<?xml version="1.0" encoding="UTF-8"?>

<CVehicleMetadataMgr>
  <AnimRateSets />
  <ClipSetMaps>
    <Item type="CClipSetMap">
      <Name>ENTRY_CLIPSET_MAP_LOW_IE_FRONT_LEFT</Name>
      <Maps>
        <Item>
          <ClipSetId>anim@veh@low@deluxo@front_ds@enter_exit</ClipSetId>
          <VarClipSetId>EntryVarClipSet</VarClipSetId>
          <ConditionFlags />
          <InformationFlags />
        </Item>
      </Maps>
    </Item>
    <Item type="CClipSetMap">
      <Name>EXIT_CLIPSET_MAP_LOW_IE_FRONT_LEFT</Name>
      <Maps>
        <Item>
          <ClipSetId>anim@veh@low@deluxo@front_ds@enter_exit</ClipSetId>
          <VarClipSetId>ExitVarClipSet</VarClipSetId>
          <ConditionFlags />
          <InformationFlags />
        </Item>
      </Maps>
    </Item>
    <Item type="CClipSetMap">
      <Name>ENTRY_CLIPSET_MAP_LOW_IE_FRONT_RIGHT</Name>
      <Maps>
        <Item>
          <ClipSetId>anim@veh@low@deluxo@front_ps@enter_exit</ClipSetId>
          <VarClipSetId>EntryVarClipSet</VarClipSetId>
          <ConditionFlags />
          <InformationFlags />
        </Item>
      </Maps>
    </Item>
    <Item type="CClipSetMap">
      <Name>EXIT_CLIPSET_MAP_LOW_IE_FRONT_RIGHT</Name>
      <Maps>
        <Item>
          <ClipSetId>anim@veh@low@deluxo@front_ps@enter_exit</ClipSetId>
          <VarClipSetId>ExitVarClipSet</VarClipSetId>
          <ConditionFlags />
          <InformationFlags />
        </Item>
      </Maps>
    </Item>
  </ClipSetMaps>
  <VehicleCoverBoundOffsetInfos>
    <Item type="CVehicleCoverBoundOffsetInfo">
      <Name>IE_COVER_OFFSET_INFO</Name>
      <ExtraSideOffset value="-0.100000" />
      <ExtraForwardOffset value="-0.150000" />
      <ExtraBackwardOffset value="-0.150000" />
      <ExtraZOffset value="-0.200000" />
      <CoverBoundInfos />
    </Item>
  </VehicleCoverBoundOffsetInfos>
  <BicycleInfos />
  <POVTuningInfos />
  <EntryAnimVariations />
  <VehicleExtraPointsInfos />
  <DrivebyWeaponGroups />
   <VehicleDriveByAnimInfos />
   <VehicleDriveByInfos />
  <VehicleSeatInfos />
  <VehicleSeatAnimInfos>
	<Item type="CVehicleSeatAnimInfo">
      <Name>SEAT_ANIM_LOW_IE_FRONT_LEFT</Name>
      <DriveByInfo ref="DRIVEBY_LOW_FRONT_LEFT" />
      <InsideClipSetMap ref="INSIDE_CLIPSET_MAP_LOW_FRONT_LEFT" />
      <PanicClipSet>clipset@veh@low@ds@idle_panic</PanicClipSet>
      <AgitatedClipSet>clipset@veh@low@ds@idle_agitated</AgitatedClipSet>
      <DuckedClipSet>clipset@veh@low@ds@idle_duck</DuckedClipSet>
      <FemaleClipSet />
      <LowriderLeanClipSet />
      <AltLowriderLeanClipSet />
      <LowLODIdleAnim>LOW_CAR_FRONT_DS_IDLE</LowLODIdleAnim>
      <SeatAmbientContext>IN_CAR_LOW</SeatAmbientContext>
      <InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
      <SeatAnimFlags>UseStandardInVehicleAnims HasPanicAnims</SeatAnimFlags>
      <SteeringSmoothing value="0.100000" />
      <ExitToAimInfoName>LOW</ExitToAimInfoName>
      <MaleGestureClipSetId>ANIM_GROUP_GESTURE_M_CAR_LOW_DS</MaleGestureClipSetId>
      <FemaleGestureClipSetId>ANIM_GROUP_GESTURE_F_CAR_LOW_DS</FemaleGestureClipSetId>
      <FPSMinSteeringRateOverride value="2.000000" />
      <FPSMaxSteeringRateOverride value="5.000000" />
      <SeatCollisionBoundsOffset x="0.000000" y="0.000000" z="0.000000" />
    </Item>
	<Item type="CVehicleSeatAnimInfo">
