[ 0] [ DumpServer] 15236/ DumpServer is active and waiting.
[ 0] [ FiveM] MainThrd/ --- BEGIN LOGGING AT Thu Oct 1 20:25:30 2020 ---
[ 562] [ FiveM] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\morau\AppData\Local\FiveM\FiveM.exe"
[ 593] [ FiveM] MainThrd/ hello from "C:\Users\morau\AppData\Local\FiveM\FiveM.exe"
[ 625] [ FiveM] MainThrd/ Got ros:launcher process - pid 11988
[ 828] [ ROSLauncher] MainThrd/ hello from "C:\Users\morau\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=8704 "C:\program files\rockstar games\launcher\launcher.exe"
[ 906] [ ROSLauncher] MainThrd/ launcher! "C:\Users\morau\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=8704 "C:\program files\rockstar games\launcher\launcher.exe"
[ 953] [ ROSLauncher] MainThrd/ Replacing function table list entry 0x140a11000 with 0x140a11000
[ 2296] [ GTAProcess] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\morau\AppData\Local\FiveM\FiveM.exe"
[ 2312] [ GTAProcess] MainThrd/ hello from "C:\Users\morau\AppData\Local\FiveM\FiveM.exe"
[ 2671] [ GTAProcess] MainThrd/ Replacing function table list entry 0x142e1c000 with 0x142e1c000
[ 2671] [ GTAProcess] MainThrd/ pre-gameload component fx
[ 2687] [ GTAProcess] MainThrd/ pre-gameload component rage:allocator:five
[ 2687] [ GTAProcess] MainThrd/ pre-gameload component steam
[ 2687] [ GTAProcess] MainThrd/ pre-gameload component vfs:core
[ 2703] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:core
[ 2703] [ GTAProcess] MainThrd/ pre-gameload component http-client
[ 2718] [ GTAProcess] MainThrd/ pre-gameload component rage:scripting:five
[ 2734] [ GTAProcess] MainThrd/ pre-gameload component scripting:gta
[ 2734] [ GTAProcess] MainThrd/ pre-gameload component conhost:v2
[ 2750] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:core
[ 2765] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:client
[ 2765] [ GTAProcess] MainThrd/ pre-gameload component rage:device:five
[ 2781] [ GTAProcess] MainThrd/ pre-gameload component rage:nutsnbolts:five
[ 2781] [ GTAProcess] MainThrd/ Skipping XAudio2 patches - XAudio 2.7 is present.
[ 2781] [ GTAProcess] MainThrd/ pre-gameload component rage:input:five
[ 2796] [ GTAProcess] MainThrd/ pre-gameload component rage:graphics:five
[ 2812] [ GTAProcess] MainThrd/ pre-gameload component gta:core:five
[ 2812] [ GTAProcess] MainThrd/ pre-gameload component gta:game:five
[ 2906] [ GTAProcess] MainThrd/ pre-gameload component gta:mission-cleanup:five
[ 2921] [ GTAProcess] MainThrd/ pre-gameload component rage:formats:x
[ 2953] [ GTAProcess] MainThrd/ pre-gameload component gta:streaming:five
[ 2984] [ GTAProcess] MainThrd/ pre-gameload component citizen:level-loader:five
[ 3015] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:gta
[ 3031] [ GTAProcess] MainThrd/ pre-gameload component font-renderer
[ 3031] [ GTAProcess] MainThrd/ [FontRenderer] Initializing DirectWrite.
[ 3062] [ GTAProcess] MainThrd/ pre-gameload component nui:core
[ 3078] [ GTAProcess] MainThrd/ pre-gameload component scrbind:base
[ 3093] [ GTAProcess] MainThrd/ pre-gameload component nui:resources
[ 3093] [ GTAProcess] MainThrd/ pre-gameload component profiles
[ 3109] [ GTAProcess] MainThrd/ pre-gameload component net:base
[ 3125] [ GTAProcess] MainThrd/ pre-gameload component net:tcp-server
[ 3140] [ GTAProcess] MainThrd/ pre-gameload component net:http-server
[ 3156] [ GTAProcess] MainThrd/ pre-gameload component ros-patches:five
[ 3156] [ GTAProcess] MainThrd/ pre-gameload component net
[ 3156] [ GTAProcess] MainThrd/ pre-gameload component devcon
[ 3187] [ GTAProcess] MainThrd/ pre-gameload component voip:mumble
[ 3187] [ GTAProcess] MainThrd/ pre-gameload component gta:net:five
[ 3203] [ GTAProcess] MainThrd/ pre-gameload component citizen:legacy-net:resources
[ 3218] [ GTAProcess] MainThrd/ pre-gameload component debug:net
[ 3234] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:ipc
[ 3234] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:main
[ 3250] [ GTAProcess] MainThrd/ pre-gameload component asi:five
[ 3250] [ GTAProcess] MainThrd/ pre-gameload component scripthookv
[ 3265] [ GTAProcess] MainThrd/ pre-gameload component extra-natives:five
[ 3265] [ GTAProcess] MainThrd/ pre-gameload component lovely-script
[ 3265] [ GTAProcess] MainThrd/ pre-gameload component glue
[ 3281] [ GTAProcess] MainThrd/ pre-gameload component loading-screens:five
[ 3281] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua
[ 3296] [ GTAProcess] MainThrd/ pre-gameload component handling-loader:five
[ 3296] [ GTAProcess] MainThrd/ pre-gameload component nui:gsclient
[ 3312] [ GTAProcess] MainThrd/ pre-gameload component n19ui
[ 3312] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:mono
[ 3328] [ GTAProcess] MainThrd/ pre-gameload component nui:profiles
[ 3328] [ GTAProcess] MainThrd/ pre-gameload component tool:formats
[ 3343] [ GTAProcess] MainThrd/ pre-gameload component citizen:mod-loader:five
[ 3343] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:metadata:lua
[ 3359] [ GTAProcess] MainThrd/ pre-gameload component vfs:impl:rage
[ 3359] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:v8
[ 3375] [ GTAProcess] MainThrd/ pre-gameload component fxdk:main
[ 3390] [ GTAProcess] MainThrd/ pre-gameload component citizen:playernames:five
[ 3406] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua54
[ 3421] [ GTAProcess] MainThrd/ pre-gameload component discord
[ 3437] [ GTAProcess] MainThrd/ pre-gameload component devtools:five
[ 3437] [ GTAProcess] MainThrd/ pre-gameload component tool:vehrec
[ 3453] [ GTAProcess] MainThrd/ pre-gameload component adhesive
[ 3484] [ GTAProcess] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device.
[ 3500] [ GTAProcess] MainThrd/ pre-gameload component legacy-game:re3
[ 3609] [ GTAProcess] Render/ Creating backbuffer.
[ 3609] [ GTAProcess] Render/ Done creating backbuffer.
[ 5031] [ GTAProcess] CrBrowserMain/ Loaded nickname: Manzarek
[ 5093] [ ROSLauncher] 11664/ Got ROS service - pid 4560
[ 5312] [ GTAProcess] CrBrowserMain/ failed to set discourse identity: [json.exception.type_error.302] type must be string, but is null
[ 5718] [ ROSService] MainThrd/ hello from "C:\Users\morau\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSService" ros:service
[ 6093] [ ROSService] MainThrd/ service! "C:\Users\morau\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSService" ros:service
[ 6156] [ ROSService] MainThrd/ Replacing function table list entry 0x140039000 with 0x140039000
[ 6203] [ ROSService] MainThrd/ SetServiceStatus: 4
[ 7109] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay20NGCRC:/content.xml
[ 7140] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY19NGCRC:/content.xml
[ 7156] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY18NGCRC:/content.xml
[ 7218] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY17NGCRC:/content.xml
[ 7250] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY16NGCRC:/content.xml
[ 7296] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY15NGCRC:/content.xml
[ 7375] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY14NGCRC:/content.xml
[ 7421] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY13NGCRC:/content.xml
[ 7437] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY12NGCRC:/content.xml
[ 7468] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY11NGCRC:/content.xml
[ 7500] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY10NGCRC:/content.xml
[ 7546] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchday9NGCRC:/content.xml
[ 7578] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml
[ 7593] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay7NGCRC:/content.xml
[ 7625] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay6NGCRC:/content.xml
[ 7640] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay5NGCRC:/content.xml
[ 7671] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay4NGCRC:/content.xml
[ 7703] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay3NGCRC:/content.xml
[ 7718] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml
[ 7734] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2NGCRC:/content.xml
[ 7750] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay1NGCRC:/content.xml
[ 7781] [ GTAProcess] CrBrowserMain/ Clear-Site-Data header on 'https://runtime.fivem.net/tweets.json': Cleared data types: "cache". (@game/ui/root.html:0)
[ 7796] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml
[ 20625] [ ROSLauncher] 3332/ launcher say Checking for critical updates for launcher...
[ 20640] [ ROSLauncher] MainThrd/ launcher say Loading SC DLL...
[ 20656] [ ROSLauncher] MainThrd/ launcher say Loading SCUI...
[ 20796] [ ROSLauncher] 3220/ SC JS message: SetLauncherVersions -> {"launcher":"","socialclub":"2.0.3.7"}
[ 20796] [ ROSLauncher] 3220/ SC JS message: SetSettings -> {"machine":{"global":{"createDesktopShortcuts":true,"createStartMenuShortcuts":true,"defaultInstallationPath":"","defaultLanguage":"en-US","lastSysInfoSendDate":1601583615},"titles":{"lanoire":{"adapter":"Default","ambientOcclusion":"YES","anisotropicFiltering":1,"antialiasing":0,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","shadowQuality":"Quality","textureQuality":"Quality","threading":"Multi"},"lanoirevr":{"adapter":"Default","ambientOcclusion":"NO","anisotropicFiltering":1,"antialiasing":1,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","languageSet":"NO","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","resolutionMultiplier":1.0,"shadowQuality":"Balanced","ssaoQuality":"Balanced","textureQuality":"Quality","threading":"Multi","videoHwDecoding":"NO"}}},"rockstarUser":{"global":{"notifications":{"all":true,"download":true,"friends":true,"game":true,"launcher":true,"scui":true}},"titles":{"bully":{"autoUpdate":true},"gta3":{"autoUpdate":true},"gta5":{"autoUpdate":true},"gtasa":{"autoUpdate":true},"gtavc":{"autoUpdate":true},"lanoire":{"autoUpdate":true,"commandLine":""},"lanoirevr":{"commandLine":""},"mp3":{"autoUpdate":true},"rdr2":{"autoUpdate":true}}},"windowsUser":{"global":{"allowGamePad":true,"backgroundDownloadThrottle":1048576,"backgroundDownloadThrottleEnabled":false,"hibernateOnGameLaunch":false,"inGameDownloadEnabled":false,"inGameDownloadThrottle":1048576,"inGameDownloadThrottleEnabled":false,"language":"en-US","mainWindow":{"h":0,"w":0,"x":0,"y":0},"minimizeOnClose":false,"preloadThrottle":524288,"preloadThrottleEnabled":true,"preloadingEnabled":true,"shownMinimizingToTrayMessage":false,"startWithWindows":false}}}
[ 20843] [ ROSLauncher] 3220/ SC JS message: SetFullMode -> {}
[ 20859] [ ROSLauncher] 3220/ SC JS message: NotifyDiskSpace -> {"C:":{"freeBytes":33701216256,"totalBytes":239379410944},"D:":{"freeBytes":174826012672,"totalBytes":499971518464}}
[ 20875] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"}
[ 20890] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"}
[ 20906] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":91439232,"updateProgress":0,"updateState":"notUpdating","updateTotal":91439232},"titleName":"rdr2"}
[ 20921] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: Complete Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"}
[ 20937] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"}
[ 20953] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"mp3"}
[ 20984] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"}
[ 21000] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"}
[ 21078] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"verifying","updateTotal":72484280},"titleName":"gta5"}
[ 21078] [ GTAProcess] MainThrd/ NullInitializeGraphics
[ 21156] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"verifyQueued","updateTotal":72484280},"titleName":"gta5"}
[ 21296] [ GTAProcess] MainThrd/ ^2Opening GTAVLauncher_Pipe, waiting for launcher to load...
[ 21500] [ ROSLauncher] 3220/ SC JS message: SetSettings -> {"machine":{"global":{"createDesktopShortcuts":true,"createStartMenuShortcuts":true,"defaultInstallationPath":"","defaultLanguage":"en-US","lastSysInfoSendDate":1601583615},"titles":{"lanoire":{"adapter":"Default","ambientOcclusion":"YES","anisotropicFiltering":1,"antialiasing":0,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","shadowQuality":"Quality","textureQuality":"Quality","threading":"Multi"},"lanoirevr":{"adapter":"Default","ambientOcclusion":"NO","anisotropicFiltering":1,"antialiasing":1,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","languageSet":"NO","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","resolutionMultiplier":1.0,"shadowQuality":"Balanced","ssaoQuality":"Balanced","textureQuality":"Quality","threading":"Multi","videoHwDecoding":"NO"}}},"rockstarUser":{"global":{"notifications":{"all":true,"download":true,"friends":true,"game":true,"launcher":true,"scui":true}},"titles":{"bully":{"autoUpdate":true},"gta3":{"autoUpdate":true},"gta5":{"autoUpdate":true},"gtasa":{"autoUpdate":true},"gtavc":{"autoUpdate":true},"lanoire":{"autoUpdate":true,"commandLine":""},"lanoirevr":{"commandLine":""},"mp3":{"autoUpdate":true},"rdr2":{"autoUpdate":true}}},"windowsUser":{"global":{"allowGamePad":true,"backgroundDownloadThrottle":1048576,"backgroundDownloadThrottleEnabled":false,"hibernateOnGameLaunch":false,"inGameDownloadEnabled":false,"inGameDownloadThrottle":1048576,"inGameDownloadThrottleEnabled":false,"language":"en-US","mainWindow":{"h":0,"w":0,"x":0,"y":0},"minimizeOnClose":false,"preloadThrottle":524288,"preloadThrottleEnabled":true,"preloadingEnabled":true,"shownMinimizingToTrayMessage":false,"startWithWindows":false}}}
[ 21625] [ ROSLauncher] 3220/ SC JS message: SetGameLibraries -> {"libraries":[{"location":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2","spaceBytes":33701208064},{"location":"C:\\Program Files\\Rockstar Games","spaceBytes":33701208064}]}
[ 22328] [ ROSLauncher] 3220/ SC JS message: TitlePlayTime -> {"titles":[]}
[ 22640] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"}
[ 22656] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-01T22:22:26+02:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"verifying","updateTotal":72484280},"titleName":"gta5"}
[ 22671] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":91439232,"updateProgress":0,"updateState":"notUpdating","updateTotal":91439232},"titleName":"rdr2"}
[ 22687] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: Complete Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"}
[ 22718] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"}
[ 22750] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"mp3"}
[ 22765] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: The VR Case Files","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"neverInstallable","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoirevr"}
[ 22781] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"}
[ 22796] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"}
[ 23250] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-01T22:22:26+02:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"verifying","updateTotal":72484280},"titleName":"gta5"}
[ 24468] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-01T22:22:26+02:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"starting","updateTotal":72484280},"titleName":"gta5"}
[ 24625] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-01T22:22:26+02:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"}
[ 29859] [ GTAProcess] MainThrd/ ^2Launcher gave all-clear - waiting for pipe.
[ 29984] [ GTAProcess] MainThrd/ ^2Launcher is fine, continuing to initialize!
