All in one creator

DXS Creator For FiveM | All in one creator | Create whole server with one script

Overview
DXS Creator is an ESX/QBCore in-game creator suite for FiveM. It lets admins build and manage gameplay points and UIs (blips, jobs, stashes, garages, dealerships, harvest/process/sale points, zones, robberies, banks, door locks, and boss menus) from a single menu.

Features

  • Blip Creator : sprite/color selection, name, coords, scale, opacity, radius, create/edit list.
  • Blip Editor : list, edit, and delete existing blips.
  • Jobs Creator : create/update/delete jobs, manage ranks and salaries.
  • Boss Menu Creator : create boss menu points per job with allowed grades and marker settings.
  • Stash Creator : job/grade access, slots/weight, coords, list management.
  • Garage Creator : selection/spawn coords, heading, job/grade access, garage type, impound fine, vehicle list.
  • Dealership Creator : dealership setup (type, money type, job lock, resell/test drive), coords, ped/marker options, catalog management.
  • Harvest Point Creator : harvest time, animations, tool requirements, marker/npc/object, reward items.
  • Process Point Creator : process time, animations, marker/npc/object, required items and result items.
  • Shop Creator (Sale Points) : buy/sell shop types, items list, marker/npc/object, black money toggle.
  • Zone Creator : color/opacity, center coords, radius, zone options (exit/shoot/melee/jump/wall), kill/death UI, auto revive, max speed, weapon on entry.
  • Robbery Creator : multi-step robberies with timer, police alert jobs, minigame steps (type/difficulty/item/coords), and rewards.
  • Bank Creator : bank locations and labels (NPC interaction).
  • Door Lock Creator : door selection, lock state, auto-lock, distances, prompts, passcodes, key items, job/grade access, alarms/alerts.
  • Toggles + inputs for:
  • carry dead
  • carry alive (with accept prompt)
  • carry command
  • crouch + key
  • finger point + key
  • hands up + key
  • take hostage + key
  • rob dead
  • rob alive
  • rob command
  • Language : UI/notification language (en, fr, es, ar)

Player-Facing UIs

  • Bank UI : deposits, withdrawals, transfers, society funds, PIN setup, ATM support.
  • Dealership Shop : category browsing, preview stats, color selection, test drive, purchase.
  • Garage UI : view and spawn owned vehicles.
  • Sale UI : buy/sell items at sale points.
  • Robbery Minigame Overlay : used by multi-step robberies.

Dependencies

  • utk_hackdependency
  • utk_fingerprint
  • fivem-drilling
Update 1.3

Version 1.3 released with all issue solved

  1. Extended settings save/load so these options are persisted in DB.
  2. Synced these settings live to all players after admin saves.
  3. Implemented carry system:
  • dead-player carry
  • alive-player carry with accept/decline prompt.
  1. Implemented crouch toggle by configured key.
  2. Implemented finger-point toggle by configured key.
  3. Implemented hands-up toggle and server state sync.
  4. Implemented hostage flow (target must be hands-up).
  5. Implemented rob flow with alive/dead permission checks.
  6. Added command support:
  • configurable carry command
  • configurable rob command
  • default aliases /rob and /steal .
  1. Added runtime cleanup logic for carry/hostage on disconnect/state breaks.
  2. Realigned the Server Settings layout so each checkbox group is properly paired with its related command/key input.
Update 1.4

Robbery Creator Features

  • Multi-Step System : Create complex robberies with multiple stages (e.g., hacking, drilling, looting).
  • Customizable Timers : Set specific durations for each robbery to control difficulty.
  • Police Alert Integration : Configure which police jobs receive alerts and set up automated dispatch notifications.
  • Minigame Support : Integrated minigames for different robbery steps (hacking, lockpicking, etc.).
  • Requirement System : Define specific items required to start or progress through a robbery.
  • Reward Configuration : Set up multiple reward items with varying amounts for successful robberies.
  • Dynamic Cooldowns : Manage how often specific robbery locations can be hit.

Bank Creator Features

  • Location Management : Easily set bank interaction points, blips, and labels.
  • NPC/Marker Interaction : Choose between a static world marker or a spawned NPC (Ped) for bank access.
  • Ped Customization : Select specific Ped models and scenarios (like holding a clipboard) for the bank teller.
  • Fixed Grounding : Peds now spawn perfectly on the ground surface without clipping.
  • Bank UI Integration : Full support for deposits, withdrawals, transfers, and society fund management.
  • ATM Support : Option to sync or add custom ATM locations across the map.

Server Settings Features

  • Discord Webhooks : Configure dedicated webhook URLs for every creator module (logs for banks, robberies, etc.).
  • Player Interaction Toggles :
    • Carry System : Toggle carrying for both dead and alive players (with acceptance prompts).
      • Crouch & Finger Point : Enable or disable basic movement and gesture features.
      • Hands Up & Hostage : Toggle specialized animations and “Take Hostage” mechanics.
  • Robbery & Stealing :
    • Toggle the ability to rob dead or alive players.
      • Customizable command aliases (e.g., /rob , /steal ).
  • Keybinding Configuration : Set default keys for various server-wide interactions.
  • Framework Compatibility : Switch between ESX and QBCore settings from a single interface.
Screen Shots








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Code is accessible No
Subscription-based No
Lines (approximately) 39000
Requirements Esx/Qbcore
Support Yes
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