Agents of Sabotage (mp2024_02)

DECEMBER 2024 UPDATE - Agents of Sabotage

Watch the trailer here


Game build Version

Number : 3407
Aliases : mp2024_02
Name : Agents of Sabotage
Release date : 10/12/2024
Artifact required : 12151 or above

See this forum post to know how to change your game build.


Vehicles (18)

3 drift / 1 helicopter / 2 airplanes / 4 police cars / 1 train

Model Manufacturer - Label Based on
banshee3 Bravado - Banshee GTS Dodge Viper GTS VX
cargobob5 Buckingham - DH-7 Iron Mule Sikorsky CH-53K King Stallion
chavosv6 Dinka - Chavos V6 Ninth generation Honda Accord
coquette6 Invetero - Coquette D5 Chevrolet Corvette C6
driftcheburek RUNE - Cheburek VAZ-2106
driftfuto2 Karin - Futo Toyota AE86 Levin
driftjester3 Dinka Jester Classic Toyota Supra JZA80 Mk IV
duster2 Western - Duster 300-H
firebolt Vapid - Firebolt ASP 1999 Ford SVT Lightning
freightcar3 Freight Train
jester5 Dinka - Jester RR Widebody Toyota Supra A90
polcaracara Vapid - Caracara Pursuit Ford F-150
polcoquette4 Invetero - Coquette D10 Pursuit Chevrolet Corvette C8
polfaction2 Willard - Outreach Faction 1982-1987 Buick Regal
polterminus Canis - Terminus Patrol Fourth generation Jeep Wrangler Rubicon JL
titan2 Eberhard - Titan 250 D Lockheed AC-130
uranus Vapid - Uranus Lozspeed Ford Sierra RS Cosworth
youga5 Vapid - Youga Custom Ford 1978 Cheech & Chong
Images
banshee3

cargobob5

chavosv6

coquette6

driftcheburek

driftfuto2

driftjester3

duster2

firebolt

freightcar3

jester5

polcaracara

polcoquette4

polfaction2

polterminus

titan2

uranus

youga5


Weapons (1)

Name : WEAPON_STRICKLER (NewGen Exclusive)/ Model : w_ar_bullpupriflem42


Peds

a_f_y_carclub_02

a_m_y_carclub_02

csb_helmsmanpavel_02

csb_jodimarshall

csb_oscar_02

ig_armsmanufac_01

ig_guadalope

ig_helmsmanpavel_02

ig_jodimarshall

ig_oscar_02

Clothes Female:

  • ACCS (Usually Shirts): 2 (New 3D Models) Total = 10 (Including each Textures)

  • BERD (Masks): 1 (New 3D Models) Total = 1 (Including each Textures)

  • DECL (Decals): 32 (+6 NewGen) (New 3D Models) Total = 120 (Including each Textures)

  • FEET (Shoes): 4 (+1 NewGen) (New 3D Models) Total = 7 (Including each Textures)

  • HAIR (HairStyle): 1 (New 3D Models) “Shaggy Octopus Jesus”

  • JBIB (Jackets/Dresses): 17 (+13 NewGen) (New 3D Models) Total = 84 (Including each Textures)

  • LOWR (Pants): 8 (+4 NewGen) (New 3D Models) Total = 40 (Including each Textures)

  • TEEF (Chains): 7 (New 3D Models) Total = 16 (Including each Textures)

  • P_HEAD (Hats): 7 (+10 NewGen) (New 3D Models) Total = 51 (Including each Textures)

Clothes Male:

  • ACCS (Usually Shirts): 2 (New 3D Models) Total = 10 (Including each Textures)

  • BERD (Masks): 1 (New 3D Models) Total = 1 (Including each Textures)

  • DECL (Decals): 32 (+6 NewGen) (New 3D Models) Total = 120 (Including each Textures)

  • FEET (Shoes): 4 (+1 NewGen) (New 3D Models) Total = 7 (Including each Textures)

