Hey there, i was just trying an example of scaleform drawing from scaleform wrapper by IllusiveTea, and previously, i tried to make a scaleform and its bugged, When i tried to use scaleform wrapper, It also gets bugged, Except when i’m in a vehicle. So my guess that it has something to do with the rotation
local s = Scaleform.Request("mp_big_message_freemode")
s:CallFunction("SHOW_SHARD_WASTED_MP_MESSAGE", "SOME TEXT", "SOME MORE TEXT", 5)
while true do
Citizen.Wait(0)
local coords = GetEntityCoords(PlayerPedId(), 1)
local rotation = GetEntityRotation(PlayerPedId(), 0)
s:Render3D(coords.x, coords.y, coords.z, rotation.x, rotation.y, rotation.z, 3.0, 1.5, 2.0)
end
Any help is really appreciated!