All-in-one Drug Script (Schedule 1 Inspired) - tk_drugs

bagging_gif

tk_drugs

Video | Purchase


Details

  • An advanced, all-in-on, fully configurable FiveM drug script inspired by popular game Schedule 1 and built for ESX, QB, QBOX now for only 14,99€.
  • Uses FiveM Asset Escrow System
    • Framework specific code is editable allowing you to add support for any other framework
  • I heavily recommend you to watch the video the get the best understanding of the script

Equipment

  • Most of the actions are done using different equipment
  • Each equipment type offers an unique minigame inspired by Schedule 1
  • Equipment (and plants) are persistant meaning they will save over restarts
  • By default the equipment can be purchased from a shop, however, you can also configure certain locations in config where these equipment will spawn

Weed

  • Growing
    • Place down cannabis seeds in pots
    • Water and fertilize your plants so they don’t die
    • Use lights to speed up the growth process
  • Bagging

Cocaine

  • Growing
    • Grow coca leafs just like weed
  • Cauldron
    • Smelt coca leafs into coke
  • Oven
    • Process coke into cocaine
  • Coke Press
    • Process cocaine into cocaine bricks

Meth

  • Cooking table
    • Combine chemicals together to form liquid meth
  • Oven
    • Process liquid meth into meth
  • Bagging

Mixer

  • Allows you to to enchance products with unlimited possibilities
  • By default you can make explosive meth out of meth and gasoline

Selling

  • Advanced drug selling system allowing you to sell drugs to locals
  • Choose amount which affects the reject chance and alert chance
  • Locals can have favourite effects: selling them products that have these effects will make them pay more
  • Built-in police alert system

Shops

  • Built-in shops for equipment and chemicals & other materials

Effects

  • 14 premade drug effects ready to use
  • Easily change and configure which items use which effects

Other

  • Clean UI
  • Optimised
  • Highly Configurable
    • Config includes lots of options allowing you to add new drug types, new recipes, edit shop items, edit drug selling prices and items, etc.
  • 0.00 ms idle
  • Supports ESX, QBCore, QBOX & all framework specific functions/events are editable so you can integrate your own framework
  • English and Finnish translations by default, and you are able to translate everything yourself
Photos





Config | Documentation | Video | Purchase (14.99€ + VAT)


Code is accessible Partially (all framework specific functions and events + some other stuff)
Subscription-based No
Lines (approximately) ~8000
Requirements esx/qb/qbox & mysql-async/oxmysql
Support Yes
12 Likes

Good work bro!

1 Like

Update 1.0.1

  • Add Config.DisabledAreas

Update 1.0.2

  • Fix bagging bugging out on some occasions
  • Fix plants not working correctly on some occasions

Update 1.0.3

  • Fix not being able to remove lights
  • Fix not getting equipment item back when removing

Update 1.0.4

  • Add some more functions to editable client file

Really interesting, and at only €14.99, I’ll definitely give it a try!

Is it possible to allow production or preparation for certain drugs only in designated zones? For example, could weed be restricted to just two areas?

1 Like

Yes, you could create a table in Config.EquipmentItems that only has weed bagging for example an then place that table to only certain places.

Update 1.0.5

  • Add moneyType to Config.Selling
  • Add neededItems to Config.Plants
  • Bagging “minigame” will now check the actual amount of weed/meth you need for one bag
  • Add DrugConsumed to editable client file

nice work

1 Like

:star_struck: Good work brother

1 Like

Nice Drug script.

will the baggies be increased on how many bluds u have because in the Gif you have at the start u have 8 Bluds but only 4 Baggies?

1 Like

The amount of bags and buds that spawn when you start bagging depend on the amount of those items that you have in your inventory (with a max limit of 10)

Hi, can you create more drugs ?

Hey! If you are asking whether you can add more drugs in the config then yes, you can.

If you are asking if we can create more then also yes, we’re open to adding more drugs and we’ll definitely look into it in the near future

Why theres no qb-target support?

When trying to cook meth i have 13 of them in inventory it says i don’t have required items, but if i make that you would only need 1 to start cooking then it works if more then 1 then it says don’t have required items QBCore

I’ll write down adding support for qb-target

And could you possibly open a ticket in our Discord if you haven’t already so we can assist you better?

Is it possible to make it that you don’t spawn the table but there is locations where you can pack it?

Yes, you can disable the items and set predefined locations in Config.EquipmentLocations

1 Like

thank you very much for answering me, if I can suggest something.

Packing bigger sizes like weed bricks like 200g or 1g for example would be amazing adition.

1 Like

I’ll write down your suggestion!

1 Like