A fully optimized and synced script that lets players can search trash bins for random loot and hide inside them. Works with ESX, QB and QBOX. Perfect for stealth, roleplay, and immersive urban gameplay.
Hey quick question. We’re using 17 Mov Garbage Collectors and they’re already streaming trash bins. Is that even possible, or do you not have anything streamed on your end? I don’t see anything about it in the description.
We do not change any bin model that users do not interact with. If the user interacts with a bin object of the same color as the bin object, we replace it with an object of ours of the same color where players can hide.
Hi, nice script, I’ve a question regarding animations, did you make them using motion capture, key frame animation or was a native gta animation?
Thanks
First off, script looked really amazing in the featured video!
3 things though.
Discord is down, and I’m not able to submit a support ticket.
When using a dumpster, it creates another model and doesn’t delete the current, leading to seeing 2 at once. (doubling)
There are core errors when using the script - [ c-scripting-core] InvokeNative: execution failed: Argument at index 0 was null.
[ script:gigDumpsters] SCRIPT ERROR: Native invocation failed.
Hi, I’ve been asking for the fix for weeks. I found some bugs in the script I sent, they said they would fix it and nothing, besides my ticket that has been unanswered for days. Please, I love the script and would like you to fix these problems that prevent it from working, besides they are serious errors. I’ve been tagging you all day and nothing.