  • HAIR (HairStyle): 1 (New 3D Models) “Modern Jesus”

  • JBIB (Jackets/Dresses): 17 (+14 NewGen) (New 3D Models) Total = 85 (Including each Textures)

  • LOWR (Pants): 9 (+5 NewGen) (New 3D Models) Total = 43 (Including each Textures)

  • TEEF (Chains): 7 (New 3D Models) Total = 16 (Including each Textures)

  • P_HEAD (Hats): 7 (+10 NewGen) (New 3D Models) Total = 51 (Including each Textures)


Outfits

PRIVATE_MILITARY

NOOSE_0

POLICE_0

POLICE_1

POLICE_2

POLICE_3

HIGHWAY_0

HIGHWAY_1

HIGHWAY_2

HIGHWAY_3

PRANGER_0 (NewGen Exclusive)

PRANGER_1 (NewGen Exclusive)

PRANGER_2 (NewGen Exclusive)

PRANGER_3 (NewGen Exclusive)

420 Outfit 1

420 Outfit 2

WINTER ONESIE 1

WINTER ONESIE 2

WINTER ONESIE 3

WINTER ONESIE 4

WINTER ONESIE 5

LNY SNAKE OUTFIT 1

LNY SNAKE OUTFIT 2

BALD EAGLE

Guzman (NewGen Exclusive)

IPLS

m24_2_int_placement_interior_int_hacker_basement_milo_

Position XYZ: 745.7956, -993.119263, -47.3767433

m24_2_int_placement_interior_int_hacker_garage_milo_

Position XYZ: 750.9006, -990.055054, -67.75383

m24_2_int_placement_interior_int_office_gen_milo_

Position XYZ: 2150, 4787, -47.375


YMAPS

m24_2_airstrip

Position XYZ: -2085.49, 1478.31, 282.9
Parent: m24_2_airstrip_lod

m24_2_cargoship_overlay

Before


After

m24_2_garment_factory

Position XYZ: 734.28, -961.31, 36.84
Parent: m24_2_garment_factory_lod




m24_2_garment_factory_door

m24_2_hanger_additions

Position XYZ: 2143.69, 4780.07, 41

m24_2_legacy_fixes

A lot of collision fixes and this:

m24_2_mfh_finale_ground

Parent: m24_2_mfh_finale_ground_lod
Before


After

m24_2_prop_m42_hangerdoor_02a

Position XYZ: -2627.98, 2963.83, 10.43


Blips

702644a9d4a73448c1e33e727d83cc4bfed224fd


Props

prop_m24_2_accs_01.rpf
  • m24_2_prop_m42_benson_panel_01.ydr
  • m24_2_prop_m42_book_stack_01a.ydr
  • m24_2_prop_m42_cabinet_set_01.ydr
  • m24_2_prop_m42_cabinet_set_02.ydr
  • m24_2_prop_m42_cabinet_set_03.ydr
  • m24_2_prop_m42_clipboard_01a.ydr
  • m24_2_prop_m42_clothhanger_01a.ydr
  • m24_2_prop_m42_conftable_01a.ydr
  • m24_2_prop_m42_drug_taco_01a.ydr
  • m24_2_prop_m42_empcase_01a.ydr
  • m24_2_prop_m42_empcase_01b.ydr
  • m24_2_prop_m42_emp_01a.ydr
  • m24_2_prop_m42_filebox_01a.ydr
  • m24_2_prop_m42_floorvent_01a.ydr
  • m24_2_prop_m42_forsalemzb_01a.ydr
  • m24_2_prop_m42_fz_keycard_01a.ydr
  • m24_2_prop_m42_glass_tumbler_01a.ydr
  • m24_2_prop_m42_guncase_01a.ydr
  • m24_2_prop_m42_hackdevice_01a.ydr
  • m24_2_prop_m42_hackdevice_01b.ydr
  • m24_2_prop_m42_harddrive_stack_01a.ydr
  • m24_2_prop_m42_headphones_01a.ydr
  • m24_2_prop_m42_homing_rocket_01a.ydr
  • m24_2_prop_m42_idol_01a.ydr
  • m24_2_prop_m42_idol_02a.ydr
  • m24_2_prop_m42_jammer_01a.ydr
  • m24_2_prop_m42_jammer_01b.ydr
  • m24_2_prop_m42_ladder_01a.ydr
  • m24_2_prop_m42_laptop_closed.ydr
  • m24_2_prop_m42_laptop_open.ydr
  • m24_2_prop_m42_monitor_vertical.ydr
  • m24_2_prop_m42_monitor_w_large.ydr
  • m24_2_prop_m42_mwsign_01a.ydr
  • m24_2_prop_m42_oegg_01a.ydr
  • m24_2_prop_m42_phonehack_01a.ydr
  • m24_2_prop_m42_rc_controller_01a.ydr
  • m24_2_prop_m42_release_button_01a.ydr
  • m24_2_prop_m42_rt_screen.ydr
  • m24_2_prop_m42_serverdrive_01a.ydr
  • m24_2_prop_m42_serverdrive_02a.ydr
  • m24_2_prop_m42_smartkey_01a.ydr
  • m24_2_prop_m42_sonardevice_01a.ydr
  • m24_2_prop_m42_titanshell105_01a.ydr
  • m24_2_prop_m42_cokecabinetbrk_01a.yft
  • m24_2_prop_m42_cokecabinetbrk_02a.yft
  • m24_2_prop_m42_cokecabinet_01a.yft
  • m24_2_prop_m42_cokecabinet_02a.yft
  • m24_2_prop_m42_elecbox_01a.yft
  • m24_2_prop_m42_server_stack_01a.yft
prop_m24_2_accs_02.rpf
  • m24_2_prop_m42_armycrate_01a.ydr
  • m24_2_prop_m42_dev_hack_01a.ydr
  • m24_2_prop_m42_prof_crate_01a.ydr
  • m24_2_prop_m42_p_sewing_fabric_s.ydr
  • m24_2_prop_m42_sewing_machine.ydr
prop_m24_2_barge_01.rpf

