Advanced Drone Script (Civilian & Law Enforcement)
Bring immersive drone functionality to your FiveM server with this advanced drone system. Ideal for surveillance, tactical ops, or civilian exploration. Featuring smooth controls, a detailed and customizable HUD, damage handling, and ability to take pictures, this script enhances RP for both civilians and law enforcement.
Get it here: gamzkystore.com
Support: Discord
Detailed preview: Youtube
Features
- Multiple Drone Types: Includes standard and police drones with unique ranges, flight time, and features.
- Civilian & Emergency Use: Easily restrict drones to jobs or open them up to all players. Fully configurable.
- Realistic Flight Controls: Custom-mapped controls with smooth throttle, yaw, pitch, roll, and camera movement. Also controller compatible.
- HUD Customization: Toggle components like compass, battery status, flight data, screenshot button, and more.
- Damage & Signal System: Drones take damage, show effects when hit or out of range, and can crash if misused.
- Night Vision (Emergency Drone): Enhanced capability for nighttime operations.
- Item-Based Usage: Integrates with inventory systems, making drones real in-game items.
- Command-Based Usage: If you donβt want to use items to activate drones, there is also an option to deploy them using commands.
- Optional Screenshot Feature: Take aerial shots in-game with optional screenshot system integration using Fivemanage.
Resmon: Idle: 0.00ms - When flying a drone: 0.08ms
Core/framework related functions are still accessible in the encrypted version, feel free to create a support ticket in our Discord in case of questions.
Config
Config = {
useMph = false, -- Set to 'true' to use miles per hour instead of kilometers per hour.
rechargeTime = 240000, -- The time in milliseconds it takes to recharge the drone's battery after it runs out.
pickupRange = 5, -- The distance in meters from the player to pick up the drone.
damageTimeout = 2000, -- The time in milliseconds before the drone can take damage again after being damaged.
showEffect = true, -- Shows a screen effect if the drone is damaged and/or losing signal.
}
Config.drones = {
{
itemName = 'drone', -- The name of the item that be used in your inventory system.
removeItem = true, -- When set to 'true', the item will be removed from the inventory when the drone is spawned, and given back when the drone is picked up.
-- command = 'drone', -- Uncomment if you want to use a command to spawn the drone.
flightTime = 240000, -- The time in milliseconds the drone can be used before it runs out of battery.
flyRange = 300, -- The maximum distance the drone can fly from the player.
health = 3, -- The health points of the drone. The drone will break if it reaches 0 health.
components = { -- Controls HUD elements
['flightdata'] = true, -- Flight data (speed, altitude, distance)
['compass'] = true, -- Compass
['status'] = true, -- Battery status, signal & coords
['instructions'] = true, -- Instructions button
['screenshot'] = true, -- Screenshot button
['nightvision'] = false, -- Night vision button
},
model = 'reh_prop_reh_drone_02a',
},
{
itemName = 'emergencydrone',
removeItem = true,
-- command = 'emergencydrone',
jobs = { ['police'] = 0 },
flightTime = 240000,
flyRange = 350,
health = 4,
components = {
['flightdata'] = true,
['compass'] = true,
['status'] = true,
['instructions'] = true,
['screenshot'] = true,
['nightvision'] = true,
},
model = 'ch_prop_casino_drone_02a',
},
-- Alternative models:
-- xs_prop_arena_drone_01 (Medium size)
-- reh_prop_reh_drone_02a (Large size, black)
-- xs_prop_arena_drone_02 (Medium size)
-- ch_prop_arcade_drone_01c (Small size)
-- m24_2_prop_m42_drone_01a (Large size, black)
}
Config.Controls = {
throttle = {
up = { speed = 5, limit = 100, default = 61, controller = 32 },
down = { speed = 8, limit = -120, default = 62, controller = 33 },
reset = 4
},
pitch = {
up = { speed = 5, limit = 300, default = 87, controller = 3 },
down = { speed = 5, limit = -300, default = 88, controller = 4 },
reset = 4
},
roll = {
up = { speed = 5, limit = 300, default = 89, controller = 5 },
down = { speed = 5, limit = -300, default = 90, controller = 6 },
reset = 4
},
yaw = {
up = { speed = 0.05, limit = 1, default = 52, secondary = 174, controller = 34 },
down = { speed = 0.05, limit = -1, default = 51, secondary = 175, controller = 35 },
reset = 0.02
},
camRotation = {
up = { speed = 0.5, limit = 30, default = 172 },
down = { speed = 0.5, limit = -90, default = 173 },
reset = -1
}
}
Config.Animations = {
['control'] = {
dict = 'amb@world_human_tourist_map@male@base',
name = 'base',
flag = 51,
prop = 'p_controller_01_s',
bone = 28422,
offset = { 0.0, 0.0, 0.0, 20.0, 0.0, 0.0 },
},
['pickup'] = {
dict = 'random@domestic',
name = 'pickup_low',
flag = 1,
}
}
Config.Locales = {
['not_allowed'] = 'You do not have permission to use this drone.',
['cant_use_drone'] = 'You cannot use the drone at the moment.',
['battery_almost_empty'] = 'Your drone\'s battery is almost empty. Fly back as soon as possible to safely retrieve your drone.',
['battery_empty'] = 'Your drone has crashed. The battery has run out.',
['screenshot_copied'] = 'Screenshot link has been copied to the clipboard.',
['screenshot_failed'] = 'Failed to take a screenshot. Please try again later.',
['drone_crashed'] = 'Your drone has crashed.',
['drone_damaged'] = 'Your drone has been damaged. Further damage will cause the drone to break.',
['drone_out_of_range'] = 'Your drone has gone out of range.',
['drone_almost_out_of_range'] = 'Your drone is almost out of range. Fly back as soon as possible to avoid losing control.',
['drone_exit_title'] = 'Disable Drone',
['drone_exit_description'] = 'If you disable your drone now, it will break. Fly back to the starting location to retrieve the drone.',
}
Code is accessible | No, but there is an unencrypted version |
Subscription-based | No |
Lines (approximately) | 1752 |
Requirements | ox_lib (But can be removed) |
Support | Yes |