tk_policejob
Video | Purchase
Details
- Uses FiveM Asset Escrow System
- All framework-specific code is fully editable
- Fully compatible with our other police related scripts (e.g., tk_mdt, tk_jail, tk_dispatch, tk_evidence, tk_cctv)
- The only policejob you will ever need, fully replacing your old policejob
- I strongly recommend watching any demonstration videos to get a full understanding of the script
Equipment & Items
- Breathalyzer
- Use on any player to record a blood-alcohol level
- Realistic UI
- Fingerprint Scanner
- Can be used to identify suspects
- Deployable Gear
- Cones, Barriers, and Worklights
- Can be placed by using items
- Synced across all players
- Spike Strips
- Deploy on any road; vehicles running over them will get tires burst
- Cones, Barriers, and Worklights
- Speed Camera
- Place alongside a road; automatically registers passing vehicles above speed limit
- Configurable fines and alerts
- Metal Riot Shield and Glass Riot Shield
- Equipable and visible when aiming providing cover
- Night Vision Goggles and Thermal Vision Goggles
- Use item to put on goggles and
/toggleNVG
to enable them /removeNVG
to turn off
- Use item to put on goggles and
Patrol Tools
Radar
- Built-in vehicle radar system
- Minimalistic and easy-to-use UI
- Ability to lock radar, configure auto-lock speed limit, etc.
Bodycam & Dashcam
- Bodycam
- Officers can toggle on/off at any time using the bodycam item
- When active, other players can view the bodycam live at police station
- Dashcam
- Can be installed to vehicles by using item
Trackers (Job Blips)
- Shows officer position on map real-time
- Different blip types (default, car, heli, etc.)
Interactions
- Interactions work with target, ox_lib menu and custom menu that is provided with the script, you can choose between them in config
Tackling
- Shift + E to tackle player
- Includes configurable cooldowns to prevent spam
- Automatically staggers the suspect for a brief duration
Job Menu
- Press F6 to open the main officer menu (works using a menu or target)
- Search
- Soft Cuff / Hard Cuff (different animations; hard cuff prevents moving)
- Uncuff
- Place in Vehicle
- Remove from Vehicle
- Drag
- Issue Fines
- Configurable fines with categories
- Custom fines
- Jail
Vehicle Menu
- Impound
- Built-in impound system allowing police to impound player vehicles
- Configurable fees (e.g., 100€ for one minute)
- Players can retrieve vehicles the vehicle from impound lot after time has passed for given fee
- Check Vehicle Info
- Displays vehicle owner
- Access Patrol Gear
- Take Vest, officers can take bulletproof vests from police trunks giving them armor (3 vests per vehicle)
Police Stations
- Shop
- Storages
- Personal Storage: Officers can store personal items
- Public Storage: Shared department locker
- Locker Storage (Evidence Lockers):
- Store evidence items in lockers by name
- Wardrobe
- Outfits can be set in config and boss players can also save outfits in-game
- Boss Menu
- Toggle Duty Point
- Garage
- Configure vehicle categories and vehicles
- Includes owned vehicle system allowing officers to store/retrieve same vehicle
- Mechanic
- Quick-repair or wash
- Includes configurable modifications like liveries and colors
- Configure as many stations as you want
Other Features
- Optimized
- Highly Configurable via
config.lua
- Toggle and modify different features
- Easy multi-station support through config
- Supported Frameworks
- ESX
- QB-Core
- QBOX
- Custom
- Supported Inventories
- ox_inventory
- qb-inventory
- qs-inventory
- Custom
- Supported Targets
- ox_target
- qb-target
- Custom (3D Text Prompts)
- Translations
- English and Finnish translations included by default
- Easily add more via the
locales/
folder
Config | Documentation | Video | Purchase (19.99€ + VAT) | Police Script Bundle (-20% OFF)
Code Accessibility | Partially (all framework functions/events editable) |
Subscription Based | No |
Approximate Lines | ~8000 |
Requirements | esx/qb/qbox, mysql-async/oxmysql |
Support | Yes |