m24_2_prop_m42_mil_barge_01a.ydr

prop_m24_2_basement_01.rpf
  • m24_2_prop_m42_arcade_safe_body.ydr
  • m24_2_prop_m42_arcade_safe_door.ydr
  • m24_2_prop_m42_bunkerbed_01a.ydr
  • m24_2_prop_m42_cctv_01a.ydr
  • m24_2_prop_m42_cctv_small_01a.ydr
  • m24_2_prop_m42_fabric_01.ydr
  • m24_2_prop_m42_ft_map.ydr
  • m24_2_prop_m42_maindesk_01a.ydr
  • m24_2_prop_m42_smalldeskobjects_01a.ydr
  • m24_2_prop_m42_smalldesk_01a.ydr
prop_m24_2_crates_01.rpf
  • m24_2_prop_m42_armorcrate_01a.ydr
  • m24_2_prop_m42_container_01a.ydr
  • m24_2_prop_m42_container_01b.ydr
  • m24_2_prop_m42_crate_lid.ydr
  • m24_2_prop_m42_crate_open.ydr
  • m24_2_prop_m42_eberhard_crate_01a.ydr
  • m24_2_prop_m42_loadingcrate_01a.ydr
  • m24_2_prop_m42_loadingcrate_02a_op.ydr
  • m24_2_prop_m42_metalbriefcase_01a.ydr
  • m24_2_prop_m42_pulsecrate_01a.ydr
  • m24_2_prop_m42_rc_crates_01a.ydr
  • m24_2_prop_m42_scubacrate_01a.ydr
  • m24_2_prop_m42_storagebox_01a.ydr
  • m24_2_prop_m42_supplydrop_01a.ydr
  • m24_2_prop_m42_thermite_case_01a.ydr
  • m24_2_prop_m42_waterprfcase_01a.ydr
  • m24_2_prop_m42_weaponcrate_02a.ydr
  • m24_2_prop_m42_weaponcrate_03a.ydr
  • m24_2_prop_m42_weedboxpile_01a.ydr
  • m24_2_prop_m42_woodshavings_01a.ydr
  • m24_2_prop_m42_armordrop_01a.yft
  • m24_2_prop_m42_containeropen_01a.yft
  • m24_2_prop_m42_containersmall_01a.yft
  • m24_2_prop_m42_explosivedrop_01a.yft
  • m24_2_prop_m42_explosivedrop_01b.yft
  • m24_2_prop_m42_loadingcrate_02a.yft
  • m24_2_prop_m42_shellcrate_01a.yft
  • m24_2_prop_m42_supplycrate_01a.yft
  • m24_2_prop_m42_upgradecrate_01a.yft
  • m24_2_prop_m42_weaponcrates_01a.yft
  • m24_2_prop_m42_weapondrop_01a.yft
prop_m24_2_des_radiomast.rpf
  • m24_2_prop_m24_2_des_radiomast_01.ydr
  • m24_2_prop_m24_2_des_radiomast_02.ydr
  • m24_2_prop_m24_2_des_radiomast_03.ydr
  • m24_2_prop_m24_2_des_radiomast_04.ydr
prop_m24_2_des_radiomast_end.rpf
  • m24_2_prop_m42_2_des_radiomast_end.ydr
prop_m24_2_door_01.rpf
  • m24_2_prop_m42_barricade_01a.ydr
  • m24_2_prop_m42_base_elev_01a.ydr
  • m24_2_prop_m42_blinds_01a.ydr
  • m24_2_prop_m42_blinds_closed_01a.ydr
  • m24_2_prop_m42_blinds_open_01a.ydr
  • m24_2_prop_m42_fakewall_01a.ydr
  • m24_2_prop_m42_fakewall_02a.ydr
  • m24_2_prop_m42_fakewall_03a.ydr
  • m24_2_prop_m42_gate_frame_01a.ydr
  • m24_2_prop_m42_hacker_door_ent_01.ydr
  • m24_2_prop_m42_hacker_door_ent_02.ydr
  • m24_2_prop_m42_hacker_door_tall.ydr
  • m24_2_prop_m42_hangerdoorl_01a.ydr
  • m24_2_prop_m42_hangerdoorr_01a.ydr
  • m24_2_prop_m42_hangerdoor_01a.ydr
  • m24_2_prop_m42_hangerdoor_02a.ydr
  • m24_2_prop_m42_hatchdoor_01a.ydr
  • m24_2_prop_m42_hatch_01a.ydr
  • m24_2_prop_m42_shelfdoor_01a.ydr
  • m24_2_prop_m42_shutter_01a.ydr
  • m24_2_prop_m42_slidingdoorframe_01a.ydr
  • m24_2_prop_m42_slidingdoorl_01a.ydr
  • m24_2_prop_m42_slidingdoorr_01a.ydr
  • m24_2_prop_m42_tunneldoor_01a.ydr
  • m24_2_prop_m42_windowblinds_01a.ydr
  • m24_2_prop_m42_officeblindsclosed.yft
  • m24_2_prop_m42_officeblindsopen.yft
prop_m24_2_dronecabin_01.rpf
  • m24_2_prop_int_mfh.ydr
  • m24_2_prop_m42_battle_drone_01a.ydr
  • m24_2_prop_m42_cabin_01a.ydr
  • m24_2_prop_m42_drone_brk_01a.ydr
  • m24_2_prop_m42_drone_station_01a.ydr
  • m24_2_prop_m42_drone_01a.yft
prop_m24_2_ground_01.rpf
  • m24_2_prop_m42_constfence_01a.ydr
  • m24_2_prop_m42_dirtpile_01a.ydr
  • m24_2_prop_m42_dirtpile_dumcol.ydr
prop_m24_2_lanterns_01.rpf
  • m24_2_prop_m42_lanterns_10.yft
  • m24_2_prop_m42_lanterns_20.yft
  • m24_2_prop_m42_lanterns_30.yft
  • m24_2_prop_m42_lantern_01a.yft
  • m24_2_prop_m42_lantern_01b.yft
prop_m24_2_lev_des_01.rpf
  • m24_2_prop_m42_black_box_01b.ydr
  • m24_2_prop_m42_debrisdam_01a.ydr
  • m24_2_prop_m42_debris_01a.ydr
  • m24_2_prop_m42_detonator_01a.ydr
  • m24_2_prop_m42_filecabinet_01a.ydr
  • m24_2_prop_m42_gascage_01b.ydr
  • m24_2_prop_m42_hideout_01a.ydr
  • m24_2_prop_m42_hideout_01b.ydr
  • m24_2_prop_m42_laptop_01a.ydr
  • m24_2_prop_m42_server_01a.ydr
  • m24_2_prop_m42_server_01b.ydr
  • m24_2_prop_m42_black_box_01a.yft
  • m24_2_prop_m42_gascage_01a.yft
  • m24_2_prop_m42_gascylinders_01a.yft
  • m24_2_prop_m42_gastank_01a.yft
  • m24_2_prop_m42_mast_base_01a.yft
  • m24_2_prop_m42_radiomast_01a.yft
  • m24_2_prop_m42_sec_console_01a.yft
  • m24_2_prop_m42_submissile_01a.yft
  • m24_2_prop_m42_train_cargo_01a.yft
prop_m24_2_plane_01.rpf
  • m24_2_prop_m42_enginepanel_01a.ydr
  • m24_2_prop_m42_enginepanel_01b.ydr
  • m24_2_prop_m42_plane_01a.ydr
prop_m24_2_racefence_01.rpf
  • m24_2_prop_am_fence_bamboo_lng.ydr
  • m24_2_prop_am_fence_bamboo_med.ydr