      <Name>SEAT_ANIM_LOW_IE_FRONT_RIGHT</Name>
      <DriveByInfo ref="DRIVEBY_LOW_FRONT_RIGHT" />
      <InsideClipSetMap ref="INSIDE_CLIPSET_MAP_LOW_FRONT_RIGHT" />
      <PanicClipSet>clipset@veh@low@ps@idle_panic</PanicClipSet>
      <AgitatedClipSet />
      <DuckedClipSet>clipset@veh@low@ps@idle_duck</DuckedClipSet>
      <FemaleClipSet />
      <LowriderLeanClipSet />
      <AltLowriderLeanClipSet />
      <LowLODIdleAnim>LOW_CAR_FRONT_PS_IDLE</LowLODIdleAnim>
      <SeatAmbientContext>IN_CAR_LOW</SeatAmbientContext>
      <InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
      <SeatAnimFlags>WeaponAttachedToLeftHand UseStandardInVehicleAnims HasPanicAnims PreventShuffleJack</SeatAnimFlags>
      <SteeringSmoothing value="0.100000" />
      <ExitToAimInfoName>LOW</ExitToAimInfoName>
      <MaleGestureClipSetId>ANIM_GROUP_GESTURE_M_CAR_LOW_PS</MaleGestureClipSetId>
      <FemaleGestureClipSetId>ANIM_GROUP_GESTURE_F_CAR_LOW_PS</FemaleGestureClipSetId>
      <FPSMinSteeringRateOverride value="-1.000000" />
      <FPSMaxSteeringRateOverride value="-1.000000" />
      <SeatCollisionBoundsOffset x="0.000000" y="0.000000" z="0.000000" />
    </Item>
  </VehicleSeatAnimInfos>
  <VehicleEntryPointInfos />
  <VehicleEntryPointAnimInfos>
    <Item type="CVehicleEntryPointAnimInfo">
      <Name>ENTRY_POINT_ANIM_LOW_IE_FRONT_LEFT</Name>
      <CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_LEFT" />
      <EntryClipSetMap ref="ENTRY_CLIPSET_MAP_LOW_IE_FRONT_LEFT" />
      <ExitClipSetMap ref="EXIT_CLIPSET_MAP_LOW_IE_FRONT_LEFT" />
      <AlternateTryLockedDoorClipId>LOW_Locked_DS</AlternateTryLockedDoorClipId>
      <AlternateForcedEntryClipId>LOW_Force_Entry_DS</AlternateForcedEntryClipId>
      <AlternateJackFromOutSideClipId />
      <AlternateBeJackedFromOutSideClipId />
      <AlternateEntryPointClipSetId />
      <EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
      <EntryTranslation x="-0.980560" y="-0.753280" z="0.630650" />
      <OpenDoorTranslation x="0.000000" y="0.000000" />
      <OpenDoorHeadingChange value="1.570000" />
      <EntryHeadingChange value="-1.570000" />
      <ExtraZForMPPlaneWarp value="-2.000000" />
      <EntryPointFlags>JackIncludesGetIn UsesNoDoorTransitionForExit UseGetUpAfterJack DeadJackIncludesGetIn</EntryPointFlags>
      <EntryAnimVariations ref="NULL" />
      <NMJumpFromVehicleTuningSet />
    </Item>
    <Item type="CVehicleEntryPointAnimInfo">
      <Name>ENTRY_POINT_ANIM_LOW_IE_FRONT_RIGHT</Name>
      <CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_RIGHT" />
      <EntryClipSetMap ref="ENTRY_CLIPSET_MAP_LOW_IE_FRONT_RIGHT" />
      <ExitClipSetMap ref="EXIT_CLIPSET_MAP_LOW_IE_FRONT_RIGHT" />
      <AlternateTryLockedDoorClipId>LOW_Locked_PS</AlternateTryLockedDoorClipId>
      <AlternateForcedEntryClipId>LOW_Force_Entry_PS</AlternateForcedEntryClipId>
      <AlternateJackFromOutSideClipId />
      <AlternateBeJackedFromOutSideClipId />
      <AlternateEntryPointClipSetId />
      <EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
      <EntryTranslation x="0.981000" y="-0.753000" z="0.631000" />
      <OpenDoorTranslation x="0.000000" y="0.000000" />
      <OpenDoorHeadingChange value="-1.570000" />
      <EntryHeadingChange value="1.570000" />
      <ExtraZForMPPlaneWarp value="-2.000000" />