[ 30000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions
[ 30046] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (52 total)
[ 30078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 52)
[ 30140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 52)
[ 31484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 52)
[ 31562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 52)
[ 31750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 52)
[ 31843] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (6 out of 52)
[ 31890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (7 out of 52)
[ 31921] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (8 out of 52)
[ 31953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (9 out of 52)
[ 31968] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (10 out of 52)
[ 32000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (11 out of 52)
[ 32078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (12 out of 52)
[ 32078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (13 out of 52)
[ 32109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (14 out of 52)
[ 32125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (15 out of 52)
[ 32156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (16 out of 52)
[ 32187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (17 out of 52)
[ 32390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (18 out of 52)
[ 32453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (19 out of 52)
[ 32484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (20 out of 52)
[ 34640] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-01T22:25:55+02:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"}
[ 34640] [ ROSLauncher] 3220/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"gta5"}
[ 36656] [ GTAProcess] MainThrd/ Warning: LoadObjectsNow took 4250 msec (invoked from 00000001415872ed)!
[ 36671] [ GTAProcess] MainThrd/ ---------------- DO FIX THE ABOVE ^
[ 36750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (21 out of 52)
[ 36859] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (22 out of 52)
[ 37187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (23 out of 52)
[ 37203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (24 out of 52)
[ 37218] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (25 out of 52)
[ 37281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (26 out of 52)
[ 37578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (27 out of 52)
[ 37906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (28 out of 52)
[ 37937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (29 out of 52)
[ 37953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (30 out of 52)
[ 38046] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (31 out of 52)
[ 38171] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (32 out of 52)
[ 38343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (33 out of 52)
[ 38515] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (34 out of 52)
[ 38562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (35 out of 52)
[ 38578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (36 out of 52)
[ 38593] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (37 out of 52)
[ 38593] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (38 out of 52)
[ 38609] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (39 out of 52)
[ 38640] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (40 out of 52)
[ 38890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (41 out of 52)
[ 38906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (42 out of 52)
[ 38984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (43 out of 52)
[ 39000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (44 out of 52)
[ 39062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (45 out of 52)
[ 39093] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (46 out of 52)
[ 39140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (47 out of 52)
[ 39234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (48 out of 52)
[ 39296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (49 out of 52)
[ 39375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (50 out of 52)
[ 39390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (51 out of 52)
[ 39437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (52 out of 52)
[ 39484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total)
[ 39531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11)
[ 40625] [ GTAProcess] MainThrd/ Warning: LoadObjectsNow took 2579 msec (invoked from 00000001415872ed)!
[ 40843] [ GTAProcess] MainThrd/ ---------------- DO FIX THE ABOVE ^
[ 42296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11)
[ 42343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11)
[ 42546] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11)
[ 42625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11)
[ 42640] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11)
[ 42656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11)
[ 42671] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11)
[ 42687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11)
[ 42718] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11)
[ 42734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11)
[ 42734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (21 total)
[ 42750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 21)
[ 42781] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA xm18:/x64/audio/dlcAWXM2018_sounds.dat.
[ 42796] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/dlcAWXM2018_sounds.dat in data file mounter class audMetadataDataFileMounter.
[ 42812] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK xm18:/x64/audio/sfx/dlc_AWXM2018.
[ 42843] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/sfx/dlc_AWXM2018 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter.
[ 42859] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 21)
[ 42875] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 21)
[ 42890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 21)
[ 42906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 21)
[ 42937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 21)
[ 42937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 21)
[ 42968] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 21)
[ 42984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 21)
[ 43000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (10 out of 21)
[ 43015] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (11 out of 21)
[ 43031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (12 out of 21)
[ 43062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (13 out of 21)
[ 43125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (14 out of 21)
[ 43328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (15 out of 21)
[ 43375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (16 out of 21)
[ 43406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (17 out of 21)
[ 43421] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (18 out of 21)
[ 43468] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (19 out of 21)
[ 43500] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4f916676 INIT_CORE init (20 out of 21)
[ 43531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCreditsText INIT_CORE init (21 out of 21)
[ 43562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions!
[ 75906] [ GTAProcess] UV loop: httpClient/ Required resources: sessionmanager monitor mapmanager chat spawnmanager hardcap rconlog baseevents mysql-async cron instance skinchanger bay_identity LoadingScreen async es_extended esx_menu_default esx_menu_list esx_menu_dialog esx_addons_gcphone esx_rpchat esx_marker esx_simcards esx_status esx_basicneeds esx_optionalneeds esx_fwd_ui esx_addonaccount esx_addoninventory esx_datastore esx_society esx_skin esx_identity esx_service esx_billing esx_license esx_shops esx_weaponshop esx_vehicleshop esx_barbershop esx_clotheshop esx_tattooshop esx_accessories esx_sit esx_advancedjail esx_drugs esx_property esx_advancedgarage esx_joblisting esx_doorlock esx_truckerjob esx_deliveries esx_holdup esx_garbagecrew esx_garden esx_dmvschool esx_lscustom esx_vangelico_robbery esx_cargodelivery esx_uteknark esx_govvote esx_jb_radars esx_holsterweapon esx_carwash esx_jb_trailer esx_drinks bay_jobcommon esx_thelostmc esx_families esx_ballas esx_vagos esx_marabunta esx_cartel esx_gunsandroses esx_oneil esx_yakuza cokelab bob74_ipl ballasint familiesint vagosint marabuntaint opendoor_madrazo cityhall pillnew proppill beanmachine wnewsv2 vineyards MissionRow cardealerdoor taxi int_beachcon bmamas pharmacy sandysheriff-mlo sandymedicalv2 cassino_props vwdlc_int_02 ch3_additions restaurant mosleynutt int_rebelradio burgershot paletosahp katana gcphone speedometer new_banking krz_personalmenu jsfour-idcard LegacyFuel HideInTrunk dpclothing dpemotes interact-sound xnVending Peds wk_wars2x yarn webpack screenshot-basic accidenteffect RealisticVehicleFailure SafeZone progressBars utk_fleeca CarryPeople PiggyBack TakeHostage vSync Weaponry TASEv3 bay_weather bay_inventory bay_dialog bay_npc bay_utils bay_textures bay_rental bay_doubleJob bay_trunk bay_glovebox bay_vehicleLock bay_radio bay_jobmenu bay_economy bay_lockpick bay_interact bay_vehicleBuyer bay_insurance bay_delentity bay_bags bay_website bay_jobs bay_boombox bay_cars bay_clothes bay_casino bay_interactMenu
[ 79500] [ GTAProcess] Render/ ^2Received connectOK: ServerID 716, SlotID 128, HostID 65535
[ 79546] [ GTAProcess] UV loop: httpClient/ Server feature policy is [onesync_plus][onesync_big][platinum][mumble_voice_prerelease][onesync][new_interior_hash][onesync_medium][color_server_names][subdir_file_mapping]
[ 79562] [ GTAProcess] 11900/ ^2Network connected, triggering initial game load...
[ 79671] [ GTAProcess] CrBrowserMain/ Uncaught TypeError: $(...).countdown is not a function (@loadingscreen/js/lj-safety-first.js:17)
[ 79671] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions
[ 79703] [ GTAProcess] MainThrd/ Loading default meta overrides (total: 0)
[ 79718] [ GTAProcess] MainThrd/ Done loading default meta overrides!
[ 79734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total)
[ 79734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31)
[ 79750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31)
[ 79765] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31)
[ 79765] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31)
[ 79781] [ GTAProcess] MainThrd/ Loading 254 handling entries from commoncrc:/data/handling.meta
[ 79781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31)
[ 79796] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31)
[ 79812] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31)
[ 79828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31)
[ 79843] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31)
[ 79859] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31)
[ 79875] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31)
[ 79890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31)
[ 79890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31)
[ 79906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31)
[ 79921] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31)
[ 79921] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31)
[ 79937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31)
[ 79953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31)
[ 79968] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31)
[ 79984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31)
[ 80000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31)
[ 80015] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31)
[ 80015] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31)
[ 80031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31)
[ 80031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31)
[ 80046] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31)
[ 80062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31)
[ 80062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31)
[ 80078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31)
[ 80078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31)
[ 80093] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31)
[ 80093] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions!
[ 80218] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140d92098 (2) took 274msec
[ 80515] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408cf618 (53) took 295msec
[ 82640] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407bfa90 (56) took 2126msec
[ 82781] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408f8dbc (24) took 115msec
[ 82953] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408fab38 (33) took 135msec
[ 83015] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140df1188 (38) took 64msec
[ 83078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions
[ 83093] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total)
[ 83093] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29)
[ 83109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29)
[ 83109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29)
[ 83125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29)
[ 83125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29)
[ 83140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29)
[ 83140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29)
[ 83156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29)
[ 83156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29)
[ 83171] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29)
[ 83171] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29)
[ 83187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29)
[ 83187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29)
[ 83203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29)
[ 83218] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29)
[ 83218] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29)
[ 83234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29)
[ 83234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29)
[ 83250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29)
[ 83265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29)
[ 83265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29)
[ 83281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29)
[ 83281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29)
[ 83828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29)
[ 85359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29)
[ 85375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29)
[ 85375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29)
[ 85390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29)
[ 85406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29)
[ 85421] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total)
[ 85437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2)
[ 85609] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2)
[ 85656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions!
[ 85656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions
[ 85843] [ GTAProcess] MainThrd/ can't register compcache:/bay_jobs/lr_supermod_int.obn: no streaming module (does this file even belong in stream?)
[ 86203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total)
[ 86203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5)
[ 86218] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5)
[ 86218] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5)
[ 86234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5)
[ 87718] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5)
[ 87734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total)
[ 87734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84)
[ 87750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84)
[ 88281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84)
[ 88281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84)
[ 88296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84)
[ 88312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84)
[ 88312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84)
[ 88328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84)
[ 88328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84)
[ 88343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84)
[ 88343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84)
[ 88359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84)
[ 88359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84)
[ 88375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84)
[ 88375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84)
[ 88390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84)
[ 88406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84)
[ 88406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84)
[ 88406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84)
[ 88421] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84)
[ 88437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84)
[ 88437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84)
[ 88453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84)
[ 88453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84)
[ 88468] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84)
[ 88484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84)
[ 88531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84)
[ 88578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84)
[ 88593] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84)
[ 88593] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84)
[ 88609] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84)
[ 88625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84)
[ 88625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84)
[ 88640] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84)
[ 88640] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84)
[ 88656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84)
[ 88656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84)
[ 88671] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84)
[ 88687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84)
[ 88687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84)
[ 88703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84)
[ 88703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84)
[ 88718] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84)
[ 88718] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84)
[ 88734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84)
[ 88734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84)
[ 88750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84)
[ 88765] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84)
[ 88765] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84)
[ 88781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84)
[ 88781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84)
[ 88781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84)
[ 88796] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84)
[ 88796] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84)
[ 88812] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84)
[ 88828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84)
[ 88828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84)
[ 88828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84)
[ 88843] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84)
[ 89062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84)
[ 89078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84)
[ 89078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84)
[ 89250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84)
[ 89265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84)
[ 89281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84)
[ 89281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84)
[ 89281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84)
[ 89296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84)
[ 89296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84)
[ 89312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84)
[ 89312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84)
[ 89328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84)
[ 89328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84)
[ 89343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84)
[ 89343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84)
[ 89343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84)
[ 89359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84)
[ 89375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84)
[ 89375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84)
[ 89390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84)
[ 89406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84)
[ 89406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84)
[ 89421] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84)
[ 89421] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84)
[ 89437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (17 total)
[ 89453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 17)
[ 89453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 17)
[ 89453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 17)
[ 89468] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (4 out of 17)
[ 89468] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (5 out of 17)
[ 89484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (6 out of 17)
[ 89484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (7 out of 17)
[ 89500] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (8 out of 17)
[ 89515] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (9 out of 17)
[ 89515] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (10 out of 17)
[ 89531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (11 out of 17)
[ 89531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (12 out of 17)
[ 89546] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (13 out of 17)
[ 89546] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (14 out of 17)
[ 89562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (15 out of 17)
[ 89562] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBeachCRC:/content.xml
[ 89578] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta
[ 89578] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmasCRC:/content.xml
[ 89593] [ GTAProcess] MainThrd/ Loading content XML: dlcMPValentinesCRC:/content.xml
[ 89593] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta
[ 89609] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBusinessCRC:/content.xml
[ 89625] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta
[ 89671] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBusiness2CRC:/content.xml
[ 89718] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta
[ 89796] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHipsterCRC:/content.xml
[ 89812] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta
[ 89875] [ ROSLauncher] 3220/ SC JS message: SetGameLaunchState -> {"launchState":"running","message":"","titleName":"gta5"}
[ 89875] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpIndependenceCRC:/content.xml
[ 89921] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta
[ 90000] [ GTAProcess] MainThrd/ Loading content XML: dlcMPPilotCRC:/content.xml
[ 90015] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta
[ 90093] [ GTAProcess] MainThrd/ Loading content XML: dlcMPLTSCRC:/content.xml
[ 90156] [ GTAProcess] MainThrd/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta
[ 90234] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2CRC:/content.xml
[ 90265] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta
[ 90328] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHeistCRC:/content.xml
[ 90453] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta
[ 90703] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxeCRC:/content.xml
[ 90765] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta
[ 90875] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxe2CRC:/content.xml
[ 90937] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta
[ 90984] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpReplayCRC:/content.xml
[ 91000] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowriderCRC:/content.xml
[ 91093] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta
[ 91218] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHalloweenCRC:/content.xml
[ 91234] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta
[ 91265] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpApartmentCRC:/content.xml
[ 91375] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta
[ 91468] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml
[ 91484] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta
[ 91515] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml
[ 91546] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta
[ 91593] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpValentines2CRC:/content.xml
[ 91609] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta
[ 91625] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowrider2CRC:/content.xml
[ 91718] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta
[ 91796] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpExecutiveCRC:/content.xml
[ 91859] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta
[ 91968] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpStuntCRC:/content.xml
[ 92015] [ GTAProcess] MainThrd/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta
[ 92140] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBikerCRC:/content.xml
[ 92296] [ GTAProcess] MainThrd/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta
[ 92500] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpImportExportCRC:/content.xml
[ 92578] [ GTAProcess] MainThrd/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta
[ 92765] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml
[ 92796] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta
[ 92843] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpGunRunningCRC:/content.xml
[ 92984] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta
[ 93375] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAirRacesCRC:/content.xml
[ 93453] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSmugglerCRC:/content.xml
[ 93562] [ GTAProcess] MainThrd/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta
[ 93796] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml
[ 94000] [ GTAProcess] MainThrd/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta
[ 94359] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAssaultCRC:/content.xml
[ 94421] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta
[ 94531] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBattleCRC:/content.xml
[ 94640] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta
[ 94906] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml
[ 95250] [ GTAProcess] MainThrd/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta
[ 95750] [ GTAProcess] MainThrd/ Loading content XML: dlcSPUpgradeCRC:/content.xml
[ 95812] [ GTAProcess] MainThrd/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta
[ 98656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (16 out of 17)
[ 98656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (17 out of 17)
[ 98859] [ GTAProcess] MainThrd/ Loading mounted data files (total: 299)
[ 98859] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/18performante/handling.meta.
[ 98875] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/18performante/handling.meta
[ 98875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/18performante/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 98890] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/370Z/handling.meta.
[ 98890] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/370Z/handling.meta
[ 98906] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/370Z/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 98906] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/911turbos/handling.meta.
[ 98921] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/911turbos/handling.meta
[ 98921] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/911turbos/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 98937] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/BMWM4/handling.meta.
[ 98937] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/BMWM4/handling.meta
[ 98953] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM4/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 98953] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/BMWM5/handling.meta.
