ApplyForceToEntity native blocking or detection

Hi,

It is becoming more common for vehicles to be “thrown” by fraudsters, which is achieved with the ApplyForceToEntity native.

Can this native be disabled or detected on either a client or server side, perhaps like a CLEAR_PED_TASKS native server-side event clearPedTasksEvent?

Did you found any solution about the ApplyForceToEntity? or still there is not way to detect that native?

I couldn’t find a solution to it, unfortunately not even to detect it.
The problem is that if client-side entity spawning is disabled, this native can still be used because the owner will still be the player if he is close to the entity. Although I may think worse.