      <EntryPointFlags>JackIncludesGetIn UsesNoDoorTransitionForExit UseGetUpAfterJack DeadJackIncludesGetIn</EntryPointFlags>
      <EntryAnimVariations ref="NULL" />
      <NMJumpFromVehicleTuningSet />
    </Item>
  </VehicleEntryPointAnimInfos>
  <VehicleExplosionInfos />
  <VehicleLayoutInfos>
    <Item type="CVehicleLayoutInfo">
      <Name>LAYOUT_LOW_IE</Name>
      <Seats>
        <Item>
          <SeatInfo ref="SEAT_LOW_FRONT_LEFT" />
          <SeatAnimInfo ref="SEAT_ANIM_LOW_IE_FRONT_LEFT" />
        </Item>
        <Item>
          <SeatInfo ref="SEAT_LOW_FRONT_RIGHT" />
          <SeatAnimInfo ref="SEAT_ANIM_LOW_IE_FRONT_RIGHT" />
        </Item>
      </Seats>
      <EntryPoints>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_LOW_FRONT_LEFT" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_LOW_IE_FRONT_LEFT" />
        </Item>
        <Item>
          <EntryPointInfo ref="ENTRY_POINT_LOW_FRONT_RIGHT" />
          <EntryPointAnimInfo ref="ENTRY_POINT_ANIM_LOW_IE_FRONT_RIGHT" />
        </Item>
      </EntryPoints>
      <LayoutFlags>StreamAnims UseLeanSteerAnims UseSteeringWheelIk UseFinerAlignTolerance</LayoutFlags>
      <BicycleInfo ref="NULL" />
      <AnimRateSet ref="STD_LOW_ANIM_RATE_SET" />
      <HandsUpClipSetId>busted_vehicle_low</HandsUpClipSetId>
      <SteeringWheelOffset x="0.000000" y="0.350000" z="0.320000" />
      <MaxXAcceleration value="15.000000" />
      <BodyLeanXApproachSpeed value="10.000000" />
      <BodyLeanXSmallDelta value="0.400000" />
      <LookBackApproachSpeedScale value="0.500000" />
      <FirstPersonAdditiveIdleClipSets>
        <Item>clipset@veh@low@ds@idle_a</Item>
        <Item>clipset@veh@low@ds@idle_b</Item>
        <Item>clipset@veh@low@ds@idle_c</Item>
        <Item>clipset@veh@low@ds@idle_d</Item>
        <Item>clipset@veh@low@ds@idle_e</Item>
      </FirstPersonAdditiveIdleClipSets>
      <FirstPersonRoadRageClipSets>
        <Item>clipset@veh@low@ds@hit_wheel@idle_a</Item>
        <Item>clipset@veh@low@ds@hit_wheel@idle_b</Item>
        <Item>clipset@veh@low@ds@hit_wheel@idle_c</Item>
      </FirstPersonRoadRageClipSets>
      <CellphoneClipsets>
        <CellphoneClipsetDS>ANIM_GROUP_CELLPHONE_IN_CAR_DS</CellphoneClipsetDS>
        <CellphoneClipsetPS>ANIM_GROUP_CELLPHONE_IN_CAR_PS</CellphoneClipsetPS>
        <CellphoneClipsetDS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS</CellphoneClipsetDS_FPS>
        <CellphoneClipsetPS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS</CellphoneClipsetPS_FPS>
      </CellphoneClipsets>
    </Item>
  </VehicleLayoutInfos>
  <VehicleScenarioLayoutInfos />
  <SeatOverrideAnimInfos />
  <InVehicleOverrideInfos />
  <FirstPersonDriveByLookAroundData>
    <Item type="CFirstPersonDriveByLookAroundData">
      <Name>LOW_IE_FRONT_LEFT</Name>
      <AllowLookback value="true" />
      <HeadingLimits x="-190.000000" y="160.000000" />
      <DataLeft>
        <Offsets>
          <Item>
            <Offset value="-0.325000" />
            <AngleToBlendInOffset x="20.000000" y="90.000000" />
          </Item>
          <Item>
            <Offset value="0.065000" />
            <AngleToBlendInOffset x="40.000000" y="100.000000" />
          </Item>
          <Item>
            <Offset value="-0.010000" />
            <AngleToBlendInOffset x="0.000000" y="90.000000" />