[ 98968] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/BMWM5/handling.meta
[ 98968] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM5/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 98984] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/C63SAMG/handling.meta.
[ 99000] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/C63SAMG/handling.meta
[ 99000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/C63SAMG/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99015] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/CESC21/handling.meta.
[ 99015] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/CESC21/handling.meta
[ 99031] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/CESC21/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99031] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/Ferrari458/handling.meta.
[ 99046] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/Ferrari458/handling.meta
[ 99046] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Ferrari458/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99062] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/MGT/handling.meta.
[ 99078] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/MGT/handling.meta
[ 99078] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/MGT/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99093] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/Porsche718/handling.meta.
[ 99093] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/Porsche718/handling.meta
[ 99109] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porsche718/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99109] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/Porschegt3/handling.meta.
[ 99125] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/Porschegt3/handling.meta
[ 99125] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porschegt3/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99140] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/R8/handling.meta.
[ 99140] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/R8/handling.meta
[ 99156] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/R8/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99156] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/RANGEROVER/handling.meta.
[ 99171] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/RANGEROVER/handling.meta
[ 99171] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RANGEROVER/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99187] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/RS3/handling.meta.
[ 99187] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/RS3/handling.meta
[ 99203] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS3/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99203] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/RS7/handling.meta.
[ 99218] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/RS7/handling.meta
[ 99218] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS7/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99218] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/aclass/handling.meta.
[ 99234] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/aclass/handling.meta
[ 99234] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/aclass/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99250] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/bmwm3/handling.meta.
[ 99265] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/bmwm3/handling.meta
[ 99265] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/bmwm3/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99281] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/burgerscoot/handling.meta.
[ 99281] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/burgerscoot/handling.meta
[ 99281] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/burgerscoot/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99296] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/g65amg/handling.meta.
[ 99296] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/g65amg/handling.meta
[ 99312] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/g65amg/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99312] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/gtr/handling.meta.
[ 99328] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/gtr/handling.meta
[ 99328] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/gtr/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99343] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/priustaxi/handling.meta.
[ 99359] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/priustaxi/handling.meta
[ 99359] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/priustaxi/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99375] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/scania/handling.meta.
[ 99390] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/scania/handling.meta
[ 99390] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/scania/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99406] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/taxiford/handling.meta.
[ 99406] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/taxiford/handling.meta
[ 99421] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/taxiford/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99421] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/uberscoot/handling.meta.
[ 99421] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/uberscoot/handling.meta
[ 99437] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/uberscoot/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99437] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/x6m/handling.meta.
[ 99453] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/x6m/handling.meta
[ 99453] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/x6m/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99468] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/medic/dodgeEMS/handling.meta.
[ 99468] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/medic/dodgeEMS/handling.meta
[ 99484] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/dodgeEMS/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99484] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/medic/fordexplorerEMS/handling.meta.
[ 99484] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/medic/fordexplorerEMS/handling.meta
[ 99500] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/fordexplorerEMS/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99500] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/medic/wheelchair/handling.meta.
[ 99515] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/medic/wheelchair/handling.meta
[ 99515] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/wheelchair/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99531] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/AUDIRS5/handling.meta.
[ 99531] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/AUDIRS5/handling.meta
[ 99546] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS5/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99546] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/AUDIRS6/handling.meta.
[ 99546] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/AUDIRS6/handling.meta
[ 99562] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS6/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99562] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/BMWM2/handling.meta.
[ 99578] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/BMWM2/handling.meta
[ 99578] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM2/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99593] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/BMWM8/handling.meta.
[ 99593] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/BMWM8/handling.meta
[ 99609] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM8/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99609] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/BMWS1000RR/handling.meta.
[ 99609] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/BMWS1000RR/handling.meta
[ 99625] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWS1000RR/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99625] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/C63SAMGCOUPE/handling.meta.
[ 99640] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/C63SAMGCOUPE/handling.meta
[ 99640] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/C63SAMGCOUPE/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99656] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/GLE53AMG/handling.meta.
[ 99656] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/GLE53AMG/handling.meta
[ 99671] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/GLE53AMG/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99671] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/HONDACBR1000RR/handling.meta.
[ 99671] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/HONDACBR1000RR/handling.meta
[ 99687] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACBR1000RR/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99687] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/HONDACRF/handling.meta.
[ 99703] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/HONDACRF/handling.meta
[ 99703] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACRF/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99718] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/KTM250/handling.meta.
[ 99718] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/KTM250/handling.meta
[ 99734] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/KTM250/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99734] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/MINIJCW/handling.meta.
[ 99750] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/MINIJCW/handling.meta
[ 99750] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/MINIJCW/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99750] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/NINJAH2R/handling.meta.
[ 99765] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/NINJAH2R/handling.meta
[ 99765] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/NINJAH2R/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99781] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/buffalos/handling.meta.
[ 99781] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/buffalos/handling.meta
[ 99796] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/buffalos/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99796] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/polamggtr/handling.meta.
[ 99796] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/polamggtr/handling.meta
[ 99812] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polamggtr/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99812] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/polgs/handling.meta.
[ 99828] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/polgs/handling.meta
[ 99828] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polgs/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99843] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/polporsche/handling.meta.
[ 99843] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/polporsche/handling.meta
[ 99859] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polporsche/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99859] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/polscout/handling.meta.
[ 99875] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/polscout/handling.meta
[ 99875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polscout/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99875] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/polstang/handling.meta.
[ 99890] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/polstang/handling.meta
[ 99890] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polstang/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99906] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/vapidUnmarked/handling.meta.
[ 99906] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/vapidUnmarked/handling.meta
[ 99921] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/vapidUnmarked/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99921] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/sheriff/handling.meta.
[ 99921] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/sheriff/handling.meta
[ 99937] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/sheriff/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 99937] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/civ/911turbos/vehiclelayouts.meta.
[ 99953] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/911turbos/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 99953] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/civ/RS7/vehiclelayouts.meta.
[ 99968] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS7/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 99968] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/civ/g65amg/vehiclelayouts.meta.
[ 99984] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/g65amg/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 99984] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/civ/scania/vehiclelayouts.meta.
[ 100000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/scania/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 100000] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/civ/x6m/vehiclelayouts.meta.
[ 100000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/x6m/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 100015] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/medic/wheelchair/vehiclelayouts.meta.
[ 100015] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/wheelchair/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 100031] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/new/AUDIRS6/vehiclelayouts.meta.
[ 100031] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS6/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 100046] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/new/BMWM8/vehiclelayouts.meta.
[ 100046] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM8/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 100046] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/new/MINIJCW/vehiclelayouts.meta.
[ 100062] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/MINIJCW/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 100062] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/police/bearcat/vehiclelayouts.meta.
[ 100078] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/bearcat/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 100078] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100093] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100093] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE cokelab.
[ 100109] [ GTAProcess] MainThrd/ done loading cokelab in data file mounter class CfxCacheMounter.
[ 100109] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100125] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100125] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE ballasint.
[ 100140] [ GTAProcess] MainThrd/ done loading ballasint in data file mounter class CfxCacheMounter.
[ 100140] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100140] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100156] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE familiesint.
[ 100156] [ GTAProcess] MainThrd/ done loading familiesint in data file mounter class CfxCacheMounter.
[ 100171] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100171] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100171] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vagosint.
[ 100187] [ GTAProcess] MainThrd/ done loading vagosint in data file mounter class CfxCacheMounter.
[ 100187] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100203] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100203] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE marabuntaint.
[ 100218] [ GTAProcess] MainThrd/ done loading marabuntaint in data file mounter class CfxCacheMounter.
[ 100218] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100234] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100234] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100250] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100250] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE cityhall.
[ 100250] [ GTAProcess] MainThrd/ done loading cityhall in data file mounter class CfxCacheMounter.
[ 100265] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100265] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100281] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE pillnew.
[ 100281] [ GTAProcess] MainThrd/ done loading pillnew in data file mounter class CfxCacheMounter.
[ 100296] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/proppill/stream/pill_props.ytyp.
[ 100296] [ GTAProcess] MainThrd/ done loading resources:/proppill/stream/pill_props.ytyp in data file mounter class CfxProxyItypMounter.
[ 100296] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100312] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100312] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE beanmachine.
[ 100328] [ GTAProcess] MainThrd/ done loading beanmachine in data file mounter class CfxCacheMounter.
[ 100328] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100343] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100343] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE wnewsv2.
[ 100359] [ GTAProcess] MainThrd/ done loading wnewsv2 in data file mounter class CfxCacheMounter.
[ 100359] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100375] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100375] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vineyards.
[ 100375] [ GTAProcess] MainThrd/ done loading vineyards in data file mounter class CfxCacheMounter.
[ 100390] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100390] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100406] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE MissionRow.
[ 100406] [ GTAProcess] MainThrd/ done loading MissionRow in data file mounter class CfxCacheMounter.
[ 100421] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100421] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100437] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE cardealerdoor.
[ 100437] [ GTAProcess] MainThrd/ done loading cardealerdoor in data file mounter class CfxCacheMounter.
[ 100437] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE taxi.
[ 100453] [ GTAProcess] MainThrd/ done loading taxi in data file mounter class CfxCacheMounter.
[ 100453] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100468] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100468] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE int_beachcon.
[ 100484] [ GTAProcess] MainThrd/ done loading int_beachcon in data file mounter class CfxCacheMounter.
[ 100484] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100500] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100500] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE bmamas.
[ 100515] [ GTAProcess] MainThrd/ done loading bmamas in data file mounter class CfxCacheMounter.
[ 100515] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100515] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100531] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE pharmacy.
[ 100531] [ GTAProcess] MainThrd/ done loading pharmacy in data file mounter class CfxCacheMounter.
[ 100546] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE sandysheriff-mlo.
[ 100546] [ GTAProcess] MainThrd/ done loading sandysheriff-mlo in data file mounter class CfxCacheMounter.
[ 100562] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100562] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100562] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE sandymedicalv2.
[ 100578] [ GTAProcess] MainThrd/ done loading sandymedicalv2 in data file mounter class CfxCacheMounter.
[ 100578] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_accs.ytyp.
[ 100593] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_accs.ytyp in data file mounter class CfxProxyItypMounter.
[ 100593] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_accs_01.ytyp.
[ 100609] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_accs_01.ytyp in data file mounter class CfxProxyItypMounter.
[ 100609] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_animated_walls.ytyp.
[ 100625] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_animated_walls.ytyp in data file mounter class CfxProxyItypMounter.
[ 100625] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_cabinets.ytyp.
[ 100625] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_cabinets.ytyp in data file mounter class CfxProxyItypMounter.
[ 100640] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_cards.ytyp.
[ 100640] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_cards.ytyp in data file mounter class CfxProxyItypMounter.
[ 100656] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_casino.ytyp.
[ 100656] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_casino.ytyp in data file mounter class CfxProxyItypMounter.
[ 100671] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_casinochips.ytyp.
[ 100671] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_casinochips.ytyp in data file mounter class CfxProxyItypMounter.
[ 100671] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_casino_art_01.ytyp.
[ 100687] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_casino_art_01.ytyp in data file mounter class CfxProxyItypMounter.
[ 100687] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_casino_art_02.ytyp.
[ 100703] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_casino_art_02.ytyp in data file mounter class CfxProxyItypMounter.
[ 100703] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_casino_art_03.ytyp.
[ 100718] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_casino_art_03.ytyp in data file mounter class CfxProxyItypMounter.
[ 100718] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_casino_art_04.ytyp.
[ 100734] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_casino_art_04.ytyp in data file mounter class CfxProxyItypMounter.
[ 100734] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_casino_art_05.ytyp.
[ 100734] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_casino_art_05.ytyp in data file mounter class CfxProxyItypMounter.
[ 100750] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_collectibles.ytyp.
[ 100750] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_collectibles.ytyp in data file mounter class CfxProxyItypMounter.
[ 100765] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_disposal.ytyp.
[ 100765] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_disposal.ytyp in data file mounter class CfxProxyItypMounter.
[ 100781] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_door_break.ytyp.
[ 100781] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_door_break.ytyp in data file mounter class CfxProxyItypMounter.
[ 100796] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_machinery.ytyp.
[ 100796] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_machinery.ytyp in data file mounter class CfxProxyItypMounter.
[ 100812] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_screens.ytyp.
[ 100812] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_screens.ytyp in data file mounter class CfxProxyItypMounter.
[ 100812] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_storage.ytyp.
[ 100828] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_storage.ytyp in data file mounter class CfxProxyItypMounter.
[ 100828] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_tables.ytyp.
[ 100843] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_tables.ytyp in data file mounter class CfxProxyItypMounter.
[ 100843] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_turntable.ytyp.
[ 100859] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_turntable.ytyp in data file mounter class CfxProxyItypMounter.
[ 100859] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100875] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100875] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE cassino_props.
[ 100890] [ GTAProcess] MainThrd/ done loading cassino_props in data file mounter class CfxCacheMounter.
[ 100890] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 100890] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 100906] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vwdlc_int_02.
[ 100906] [ GTAProcess] MainThrd/ done loading vwdlc_int_02 in data file mounter class CfxCacheMounter.
[ 100921] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/ch3_additions/stream/vw_ch3_additions.ytyp.
[ 100921] [ GTAProcess] MainThrd/ done loading resources:/ch3_additions/stream/vw_ch3_additions.ytyp in data file mounter class CfxProxyItypMounter.
[ 100937] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/ch3_additions/stream/vw_ch3_additions_strm.ytyp.
[ 100937] [ GTAProcess] MainThrd/ done loading resources:/ch3_additions/stream/vw_ch3_additions_strm.ytyp in data file mounter class CfxProxyItypMounter.
[ 100937] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/ch3_additions/stream/hei_ch3_lod.ytyp.
[ 100953] [ GTAProcess] MainThrd/ done loading resources:/ch3_additions/stream/hei_ch3_lod.ytyp in data file mounter class CfxProxyItypMounter.
[ 100953] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/ch3_additions/stream/hei_cityhills_03_metadata_001.ytyp.
[ 100968] [ GTAProcess] MainThrd/ done loading resources:/ch3_additions/stream/hei_cityhills_03_metadata_001.ytyp in data file mounter class CfxProxyItypMounter.
[ 100968] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/ch3_additions/stream/hei_cityhills_03_metadata_001_strm.ytyp.
[ 100984] [ GTAProcess] MainThrd/ done loading resources:/ch3_additions/stream/hei_cityhills_03_metadata_001_strm.ytyp in data file mounter class CfxProxyItypMounter.
[ 100984] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 101000] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 101000] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE ch3_additions.
[ 101000] [ GTAProcess] MainThrd/ done loading ch3_additions in data file mounter class CfxCacheMounter.
[ 101015] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 101015] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 101031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE restaurant.
[ 101031] [ GTAProcess] MainThrd/ done loading restaurant in data file mounter class CfxCacheMounter.
[ 101046] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mosleynutt/stream/int_corp23.ytyp.
[ 101046] [ GTAProcess] MainThrd/ done loading resources:/mosleynutt/stream/int_corp23.ytyp in data file mounter class CfxProxyItypMounter.
[ 101062] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 101062] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 101062] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mosleynutt.
[ 101078] [ GTAProcess] MainThrd/ done loading mosleynutt in data file mounter class CfxCacheMounter.
[ 101078] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 101093] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 101093] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE int_rebelradio.
[ 101109] [ GTAProcess] MainThrd/ done loading int_rebelradio in data file mounter class CfxCacheMounter.
[ 101109] [ GTAProcess] MainThrd/ loading TIMECYCLEMOD_FILE resources:/burgershot/bs_timecycmod.xml.