  • m24_2_prop_am_fence_bamboo_sht.ydr
  • m24_2_prop_am_fence_bamboo_xl.ydr
prop_m24_2_racetracks.rpf
  • m24_2_prop_m42_track_lbenddec15d.ydr
  • m24_2_prop_m42_track_lbendinc15d.ydr
  • m24_2_prop_m42_track_rbenddec15d.ydr
  • m24_2_prop_m42_track_rbendinc15d.ydr
prop_m24_2_race_01.rpf
  • m24_2_prop_m42_foo_statue_01a.ydr
  • m24_2_prop_m42_gantry_01a.ydr
  • m24_2_prop_m42_gantry_02a.ydr
  • m24_2_prop_m42_lunar_sign_01.ydr
  • m24_2_prop_m42_lunar_sign_01b.ydr
  • m24_2_prop_m42_lunar_sign_02.ydr
  • m24_2_prop_m42_lunar_sign_02b.ydr
  • m24_2_prop_m42_lunar_sign_03.ydr
  • m24_2_prop_m42_lunar_sign_03b.ydr
  • m24_2_prop_m42_lunar_sign_04.ydr
  • m24_2_prop_m42_lunar_sign_04b.ydr
  • m24_2_prop_m42_lunar_sign_06.ydr
  • m24_2_prop_m42_lunar_sign_06b.ydr
  • m24_2_prop_m42_lunar_sign_07.ydr
  • m24_2_prop_m42_lunar_sign_07b.ydr
  • m24_2_prop_m42_lunar_sign_08.ydr
  • m24_2_prop_m42_lunar_sign_08b.ydr
  • m24_2_prop_m42_lunar_sign_09.ydr
  • m24_2_prop_m42_lunar_sign_09b.ydr
  • m24_2_prop_m42_lunar_sign_10.ydr
  • m24_2_prop_m42_lunar_sign_10b.ydr
  • m24_2_prop_m42_lunar_sign_11.ydr
  • m24_2_prop_m42_lunar_sign_11b.ydr
  • m24_2_prop_m42_lunar_sign_12.ydr
  • m24_2_prop_m42_lunar_sign_12b.ydr
  • m24_2_prop_m42_lunar_sign_13.ydr
  • m24_2_prop_m42_lunar_sign_13b.ydr
  • m24_2_prop_m42_pagoda_base_01a.ydr
  • m24_2_prop_m42_pagoda_roof_01a.ydr
  • m24_2_prop_m42_start_gantry_01a.ydr
  • m24_2_prop_m42_track_refill_01a.ydr
  • m24_2_prop_m42_tyre_wall_nos.ydr
prop_m24_2_shipwreck.rpf
  • m24_2_prop_m42_boat_01a.ydr
  • m24_2_prop_m42_boat_02a.ydr
  • m24_2_prop_m42_boat_dest_01a.ydr
  • m24_2_prop_m42_boat_dest_02a.ydr
  • m24_2_prop_m42_shipdebris_01a.ydr
  • m24_2_prop_m42_shipdebris_02a.ydr
  • m24_2_prop_m42_shipdebris_03a.ydr
  • m24_2_prop_m42_shipwreck_01a.ydr
  • m24_2_prop_m42_shipwreck_01a_col_1.ydr
  • m24_2_prop_m42_shipwreck_01a_col_2.ydr
  • m24_2_prop_m42_shipwreck_01a_col_3.ydr
prop_m24_2_trophies_01.rpf
  • m24_2_prop_m42_harddrivetrophy.ydr
  • m24_2_prop_m42_idoltrophy_01a.ydr
  • m24_2_prop_m42_idoltrophy_02a.ydr
  • m24_2_prop_m42_oeggtrophy_01a.ydr
  • m24_2_prop_m42_planetrophy_01a.ydr
  • m24_2_prop_m42_scarab_trophy_01a.ydr
  • m24_2_prop_m42_treasure_01a.ydr
  • m24_2_prop_m42_treasure_02a.ydr
  • m24_2_prop_m42_treasure_03a.ydr