          </Item>
        </Offsets>
        <ExtraRelativePitch x="-10.000000" y="10.000000" />
        <AngleToBlendInExtraPitch x="30.000000" y="110.000000" />
      </DataLeft>
      <DataRight>
        <Offsets>
          <Item>
            <Offset value="0.050000" />
            <AngleToBlendInOffset x="20.000000" y="90.000000" />
          </Item>
          <Item>
            <Offset value="0.000000" />
            <AngleToBlendInOffset x="0.000000" y="190.000000" />
          </Item>
          <Item>
            <Offset value="0.015000" />
            <AngleToBlendInOffset x="20.000000" y="90.000000" />
          </Item>
        </Offsets>
        <ExtraRelativePitch x="0.000000" y="-5.000000" />
        <AngleToBlendInExtraPitch x="0.000000" y="90.000000" />
      </DataRight>
      <WheelClipInfo>
        <HeadingLimitsLeft x="0.380000" y="0.430000" />
        <HeadingLimitsRight x="0.480000" y="0.530000" />
        <PitchLimits x="0.470000" y="0.530000" />
        <PitchOffset x="0.000000" y="0.050000" />
        <WheelAngleLimits x="-0.700000" y="0.000000" />
        <WheelAngleOffset x="0.010000" y="0.040000" />
        <MaxWheelOffsetY value="0.170000" />
        <WheelClipLerpInRate value="0.150000" />
        <WheelClipLerpOutRate value="0.180000" />
      </WheelClipInfo>
    </Item>
    <Item type="CFirstPersonDriveByLookAroundData">
      <Name>LOW_IE_FRONT_RIGHT</Name>
      <AllowLookback value="true" />
      <HeadingLimits x="-190.000000" y="160.000000" />
      <DataLeft>
        <Offsets>
          <Item>
            <Offset value="-0.050000" />
            <AngleToBlendInOffset x="20.000000" y="90.000000" />
          </Item>
          <Item>
            <Offset value="0.000000" />
            <AngleToBlendInOffset x="0.000000" y="190.000000" />
          </Item>
          <Item>
            <Offset value="0.015000" />
            <AngleToBlendInOffset x="20.000000" y="90.000000" />
          </Item>
        </Offsets>
        <ExtraRelativePitch x="0.000000" y="-5.000000" />
        <AngleToBlendInExtraPitch x="0.000000" y="90.000000" />
      </DataLeft>
      <DataRight>
        <Offsets>
          <Item>
            <Offset value="0.325000" />
            <AngleToBlendInOffset x="20.000000" y="90.000000" />
          </Item>
          <Item>
            <Offset value="0.065000" />
            <AngleToBlendInOffset x="40.000000" y="100.000000" />
          </Item>
          <Item>
            <Offset value="-0.010000" />
            <AngleToBlendInOffset x="0.000000" y="90.000000" />
          </Item>
        </Offsets>
        <ExtraRelativePitch x="-10.000000" y="10.000000" />
        <AngleToBlendInExtraPitch x="30.000000" y="110.000000" />
      </DataRight>
      <WheelClipInfo>
        <HeadingLimitsLeft x="0.380000" y="0.430000" />
        <HeadingLimitsRight x="0.480000" y="0.530000" />
        <PitchLimits x="0.470000" y="0.530000" />
        <PitchOffset x="0.000000" y="0.050000" />
        <WheelAngleLimits x="-0.700000" y="0.000000" />
        <WheelAngleOffset x="0.010000" y="0.040000" />
        <MaxWheelOffsetY value="0.170000" />
        <WheelClipLerpInRate value="0.150000" />
        <WheelClipLerpOutRate value="0.180000" />
      </WheelClipInfo>
    </Item>
  </FirstPersonDriveByLookAroundData>
</CVehicleMetadataMgr>