A fully interactive ice cream parlour job for FiveM. Scoop, blend, dispense, and decorate custom ice creams through animated prop-based workstations — then serve them straight to your customers. Framework & inventory agnostic through a configurable bridge, all in one encrypted system.
Features:
- Hand-scooped ice cream display with 24 persistent flavours and visible stock depletion.
- Animated soft-serve dispenser with refillable flavour blends and synchronized machine parts.
- Physical blender workflow using ingredients, pitcher assembly, and flavour-specific mixes.
- Build cones and dessert cups with individually selected scoops and 15 cone variants.
- Hands-on decoration system with drag-and-drop toppings and preset placement.
- Customer ordering and chef order pad with pinning, tracking, and completion tools.
- Signature recipe system with configurable rewards and in-game recipe book.
- Scoop-by-scoop eating with custom animations and optional per-bite consumption.
- Persistent workstation placement with admin tools, stock saving, and restart support.
- Refill dashboard with live display/dispenser stock monitoring and low-stock warnings.
- Framework-agnostic with support for major frameworks, inventories, targets, notifications, and progress bars.
- 70 ready-to-use inventory items with metadata, images, and installation files included.
Requirements:
- Target System: ox_target, qb-target, or custom
- Inventory System: ox_inventory, qb-inventory, esx_inventory, qs-inventory, core_inventory, or custom
- Framework: ESX, QB, QBX, or custom
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| Code is accessible | No (All exports, e.g. inventory.lua, are open) |
| Subscription-based | No |
| Lines (approximately) | +20 000 |
| Requirements | ox_lib |
| Support | Yes |














