Sorry for my bad English in the titles for a long time I had a problem with these I have tried to put some scripts or menu out by command but when I reset the script because I want to make changes the screen hangs or freezes for several seconds or even a couple of minutes and then what I show in the photo happens.
I would like to know what the exact code or command is so that this does not happen.
thank you
the script which I want to make open by command.
RegisterCommand('secuestro', function()
OpenBagMenu()
end, false)
ESX = nil
local HaveBagOnHead = false
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
function NajblizszyGracz() --This function send to server closestplayer
local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
local player = GetPlayerPed(-1)
if closestPlayer == -1 or closestDistance > 2.0 then
ESX.ShowNotification('~r~There is no player nearby')
else
if not HaveBagOnHead then
TriggerServerEvent('esx_worek:sendclosest', GetPlayerServerId(closestPlayer))
ESX.ShowNotification('~g~You put the head bag on ~w~' .. GetPlayerName(closestPlayer))
TriggerServerEvent('esx_worek:closest')
else
ESX.ShowNotification('~r~This player already have a bag on head')
end
end
end
-- RegisterNetEvent('esx_worek:naloz') --This event open menu
-- AddEventHandler('esx_worek:naloz', function()
-- OpenBagMenu()
-- end)
RegisterCommand('secuestro', function()
OpenBagMenu()
end, false)
RegisterNetEvent('esx_worek:nalozNa') --This event put head bag on nearest player
AddEventHandler('esx_worek:nalozNa', function(gracz)
local playerPed = GetPlayerPed(-1)
Worek = CreateObject(GetHashKey("prop_money_bag_01"), 0, 0, 0, true, true, true) -- Create head bag object!
AttachEntityToEntity(Worek, GetPlayerPed(-1), GetPedBoneIndex(GetPlayerPed(-1), 12844), 0.2, 0.04, 0, 0, 270.0, 60.0, true, true, false, true, 1, true) -- Attach object to head
SetNuiFocus(false,false)
SendNUIMessage({type = 'openGeneral'})
HaveBagOnHead = true
end)
AddEventHandler('playerSpawned', function() --This event delete head bag when player is spawn again
DeleteEntity(Worek)
SetEntityAsNoLongerNeeded(Worek)
SendNUIMessage({type = 'closeAll'})
HaveBagOnHead = false
end)
RegisterNetEvent('esx_worek:zdejmijc') --This event delete head bag from player head
AddEventHandler('esx_worek:zdejmijc', function(gracz)
ESX.ShowNotification('~g~Someone removed the bag from your head!')
DeleteEntity(Worek)
SetEntityAsNoLongerNeeded(Worek)
SendNUIMessage({type = 'closeAll'})
HaveBagOnHead = false
end)
function OpenBagMenu() --This function is menu function
local elements = {
{label = 'Put bag on head', value = 'puton'},
{label = 'Remove bag from head', value = 'putoff'},
}
ESX.UI.Menu.CloseAll()
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), 'headbagging',
{
title = 'HEAD BAG MENU',
align = 'top-left',
elements = elements
},
function(data2, menu2)
local player, distance = ESX.Game.GetClosestPlayer()
if distance ~= -1 and distance <= 2.0 then
if data2.current.value == 'puton' then
NajblizszyGracz()
end
if data2.current.value == 'putoff' then
TriggerServerEvent('esx_worek:zdejmij')
end
else
ESX.ShowNotification('~r~There is no player nearby.')
end
end,
function(data2, menu2)
menu2.close()
end
)
end
I get the menu and I work all ok but when I reset another script or it is where the screen freezes