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Config
_4p = {
Framework = "esx", -- Framework you are using (esx, qbcore or custom)
area_polyzone = {
polyzones = {
USA = {
area_label = "USA", -- Area label
coords = { -- Coords of the area
vector2(-4478.5391, 1230.3088),
vector2(-2957.3728, 1611.7435),
vector2(-2989.0518, 1625.7596),
vector2(-2970.4858, 1642.7698),
},
minZ = -100.0, -- Min Z of the area
maxZ = 1250.0, -- Max Z of the area
debug = false, -- If you want to see the area in the game (for testing)
},
},
},
lang = "en", -- Language of the script (en, de, fr, es, it, nl, pl)
}
_4p.notify = function(message, source)
if IsDuplicityVersion() then
if _4p.Framework == "esx" then
TriggerClientEvent("esx:showNotification", source, message)
elseif _4p.Framework == "qbcore" then
TriggerClientEvent("QBCore:Notify", source, message)
else
print("^1[4p-areanotify] ^3You are using a custom framework, please add a notification function to the config.lua^7")
end
else
if _4p.Framework == "esx" then
Framework.object.ShowNotification(message)
elseif _4p.Framework == "qbcore" then
Framework.object.Functions.Notify(message)
else
print("^1[4p-areanotify] ^3You are using a custom framework, please add a notification function to the config.lua^7")
end
end
end
_4p.language = {
["en"] = {
you_are_located_in = "You are now located in",
area = "Area",
},
["de"] = {
you_are_located_in = "Du befindest dich jetzt im",
area = "Gebiet",
},
}
If you’re experiencing any issues, don’t worry! We’ve got you covered. Just open a ticket in our Discord, and our team will work hard to assist you.
Dependencies: PolyZone
Key Features:
🡂 Edit or delete the default Zones
🡂 Set own Polyzone coordinates
🡂 Supports ESX and QBCore
🡂 Multi-language notifications
🡂 Adjustable notification colors and icons
🡂 Debug mode for testing zones in-game
Upgrade your server today with this versatile area notification system and ensure your players stay informed no matter where they go!
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 40 |
| Requirements | PolyZone, ESX/QB-CORE |
| Support | Yes |



