[b3095] Native "GetPlayerStamina" not working anymore?

Hey,

We’re testing Gamebuild 3095 right now with FxServer build 7257!

Seems like mostly everything works good.

Im missing the Native “GetPlayerStamina” right now, maybe someone knows a fix to get it back working?

I have the same problem, and I found a solution while they fix this error.

100 - GetPlayerSprintStaminaRemaining(player)

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Seemed to have broken some time recently although I swear it was working the past few days?

Edit: Execution of GetPlayerStamina failed · Issue #2341 · citizenfx/fivem · GitHub

It was fixed in this commit fix(gta-game/five): update `CNetGamePlayer` accessors to support b3095 · citizenfx/fivem@7a62907 · GitHub
Now we’re just waiting for it to be pushed on prod.

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