Bag Snatching | ESX, QBCore, Standalone

Preview : https://www.youtube.com/watch?v=9iKqMwI28A8

Purchase : https://zerotrust.tebex.io/package/6135867

Snatch and Grab :handbag:

Discover an immersive experience of snatch and grab with our exclusive FiveM script! Offer your players a new dimension of realism in their exploration of your server.

:handbag: Unique Concept:

The concept is simple yet thrilling. Approach a person and seize the opportunity to snatch their bag! Once the deed is done, a series of random events triggers to spice up the interaction:

:one: The Fearless Fugitive: The NPC may decide to leg it with their bag in hand. In this scenario, the player must be quick to catch up, strike them, and retrieve the valuable loot.

:two: The Resistance: The NPC might not go down without a fight and decides to retaliate by hitting the player. In this case, it becomes a bare-knuckle brawl for possession of the bag.

:three: The Easy Surrender: Sometimes, the NPC, overwhelmed with fear, may simply hand over their bag and flee. An opportunity for the player to get away with minimal effort, but beware of dropping your guard!

Once the bag is in your possession, step away and explore its contents! Who knows what treasures you might find inside…

:briefcase: Key Features:

  • Realistic and smooth interaction with NPCs.
  • Random events for a dynamic experience.
  • Ability to retrieve various & configurable items from stolen bags.
  • Highly configurable.
  • ESX, QBCore & Standalone supported.
  • Easy integration into your FiveM server.

Config : Config client & server side Β· GitHub

Code is accessible No
Subscription-based No
Lines (approximately) 500
Requirements None
Support Yes
Price 10€
2 Likes

fire concept would be great if you could do like approach a real person that starts a mini game and if you win snatch things out their pockets would create an insane rp

UPDATE 1.2 :
Added Config.IgnoreCoords and Config.CanSnatch inside the config.lua

Config.IgnoreCoords : Players will not be able to perform snatching inside the defined zones

Config.CanSnatch() : Function to create your own conditions if you want a player to be able to snatch or not

UPDATE 1.3 :
Synced server-side peds animations

Is there a police alert at all or anything involving required police for crims to do this as petty crime like 1 cop on duty type of thing?