[ 101125] [ GTAProcess] MainThrd/ done loading resources:/burgershot/bs_timecycmod.xml in data file mounter class TimeCycleFileMounter.
[ 101125] [ GTAProcess] MainThrd/ loading SCALEFORM_DLC_FILE resources:/burgershot/stream/int1756029552.gfx.
[ 101125] [ GTAProcess] MainThrd/ done loading resources:/burgershot/stream/int1756029552.gfx in data file mounter class CScaleformPreallocationDataFileMounter.
[ 101140] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 101140] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 101156] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE burgershot.
[ 101156] [ GTAProcess] MainThrd/ done loading burgershot in data file mounter class CfxCacheMounter.
[ 101171] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 101171] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 101187] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE paletosahp.
[ 101187] [ GTAProcess] MainThrd/ done loading paletosahp in data file mounter class CfxCacheMounter.
[ 101187] [ GTAProcess] MainThrd/ loading WEAPONINFO_FILE resources:/katana/weapons.meta.
[ 101203] [ GTAProcess] MainThrd/ done loading resources:/katana/weapons.meta in data file mounter class CWeaponInfoDataFileMounter.
[ 101203] [ GTAProcess] MainThrd/ loading WEAPON_METADATA_FILE resources:/katana/weaponarchetypes.meta.
[ 101218] [ GTAProcess] MainThrd/ done loading resources:/katana/weaponarchetypes.meta in data file mounter class CWeaponMetaDataFileMounter.
[ 101218] [ GTAProcess] MainThrd/ loading WEAPON_SHOP_INFO resources:/katana/shop_weapon.meta.
[ 101234] [ GTAProcess] MainThrd/ Could not add data_file resources:/katana/shop_weapon.meta - invalid type WEAPON_SHOP_INFO.
[ 101234] [ GTAProcess] MainThrd/ loading WEAPON_ANIMATIONS_FILE resources:/katana/weaponanimations.meta.
[ 101250] [ GTAProcess] MainThrd/ done loading resources:/katana/weaponanimations.meta in data file mounter class CWeaponAnimationsDataFileMounter.
[ 101250] [ GTAProcess] MainThrd/ loading CONTENT_UNLOCKING_META_FILE resources:/katana/contentunlocks.meta.
[ 101250] [ GTAProcess] MainThrd/ done loading resources:/katana/contentunlocks.meta in data file mounter class CExtraContentFileMounter.
[ 101265] [ GTAProcess] MainThrd/ loading LOADOUTS_FILE resources:/katana/loadouts.meta.
[ 101265] [ GTAProcess] MainThrd/ done loading resources:/katana/loadouts.meta in data file mounter class CExtraContentFileMounter.
[ 101281] [ GTAProcess] MainThrd/ loading PED_PERSONALITY_FILE resources:/katana/pedpersonality.meta.
[ 101281] [ GTAProcess] MainThrd/ done loading resources:/katana/pedpersonality.meta in data file mounter class CPedModelMetaDataFileMounter.
[ 101296] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/18performante/vehicles.meta.
[ 101296] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/18performante/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101312] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/370Z/vehicles.meta.
[ 101312] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/370Z/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101312] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/911turbos/vehicles.meta.
[ 101328] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/911turbos/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101328] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/BMWM4/vehicles.meta.
[ 101343] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM4/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101343] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/BMWM5/vehicles.meta.
[ 101359] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM5/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101359] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/C63SAMG/vehicles.meta.
[ 101375] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/C63SAMG/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101375] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/CESC21/vehicles.meta.
[ 101390] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/CESC21/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101390] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/Ferrari458/vehicles.meta.
[ 101390] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Ferrari458/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101406] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/MGT/vehicles.meta.
[ 101406] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/MGT/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101421] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/Porsche718/vehicles.meta.
[ 101421] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porsche718/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101437] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/Porschegt3/vehicles.meta.
[ 101437] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porschegt3/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101453] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/R8/vehicles.meta.
[ 101453] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/R8/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101453] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/RANGEROVER/vehicles.meta.
[ 101468] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RANGEROVER/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101468] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/RS3/vehicles.meta.
[ 101484] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS3/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101484] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/RS7/vehicles.meta.
[ 101500] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS7/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101500] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/aclass/vehicles.meta.
[ 101515] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/aclass/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101515] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/bmwm3/vehicles.meta.
[ 101515] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/bmwm3/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101531] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/burgerscoot/vehicles.meta.
[ 101531] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/burgerscoot/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101546] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/burgervan/vehicles.meta.
[ 101546] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/burgervan/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101562] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/g65amg/vehicles.meta.
[ 101562] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/g65amg/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101578] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/gtr/vehicles.meta.
[ 101578] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/gtr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101578] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/priustaxi/vehicles.meta.
[ 101593] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/priustaxi/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101593] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/scania/vehicles.meta.
[ 101609] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/scania/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101609] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/sushivan/vehicles.meta.
[ 101625] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/sushivan/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101625] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/taxiford/vehicles.meta.
[ 101640] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/taxiford/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101640] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/uberscoot/vehicles.meta.
[ 101640] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/uberscoot/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101656] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/weazelNews/vehicles.meta.
[ 101656] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/weazelNews/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101671] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/x6m/vehicles.meta.
[ 101671] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/x6m/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101687] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/medic/dodgeEMS/vehicles.meta.
[ 101687] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/dodgeEMS/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101687] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/medic/fordexplorerEMS/vehicles.meta.
[ 101703] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/fordexplorerEMS/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101703] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/medic/wheelchair/vehicles.meta.
[ 101718] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/wheelchair/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101718] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/AUDIRS5/vehicles.meta.
[ 101734] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS5/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101734] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/AUDIRS6/vehicles.meta.
[ 101750] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS6/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101750] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/BMWM2/vehicles.meta.
[ 101750] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101765] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/BMWM8/vehicles.meta.
[ 101765] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM8/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101781] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/BMWS1000RR/vehicles.meta.
[ 101781] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWS1000RR/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101796] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/C63SAMGCOUPE/vehicles.meta.
[ 101796] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/C63SAMGCOUPE/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101812] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/GLE53AMG/vehicles.meta.
[ 101812] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/GLE53AMG/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101812] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/HONDACBR1000RR/vehicles.meta.
[ 101828] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACBR1000RR/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101828] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/HONDACRF/vehicles.meta.
[ 101843] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACRF/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101843] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/KTM250/vehicles.meta.
[ 101859] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/KTM250/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101859] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/MINIJCW/vehicles.meta.
[ 101875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/MINIJCW/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101875] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/NINJAH2R/vehicles.meta.
[ 101875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/NINJAH2R/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101890] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/bearcat/vehicles.meta.
[ 101890] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/bearcat/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101906] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/buffalos/vehicles.meta.
[ 101906] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/buffalos/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101921] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/polamggtr/vehicles.meta.
[ 101921] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polamggtr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101937] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/polgs/vehicles.meta.
[ 101937] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polgs/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101937] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/polporsche/vehicles.meta.
[ 101953] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polporsche/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101953] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/polscout/vehicles.meta.
[ 101968] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polscout/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101968] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/polstang/vehicles.meta.
[ 101984] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polstang/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 101984] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/vapidUnmarked/vehicles.meta.
[ 102000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/vapidUnmarked/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 102000] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/sheriff/vehicles.meta.
[ 102000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/sheriff/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 102015] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/18performante/carcols.meta.
[ 102015] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/18performante/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102031] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/911turbos/carcols.meta.
[ 102031] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/911turbos/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102046] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/BMWM4/carcols.meta.
[ 102046] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM4/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102046] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/BMWM5/carcols.meta.
[ 102062] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM5/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102062] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/C63SAMG/carcols.meta.
[ 102078] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/C63SAMG/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102078] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/CESC21/carcols.meta.
[ 102093] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/CESC21/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102093] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/Ferrari458/carcols.meta.
[ 102109] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Ferrari458/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102109] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/MGT/carcols.meta.
[ 102109] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/MGT/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102125] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/Porsche718/carcols.meta.
[ 102125] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porsche718/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102140] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/R8/carcols.meta.
[ 102140] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/R8/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102156] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/RANGEROVER/carcols.meta.
[ 102156] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RANGEROVER/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102171] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/RS3/carcols.meta.
[ 102171] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS3/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102187] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/RS7/carcols.meta.
[ 102187] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS7/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102187] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/aclass/carcols.meta.
[ 102203] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/aclass/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102203] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/bmwm3/carcols.meta.
[ 102218] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/bmwm3/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102218] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/g65amg/carcols.meta.
[ 102234] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/g65amg/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102234] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/gtr/carcols.meta.
[ 102250] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/gtr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102250] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/priustaxi/carcols.meta.
[ 102250] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/priustaxi/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102265] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/scania/carcols.meta.
[ 102265] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/scania/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102281] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/x6m/carcols.meta.
[ 102281] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/x6m/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102296] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/medic/dodgeEMS/carcols.meta.
[ 102296] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/dodgeEMS/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102312] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/medic/fordexplorerEMS/carcols.meta.
[ 102312] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/fordexplorerEMS/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102312] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/medic/wheelchair/carcols.meta.
[ 102328] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/wheelchair/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102328] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/AUDIRS5/carcols.meta.
[ 102343] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS5/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102343] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/AUDIRS6/carcols.meta.
[ 102359] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS6/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102359] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/BMWM2/carcols.meta.
[ 102375] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102375] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/BMWM8/carcols.meta.
[ 102390] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM8/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102390] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/BMWS1000RR/carcols.meta.
[ 102390] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWS1000RR/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102406] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/C63SAMGCOUPE/carcols.meta.
[ 102406] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/C63SAMGCOUPE/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102421] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/GLE53AMG/carcols.meta.
[ 102421] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/GLE53AMG/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102437] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/HONDACBR1000RR/carcols.meta.
[ 102437] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACBR1000RR/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102437] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/KTM250/carcols.meta.
[ 102453] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/KTM250/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102453] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/MINIJCW/carcols.meta.
[ 102468] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/MINIJCW/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102468] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/NINJAH2R/carcols.meta.
[ 102484] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/NINJAH2R/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102484] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/bearcat/carcols.meta.
[ 102500] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/bearcat/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102500] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/buffalos/carcols.meta.
[ 102500] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/buffalos/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102515] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/polamggtr/carcols.meta.
[ 102515] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polamggtr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102531] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/polgs/carcols.meta.
[ 102531] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polgs/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102546] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/polporsche/carcols.meta.
[ 102546] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polporsche/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102562] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/polscout/carcols.meta.
[ 102562] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polscout/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102562] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/polstang/carcols.meta.
[ 102578] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polstang/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102578] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/vapidUnmarked/carcols.meta.
[ 102593] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/vapidUnmarked/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102593] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/sheriff/carcols.meta.
[ 102609] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/sheriff/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 102609] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/18performante/carvariations.meta.
[ 102609] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/18performante/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102625] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/370Z/carvariations.meta.
[ 102640] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/370Z/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102640] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/911turbos/carvariations.meta.
[ 102640] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/911turbos/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102656] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/BMWM4/carvariations.meta.
[ 102656] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM4/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102671] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/BMWM5/carvariations.meta.
[ 102671] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM5/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102687] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/C63SAMG/carvariations.meta.
[ 102687] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/C63SAMG/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102687] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/CESC21/carvariations.meta.
[ 102703] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/CESC21/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102703] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/Ferrari458/carvariations.meta.
[ 102718] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Ferrari458/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102718] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/MGT/carvariations.meta.
[ 102734] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/MGT/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102734] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/Porsche718/carvariations.meta.
[ 102750] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porsche718/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102750] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/Porschegt3/carvariations.meta.
[ 102750] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porschegt3/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102765] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/R8/carvariations.meta.
[ 102765] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/R8/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102781] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/RANGEROVER/carvariations.meta.
[ 102781] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RANGEROVER/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102796] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/RS3/carvariations.meta.
[ 102796] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS3/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102812] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/RS7/carvariations.meta.
[ 102812] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS7/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102828] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/aclass/carvariations.meta.
[ 102828] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/aclass/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102828] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/bmwm3/carvariations.meta.
[ 102843] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/bmwm3/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102843] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/burgerscoot/carvariations.meta.
[ 102859] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/burgerscoot/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102859] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/g65amg/carvariations.meta.
[ 102875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/g65amg/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102875] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/gtr/carvariations.meta.
[ 102875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/gtr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102890] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/priustaxi/carvariations.meta.
[ 102890] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/priustaxi/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102906] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/scania/carvariations.meta.
[ 102906] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/scania/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102921] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/taxiford/carvariations.meta.
[ 102921] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/taxiford/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102937] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/uberscoot/carvariations.meta.
[ 102937] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/uberscoot/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102937] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/weazelNews/carvariations.meta.
[ 102953] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/weazelNews/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102953] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/x6m/carvariations.meta.
[ 102968] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/x6m/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102968] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/medic/dodgeEMS/carvariations.meta.
[ 102984] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/dodgeEMS/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 102984] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/medic/fordexplorerEMS/carvariations.meta.
[ 103000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/fordexplorerEMS/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103000] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/medic/wheelchair/carvariations.meta.
[ 103000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/wheelchair/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103015] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/AUDIRS5/carvariations.meta.
[ 103015] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS5/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103031] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/AUDIRS6/carvariations.meta.
[ 103031] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS6/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103046] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/BMWM2/carvariations.meta.
[ 103046] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103062] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/BMWM8/carvariations.meta.
[ 103062] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM8/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103062] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/BMWS1000RR/carvariations.meta.
[ 103078] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWS1000RR/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103078] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/C63SAMGCOUPE/carvariations.meta.
[ 103093] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/C63SAMGCOUPE/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103093] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/GLE53AMG/carvariations.meta.
[ 103109] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/GLE53AMG/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103109] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/HONDACBR1000RR/carvariations.meta.
[ 103125] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACBR1000RR/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103125] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/HONDACRF/carvariations.meta.
[ 103125] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACRF/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103140] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/KTM250/carvariations.meta.
[ 103140] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/KTM250/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103156] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/MINIJCW/carvariations.meta.
[ 103156] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/MINIJCW/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103171] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/NINJAH2R/carvariations.meta.
[ 103171] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/NINJAH2R/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103187] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/bearcat/carvariations.meta.
[ 103187] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/bearcat/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103203] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/buffalos/carvariations.meta.
[ 103203] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/buffalos/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103203] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/polamggtr/carvariations.meta.
[ 103218] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polamggtr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103218] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/polgs/carvariations.meta.
[ 103234] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polgs/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103234] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/polporsche/carvariations.meta.
[ 103234] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polporsche/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103250] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/polscout/carvariations.meta.
[ 103250] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polscout/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103265] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/polstang/carvariations.meta.
[ 103265] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polstang/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103281] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/vapidUnmarked/carvariations.meta.
[ 103281] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/vapidUnmarked/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103296] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/sheriff/carvariations.meta.
[ 103296] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/sheriff/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 103312] [ GTAProcess] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/bay_clothes/mp_m_freemode_01_mp_m_bayclothes.meta.
[ 103312] [ GTAProcess] MainThrd/ done loading resources:/bay_clothes/mp_m_freemode_01_mp_m_bayclothes.meta in data file mounter class CExtraMetaDataFileMounter.
[ 103312] [ GTAProcess] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/bay_clothes/mp_f_freemode_01_mp_f_bayclothes.meta.
[ 103328] [ GTAProcess] MainThrd/ done loading resources:/bay_clothes/mp_f_freemode_01_mp_f_bayclothes.meta in data file mounter class CExtraMetaDataFileMounter.
[ 103328] [ GTAProcess] MainThrd/ loading PED_METADATA_FILE resources:/bay_casino/peds.meta.
