SMZI_Kiosk — Advanced RP Kiosk System
SMZI_Kiosk was designed to solve a common RP limitation: commerce that stops when no one is working.
The system preserves immersion while maintaining economic continuity.
Core use case
When no employee is in service, players can still buy essential items through a kiosk.
When an employee is on duty, kiosk access is automatically disabled.
What makes it different
- Place kiosks anywhere, per shop and per location
- Per-kiosk item selection (different stock per LTD / 24/7)
- Optional stock reduction on purchase
- Optional society money integration
- Automatic employee on/off service restriction
- Category filtering and item search
- Clean, modern UI focused on fast interaction
Designed for RP servers
This is not a simple shop UI.
It is a fallback commerce system that preserves immersion, economy balance, and employee relevance.
Framework compatibility
ESX, QBCore, Qbox, ND, OX (via smzi_bridge)
Links
Tebex: SMZI Store
Docs: https://docs.smzi.fr
Discord: SMZI – FiveM & Web
Enjoy!
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 4000+ |
| Requirements | smzi_bridge |
| Support | Yes |







