All-in-one Drug Script (Schedule 1 Inspired) - tk_drugs

Full config file is here, you can see the locations there

Update 1.1.9

  • Fix being able to move the flask in meth cooking
  • Fix being able to skip oven progress by pressing X

This script is fkn amazing I cannot wait to se what else you do with it. We got dudes that have been in here for days that made whole trap houses :joy: :sob:

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Thanks! I’m glad to hear you like it!

And we actually have a 2.0 update planned (will be a free update for existing customers) with some new features but no ETA yet on when we will start working on it. I have a few other scripts that I want to work on first!

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cough heroin that lights you on fire cough :wink:

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A quick request if I may when you update it would it be possible to add the ability to increase the mixing numbers in the config from just 1 item to any amount? We tried, It says it takes 1 gas and 1 drug if we increase these numbers to 5 and 5 it only still shows it takes 1 and will tell you, you dont have the proper amount for the recipe even if you have 5 items.

tk_drugs - 1.2.0 - client, fxmanifest

  • When having ingredients for multiple recipes, the script will now choose the recipe with most amount of matching items
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I will look into this as soon as I have time

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tk_drugs - 1.2.1 - server, fxmanifest

  • Security improvements
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tk_drugs - 1.2.2 - client, fxmanifest

  • Move drug selling animation to editable client file
  • Allow exiting the meth table view by pressing ESC

tk_drugs - 1.2.3 - server, fxmanifest

  • Minor improvements to water & fertilizer calculation logic

tk_drugs - 1.2.4 - client, locales, fxmanifest

  • Add missing locale for invalid combination

If anyone’s thinking about grabbing this drug script, don’t hesitate. I’ve paid over $80 for drug scripts in the past, and in the end , I stuck with this one because of how unique and customizable it is (Overall Spent Price On Drug Scripts Is Roughly $240). Huge shoutout to TuKeh for making a great script inspired by a great game.

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Thank you for your kind words!

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tk_drugs - 1.2.5 - client, server, fxmanifest

  • Minor bug fixes
  • Security improvements
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Hey my man we noticed an exploit, as soon as a ped accepts the deal if you smash or sometimes
continue to hold E you can follow the ped you sold to end endlessly sell drugs without it taking the drugs out of the inventory, jfyi.

Thanks for the report, I’ll write this down and look into it as soon as I have time!

tk_drugs - 1.2.6 - client/selling.lua, server, web/build, locales, fxmanifest

  • Add GiveRecipeItems to editable server file
  • Fix selling chance not being calculated correctly

For sure, I may have mispoke. I think it might take the drugs but you can spam E to sell all the drugs to a single npc. One of the two.

tk_drugs - 1.2.7 - client/main_editable.lua, client/selling.lua, web/build, fxmanifest.lua

  • Add CalculateSaleSuccessChance to editable client file
  • Minor bug fixes