Better Stack Trace for C# Development

For a long time, I’ve been wondering why the C# stack traces are so unreadable. I prefer to use C# over LUA or JS, because of its Intellisens and statically typed variables, but the C# stack traces in FiveM makes it a lot harder to debug and find where my problems originated.

While researching for this problem I found out that a better stack trace has been implemented for at least LUA and in the cookbook post " Improving script stack traces" they also show a better C# and JS stack trace. but I have never managed to replicate or get the same result.

This is the code that generates the intentional runtime error above

namespace CSErrorTest.Client {
    public class ClientMain : BaseScript {
        public ClientMain() {
            object o = null;
            string s = o.ToString();
        }
    }
}

Cookbook post: Improving script stack traces – FiveM Cookbook

EDIT: Just in case someone is wondering, yes I’m running the latest server build and Scripting API

We use Embedded for client and Portable for server on the Debugging information and it works for us.

Can you give a more in-depth explanation on how this approach is implemented?
Thanks.