Advanced Garages | In-Game Creator, every kind of garage you need!

Advanced Garages

Take your FiveM server to the next level with Advanced Garages, the ultimate garage, impound, and vehicle management system for ESX, QBCore & QBox! Give players and staff full control over their vehicles with an advanced yet easy-to-use system. Manage garages, impounds, spawners, and more, all with a sleek UI and powerful customization options. Check out the incredible features below and upgrade your server with Advanced Garages today!


:link: Links

:point_right: Unlock Here
:video_camera: Watch The Showcase
:page_with_curl: Full Documentation
:question: Find Support Here


:newspaper: Features

  • Garages
    Create public garages or restrict access to specific jobs, gangs, or individual players. Full control over who can use each garage.
  • Impounds
    Impounds can be public or job-restricted. At public impounds, players can retrieve vehicles after a set time or fee. If impounded to a job-based impound, only that job can release it.
  • Shared Garages
    Create garages that multiple players can access with shared owned vehicles. Perfect for jobs, gangs, or custom group garages. Easily move vehicles via staff panel or configurably let players park their own in shared spaces.
  • Spawners
    Set up garages with pre-added vehicles for jobs, gangs, or donators. Perfect for police, EMS, or any exclusive vehicle access.
  • Housing Garages
    Seamlessly integrate with your housing script using two simple exports. If housing doesnโ€™t support garages, create private garages for players instead.
  • User Interface
    A sleek, modern UI that you can customize with your serverโ€™s logo. Enable or disable the garage overview page in the config.
  • In-Game Setup
    Manage garages, impounds, and spawners directly in-game through an easy-to-use admin panel. No manual configurations needed, just set up and play.
  • Impounding Vehicles
    Configurable jobs can impound vehicles through a menu. They can set a release date, a reason, and decide if the vehicle can be self-retrieved for a fee.
  • Vehicle Types
    Garages, impounds, and spawners support cars, boats, and aircraft, making them perfect for any type of vehicle storage.
  • Restricted To Locations
    If enabled, vehicles can only be retrieved from the garage where they were last parked, adding a realistic touch.
  • Transfer, Name or Favorite Vehicles
    Transfer vehicles between garages (if location restrictions apply) or to other players for a set fee. Players can rename and favorite their vehicles for easy access.
  • Staff Tools
    Staff can add vehicles, change plates, return vehicles to garages, and delete unwanted vehicles, giving full control over vehicle management.
  • In-Game Display
    Choose how players interact with garages: NPCs, markers, 3rd Eye, or TextUI. Fully customizable markers and blips.
  • Built-in Vehicle Wipe
    Automatically wipes vehicles at set intervals. Configure where wiped vehicles go, the wipe frequency, and how long they must be inactive before removal.
  • Vehicle Spawning
    Vehicles spawn in the nearest available spot to prevent stacking or collisions, ensuring smooth gameplay on large servers.

And as always, at RX Scripts:

  • Highly Configurable:
    Almost all options can be customized and disabled. Check out our documentation for full configuration options.
  • Discord Logs:
    Integrated Discord webhook logging for server events.
  • Fully Optimized:
    Ensure smooth and efficient performance with our top-notch coding standards.
  • Exports & Events:
    Expand and customize the script with provided exports and events.
  • Partially Open-Sourced:
    Significant portions of the code are open for flexibility and customization, including frameworks, inventories, and more.
  • Fully Translatable:
    Supports complete translation for accessibility to a wider audience.
  • Fully Synced:
    The script is synchronized across all players, ensuring seamless gameplay and interactions.


:star2: Take a look at our other products!

Activities

:cow2: Advanced Hunting
:pick: Advanced Mining
:fishing_pole_and_fish: Advanced Fishing
:pill: Advanced Drug Labs
:convenience_store: Advanced Player Stores
:ear_of_rice: Advanced Plantation

General

:page_facing_up: Reports PRO
:house: Housing Perfect
:male_detective: Black Markets
:gun: Gang Wars

Survival

:recycle: Recyclers
:fire: Smelters
:package: Crates & Storages
:skull_and_crossbones: Death System
:radioactive: Hazard Zones
:oncoming_automobile: Chopshop

Shells

:fog: Coke Lab
:knot: Meth Lab
:shamrock: Weed Lab


Code is accessible Partially
Subscription-based No
Lines of code ~4000
Requirements ESX/QBCore/QBox, fmLib (our library/bridge), oxmysql, ox_lib
Support Yes

Nice Script :heart:

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