[ 103343] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/peds.meta in data file mounter class CPedModelMetaDataFileMounter.
[ 103343] [ GTAProcess] MainThrd/ loading AUDIO_GAMEDATA resources:/bay_casino/audio/dlcvinewood_game.dat.
[ 103359] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/dlcvinewood_game.dat in data file mounter class audMetadataDataFileMounter.
[ 103359] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA resources:/bay_casino/audio/dlcvinewood_sounds.dat.
[ 103375] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/dlcvinewood_sounds.dat in data file mounter class audMetadataDataFileMounter.
[ 103375] [ GTAProcess] MainThrd/ loading AUDIO_DYNAMIXDATA resources:/bay_casino/audio/dlcvinewood_mix.dat.
[ 103375] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/dlcvinewood_mix.dat in data file mounter class audMetadataDataFileMounter.
[ 103390] [ GTAProcess] MainThrd/ loading AUDIO_SYNTHDATA resources:/bay_casino/audio/dlcVinewood_amp.dat.
[ 103390] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/dlcVinewood_amp.dat in data file mounter class audMetadataDataFileMounter.
[ 103406] [ GTAProcess] MainThrd/ loading AUDIO_SPEECHDATA resources:/bay_casino/audio/dlcvinewood_speech.dat.
[ 103406] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/dlcvinewood_speech.dat in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`3'::audSpeechDataFileMounter.
[ 103421] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK resources:/bay_casino/audio/sfx/dlc_vinewood.
[ 103421] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/sfx/dlc_vinewood in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter.
[ 103437] [ GTAProcess] MainThrd/ Performing deferred RELOAD_MAP_STORE.
[ 103437] [ GTAProcess] MainThrd/ Loaded 1florholl.ybn (id 12635)
[ 103453] [ GTAProcess] MainThrd/ Loaded 1florrooms2.ybn (id 12636)
[ 103453] [ GTAProcess] MainThrd/ Loaded 4floorhollh.ybn (id 12637)
[ 103453] [ GTAProcess] MainThrd/ Loaded 4floorrooms2h.ybn (id 12638)
[ 103468] [ GTAProcess] MainThrd/ Loaded 5floorrooms1.ybn (id 12639)
[ 103468] [ GTAProcess] MainThrd/ Loaded 5floorrooms2.ybn (id 12640)
[ 103484] [ GTAProcess] MainThrd/ Loaded ballas_gang.ybn (id 12550)
[ 103484] [ GTAProcess] MainThrd/ Loaded bh1_21_0.ybn (id 1411)
[ 103500] [ GTAProcess] MainThrd/ Loaded brown_amfsted_col.ybn (id 12622)
[ 103500] [ GTAProcess] MainThrd/ Loaded bs_BurgerShot.ybn (id 12556)
[ 103500] [ GTAProcess] MainThrd/ Loaded ch1_09b_12.ybn (id 6468)
[ 103515] [ GTAProcess] MainThrd/ Loaded ch2_03c_2.ybn (id 6880)
[ 103515] [ GTAProcess] MainThrd/ Loaded ch3_10_0.ybn (id 7702)
[ 103531] [ GTAProcess] MainThrd/ Loaded cs1_11b_19.ybn (id 2968)
[ 103531] [ GTAProcess] MainThrd/ Loaded cs1_16_0.ybn (id 3583)
[ 103546] [ GTAProcess] MainThrd/ Loaded dt1_06_0.ybn (id 425)
[ 103546] [ GTAProcess] MainThrd/ Loaded dt1_25_0.ybn (id 487)
[ 103562] [ GTAProcess] MainThrd/ Loaded elevatorbig.ybn (id 12641)
[ 103562] [ GTAProcess] MainThrd/ Loaded elevatorsmale.ybn (id 12642)
[ 103578] [ GTAProcess] MainThrd/ Loaded families_gang.ybn (id 12623)
[ 103578] [ GTAProcess] MainThrd/ Loaded fluorine4305_dedrest_col.ybn (id 12645)
[ 103578] [ GTAProcess] MainThrd/ Loaded garagel_ballas_gang.ybn (id 12551)
[ 103593] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_0.ybn (id 10939)
[ 103593] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_1.ybn (id 10940)
[ 103609] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_10.ybn (id 10941)
[ 103609] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_11.ybn (id 10942)
[ 103625] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_12.ybn (id 10943)
[ 103625] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_13.ybn (id 10944)
[ 103625] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_14.ybn (id 10945)
[ 103640] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_15.ybn (id 10946)
[ 103640] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_16.ybn (id 10947)
[ 103656] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_17.ybn (id 10948)
[ 103656] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_18.ybn (id 10949)
[ 103671] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_19.ybn (id 10950)
[ 103671] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_2.ybn (id 10951)
[ 103687] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_20.ybn (id 10952)
[ 103687] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_21.ybn (id 10953)
[ 103687] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_22.ybn (id 10954)
[ 103703] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_23.ybn (id 10955)
[ 103703] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_24.ybn (id 10956)
[ 103718] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_25.ybn (id 10957)
[ 103718] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_26.ybn (id 10958)
[ 103734] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_27.ybn (id 10959)
[ 103734] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_28.ybn (id 10960)
[ 103734] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_29.ybn (id 10961)
[ 103750] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_3.ybn (id 10962)
[ 103750] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_30.ybn (id 10963)
[ 103765] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_31.ybn (id 10964)
[ 103765] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_32.ybn (id 10965)
[ 103781] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_33.ybn (id 10966)
[ 103781] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_34.ybn (id 10967)
[ 103796] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_35.ybn (id 10968)
[ 103796] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_36.ybn (id 10969)
[ 103812] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_37.ybn (id 10970)
[ 103812] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_38.ybn (id 10971)
[ 103812] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_39.ybn (id 10972)
[ 103828] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_4.ybn (id 10973)
[ 103828] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_40.ybn (id 10974)
[ 103843] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_41.ybn (id 10975)
[ 103843] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_42.ybn (id 10976)
[ 103859] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_43.ybn (id 10977)
[ 103859] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_44.ybn (id 10978)
[ 103859] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_45.ybn (id 10979)
[ 103875] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_46.ybn (id 10980)
[ 103875] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_47.ybn (id 10981)
[ 103890] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_48.ybn (id 10982)
[ 103890] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_49.ybn (id 10983)
[ 103906] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_5.ybn (id 10984)
[ 103906] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_50.ybn (id 10985)
[ 103921] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_51.ybn (id 10986)
[ 103921] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_6.ybn (id 10987)
[ 103921] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_7.ybn (id 10988)
[ 103937] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_8.ybn (id 10989)
[ 103937] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_9.ybn (id 10990)
[ 103953] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_0.ybn (id 11020)
[ 103953] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_1.ybn (id 11021)
[ 103968] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_10.ybn (id 11022)
[ 103968] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_11.ybn (id 11023)
[ 103984] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_12.ybn (id 11024)
[ 103984] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_13.ybn (id 11025)
[ 103984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 1florholl.ybn.
[ 104000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 234, when there are only 172 vertices.
[ 104015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 1florrooms2.ybn.
[ 104015] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 4063, when there are only 2392 vertices.
[ 104031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 4floorhollh.ybn.
[ 104046] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104046] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2348, when there are only 1766 vertices.
[ 104062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 4floorrooms2h.ybn.
[ 104062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65022, when there are only 3158 vertices.
[ 104078] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_14.ybn (id 11026)
[ 104078] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_15.ybn (id 11027)
[ 104093] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 5floorrooms1.ybn.
[ 104093] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60845, when there are only 5375 vertices.
[ 104109] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_16.ybn (id 11028)
[ 104109] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_17.ybn (id 11029)
[ 104125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 5floorrooms2.ybn.
[ 104125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104140] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64985, when there are only 1801 vertices.
[ 104140] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_18.ybn (id 11030)
[ 104156] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_19.ybn (id 11031)
[ 104156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 5floorrooms2.ybn.
[ 104171] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104171] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 10 vertices.
[ 104187] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_2.ybn (id 11032)
[ 104187] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_20.ybn (id 11033)
[ 104187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ballas_gang.ybn.
[ 104203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2788, when there are only 1844 vertices.
[ 104218] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_21.ybn (id 11034)
[ 104218] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_22.ybn (id 11035)
[ 104234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn.
[ 104234] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104234] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65445, when there are only 4878 vertices.
[ 104250] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_23.ybn (id 11036)
[ 104250] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_24.ybn (id 11037)
[ 104265] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn.
[ 104265] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65145, when there are only 1411 vertices.
[ 104281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn.
[ 104296] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2478, when there are only 2273 vertices.
[ 104312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn.
[ 104312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64985, when there are only 1748 vertices.
[ 104328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn.
[ 104328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104343] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 60 vertices.
[ 104343] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_25.ybn (id 11038)
[ 104359] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_26.ybn (id 11039)
[ 104359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn.
[ 104375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 58 vertices.
[ 104375] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_27.ybn (id 11040)
[ 104390] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_28.ybn (id 11041)
[ 104390] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_amfsted_col.ybn.
[ 104406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 784, when there are only 540 vertices.
[ 104421] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_29.ybn (id 11042)
[ 104421] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_3.ybn (id 11043)
[ 104437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_amfsted_col.ybn.
[ 104437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 784, when there are only 540 vertices.
[ 104453] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_30.ybn (id 11044)
[ 104453] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_31.ybn (id 11045)
[ 104468] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn.
[ 104468] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65136, when there are only 1336 vertices.
[ 104484] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_32.ybn (id 11046)
[ 104500] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_33.ybn (id 11047)
[ 104500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn.
[ 104515] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104515] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65356, when there are only 2382 vertices.
[ 104531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn.
[ 104531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104546] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5980, when there are only 2747 vertices.
[ 104546] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_34.ybn (id 11048)
[ 104562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn.
[ 104562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 63809, when there are only 2368 vertices.
[ 104578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn.
[ 104578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104593] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices.
[ 104593] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_35.ybn (id 11049)
[ 104609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn.
[ 104609] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104609] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65457, when there are only 3440 vertices.
[ 104625] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_36.ybn (id 11050)
[ 104625] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_37.ybn (id 11051)
[ 104640] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn.
[ 104640] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65438, when there are only 692 vertices.
[ 104656] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_38.ybn (id 11052)
[ 104671] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn.
[ 104671] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104671] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64635, when there are only 914 vertices.
[ 104687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn.
[ 104687] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 65443, when there are only 1464 vertices.
[ 104703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn.
[ 104718] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104718] [ GTAProcess] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 553, when there are only 552 vertices.
[ 104734] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_39.ybn (id 11053)
[ 104734] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_4.ybn (id 11054)
[ 104734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn.
[ 104750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65289, when there are only 644 vertices.
[ 104765] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_40.ybn (id 11055)
[ 104765] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_10_0.ybn.
[ 104781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65513, when there are only 42 vertices.
[ 104796] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_41.ybn (id 11056)
[ 104796] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_10_0.ybn.
[ 104812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65464, when there are only 410 vertices.
[ 104812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_10_0.ybn.
[ 104828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 34 edge reference is invalid. It leads to vertex 1549, when there are only 1343 vertices.
[ 104843] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_11b_19.ybn.
[ 104843] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64809, when there are only 773 vertices.
[ 104859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_11b_19.ybn.
[ 104859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 1746, when there are only 1237 vertices.
[ 104875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_11b_19.ybn.
[ 104890] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104890] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65448, when there are only 793 vertices.
[ 104906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_11b_19.ybn.
[ 104906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104921] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 569 vertices.
[ 104921] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_11b_19.ybn.
[ 104921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65119, when there are only 2855 vertices.
[ 104937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
[ 104953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64470, when there are only 2062 vertices.
[ 104968] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
[ 104968] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 104984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 1227, when there are only 1069 vertices.
[ 104984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
[ 104984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 843 edge reference is invalid. It leads to vertex 1874, when there are only 1768 vertices.
[ 105000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
[ 105015] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105015] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1247 edge reference is invalid. It leads to vertex 65416, when there are only 1039 vertices.
[ 105031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn.
[ 105031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105046] [ GTAProcess] ResourcePlacementThr/ Details: Poly 909 edge reference is invalid. It leads to vertex 65287, when there are only 5456 vertices.
[ 105046] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn.
[ 105046] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65256, when there are only 5610 vertices.
[ 105062] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_42.ybn (id 11057)
[ 105078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_25_0.ybn.
[ 105078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105093] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64161, when there are only 2577 vertices.
[ 105093] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_43.ybn (id 11058)
[ 105109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset elevatorbig.ybn.
[ 105109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65500, when there are only 236 vertices.
[ 105125] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_44.ybn (id 11059)
[ 105125] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_5.ybn (id 11060)
[ 105140] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset elevatorsmale.ybn.
[ 105140] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 220, when there are only 108 vertices.
[ 105156] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_6.ybn (id 11061)
[ 105171] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_7.ybn (id 11062)
[ 105171] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn.
[ 105171] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65524, when there are only 126 vertices.
[ 105187] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_8.ybn (id 11063)
[ 105203] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_9.ybn (id 11064)
[ 105203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn.
[ 105218] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105218] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 51 vertices.
[ 105234] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_0.ybn (id 12557)
[ 105234] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_1.ybn (id 12558)
[ 105234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn.
[ 105250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 215 vertices.
[ 105265] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_10.ybn (id 12559)
[ 105265] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_11.ybn (id 12560)
[ 105281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn.
[ 105281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 43 edge reference is invalid. It leads to vertex 65528, when there are only 179 vertices.
[ 105296] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_12.ybn (id 12561)
[ 105296] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_13.ybn (id 12562)
[ 105312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn.
[ 105312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 76, when there are only 56 vertices.
[ 105328] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_14.ybn (id 12563)
[ 105343] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_15.ybn (id 12564)
[ 105343] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_16.ybn (id 12565)
[ 105359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn.
[ 105359] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 56 vertices.
[ 105375] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_17.ybn (id 12566)
[ 105375] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_18.ybn (id 12567)
[ 105390] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn.
[ 105390] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1085, when there are only 688 vertices.
[ 105406] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_19.ybn (id 12568)
[ 105421] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_2.ybn (id 12569)
[ 105421] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn.
[ 105437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 51 vertices.
[ 105453] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_20.ybn (id 12570)
[ 105453] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_3.ybn (id 12571)
[ 105468] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn.
[ 105468] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65381, when there are only 356 vertices.
[ 105484] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_4.ybn (id 12572)
[ 105484] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_5.ybn (id 12573)
[ 105500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset garagel_ballas_gang.ybn.
[ 105500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105515] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 76 vertices.
[ 105515] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_6.ybn (id 12574)
[ 105531] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_7.ybn (id 12575)
[ 105531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 105546] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105546] [ GTAProcess] ResourcePlacementThr/ Details: Poly 144 edge reference is invalid. It leads to vertex 65396, when there are only 1097 vertices.
[ 105562] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_8.ybn (id 12576)
[ 105562] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_9.ybn (id 12577)
[ 105562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 105578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3482, when there are only 3273 vertices.
[ 105593] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_0.ybn (id 12578)
[ 105593] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_1.ybn (id 12579)
[ 105609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 105609] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64651, when there are only 650 vertices.
[ 105625] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_2.ybn (id 12580)
[ 105625] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_3.ybn (id 12581)
[ 105640] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 105640] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 5770, when there are only 1972 vertices.
[ 105656] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_4.ybn (id 12582)
[ 105671] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_5.ybn (id 12583)
[ 105671] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 105671] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65433, when there are only 1223 vertices.
