Would be nice, if you could add new natives. For example them:
static BOOL _HAS_VEHICLE_ROCKET_BOOST(Vehicle vehicle) { return invoke<BOOL>(0x36D782F68B309BDA, vehicle); }
static BOOL _IS_VEHICLE_ROCKET_BOOST_ACTIVE(Vehicle vehicle) { return invoke<BOOL>(0x3D34E80EED4AE3BE, vehicle); }
static void _SET_VEHICLE_ROCKET_BOOST_ACTIVE(Vehicle vehicle, BOOL active) { invoke<Void>(0x81E1552E35DC3839, vehicle, active); }
static void _SET_VEHICLE_ROCKET_BOOST_REFILL_TIME(Vehicle vehicle, float seconds) { invoke<Void>(0xE00F2AB100B76E89, vehicle, seconds); }
static BOOL _HAS_VEHICLE_JUMPING_ABILITY(Vehicle vehicle) { return invoke<BOOL>(0x9078C0C5EF8C19E9, vehicle); }
static BOOL _HAS_VEHICLE_PARACHUTE(Vehicle vehicle) { return invoke<BOOL>(0xBC9CFF381338CB4F, vehicle); }
static BOOL _CAN_VEHICLE_PARACHUTE_BE_ACTIVATED(Vehicle vehicle) { return invoke<BOOL>(0xA916396DF4154EE3, vehicle); }
static void _SET_VEHICLE_PARACHUTE_ACTIVE(Vehicle vehicle, BOOL active) { invoke<Void>(0x0BFFB028B3DD0A97, vehicle, active); }