Hello, I set a zombies server two month
This problem bother me a long time.
I can’t find a way to solve this problem.
I think I already know it might be this player have too many thing to read but not sure.
But there is some player take something weapon have “ammo” it would happen.
Some player would’t.
Like WEAPON_HEAVYPISTOL or WEAPON_PETROLCAN.
If some people get those weapon.
Some people can’t even see those inventory. (I use esx_Inventoryhud)
And this error happen.
If reconnect my server. Those people can’t even load those character.
If I took those weapon or delete loadout from mysql.
And player reconnect server it well be OK.
In the sql player loadout it would like
[{“label”:“HeavyPistol”,“ammo”:28,“name”:“WEAPON_HEAVYPISTOL”,“components”:[“clip_default”]}
This weapon still can be use tab to use. But inventoryhud would not work and player reconnect can’t load everything.
I have these question.
- What MessagePack extra bytes really mean?
- It would be the server verson fault?
- or something script accidently make this error?
- I still can’t understand why some people can take weapon and some people can’t.
Sorry about my english grammer.
If anyone can tell me the answer Thank You Very Much.