[ 0] [ DumpServer] 15236/ DumpServer is active and waiting. [ 0] [ FiveM] MainThrd/ --- BEGIN LOGGING AT Thu Oct 1 20:25:30 2020 --- [ 562] [ FiveM] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\morau\AppData\Local\FiveM\FiveM.exe" [ 593] [ FiveM] MainThrd/ hello from "C:\Users\morau\AppData\Local\FiveM\FiveM.exe" [ 625] [ FiveM] MainThrd/ Got ros:launcher process - pid 11988 [ 828] [ ROSLauncher] MainThrd/ hello from "C:\Users\morau\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=8704 "C:\program files\rockstar games\launcher\launcher.exe" [ 906] [ ROSLauncher] MainThrd/ launcher! "C:\Users\morau\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=8704 "C:\program files\rockstar games\launcher\launcher.exe" [ 953] [ ROSLauncher] MainThrd/ Replacing function table list entry 0x140a11000 with 0x140a11000 [ 2296] [ GTAProcess] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\morau\AppData\Local\FiveM\FiveM.exe" [ 2312] [ GTAProcess] MainThrd/ hello from "C:\Users\morau\AppData\Local\FiveM\FiveM.exe" [ 2671] [ GTAProcess] MainThrd/ Replacing function table list entry 0x142e1c000 with 0x142e1c000 [ 2671] [ GTAProcess] MainThrd/ pre-gameload component fx [ 2687] [ GTAProcess] MainThrd/ pre-gameload component rage:allocator:five [ 2687] [ GTAProcess] MainThrd/ pre-gameload component steam [ 2687] [ GTAProcess] MainThrd/ pre-gameload component vfs:core [ 2703] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:core [ 2703] [ GTAProcess] MainThrd/ pre-gameload component http-client [ 2718] [ GTAProcess] MainThrd/ pre-gameload component rage:scripting:five [ 2734] [ GTAProcess] MainThrd/ pre-gameload component scripting:gta [ 2734] [ GTAProcess] MainThrd/ pre-gameload component conhost:v2 [ 2750] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:core [ 2765] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:client [ 2765] [ GTAProcess] MainThrd/ pre-gameload component rage:device:five [ 2781] [ GTAProcess] MainThrd/ pre-gameload component rage:nutsnbolts:five [ 2781] [ GTAProcess] MainThrd/ Skipping XAudio2 patches - XAudio 2.7 is present. [ 2781] [ GTAProcess] MainThrd/ pre-gameload component rage:input:five [ 2796] [ GTAProcess] MainThrd/ pre-gameload component rage:graphics:five [ 2812] [ GTAProcess] MainThrd/ pre-gameload component gta:core:five [ 2812] [ GTAProcess] MainThrd/ pre-gameload component gta:game:five [ 2906] [ GTAProcess] MainThrd/ pre-gameload component gta:mission-cleanup:five [ 2921] [ GTAProcess] MainThrd/ pre-gameload component rage:formats:x [ 2953] [ GTAProcess] MainThrd/ pre-gameload component gta:streaming:five [ 2984] [ GTAProcess] MainThrd/ pre-gameload component citizen:level-loader:five [ 3015] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:gta [ 3031] [ GTAProcess] MainThrd/ pre-gameload component font-renderer [ 3031] [ GTAProcess] MainThrd/ [FontRenderer] Initializing DirectWrite. [ 3062] [ GTAProcess] MainThrd/ pre-gameload component nui:core [ 3078] [ GTAProcess] MainThrd/ pre-gameload component scrbind:base [ 3093] [ GTAProcess] MainThrd/ pre-gameload component nui:resources [ 3093] [ GTAProcess] MainThrd/ pre-gameload component profiles [ 3109] [ GTAProcess] MainThrd/ pre-gameload component net:base [ 3125] [ GTAProcess] MainThrd/ pre-gameload component net:tcp-server [ 3140] [ GTAProcess] MainThrd/ pre-gameload component net:http-server [ 3156] [ GTAProcess] MainThrd/ pre-gameload component ros-patches:five [ 3156] [ GTAProcess] MainThrd/ pre-gameload component net [ 3156] [ GTAProcess] MainThrd/ pre-gameload component devcon [ 3187] [ GTAProcess] MainThrd/ pre-gameload component voip:mumble [ 3187] [ GTAProcess] MainThrd/ pre-gameload component gta:net:five [ 3203] [ GTAProcess] MainThrd/ pre-gameload component citizen:legacy-net:resources [ 3218] [ GTAProcess] MainThrd/ pre-gameload component debug:net [ 3234] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:ipc [ 3234] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:main [ 3250] [ GTAProcess] MainThrd/ pre-gameload component asi:five [ 3250] [ GTAProcess] MainThrd/ pre-gameload component scripthookv [ 3265] [ GTAProcess] MainThrd/ pre-gameload component extra-natives:five [ 3265] [ GTAProcess] MainThrd/ pre-gameload component lovely-script [ 3265] [ GTAProcess] MainThrd/ pre-gameload component glue [ 3281] [ GTAProcess] MainThrd/ pre-gameload component loading-screens:five [ 3281] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua [ 3296] [ GTAProcess] MainThrd/ pre-gameload component handling-loader:five [ 3296] [ GTAProcess] MainThrd/ pre-gameload component nui:gsclient [ 3312] [ GTAProcess] MainThrd/ pre-gameload component n19ui [ 3312] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:mono [ 3328] [ GTAProcess] MainThrd/ pre-gameload component nui:profiles [ 3328] [ GTAProcess] MainThrd/ pre-gameload component tool:formats [ 3343] [ GTAProcess] MainThrd/ pre-gameload component citizen:mod-loader:five [ 3343] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:metadata:lua [ 3359] [ GTAProcess] MainThrd/ pre-gameload component vfs:impl:rage [ 3359] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:v8 [ 3375] [ GTAProcess] MainThrd/ pre-gameload component fxdk:main [ 3390] [ GTAProcess] MainThrd/ pre-gameload component citizen:playernames:five [ 3406] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua54 [ 3421] [ GTAProcess] MainThrd/ pre-gameload component discord [ 3437] [ GTAProcess] MainThrd/ pre-gameload component devtools:five [ 3437] [ GTAProcess] MainThrd/ pre-gameload component tool:vehrec [ 3453] [ GTAProcess] MainThrd/ pre-gameload component adhesive [ 3484] [ GTAProcess] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. [ 3500] [ GTAProcess] MainThrd/ pre-gameload component legacy-game:re3 [ 3609] [ GTAProcess] Render/ Creating backbuffer. [ 3609] [ GTAProcess] Render/ Done creating backbuffer. [ 5031] [ GTAProcess] CrBrowserMain/ Loaded nickname: Manzarek [ 5093] [ ROSLauncher] 11664/ Got ROS service - pid 4560 [ 5312] [ GTAProcess] CrBrowserMain/ failed to set discourse identity: [json.exception.type_error.302] type must be string, but is null [ 5718] [ ROSService] MainThrd/ hello from "C:\Users\morau\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSService" ros:service [ 6093] [ ROSService] MainThrd/ service! "C:\Users\morau\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSService" ros:service [ 6156] [ ROSService] MainThrd/ Replacing function table list entry 0x140039000 with 0x140039000 [ 6203] [ ROSService] MainThrd/ SetServiceStatus: 4 [ 7109] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay20NGCRC:/content.xml [ 7140] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY19NGCRC:/content.xml [ 7156] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY18NGCRC:/content.xml [ 7218] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY17NGCRC:/content.xml [ 7250] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY16NGCRC:/content.xml [ 7296] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY15NGCRC:/content.xml [ 7375] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY14NGCRC:/content.xml [ 7421] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY13NGCRC:/content.xml [ 7437] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY12NGCRC:/content.xml [ 7468] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY11NGCRC:/content.xml [ 7500] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY10NGCRC:/content.xml [ 7546] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchday9NGCRC:/content.xml [ 7578] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml [ 7593] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay7NGCRC:/content.xml [ 7625] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay6NGCRC:/content.xml [ 7640] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay5NGCRC:/content.xml [ 7671] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay4NGCRC:/content.xml [ 7703] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay3NGCRC:/content.xml [ 7718] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml [ 7734] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2NGCRC:/content.xml [ 7750] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay1NGCRC:/content.xml [ 7781] [ GTAProcess] CrBrowserMain/ Clear-Site-Data header on 'https://runtime.fivem.net/tweets.json': Cleared data types: "cache". (@game/ui/root.html:0) [ 7796] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml [ 20625] [ ROSLauncher] 3332/ launcher say Checking for critical updates for launcher... [ 20640] [ ROSLauncher] MainThrd/ launcher say Loading SC DLL... [ 20656] [ ROSLauncher] MainThrd/ launcher say Loading SCUI... 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[ 21500] [ ROSLauncher] 3220/ SC JS message: SetSettings -> {"machine":{"global":{"createDesktopShortcuts":true,"createStartMenuShortcuts":true,"defaultInstallationPath":"","defaultLanguage":"en-US","lastSysInfoSendDate":1601583615},"titles":{"lanoire":{"adapter":"Default","ambientOcclusion":"YES","anisotropicFiltering":1,"antialiasing":0,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","shadowQuality":"Quality","textureQuality":"Quality","threading":"Multi"},"lanoirevr":{"adapter":"Default","ambientOcclusion":"NO","anisotropicFiltering":1,"antialiasing":1,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","languageSet":"NO","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","resolutionMultiplier":1.0,"shadowQuality":"Balanced","ssaoQuality":"Balanced","textureQuality":"Quality","threading":"Multi","videoHwDecoding":"NO"}}},"rockstarUser":{"global":{"notifications":{"all":true,"download":true,"friends":true,"game":true,"launcher":true,"scui":true}},"titles":{"bully":{"autoUpdate":true},"gta3":{"autoUpdate":true},"gta5":{"autoUpdate":true},"gtasa":{"autoUpdate":true},"gtavc":{"autoUpdate":true},"lanoire":{"autoUpdate":true,"commandLine":""},"lanoirevr":{"commandLine":""},"mp3":{"autoUpdate":true},"rdr2":{"autoUpdate":true}}},"windowsUser":{"global":{"allowGamePad":true,"backgroundDownloadThrottle":1048576,"backgroundDownloadThrottleEnabled":false,"hibernateOnGameLaunch":false,"inGameDownloadEnabled":false,"inGameDownloadThrottle":1048576,"inGameDownloadThrottleEnabled":false,"language":"en-US","mainWindow":{"h":0,"w":0,"x":0,"y":0},"minimizeOnClose":false,"preloadThrottle":524288,"preloadThrottleEnabled":true,"preloadingEnabled":true,"shownMinimizingToTrayMessage":false,"startWithWindows":false}}} [ 21625] [ ROSLauncher] 3220/ SC JS message: SetGameLibraries -> {"libraries":[{"location":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2","spaceBytes":33701208064},{"location":"C:\\Program Files\\Rockstar Games","spaceBytes":33701208064}]} [ 22328] [ ROSLauncher] 3220/ SC JS message: TitlePlayTime -> {"titles":[]} [ 22640] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"} [ 22656] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-01T22:22:26+02:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"verifying","updateTotal":72484280},"titleName":"gta5"} [ 22671] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":91439232,"updateProgress":0,"updateState":"notUpdating","updateTotal":91439232},"titleName":"rdr2"} [ 22687] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. 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Noire: The VR Case Files","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"neverInstallable","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoirevr"} [ 22781] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"} [ 22796] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"} [ 23250] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-01T22:22:26+02:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"verifying","updateTotal":72484280},"titleName":"gta5"} [ 24468] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-01T22:22:26+02:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"starting","updateTotal":72484280},"titleName":"gta5"} [ 24625] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-01T22:22:26+02:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 29859] [ GTAProcess] MainThrd/ ^2Launcher gave all-clear - waiting for pipe. [ 29984] [ GTAProcess] MainThrd/ ^2Launcher is fine, continuing to initialize! [ 30000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions [ 30046] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (52 total) [ 30078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 52) [ 30140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 52) [ 31484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 52) [ 31562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 52) [ 31750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 52) [ 31843] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (6 out of 52) [ 31890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (7 out of 52) [ 31921] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (8 out of 52) [ 31953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (9 out of 52) [ 31968] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (10 out of 52) [ 32000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (11 out of 52) [ 32078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (12 out of 52) [ 32078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (13 out of 52) [ 32109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (14 out of 52) [ 32125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (15 out of 52) [ 32156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (16 out of 52) [ 32187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (17 out of 52) [ 32390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (18 out of 52) [ 32453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (19 out of 52) [ 32484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (20 out of 52) [ 34640] [ ROSLauncher] 3220/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-10-01T22:25:55+02:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 34640] [ ROSLauncher] 3220/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"gta5"} [ 36656] [ GTAProcess] MainThrd/ Warning: LoadObjectsNow took 4250 msec (invoked from 00000001415872ed)! [ 36671] [ GTAProcess] MainThrd/ ---------------- DO FIX THE ABOVE ^ [ 36750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (21 out of 52) [ 36859] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (22 out of 52) [ 37187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (23 out of 52) [ 37203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (24 out of 52) [ 37218] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (25 out of 52) [ 37281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (26 out of 52) [ 37578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (27 out of 52) [ 37906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (28 out of 52) [ 37937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (29 out of 52) [ 37953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (30 out of 52) [ 38046] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (31 out of 52) [ 38171] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (32 out of 52) [ 38343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (33 out of 52) [ 38515] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (34 out of 52) [ 38562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (35 out of 52) [ 38578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (36 out of 52) [ 38593] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (37 out of 52) [ 38593] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (38 out of 52) [ 38609] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (39 out of 52) [ 38640] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (40 out of 52) [ 38890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (41 out of 52) [ 38906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (42 out of 52) [ 38984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (43 out of 52) [ 39000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (44 out of 52) [ 39062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (45 out of 52) [ 39093] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (46 out of 52) [ 39140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (47 out of 52) [ 39234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (48 out of 52) [ 39296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (49 out of 52) [ 39375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (50 out of 52) [ 39390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (51 out of 52) [ 39437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (52 out of 52) [ 39484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total) [ 39531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11) [ 40625] [ GTAProcess] MainThrd/ Warning: LoadObjectsNow took 2579 msec (invoked from 00000001415872ed)! [ 40843] [ GTAProcess] MainThrd/ ---------------- DO FIX THE ABOVE ^ [ 42296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11) [ 42343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11) [ 42546] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11) [ 42625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11) [ 42640] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11) [ 42656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11) [ 42671] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11) [ 42687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11) [ 42718] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11) [ 42734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11) [ 42734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (21 total) [ 42750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 21) [ 42781] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA xm18:/x64/audio/dlcAWXM2018_sounds.dat. [ 42796] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/dlcAWXM2018_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 42812] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK xm18:/x64/audio/sfx/dlc_AWXM2018. [ 42843] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/sfx/dlc_AWXM2018 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 42859] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 21) [ 42875] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 21) [ 42890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 21) [ 42906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 21) [ 42937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 21) [ 42937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 21) [ 42968] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 21) [ 42984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 21) [ 43000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (10 out of 21) [ 43015] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (11 out of 21) [ 43031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (12 out of 21) [ 43062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (13 out of 21) [ 43125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (14 out of 21) [ 43328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (15 out of 21) [ 43375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (16 out of 21) [ 43406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (17 out of 21) [ 43421] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (18 out of 21) [ 43468] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (19 out of 21) [ 43500] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4f916676 INIT_CORE init (20 out of 21) [ 43531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCreditsText INIT_CORE init (21 out of 21) [ 43562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions! [ 75906] [ GTAProcess] UV loop: httpClient/ Required resources: sessionmanager monitor mapmanager chat spawnmanager hardcap rconlog baseevents mysql-async cron instance skinchanger bay_identity LoadingScreen async es_extended esx_menu_default esx_menu_list esx_menu_dialog esx_addons_gcphone esx_rpchat esx_marker esx_simcards esx_status esx_basicneeds esx_optionalneeds esx_fwd_ui esx_addonaccount esx_addoninventory esx_datastore esx_society esx_skin esx_identity esx_service esx_billing esx_license esx_shops esx_weaponshop esx_vehicleshop esx_barbershop esx_clotheshop esx_tattooshop esx_accessories esx_sit esx_advancedjail esx_drugs esx_property esx_advancedgarage esx_joblisting esx_doorlock esx_truckerjob esx_deliveries esx_holdup esx_garbagecrew esx_garden esx_dmvschool esx_lscustom esx_vangelico_robbery esx_cargodelivery esx_uteknark esx_govvote esx_jb_radars esx_holsterweapon esx_carwash esx_jb_trailer esx_drinks bay_jobcommon esx_thelostmc esx_families esx_ballas esx_vagos esx_marabunta esx_cartel esx_gunsandroses esx_oneil esx_yakuza cokelab bob74_ipl ballasint familiesint vagosint marabuntaint opendoor_madrazo cityhall pillnew proppill beanmachine wnewsv2 vineyards MissionRow cardealerdoor taxi int_beachcon bmamas pharmacy sandysheriff-mlo sandymedicalv2 cassino_props vwdlc_int_02 ch3_additions restaurant mosleynutt int_rebelradio burgershot paletosahp katana gcphone speedometer new_banking krz_personalmenu jsfour-idcard LegacyFuel HideInTrunk dpclothing dpemotes interact-sound xnVending Peds wk_wars2x yarn webpack screenshot-basic accidenteffect RealisticVehicleFailure SafeZone progressBars utk_fleeca CarryPeople PiggyBack TakeHostage vSync Weaponry TASEv3 bay_weather bay_inventory bay_dialog bay_npc bay_utils bay_textures bay_rental bay_doubleJob bay_trunk bay_glovebox bay_vehicleLock bay_radio bay_jobmenu bay_economy bay_lockpick bay_interact bay_vehicleBuyer bay_insurance bay_delentity bay_bags bay_website bay_jobs bay_boombox bay_cars bay_clothes bay_casino bay_interactMenu [ 79500] [ GTAProcess] Render/ ^2Received connectOK: ServerID 716, SlotID 128, HostID 65535 [ 79546] [ GTAProcess] UV loop: httpClient/ Server feature policy is [onesync_plus][onesync_big][platinum][mumble_voice_prerelease][onesync][new_interior_hash][onesync_medium][color_server_names][subdir_file_mapping] [ 79562] [ GTAProcess] 11900/ ^2Network connected, triggering initial game load... [ 79671] [ GTAProcess] CrBrowserMain/ Uncaught TypeError: $(...).countdown is not a function (@loadingscreen/js/lj-safety-first.js:17) [ 79671] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions [ 79703] [ GTAProcess] MainThrd/ Loading default meta overrides (total: 0) [ 79718] [ GTAProcess] MainThrd/ Done loading default meta overrides! [ 79734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total) [ 79734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31) [ 79750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31) [ 79765] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31) [ 79765] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31) [ 79781] [ GTAProcess] MainThrd/ Loading 254 handling entries from commoncrc:/data/handling.meta [ 79781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31) [ 79796] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31) [ 79812] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31) [ 79828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31) [ 79843] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31) [ 79859] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31) [ 79875] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31) [ 79890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31) [ 79890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31) [ 79906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31) [ 79921] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31) [ 79921] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31) [ 79937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31) [ 79953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31) [ 79968] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31) [ 79984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31) [ 80000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31) [ 80015] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31) [ 80015] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31) [ 80031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31) [ 80031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31) [ 80046] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31) [ 80062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31) [ 80062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31) [ 80078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31) [ 80078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31) [ 80093] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31) [ 80093] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions! [ 80218] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140d92098 (2) took 274msec [ 80515] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408cf618 (53) took 295msec [ 82640] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407bfa90 (56) took 2126msec [ 82781] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408f8dbc (24) took 115msec [ 82953] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408fab38 (33) took 135msec [ 83015] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140df1188 (38) took 64msec [ 83078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions [ 83093] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total) [ 83093] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29) [ 83109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29) [ 83109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29) [ 83125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29) [ 83125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29) [ 83140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29) [ 83140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29) [ 83156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29) [ 83156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29) [ 83171] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29) [ 83171] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29) [ 83187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29) [ 83187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29) [ 83203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29) [ 83218] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29) [ 83218] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29) [ 83234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29) [ 83234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29) [ 83250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29) [ 83265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29) [ 83265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29) [ 83281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29) [ 83281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29) [ 83828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29) [ 85359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29) [ 85375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29) [ 85375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29) [ 85390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29) [ 85406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29) [ 85421] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total) [ 85437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2) [ 85609] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2) [ 85656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions! [ 85656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions [ 85843] [ GTAProcess] MainThrd/ can't register compcache:/bay_jobs/lr_supermod_int.obn: no streaming module (does this file even belong in stream?) [ 86203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total) [ 86203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5) [ 86218] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5) [ 86218] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5) [ 86234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5) [ 87718] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5) [ 87734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total) [ 87734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84) [ 87750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84) [ 88281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84) [ 88281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84) [ 88296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84) [ 88312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84) [ 88312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84) [ 88328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84) [ 88328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84) [ 88343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84) [ 88343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84) [ 88359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84) [ 88359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84) [ 88375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84) [ 88375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84) [ 88390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84) [ 88406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84) [ 88406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84) [ 88406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84) [ 88421] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84) [ 88437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84) [ 88437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84) [ 88453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84) [ 88453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84) [ 88468] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84) [ 88484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84) [ 88531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84) [ 88578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84) [ 88593] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84) [ 88593] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84) [ 88609] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84) [ 88625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84) [ 88625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84) [ 88640] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84) [ 88640] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84) [ 88656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84) [ 88656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84) [ 88671] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84) [ 88687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84) [ 88687] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84) [ 88703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84) [ 88703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84) [ 88718] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84) [ 88718] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84) [ 88734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84) [ 88734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84) [ 88750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84) [ 88765] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84) [ 88765] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84) [ 88781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84) [ 88781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84) [ 88781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84) [ 88796] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84) [ 88796] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84) [ 88812] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84) [ 88828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84) [ 88828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84) [ 88828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84) [ 88843] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84) [ 89062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84) [ 89078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84) [ 89078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84) [ 89250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84) [ 89265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84) [ 89281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84) [ 89281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84) [ 89281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84) [ 89296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84) [ 89296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84) [ 89312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84) [ 89312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84) [ 89328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84) [ 89328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84) [ 89343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84) [ 89343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84) [ 89343] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84) [ 89359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84) [ 89375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84) [ 89375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84) [ 89390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84) [ 89406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84) [ 89406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84) [ 89421] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84) [ 89421] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84) [ 89437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (17 total) [ 89453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 17) [ 89453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 17) [ 89453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 17) [ 89468] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (4 out of 17) [ 89468] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (5 out of 17) [ 89484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (6 out of 17) [ 89484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (7 out of 17) [ 89500] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (8 out of 17) [ 89515] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (9 out of 17) [ 89515] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (10 out of 17) [ 89531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (11 out of 17) [ 89531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (12 out of 17) [ 89546] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (13 out of 17) [ 89546] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (14 out of 17) [ 89562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (15 out of 17) [ 89562] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBeachCRC:/content.xml [ 89578] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta [ 89578] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmasCRC:/content.xml [ 89593] [ GTAProcess] MainThrd/ Loading content XML: dlcMPValentinesCRC:/content.xml [ 89593] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta [ 89609] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBusinessCRC:/content.xml [ 89625] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta [ 89671] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBusiness2CRC:/content.xml [ 89718] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta [ 89796] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHipsterCRC:/content.xml [ 89812] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta [ 89875] [ ROSLauncher] 3220/ SC JS message: SetGameLaunchState -> {"launchState":"running","message":"","titleName":"gta5"} [ 89875] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpIndependenceCRC:/content.xml [ 89921] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta [ 90000] [ GTAProcess] MainThrd/ Loading content XML: dlcMPPilotCRC:/content.xml [ 90015] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta [ 90093] [ GTAProcess] MainThrd/ Loading content XML: dlcMPLTSCRC:/content.xml [ 90156] [ GTAProcess] MainThrd/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta [ 90234] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2CRC:/content.xml [ 90265] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta [ 90328] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHeistCRC:/content.xml [ 90453] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta [ 90703] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxeCRC:/content.xml [ 90765] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta [ 90875] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxe2CRC:/content.xml [ 90937] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta [ 90984] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpReplayCRC:/content.xml [ 91000] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowriderCRC:/content.xml [ 91093] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta [ 91218] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHalloweenCRC:/content.xml [ 91234] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta [ 91265] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpApartmentCRC:/content.xml [ 91375] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta [ 91468] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml [ 91484] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta [ 91515] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml [ 91546] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta [ 91593] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpValentines2CRC:/content.xml [ 91609] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta [ 91625] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowrider2CRC:/content.xml [ 91718] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta [ 91796] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpExecutiveCRC:/content.xml [ 91859] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta [ 91968] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpStuntCRC:/content.xml [ 92015] [ GTAProcess] MainThrd/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta [ 92140] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBikerCRC:/content.xml [ 92296] [ GTAProcess] MainThrd/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta [ 92500] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpImportExportCRC:/content.xml [ 92578] [ GTAProcess] MainThrd/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta [ 92765] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml [ 92796] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta [ 92843] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpGunRunningCRC:/content.xml [ 92984] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta [ 93375] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAirRacesCRC:/content.xml [ 93453] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSmugglerCRC:/content.xml [ 93562] [ GTAProcess] MainThrd/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta [ 93796] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml [ 94000] [ GTAProcess] MainThrd/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta [ 94359] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAssaultCRC:/content.xml [ 94421] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta [ 94531] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBattleCRC:/content.xml [ 94640] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta [ 94906] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml [ 95250] [ GTAProcess] MainThrd/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta [ 95750] [ GTAProcess] MainThrd/ Loading content XML: dlcSPUpgradeCRC:/content.xml [ 95812] [ GTAProcess] MainThrd/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta [ 98656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (16 out of 17) [ 98656] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (17 out of 17) [ 98859] [ GTAProcess] MainThrd/ Loading mounted data files (total: 299) [ 98859] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/18performante/handling.meta. [ 98875] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/18performante/handling.meta [ 98875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/18performante/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 98890] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/370Z/handling.meta. [ 98890] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/370Z/handling.meta [ 98906] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/370Z/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 98906] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/911turbos/handling.meta. [ 98921] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/911turbos/handling.meta [ 98921] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/911turbos/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 98937] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/BMWM4/handling.meta. [ 98937] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/BMWM4/handling.meta [ 98953] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM4/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 98953] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/BMWM5/handling.meta. [ 98968] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/BMWM5/handling.meta [ 98968] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM5/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 98984] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/C63SAMG/handling.meta. [ 99000] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/C63SAMG/handling.meta [ 99000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/C63SAMG/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99015] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/CESC21/handling.meta. [ 99015] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/CESC21/handling.meta [ 99031] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/CESC21/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99031] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/Ferrari458/handling.meta. [ 99046] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/Ferrari458/handling.meta [ 99046] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Ferrari458/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99062] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/MGT/handling.meta. [ 99078] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/MGT/handling.meta [ 99078] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/MGT/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99093] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/Porsche718/handling.meta. [ 99093] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/Porsche718/handling.meta [ 99109] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porsche718/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99109] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/Porschegt3/handling.meta. [ 99125] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/Porschegt3/handling.meta [ 99125] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porschegt3/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99140] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/R8/handling.meta. [ 99140] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/R8/handling.meta [ 99156] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/R8/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99156] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/RANGEROVER/handling.meta. [ 99171] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/RANGEROVER/handling.meta [ 99171] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RANGEROVER/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99187] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/RS3/handling.meta. [ 99187] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/RS3/handling.meta [ 99203] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS3/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99203] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/RS7/handling.meta. [ 99218] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/RS7/handling.meta [ 99218] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS7/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99218] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/aclass/handling.meta. [ 99234] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/aclass/handling.meta [ 99234] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/aclass/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99250] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/bmwm3/handling.meta. [ 99265] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/bmwm3/handling.meta [ 99265] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/bmwm3/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99281] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/burgerscoot/handling.meta. [ 99281] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/burgerscoot/handling.meta [ 99281] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/burgerscoot/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99296] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/g65amg/handling.meta. [ 99296] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/g65amg/handling.meta [ 99312] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/g65amg/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99312] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/gtr/handling.meta. [ 99328] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/gtr/handling.meta [ 99328] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/gtr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99343] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/priustaxi/handling.meta. [ 99359] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/priustaxi/handling.meta [ 99359] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/priustaxi/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99375] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/scania/handling.meta. [ 99390] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/scania/handling.meta [ 99390] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/scania/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99406] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/taxiford/handling.meta. [ 99406] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/taxiford/handling.meta [ 99421] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/taxiford/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99421] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/uberscoot/handling.meta. [ 99421] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/uberscoot/handling.meta [ 99437] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/uberscoot/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99437] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/civ/x6m/handling.meta. [ 99453] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/civ/x6m/handling.meta [ 99453] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/x6m/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99468] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/medic/dodgeEMS/handling.meta. [ 99468] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/medic/dodgeEMS/handling.meta [ 99484] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/dodgeEMS/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99484] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/medic/fordexplorerEMS/handling.meta. [ 99484] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/medic/fordexplorerEMS/handling.meta [ 99500] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/fordexplorerEMS/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99500] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/medic/wheelchair/handling.meta. [ 99515] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/medic/wheelchair/handling.meta [ 99515] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/wheelchair/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99531] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/AUDIRS5/handling.meta. [ 99531] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/AUDIRS5/handling.meta [ 99546] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS5/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99546] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/AUDIRS6/handling.meta. [ 99546] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/AUDIRS6/handling.meta [ 99562] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS6/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99562] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/BMWM2/handling.meta. [ 99578] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/BMWM2/handling.meta [ 99578] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM2/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99593] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/BMWM8/handling.meta. [ 99593] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/BMWM8/handling.meta [ 99609] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM8/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99609] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/BMWS1000RR/handling.meta. [ 99609] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/BMWS1000RR/handling.meta [ 99625] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWS1000RR/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99625] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/C63SAMGCOUPE/handling.meta. [ 99640] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/C63SAMGCOUPE/handling.meta [ 99640] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/C63SAMGCOUPE/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99656] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/GLE53AMG/handling.meta. [ 99656] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/GLE53AMG/handling.meta [ 99671] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/GLE53AMG/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99671] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/HONDACBR1000RR/handling.meta. [ 99671] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/HONDACBR1000RR/handling.meta [ 99687] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACBR1000RR/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99687] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/HONDACRF/handling.meta. [ 99703] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/HONDACRF/handling.meta [ 99703] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACRF/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99718] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/KTM250/handling.meta. [ 99718] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/KTM250/handling.meta [ 99734] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/KTM250/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99734] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/MINIJCW/handling.meta. [ 99750] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/MINIJCW/handling.meta [ 99750] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/MINIJCW/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99750] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/new/NINJAH2R/handling.meta. [ 99765] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/new/NINJAH2R/handling.meta [ 99765] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/NINJAH2R/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99781] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/buffalos/handling.meta. [ 99781] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/buffalos/handling.meta [ 99796] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/buffalos/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99796] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/polamggtr/handling.meta. [ 99796] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/polamggtr/handling.meta [ 99812] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polamggtr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99812] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/polgs/handling.meta. [ 99828] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/polgs/handling.meta [ 99828] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polgs/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99843] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/polporsche/handling.meta. [ 99843] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/polporsche/handling.meta [ 99859] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polporsche/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99859] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/polscout/handling.meta. [ 99875] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/polscout/handling.meta [ 99875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polscout/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99875] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/polstang/handling.meta. [ 99890] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/polstang/handling.meta [ 99890] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polstang/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99906] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/police/vapidUnmarked/handling.meta. [ 99906] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/police/vapidUnmarked/handling.meta [ 99921] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/vapidUnmarked/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99921] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/bay_cars/meta/sheriff/handling.meta. [ 99921] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/bay_cars/meta/sheriff/handling.meta [ 99937] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/sheriff/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 99937] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/civ/911turbos/vehiclelayouts.meta. [ 99953] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/911turbos/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 99953] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/civ/RS7/vehiclelayouts.meta. [ 99968] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS7/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 99968] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/civ/g65amg/vehiclelayouts.meta. [ 99984] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/g65amg/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 99984] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/civ/scania/vehiclelayouts.meta. [ 100000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/scania/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 100000] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/civ/x6m/vehiclelayouts.meta. [ 100000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/x6m/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 100015] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/medic/wheelchair/vehiclelayouts.meta. [ 100015] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/wheelchair/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 100031] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/new/AUDIRS6/vehiclelayouts.meta. [ 100031] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS6/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 100046] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/new/BMWM8/vehiclelayouts.meta. [ 100046] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM8/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 100046] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/new/MINIJCW/vehiclelayouts.meta. [ 100062] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/MINIJCW/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 100062] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/bay_cars/meta/police/bearcat/vehiclelayouts.meta. [ 100078] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/bearcat/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 100078] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100093] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100093] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE cokelab. [ 100109] [ GTAProcess] MainThrd/ done loading cokelab in data file mounter class CfxCacheMounter. [ 100109] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100125] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100125] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE ballasint. [ 100140] [ GTAProcess] MainThrd/ done loading ballasint in data file mounter class CfxCacheMounter. [ 100140] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100140] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100156] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE familiesint. [ 100156] [ GTAProcess] MainThrd/ done loading familiesint in data file mounter class CfxCacheMounter. [ 100171] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100171] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100171] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vagosint. [ 100187] [ GTAProcess] MainThrd/ done loading vagosint in data file mounter class CfxCacheMounter. [ 100187] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100203] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100203] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE marabuntaint. [ 100218] [ GTAProcess] MainThrd/ done loading marabuntaint in data file mounter class CfxCacheMounter. [ 100218] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100234] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100234] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100250] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100250] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE cityhall. [ 100250] [ GTAProcess] MainThrd/ done loading cityhall in data file mounter class CfxCacheMounter. [ 100265] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100265] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100281] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE pillnew. [ 100281] [ GTAProcess] MainThrd/ done loading pillnew in data file mounter class CfxCacheMounter. [ 100296] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/proppill/stream/pill_props.ytyp. [ 100296] [ GTAProcess] MainThrd/ done loading resources:/proppill/stream/pill_props.ytyp in data file mounter class CfxProxyItypMounter. [ 100296] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100312] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100312] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE beanmachine. [ 100328] [ GTAProcess] MainThrd/ done loading beanmachine in data file mounter class CfxCacheMounter. [ 100328] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100343] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100343] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE wnewsv2. [ 100359] [ GTAProcess] MainThrd/ done loading wnewsv2 in data file mounter class CfxCacheMounter. [ 100359] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100375] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100375] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vineyards. [ 100375] [ GTAProcess] MainThrd/ done loading vineyards in data file mounter class CfxCacheMounter. [ 100390] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100390] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100406] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE MissionRow. [ 100406] [ GTAProcess] MainThrd/ done loading MissionRow in data file mounter class CfxCacheMounter. [ 100421] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100421] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100437] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE cardealerdoor. [ 100437] [ GTAProcess] MainThrd/ done loading cardealerdoor in data file mounter class CfxCacheMounter. [ 100437] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE taxi. [ 100453] [ GTAProcess] MainThrd/ done loading taxi in data file mounter class CfxCacheMounter. [ 100453] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100468] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100468] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE int_beachcon. [ 100484] [ GTAProcess] MainThrd/ done loading int_beachcon in data file mounter class CfxCacheMounter. [ 100484] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100500] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100500] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE bmamas. [ 100515] [ GTAProcess] MainThrd/ done loading bmamas in data file mounter class CfxCacheMounter. [ 100515] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100515] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100531] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE pharmacy. [ 100531] [ GTAProcess] MainThrd/ done loading pharmacy in data file mounter class CfxCacheMounter. [ 100546] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE sandysheriff-mlo. [ 100546] [ GTAProcess] MainThrd/ done loading sandysheriff-mlo in data file mounter class CfxCacheMounter. [ 100562] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100562] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100562] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE sandymedicalv2. [ 100578] [ GTAProcess] MainThrd/ done loading sandymedicalv2 in data file mounter class CfxCacheMounter. [ 100578] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_accs.ytyp. [ 100593] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_accs.ytyp in data file mounter class CfxProxyItypMounter. [ 100593] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_accs_01.ytyp. [ 100609] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_accs_01.ytyp in data file mounter class CfxProxyItypMounter. [ 100609] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_animated_walls.ytyp. [ 100625] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_animated_walls.ytyp in data file mounter class CfxProxyItypMounter. [ 100625] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_cabinets.ytyp. [ 100625] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_cabinets.ytyp in data file mounter class CfxProxyItypMounter. [ 100640] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_cards.ytyp. [ 100640] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_cards.ytyp in data file mounter class CfxProxyItypMounter. [ 100656] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_casino.ytyp. [ 100656] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_casino.ytyp in data file mounter class CfxProxyItypMounter. [ 100671] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_casinochips.ytyp. [ 100671] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_casinochips.ytyp in data file mounter class CfxProxyItypMounter. [ 100671] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_casino_art_01.ytyp. [ 100687] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_casino_art_01.ytyp in data file mounter class CfxProxyItypMounter. [ 100687] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_casino_art_02.ytyp. [ 100703] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_casino_art_02.ytyp in data file mounter class CfxProxyItypMounter. [ 100703] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/stream/vw_prop_vw_casino_art_03.ytyp. [ 100718] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/stream/vw_prop_vw_casino_art_03.ytyp in data file mounter class CfxProxyItypMounter. [ 100718] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_casino_art_04.ytyp. [ 100734] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_casino_art_04.ytyp in data file mounter class CfxProxyItypMounter. [ 100734] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_casino_art_05.ytyp. [ 100734] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_casino_art_05.ytyp in data file mounter class CfxProxyItypMounter. [ 100750] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_collectibles.ytyp. [ 100750] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_collectibles.ytyp in data file mounter class CfxProxyItypMounter. [ 100765] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_disposal.ytyp. [ 100765] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_disposal.ytyp in data file mounter class CfxProxyItypMounter. [ 100781] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_door_break.ytyp. [ 100781] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_door_break.ytyp in data file mounter class CfxProxyItypMounter. [ 100796] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_machinery.ytyp. [ 100796] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_machinery.ytyp in data file mounter class CfxProxyItypMounter. [ 100812] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_screens.ytyp. [ 100812] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_screens.ytyp in data file mounter class CfxProxyItypMounter. [ 100812] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_storage.ytyp. [ 100828] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_storage.ytyp in data file mounter class CfxProxyItypMounter. [ 100828] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_tables.ytyp. [ 100843] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_tables.ytyp in data file mounter class CfxProxyItypMounter. [ 100843] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/cassino_props/vw_prop_vw_turntable.ytyp. [ 100859] [ GTAProcess] MainThrd/ done loading resources:/cassino_props/vw_prop_vw_turntable.ytyp in data file mounter class CfxProxyItypMounter. [ 100859] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100875] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100875] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE cassino_props. [ 100890] [ GTAProcess] MainThrd/ done loading cassino_props in data file mounter class CfxCacheMounter. [ 100890] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 100890] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 100906] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vwdlc_int_02. [ 100906] [ GTAProcess] MainThrd/ done loading vwdlc_int_02 in data file mounter class CfxCacheMounter. [ 100921] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/ch3_additions/stream/vw_ch3_additions.ytyp. [ 100921] [ GTAProcess] MainThrd/ done loading resources:/ch3_additions/stream/vw_ch3_additions.ytyp in data file mounter class CfxProxyItypMounter. [ 100937] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/ch3_additions/stream/vw_ch3_additions_strm.ytyp. [ 100937] [ GTAProcess] MainThrd/ done loading resources:/ch3_additions/stream/vw_ch3_additions_strm.ytyp in data file mounter class CfxProxyItypMounter. [ 100937] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/ch3_additions/stream/hei_ch3_lod.ytyp. [ 100953] [ GTAProcess] MainThrd/ done loading resources:/ch3_additions/stream/hei_ch3_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 100953] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/ch3_additions/stream/hei_cityhills_03_metadata_001.ytyp. [ 100968] [ GTAProcess] MainThrd/ done loading resources:/ch3_additions/stream/hei_cityhills_03_metadata_001.ytyp in data file mounter class CfxProxyItypMounter. [ 100968] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/ch3_additions/stream/hei_cityhills_03_metadata_001_strm.ytyp. [ 100984] [ GTAProcess] MainThrd/ done loading resources:/ch3_additions/stream/hei_cityhills_03_metadata_001_strm.ytyp in data file mounter class CfxProxyItypMounter. [ 100984] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 101000] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 101000] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE ch3_additions. [ 101000] [ GTAProcess] MainThrd/ done loading ch3_additions in data file mounter class CfxCacheMounter. [ 101015] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 101015] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 101031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE restaurant. [ 101031] [ GTAProcess] MainThrd/ done loading restaurant in data file mounter class CfxCacheMounter. [ 101046] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mosleynutt/stream/int_corp23.ytyp. [ 101046] [ GTAProcess] MainThrd/ done loading resources:/mosleynutt/stream/int_corp23.ytyp in data file mounter class CfxProxyItypMounter. [ 101062] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 101062] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 101062] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mosleynutt. [ 101078] [ GTAProcess] MainThrd/ done loading mosleynutt in data file mounter class CfxCacheMounter. [ 101078] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 101093] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 101093] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE int_rebelradio. [ 101109] [ GTAProcess] MainThrd/ done loading int_rebelradio in data file mounter class CfxCacheMounter. [ 101109] [ GTAProcess] MainThrd/ loading TIMECYCLEMOD_FILE resources:/burgershot/bs_timecycmod.xml. [ 101125] [ GTAProcess] MainThrd/ done loading resources:/burgershot/bs_timecycmod.xml in data file mounter class TimeCycleFileMounter. [ 101125] [ GTAProcess] MainThrd/ loading SCALEFORM_DLC_FILE resources:/burgershot/stream/int1756029552.gfx. [ 101125] [ GTAProcess] MainThrd/ done loading resources:/burgershot/stream/int1756029552.gfx in data file mounter class CScaleformPreallocationDataFileMounter. [ 101140] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 101140] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 101156] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE burgershot. [ 101156] [ GTAProcess] MainThrd/ done loading burgershot in data file mounter class CfxCacheMounter. [ 101171] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 101171] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 101187] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE paletosahp. [ 101187] [ GTAProcess] MainThrd/ done loading paletosahp in data file mounter class CfxCacheMounter. [ 101187] [ GTAProcess] MainThrd/ loading WEAPONINFO_FILE resources:/katana/weapons.meta. [ 101203] [ GTAProcess] MainThrd/ done loading resources:/katana/weapons.meta in data file mounter class CWeaponInfoDataFileMounter. [ 101203] [ GTAProcess] MainThrd/ loading WEAPON_METADATA_FILE resources:/katana/weaponarchetypes.meta. [ 101218] [ GTAProcess] MainThrd/ done loading resources:/katana/weaponarchetypes.meta in data file mounter class CWeaponMetaDataFileMounter. [ 101218] [ GTAProcess] MainThrd/ loading WEAPON_SHOP_INFO resources:/katana/shop_weapon.meta. [ 101234] [ GTAProcess] MainThrd/ Could not add data_file resources:/katana/shop_weapon.meta - invalid type WEAPON_SHOP_INFO. [ 101234] [ GTAProcess] MainThrd/ loading WEAPON_ANIMATIONS_FILE resources:/katana/weaponanimations.meta. [ 101250] [ GTAProcess] MainThrd/ done loading resources:/katana/weaponanimations.meta in data file mounter class CWeaponAnimationsDataFileMounter. [ 101250] [ GTAProcess] MainThrd/ loading CONTENT_UNLOCKING_META_FILE resources:/katana/contentunlocks.meta. [ 101250] [ GTAProcess] MainThrd/ done loading resources:/katana/contentunlocks.meta in data file mounter class CExtraContentFileMounter. [ 101265] [ GTAProcess] MainThrd/ loading LOADOUTS_FILE resources:/katana/loadouts.meta. [ 101265] [ GTAProcess] MainThrd/ done loading resources:/katana/loadouts.meta in data file mounter class CExtraContentFileMounter. [ 101281] [ GTAProcess] MainThrd/ loading PED_PERSONALITY_FILE resources:/katana/pedpersonality.meta. [ 101281] [ GTAProcess] MainThrd/ done loading resources:/katana/pedpersonality.meta in data file mounter class CPedModelMetaDataFileMounter. [ 101296] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/18performante/vehicles.meta. [ 101296] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/18performante/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101312] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/370Z/vehicles.meta. [ 101312] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/370Z/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101312] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/911turbos/vehicles.meta. [ 101328] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/911turbos/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101328] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/BMWM4/vehicles.meta. [ 101343] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM4/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101343] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/BMWM5/vehicles.meta. [ 101359] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM5/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101359] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/C63SAMG/vehicles.meta. [ 101375] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/C63SAMG/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101375] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/CESC21/vehicles.meta. [ 101390] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/CESC21/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101390] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/Ferrari458/vehicles.meta. [ 101390] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Ferrari458/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101406] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/MGT/vehicles.meta. [ 101406] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/MGT/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101421] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/Porsche718/vehicles.meta. [ 101421] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porsche718/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101437] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/Porschegt3/vehicles.meta. [ 101437] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porschegt3/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101453] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/R8/vehicles.meta. [ 101453] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/R8/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101453] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/RANGEROVER/vehicles.meta. [ 101468] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RANGEROVER/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101468] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/RS3/vehicles.meta. [ 101484] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS3/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101484] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/RS7/vehicles.meta. [ 101500] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS7/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101500] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/aclass/vehicles.meta. [ 101515] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/aclass/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101515] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/bmwm3/vehicles.meta. [ 101515] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/bmwm3/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101531] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/burgerscoot/vehicles.meta. [ 101531] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/burgerscoot/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101546] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/burgervan/vehicles.meta. [ 101546] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/burgervan/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101562] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/g65amg/vehicles.meta. [ 101562] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/g65amg/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101578] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/gtr/vehicles.meta. [ 101578] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/gtr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101578] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/priustaxi/vehicles.meta. [ 101593] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/priustaxi/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101593] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/scania/vehicles.meta. [ 101609] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/scania/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101609] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/sushivan/vehicles.meta. [ 101625] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/sushivan/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101625] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/taxiford/vehicles.meta. [ 101640] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/taxiford/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101640] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/uberscoot/vehicles.meta. [ 101640] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/uberscoot/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101656] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/weazelNews/vehicles.meta. [ 101656] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/weazelNews/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101671] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/civ/x6m/vehicles.meta. [ 101671] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/x6m/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101687] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/medic/dodgeEMS/vehicles.meta. [ 101687] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/dodgeEMS/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101687] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/medic/fordexplorerEMS/vehicles.meta. [ 101703] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/fordexplorerEMS/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101703] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/medic/wheelchair/vehicles.meta. [ 101718] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/wheelchair/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101718] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/AUDIRS5/vehicles.meta. [ 101734] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS5/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101734] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/AUDIRS6/vehicles.meta. [ 101750] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS6/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101750] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/BMWM2/vehicles.meta. [ 101750] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101765] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/BMWM8/vehicles.meta. [ 101765] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM8/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101781] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/BMWS1000RR/vehicles.meta. [ 101781] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWS1000RR/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101796] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/C63SAMGCOUPE/vehicles.meta. [ 101796] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/C63SAMGCOUPE/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101812] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/GLE53AMG/vehicles.meta. [ 101812] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/GLE53AMG/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101812] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/HONDACBR1000RR/vehicles.meta. [ 101828] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACBR1000RR/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101828] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/HONDACRF/vehicles.meta. [ 101843] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACRF/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101843] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/KTM250/vehicles.meta. [ 101859] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/KTM250/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101859] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/MINIJCW/vehicles.meta. [ 101875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/MINIJCW/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101875] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/new/NINJAH2R/vehicles.meta. [ 101875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/NINJAH2R/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101890] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/bearcat/vehicles.meta. [ 101890] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/bearcat/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101906] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/buffalos/vehicles.meta. [ 101906] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/buffalos/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101921] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/polamggtr/vehicles.meta. [ 101921] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polamggtr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101937] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/polgs/vehicles.meta. [ 101937] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polgs/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101937] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/polporsche/vehicles.meta. [ 101953] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polporsche/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101953] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/polscout/vehicles.meta. [ 101968] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polscout/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101968] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/polstang/vehicles.meta. [ 101984] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polstang/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 101984] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/police/vapidUnmarked/vehicles.meta. [ 102000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/vapidUnmarked/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 102000] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/bay_cars/meta/sheriff/vehicles.meta. [ 102000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/sheriff/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 102015] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/18performante/carcols.meta. [ 102015] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/18performante/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102031] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/911turbos/carcols.meta. [ 102031] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/911turbos/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102046] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/BMWM4/carcols.meta. [ 102046] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM4/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102046] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/BMWM5/carcols.meta. [ 102062] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM5/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102062] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/C63SAMG/carcols.meta. [ 102078] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/C63SAMG/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102078] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/CESC21/carcols.meta. [ 102093] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/CESC21/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102093] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/Ferrari458/carcols.meta. [ 102109] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Ferrari458/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102109] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/MGT/carcols.meta. [ 102109] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/MGT/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102125] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/Porsche718/carcols.meta. [ 102125] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porsche718/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102140] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/R8/carcols.meta. [ 102140] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/R8/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102156] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/RANGEROVER/carcols.meta. [ 102156] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RANGEROVER/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102171] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/RS3/carcols.meta. [ 102171] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS3/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102187] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/RS7/carcols.meta. [ 102187] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS7/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102187] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/aclass/carcols.meta. [ 102203] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/aclass/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102203] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/bmwm3/carcols.meta. [ 102218] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/bmwm3/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102218] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/g65amg/carcols.meta. [ 102234] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/g65amg/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102234] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/gtr/carcols.meta. [ 102250] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/gtr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102250] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/priustaxi/carcols.meta. [ 102250] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/priustaxi/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102265] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/scania/carcols.meta. [ 102265] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/scania/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102281] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/civ/x6m/carcols.meta. [ 102281] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/x6m/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102296] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/medic/dodgeEMS/carcols.meta. [ 102296] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/dodgeEMS/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102312] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/medic/fordexplorerEMS/carcols.meta. [ 102312] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/fordexplorerEMS/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102312] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/medic/wheelchair/carcols.meta. [ 102328] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/wheelchair/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102328] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/AUDIRS5/carcols.meta. [ 102343] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS5/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102343] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/AUDIRS6/carcols.meta. [ 102359] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS6/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102359] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/BMWM2/carcols.meta. [ 102375] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102375] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/BMWM8/carcols.meta. [ 102390] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM8/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102390] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/BMWS1000RR/carcols.meta. [ 102390] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWS1000RR/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102406] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/C63SAMGCOUPE/carcols.meta. [ 102406] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/C63SAMGCOUPE/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102421] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/GLE53AMG/carcols.meta. [ 102421] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/GLE53AMG/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102437] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/HONDACBR1000RR/carcols.meta. [ 102437] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACBR1000RR/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102437] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/KTM250/carcols.meta. [ 102453] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/KTM250/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102453] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/MINIJCW/carcols.meta. [ 102468] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/MINIJCW/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102468] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/new/NINJAH2R/carcols.meta. [ 102484] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/NINJAH2R/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102484] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/bearcat/carcols.meta. [ 102500] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/bearcat/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102500] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/buffalos/carcols.meta. [ 102500] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/buffalos/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102515] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/polamggtr/carcols.meta. [ 102515] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polamggtr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102531] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/polgs/carcols.meta. [ 102531] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polgs/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102546] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/polporsche/carcols.meta. [ 102546] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polporsche/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102562] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/polscout/carcols.meta. [ 102562] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polscout/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102562] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/polstang/carcols.meta. [ 102578] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polstang/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102578] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/police/vapidUnmarked/carcols.meta. [ 102593] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/vapidUnmarked/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102593] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/bay_cars/meta/sheriff/carcols.meta. [ 102609] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/sheriff/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 102609] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/18performante/carvariations.meta. [ 102609] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/18performante/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102625] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/370Z/carvariations.meta. [ 102640] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/370Z/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102640] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/911turbos/carvariations.meta. [ 102640] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/911turbos/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102656] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/BMWM4/carvariations.meta. [ 102656] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM4/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102671] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/BMWM5/carvariations.meta. [ 102671] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/BMWM5/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102687] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/C63SAMG/carvariations.meta. [ 102687] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/C63SAMG/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102687] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/CESC21/carvariations.meta. [ 102703] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/CESC21/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102703] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/Ferrari458/carvariations.meta. [ 102718] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Ferrari458/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102718] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/MGT/carvariations.meta. [ 102734] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/MGT/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102734] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/Porsche718/carvariations.meta. [ 102750] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porsche718/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102750] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/Porschegt3/carvariations.meta. [ 102750] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/Porschegt3/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102765] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/R8/carvariations.meta. [ 102765] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/R8/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102781] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/RANGEROVER/carvariations.meta. [ 102781] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RANGEROVER/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102796] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/RS3/carvariations.meta. [ 102796] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS3/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102812] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/RS7/carvariations.meta. [ 102812] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/RS7/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102828] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/aclass/carvariations.meta. [ 102828] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/aclass/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102828] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/bmwm3/carvariations.meta. [ 102843] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/bmwm3/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102843] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/burgerscoot/carvariations.meta. [ 102859] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/burgerscoot/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102859] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/g65amg/carvariations.meta. [ 102875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/g65amg/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102875] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/gtr/carvariations.meta. [ 102875] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/gtr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102890] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/priustaxi/carvariations.meta. [ 102890] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/priustaxi/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102906] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/scania/carvariations.meta. [ 102906] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/scania/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102921] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/taxiford/carvariations.meta. [ 102921] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/taxiford/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102937] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/uberscoot/carvariations.meta. [ 102937] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/uberscoot/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102937] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/weazelNews/carvariations.meta. [ 102953] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/weazelNews/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102953] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/civ/x6m/carvariations.meta. [ 102968] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/civ/x6m/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102968] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/medic/dodgeEMS/carvariations.meta. [ 102984] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/dodgeEMS/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 102984] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/medic/fordexplorerEMS/carvariations.meta. [ 103000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/fordexplorerEMS/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103000] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/medic/wheelchair/carvariations.meta. [ 103000] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/medic/wheelchair/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103015] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/AUDIRS5/carvariations.meta. [ 103015] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS5/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103031] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/AUDIRS6/carvariations.meta. [ 103031] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/AUDIRS6/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103046] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/BMWM2/carvariations.meta. [ 103046] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103062] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/BMWM8/carvariations.meta. [ 103062] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWM8/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103062] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/BMWS1000RR/carvariations.meta. [ 103078] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/BMWS1000RR/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103078] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/C63SAMGCOUPE/carvariations.meta. [ 103093] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/C63SAMGCOUPE/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103093] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/GLE53AMG/carvariations.meta. [ 103109] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/GLE53AMG/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103109] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/HONDACBR1000RR/carvariations.meta. [ 103125] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACBR1000RR/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103125] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/HONDACRF/carvariations.meta. [ 103125] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/HONDACRF/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103140] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/KTM250/carvariations.meta. [ 103140] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/KTM250/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103156] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/MINIJCW/carvariations.meta. [ 103156] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/MINIJCW/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103171] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/new/NINJAH2R/carvariations.meta. [ 103171] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/new/NINJAH2R/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103187] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/bearcat/carvariations.meta. [ 103187] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/bearcat/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103203] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/buffalos/carvariations.meta. [ 103203] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/buffalos/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103203] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/polamggtr/carvariations.meta. [ 103218] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polamggtr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103218] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/polgs/carvariations.meta. [ 103234] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polgs/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103234] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/polporsche/carvariations.meta. [ 103234] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polporsche/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103250] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/polscout/carvariations.meta. [ 103250] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polscout/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103265] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/polstang/carvariations.meta. [ 103265] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/polstang/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103281] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/police/vapidUnmarked/carvariations.meta. [ 103281] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/police/vapidUnmarked/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103296] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/bay_cars/meta/sheriff/carvariations.meta. [ 103296] [ GTAProcess] MainThrd/ done loading resources:/bay_cars/meta/sheriff/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 103312] [ GTAProcess] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/bay_clothes/mp_m_freemode_01_mp_m_bayclothes.meta. [ 103312] [ GTAProcess] MainThrd/ done loading resources:/bay_clothes/mp_m_freemode_01_mp_m_bayclothes.meta in data file mounter class CExtraMetaDataFileMounter. [ 103312] [ GTAProcess] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/bay_clothes/mp_f_freemode_01_mp_f_bayclothes.meta. [ 103328] [ GTAProcess] MainThrd/ done loading resources:/bay_clothes/mp_f_freemode_01_mp_f_bayclothes.meta in data file mounter class CExtraMetaDataFileMounter. [ 103328] [ GTAProcess] MainThrd/ loading PED_METADATA_FILE resources:/bay_casino/peds.meta. [ 103343] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/peds.meta in data file mounter class CPedModelMetaDataFileMounter. [ 103343] [ GTAProcess] MainThrd/ loading AUDIO_GAMEDATA resources:/bay_casino/audio/dlcvinewood_game.dat. [ 103359] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/dlcvinewood_game.dat in data file mounter class audMetadataDataFileMounter. [ 103359] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA resources:/bay_casino/audio/dlcvinewood_sounds.dat. [ 103375] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/dlcvinewood_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 103375] [ GTAProcess] MainThrd/ loading AUDIO_DYNAMIXDATA resources:/bay_casino/audio/dlcvinewood_mix.dat. [ 103375] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/dlcvinewood_mix.dat in data file mounter class audMetadataDataFileMounter. [ 103390] [ GTAProcess] MainThrd/ loading AUDIO_SYNTHDATA resources:/bay_casino/audio/dlcVinewood_amp.dat. [ 103390] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/dlcVinewood_amp.dat in data file mounter class audMetadataDataFileMounter. [ 103406] [ GTAProcess] MainThrd/ loading AUDIO_SPEECHDATA resources:/bay_casino/audio/dlcvinewood_speech.dat. [ 103406] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/dlcvinewood_speech.dat in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`3'::audSpeechDataFileMounter. [ 103421] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK resources:/bay_casino/audio/sfx/dlc_vinewood. [ 103421] [ GTAProcess] MainThrd/ done loading resources:/bay_casino/audio/sfx/dlc_vinewood in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 103437] [ GTAProcess] MainThrd/ Performing deferred RELOAD_MAP_STORE. [ 103437] [ GTAProcess] MainThrd/ Loaded 1florholl.ybn (id 12635) [ 103453] [ GTAProcess] MainThrd/ Loaded 1florrooms2.ybn (id 12636) [ 103453] [ GTAProcess] MainThrd/ Loaded 4floorhollh.ybn (id 12637) [ 103453] [ GTAProcess] MainThrd/ Loaded 4floorrooms2h.ybn (id 12638) [ 103468] [ GTAProcess] MainThrd/ Loaded 5floorrooms1.ybn (id 12639) [ 103468] [ GTAProcess] MainThrd/ Loaded 5floorrooms2.ybn (id 12640) [ 103484] [ GTAProcess] MainThrd/ Loaded ballas_gang.ybn (id 12550) [ 103484] [ GTAProcess] MainThrd/ Loaded bh1_21_0.ybn (id 1411) [ 103500] [ GTAProcess] MainThrd/ Loaded brown_amfsted_col.ybn (id 12622) [ 103500] [ GTAProcess] MainThrd/ Loaded bs_BurgerShot.ybn (id 12556) [ 103500] [ GTAProcess] MainThrd/ Loaded ch1_09b_12.ybn (id 6468) [ 103515] [ GTAProcess] MainThrd/ Loaded ch2_03c_2.ybn (id 6880) [ 103515] [ GTAProcess] MainThrd/ Loaded ch3_10_0.ybn (id 7702) [ 103531] [ GTAProcess] MainThrd/ Loaded cs1_11b_19.ybn (id 2968) [ 103531] [ GTAProcess] MainThrd/ Loaded cs1_16_0.ybn (id 3583) [ 103546] [ GTAProcess] MainThrd/ Loaded dt1_06_0.ybn (id 425) [ 103546] [ GTAProcess] MainThrd/ Loaded dt1_25_0.ybn (id 487) [ 103562] [ GTAProcess] MainThrd/ Loaded elevatorbig.ybn (id 12641) [ 103562] [ GTAProcess] MainThrd/ Loaded elevatorsmale.ybn (id 12642) [ 103578] [ GTAProcess] MainThrd/ Loaded families_gang.ybn (id 12623) [ 103578] [ GTAProcess] MainThrd/ Loaded fluorine4305_dedrest_col.ybn (id 12645) [ 103578] [ GTAProcess] MainThrd/ Loaded garagel_ballas_gang.ybn (id 12551) [ 103593] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_0.ybn (id 10939) [ 103593] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_1.ybn (id 10940) [ 103609] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_10.ybn (id 10941) [ 103609] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_11.ybn (id 10942) [ 103625] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_12.ybn (id 10943) [ 103625] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_13.ybn (id 10944) [ 103625] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_14.ybn (id 10945) [ 103640] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_15.ybn (id 10946) [ 103640] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_16.ybn (id 10947) [ 103656] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_17.ybn (id 10948) [ 103656] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_18.ybn (id 10949) [ 103671] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_19.ybn (id 10950) [ 103671] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_2.ybn (id 10951) [ 103687] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_20.ybn (id 10952) [ 103687] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_21.ybn (id 10953) [ 103687] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_22.ybn (id 10954) [ 103703] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_23.ybn (id 10955) [ 103703] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_24.ybn (id 10956) [ 103718] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_25.ybn (id 10957) [ 103718] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_26.ybn (id 10958) [ 103734] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_27.ybn (id 10959) [ 103734] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_28.ybn (id 10960) [ 103734] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_29.ybn (id 10961) [ 103750] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_3.ybn (id 10962) [ 103750] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_30.ybn (id 10963) [ 103765] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_31.ybn (id 10964) [ 103765] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_32.ybn (id 10965) [ 103781] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_33.ybn (id 10966) [ 103781] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_34.ybn (id 10967) [ 103796] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_35.ybn (id 10968) [ 103796] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_36.ybn (id 10969) [ 103812] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_37.ybn (id 10970) [ 103812] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_38.ybn (id 10971) [ 103812] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_39.ybn (id 10972) [ 103828] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_4.ybn (id 10973) [ 103828] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_40.ybn (id 10974) [ 103843] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_41.ybn (id 10975) [ 103843] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_42.ybn (id 10976) [ 103859] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_43.ybn (id 10977) [ 103859] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_44.ybn (id 10978) [ 103859] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_45.ybn (id 10979) [ 103875] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_46.ybn (id 10980) [ 103875] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_47.ybn (id 10981) [ 103890] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_48.ybn (id 10982) [ 103890] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_49.ybn (id 10983) [ 103906] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_5.ybn (id 10984) [ 103906] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_50.ybn (id 10985) [ 103921] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_51.ybn (id 10986) [ 103921] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_6.ybn (id 10987) [ 103921] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_7.ybn (id 10988) [ 103937] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_8.ybn (id 10989) [ 103937] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_9.ybn (id 10990) [ 103953] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_0.ybn (id 11020) [ 103953] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_1.ybn (id 11021) [ 103968] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_10.ybn (id 11022) [ 103968] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_11.ybn (id 11023) [ 103984] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_12.ybn (id 11024) [ 103984] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_13.ybn (id 11025) [ 103984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 1florholl.ybn. [ 104000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 234, when there are only 172 vertices. [ 104015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 1florrooms2.ybn. [ 104015] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 4063, when there are only 2392 vertices. [ 104031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 4floorhollh.ybn. [ 104046] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104046] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2348, when there are only 1766 vertices. [ 104062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 4floorrooms2h.ybn. [ 104062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65022, when there are only 3158 vertices. [ 104078] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_14.ybn (id 11026) [ 104078] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_15.ybn (id 11027) [ 104093] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 5floorrooms1.ybn. [ 104093] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60845, when there are only 5375 vertices. [ 104109] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_16.ybn (id 11028) [ 104109] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_17.ybn (id 11029) [ 104125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 5floorrooms2.ybn. [ 104125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104140] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64985, when there are only 1801 vertices. [ 104140] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_18.ybn (id 11030) [ 104156] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_19.ybn (id 11031) [ 104156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset 5floorrooms2.ybn. [ 104171] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104171] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 10 vertices. [ 104187] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_2.ybn (id 11032) [ 104187] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_20.ybn (id 11033) [ 104187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ballas_gang.ybn. [ 104203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2788, when there are only 1844 vertices. [ 104218] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_21.ybn (id 11034) [ 104218] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_22.ybn (id 11035) [ 104234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 104234] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104234] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65445, when there are only 4878 vertices. [ 104250] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_23.ybn (id 11036) [ 104250] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_24.ybn (id 11037) [ 104265] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 104265] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65145, when there are only 1411 vertices. [ 104281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 104296] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2478, when there are only 2273 vertices. [ 104312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 104312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64985, when there are only 1748 vertices. [ 104328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 104328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104343] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 60 vertices. [ 104343] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_25.ybn (id 11038) [ 104359] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_26.ybn (id 11039) [ 104359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 104375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 58 vertices. [ 104375] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_27.ybn (id 11040) [ 104390] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_28.ybn (id 11041) [ 104390] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_amfsted_col.ybn. [ 104406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 784, when there are only 540 vertices. [ 104421] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_29.ybn (id 11042) [ 104421] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_3.ybn (id 11043) [ 104437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_amfsted_col.ybn. [ 104437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 784, when there are only 540 vertices. [ 104453] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_30.ybn (id 11044) [ 104453] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_31.ybn (id 11045) [ 104468] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 104468] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65136, when there are only 1336 vertices. [ 104484] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_32.ybn (id 11046) [ 104500] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_33.ybn (id 11047) [ 104500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 104515] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104515] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65356, when there are only 2382 vertices. [ 104531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 104531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104546] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5980, when there are only 2747 vertices. [ 104546] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_34.ybn (id 11048) [ 104562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 104562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 63809, when there are only 2368 vertices. [ 104578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 104578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104593] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 104593] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_35.ybn (id 11049) [ 104609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 104609] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104609] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65457, when there are only 3440 vertices. [ 104625] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_36.ybn (id 11050) [ 104625] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_37.ybn (id 11051) [ 104640] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 104640] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65438, when there are only 692 vertices. [ 104656] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_38.ybn (id 11052) [ 104671] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 104671] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104671] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64635, when there are only 914 vertices. [ 104687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 104687] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 65443, when there are only 1464 vertices. [ 104703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 104718] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104718] [ GTAProcess] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 553, when there are only 552 vertices. [ 104734] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_39.ybn (id 11053) [ 104734] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_4.ybn (id 11054) [ 104734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 104750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65289, when there are only 644 vertices. [ 104765] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_40.ybn (id 11055) [ 104765] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_10_0.ybn. [ 104781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65513, when there are only 42 vertices. [ 104796] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_41.ybn (id 11056) [ 104796] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_10_0.ybn. [ 104812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65464, when there are only 410 vertices. [ 104812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_10_0.ybn. [ 104828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 34 edge reference is invalid. It leads to vertex 1549, when there are only 1343 vertices. [ 104843] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_11b_19.ybn. [ 104843] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64809, when there are only 773 vertices. [ 104859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_11b_19.ybn. [ 104859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 1746, when there are only 1237 vertices. [ 104875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_11b_19.ybn. [ 104890] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104890] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65448, when there are only 793 vertices. [ 104906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_11b_19.ybn. [ 104906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104921] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 569 vertices. [ 104921] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_11b_19.ybn. [ 104921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65119, when there are only 2855 vertices. [ 104937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 104953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64470, when there are only 2062 vertices. [ 104968] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 104968] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 104984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 1227, when there are only 1069 vertices. [ 104984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 104984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 843 edge reference is invalid. It leads to vertex 1874, when there are only 1768 vertices. [ 105000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 105015] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105015] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1247 edge reference is invalid. It leads to vertex 65416, when there are only 1039 vertices. [ 105031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 105031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105046] [ GTAProcess] ResourcePlacementThr/ Details: Poly 909 edge reference is invalid. It leads to vertex 65287, when there are only 5456 vertices. [ 105046] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 105046] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65256, when there are only 5610 vertices. [ 105062] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_42.ybn (id 11057) [ 105078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_25_0.ybn. [ 105078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105093] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64161, when there are only 2577 vertices. [ 105093] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_43.ybn (id 11058) [ 105109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset elevatorbig.ybn. [ 105109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65500, when there are only 236 vertices. [ 105125] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_44.ybn (id 11059) [ 105125] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_5.ybn (id 11060) [ 105140] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset elevatorsmale.ybn. [ 105140] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 220, when there are only 108 vertices. [ 105156] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_6.ybn (id 11061) [ 105171] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_7.ybn (id 11062) [ 105171] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn. [ 105171] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65524, when there are only 126 vertices. [ 105187] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_8.ybn (id 11063) [ 105203] [ GTAProcess] MainThrd/ Loaded hei_ch3_08_9.ybn (id 11064) [ 105203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn. [ 105218] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105218] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 51 vertices. [ 105234] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_0.ybn (id 12557) [ 105234] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_1.ybn (id 12558) [ 105234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn. [ 105250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 215 vertices. [ 105265] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_10.ybn (id 12559) [ 105265] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_11.ybn (id 12560) [ 105281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn. [ 105281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 43 edge reference is invalid. It leads to vertex 65528, when there are only 179 vertices. [ 105296] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_12.ybn (id 12561) [ 105296] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_13.ybn (id 12562) [ 105312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn. [ 105312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 76, when there are only 56 vertices. [ 105328] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_14.ybn (id 12563) [ 105343] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_15.ybn (id 12564) [ 105343] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_16.ybn (id 12565) [ 105359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn. [ 105359] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 56 vertices. [ 105375] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_17.ybn (id 12566) [ 105375] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_18.ybn (id 12567) [ 105390] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn. [ 105390] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1085, when there are only 688 vertices. [ 105406] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_19.ybn (id 12568) [ 105421] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_2.ybn (id 12569) [ 105421] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn. [ 105437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 51 vertices. [ 105453] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_20.ybn (id 12570) [ 105453] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_3.ybn (id 12571) [ 105468] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset fluorine4305_dedrest_col.ybn. [ 105468] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65381, when there are only 356 vertices. [ 105484] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_4.ybn (id 12572) [ 105484] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_5.ybn (id 12573) [ 105500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset garagel_ballas_gang.ybn. [ 105500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105515] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 76 vertices. [ 105515] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_6.ybn (id 12574) [ 105531] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_7.ybn (id 12575) [ 105531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 105546] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105546] [ GTAProcess] ResourcePlacementThr/ Details: Poly 144 edge reference is invalid. It leads to vertex 65396, when there are only 1097 vertices. [ 105562] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_8.ybn (id 12576) [ 105562] [ GTAProcess] MainThrd/ Loaded hei_ch3_12_9.ybn (id 12577) [ 105562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 105578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3482, when there are only 3273 vertices. [ 105593] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_0.ybn (id 12578) [ 105593] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_1.ybn (id 12579) [ 105609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 105609] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64651, when there are only 650 vertices. [ 105625] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_2.ybn (id 12580) [ 105625] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_3.ybn (id 12581) [ 105640] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 105640] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 5770, when there are only 1972 vertices. [ 105656] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_4.ybn (id 12582) [ 105671] [ GTAProcess] MainThrd/ Loaded hei_ch3_rd1a_5.ybn (id 12583) [ 105671] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 105671] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65433, when there are only 1223 vertices. [ 105687] [ GTAProcess] MainThrd/ Loaded hei_cs1_11b_19.ybn (id 11630) [ 105703] [ GTAProcess] MainThrd/ Loaded hei_dlc_casino_door_1.ybn (id 12584) [ 105703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 105718] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105718] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 833 vertices. [ 105734] [ GTAProcess] MainThrd/ Loaded hei_dlc_casino_door_2.ybn (id 12585) [ 105734] [ GTAProcess] MainThrd/ Loaded hei_dlc_casino_door_broken_1.ybn (id 12586) [ 105734] [ GTAProcess] MainThrd/ Loaded hei_dlc_vw_roofdoors_locked_1.ybn (id 12587) [ 105750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 105750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105765] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65532, when there are only 10 vertices. [ 105765] [ GTAProcess] MainThrd/ Loaded hei_dlc_vw_roofdoors_locked_2.ybn (id 12588) [ 105781] [ GTAProcess] MainThrd/ Loaded hei_dlc_windows_casino_1.ybn (id 12589) [ 105781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 105796] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105796] [ GTAProcess] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 3182, when there are only 1588 vertices. [ 105812] [ GTAProcess] MainThrd/ Loaded hei_dlc_windows_casino_2.ybn (id 12590) [ 105812] [ GTAProcess] MainThrd/ Loaded hei_dt1_19_0.ybn (id 9565) [ 105812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 105828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 157, when there are only 122 vertices. [ 105843] [ GTAProcess] MainThrd/ Loaded hei_heist_police_dlc.ybn (id 9521) [ 105843] [ GTAProcess] MainThrd/ Loaded hei_sc1_rd_17.ybn (id 12630) [ 105859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn. [ 105859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64809, when there are only 773 vertices. [ 105875] [ GTAProcess] MainThrd/ Loaded hei_sc1_rd_21.ybn (id 12631) [ 105875] [ GTAProcess] MainThrd/ Loaded hei_sm_16_0.ybn (id 10162) [ 105890] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn. [ 105890] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 1746, when there are only 1237 vertices. [ 105906] [ GTAProcess] MainThrd/ Loaded hei_vb_34_2.ybn (id 10210) [ 105921] [ GTAProcess] MainThrd/ Loaded hei_vw_dlc_casino_door_replay_1.ybn (id 12591) [ 105921] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn. [ 105921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65448, when there are only 793 vertices. [ 105937] [ GTAProcess] MainThrd/ Loaded hi@ballas_gang.ybn (id 12552) [ 105953] [ GTAProcess] MainThrd/ Loaded hi@bh1_21_0.ybn (id 1412) [ 105953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn. [ 105968] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 105968] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 569 vertices. [ 105984] [ GTAProcess] MainThrd/ Loaded hi@ch1_09b_0.ybn (id 6484) [ 105984] [ GTAProcess] MainThrd/ Loaded hi@ch1_09b_4.ybn (id 6488) [ 105984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_cs1_11b_19.ybn. [ 106000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65119, when there are only 2855 vertices. [ 106015] [ GTAProcess] MainThrd/ Loaded hi@ch2_03c_0.ybn (id 6881) [ 106015] [ GTAProcess] MainThrd/ Loaded hi@ch3_10_3.ybn (id 7716) [ 106031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 106031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106046] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 106046] [ GTAProcess] MainThrd/ Loaded hi@cs1_16_4.ybn (id 3600) [ 106062] [ GTAProcess] MainThrd/ Loaded hi@dt1_06_0.ybn (id 426) [ 106062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 106062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 106078] [ GTAProcess] MainThrd/ Loaded hi@dt1_25_0.ybn (id 488) [ 106093] [ GTAProcess] MainThrd/ Loaded hi@families_gang.ybn (id 12624) [ 106093] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 106109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 115 edge reference is invalid. It leads to vertex 65224, when there are only 502 vertices. [ 106109] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_0.ybn (id 10991) [ 106125] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_1.ybn (id 10992) [ 106125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 106140] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106140] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 59086, when there are only 16148 vertices. [ 106156] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_10.ybn (id 10993) [ 106156] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_11.ybn (id 10994) [ 106171] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 106171] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106171] [ GTAProcess] ResourcePlacementThr/ Details: Poly 586 edge reference is invalid. It leads to vertex 3145, when there are only 2527 vertices. [ 106187] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_12.ybn (id 10995) [ 106187] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_13.ybn (id 10996) [ 106203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 106203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106218] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices. [ 106218] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_14.ybn (id 10997) [ 106234] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_15.ybn (id 10998) [ 106234] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_16.ybn (id 10999) [ 106250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 106250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices. [ 106265] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_17.ybn (id 11000) [ 106265] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_18.ybn (id 11001) [ 106281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 106281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices. [ 106296] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_19.ybn (id 11002) [ 106312] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_2.ybn (id 11003) [ 106312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 106312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices. [ 106328] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_20.ybn (id 11004) [ 106343] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_21.ybn (id 11005) [ 106343] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ballas_gang.ybn. [ 106359] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 392 edge reference is invalid. It leads to vertex 3328, when there are only 3304 vertices. [ 106359] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_22.ybn (id 11006) [ 106375] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_23.ybn (id 11007) [ 106375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_21_0.ybn. [ 106390] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106390] [ GTAProcess] ResourcePlacementThr/ Details: Poly 66 edge reference is invalid. It leads to vertex 2759, when there are only 2707 vertices. [ 106406] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_24.ybn (id 11008) [ 106406] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_25.ybn (id 11009) [ 106421] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_21_0.ybn. [ 106421] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 164 edge reference is invalid. It leads to vertex 64814, when there are only 8736 vertices. [ 106437] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_26.ybn (id 11010) [ 106437] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_3.ybn (id 11011) [ 106453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_21_0.ybn. [ 106453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106468] [ GTAProcess] ResourcePlacementThr/ Details: Poly 68 edge reference is invalid. It leads to vertex 64444, when there are only 1494 vertices. [ 106468] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_4.ybn (id 11012) [ 106484] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_5.ybn (id 11013) [ 106484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 106484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65529, when there are only 2837 vertices. [ 106500] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_6.ybn (id 11014) [ 106515] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_7.ybn (id 11015) [ 106515] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 106531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7949, when there are only 5020 vertices. [ 106546] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_8.ybn (id 11016) [ 106546] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_9.ybn (id 11017) [ 106562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 106562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65527, when there are only 519 vertices. [ 106578] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_0.ybn (id 11065) [ 106578] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_1.ybn (id 11066) [ 106593] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 106593] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106609] [ GTAProcess] ResourcePlacementThr/ Details: Poly 388 edge reference is invalid. It leads to vertex 4260, when there are only 3552 vertices. [ 106609] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_10.ybn (id 11067) [ 106609] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_11.ybn (id 11068) [ 106625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 106625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106640] [ GTAProcess] ResourcePlacementThr/ Details: Poly 528 edge reference is invalid. It leads to vertex 2086, when there are only 837 vertices. [ 106640] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_12.ybn (id 11069) [ 106656] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_13.ybn (id 11070) [ 106656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 106671] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106671] [ GTAProcess] ResourcePlacementThr/ Details: Poly 285 edge reference is invalid. It leads to vertex 63529, when there are only 6076 vertices. [ 106687] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_14.ybn (id 11071) [ 106687] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_15.ybn (id 11072) [ 106687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 106703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2081 edge reference is invalid. It leads to vertex 63346, when there are only 8858 vertices. [ 106718] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_16.ybn (id 11073) [ 106718] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_17.ybn (id 11074) [ 106734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 106734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 29 edge reference is invalid. It leads to vertex 62752, when there are only 3078 vertices. [ 106750] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_18.ybn (id 11075) [ 106750] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_19.ybn (id 11076) [ 106765] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 106765] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1091, when there are only 1085 vertices. [ 106781] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_2.ybn (id 11077) [ 106796] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_20.ybn (id 11078) [ 106796] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_21.ybn (id 11079) [ 106812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch3_10_3.ybn. [ 106812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4388, when there are only 4302 vertices. [ 106828] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_22.ybn (id 11080) [ 106828] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_23.ybn (id 11081) [ 106843] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch3_10_3.ybn. [ 106843] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 65501, when there are only 1218 vertices. [ 106859] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_24.ybn (id 11082) [ 106859] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_25.ybn (id 11083) [ 106875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 106875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106890] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64180, when there are only 7427 vertices. [ 106890] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_26.ybn (id 11084) [ 106906] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_27.ybn (id 11085) [ 106906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 106921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106921] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2446 edge reference is invalid. It leads to vertex 65500, when there are only 1675 vertices. [ 106937] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_28.ybn (id 11086) [ 106937] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_29.ybn (id 11087) [ 106937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 106953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 370 edge reference is invalid. It leads to vertex 737, when there are only 611 vertices. [ 106968] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_3.ybn (id 11088) [ 106968] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_30.ybn (id 11089) [ 106984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 106984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 106984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 6467, when there are only 5178 vertices. [ 107000] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_31.ybn (id 11090) [ 107000] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_32.ybn (id 11091) [ 107015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 107015] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64800, when there are only 2924 vertices. [ 107031] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_33.ybn (id 11092) [ 107046] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_34.ybn (id 11093) [ 107046] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_25_0.ybn. [ 107046] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 107 edge reference is invalid. It leads to vertex 63527, when there are only 6986 vertices. [ 107062] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_4.ybn (id 11094) [ 107078] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_5.ybn (id 11095) [ 107078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@families_gang.ybn. [ 107093] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107093] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59831, when there are only 27426 vertices. [ 107109] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_6.ybn (id 11096) [ 107109] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_7.ybn (id 11097) [ 107125] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_8.ybn (id 11098) [ 107156] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_08_9.ybn (id 11099) [ 107187] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_0.ybn (id 12592) [ 107218] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_1.ybn (id 12593) [ 107265] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_10.ybn (id 12594) [ 107296] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_11.ybn (id 12595) [ 107328] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_12.ybn (id 12596) [ 107359] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_13.ybn (id 12597) [ 107390] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_14.ybn (id 12598) [ 107421] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_15.ybn (id 12599) [ 107453] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_16.ybn (id 12600) [ 107484] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_2.ybn (id 12601) [ 107515] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_3.ybn (id 12602) [ 107562] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_4.ybn (id 12603) [ 107593] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_5.ybn (id 12604) [ 107625] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_6.ybn (id 12605) [ 107656] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_7.ybn (id 12606) [ 107687] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_8.ybn (id 12607) [ 107718] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_12_9.ybn (id 12608) [ 107750] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_rd1a_0.ybn (id 12609) [ 107781] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_rd1a_1.ybn (id 12610) [ 107812] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_rd1a_2.ybn (id 12611) [ 107828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 107843] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107843] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices. [ 107859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 107859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices. [ 107875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn. [ 107875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107890] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices. [ 107890] [ GTAProcess] MainThrd/ Loaded hi@hei_dt1_19_0.ybn (id 9566) [ 107906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 107906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107921] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices. [ 107921] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 107921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63986, when there are only 4247 vertices. [ 107937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 107953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices. [ 107968] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 107968] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 107984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices. [ 107984] [ GTAProcess] MainThrd/ Loaded hi@hei_heist_police_dlc.ybn (id 9522) [ 108000] [ GTAProcess] MainThrd/ Loaded hi@hei_sm_16_0.ybn (id 10163) [ 108000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_12_0.ybn. [ 108000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108015] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65398, when there are only 3991 vertices. [ 108015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@kt1_12_0.ybn. [ 108031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 256 edge reference is invalid. It leads to vertex 65535, when there are only 3704 vertices. [ 108046] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 108046] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108046] [ GTAProcess] ResourcePlacementThr/ Details: Poly 988 edge reference is invalid. It leads to vertex 65264, when there are only 11646 vertices. [ 108062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 108062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 75 edge reference is invalid. It leads to vertex 64971, when there are only 3822 vertices. [ 108078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 108093] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108093] [ GTAProcess] ResourcePlacementThr/ Details: Poly 65 edge reference is invalid. It leads to vertex 3581, when there are only 3431 vertices. [ 108109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 108109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65374, when there are only 2349 vertices. [ 108125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_03_1.ybn. [ 108125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108140] [ GTAProcess] ResourcePlacementThr/ Details: Poly 67 edge reference is invalid. It leads to vertex 62584, when there are only 2672 vertices. [ 108140] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_03_1.ybn. [ 108156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 372, when there are only 371 vertices. [ 108171] [ GTAProcess] MainThrd/ Loaded hi@hw1_12_0.ybn (id 549) [ 108171] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_03_1.ybn. [ 108187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65179, when there are only 2836 vertices. [ 108187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_03_1.ybn. [ 108203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 826, when there are only 822 vertices. [ 108218] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@marabunta_gang.ybn. [ 108218] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108234] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 5852, when there are only 4737 vertices. [ 108234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 108234] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2026 edge reference is invalid. It leads to vertex 65083, when there are only 12729 vertices. [ 108250] [ GTAProcess] MainThrd/ Loaded hi@kt1_12_0.ybn (id 1614) [ 108265] [ GTAProcess] MainThrd/ Loaded hi@lr_cs4_10_0.ybn (id 12110) [ 108265] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 108281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 249 edge reference is invalid. It leads to vertex 6454, when there are only 4159 vertices. [ 108296] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 108296] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1087 edge reference is invalid. It leads to vertex 2194, when there are only 1759 vertices. [ 108312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn. [ 108312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62004, when there are only 3484 vertices. [ 108328] [ GTAProcess] MainThrd/ Loaded hi@lr_cs6_03_1.ybn (id 12154) [ 108343] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn. [ 108343] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 206, when there are only 133 vertices. [ 108359] [ GTAProcess] MainThrd/ Loaded hi@lr_supermod_int.ybn (id 9979) [ 108375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn. [ 108375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2298 edge reference is invalid. It leads to vertex 65148, when there are only 11853 vertices. [ 108390] [ GTAProcess] MainThrd/ Loaded hi@marabunta_gang.ybn (id 12628) [ 108390] [ GTAProcess] MainThrd/ Loaded hi@sc1_17_0.ybn (id 225) [ 108406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn. [ 108406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108421] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1599 edge reference is invalid. It leads to vertex 65507, when there are only 12364 vertices. [ 108421] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn. [ 108421] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65433, when there are only 282 vertices. [ 108437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_08_0.ybn. [ 108453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 160 edge reference is invalid. It leads to vertex 65300, when there are only 9192 vertices. [ 108468] [ GTAProcess] MainThrd/ Loaded hi@sc1_27_0.ybn (id 260) [ 108468] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_08_0.ybn. [ 108484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 859 edge reference is invalid. It leads to vertex 65521, when there are only 1589 vertices. [ 108500] [ GTAProcess] MainThrd/ Loaded hi@sc1_33_0.ybn (id 280) [ 108500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_13_0.ybn. [ 108500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108515] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65358, when there are only 3224 vertices. [ 108515] [ GTAProcess] MainThrd/ Loaded hi@sc1_34_0.ybn (id 283) [ 108531] [ GTAProcess] MainThrd/ Loaded hi@ss1_08_0.ybn (id 980) [ 108531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vagos_gang.ybn. [ 108546] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108546] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 18327, when there are only 7683 vertices. [ 108546] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vagos_gang.ybn. [ 108562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65460, when there are only 46 vertices. [ 108578] [ GTAProcess] MainThrd/ Loaded hi@ss1_13_0.ybn (id 995) [ 108578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vb_33_0.ybn. [ 108593] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108593] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64930, when there are only 732 vertices. [ 108609] [ GTAProcess] MainThrd/ Loaded hi@vagos_gang.ybn (id 12649) [ 108609] [ GTAProcess] MainThrd/ Loaded hi@vb_03_0.ybn (id 1841) [ 108609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vb_33_0.ybn. [ 108625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 1060, when there are only 979 vertices. [ 108640] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn. [ 108640] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1725 edge reference is invalid. It leads to vertex 65222, when there are only 1259 vertices. [ 108656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn. [ 108671] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108671] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 963 vertices. [ 108671] [ GTAProcess] MainThrd/ Loaded hi@vb_33_0.ybn (id 1914) [ 108687] [ GTAProcess] MainThrd/ Loaded hw1_12_0.ybn (id 550) [ 108687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_apteka2.ybn. [ 108703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64692, when there are only 1292 vertices. [ 108718] [ GTAProcess] MainThrd/ Loaded int_apteka2.ybn (id 12634) [ 108718] [ GTAProcess] MainThrd/ Loaded int_beachcon.ybn (id 12625) [ 108734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_bin.ybn. [ 108734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64554, when there are only 2360 vertices. [ 108750] [ GTAProcess] MainThrd/ Loaded int_bin.ybn (id 12555) [ 108750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_cityhall.ybn. [ 108765] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108765] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 46325, when there are only 21034 vertices. [ 108781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_italy2.ybn. [ 108781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108796] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7580, when there are only 6813 vertices. [ 108796] [ GTAProcess] MainThrd/ Loaded int_cityhall.ybn (id 12621) [ 108796] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_italy2.ybn. [ 108812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 194 vertices. [ 108828] [ GTAProcess] MainThrd/ Loaded int_italy2.ybn (id 12651) [ 108828] [ GTAProcess] MainThrd/ Loaded int_rebelrad.ybn (id 12626) [ 108843] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_rebelrad.ybn. [ 108843] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65377, when there are only 104 vertices. [ 108859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_sheriff.ybn. [ 108859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 133 edge reference is invalid. It leads to vertex 64015, when there are only 12850 vertices. [ 108875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_sheriff2.ybn. [ 108890] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108890] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1252 edge reference is invalid. It leads to vertex 41847, when there are only 32473 vertices. [ 108906] [ GTAProcess] MainThrd/ Loaded int_rebelserv.ybn (id 12627) [ 108906] [ GTAProcess] MainThrd/ Loaded int_sheriff.ybn (id 12647) [ 108906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_shosp.ybn. [ 108921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108921] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65391, when there are only 1747 vertices. [ 108937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_taxi.ybn. [ 108937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 44, when there are only 28 vertices. [ 108953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_taxi.ybn. [ 108968] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 108968] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62643, when there are only 3543 vertices. [ 108984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_wnews.ybn. [ 108984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 45 edge reference is invalid. It leads to vertex 5924, when there are only 5089 vertices. [ 109000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 109000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109015] [ GTAProcess] ResourcePlacementThr/ Details: Poly 210 edge reference is invalid. It leads to vertex 65518, when there are only 1040 vertices. [ 109015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 109031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2114, when there are only 1984 vertices. [ 109046] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn. [ 109046] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109046] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64599, when there are only 2544 vertices. [ 109062] [ GTAProcess] MainThrd/ Loaded int_sheriff2.ybn (id 12633) [ 109062] [ GTAProcess] MainThrd/ Loaded int_shosp.ybn (id 12646) [ 109078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn. [ 109078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109093] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4180, when there are only 2400 vertices. [ 109093] [ GTAProcess] MainThrd/ Loaded int_taxi.ybn (id 12648) [ 109109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn. [ 109109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109109] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 39 vertices. [ 109125] [ GTAProcess] MainThrd/ Loaded int_wnews.ybn (id 12654) [ 109125] [ GTAProcess] MainThrd/ Loaded kt1_12_0.ybn (id 1615) [ 109140] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_1.ybn. [ 109140] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63898, when there are only 26464 vertices. [ 109156] [ GTAProcess] MainThrd/ Loaded lr_cs4_10_1.ybn (id 12112) [ 109171] [ GTAProcess] MainThrd/ Loaded lr_cs6_03_1.ybn (id 12163) [ 109171] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_1.ybn. [ 109171] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65428, when there are only 2181 vertices. [ 109187] [ GTAProcess] MainThrd/ Loaded lr_sc1_rd_17.ybn (id 9944) [ 109203] [ GTAProcess] MainThrd/ Loaded lr_sc1_rd_21.ybn (id 9949) [ 109203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_1.ybn. [ 109218] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109218] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2448, when there are only 1763 vertices. [ 109234] [ GTAProcess] MainThrd/ Loaded lr_supermod_int.ybn (id 9980) [ 109234] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_04_0.ybn (id 11018) [ 109234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_1.ybn. [ 109250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 652, when there are only 645 vertices. [ 109265] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_04_1.ybn (id 11019) [ 109265] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_0.ybn (id 11100) [ 109281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 109281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65427, when there are only 974 vertices. [ 109296] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_1.ybn (id 11101) [ 109312] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_2.ybn (id 11102) [ 109312] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_3.ybn (id 11103) [ 109343] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_4.ybn (id 11104) [ 109375] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_5.ybn (id 11105) [ 109421] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_6.ybn (id 11106) [ 109453] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_7.ybn (id 11107) [ 109484] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_08_8.ybn (id 11108) [ 109515] [ GTAProcess] MainThrd/ Loaded ma@hei_ch3_12_0.ybn (id 12612) [ 109546] [ GTAProcess] MainThrd/ Loaded marabunta_gang.ybn (id 12629) [ 109562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset rc12b_default_1.ybn. [ 109562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65526, when there are only 32 vertices. [ 109578] [ GTAProcess] MainThrd/ Loaded rc12b_default_1.ybn (id 428) [ 109609] [ GTAProcess] MainThrd/ Loaded rc12b_default_2.ybn (id 429) [ 109625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset rc12b_fixed_1.ybn. [ 109625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109640] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65535, when there are only 40 vertices. [ 109640] [ GTAProcess] MainThrd/ Loaded rc12b_fixed_1.ybn (id 430) [ 109656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset rc12b_fixed_2.ybn. [ 109656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109671] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65418, when there are only 184 vertices. [ 109671] [ GTAProcess] MainThrd/ Loaded rc12b_fixed_2.ybn (id 431) [ 109687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 109703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 166 vertices. [ 109703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 109718] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109718] [ GTAProcess] ResourcePlacementThr/ Details: Poly 51 edge reference is invalid. It leads to vertex 64962, when there are only 4270 vertices. [ 109734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 109734] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61854, when there are only 4005 vertices. [ 109750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 109750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109765] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61370, when there are only 2721 vertices. [ 109765] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 109781] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2851, when there are only 2443 vertices. [ 109796] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 109796] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109796] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65381, when there are only 1905 vertices. [ 109812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 109812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65162, when there are only 1327 vertices. [ 109828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 109843] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109843] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65237, when there are only 348 vertices. [ 109859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 109859] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62004, when there are only 3484 vertices. [ 109875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 109875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109890] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 206, when there are only 133 vertices. [ 109890] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 109906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109906] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65121, when there are only 5269 vertices. [ 109921] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 109921] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 433 edge reference is invalid. It leads to vertex 1698, when there are only 1457 vertices. [ 109937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 109953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 104 edge reference is invalid. It leads to vertex 1599, when there are only 1460 vertices. [ 109953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 109968] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 109968] [ GTAProcess] ResourcePlacementThr/ Details: Poly 621 edge reference is invalid. It leads to vertex 65535, when there are only 1823 vertices. [ 109984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 109984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2438 edge reference is invalid. It leads to vertex 65401, when there are only 2008 vertices. [ 110000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 110000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110015] [ GTAProcess] ResourcePlacementThr/ Details: Poly 373 edge reference is invalid. It leads to vertex 65534, when there are only 1723 vertices. [ 110015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_08_0.ybn. [ 110031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65482, when there are only 3538 vertices. [ 110046] [ GTAProcess] MainThrd/ Loaded sc1_17_0.ybn (id 227) [ 110046] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_08_0.ybn. [ 110062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 248, when there are only 241 vertices. [ 110062] [ GTAProcess] MainThrd/ Loaded sc1_27_0.ybn (id 262) [ 110078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_08_0.ybn. [ 110078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110093] [ GTAProcess] ResourcePlacementThr/ Details: Poly 206 edge reference is invalid. It leads to vertex 1999, when there are only 1616 vertices. [ 110093] [ GTAProcess] MainThrd/ Loaded sc1_33_0.ybn (id 282) [ 110109] [ GTAProcess] MainThrd/ Loaded sc1_34_0.ybn (id 285) [ 110109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_13_0.ybn. [ 110109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 210 edge reference is invalid. It leads to vertex 65435, when there are only 3288 vertices. [ 110125] [ GTAProcess] MainThrd/ Loaded sc1_rd_17.ybn (id 315) [ 110140] [ GTAProcess] MainThrd/ Loaded sc1_rd_21.ybn (id 320) [ 110140] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_13_0.ybn. [ 110156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 178 edge reference is invalid. It leads to vertex 2952, when there are only 2870 vertices. [ 110171] [ GTAProcess] MainThrd/ Loaded ss1_08_0.ybn (id 982) [ 110171] [ GTAProcess] MainThrd/ Loaded ss1_13_0.ybn (id 997) [ 110187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_13_0.ybn. [ 110187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 210 edge reference is invalid. It leads to vertex 358, when there are only 253 vertices. [ 110203] [ GTAProcess] MainThrd/ Loaded stairs1h.ybn (id 12643) [ 110203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset stairs1h.ybn. [ 110218] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110218] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6414, when there are only 3990 vertices. [ 110234] [ GTAProcess] MainThrd/ Loaded stairs2h.ybn (id 12644) [ 110234] [ GTAProcess] MainThrd/ Loaded v_nutt_mosley_shell.ybn (id 12632) [ 110234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset stairs1h.ybn. [ 110250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 536, when there are only 450 vertices. [ 110265] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset stairs2h.ybn. [ 110265] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 1701, when there are only 1206 vertices. [ 110281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset stairs2h.ybn. [ 110296] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110296] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 11982, when there are only 4384 vertices. [ 110312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_ranch.ybn. [ 110312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 25150, when there are only 10192 vertices. [ 110328] [ GTAProcess] MainThrd/ Loaded v_ranch.ybn (id 8579) [ 110328] [ GTAProcess] MainThrd/ Loaded v_sheriff.ybn (id 8562) [ 110343] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vagos_gang.ybn. [ 110343] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65452, when there are only 2715 vertices. [ 110359] [ GTAProcess] MainThrd/ Loaded v_sheriff2.ybn (id 8563) [ 110359] [ GTAProcess] MainThrd/ Loaded vagos_gang.ybn (id 12650) [ 110375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_33_0.ybn. [ 110375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110390] [ GTAProcess] ResourcePlacementThr/ Details: Poly 75 edge reference is invalid. It leads to vertex 65044, when there are only 2331 vertices. [ 110390] [ GTAProcess] MainThrd/ Loaded vb_03_0.ybn (id 1843) [ 110406] [ GTAProcess] MainThrd/ Loaded vb_33_0.ybn (id 1921) [ 110406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_33_0.ybn. [ 110421] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110421] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65237, when there are only 3904 vertices. [ 110437] [ GTAProcess] MainThrd/ Loaded vb_34_2.ybn (id 1935) [ 110437] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_1.ybn (id 12613) [ 110437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_33_0.ybn. [ 110453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65435, when there are only 871 vertices. [ 110468] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_2.ybn (id 12614) [ 110468] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_3.ybn (id 12615) [ 110484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_33_0.ybn. [ 110484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110484] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 36, when there are only 34 vertices. [ 110500] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_4.ybn (id 12616) [ 110500] [ GTAProcess] MainThrd/ Loaded vw_casino_billboard_5.ybn (id 12617) [ 110515] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vb_33_0.ybn. [ 110515] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3525, when there are only 2479 vertices. [ 110531] [ GTAProcess] MainThrd/ Loaded vw_ch3_additions_0.ybn (id 12618) [ 110546] [ GTAProcess] MainThrd/ Loaded vw_ch3_additions_1.ybn (id 12619) [ 110562] [ GTAProcess] MainThrd/ Loaded vw_ch3_additions_2.ybn (id 12620) [ 110593] [ GTAProcess] MainThrd/ Loaded vw_dlc_casino_apart.ybn (id 12652) [ 110625] [ GTAProcess] MainThrd/ Loaded vw_dlc_casino_main.ybn (id 12653) [ 110640] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset warehouse_one_ballas_gang.ybn. [ 110640] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 88 vertices. [ 110656] [ GTAProcess] MainThrd/ Loaded warehouse_one_ballas_gang.ybn (id 12553) [ 110671] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset warehouse_two_ballas_gang.ybn. [ 110671] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 110687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 124, when there are only 116 vertices. [ 110687] [ GTAProcess] MainThrd/ Loaded warehouse_two_ballas_gang.ybn (id 12554) [ 118296] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions! [ 119765] [ GTAProcess] MainThrd/ ^2Game finished loading! [ 119781] [ GTAProcess] MainThrd/ HostState transitioning from HS_IDLE to HS_LOADED [ 119828] [ GTAProcess] MainThrd/ HostState transitioning from HS_LOADED to HS_START_HOSTING [ 119906] [ GTAProcess] MainThrd/ HostState transitioning from HS_START_HOSTING to HS_HOSTING [ 119953] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING to HS_HOSTING_NET_GAME [ 120562] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING_NET_GAME to HS_HOSTED [ 120578] [ GTAProcess] MainThrd/ Creating script environments for _cfx_internal [ 120578] [ GTAProcess] MainThrd/ Creating script environments for sessionmanager [ 120609] [ GTAProcess] MainThrd/ Creating script environments for monitor [ 120609] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120625] [ GTAProcess] MainThrd/ Creating script environments for chat [ 120656] [ GTAProcess] MainThrd/ Creating script environments for hardcap [ 120656] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120687] [ GTAProcess] MainThrd/ Creating script environments for rconlog [ 120687] [ GTAProcess] MainThrd/ Creating script environments for baseevents [ 120703] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120718] [ GTAProcess] MainThrd/ Creating script environments for mysql-async [ 120718] [ GTAProcess] MainThrd/ Creating script environments for instance [ 120734] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120734] [ GTAProcess] MainThrd/ Creating script environments for skinchanger [ 120750] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120750] [ GTAProcess] MainThrd/ Creating script environments for bay_identity [ 120765] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120765] [ GTAProcess] MainThrd/ Creating script environments for async [ 120781] [ GTAProcess] MainThrd/ Creating script environments for es_extended [ 120796] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120812] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_default [ 120828] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_list [ 120843] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120843] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_dialog [ 120875] [ GTAProcess] MainThrd/ Creating script environments for esx_addons_gcphone [ 120890] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120890] [ GTAProcess] MainThrd/ Creating script environments for esx_rpchat [ 120906] [ GTAProcess] MainThrd/ Creating script environments for esx_marker [ 120906] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120921] [ GTAProcess] MainThrd/ Creating script environments for esx_simcards [ 120921] [ GTAProcess] MainThrd/ Creating script environments for esx_status [ 120937] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120953] [ GTAProcess] MainThrd/ Creating script environments for esx_basicneeds [ 120968] [ GTAProcess] MainThrd/ Creating script environments for esx_optionalneeds [ 120968] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 120984] [ GTAProcess] MainThrd/ Creating script environments for esx_fwd_ui [ 121000] [ GTAProcess] MainThrd/ Creating script environments for esx_society [ 121000] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121015] [ GTAProcess] MainThrd/ Creating script environments for esx_skin [ 121031] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121046] [ GTAProcess] MainThrd/ Creating script environments for esx_identity [ 121046] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121062] [ GTAProcess] MainThrd/ Creating script environments for esx_service [ 121078] [ GTAProcess] MainThrd/ Creating script environments for esx_billing [ 121078] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121093] [ GTAProcess] MainThrd/ Creating script environments for esx_shops [ 121093] [ GTAProcess] MainThrd/ ^3 RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api ^0 [ 121109] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121109] [ GTAProcess] MainThrd/ Creating script environments for esx_weaponshop [ 121125] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121140] [ GTAProcess] MainThrd/ Creating script environments for esx_vehicleshop [ 121156] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121171] [ GTAProcess] MainThrd/ Creating script environments for esx_barbershop [ 121171] [ GTAProcess] MainThrd/ Creating script environments for esx_clotheshop [ 121187] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121203] [ GTAProcess] MainThrd/ Creating script environments for esx_tattooshop [ 121203] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121234] [ GTAProcess] MainThrd/ Creating script environments for esx_accessories [ 121250] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121250] [ GTAProcess] MainThrd/ Creating script environments for esx_sit [ 121265] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121265] [ GTAProcess] MainThrd/ Creating script environments for esx_advancedjail [ 121281] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121281] [ GTAProcess] MainThrd/ Creating script environments for esx_drugs [ 121296] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121296] [ GTAProcess] MainThrd/ Creating script environments for esx_property [ 121312] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121328] [ GTAProcess] MainThrd/ Creating script environments for esx_advancedgarage [ 121328] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121343] [ GTAProcess] MainThrd/ Creating script environments for esx_joblisting [ 121359] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121359] [ GTAProcess] MainThrd/ Creating script environments for esx_doorlock [ 121375] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121390] [ GTAProcess] MainThrd/ Creating script environments for esx_truckerjob [ 121390] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121406] [ GTAProcess] MainThrd/ Creating script environments for esx_deliveries [ 121406] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121421] [ GTAProcess] MainThrd/ Creating script environments for esx_holdup [ 121421] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121437] [ GTAProcess] MainThrd/ Creating script environments for esx_garbagecrew [ 121437] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121453] [ GTAProcess] MainThrd/ Creating script environments for esx_garden [ 121453] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121468] [ GTAProcess] MainThrd/ Creating script environments for esx_dmvschool [ 121468] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121484] [ GTAProcess] MainThrd/ Creating script environments for esx_lscustom [ 121484] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121500] [ GTAProcess] MainThrd/ Creating script environments for esx_vangelico_robbery [ 121500] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121515] [ GTAProcess] MainThrd/ Creating script environments for esx_cargodelivery [ 121515] [ GTAProcess] MainThrd/ ^3 RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api ^0 [ 121531] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121531] [ GTAProcess] MainThrd/ Creating script environments for esx_uteknark [ 121546] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121546] [ GTAProcess] MainThrd/ Creating script environments for esx_govvote [ 121562] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121578] [ GTAProcess] MainThrd/ Creating script environments for esx_jb_radars [ 121578] [ GTAProcess] MainThrd/ Creating script environments for esx_holsterweapon [ 121593] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121593] [ GTAProcess] MainThrd/ Creating script environments for esx_carwash [ 121609] [ GTAProcess] MainThrd/ Creating script environments for esx_jb_trailer [ 121609] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121625] [ GTAProcess] MainThrd/ Creating script environments for esx_drinks [ 121625] [ GTAProcess] MainThrd/ Creating script environments for bay_jobcommon [ 121640] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121640] [ GTAProcess] MainThrd/ Creating script environments for esx_thelostmc [ 121656] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121656] [ GTAProcess] MainThrd/ Creating script environments for esx_families [ 121671] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121687] [ GTAProcess] MainThrd/ Creating script environments for esx_ballas [ 121687] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121703] [ GTAProcess] MainThrd/ Creating script environments for esx_vagos [ 121718] [ GTAProcess] MainThrd/ Creating script environments for esx_marabunta [ 121734] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121734] [ GTAProcess] MainThrd/ Creating script environments for esx_cartel [ 121750] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121750] [ GTAProcess] MainThrd/ Creating script environments for esx_gunsandroses [ 121765] [ GTAProcess] MainThrd/ Creating script environments for esx_oneil [ 121781] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121781] [ GTAProcess] MainThrd/ Creating script environments for esx_yakuza [ 121796] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121812] [ GTAProcess] MainThrd/ Creating script environments for bob74_ipl [ 121812] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121828] [ GTAProcess] MainThrd/ Creating script environments for vwdlc_int_02 [ 121843] [ GTAProcess] MainThrd/ Creating script environments for mosleynutt [ 121843] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121859] [ GTAProcess] MainThrd/ Creating script environments for burgershot [ 121859] [ GTAProcess] MainThrd/ Creating script environments for katana [ 121875] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121890] [ GTAProcess] MainThrd/ Creating script environments for gcphone [ 121906] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121921] [ GTAProcess] MainThrd/ Creating script environments for speedometer [ 121921] [ GTAProcess] MainThrd/ Creating script environments for new_banking [ 121937] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 121937] [ GTAProcess] MainThrd/ Creating script environments for krz_personalmenu [ 121968] [ GTAProcess] MainThrd/ ^0======================================================================^7 [ 121968] [ GTAProcess] MainThrd/ ^0[^4Author^0] ^7:^0 ^0Korioz^7 [ 121984] [ GTAProcess] MainThrd/ ^0[^3Version^0] ^7:^0 ^02.0^7 [ 122000] [ GTAProcess] MainThrd/ ^0[^2Download^0] ^7:^0 ^5https://github.com/korioz/krz_personalmenu/releases^7 [ 122015] [ GTAProcess] MainThrd/ ^0[^1Issues^0] ^7:^0 ^5https://github.com/korioz/krz_personalmenu/issues^7 [ 122031] [ GTAProcess] MainThrd/ ^0======================================================================^7 [ 122031] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122046] [ GTAProcess] MainThrd/ Creating script environments for jsfour-idcard [ 122046] [ GTAProcess] MainThrd/ Creating script environments for LegacyFuel [ 122062] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122078] [ GTAProcess] MainThrd/ Creating script environments for HideInTrunk [ 122078] [ GTAProcess] MainThrd/ Creating script environments for dpclothing [ 122078] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122093] [ GTAProcess] MainThrd/ Creating script environments for dpemotes [ 122093] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122109] [ GTAProcess] MainThrd/ Creating script environments for interact-sound [ 122109] [ GTAProcess] MainThrd/ Creating script environments for xnVending [ 122125] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122125] [ GTAProcess] MainThrd/ Creating script environments for Peds [ 122140] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122140] [ GTAProcess] MainThrd/ Creating script environments for wk_wars2x [ 122156] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122156] [ GTAProcess] MainThrd/ Creating script environments for screenshot-basic [ 122171] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122171] [ GTAProcess] MainThrd/ Creating script environments for accidenteffect [ 122187] [ GTAProcess] MainThrd/ Creating script environments for RealisticVehicleFailure [ 122203] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122203] [ GTAProcess] MainThrd/ Creating script environments for SafeZone [ 122218] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122218] [ GTAProcess] MainThrd/ Creating script environments for progressBars [ 122234] [ GTAProcess] MainThrd/ Creating script environments for utk_fleeca [ 122234] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122250] [ GTAProcess] MainThrd/ Creating script environments for CarryPeople [ 122250] [ GTAProcess] MainThrd/ Creating script environments for PiggyBack [ 122265] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122265] [ GTAProcess] MainThrd/ Creating script environments for TakeHostage [ 122281] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122281] [ GTAProcess] MainThrd/ Creating script environments for vSync [ 122296] [ GTAProcess] MainThrd/ Creating script environments for Weaponry [ 122296] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122312] [ GTAProcess] MainThrd/ Creating script environments for TASEv3 [ 122312] [ GTAProcess] MainThrd/ Creating script environments for bay_weather [ 122328] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122328] [ GTAProcess] MainThrd/ Creating script environments for bay_inventory [ 122343] [ GTAProcess] MainThrd/ ^3 RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api ^0 [ 122343] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122359] [ GTAProcess] MainThrd/ Creating script environments for bay_dialog [ 122359] [ GTAProcess] MainThrd/ ^3 RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api ^0 [ 122375] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122375] [ GTAProcess] MainThrd/ Creating script environments for bay_npc [ 122390] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122406] [ GTAProcess] MainThrd/ Creating script environments for bay_utils [ 122406] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122437] [ GTAProcess] MainThrd/ Creating script environments for bay_rental [ 122453] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122453] [ GTAProcess] MainThrd/ Creating script environments for bay_doubleJob [ 122468] [ GTAProcess] MainThrd/ Creating script environments for bay_trunk [ 122484] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122500] [ GTAProcess] MainThrd/ Creating script environments for bay_glovebox [ 122500] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122515] [ GTAProcess] MainThrd/ Creating script environments for bay_vehicleLock [ 122515] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122531] [ GTAProcess] MainThrd/ Creating script environments for bay_radio [ 122531] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122546] [ GTAProcess] MainThrd/ Creating script environments for bay_jobmenu [ 122546] [ GTAProcess] MainThrd/ Creating script environments for bay_economy [ 122546] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122562] [ GTAProcess] MainThrd/ Creating script environments for bay_lockpick [ 122562] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122578] [ GTAProcess] MainThrd/ Creating script environments for bay_interact [ 122578] [ GTAProcess] MainThrd/ Creating script environments for bay_vehicleBuyer [ 122593] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122609] [ GTAProcess] MainThrd/ Creating script environments for bay_insurance [ 122609] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122625] [ GTAProcess] MainThrd/ Creating script environments for bay_delentity [ 122640] [ GTAProcess] MainThrd/ Creating script environments for bay_bags [ 122656] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122656] [ GTAProcess] MainThrd/ Creating script environments for bay_website [ 122671] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122687] [ GTAProcess] MainThrd/ Creating script environments for bay_jobs [ 122687] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122703] [ GTAProcess] MainThrd/ Creating script environments for bay_boombox [ 122703] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122718] [ GTAProcess] MainThrd/ Creating script environments for bay_cars [ 122718] [ GTAProcess] MainThrd/ Creating script environments for bay_casino [ 122734] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122734] [ GTAProcess] CrBrowserMain/ NUI: page loaded, events set. (@monitor/scripts/warn.html:188) [ 122750] [ GTAProcess] MainThrd/ Creating script environments for bay_interactMenu [ 122750] [ GTAProcess] CrBrowserMain/ You are using the in-browser Babel transformer. Be sure to precompile your scripts for production - https://babeljs.io/docs/setup/ (@esx_govvote/html/babel.min.js:1) [ 122765] [ GTAProcess] CrBrowserMain/ THREE.WebGLRenderer 101dev (@screenshot-basic/dist/ui.html:15) [ 122765] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 122828] [ GTAProcess] CrBrowserMain/ f? (@screenshot-basic/dist/ui.html:15) [ 122968] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 716 (slotID 128). [ 122968] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 716 (slotID 128). [ 123109] [ GTAProcess] MainThrd/ [Wraith ARS 2X]: Attempting to load saved operator menu data. [ 123140] [ GTAProcess] MainThrd/ [Wraith ARS 2X]: Could not find any saved operator menu data. [ 123515] [ GTAProcess] MainThrd/ Returning device Headphones (Arctis 7 Game) for GUID {A3C85C35-72E9-4EFC-A8C7-67E4EDF51329} [ 123593] [ GTAProcess] [Mumble] Audio Input/ Returning device Headset Microphone (Arctis 7 Chat) for GUID {75F12A6A-4EC3-464C-81B7-BE8237109361} [ 123609] [ GTAProcess] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. [ 126937] [ DumpServer] 2504/ Process crash captured. Crash dialog content: [ 126937] [ DumpServer] 2504/ VCRUNTIME140.dll!memcpy_repmovs (0xe) [ 126968] [ DumpServer] 2504/ An error at VCRUNTIME140.dll!memcpy_repmovs (0xe) caused FiveM to stop working. A crash report is being uploaded to the FiveM developers. [ 126984] [ DumpServer] 2504/ Stack trace: [ 127000] [ DumpServer] 2504/ VCRUNTIME140.dll!memcpy_repmovs (0xe) [ 127015] [ DumpServer] 2504/ voip-mumble.dll!MumbleDataHandler::HandleIncomingData (0x89) (MumbleDataHandler.cpp:53) [ 127031] [ DumpServer] 2504/ botan.dll!Botan::TLS::Channel::process_application_data (0x24) (botan_all.cpp:65535) [ 127046] [ DumpServer] 2504/ botan.dll!Botan::TLS::Channel::received_data (0x2b7) (botan_all.cpp:65535) [ 127078] [ DumpServer] 2504/ voip-mumble.dll!::operator() (0x71) (MumbleClient.cpp:123) [ 127078] [ DumpServer] 2504/ voip-mumble.dll!std::_Func_class::operator() (0x18) (functional:958) [ 127093] [ DumpServer] 2504/ voip-mumble.dll!uvw::Emitter::Handler::publish::__l2::::operator() (0x1e) (emitter.h:141) [ 127109] [ DumpServer] 2504/ [ 127171] [ GTAProcess] MainThrd/ InvokeNative: execution failed: Error executing native 0x963d27a58df860ac at address 0x140d1e473. [ 127187] [ GTAProcess] MainThrd/ ^1SCRIPT ERROR: Execution of native 963d27a58df860ac in script host failed: Error executing native 0x963d27a58df860ac at address 0x140d1e473.^7 [ 127218] [ GTAProcess] MainThrd/ ^3> RequestModel^7 (^5RequestModel.lua^7:3) [ 127234] [ GTAProcess] MainThrd/ ^3> fn^7 (^5@bay_jobs/bay_casinojob/client/main.lua^7:105) [ 132609] [ DumpServer] 2504/ Crash report service returned si-4289756d9f5c45d285f20f486f5c0a37