[ 105687] [ GTAProcess] MainThrd/ Loaded hei_cs1_11b_19.ybn (id 11630)
[ 105703] [ GTAProcess] MainThrd/ Loaded hei_dlc_casino_door_1.ybn (id 12584)
[ 105703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 105718] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105718] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 833 vertices.
[ 105734] [ GTAProcess] MainThrd/ Loaded hei_dlc_casino_door_2.ybn (id 12585)
[ 105734] [ GTAProcess] MainThrd/ Loaded hei_dlc_casino_door_broken_1.ybn (id 12586)
[ 105734] [ GTAProcess] MainThrd/ Loaded hei_dlc_vw_roofdoors_locked_1.ybn (id 12587)
[ 105750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 105750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105765] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65532, when there are only 10 vertices.
[ 105765] [ GTAProcess] MainThrd/ Loaded hei_dlc_vw_roofdoors_locked_2.ybn (id 12588)
[ 105781] [ GTAProcess] MainThrd/ Loaded hei_dlc_windows_casino_1.ybn (id 12589)
[ 105781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 105796] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105796] [ GTAProcess] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 3182, when there are only 1588 vertices.
[ 105812] [ GTAProcess] MainThrd/ Loaded hei_dlc_windows_casino_2.ybn (id 12590)
[ 105812] [ GTAProcess] MainThrd/ Loaded hei_dt1_19_0.ybn (id 9565)
[ 105812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 105828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 157, when there are only 122 vertices.
[ 105843] [ GTAProcess] MainThrd/ Loaded hei_heist_police_dlc.ybn (id 9521)
[ 105843] [ GTAProcess] MainThrd/ Loaded hei_sc1_rd_17.ybn (id 12630)
[ 105859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn.
[ 105859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64809, when there are only 773 vertices.
[ 105875] [ GTAProcess] MainThrd/ Loaded hei_sc1_rd_21.ybn (id 12631)
[ 105875] [ GTAProcess] MainThrd/ Loaded hei_sm_16_0.ybn (id 10162)
[ 105890] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn.
[ 105890] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 1746, when there are only 1237 vertices.
[ 105906] [ GTAProcess] MainThrd/ Loaded hei_vb_34_2.ybn (id 10210)
[ 105921] [ GTAProcess] MainThrd/ Loaded hei_vw_dlc_casino_door_replay_1.ybn (id 12591)
[ 105921] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn.
[ 105921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65448, when there are only 793 vertices.
[ 105937] [ GTAProcess] MainThrd/ Loaded hi@ballas_gang.ybn (id 12552)
[ 105953] [ GTAProcess] MainThrd/ Loaded hi@bh1_21_0.ybn (id 1412)
[ 105953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn.
[ 105968] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 105968] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 569 vertices.
[ 105984] [ GTAProcess] MainThrd/ Loaded hi@ch1_09b_0.ybn (id 6484)
[ 105984] [ GTAProcess] MainThrd/ Loaded hi@ch1_09b_4.ybn (id 6488)
[ 105984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn.
[ 106000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65119, when there are only 2855 vertices.
[ 106015] [ GTAProcess] MainThrd/ Loaded hi@ch2_03c_0.ybn (id 6881)
[ 106015] [ GTAProcess] MainThrd/ Loaded hi@ch3_10_3.ybn (id 7716)
[ 106031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn.
[ 106031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106046] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices.
[ 106046] [ GTAProcess] MainThrd/ Loaded hi@cs1_16_4.ybn (id 3600)
[ 106062] [ GTAProcess] MainThrd/ Loaded hi@dt1_06_0.ybn (id 426)
[ 106062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn.
[ 106062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices.
[ 106078] [ GTAProcess] MainThrd/ Loaded hi@dt1_25_0.ybn (id 488)
[ 106093] [ GTAProcess] MainThrd/ Loaded hi@families_gang.ybn (id 12624)
[ 106093] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
[ 106109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 115 edge reference is invalid. It leads to vertex 65224, when there are only 502 vertices.
[ 106109] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_0.ybn (id 10991)
[ 106125] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_1.ybn (id 10992)
[ 106125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
[ 106140] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106140] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 59086, when there are only 16148 vertices.
[ 106156] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_10.ybn (id 10993)
[ 106156] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_11.ybn (id 10994)
[ 106171] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn.
[ 106171] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106171] [ GTAProcess] ResourcePlacementThr/ Details: Poly 586 edge reference is invalid. It leads to vertex 3145, when there are only 2527 vertices.
[ 106187] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_12.ybn (id 10995)
[ 106187] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_13.ybn (id 10996)
[ 106203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn.
[ 106203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106218] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices.
[ 106218] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_14.ybn (id 10997)
[ 106234] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_15.ybn (id 10998)
[ 106234] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_16.ybn (id 10999)
[ 106250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn.
[ 106250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices.
[ 106265] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_17.ybn (id 11000)
[ 106265] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_18.ybn (id 11001)
[ 106281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn.
[ 106281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices.
[ 106296] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_19.ybn (id 11002)
[ 106312] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_2.ybn (id 11003)
[ 106312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn.
[ 106312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices.
[ 106328] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_20.ybn (id 11004)
[ 106343] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_21.ybn (id 11005)
[ 106343] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ballas_gang.ybn.
[ 106359] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 392 edge reference is invalid. It leads to vertex 3328, when there are only 3304 vertices.
[ 106359] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_22.ybn (id 11006)
[ 106375] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_23.ybn (id 11007)
[ 106375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_21_0.ybn.
[ 106390] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106390] [ GTAProcess] ResourcePlacementThr/ Details: Poly 66 edge reference is invalid. It leads to vertex 2759, when there are only 2707 vertices.
[ 106406] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_24.ybn (id 11008)
[ 106406] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_25.ybn (id 11009)
[ 106421] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_21_0.ybn.
[ 106421] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 164 edge reference is invalid. It leads to vertex 64814, when there are only 8736 vertices.
[ 106437] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_26.ybn (id 11010)
[ 106437] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_3.ybn (id 11011)
[ 106453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_21_0.ybn.
[ 106453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106468] [ GTAProcess] ResourcePlacementThr/ Details: Poly 68 edge reference is invalid. It leads to vertex 64444, when there are only 1494 vertices.
[ 106468] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_4.ybn (id 11012)
[ 106484] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_5.ybn (id 11013)
[ 106484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn.
[ 106484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65529, when there are only 2837 vertices.
[ 106500] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_6.ybn (id 11014)
[ 106515] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_7.ybn (id 11015)
[ 106515] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn.
[ 106531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7949, when there are only 5020 vertices.
[ 106546] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_8.ybn (id 11016)
[ 106546] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_9.ybn (id 11017)
[ 106562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn.
[ 106562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65527, when there are only 519 vertices.
[ 106578] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_0.ybn (id 11065)
[ 106578] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_1.ybn (id 11066)
[ 106593] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn.
[ 106593] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106609] [ GTAProcess] ResourcePlacementThr/ Details: Poly 388 edge reference is invalid. It leads to vertex 4260, when there are only 3552 vertices.
[ 106609] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_10.ybn (id 11067)
[ 106609] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_11.ybn (id 11068)
[ 106625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn.
[ 106625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106640] [ GTAProcess] ResourcePlacementThr/ Details: Poly 528 edge reference is invalid. It leads to vertex 2086, when there are only 837 vertices.
[ 106640] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_12.ybn (id 11069)
[ 106656] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_13.ybn (id 11070)
[ 106656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn.
[ 106671] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106671] [ GTAProcess] ResourcePlacementThr/ Details: Poly 285 edge reference is invalid. It leads to vertex 63529, when there are only 6076 vertices.
[ 106687] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_14.ybn (id 11071)
[ 106687] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_15.ybn (id 11072)
[ 106687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn.
[ 106703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2081 edge reference is invalid. It leads to vertex 63346, when there are only 8858 vertices.
[ 106718] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_16.ybn (id 11073)
[ 106718] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_17.ybn (id 11074)
[ 106734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn.
[ 106734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 29 edge reference is invalid. It leads to vertex 62752, when there are only 3078 vertices.
[ 106750] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_18.ybn (id 11075)
[ 106750] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_19.ybn (id 11076)
[ 106765] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn.
[ 106765] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1091, when there are only 1085 vertices.
[ 106781] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_2.ybn (id 11077)
[ 106796] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_20.ybn (id 11078)
[ 106796] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_21.ybn (id 11079)
[ 106812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch3_10_3.ybn.
[ 106812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4388, when there are only 4302 vertices.
[ 106828] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_22.ybn (id 11080)
[ 106828] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_23.ybn (id 11081)
[ 106843] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch3_10_3.ybn.
[ 106843] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 65501, when there are only 1218 vertices.
[ 106859] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_24.ybn (id 11082)
[ 106859] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_25.ybn (id 11083)
[ 106875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
[ 106875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106890] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64180, when there are only 7427 vertices.
[ 106890] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_26.ybn (id 11084)
[ 106906] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_27.ybn (id 11085)
[ 106906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
[ 106921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106921] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2446 edge reference is invalid. It leads to vertex 65500, when there are only 1675 vertices.
[ 106937] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_28.ybn (id 11086)
[ 106937] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_29.ybn (id 11087)
[ 106937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
[ 106953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 370 edge reference is invalid. It leads to vertex 737, when there are only 611 vertices.
[ 106968] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_3.ybn (id 11088)
[ 106968] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_30.ybn (id 11089)
[ 106984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn.
[ 106984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 106984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 6467, when there are only 5178 vertices.
[ 107000] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_31.ybn (id 11090)
[ 107000] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_32.ybn (id 11091)
[ 107015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn.
[ 107015] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 107031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64800, when there are only 2924 vertices.
[ 107031] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_33.ybn (id 11092)
[ 107046] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_34.ybn (id 11093)
[ 107046] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_25_0.ybn.
[ 107046] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 107062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 107 edge reference is invalid. It leads to vertex 63527, when there are only 6986 vertices.
[ 107062] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_4.ybn (id 11094)
[ 107078] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_5.ybn (id 11095)
[ 107078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@families_gang.ybn.
[ 107093] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 107093] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59831, when there are only 27426 vertices.
[ 107109] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_6.ybn (id 11096)
[ 107109] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_7.ybn (id 11097)
[ 107125] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_8.ybn (id 11098)
[ 107156] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_9.ybn (id 11099)
[ 107187] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_0.ybn (id 12592)
[ 107218] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_1.ybn (id 12593)
[ 107265] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_10.ybn (id 12594)
[ 107296] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_11.ybn (id 12595)
[ 107328] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_12.ybn (id 12596)
[ 107359] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_13.ybn (id 12597)
[ 107390] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_14.ybn (id 12598)
[ 107421] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_15.ybn (id 12599)
[ 107453] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_16.ybn (id 12600)
[ 107484] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_2.ybn (id 12601)
[ 107515] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_3.ybn (id 12602)
[ 107562] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_4.ybn (id 12603)
[ 107593] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_5.ybn (id 12604)
[ 107625] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_6.ybn (id 12605)
[ 107656] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_7.ybn (id 12606)
[ 107687] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_8.ybn (id 12607)
[ 107718] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_9.ybn (id 12608)
[ 107750] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_rd1a_0.ybn (id 12609)
[ 107781] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_rd1a_1.ybn (id 12610)
[ 107812] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_rd1a_2.ybn (id 12611)
[ 107828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn.
[ 107843] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 107843] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices.
[ 107859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn.
[ 107859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 107859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices.
[ 107875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn.
[ 107875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 107890] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices.
[ 107890] [ GTAProcess] MainThrd/ Loaded hi@hei_dt1_19_0.ybn (id 9566)
[ 107906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn.
[ 107906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 107921] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices.
[ 107921] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn.
[ 107921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 107937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63986, when there are only 4247 vertices.
[ 107937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn.
[ 107953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 107953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices.
[ 107968] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn.
[ 107968] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 107984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices.
[ 107984] [ GTAProcess] MainThrd/ Loaded hi@hei_heist_police_dlc.ybn (id 9522)
[ 108000] [ GTAProcess] MainThrd/ Loaded hi@hei_sm_16_0.ybn (id 10163)
[ 108000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_12_0.ybn.
[ 108000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108015] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65398, when there are only 3991 vertices.
[ 108015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@kt1_12_0.ybn.
[ 108031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 256 edge reference is invalid. It leads to vertex 65535, when there are only 3704 vertices.
[ 108046] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
[ 108046] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108046] [ GTAProcess] ResourcePlacementThr/ Details: Poly 988 edge reference is invalid. It leads to vertex 65264, when there are only 11646 vertices.
[ 108062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
[ 108062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 75 edge reference is invalid. It leads to vertex 64971, when there are only 3822 vertices.
[ 108078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
[ 108093] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108093] [ GTAProcess] ResourcePlacementThr/ Details: Poly 65 edge reference is invalid. It leads to vertex 3581, when there are only 3431 vertices.
[ 108109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
[ 108109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65374, when there are only 2349 vertices.
[ 108125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_03_1.ybn.
[ 108125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108140] [ GTAProcess] ResourcePlacementThr/ Details: Poly 67 edge reference is invalid. It leads to vertex 62584, when there are only 2672 vertices.
[ 108140] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_03_1.ybn.
[ 108156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 372, when there are only 371 vertices.
[ 108171] [ GTAProcess] MainThrd/ Loaded hi@hw1_12_0.ybn (id 549)
[ 108171] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_03_1.ybn.
[ 108187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65179, when there are only 2836 vertices.
[ 108187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_03_1.ybn.
[ 108203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 826, when there are only 822 vertices.
[ 108218] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@marabunta_gang.ybn.
[ 108218] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108234] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 5852, when there are only 4737 vertices.
[ 108234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn.
[ 108234] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2026 edge reference is invalid. It leads to vertex 65083, when there are only 12729 vertices.
[ 108250] [ GTAProcess] MainThrd/ Loaded hi@kt1_12_0.ybn (id 1614)
[ 108265] [ GTAProcess] MainThrd/ Loaded hi@lr_cs4_10_0.ybn (id 12110)
[ 108265] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn.
[ 108281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 249 edge reference is invalid. It leads to vertex 6454, when there are only 4159 vertices.
[ 108296] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn.
[ 108296] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1087 edge reference is invalid. It leads to vertex 2194, when there are only 1759 vertices.
[ 108312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn.
[ 108312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62004, when there are only 3484 vertices.
[ 108328] [ GTAProcess] MainThrd/ Loaded hi@lr_cs6_03_1.ybn (id 12154)
[ 108343] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn.
[ 108343] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 206, when there are only 133 vertices.
[ 108359] [ GTAProcess] MainThrd/ Loaded hi@lr_supermod_int.ybn (id 9979)
[ 108375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn.
[ 108375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2298 edge reference is invalid. It leads to vertex 65148, when there are only 11853 vertices.
[ 108390] [ GTAProcess] MainThrd/ Loaded hi@marabunta_gang.ybn (id 12628)
[ 108390] [ GTAProcess] MainThrd/ Loaded hi@sc1_17_0.ybn (id 225)
[ 108406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn.
[ 108406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108421] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1599 edge reference is invalid. It leads to vertex 65507, when there are only 12364 vertices.
[ 108421] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn.
[ 108421] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65433, when there are only 282 vertices.
[ 108437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_08_0.ybn.
[ 108453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 160 edge reference is invalid. It leads to vertex 65300, when there are only 9192 vertices.
[ 108468] [ GTAProcess] MainThrd/ Loaded hi@sc1_27_0.ybn (id 260)
[ 108468] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_08_0.ybn.
[ 108484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 859 edge reference is invalid. It leads to vertex 65521, when there are only 1589 vertices.
[ 108500] [ GTAProcess] MainThrd/ Loaded hi@sc1_33_0.ybn (id 280)
[ 108500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_13_0.ybn.