Cutscenes

xm24_factory_int
xm24_mfh_int
xm24_mfh1_ext
xm24_mfh6_gun_drp_mcs2
xm24_mfh6_plne_dmg_mcs1
xm24_mfh6_fin_ext
xm24_rob_crash_ext
xm24_rob_crash_mcs1

Animations Dictionaries

clip_anim@.rpf
  • anim@scripted@420@ig1_runner_intro@.ycd
  • anim@scripted@freemode@ig1_open_container@no_tools@heeled@.ycd
  • anim@scripted@freemode@ig1_open_container@no_tools@male@.ycd
  • anim@scripted@freemode@ig2_open_truck@heeled@.ycd
  • anim@scripted@freemode@ig2_open_truck@male@.ycd
  • anim@scripted@freemode@ig3_hold_up_phone@female@.ycd
  • anim@scripted@freemode@ig3_hold_up_phone@male@.ycd
  • anim@scripted@freemode@ig4_cabinet_smash@heeled@.ycd
  • anim@scripted@freemode@ig4_cabinet_smash@male@.ycd
  • anim@scripted@freemode@ig5_underwater_bomb@female@.ycd
  • anim@scripted@freemode@ig5_underwater_bomb@male@.ycd
  • anim@scripted@freemode@ig6_plant_device@heeled@.ycd
  • anim@scripted@freemode@ig6_plant_device@male@.ycd
  • anim@scripted@freemode@ig7_sonar_equip@heeled@.ycd
  • anim@scripted@freemode@ig7_sonar_equip@male@.ycd
  • anim@scripted@freemode@ig8_radio_car@heeled@.ycd
  • anim@scripted@freemode@ig8_radio_car@male@.ycd
  • anim@scripted@freemode@lifeinvader_ig_keypad_hack@heeled@.ycd
  • anim@scripted@freemode@lifeinvader_ig_keypad_hack@male@.ycd
  • anim@scripted@mfh1@ig1_tower_des@tower@.ycd
  • anim@scripted@mfh1@ig2_door_entry@male@.ycd
  • anim@scripted@mfh2@ig1_homing_idle@male@.ycd
  • anim@scripted@mfh3@ig1_drone_cons@heeled@.ycd
  • anim@scripted@mfh3@ig1_drone_cons@male@.ycd
  • anim@scripted@mfh3@ig2_shark_attk@male@.ycd
  • anim@scripted@mfh4@ig1_jammer_set@heeled@.ycd
  • anim@scripted@mfh4@ig1_jammer_set@male@.ycd
  • anim@scripted@mfh4@ig2_jammer_act@male@.ycd
  • anim@scripted@mfh5@ig1_hangar_greeting@male@.ycd
  • anim@scripted@mfh6@ig1_engine_fix@male@.ycd
  • anim@scripted@mfh6@ig2_ammo_load@male@.ycd
  • anim@scripted@mfh6@ig3_bar_exit@heeled@.ycd
  • anim@scripted@mfh6@ig3_bar_exit@male@.ycd
  • anim@scripted@mfh6@ig4_start_pilot@male@.ycd
  • anim@scripted@mfh6@ig4_start_pilot@mogul@male@.ycd
  • anim@scripted@mfh6@ig4_start_pilot@velum2@male@.ycd
  • anim@scripted@npc@agent@ig7_agent_computer@female@.ycd
  • anim@scripted@npc@agent@ig8_agent_hack@female@.ycd
  • anim@scripted@npc@agent@ig9_agent_drink@female@.ycd
  • anim@scripted@npc@bounty_ig_surrender@heeled@.ycd
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  • anim@scripted@npc@pavel@ig10_pavel_sofa@male@.ycd
  • anim@scripted@npc@pavel@ig11_pavel_fix@male@.ycd
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  • anim@veh@helicopter@cargobob5@ds@enter_exit.ycd
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  • anim@veh@plane@duster2@front@ds@base.ycd
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  • anim@veh@plane@titan2@common@enter_exit.ycd
  • anim@veh@plane@titan2@common@enter_exit_rear.ycd
  • anim@veh@plane@titan2@front@ds@enter_exit.ycd
  • anim@veh@plane@titan2@front@ps@enter_exit.ycd
  • anim@veh@plane@titan2@rear@rds@enter_exit.ycd
  • anim@veh@plane@titan2@rear@rps1@enter_exit.ycd
  • anim@veh@plane@titan2@rear@rps@enter_exit.ycd
  • anim@veh@plane@titan2@turret@base.ycd
20 Likes

Blips

image

2 Likes

Ford Sierra RS Cosworth

3 Likes

I’ve exported the vehicles as a FiveM resource. A bit disappointed. Only exciting thing is the armed Titan.


2 Likes

How can i launch a self server and open cutscene aswell to spawning cars myself or there is a way to join other people and spawn them?

can you pass me the archives? please

any info about .ymt limit?

Do we have an eta for when this get implemented into fivem?

In game version b3407 (mp2024_02), we have about 6 additional free .ymt slots to be used

1 Like

any news on release?

Still nothing on the FiveM update yet, they usually take a couple weeks to drop it. Just keep checking this post, you’ll know as soon as it’s out.

Does anyone know why the Latest Recommended is still set to 7290?

I dont know why I have 11895 on my server and I am doing very well 0 problems.

1 Like

Whats going to be the new pgRawStreamer pool size? I keep hitting the current limit… Also hit the limit for addon sounds 2 years ago…

1 Like

Nobody’s bothered to update it for a long time, make sure to be using somewhat-recent artifacts though and update every few weeks or so

1 Like

Any updates on the drop of the update?

Alright… let’s go!! Waiting!!

cant wait…to wait for ages

1 Like

Its out for anyone curious.

sv_enforceGameBuild 3407

thats Bottom Dollar Bounties 3407 is Agents of Sabotage