Advanced Clutching & Gun Handling System [ESX/QB/QBOX]

The Weapon Clutching & Gun Handling System is a premium weapon animation and holding style system designed to bring realistic weapon clutching, fake clutch roleplay, and selectable gun handling styles to your FiveM server.

Players can open a modern style menu using the /clutchweapon command and choose between multiple clutching animations and gun holding styles, including front waist, back waist, under arm, backpack clutching, default handling, police/tactical handling, gangster one-handed aiming, and hillbilly style aiming.

Whether you’re running a serious RP server, gang RP server, police RP server, public server, or economy-based server, Tdev Clutching delivers a clean, optimized, configurable, and production-ready weapon animation system with database persistence, framework compatibility, NUI safety handling, and immersive roleplay features.


:clapper_board: VIDEO PREVIEW

clutching-ezgif.com-optimize


:sparkles: Features:

  • :water_pistol: Realistic weapon clutching system
  • :performing_arts: Fake clutch support for roleplay
  • :person_standing: Multiple clutching styles
  • :bullseye: Multiple gun holding / aiming styles
  • :billed_cap: Gangster one-handed aiming style
  • :police_officer: Police / tactical weapon handling
  • :axe: Hillbilly weapon handling style
  • :backpack: Backpack clutching animation
  • :gloves: Under arm clutching animation
  • :artist_palette: Custom server logo support
  • :mobile_phone: Modern NUI style menu
  • :floppy_disk: Database-saved player preferences
  • :repeat_button: Persistent clutching and handling choices
  • :keyboard: Rebindable keybind support
  • :puzzle_piece: Toggle mode and hold mode support
  • :magnifying_glass_tilted_left: Optional player inspection system
  • :shield: Safe animation cleanup
  • :brain: Smart auto-stop logic
  • :prohibited: Stops on death, aim, shooting, vehicle enter, weapon change, ragdoll, and invalid states
  • :computer_mouse: Safe NUI focus handling for txAdmin, chat, and HUD scripts
  • :gear: Fully configurable weapon groups and blacklists
  • :bell: Notification bridge support
  • :rocket: Optimized client logic
  • :soap: Clean resource-stop cleanup
  • :locked_with_key: No remote calls, no webhooks, no hidden behavior

:water_pistol: Weapon Clutching System:

  • Players can clutch their current weapon with realistic animations
  • Supports fake clutching even when unarmed
  • Multiple clutch positions available
  • Smooth animation loading with timeout protection
  • Animation reapply protection if interrupted
  • Clean stop behavior when aiming, shooting, dying, entering vehicles, or changing weapons
  • Optional control disabling while clutching
  • Works with OneSync servers
  • Designed for immersive gang, police, and civilian roleplay

:performing_arts: Clutching Styles:

  • Front waist clutch
  • Back waist clutch
  • Under arm clutch
  • Backpack clutch
  • Configurable default style
  • Player-selected style saved permanently
  • Style can be changed directly from the menu
  • Animations are streamed with the resource
  • Clean animation cleanup on stop, death, logout, and resource restart

:bullseye: Gun Holding Styles:

  • Default GTA weapon handling
  • Police / tactical weapon handling
  • Tactical first-person style handling
  • Gangster one-handed aiming style
  • Hillbilly aiming style
  • Applied automatically when the player has a weapon out
  • Safe fallback animation support for styles that GTA does not always apply natively
  • Does not modify ped relationship groups
  • Does not force cop state
  • Does not interfere with framework core files

:mobile_phone: Gun Pullout Style:

  • One clean menu for all options
  • Choose your fav pullout style

:magnifying_glass_tilted_left: Fake Clutch Inspection:

  • Optional ox_target player inspection support
  • Allows players/staff to check if someone is fake clutching
  • Detects if the targeted player has a real weapon equipped
  • Configurable target label, icon, distance, and behavior
  • Useful for roleplay, police checks, gang interactions, and server moderation

:floppy_disk: Database Persistence:

  • Saves selected clutching style
  • Saves selected gun holding style
  • Preferences restore after reconnect
  • oxmysql support
  • Auto-create table option
  • Identifier priority config
  • Works without database if persistence is disabled
  • No sensitive gameplay rewards or money actions included

:keyboard: Commands & Keybinds:

  • Main command: /clutchweapon
  • Opens the full clutching and gun handling menu
  • Optional direct command usage available
  • Rebindable FiveM keybind
  • Toggle mode support
  • Hold mode support using +tdev_clutching and -tdev_clutching
  • Emergency focus recovery command: /tdevfixfocus

:shield: Safety & Cleanup:

  • Stops clutching on death
  • Stops clutching on weapon change
  • Stops clutching when aiming or shooting
  • Stops clutching when entering vehicles if disabled
  • Stops clutching on ragdoll, falling, swimming, or invalid states
  • Releases NUI focus safely
  • Handles txAdmin bring / teleport interruptions
  • Cleans animations on resource stop
  • Cleans NUI focus on close, logout, and restart
  • No HTTP requests
  • No remote code loading
  • No license checks
  • No Discord webhook logging
  • No hidden events
  • No backdoor commands

:gear: Compatibility:

  • ESX
  • QBCore
  • Qbox
  • Standalone
  • oxmysql optional for persistence
  • ox_target optional for inspection
  • ox_lib notify optional
  • ESX notifications
  • QBCore notifications
  • Qbox notifications
  • Chat notification fallback
  • OneSync compatible

:rocket: Performance:

  • Optimized idle behavior
  • No unnecessary server loops
  • Client logic only where needed
  • Control disabling only runs while clutching
  • Gun holding watcher only runs lightly while active
  • Safe animation loading with timeout
  • Automatic cleanup on resource stop
  • Built for production RP servers
  • Designed to avoid NUI focus conflicts with txAdmin, chat, and HUD scripts

:package: Included:

  • Full Lua resource
  • NUI weapon style menu
  • Config file
  • SQL install file
  • Client animation system
  • Framework bridge
  • Notification bridge
  • Streamed clutching animations
  • Custom logo support
  • README installation guide
  • Clean-room replacement codebase

_
PURCHASE HERE : Tdev Scripts · [SCRIPTS]

Discord / Support / Doc : T Development

Code is accessible No
Subscription-based No
Lines (approximately) 2500+
Requirements assets pack
Support Yes