When a open Animkit.Ui i comming to visual studio code
I see potential.
I can’t seem to get mine to load. They work fine in 3ds, but once I put the ycd in and create the resource he just stands there.
Wish there was Blender supported plugin from start to end when it come to anything 3D related to GTA. I really cant stand 3DSmax…
Can you only use 3Ds max or can you use other programs?
Damn, this sounds amazing!!
Technically you can animate in a different program and use 3ds Max for exporting. Bunch of formats support animations.
Hey !
Followed the tutorial, rigged based on a ped csb_ary, exported the .fbx, uploaded it on mixamo, applied a custom animation and went back with the .fbx to apply the animation used the tool and finally tried on the mp_m_freemode_01 in game!
At least it gave me a little laugh
Finally, custom animations
Good Job!
let them fortnite dances begin!
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