[ 108500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108515] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65358, when there are only 3224 vertices.
[ 108515] [ GTAProcess] MainThrd/ Loaded hi@sc1_34_0.ybn (id 283)
[ 108531] [ GTAProcess] MainThrd/ Loaded hi@ss1_08_0.ybn (id 980)
[ 108531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vagos_gang.ybn.
[ 108546] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108546] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 18327, when there are only 7683 vertices.
[ 108546] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vagos_gang.ybn.
[ 108562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65460, when there are only 46 vertices.
[ 108578] [ GTAProcess] MainThrd/ Loaded hi@ss1_13_0.ybn (id 995)
[ 108578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vb_33_0.ybn.
[ 108593] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108593] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64930, when there are only 732 vertices.
[ 108609] [ GTAProcess] MainThrd/ Loaded hi@vagos_gang.ybn (id 12649)
[ 108609] [ GTAProcess] MainThrd/ Loaded hi@vb_03_0.ybn (id 1841)
[ 108609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vb_33_0.ybn.
[ 108625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 1060, when there are only 979 vertices.
[ 108640] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn.
[ 108640] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1725 edge reference is invalid. It leads to vertex 65222, when there are only 1259 vertices.
[ 108656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn.
[ 108671] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108671] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 963 vertices.
[ 108671] [ GTAProcess] MainThrd/ Loaded hi@vb_33_0.ybn (id 1914)
[ 108687] [ GTAProcess] MainThrd/ Loaded hw1_12_0.ybn (id 550)
[ 108687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_apteka2.ybn.
[ 108703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64692, when there are only 1292 vertices.
[ 108718] [ GTAProcess] MainThrd/ Loaded int_apteka2.ybn (id 12634)
[ 108718] [ GTAProcess] MainThrd/ Loaded int_beachcon.ybn (id 12625)
[ 108734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_bin.ybn.
[ 108734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64554, when there are only 2360 vertices.
[ 108750] [ GTAProcess] MainThrd/ Loaded int_bin.ybn (id 12555)
[ 108750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_cityhall.ybn.
[ 108765] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108765] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 46325, when there are only 21034 vertices.
[ 108781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_italy2.ybn.
[ 108781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108796] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7580, when there are only 6813 vertices.
[ 108796] [ GTAProcess] MainThrd/ Loaded int_cityhall.ybn (id 12621)
[ 108796] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_italy2.ybn.
[ 108812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 194 vertices.
[ 108828] [ GTAProcess] MainThrd/ Loaded int_italy2.ybn (id 12651)
[ 108828] [ GTAProcess] MainThrd/ Loaded int_rebelrad.ybn (id 12626)
[ 108843] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_rebelrad.ybn.
[ 108843] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65377, when there are only 104 vertices.
[ 108859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_sheriff.ybn.
[ 108859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 133 edge reference is invalid. It leads to vertex 64015, when there are only 12850 vertices.
[ 108875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_sheriff2.ybn.
[ 108890] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108890] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1252 edge reference is invalid. It leads to vertex 41847, when there are only 32473 vertices.
[ 108906] [ GTAProcess] MainThrd/ Loaded int_rebelserv.ybn (id 12627)
[ 108906] [ GTAProcess] MainThrd/ Loaded int_sheriff.ybn (id 12647)
[ 108906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_shosp.ybn.
[ 108921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108921] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65391, when there are only 1747 vertices.
[ 108937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_taxi.ybn.
[ 108937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 44, when there are only 28 vertices.
[ 108953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_taxi.ybn.
[ 108968] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 108968] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62643, when there are only 3543 vertices.
[ 108984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_wnews.ybn.
[ 108984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 45 edge reference is invalid. It leads to vertex 5924, when there are only 5089 vertices.
[ 109000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn.
[ 109000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109015] [ GTAProcess] ResourcePlacementThr/ Details: Poly 210 edge reference is invalid. It leads to vertex 65518, when there are only 1040 vertices.
[ 109015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn.
[ 109031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2114, when there are only 1984 vertices.
[ 109046] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn.
[ 109046] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109046] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64599, when there are only 2544 vertices.
[ 109062] [ GTAProcess] MainThrd/ Loaded int_sheriff2.ybn (id 12633)
[ 109062] [ GTAProcess] MainThrd/ Loaded int_shosp.ybn (id 12646)
[ 109078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn.
[ 109078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109093] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4180, when there are only 2400 vertices.
[ 109093] [ GTAProcess] MainThrd/ Loaded int_taxi.ybn (id 12648)
[ 109109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn.
[ 109109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 39 vertices.
[ 109125] [ GTAProcess] MainThrd/ Loaded int_wnews.ybn (id 12654)
[ 109125] [ GTAProcess] MainThrd/ Loaded kt1_12_0.ybn (id 1615)
[ 109140] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_1.ybn.
[ 109140] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63898, when there are only 26464 vertices.
[ 109156] [ GTAProcess] MainThrd/ Loaded lr_cs4_10_1.ybn (id 12112)
[ 109171] [ GTAProcess] MainThrd/ Loaded lr_cs6_03_1.ybn (id 12163)
[ 109171] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_1.ybn.
[ 109171] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65428, when there are only 2181 vertices.
[ 109187] [ GTAProcess] MainThrd/ Loaded lr_sc1_rd_17.ybn (id 9944)
[ 109203] [ GTAProcess] MainThrd/ Loaded lr_sc1_rd_21.ybn (id 9949)
[ 109203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_1.ybn.
[ 109218] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109218] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2448, when there are only 1763 vertices.
[ 109234] [ GTAProcess] MainThrd/ Loaded lr_supermod_int.ybn (id 9980)
[ 109234] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_04_0.ybn (id 11018)
[ 109234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_1.ybn.
[ 109250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 652, when there are only 645 vertices.
[ 109265] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_04_1.ybn (id 11019)
[ 109265] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_0.ybn (id 11100)
[ 109281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn.
[ 109281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65427, when there are only 974 vertices.
[ 109296] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_1.ybn (id 11101)
[ 109312] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_2.ybn (id 11102)
[ 109312] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_3.ybn (id 11103)
[ 109343] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_4.ybn (id 11104)
[ 109375] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_5.ybn (id 11105)
[ 109421] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_6.ybn (id 11106)
[ 109453] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_7.ybn (id 11107)
[ 109484] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_8.ybn (id 11108)
[ 109515] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_12_0.ybn (id 12612)
[ 109546] [ GTAProcess] MainThrd/ Loaded marabunta_gang.ybn (id 12629)
[ 109562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset rc12b_default_1.ybn.
[ 109562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65526, when there are only 32 vertices.
[ 109578] [ GTAProcess] MainThrd/ Loaded rc12b_default_1.ybn (id 428)
[ 109609] [ GTAProcess] MainThrd/ Loaded rc12b_default_2.ybn (id 429)
[ 109625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset rc12b_fixed_1.ybn.
[ 109625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109640] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65535, when there are only 40 vertices.
[ 109640] [ GTAProcess] MainThrd/ Loaded rc12b_fixed_1.ybn (id 430)
[ 109656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset rc12b_fixed_2.ybn.
[ 109656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109671] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65418, when there are only 184 vertices.
[ 109671] [ GTAProcess] MainThrd/ Loaded rc12b_fixed_2.ybn (id 431)
[ 109687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn.
[ 109703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 166 vertices.
[ 109703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn.
[ 109718] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109718] [ GTAProcess] ResourcePlacementThr/ Details: Poly 51 edge reference is invalid. It leads to vertex 64962, when there are only 4270 vertices.
[ 109734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn.
[ 109734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61854, when there are only 4005 vertices.
[ 109750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn.
[ 109750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109765] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61370, when there are only 2721 vertices.
[ 109765] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
[ 109781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2851, when there are only 2443 vertices.
[ 109796] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
[ 109796] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109796] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65381, when there are only 1905 vertices.
[ 109812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
[ 109812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65162, when there are only 1327 vertices.
[ 109828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
[ 109843] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109843] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65237, when there are only 348 vertices.
[ 109859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
[ 109859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62004, when there are only 3484 vertices.
[ 109875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn.
[ 109875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109890] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 206, when there are only 133 vertices.
[ 109890] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
[ 109906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65121, when there are only 5269 vertices.
[ 109921] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
[ 109921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 433 edge reference is invalid. It leads to vertex 1698, when there are only 1457 vertices.
[ 109937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
[ 109953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 104 edge reference is invalid. It leads to vertex 1599, when there are only 1460 vertices.
[ 109953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
[ 109968] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 109968] [ GTAProcess] ResourcePlacementThr/ Details: Poly 621 edge reference is invalid. It leads to vertex 65535, when there are only 1823 vertices.
[ 109984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
[ 109984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2438 edge reference is invalid. It leads to vertex 65401, when there are only 2008 vertices.
[ 110000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn.
[ 110000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110015] [ GTAProcess] ResourcePlacementThr/ Details: Poly 373 edge reference is invalid. It leads to vertex 65534, when there are only 1723 vertices.
[ 110015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_08_0.ybn.
[ 110031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65482, when there are only 3538 vertices.
[ 110046] [ GTAProcess] MainThrd/ Loaded sc1_17_0.ybn (id 227)
[ 110046] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_08_0.ybn.
[ 110062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 248, when there are only 241 vertices.
[ 110062] [ GTAProcess] MainThrd/ Loaded sc1_27_0.ybn (id 262)
[ 110078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_08_0.ybn.
[ 110078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110093] [ GTAProcess] ResourcePlacementThr/ Details: Poly 206 edge reference is invalid. It leads to vertex 1999, when there are only 1616 vertices.
[ 110093] [ GTAProcess] MainThrd/ Loaded sc1_33_0.ybn (id 282)
[ 110109] [ GTAProcess] MainThrd/ Loaded sc1_34_0.ybn (id 285)
[ 110109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_13_0.ybn.
[ 110109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 210 edge reference is invalid. It leads to vertex 65435, when there are only 3288 vertices.
[ 110125] [ GTAProcess] MainThrd/ Loaded sc1_rd_17.ybn (id 315)
[ 110140] [ GTAProcess] MainThrd/ Loaded sc1_rd_21.ybn (id 320)
[ 110140] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_13_0.ybn.
[ 110156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 178 edge reference is invalid. It leads to vertex 2952, when there are only 2870 vertices.
[ 110171] [ GTAProcess] MainThrd/ Loaded ss1_08_0.ybn (id 982)
[ 110171] [ GTAProcess] MainThrd/ Loaded ss1_13_0.ybn (id 997)
[ 110187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_13_0.ybn.
[ 110187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 210 edge reference is invalid. It leads to vertex 358, when there are only 253 vertices.
[ 110203] [ GTAProcess] MainThrd/ Loaded stairs1h.ybn (id 12643)
[ 110203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset stairs1h.ybn.
[ 110218] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110218] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6414, when there are only 3990 vertices.
[ 110234] [ GTAProcess] MainThrd/ Loaded stairs2h.ybn (id 12644)
[ 110234] [ GTAProcess] MainThrd/ Loaded v_nutt_mosley_shell.ybn (id 12632)
[ 110234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset stairs1h.ybn.
[ 110250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 536, when there are only 450 vertices.
[ 110265] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset stairs2h.ybn.
[ 110265] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 1701, when there are only 1206 vertices.
[ 110281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset stairs2h.ybn.
[ 110296] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 11982, when there are only 4384 vertices.
[ 110312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_ranch.ybn.
[ 110312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 25150, when there are only 10192 vertices.
[ 110328] [ GTAProcess] MainThrd/ Loaded v_ranch.ybn (id 8579)
[ 110328] [ GTAProcess] MainThrd/ Loaded v_sheriff.ybn (id 8562)
[ 110343] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vagos_gang.ybn.
[ 110343] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65452, when there are only 2715 vertices.
[ 110359] [ GTAProcess] MainThrd/ Loaded v_sheriff2.ybn (id 8563)
[ 110359] [ GTAProcess] MainThrd/ Loaded vagos_gang.ybn (id 12650)
[ 110375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_33_0.ybn.
[ 110375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110390] [ GTAProcess] ResourcePlacementThr/ Details: Poly 75 edge reference is invalid. It leads to vertex 65044, when there are only 2331 vertices.
[ 110390] [ GTAProcess] MainThrd/ Loaded vb_03_0.ybn (id 1843)
[ 110406] [ GTAProcess] MainThrd/ Loaded vb_33_0.ybn (id 1921)
[ 110406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_33_0.ybn.
[ 110421] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110421] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65237, when there are only 3904 vertices.
[ 110437] [ GTAProcess] MainThrd/ Loaded vb_34_2.ybn (id 1935)
[ 110437] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_1.ybn (id 12613)
[ 110437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_33_0.ybn.
[ 110453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65435, when there are only 871 vertices.
[ 110468] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_2.ybn (id 12614)
[ 110468] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_3.ybn (id 12615)
[ 110484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_33_0.ybn.
[ 110484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 36, when there are only 34 vertices.
[ 110500] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_4.ybn (id 12616)
[ 110500] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_5.ybn (id 12617)
[ 110515] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_33_0.ybn.
[ 110515] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3525, when there are only 2479 vertices.
[ 110531] [ GTAProcess] MainThrd/ Loaded vw_ch3_additions_0.ybn (id 12618)
[ 110546] [ GTAProcess] MainThrd/ Loaded vw_ch3_additions_1.ybn (id 12619)
[ 110562] [ GTAProcess] MainThrd/ Loaded vw_ch3_additions_2.ybn (id 12620)
[ 110593] [ GTAProcess] MainThrd/ Loaded vw_dlc_casino_apart.ybn (id 12652)
[ 110625] [ GTAProcess] MainThrd/ Loaded vw_dlc_casino_main.ybn (id 12653)
[ 110640] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset warehouse_one_ballas_gang.ybn.
[ 110640] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 88 vertices.
[ 110656] [ GTAProcess] MainThrd/ Loaded warehouse_one_ballas_gang.ybn (id 12553)
[ 110671] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset warehouse_two_ballas_gang.ybn.
[ 110671] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 110687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 124, when there are only 116 vertices.
[ 110687] [ GTAProcess] MainThrd/ Loaded warehouse_two_ballas_gang.ybn (id 12554)
[ 118296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions!
[ 119765] [ GTAProcess] MainThrd/ ^2Game finished loading!
