Preview
Features
- Easily configurable,
- Highly optimized (0.00ms - 0.01ms),
- You can choose the jobs that will get the dispatch while sending it,
- Speeding, shooting, drive by, officer and civillian down dispatches built-in,
- You can see all the recent dispatches with “showDispatch” command.
- You can press a key and set a waypoint to it,
- You can add a gps requirement to get dispatch
- You can choose weapons and jobs that will not dispatch
Usage
You can use with both TriggerEvent (client-sided) and export (client-sided)
TriggerEvent
- TriggerEvent(“aty_dispatch:SendDispatch”, title, code, blipSprite, jobs)
Export
- exports[“aty_dispatch”]:SendDispatch(title, code, blipSprite, jobs)
Examples
- exports[“aty_dispatch”]:SendDispatch(“House Robbery”, “10-26”, 40, {“police”, “sheriff”})
- TriggerEvent(“aty_dispatch:SendDispatch”, “House Robbery”, “10-26”, 40, {“police”, “sheriff”})
Download Link
Code is accessible | Yes |
Subscription-based | No |
Lines (approximately) | 500 |
Requirements | QBCore - ESX |
Support | Yes |