Attempting to replace textures of an already existing interior

When attempting to modify textures of the flags and wall decals inside of the Mission Row PD, putting the modified YTDs inside of a stream folder does not actually update the textures in the building.

The fxmanifest uses the is_this_a_map flag and yet, no avail.

Looking up my problem just shows me solutions of YTD replacing but not for this specifically.

Does somebody know what I’m doing wrong?

TIA

You need to change the textures of the YTDs. Props will have YTDs and embedded textures in the prop itself so you will need to retexture the ydr files.

We updated the YTDs to use the new textures, but clicking on the YDRs show up with no embedded textures.

Texture was added manually, when loading it in, there is no texture loaded and the other elements have embedded textures that are ones I am not replacing.