[ 119781] [ GTAProcess] MainThrd/ HostState transitioning from HS_IDLE to HS_LOADED
[ 119828] [ GTAProcess] MainThrd/ HostState transitioning from HS_LOADED to HS_START_HOSTING
[ 119906] [ GTAProcess] MainThrd/ HostState transitioning from HS_START_HOSTING to HS_HOSTING
[ 119953] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING to HS_HOSTING_NET_GAME
[ 120562] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING_NET_GAME to HS_HOSTED
[ 120578] [ GTAProcess] MainThrd/ Creating script environments for _cfx_internal
[ 120578] [ GTAProcess] MainThrd/ Creating script environments for sessionmanager
[ 120609] [ GTAProcess] MainThrd/ Creating script environments for monitor
[ 120609] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120625] [ GTAProcess] MainThrd/ Creating script environments for chat
[ 120656] [ GTAProcess] MainThrd/ Creating script environments for hardcap
[ 120656] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120687] [ GTAProcess] MainThrd/ Creating script environments for rconlog
[ 120687] [ GTAProcess] MainThrd/ Creating script environments for baseevents
[ 120703] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120718] [ GTAProcess] MainThrd/ Creating script environments for mysql-async
[ 120718] [ GTAProcess] MainThrd/ Creating script environments for instance
[ 120734] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120734] [ GTAProcess] MainThrd/ Creating script environments for skinchanger
[ 120750] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120750] [ GTAProcess] MainThrd/ Creating script environments for bay_identity
[ 120765] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120765] [ GTAProcess] MainThrd/ Creating script environments for async
[ 120781] [ GTAProcess] MainThrd/ Creating script environments for es_extended
[ 120796] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120812] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_default
[ 120828] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_list
[ 120843] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120843] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_dialog
[ 120875] [ GTAProcess] MainThrd/ Creating script environments for esx_addons_gcphone
[ 120890] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120890] [ GTAProcess] MainThrd/ Creating script environments for esx_rpchat
[ 120906] [ GTAProcess] MainThrd/ Creating script environments for esx_marker
[ 120906] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120921] [ GTAProcess] MainThrd/ Creating script environments for esx_simcards
[ 120921] [ GTAProcess] MainThrd/ Creating script environments for esx_status
[ 120937] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120953] [ GTAProcess] MainThrd/ Creating script environments for esx_basicneeds
[ 120968] [ GTAProcess] MainThrd/ Creating script environments for esx_optionalneeds
[ 120968] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 120984] [ GTAProcess] MainThrd/ Creating script environments for esx_fwd_ui
[ 121000] [ GTAProcess] MainThrd/ Creating script environments for esx_society
[ 121000] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121015] [ GTAProcess] MainThrd/ Creating script environments for esx_skin
[ 121031] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121046] [ GTAProcess] MainThrd/ Creating script environments for esx_identity
[ 121046] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121062] [ GTAProcess] MainThrd/ Creating script environments for esx_service
[ 121078] [ GTAProcess] MainThrd/ Creating script environments for esx_billing
[ 121078] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121093] [ GTAProcess] MainThrd/ Creating script environments for esx_shops
[ 121093] [ GTAProcess] MainThrd/ ^3 RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api ^0
[ 121109] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121109] [ GTAProcess] MainThrd/ Creating script environments for esx_weaponshop
[ 121125] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121140] [ GTAProcess] MainThrd/ Creating script environments for esx_vehicleshop
[ 121156] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121171] [ GTAProcess] MainThrd/ Creating script environments for esx_barbershop
[ 121171] [ GTAProcess] MainThrd/ Creating script environments for esx_clotheshop
[ 121187] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121203] [ GTAProcess] MainThrd/ Creating script environments for esx_tattooshop
[ 121203] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121234] [ GTAProcess] MainThrd/ Creating script environments for esx_accessories
[ 121250] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121250] [ GTAProcess] MainThrd/ Creating script environments for esx_sit
[ 121265] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121265] [ GTAProcess] MainThrd/ Creating script environments for esx_advancedjail
[ 121281] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121281] [ GTAProcess] MainThrd/ Creating script environments for esx_drugs
[ 121296] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121296] [ GTAProcess] MainThrd/ Creating script environments for esx_property
[ 121312] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121328] [ GTAProcess] MainThrd/ Creating script environments for esx_advancedgarage
[ 121328] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121343] [ GTAProcess] MainThrd/ Creating script environments for esx_joblisting
[ 121359] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121359] [ GTAProcess] MainThrd/ Creating script environments for esx_doorlock
[ 121375] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121390] [ GTAProcess] MainThrd/ Creating script environments for esx_truckerjob
[ 121390] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121406] [ GTAProcess] MainThrd/ Creating script environments for esx_deliveries
[ 121406] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121421] [ GTAProcess] MainThrd/ Creating script environments for esx_holdup
[ 121421] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121437] [ GTAProcess] MainThrd/ Creating script environments for esx_garbagecrew
[ 121437] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121453] [ GTAProcess] MainThrd/ Creating script environments for esx_garden
[ 121453] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121468] [ GTAProcess] MainThrd/ Creating script environments for esx_dmvschool
[ 121468] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121484] [ GTAProcess] MainThrd/ Creating script environments for esx_lscustom
[ 121484] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121500] [ GTAProcess] MainThrd/ Creating script environments for esx_vangelico_robbery
[ 121500] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121515] [ GTAProcess] MainThrd/ Creating script environments for esx_cargodelivery
[ 121515] [ GTAProcess] MainThrd/ ^3 RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api ^0
[ 121531] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121531] [ GTAProcess] MainThrd/ Creating script environments for esx_uteknark
[ 121546] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121546] [ GTAProcess] MainThrd/ Creating script environments for esx_govvote
[ 121562] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121578] [ GTAProcess] MainThrd/ Creating script environments for esx_jb_radars
[ 121578] [ GTAProcess] MainThrd/ Creating script environments for esx_holsterweapon
[ 121593] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121593] [ GTAProcess] MainThrd/ Creating script environments for esx_carwash
[ 121609] [ GTAProcess] MainThrd/ Creating script environments for esx_jb_trailer
[ 121609] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121625] [ GTAProcess] MainThrd/ Creating script environments for esx_drinks
[ 121625] [ GTAProcess] MainThrd/ Creating script environments for bay_jobcommon
[ 121640] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121640] [ GTAProcess] MainThrd/ Creating script environments for esx_thelostmc
[ 121656] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121656] [ GTAProcess] MainThrd/ Creating script environments for esx_families
[ 121671] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121687] [ GTAProcess] MainThrd/ Creating script environments for esx_ballas
[ 121687] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121703] [ GTAProcess] MainThrd/ Creating script environments for esx_vagos
[ 121718] [ GTAProcess] MainThrd/ Creating script environments for esx_marabunta
[ 121734] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121734] [ GTAProcess] MainThrd/ Creating script environments for esx_cartel
[ 121750] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121750] [ GTAProcess] MainThrd/ Creating script environments for esx_gunsandroses
[ 121765] [ GTAProcess] MainThrd/ Creating script environments for esx_oneil
[ 121781] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121781] [ GTAProcess] MainThrd/ Creating script environments for esx_yakuza
[ 121796] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121812] [ GTAProcess] MainThrd/ Creating script environments for bob74_ipl
[ 121812] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121828] [ GTAProcess] MainThrd/ Creating script environments for vwdlc_int_02
[ 121843] [ GTAProcess] MainThrd/ Creating script environments for mosleynutt
[ 121843] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121859] [ GTAProcess] MainThrd/ Creating script environments for burgershot
[ 121859] [ GTAProcess] MainThrd/ Creating script environments for katana
[ 121875] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121890] [ GTAProcess] MainThrd/ Creating script environments for gcphone
[ 121906] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121921] [ GTAProcess] MainThrd/ Creating script environments for speedometer
[ 121921] [ GTAProcess] MainThrd/ Creating script environments for new_banking
[ 121937] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 121937] [ GTAProcess] MainThrd/ Creating script environments for krz_personalmenu
[ 121968] [ GTAProcess] MainThrd/ ^0======================================================================^7
[ 121968] [ GTAProcess] MainThrd/ ^0[^4Author^0] ^7:^0 ^0Korioz^7
[ 121984] [ GTAProcess] MainThrd/ ^0[^3Version^0] ^7:^0 ^02.0^7
[ 122000] [ GTAProcess] MainThrd/ ^0[^2Download^0] ^7:^0 ^5https://github.com/korioz/krz_personalmenu/releases^7
[ 122015] [ GTAProcess] MainThrd/ ^0[^1Issues^0] ^7:^0 ^5https://github.com/korioz/krz_personalmenu/issues^7
[ 122031] [ GTAProcess] MainThrd/ ^0======================================================================^7
[ 122031] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122046] [ GTAProcess] MainThrd/ Creating script environments for jsfour-idcard
[ 122046] [ GTAProcess] MainThrd/ Creating script environments for LegacyFuel
[ 122062] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122078] [ GTAProcess] MainThrd/ Creating script environments for HideInTrunk
[ 122078] [ GTAProcess] MainThrd/ Creating script environments for dpclothing
[ 122078] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122093] [ GTAProcess] MainThrd/ Creating script environments for dpemotes
[ 122093] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122109] [ GTAProcess] MainThrd/ Creating script environments for interact-sound
[ 122109] [ GTAProcess] MainThrd/ Creating script environments for xnVending
[ 122125] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122125] [ GTAProcess] MainThrd/ Creating script environments for Peds
[ 122140] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122140] [ GTAProcess] MainThrd/ Creating script environments for wk_wars2x
[ 122156] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122156] [ GTAProcess] MainThrd/ Creating script environments for screenshot-basic
[ 122171] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122171] [ GTAProcess] MainThrd/ Creating script environments for accidenteffect
[ 122187] [ GTAProcess] MainThrd/ Creating script environments for RealisticVehicleFailure
[ 122203] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122203] [ GTAProcess] MainThrd/ Creating script environments for SafeZone
[ 122218] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122218] [ GTAProcess] MainThrd/ Creating script environments for progressBars
[ 122234] [ GTAProcess] MainThrd/ Creating script environments for utk_fleeca
[ 122234] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122250] [ GTAProcess] MainThrd/ Creating script environments for CarryPeople
[ 122250] [ GTAProcess] MainThrd/ Creating script environments for PiggyBack
[ 122265] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122265] [ GTAProcess] MainThrd/ Creating script environments for TakeHostage
[ 122281] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122281] [ GTAProcess] MainThrd/ Creating script environments for vSync
[ 122296] [ GTAProcess] MainThrd/ Creating script environments for Weaponry
[ 122296] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122312] [ GTAProcess] MainThrd/ Creating script environments for TASEv3
[ 122312] [ GTAProcess] MainThrd/ Creating script environments for bay_weather
[ 122328] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122328] [ GTAProcess] MainThrd/ Creating script environments for bay_inventory
[ 122343] [ GTAProcess] MainThrd/ ^3 RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api ^0
[ 122343] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122359] [ GTAProcess] MainThrd/ Creating script environments for bay_dialog
[ 122359] [ GTAProcess] MainThrd/ ^3 RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api ^0
[ 122375] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122375] [ GTAProcess] MainThrd/ Creating script environments for bay_npc
[ 122390] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122406] [ GTAProcess] MainThrd/ Creating script environments for bay_utils
[ 122406] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122437] [ GTAProcess] MainThrd/ Creating script environments for bay_rental
[ 122453] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122453] [ GTAProcess] MainThrd/ Creating script environments for bay_doubleJob
[ 122468] [ GTAProcess] MainThrd/ Creating script environments for bay_trunk
[ 122484] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122500] [ GTAProcess] MainThrd/ Creating script environments for bay_glovebox
[ 122500] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122515] [ GTAProcess] MainThrd/ Creating script environments for bay_vehicleLock
[ 122515] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122531] [ GTAProcess] MainThrd/ Creating script environments for bay_radio
[ 122531] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122546] [ GTAProcess] MainThrd/ Creating script environments for bay_jobmenu
[ 122546] [ GTAProcess] MainThrd/ Creating script environments for bay_economy
[ 122546] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122562] [ GTAProcess] MainThrd/ Creating script environments for bay_lockpick
[ 122562] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122578] [ GTAProcess] MainThrd/ Creating script environments for bay_interact
[ 122578] [ GTAProcess] MainThrd/ Creating script environments for bay_vehicleBuyer
[ 122593] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122609] [ GTAProcess] MainThrd/ Creating script environments for bay_insurance
[ 122609] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122625] [ GTAProcess] MainThrd/ Creating script environments for bay_delentity
[ 122640] [ GTAProcess] MainThrd/ Creating script environments for bay_bags
[ 122656] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122656] [ GTAProcess] MainThrd/ Creating script environments for bay_website
[ 122671] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122687] [ GTAProcess] MainThrd/ Creating script environments for bay_jobs
[ 122687] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122703] [ GTAProcess] MainThrd/ Creating script environments for bay_boombox
[ 122703] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122718] [ GTAProcess] MainThrd/ Creating script environments for bay_cars
[ 122718] [ GTAProcess] MainThrd/ Creating script environments for bay_casino
[ 122734] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122734] [ GTAProcess] CrBrowserMain/ NUI: page loaded, events set. (@monitor/scripts/warn.html:188)
[ 122750] [ GTAProcess] MainThrd/ Creating script environments for bay_interactMenu
[ 122750] [ GTAProcess] CrBrowserMain/ You are using the in-browser Babel transformer. Be sure to precompile your scripts for production - https://babeljs.io/docs/setup/ (@esx_govvote/html/babel.min.js:1)
[ 122765] [ GTAProcess] CrBrowserMain/ THREE.WebGLRenderer 101dev (@screenshot-basic/dist/ui.html:15)
[ 122765] [ GTAProcess] MainThrd/ Still executing script initialization routines...
[ 122828] [ GTAProcess] CrBrowserMain/ f? (@screenshot-basic/dist/ui.html:15)
[ 122968] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 716 (slotID 128).
[ 122968] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 716 (slotID 128).
[ 123109] [ GTAProcess] MainThrd/ [Wraith ARS 2X]: Attempting to load saved operator menu data.
[ 123140] [ GTAProcess] MainThrd/ [Wraith ARS 2X]: Could not find any saved operator menu data.
[ 123515] [ GTAProcess] MainThrd/ Returning device Headphones (Arctis 7 Game) for GUID {A3C85C35-72E9-4EFC-A8C7-67E4EDF51329}
[ 123593] [ GTAProcess] [Mumble] Audio Input/ Returning device Headset Microphone (Arctis 7 Chat) for GUID {75F12A6A-4EC3-464C-81B7-BE8237109361}
[ 123609] [ GTAProcess] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device.
[ 126937] [ DumpServer] 2504/ Process crash captured. Crash dialog content:
[ 126937] [ DumpServer] 2504/ VCRUNTIME140.dll!memcpy_repmovs (0xe)
[ 126968] [ DumpServer] 2504/ An error at VCRUNTIME140.dll!memcpy_repmovs (0xe) caused FiveM to stop working. A crash report is being uploaded to the FiveM developers.
[ 126984] [ DumpServer] 2504/ Stack trace:
[ 127000] [ DumpServer] 2504/ VCRUNTIME140.dll!memcpy_repmovs (0xe)
[ 127015] [ DumpServer] 2504/ voip-mumble.dll!MumbleDataHandler::HandleIncomingData (0x89) (MumbleDataHandler.cpp:53)
[ 127031] [ DumpServer] 2504/ botan.dll!Botan::TLS::Channel::process_application_data (0x24) (botan_all.cpp:65535)
[ 127046] [ DumpServer] 2504/ botan.dll!Botan::TLS::Channel::received_data (0x2b7) (botan_all.cpp:65535)
[ 127078] [ DumpServer] 2504/ voip-mumble.dll!::operator() (0x71) (MumbleClient.cpp:123)
[ 127078] [ DumpServer] 2504/ voip-mumble.dll!std::_Func_class::operator() (0x18) (functional:958)
[ 127093] [ DumpServer] 2504/ voip-mumble.dll!uvw::Emitter::Handler::publish::__l2::::operator() (0x1e) (emitter.h:141)
[ 127109] [ DumpServer] 2504/
[ 127171] [ GTAProcess] MainThrd/ InvokeNative: execution failed: Error executing native 0x963d27a58df860ac at address 0x140d1e473.
[ 127187] [ GTAProcess] MainThrd/ ^1SCRIPT ERROR: Execution of native 963d27a58df860ac in script host failed: Error executing native 0x963d27a58df860ac at address 0x140d1e473.^7
[ 127218] [ GTAProcess] MainThrd/ ^3> RequestModel^7 (^5RequestModel.lua^7:3)
[ 127234] [ GTAProcess] MainThrd/ ^3> fn^7 (^5@bay_jobs/bay_casinojob/client/main.lua^7:105)
[ 132609] [ DumpServer] 2504/ Crash report service returned si-4289756d9f5c45d285f20f486f5c0a37