City of Zombies is a post-apocalyptic zombie server with RPG elements.
About
Feel the atmosphere of the post-apocalyptic world. Development team works hard to deliver most powerful experience of surviving in zombie reality. Whole San Andreas map is covered by grass, zombies and abandoned cars. Right now it’s already possible to kill a horde of zombies, find loot in dead bodies and cars, make a campfire, place tents and hide your items from other players.
Zombies
You will find a horde of zombies even playing in group of people. All zombies synchronized between players. We are testing zombies a lot, finding crashes and fixing performance issues.
Items
Find items in abandoned cars, dead bodies and just on ground. All items are saved in database and you can store them just by dropping on ground. Some items are automatically deleted after specific amount of time, for example: item campfire will disappear after 1 hour when you place it on the ground.
Weapons
Weapons have a recoil and modified Field Of View (FOV).
Who we are and where we are so far?
We are six people working on this project - mappers, programmers and others. The work we can’t do on our own we delegate to our friends. Together we are representing Luman Studio:
It’s been already two weeks since last update and we have a lot of work to do yet, but we are glad to share with you the status of development on 13th of January:
Tuned zombie - they are more aggressive and faster;
Added basic stealth mode, you can crouch and zombies will not see you in specific radius;
Added zombie sounds (3D);
Added zombies reaction on shoot sounds;
Added blips for triggered and dead zombies;
Tuned weapon recoil;
Increased FPS;
Added time and weather sync;
Added airdrops;
Added fuel system, fuel decreased dynamically, like in real life;
Added turning on/off engine on SHIFT button;
Added zombies reaction on vehicles, when you drive or use horn;
Added level/experience bar, you receive EXP for looting;
Added more loot places, now you can loot trash cans, wood boxes, water tanks, abandoned cars and zombies.
Updates are comming on server every day, our Discord Community is already 20 members and we will be very happy to see you there, Survivors!
Server is under development and not opened yet. When it will be opened, there will not be need to apply for playing.
If you would like to take a part in alpha testing, which will be this month, you can write about it in Discord and you will receive a Testing Candidate role.
We’ve started closed testing for next 2 days and then we will post a statud of development - were added many new things In the meanwhile, maybe you would like to share your preferences about zombies in this small poll:
It’s been almost seven weeks since the last update. Progress is going well and we are encourage to share with you the status of development on 28th of February:
We also are happy to inform you that closed alpha-tests successfully finished. Special thanks to testing candidates, who have managed to find next bugs and proposed next improvements:
BUG: Ammo that is in the gun disappears when you restart the server, remember this
BUG: When you stand still and zombie is running to somebody or sounds he just ignores you
BUG: When you got zombies behind you and you jump on a small wall they run back to where they came from
BUG: Finger pointing sometimes doesn’t work
BUG: Sometime player stays freezed after he kill zombie
TODO: Add emotions menu
TODO: Close inventory automatically when you going into build mode
TODO: Add a health bar
TODO: Add possibility to craft bunch of items per one action
Updates are comming on server every day and our Discord Community is already 69 members!
During the last 7 days our testing candidates made a good job by participating in Alpha Testing #2. They have tested early gameplay and wrote down a feedback:
Discovered 7 bugs;
Identified 6 improvements;
Killed 2634 zombies.
Updates are comming on server very often and you can check it out in #changelog channel in Discord Community which is already 160 members!
One zombie is behind you, 5 meters away. He is walking slowly, but surely - to eat you! In front of you standing a table with set of melee weapons. You need to decide fast! Choose your weapon:
During the last 10 days our testing candidates and administration team made a great job by participating in Alpha Testing #3. They have tested early gameplay and wrote down a feedback:
Discovered over 50 bugspossible improvements and bugs;
Peak online - 20 people on RU server;
Made 2 live translations on Twitch;
Updates are comming on server very often and you can check it out in #changelog channel in Discord Community which is already 280 members!
Next stage is first closed Beta-testing. Applications will be opened this month.
Greetings @everyone, we have been working hard on the server all this time, and we are happy to announce that we are ready for the closed beta testing, which will start on September 10th. To participate, you can already apply by filling out a form here: