Hi,
It is becoming more common for vehicles to be “thrown” by fraudsters, which is achieved with the ApplyForceToEntity native.
Can this native be disabled or detected on either a client or server side, perhaps like a CLEAR_PED_TASKS native server-side event clearPedTasksEvent?
Did you found any solution about the ApplyForceToEntity? or still there is not way to detect that native?
I couldn’t find a solution to it, unfortunately not even to detect it.
The problem is that if client-side entity spawning is disabled, this native can still be used because the owner will still be the player if he is close to the entity. Although I may think worse.