local blips = {
{title="GANK 1", colour=2, id=225, x = 1014.98, y = -2333.22, z = 30.52}, {title="GANK 2", colour=49, id=225, x = -836.1, y = -693.7, z = 26.51},
{title=“GANK 3”, colour=67, id=225, x = -1735.19, y = -817.84, z = 22.93},
{title=“GANK 4”, colour=46, id=225, x = 2176.48, y = 3856.25, z = 32.10},
{title=“GANK 5”, radius=100, colour=48, id=225, x = -906.4, y = -230.24, z = 39.82},
}
Citizen.CreateThread(function()for _, info in pairs(blips) do info.blip = AddBlipForCoord(info.x, info.y, info.z) SetBlipSprite(info.blip, info.id) SetBlipDisplay(info.blip, 4) SetBlipColour(info.blip, info.colour) SetBlipAsShortRange(info.blip, true) BeginTextCommandSetBlipName("STRING") AddTextComponentString(info.title) EndTextCommandSetBlipName(info.blip) end
end)
how to add radius blips like that on map ?
any idea ?