Berkie Electrician Job, Highly Customizable [PAID]

This is a simple electrician job made by me, it’s highly customizable but I didn’t have much ideas from the start to add to this. If you have any suggestion to add onto this, please feel free to drop them down below and I’ll implement them.

Current features include:

  • A ped spawner per location
  • ox_target support
  • Any framework support, ox_core, es_extended and qb-core integrated by default
  • You have the option to taze the player after they fail a minigame

Minigame

This minigame originated from here and is written in C#, I converted it to lua and removed the third party dependencies so it’s easily usable. (Sorry C# people)

Config

Preview
Tebex

Code is accessible 4 Files of configs, other files are not accessible
Subscription-based No
Lines (approximately) Combined: 726, Without configs: 403
Requirements ox_lib, CircuitBreaker Minigame
Support Yes
9 Likes

This looks great! Will definitely have to grab a copy for my personal server!

2 Likes

1.0.1 has been released:

  • Added taze feature in the config, if this option is turned on, the player will be tazed when they fail the minigame.
  • Added animation options to the ped spawner.
  • Fixed the ped spawner not working.
  • The config is more detailed now.
1 Like

1.0.2 has been released:

  • Fixed the issue where if you did a job again, it would already be completed.
  • Fixed the issue where the zone would not stop you from interacting with it after you’ve completed the job and haven’t left the one.
  • Reduced taze damage.

1.0.3 has been released, this is a hotfix:

  • Fixed the issue where the client doesn’t load because of load order

This looks awesome Berkie.

1 Like