2x Server Crash Dump - Server Build 1080

Client

Using canary? Hell Yeah Brother. Is there any other way?
Windows version: Windows 10 Education Latest.
System specifications: i7 7700k. 32GB Vengeance LPX 3000, 2x GTX 1080 SLI.

Server

Operating system: Windows Server 2019
Artifact version: 1080
IP address: 66.70.216.68
Resources: ESX (inb4aboose)
System specifications: Intel Xeon-D 1540 - 8c/16t - 2GHz /2.6GHz | 32 GB of DDR4 | 980GB SSD storage

Incident

Summary: A couple of server crashes that occurred out of nowhere.
Expected behavior: Server to Function
Actual behavior: Server Crashed lmao
Steps to reproduce: Fill a 64 slot server I guess. During the crashes players were ranging from 58 - 64
Server/Client? Servers.
Files for repro (if any):
Error screenshot (if any):
.dmp files/report IDs:
16017170-de32-4aa1-9a9a-85eceeae9caa.dmp (2.5 MB)
e2c13b5c-f5a3-4c81-99c9-f0875a83f3b6.dmp (2.5 MB)

Any additional info: On my other server crash thread, I took an actual 1.5 GB dump from procdump. It was taken right after these crashes. That thread can be found here: Server Crash dump. Build 1074

Http2Server crash, hopefully fixed as of 1086.

Ouch - a big dump would’ve helped for this one too, this is the weak_ptr crash again :frowning: