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V","lastUsed":"2022-04-17T22:49:03+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":59988376,"updateBytes":0,"updateProgress":0,"updateState":"updateQueued","updateTotal":0},"titleName":"gta5"} [ 9719] [ ROSLauncher] 14560/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":0,"bytesTotal":59988376,"progress":"0.00","status":"","titleName":"gta5"} [ 9735] [ ROSLauncher] 14560/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.2545.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2022-04-17T22:49:03+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":59988376,"updateBytes":0,"updateProgress":0,"updateState":"starting","updateTotal":0},"titleName":"gta5"} [ 11047] [ ROSLauncher] 14560/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":59988376,"bytesTotal":59988376,"progress":"100.00","status":"","titleName":"gta5"} [ 11047] [ ROSLauncher] 14560/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":0,"bytesTotal":0,"progress":"0.00","status":"","titleName":"gta5"} [ 11047] [ ROSLauncher] 14560/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.2545.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2022-04-17T22:49:03+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":59988376,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"} [ 11078] [ ROSLauncher] 14560/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"gta5"} [ 11078] [ ROSLauncher] 14560/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.2545.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2022-04-17T22:55:09+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":59988376,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"} [ 13875] [ ROSLauncher] 14560/ SC JS message: SetGameLaunchState -> {"launchState":"running","message":"","titleName":"gta5"} [ 15094] [b2545_GTAProce] MainThrd/ Replacing function table list entry 0x7ff6db472000 with 0x7ff6db472000 [ 20219] [ ROSLauncher] 14560/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.2545.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2022-04-17T22:55:09+00:00","preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":59988376,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"} [ 28469] [b2545_GTAProce] MainThrd/ pre-gameload component fx [ 28500] [b2545_GTAProce] MainThrd/ pre-gameload component rage:allocator:five [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component net:base [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component net:tcp-server [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component vfs:core [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:resources:core [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component rage:scripting:five [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component scripting:gta [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component conhost:v2 [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component http-client [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:scripting:core [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:scripting:v8client [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component steam [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:resources:client [ 28531] [b2545_GTAProce] MainThrd/ pre-gameload component rage:device:five [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component rage:nutsnbolts:five [ 28547] [b2545_GTAProce] MainThrd/ Skipping XAudio2 patches - XAudio 2.7 is present. [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component rage:input:five [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component rage:graphics:five [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component gta:core:five [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component gta:game:five [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component gta:mission-cleanup:five [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component rage:formats:x [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component gta:streaming:five [ 28547] [b2545_GTAProce] MainThrd/ >16 GiB of system RAM, increasing streaming allocator size to 2 GiB [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:level-loader:five [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component profiles [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component net [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component scrbind:base [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component voip:mumble [ 28547] [b2545_GTAProce] MainThrd/ pre-gameload component gta:net:five [ 29141] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:resources:gta [ 29172] [b2545_GTAProce] MainThrd/ pre-gameload component font-renderer [ 29235] [b2545_GTAProce] MainThrd/ [FontRenderer] Initializing DirectWrite. [ 29281] [b2545_GTAProce] MainThrd/ pre-gameload component nui:core [ 29281] [b2545_GTAProce] MainThrd/ pre-gameload component nui:resources [ 29281] [b2545_GTAProce] MainThrd/ pre-gameload component net:http-server [ 29281] [b2545_GTAProce] MainThrd/ pre-gameload component devcon [ 29281] [b2545_GTAProce] MainThrd/ pre-gameload component ros-patches:five [ 29500] [b2545_GTAProce] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. [ 30016] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:legacy-net:resources [ 30047] [b2545_GTAProce] MainThrd/ pre-gameload component debug:net [ 30110] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:game:ipc [ 30188] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:game:main [ 30266] [b2545_GTAProce] MainThrd/ pre-gameload component asi:five [ 30344] [b2545_GTAProce] MainThrd/ pre-gameload component scripthookv [ 30375] [b2545_GTAProce] MainThrd/ pre-gameload component extra-natives:five [ 30422] [b2545_GTAProce] MainThrd/ pre-gameload component lovely-script [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component vfs:impl:rage [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component glue [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component loading-screens:five [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:scripting:lua [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component handling-loader:five [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component nui:gsclient [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:devtools [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:scripting:mono [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component nui:profiles [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component tool:formats [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:mod-loader:five [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:resources:metadata:lua [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:scripting:v8node [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component fxdk:main [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:playernames:five [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component citizen:scripting:lua54 [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component discord [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component devtools:five [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component tool:vehrec [ 30469] [b2545_GTAProce] MainThrd/ pre-gameload component adhesive [ 31953] [b2545_GTAProce] Render/ Creating backbuffer. [ 31953] [b2545_GTAProce] Render/ Done creating backbuffer. [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay26NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay25NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay24NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay22NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay21NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay20NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY19NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY18NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY17NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY16NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY15NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY14NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY13NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY12NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY11NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY10NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchday9NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay7NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay6NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay5NGCRC:/content.xml [ 36469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay4NGCRC:/content.xml [ 36485] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay3NGCRC:/content.xml [ 36485] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml [ 36485] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay2NGCRC:/content.xml [ 36485] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay1NGCRC:/content.xml [ 36485] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml [ 37360] [b2545_GTAProce] MainThrd/ NullInitializeGraphics [ 37375] [b2545_GTAProce] MainThrd/ ^2Opening \\.\pipe\GTAVLauncher_Pipe, waiting for launcher to load... [ 37375] [b2545_GTAProce] MainThrd/ ^2Launcher gave all-clear - waiting for pipe. [ 37375] [b2545_GTAProce] MainThrd/ ^2Launcher is fine, continuing to initialize! [ 37375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions [ 37375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (53 total) [ 37375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 53) [ 37375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 53) [ 37406] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 53) [ 37641] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 53) [ 37641] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 53) [ 37641] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (6 out of 53) [ 37641] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (7 out of 53) [ 37641] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (8 out of 53) [ 37703] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (9 out of 53) [ 37703] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (10 out of 53) [ 37703] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (11 out of 53) [ 37703] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (12 out of 53) [ 37703] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (13 out of 53) [ 37719] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (14 out of 53) [ 37719] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (15 out of 53) [ 37719] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (16 out of 53) [ 37719] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (17 out of 53) [ 37828] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (18 out of 53) [ 37828] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (19 out of 53) [ 37828] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (20 out of 53) [ 38563] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (21 out of 53) [ 38563] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (22 out of 53) [ 38563] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (23 out of 53) [ 38563] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (24 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (25 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (26 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (27 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (28 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x8930d2f7 INIT_CORE init (29 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (30 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (31 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (32 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (33 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (34 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (35 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (36 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (37 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (38 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (39 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (40 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (41 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (42 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (43 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (44 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (45 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (46 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (47 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (48 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (49 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (50 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (51 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (52 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (53 out of 53) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total) [ 38578] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11) [ 39063] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11) [ 39110] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (22 total) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA menuAud:/x64/audio/dlcTuner_sounds.dat. [ 39313] [b2545_GTAProce] MainThrd/ done loading menuAud:/x64/audio/dlcTuner_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 39313] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK menuaud:/x64/audio/sfx/dlc_Tuner_Music. [ 39313] [b2545_GTAProce] MainThrd/ done loading menuaud:/x64/audio/sfx/dlc_Tuner_Music in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4bfbfa2c INIT_CORE init (10 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (11 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (12 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (13 out of 22) [ 39313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (14 out of 22) [ 39328] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (15 out of 22) [ 39344] [b2545_GTAProce] CrBrowserMain/ OnConnectionProgress: Requesting server variables... [ 39375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (16 out of 22) [ 39375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (17 out of 22) [ 39375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (18 out of 22) [ 39375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (19 out of 22) [ 39375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (20 out of 22) [ 39375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4f916676 INIT_CORE init (21 out of 22) [ 39375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCreditsText INIT_CORE init (22 out of 22) [ 39375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions! [ 39625] [b2545_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting authentication ticket... [ 39735] [b2545_GTAProce] UV loop: httpClient/ Getting auth ticket for pipe appID 218 - should be 218. [ 39735] [b2545_GTAProce] UV loop: httpClient/ OnConnectionProgress: Obtaining Steam ticket... [ 39938] [b2545_GTAProce] Steam Worker Thread/ OnConnectionProgress: Handshaking with server... [ 40188] [b2545_GTAProce] UV loop: httpClient/ OnConnectionProgress: erp-queue: Deferring connection... [ 40188] [b2545_GTAProce] UV loop: httpClient/ [ 40219] [b2545_GTAProce] UV loop: httpClient/ OnConnectionProgress: erp-queue: Hi there, Fangz! We are checking your identifiers, we won't be long. [ 40219] [b2545_GTAProce] UV loop: httpClient/ [ 43328] [b2545_GTAProce] UV loop: httpClient/ OnConnectionProgress: erp-queue: You are currently in the queue, position 1 out of 1 using 50 queue power! (00:00:02) [ 43328] [b2545_GTAProce] UV loop: httpClient/ 🪙 Take a look at our updates, they are sooo frequent. [ 43328] [b2545_GTAProce] UV loop: httpClient/ [ 45828] [b2545_GTAProce] UV loop: httpClient/ OnConnectionProgress: erp-queue: ⭐ You made it through the queue, we're working on throwing you in to the fun! [ 45828] [b2545_GTAProce] UV loop: httpClient/ [ 46328] [b2545_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting server endpoints... [ 46375] [b2545_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting server permissions... [ 46625] [b2545_GTAProce] CrBrowserMain/ OnConnectionProgress: Requesting server feature policy... [ 46938] [b2545_GTAProce] UV loop: httpClient/ Server feature policy is [color_server_names][mumble_voice_prerelease][new_interior_hash][onesync][onesync_big][onesync_medium][onesync_plus][platinum][subdir_file_mapping] [ 46953] [b2545_GTAProce] 6252/ OnConnectionProgress: Downloading content [ 46953] [b2545_GTAProce] Render/ OnConnectionProgress: Unloading content... [ 47031] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading content manifest... [ 47094] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (39.40 kB) [ 47156] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (777.80 kB) [ 47219] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (3230.86 kB) [ 47344] [b2545_GTAProce] Render/ OnConnectionProgress: Loading content manifest... [ 48110] [b2545_GTAProce] UV loop: httpClient/ Required resources: sessionmanager monitor mapmanager fivem fivem-map-hipster chat bob74_ipl erp_notifications oxmysql yarn discordroles erp-queue erp_loadscreen pma-voice erp_characters echorp_fx baseevents erp_clothes erp-remotecalls PolyZone erp_target erp-sounds xsound erp-stress erp_banking erp-polyzone erp-npcs erp_remotecalls erp-holstering shops erp-radialmenu erp_hud erp-jobsystem erp_progressbar erp_skillcheck erp_adminmenu webpack screenshot-basic erp-notepad erp_spawn erp-fishing dpemotes erp-vehmods mythic_hospital erp-keys erp-intensecam erp-recoil erp-pizzadel mhacking erp_carcontrols erp-lockpick erp-carwash erp-radio erp_rentals erp-doors erp-spikes erp-chopshop erp-pawnruns erp-miner erp-gopostal erp-weed erp-scoreboard erp-motels erp-vicodin erp-xanny erp_garage erp_communityservice erp-prison erp-pdmshop erp-housing erp_dmvtest erp-propattach erp_prompts erp_dialog erp_phone erp-carparts erp-soundcloud erp-cargodeliveries erp-police erp-trucking erp-dumpsters meta_libs furni mythic_interiors erp-fuel koil-golf houseRobberies erp-robberies flakey-numbers wk_wars2x erp-boosting erp_mdt erp_dispatch erp-context erp-scripts acidtrip news vrp_taxi erp-casino erp-roulette erp_teleports erp-slots erp-mechanic erp-scratchcard ultra-voltlab erp-lapraces erp-citywork erp_selldrugs erp_evidence erp_stancer erp_pets erp_deathscreen erp_scenes erp_tablet erp-vin erp_garbage erp-nos utk_hackdependency utk_fingerprint tgiann-fallouthacker ki-hacking rcore_pool rcore_tennis rcore_arm_wrestling erp-prisonjobs memorygame erp-weazelapartments erp-mecca erp-burgershot erp-hunting erp_getaway CustomClothing Shelbys_ScarPack erp_metafiles erp-smokegrenade ihateplayers billboards defaultapartment erp-animalark erp-autoexotic erp-bikesrus erp-bitemecafe erp-burgershotmap erp-casinomap erp-cnh erp-coffeeshop erp-committee erp-court erp-doodle erp-goodvibestaco erp-grimbastards erp-hospitalsandy erp-houseshells erp-legacystudio erp-louies erp-luxuryautos erp-marlowe erp-mayans erp-nautilus erp-photost erp-soochis erp-thorhalls erp-trees erp-vanillaedits erp-warehouse int_carmeet legacyrecords-bahamas radio peds erp_marlowevineyard cfx-gabz-mapdata cfx-gabz-resourcedata cfx-gabz-pdprops cfx-gabz-davispd cfx-gabz-hayes cfx-gabz-lost cfx-gabz-mrpd cfx-gabz-paletopd cfx-gabz-parkranger cfx-gabz-pdm cfx-gabz-prison cfx-gabz-records cfx-gabz-scenarios cfx-gabz-tuners cfx-gabz-vu cfx-gabz-247 cfx-gabz-binco cfx-gabz-ponsonbys cfx-gabz-ammunation cfx-gabz-suburban cfx-gabz-pillbox uj_mojito uj_mojito_ipl uj_wnews_v3 erp_inventory [ 48141] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3e96b0fcdc5086a107120af4bb878777f85e97e5 to the index cache. [ 48172] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading monitor (1 of 195 - 0.15/3.83 MiB) [ 48235] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading monitor (1 of 195 - 2.51/3.83 MiB) [ 48313] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:7b23cf93689d7403fec75f52413aab6978201c20 to the index cache. [ 48313] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying monitor (1 of 195 - 3.83/3.83 MiB) [ 48344] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:82f1566954d3b51f36c7653a5748d8e8d97f30b7 to the index cache. [ 48375] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted mapmanager (3 of 195) [ 48375] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:8b9dab9c8d27590ad39739556b54060354376fac to the index cache. [ 48406] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:aeeb3abccda9c52670f2b88aa5b19ef1670a72a7 to the index cache. [ 48438] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted fivem-map-hipster (5 of 195) [ 48453] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:e04bf7437cbc854c58e7c406d2a0baafd92e7315 to the index cache. [ 48485] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading bob74_ipl (6 of 195 - 0.12/0.37 MiB) [ 48500] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:4b2c7850ab64d3cd101544b69a00a6fed5ccc3d4 to the index cache. [ 48547] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:027bba2d1eaf2db9b6d23cc9389970b70501da09 to the index cache. [ 48563] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_notifications (8 of 195) [ 48594] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3a0b6b3bf8942720199fc172df2d06e5af0e87be to the index cache. [ 48625] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted oxmysql (9 of 195) [ 48625] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6abc672203a6f3383bcd7f48d9fcd49c3fa6d8a6 to the index cache. [ 48656] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:094723356a0c807772e6a372eba75f394f23c32b to the index cache. [ 48688] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:ad43b3a3a733e8f7bafcc9e4f2b0327761b7dee1 to the index cache. [ 48688] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-queue (11 of 195 - 0.01/0.01 MiB) [ 48766] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_loadscreen (12 of 195 - 1.81/4.13 MiB) [ 48828] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_loadscreen (12 of 195 - 4.13/4.13 MiB) [ 48844] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:9f6a74f01bb9a5fd371d66e93f02dc5e8140d480 to the index cache. [ 48891] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading pma-voice (13 of 195 - 0.06/0.14 MiB) [ 48906] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:80250e3a461c57cd76eee2f9e5d30c5a7b7dfc74 to the index cache. [ 48953] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_characters (14 of 195 - 0.65/5.09 MiB) [ 49016] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_characters (14 of 195 - 3.04/5.09 MiB) [ 49110] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:99855b6c076b8daa13e567c588b4895bf0683a2b to the index cache. [ 49110] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_characters (14 of 195 - 5.09/5.09 MiB) [ 49141] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:90068175cdf5826ff50b9fe9ae9a8a98ae11f73d to the index cache. [ 49156] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:3eb980cbe290a5c75a033f81c54827d9fdfec4fb to the index cache. [ 49172] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted baseevents (17 of 195) [ 49235] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_clothes (17 of 195 - 2.33/4.10 MiB) [ 49313] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_clothes (17 of 195 - 4.10/4.10 MiB) [ 49313] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:6deadfa120f9de80d75776ac54657d3b7dc7c179 to the index cache. [ 49375] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:99254bc5ec6afe714073efaccf2ff5d0aa941cf6 to the index cache. [ 49375] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-remotecalls (18 of 195 - 0.01/0.01 MiB) [ 49406] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:caa5d1102b6f05a4017437877792ce29a35aebea to the index cache. [ 49438] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:9aaeaf43f747ea4f84f7b3692395e720a0534fbd to the index cache. [ 49438] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_target (21 of 195) [ 49516] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-sounds (21 of 195 - 1.67/7.97 MiB) [ 49578] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-sounds (21 of 195 - 4.36/7.97 MiB) [ 49641] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-sounds (21 of 195 - 4.97/7.97 MiB) [ 49703] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-sounds (21 of 195 - 5.03/7.97 MiB) [ 49781] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-sounds (21 of 195 - 5.09/7.97 MiB) [ 49844] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-sounds (21 of 195 - 6.75/7.97 MiB) [ 49906] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-sounds (21 of 195 - 7.97/7.97 MiB) [ 49938] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:aefbc98319b93447d4700b64a83e620b3aeeb4a9 to the index cache. [ 49969] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-sounds (22 of 195) [ 50016] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:627d74d3ccc802b6f3e5be5aaff554e2dfcdcec7 to the index cache. [ 50047] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted xsound (23 of 195) [ 50047] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:bb8ef998d9da8ee96609a3a214aa192f45f2774e to the index cache. [ 50110] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_banking (24 of 195 - 0.87/4.09 MiB) [ 50172] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_banking (24 of 195 - 3.22/4.09 MiB) [ 50219] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:f4de343df62300ec04b6f8da16ba603163d28a37 to the index cache. [ 50235] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_banking (24 of 195 - 3.17/4.09 MiB) [ 50281] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:6b5ac8aabb0bf8916a17a152decf2f4da69ddd61 to the index cache. [ 50297] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a674a38e49be0229dce10fa7a5373e7f29429725 to the index cache. [ 50313] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-npcs (27 of 195) [ 50328] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:00b12cdb6d94691c49f93766bda28a5e2dfe6aef to the index cache. [ 50375] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-holstering (28 of 195 - 0.02/0.02 MiB) [ 50375] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:71c916030d97eeb393329c52f4a01f37de9bbaca to the index cache. [ 50406] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a640a47c4fa635794150e8e1d4d8517ed93cf8b7 to the index cache. [ 50438] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 0.55/35.56 MiB) [ 50516] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 3.26/35.56 MiB) [ 50578] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 5.98/35.56 MiB) [ 50641] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 8.69/35.56 MiB) [ 50703] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 11.44/35.56 MiB) [ 50781] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 14.16/35.56 MiB) [ 50844] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 16.91/35.56 MiB) [ 50906] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 19.66/35.56 MiB) [ 50969] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 22.38/35.56 MiB) [ 51047] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 25.12/35.56 MiB) [ 51110] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 27.85/35.56 MiB) [ 51156] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 29.83/35.56 MiB) [ 51219] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 32.27/35.56 MiB) [ 51297] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 34.68/35.56 MiB) [ 51360] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-radialmenu (30 of 195 - 35.56/35.56 MiB) [ 51547] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a0044a7a399deb8caea5446c1c285678fb81c2b3 to the index cache. [ 51547] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-radialmenu (30 of 195 - 5.00/35.56 MiB) [ 51610] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-radialmenu (30 of 195 - 14.99/35.56 MiB) [ 51672] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-radialmenu (30 of 195 - 27.29/35.56 MiB) [ 51735] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_hud (31 of 195 - 0.14/2.48 MiB) [ 51813] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_hud (31 of 195 - 2.48/2.48 MiB) [ 51813] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:20b9995d979decc42f785ace7dc065399724deb9 to the index cache. [ 51875] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6b1308f2c6da0526914dada0fa83426ebcd7c3e6 to the index cache. [ 51875] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-jobsystem (33 of 195) [ 51922] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:43a49a5a618f263970bb39ae18f9b805d8b4e1f2 to the index cache. [ 51938] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_progressbar (34 of 195) [ 51969] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:f5c5493aee5e30171b76d6dc7d1857a997df7529 to the index cache. [ 52016] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_adminmenu (35 of 195 - 0.61/2.39 MiB) [ 52078] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:3d0de997edca57739ef47a7068c5951027f28b26 to the index cache. [ 52078] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_adminmenu (35 of 195 - 2.39/2.39 MiB) [ 52110] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:f7b8b7c9f993d4f7bf5bbcd19256188cf5757acb to the index cache. [ 52141] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading screenshot-basic (37 of 195 - 0.06/0.53 MiB) [ 52172] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:505298fb75bdf33afa3a27be7695aa9abeab42a2 to the index cache. [ 52203] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:e3f8e1b5986d34edd77c66a3c8ae2107a2c6f2fd to the index cache. [ 52203] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-notepad (39 of 195) [ 52250] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:5dff70381efd7e222f2212543bb38d904d17ed3b to the index cache. [ 52281] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_spawn (40 of 195) [ 52297] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:b9094e92056097529f0333d89edb50ee60c59853 to the index cache. [ 52328] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:67df48527877eed79b5e62c47ce11423712ee6ea to the index cache. [ 52328] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying dpemotes (41 of 195 - 0.12/0.13 MiB) [ 52360] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:c420d92a393ee0ed5b3f3efa754894cb49bdb818 to the index cache. [ 52391] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-vehmods (43 of 195) [ 52422] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:139041380d2600232fcabf359423c6f2b8f20c9e to the index cache. [ 52453] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-keys (44 of 195 - 0.03/0.03 MiB) [ 52453] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:afb710974d28102ef7f7c6bd1228843918fb12bc to the index cache. [ 52485] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:0244744194cf2fc430861b38c44f8f1a4b692aad to the index cache. [ 52516] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:beed43b64d3e15569cbaba292042221eb02e6554 to the index cache. [ 52531] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-recoil (47 of 195) [ 52547] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:1e40ff2dcec00175699298b654ff044c0f46a2a1 to the index cache. [ 52578] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:bcbfe517f485557dc887bb860b7fd6ac08708453 to the index cache. [ 52594] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted mhacking (49 of 195) [ 52641] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:d4e6c831bf3072096e82285b072ab063bcfda90d to the index cache. [ 52656] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_carcontrols (50 of 195) [ 52703] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:0e766195a7df65692c0f178ec08938516b77373f to the index cache. [ 52703] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-lockpick (50 of 195 - 1.22/1.22 MiB) [ 52750] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:16ac6a32cb8777d1e887772b41b0b03afe7f00ca to the index cache. [ 52781] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-carwash (52 of 195) [ 52828] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:4ac848df93c6ba049f4db56828e1664e6243454e to the index cache. [ 52844] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-radio (53 of 195) [ 52860] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:80ecb1a30dfaef55857c814d3dbda70aca7e8eb0 to the index cache. [ 52906] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_rentals (54 of 195) [ 52922] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:22d1de01d796edea607e6310b665c8fef24c5f9b to the index cache. [ 52953] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:5bcd4b2a1bcb1e0204d647d76e4dc65c5811dc8b to the index cache. [ 52969] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:009b79e856215c7884af590b854ede831e637ede to the index cache. [ 52969] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-chopshop (57 of 195) [ 53000] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:2dc8bdb70ec9e3066eeb1ac7ed9d49a02a14fd4c to the index cache. [ 53016] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a8e2e37963882543fbdbd08d2d41743690a34976 to the index cache. [ 53047] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-miner (59 of 195) [ 53047] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:3ab97c5365b86b0ea7dc9da579aae85409f58f16 to the index cache. [ 53094] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:8f924dc2b6bbcdab5563c09e52665998dab8e973 to the index cache. [ 53110] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-weed (61 of 195) [ 53125] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:82bf0eaaf65d95d9e542d22de529026467f24d03 to the index cache. [ 53156] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:4011e02f5ed3ade217e3e92d7640c0d84046c1d1 to the index cache. [ 53172] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3a0dad0b6f238b1ec84fb37829eda9eed425ab67 to the index cache. [ 53172] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-vicodin (64 of 195) [ 53188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:b63e2300001f0bd5c19ebe5e7ca2625ea5e0a8dd to the index cache. [ 53235] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3f624627bc95fca467e82d1e280533f527c69406 to the index cache. [ 53235] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_garage (66 of 195) [ 53266] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:2d682b3926e50f11fbe681e737325ed4f0ef627d to the index cache. [ 53297] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:c77164d667dbe65c39bafe2242537e1974f576d1 to the index cache. [ 53313] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-prison (68 of 195) [ 53313] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6502438b453c8b97ddcfe300183027f3bb4fd975 to the index cache. [ 53344] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:0391ade968dcb3dec93662c2f00c4673f9e93d68 to the index cache. [ 53375] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_dmvtest (70 of 195 - 0.45/1.77 MiB) [ 53422] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:86a18f94f0856aec55e85ad3e91e1390e3b90ffa to the index cache. [ 53438] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_dmvtest (71 of 195) [ 53469] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a923d8257149f3a8b57363b05c49add02fa26b65 to the index cache. [ 53500] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:0422e81714408393cca8db650927c16ef5426f91 to the index cache. [ 53516] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_prompts (73 of 195) [ 53547] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3bd4313674b06856708a76b308ec2ea26b1ae1f1 to the index cache. [ 53578] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_phone (74 of 195 - 0.09/1.06 MiB) [ 53610] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a770b9152c7aad75097ee05f2a89bb7e65da3137 to the index cache. [ 53641] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_phone (75 of 195) [ 53672] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:f9fa16e6f8840f5751bbf823107a8053ad4e46fb to the index cache. [ 53703] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-carparts (76 of 195) [ 53735] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:82e353ef5d02385f3d7121b3f3de2e4047f9dd49 to the index cache. [ 53750] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:ea732845d6af4efcf1038255151dbe3c03172028 to the index cache. [ 53781] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-police (78 of 195 - 0.14/11.41 MiB) [ 53844] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-police (78 of 195 - 2.84/11.41 MiB) [ 53906] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-police (78 of 195 - 5.59/11.41 MiB) [ 53969] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-police (78 of 195 - 8.34/11.41 MiB) [ 54047] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-police (78 of 195 - 11.08/11.41 MiB) [ 54110] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-police (78 of 195 - 11.41/11.41 MiB) [ 54110] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:3dd2335bba70f5e795f04d67e945805789332486 to the index cache. [ 54172] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-police (78 of 195 - 8.15/11.41 MiB) [ 54235] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:9e33823714e4e2beec17d9fae56afd6023bcf9b0 to the index cache. [ 54235] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-trucking (80 of 195) [ 54266] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:10a64b0e7b01f55d8505fa632c6eefb003bb3dfb to the index cache. [ 54297] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:bbb816317bf6dd0c3a8e42e4fc3097c214deb6a4 to the index cache. [ 54313] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted meta_libs (82 of 195) [ 54344] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:78f57762d79df030a5492bb2299f66d58431ae51 to the index cache. [ 54360] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted furni (83 of 195) [ 54391] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6e3c2baf257baa665e5cdb391566d2efcb005a6d to the index cache. [ 54406] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:c65dbacdc62fa16ee8d9d9627ff87f37fa893029 to the index cache. [ 54422] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-fuel (85 of 195) [ 54438] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:558ff500ed981c613e422895ec9cca9440195ab7 to the index cache. [ 54469] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:971d7425e0cdf9ad4445771db0a2dd9d3a700adf to the index cache. [ 54485] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted houseRobberies (87 of 195) [ 54500] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:2ef3a8452f2734f8e73025310190f7c3f1a7edf4 to the index cache. [ 54531] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:c5dd7e670a53c8fa3c1ee8ab9ce72154a9cda45c to the index cache. [ 54563] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted flakey-numbers (89 of 195) [ 54625] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading wk_wars2x (89 of 195 - 2.12/2.19 MiB) [ 54641] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:228f7b2ae49500dfc7ae9a6f8ebd0e2aa0c3ed5e to the index cache. [ 54688] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a879af25f2b77bd211ce415d917fdb2d1a488eba to the index cache. [ 54688] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-boosting (90 of 195 - 0.06/0.06 MiB) [ 54766] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:102a934ab57a9d4c6bdc1a9f0329c4a9650b5b26 to the index cache. [ 54766] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_mdt (92 of 195) [ 54797] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:f6cc1eb1846a1b4f01deb19b46621412acdb8e6a to the index cache. [ 54828] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:f6785ca78f14d75bbbceec9b50a1944e8b7822b0 to the index cache. [ 54828] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-context (94 of 195) [ 54860] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:440a22d9c654d8df72a773446dd134fd4aae722e to the index cache. [ 54891] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:3f2098bc84397c8f145f71d196ad009aff224e63 to the index cache. [ 54891] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading acidtrip (95 of 195 - 0.02/0.02 MiB) [ 54922] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:d55be607c7072d277cc49b792afb5e33c8a14061 to the index cache. [ 54953] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted news (97 of 195) [ 54969] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:8bc92e04d72ab93b3430e7f8523a9c49583fb511 to the index cache. [ 55000] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:d3332d336994d0c921a4cda42559cc3dcf953178 to the index cache. [ 55031] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-casino (99 of 195) [ 55078] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:771574febbd79490684e43113b7d90aa07a22f7f to the index cache. [ 55078] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-roulette (100 of 195) [ 55094] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a68807c2247f62856c66387b27efc10837d88d37 to the index cache. [ 55125] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:d9da67f1988f3f57d51a3b6c0f093ee932f9d7cc to the index cache. [ 55141] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-slots (102 of 195) [ 55172] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:dcac4515395fd9d2c11ad5feef850c7637410da6 to the index cache. [ 55188] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-mechanic (103 of 195) [ 55250] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:fada15515d1cb313f27336dd54740e1a9730f7b1 to the index cache. [ 55266] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-scratchcard (104 of 195) [ 55328] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading ultra-voltlab (104 of 195 - 1.76/4.49 MiB) [ 55391] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading ultra-voltlab (104 of 195 - 4.49/4.49 MiB) [ 55422] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:78e98241d6eae7aad484a7ab1206fab58478eee8 to the index cache. [ 55453] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted ultra-voltlab (105 of 195) [ 55485] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a162b8b8343c1a021447a54aacb02b72315ee513 to the index cache. [ 55516] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-lapraces (106 of 195) [ 55516] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:60634cdf2f1bfad4af72190892a122d43f4a7897 to the index cache. [ 55531] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:91391a724b1ddb4e5bfa6d9e96edf7f809c0fa6b to the index cache. [ 55578] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_selldrugs (108 of 195) [ 55625] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:307b315723525da033bcbe5bb4228163f3a74400 to the index cache. [ 55641] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_evidence (109 of 195) [ 55703] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:e052d29b053b9c6bb1322fe172422cde6b7c0d80 to the index cache. [ 55703] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_stancer (110 of 195) [ 55735] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:60ac96225e8d6a45c38a5e6f5eb4d52a00c0e2c1 to the index cache. [ 55781] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_pets (111 of 195) [ 55813] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:92b0d9ebea7b05ad873eebf5e160e68f5af784b8 to the index cache. [ 55844] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_scenes (112 of 195 - 0.15/1.68 MiB) [ 55906] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:f6425c0d3b06db77ead8619d4dcd49b5e6dde759 to the index cache. [ 55906] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_scenes (112 of 195 - 1.68/1.68 MiB) [ 55969] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_tablet (113 of 195 - 1.37/5.31 MiB) [ 56047] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_tablet (113 of 195 - 4.11/5.31 MiB) [ 56094] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_tablet (113 of 195 - 5.31/5.31 MiB) [ 56156] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:585c4a02613bc9f27594b58c45529398b36d6c5c to the index cache. [ 56156] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_tablet (114 of 195) [ 56219] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-vin (114 of 195 - 0.03/0.03 MiB) [ 56219] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6270f7df9b5c4d54d38c2a9537b643e7ce97fc9a to the index cache. [ 56266] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-vin (115 of 195) [ 56297] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:00a7553efd3e3e8c6292e1df91e4ec890e580217 to the index cache. [ 56328] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_garbage (116 of 195) [ 56344] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:efe5297de3140950c628ff30c49d0482b0eb24df to the index cache. [ 56391] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_hackdependency (117 of 195 - 0.27/1.27 MiB) [ 56422] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:c828357bdf1d717a4b6f500aaa14b239dc527e1a to the index cache. [ 56438] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted utk_hackdependency (118 of 195) [ 56500] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 1.17/29.64 MiB) [ 56563] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 3.05/29.64 MiB) [ 56641] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 5.80/29.64 MiB) [ 56703] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 8.44/29.64 MiB) [ 56750] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 10.59/29.64 MiB) [ 56813] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 13.23/29.64 MiB) [ 56875] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 15.75/29.64 MiB) [ 56938] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 18.42/29.64 MiB) [ 57016] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 21.20/29.64 MiB) [ 57094] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 23.86/29.64 MiB) [ 57141] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 26.62/29.64 MiB) [ 57219] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 29.22/29.64 MiB) [ 57281] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading utk_fingerprint (118 of 195 - 29.64/29.64 MiB) [ 57469] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:d0632d5c54d3c1988ddceec8d6247d311762fefb to the index cache. [ 57469] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying utk_fingerprint (118 of 195 - 0.99/29.64 MiB) [ 57547] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying utk_fingerprint (118 of 195 - 10.98/29.64 MiB) [ 57610] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying utk_fingerprint (118 of 195 - 21.09/29.64 MiB) [ 57672] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted utk_fingerprint (119 of 195) [ 57735] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:6aebef91b0547042aebb37bd4b47672fbccb98b5 to the index cache. [ 57750] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted tgiann-fallouthacker (120 of 195) [ 57766] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:7d0ee4a39eade4d0ee99c12fb89d09d3cd8f5ce3 to the index cache. [ 57813] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:d10512992496fbfdae9d99344b4f658983934cad to the index cache. [ 57813] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying rcore_pool (121 of 195 - 0.06/0.25 MiB) [ 57828] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:e28a38ad5ba42946aa96e6f90247f0d6ae9b5130 to the index cache. [ 57875] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:b3f856bd46a22ac40e16f037924e830642f076ab to the index cache. [ 57875] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted rcore_arm_wrestling (124 of 195) [ 57891] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:5272844dfcb4cd90fc8d0651ac60ca9e7d3bac7b to the index cache. [ 57922] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-prisonjobs (125 of 195) [ 57938] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:d78eb5289ffce7abdc9b5e66263347e45dcf352a to the index cache. [ 57969] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:c67c27dac7e3b74680531670e76a6f3b5ed4cbff to the index cache. [ 57985] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-weazelapartments (127 of 195) [ 58016] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:5f2da5d8bee37761105099af6a568df506e0280d to the index cache. [ 58047] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-mecca (128 of 195) [ 58047] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:c2b58483d7136b90c1b85bba5dfeba991ff4ca97 to the index cache. [ 58078] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:c667817113805cd20fe295b35a7c52e2cce1e943 to the index cache. [ 58110] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_getaway (130 of 195 - 0.01/0.01 MiB) [ 58125] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:f2548507c1b69cabaa3681c1529ff58ad8f2df18 to the index cache. [ 58156] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_getaway (131 of 195) [ 61844] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:354abfaa3333059fbba59141c4d99acd514d48f0 to the index cache. [ 61891] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted Shelbys_ScarPack (133 of 195) [ 62063] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 1.66/169.88 MiB) [ 62125] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 4.39/169.88 MiB) [ 62203] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 7.11/169.88 MiB) [ 62266] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 9.86/169.88 MiB) [ 62328] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 12.53/169.88 MiB) [ 62391] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 15.31/169.88 MiB) [ 62469] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 18.01/169.88 MiB) [ 62531] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 20.75/169.88 MiB) [ 62594] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 23.48/169.88 MiB) [ 62672] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 26.12/169.88 MiB) [ 62719] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 26.81/169.88 MiB) [ 62844] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 27.48/169.88 MiB) [ 62891] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 28.20/169.88 MiB) [ 62969] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 30.25/169.88 MiB) [ 63031] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 31.69/169.88 MiB) [ 63078] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 32.37/169.88 MiB) [ 63141] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 32.70/169.88 MiB) [ 63328] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 32.72/169.88 MiB) [ 63375] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 32.75/169.88 MiB) [ 63453] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 32.84/169.88 MiB) [ 63516] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 32.91/169.88 MiB) [ 63578] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 33.47/169.88 MiB) [ 63625] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 34.09/169.88 MiB) [ 63688] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 35.05/169.88 MiB) [ 63750] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 35.91/169.88 MiB) [ 63828] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 36.81/169.88 MiB) [ 63875] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 38.42/169.88 MiB) [ 63938] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 40.41/169.88 MiB) [ 64000] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 42.25/169.88 MiB) [ 64063] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 44.81/169.88 MiB) [ 64141] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 47.34/169.88 MiB) [ 64188] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 49.09/169.88 MiB) [ 64266] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 49.44/169.88 MiB) [ 64391] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 50.06/169.88 MiB) [ 64453] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 50.94/169.88 MiB) [ 64531] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 51.78/169.88 MiB) [ 64594] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 51.87/169.88 MiB) [ 64656] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 53.05/169.88 MiB) [ 64719] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 53.83/169.88 MiB) [ 64781] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 55.22/169.88 MiB) [ 64844] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 56.14/169.88 MiB) [ 64891] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 57.59/169.88 MiB) [ 64953] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 59.44/169.88 MiB) [ 65016] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 60.65/169.88 MiB) [ 65078] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 62.51/169.88 MiB) [ 65141] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 64.97/169.88 MiB) [ 65219] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 67.67/169.88 MiB) [ 65266] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 69.95/169.88 MiB) [ 65375] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 72.70/169.88 MiB) [ 65422] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 76.12/169.88 MiB) [ 65469] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 77.97/169.88 MiB) [ 65563] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 79.92/169.88 MiB) [ 65625] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 81.55/169.88 MiB) [ 65703] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 83.69/169.88 MiB) [ 65766] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 86.34/169.88 MiB) [ 65828] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 88.95/169.88 MiB) [ 65891] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 91.69/169.88 MiB) [ 65969] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 94.41/169.88 MiB) [ 66031] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 97.14/169.88 MiB) [ 66094] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 99.86/169.88 MiB) [ 66235] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 103.90/169.88 MiB) [ 66313] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 107.76/169.88 MiB) [ 66360] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 110.20/169.88 MiB) [ 66422] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 111.90/169.88 MiB) [ 66500] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 113.94/169.88 MiB) [ 66547] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 115.08/169.88 MiB) [ 66610] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 117.11/169.88 MiB) [ 66672] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 119.64/169.88 MiB) [ 66735] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 122.37/169.88 MiB) [ 66781] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 124.25/169.88 MiB) [ 66844] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 127.17/169.88 MiB) [ 66922] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 129.81/169.88 MiB) [ 66985] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 132.58/169.88 MiB) [ 67047] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 135.01/169.88 MiB) [ 67110] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 137.34/169.88 MiB) [ 67266] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 140.75/169.88 MiB) [ 67344] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 144.94/169.88 MiB) [ 67391] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 147.69/169.88 MiB) [ 67453] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 149.58/169.88 MiB) [ 67516] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 151.78/169.88 MiB) [ 67578] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 153.51/169.88 MiB) [ 67625] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 154.81/169.88 MiB) [ 67703] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 157.26/169.88 MiB) [ 67766] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 159.76/169.88 MiB) [ 67828] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 162.48/169.88 MiB) [ 67875] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 164.58/169.88 MiB) [ 67938] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 166.45/169.88 MiB) [ 67985] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 168.01/169.88 MiB) [ 68047] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_metafiles (133 of 195 - 169.88/169.88 MiB) [ 69110] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:0841f71f41c4904bc289e9f7f9adc697f069f8df to the index cache. [ 69125] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 3.30/169.88 MiB) [ 69188] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 15.48/169.88 MiB) [ 69266] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 27.20/169.88 MiB) [ 69328] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 40.39/169.88 MiB) [ 69375] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 48.77/169.88 MiB) [ 69438] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 61.98/169.88 MiB) [ 69500] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 70.52/169.88 MiB) [ 69563] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 81.69/169.88 MiB) [ 69625] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 92.90/169.88 MiB) [ 69688] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 103.50/169.88 MiB) [ 69766] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 114.23/169.88 MiB) [ 69828] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 125.77/169.88 MiB) [ 69891] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 134.10/169.88 MiB) [ 69953] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 142.13/169.88 MiB) [ 70031] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 152.34/169.88 MiB) [ 70094] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_metafiles (133 of 195 - 162.92/169.88 MiB) [ 70156] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_metafiles (134 of 195) [ 70328] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:1038e187cf5d789d6c69b48a6032be3b31468840 to the index cache. [ 70360] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-smokegrenade (135 of 195) [ 70485] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading ihateplayers (135 of 195 - 0.01/0.01 MiB) [ 70500] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:40bb0d669c7e71959cc0d09197486f61393c7602 to the index cache. [ 70531] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:d053e19fa14298924de6307c1ddccaab6a6d77ba to the index cache. [ 70563] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted billboards (137 of 195) [ 70563] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:73ed79cbe39176f0afa4f7af834f4a3b25605119 to the index cache. [ 70594] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:1fe286fab89cf1605d062e45abf0ffef277b1935 to the index cache. [ 70625] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-animalark (139 of 195) [ 70641] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a12e136e4aec0d8bd5447449f9a046a9d693b45e to the index cache. [ 70656] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6e8fbfa35292d9002a7d7e8a3fe88199165b2f05 to the index cache. [ 70688] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-bikesrus (141 of 195) [ 70703] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:817592597161ba5a8ad5f4cb933a8b88cebd5ecb to the index cache. [ 70735] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a5e6c185a2d3df570db341c26bb88af25671d86c to the index cache. [ 70766] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-burgershotmap (143 of 195) [ 70781] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:dec45ebdeb8368039cf6769b1c037590f7d5006f to the index cache. [ 70797] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:b2b29243aeee9a6bb7b169a3b74e0c4e8a4e3b7c to the index cache. [ 70828] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-coffeeshop (146 of 195) [ 70891] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-committee (146 of 195 - 1.15/19.45 MiB) [ 70938] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-committee (146 of 195 - 2.93/19.45 MiB) [ 71016] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-committee (146 of 195 - 4.97/19.45 MiB) [ 71078] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-committee (146 of 195 - 7.52/19.45 MiB) [ 71141] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-committee (146 of 195 - 9.99/19.45 MiB) [ 71203] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-committee (146 of 195 - 12.47/19.45 MiB) [ 71281] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-committee (146 of 195 - 14.82/19.45 MiB) [ 71344] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-committee (146 of 195 - 17.40/19.45 MiB) [ 71406] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-committee (146 of 195 - 19.45/19.45 MiB) [ 71531] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:9c0d266ff1e949dffc698cd48eb754f79c241ddf to the index cache. [ 71547] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-committee (146 of 195 - 1.95/19.45 MiB) [ 71610] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-committee (146 of 195 - 14.44/19.45 MiB) [ 71672] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-court (148 of 195) [ 71766] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:604c66a38ddcb4e61d1ad6e3788400a863d955dd to the index cache. [ 71797] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:9430beb9bdce4f89f8764e75ea79bd3af177d810 to the index cache. [ 71813] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-goodvibestaco (150 of 195) [ 71828] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:af7417fc07284cd927e48f1c18ddd5abba874025 to the index cache. [ 71875] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-hospitalsandy (152 of 195) [ 71875] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:ea3295f0986153169d88c40689490f0922bb5d68 to the index cache. [ 71938] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:d8f7f6fa30add3887e64cc11b25aa0666fd60182 to the index cache. [ 71938] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-legacystudio (154 of 195) [ 71969] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:b0ccb8c3f218a9c0c5694b9a1090b13208585ca0 to the index cache. [ 72000] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:2ba4b2de7c399df1231346ed2e2a671a7b31d25e to the index cache. [ 72016] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-marlowe (156 of 195 - 0.01/0.01 MiB) [ 72078] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-photost (159 of 195 - 0.50/9.55 MiB) [ 72141] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-photost (159 of 195 - 1.77/9.55 MiB) [ 72203] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-photost (159 of 195 - 4.44/9.55 MiB) [ 72281] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-photost (159 of 195 - 7.03/9.55 MiB) [ 72344] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp-photost (159 of 195 - 9.55/9.55 MiB) [ 72406] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:a3a3e6c069d99521551ce04b047ecc4e935716ab to the index cache. [ 72406] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp-photost (159 of 195 - 0.66/9.55 MiB) [ 72453] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-photost (160 of 195) [ 72485] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:21ca85ff64b9d2e67b1ddbcf50b6ffd96ff20d20 to the index cache. [ 72531] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp-thorhalls (162 of 195) [ 72531] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:cd570276c3bc83975c3ae2f747f9586229299588 to the index cache. [ 72563] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6372947780678319302303bd9f38924831821e76 to the index cache. [ 72594] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading legacyrecords-bahamas (166 of 195 - 0.01/0.01 MiB) [ 72594] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:bb3749648335310957cd5c2fc4c65a4c95dca008 to the index cache. [ 72625] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:214c44f25873a43682953a23460598b199b3c242 to the index cache. [ 72656] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading peds (168 of 195 - 0.01/0.01 MiB) [ 72656] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:72ef899d737965d5553d0c0681d871f3c2a83381 to the index cache. [ 72688] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:e223dbfcf08fddf7456fcdd871eff46ab15a716f to the index cache. [ 72735] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_marlowevineyard (170 of 195) [ 72750] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3640cbab0ca17cdde91aad47f4363da07081bb33 to the index cache. [ 72766] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:870d15054b2230b8706551b1b88618b1dfc0afdc to the index cache. [ 72797] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-resourcedata (172 of 195) [ 72797] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:d4a256bcd19a0b72255c2ec63cd80d0789b34b69 to the index cache. [ 72828] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:425e0c73cfe07432a54038f8cb03fedd96028ebb to the index cache. [ 72860] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-davispd (174 of 195) [ 72860] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:bf4819196c8f6bd8d35c512910a86f3f4ac5b83a to the index cache. [ 72906] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:219a382c91130473217efbee968d737a94592d26 to the index cache. [ 72922] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-lost (176 of 195) [ 72969] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:1f35921f16ce236b63571a70a64eaaa41959fcb7 to the index cache. [ 72985] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-mrpd (177 of 195) [ 73000] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:cc4aad9b41e6d19ceab6f77b3cc9368731e2ce56 to the index cache. [ 73047] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:1aed4c8e77afb4f33d5dd80cbd9a1c051a5d55e7 to the index cache. [ 73063] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-parkranger (179 of 195) [ 73078] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:39758d729a9add88c35d1f8bd96118b3c453ffa7 to the index cache. [ 73125] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-pdm (180 of 195) [ 73125] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a83985568baa20b72b6b7fc55f224af8f8bbdded to the index cache. [ 73172] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6058f8ca95de11c8211f4ffb08f0f503f19f9447 to the index cache. [ 73188] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-records (182 of 195) [ 73219] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:e596c98fb8f9839380923a86137a1d782db19a26 to the index cache. [ 73250] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:c8ecb763afeb3b20a8161e97df47c1d8dbbefe8f to the index cache. [ 73266] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-tuners (184 of 195) [ 73281] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6f6b110fdade7696adfb64ade03d657f1b0857df to the index cache. [ 73313] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:0c594215db776df3a0d6840a28d1973d7ddf7254 to the index cache. [ 73328] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-247 (186 of 195) [ 73360] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:c23ca4b1290b4802b721d05a2e39b98a9a445f4d to the index cache. [ 73391] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading cfx-gabz-ponsonbys (187 of 195 - 0.01/0.01 MiB) [ 73391] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:d2cef7a78e3695bb0e373367d1144fe8ff8f776c to the index cache. [ 73438] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a2ee558756417a4e4576c321ed364b2c97e0f1d5 to the index cache. [ 73453] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:1fe5fd139a03dd96f2746eee475785bae49c66e9 to the index cache. [ 73453] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-suburban (190 of 195) [ 73500] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3e2f697c265aba71f8ecbf22c346929b368b43f2 to the index cache. [ 73531] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted cfx-gabz-pillbox (191 of 195) [ 73531] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:375e121c9ab759ddae8f1e1c0d8d5a31f71ff11a to the index cache. [ 73563] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:e0891c3e422c3028203557a4437577c03a0664ea to the index cache. [ 73594] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted uj_mojito_ipl (193 of 195) [ 73625] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:2522cde018161f145af9889dcf759acc7d807cf0 to the index cache. [ 73656] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 0.29/43.13 MiB) [ 73719] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 2.13/43.13 MiB) [ 73797] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 4.76/43.13 MiB) [ 73860] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 7.50/43.13 MiB) [ 73922] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 10.23/43.13 MiB) [ 74000] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 12.98/43.13 MiB) [ 74063] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 15.67/43.13 MiB) [ 74125] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 18.44/43.13 MiB) [ 74188] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 21.15/43.13 MiB) [ 74266] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 23.59/43.13 MiB) [ 74328] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 26.22/43.13 MiB) [ 74391] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 28.90/43.13 MiB) [ 74453] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 31.01/43.13 MiB) [ 74531] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 33.76/43.13 MiB) [ 74594] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 36.48/43.13 MiB) [ 74656] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 39.11/43.13 MiB) [ 74719] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 41.55/43.13 MiB) [ 74860] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading erp_inventory (194 of 195 - 43.13/43.13 MiB) [ 75031] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:99646baca043aeaec4ebab9baee2b671c006aa8d to the index cache. [ 75047] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_inventory (194 of 195 - 3.02/43.13 MiB) [ 75110] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_inventory (194 of 195 - 15.59/43.13 MiB) [ 75172] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_inventory (194 of 195 - 27.85/43.13 MiB) [ 75235] [b2545_GTAProce] Render/ OnConnectionProgress: Verifying erp_inventory (194 of 195 - 39.09/43.13 MiB) [ 76063] [b2545_GTAProce] Render/ OnConnectionProgress: Mounted erp_inventory (195 of 195) [ 76063] [b2545_GTAProce] Render/ OnConnectionProgress: Downloading completed [ 76125] [b2545_GTAProce] Render/ OnConnectionProgress: Fetching info from server... [ 76188] [b2545_GTAProce] Render/ OnConnectionProgress: Connecting to server... [ 76344] [b2545_GTAProce] Render/ ^2Received connectOK: ServerID 1018, SlotID 128, HostID 65535 [ 76422] [b2545_GTAProce] Render/ ^2Network connected, triggering initial game load... [ 76547] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Asus\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_SteamChild.exe" -steamparent:9824 [ 76547] [ SteamChild] MainThrd/ Initializing Steam parent. [ 76578] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 76641] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 76641] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 77016] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Asus\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_SteamChild.exe" -steamchild:11872 [ 77016] [ SteamChild] MainThrd/ game parent PID: 11872 [ 77016] [ SteamChild] MainThrd/ waiting for process to exit... [ 77156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions [ 77172] [b2545_GTAProce] MainThrd/ Loading default meta overrides (total: 0) [ 77172] [b2545_GTAProce] MainThrd/ Done loading default meta overrides! [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ Loading 254 handling entries from commoncrc:/data/handling.meta [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31) [ 77172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31) [ 77188] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31) [ 77188] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31) [ 77188] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31) [ 77188] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31) [ 77188] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31) [ 77188] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31) [ 77188] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31) [ 77188] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions! [ 79610] [b2545_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140ddbbb0 (2) took 215msec [ 79610] [b2545_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408fac78 (53) took 763msec [ 79610] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_patchDay23NGCRC:/content.xml [ 80156] [b2545_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407e8fc4 (56) took 2028msec [ 80578] [b2545_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140925334 (24) took 118msec [ 80578] [b2545_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1409271e4 (33) took 149msec [ 80578] [b2545_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140e3be38 (38) took 81msec [ 80781] [b2545_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140929980 (45) took 107msec [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29) [ 80781] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29) [ 80875] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29) [ 80875] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29) [ 80875] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29) [ 80875] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29) [ 80875] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29) [ 80875] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29) [ 80875] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29) [ 80875] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29) [ 81500] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29) [ 83328] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29) [ 83328] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29) [ 83328] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29) [ 83328] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29) [ 83375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29) [ 83375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total) [ 83375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2) [ 83516] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2) [ 89469] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions! [ 89516] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions [ 98781] [b2545_GTAProce] MainThrd/ can't register compcache:/erp-bitemecafe/coolbeans.cwproj: no streaming module (does this file even belong in stream?) [ 99031] [b2545_GTAProce] MainThrd/ can't register compcache:/erp-doodle/doodletine.cwproj: no streaming module (does this file even belong in stream?) [ 99766] [b2545_GTAProce] MainThrd/ can't register compcache:/erp_metafiles/Template.dds: no streaming module (does this file even belong in stream?) [ 100516] [b2545_GTAProce] MainThrd/ can't register compcache:/erp_metafiles/murc_sign_2.dds: no streaming module (does this file even belong in stream?) [ 100656] [b2545_GTAProce] MainThrd/ can't register compcache:/erp_metafiles/remower_sign_1.dds: no streaming module (does this file even belong in stream?) [ 101719] [b2545_GTAProce] MainThrd/ can't register compcache:/int_carmeet/1.cwproj: no streaming module (does this file even belong in stream?) [ 101750] [b2545_GTAProce] MainThrd/ can't register compcache:/radio/gtav_radio_stations_texture_512.png: no streaming module (does this file even belong in stream?) [ 101813] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total) [ 101813] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5) [ 101813] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5) [ 101813] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5) [ 101813] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5) [ 104000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5) [ 104000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total) [ 104000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84) [ 104000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84) [ 104766] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:00a7ff22902a06b018ebfc2925732327df2c45c7 to the index cache. [ 104766] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:c47687cacb8b2143fa58d6e7a2609983786b3e20 to the index cache. [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84) [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84) [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84) [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84) [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84) [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84) [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84) [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84) [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84) [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84) [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84) [ 105000] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84) [ 105016] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84) [ 105172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84) [ 105313] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84) [ 105375] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84) [ 106141] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:74f668e40f14307ff941951697c4099b66ac51d4 to the index cache. [ 108141] [b2545_GTAProce] MainThrd/ Warning: LoadObjectsNow took 2531 msec (invoked from 00007ff6d938a947)! [ 108156] [b2545_GTAProce] MainThrd/ ---------------- DO FIX THE ABOVE ^ [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84) [ 108156] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84) [ 108172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84) [ 108172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84) [ 108172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84) [ 108172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84) [ 108172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84) [ 108172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84) [ 108172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84) [ 108172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (18 total) [ 108172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 18) [ 108172] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 18) [ 108344] [b2545_GTAProce] CrBrowserMain/ SoundCloud Embed Player (api-web) (https://widget.sndcdn.com/widget-9-aacbbfb27232.js:55) [ 108391] [b2545_GTAProce] CrBrowserMain/ Exception: %s Uncaught IndexSizeError: Failed to execute 'getImageData' on 'CanvasRenderingContext2D': The source width is 0. (https://widget.sndcdn.com/widget-9-aacbbfb27232.js:55) [ 108391] [b2545_GTAProce] CrBrowserMain/ [object Object] (https://widget.sndcdn.com/widget-9-aacbbfb27232.js:55) [ 108406] [b2545_GTAProce] CrBrowserMain/ Uncaught IndexSizeError: Failed to execute 'getImageData' on 'CanvasRenderingContext2D': The source width is 0. (https://widget.sndcdn.com/widget-0-9c55fea1f387.js:1) [ 108485] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:b824871e21c1c9ec139ff4d120050691115af0f5 to the index cache. [ 108531] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 18) [ 108797] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:09e9f2bbc8de5a0e97365afcec164d88e37c669d to the index cache. [ 108969] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4bfbfa2c INIT_SESSION init (4 out of 18) [ 109047] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (5 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (6 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (7 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (8 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (9 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (10 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (11 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (12 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (13 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (14 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (15 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (16 out of 18) [ 109078] [b2545_GTAProce] MainThrd/ Loading content XML: dlcMPBeachCRC:/content.xml [ 109078] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta [ 109078] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmasCRC:/content.xml [ 109078] [b2545_GTAProce] MainThrd/ Loading content XML: dlcMPValentinesCRC:/content.xml [ 109078] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta [ 109078] [b2545_GTAProce] MainThrd/ Loading content XML: dlcMPBusinessCRC:/content.xml [ 109156] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta [ 109203] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpBusiness2CRC:/content.xml [ 109219] [b2545_GTAProce] CrBrowserMain/ Exception: %s Uncaught IndexSizeError: Failed to execute 'getImageData' on 'CanvasRenderingContext2D': The source width is 0. (https://widget.sndcdn.com/widget-9-aacbbfb27232.js:55) [ 109219] [b2545_GTAProce] CrBrowserMain/ [object Object] (https://widget.sndcdn.com/widget-9-aacbbfb27232.js:55) [ 109219] [b2545_GTAProce] CrBrowserMain/ Uncaught IndexSizeError: Failed to execute 'getImageData' on 'CanvasRenderingContext2D': The source width is 0. (https://widget.sndcdn.com/widget-0-9c55fea1f387.js:1) [ 109281] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta [ 109422] [b2545_GTAProce] MainThrd/ Loading content XML: dlcMPHipsterCRC:/content.xml [ 109422] [b2545_GTAProce] MainThrd/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta [ 109422] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpIndependenceCRC:/content.xml [ 109500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta [ 109578] [b2545_GTAProce] MainThrd/ Loading content XML: dlcMPPilotCRC:/content.xml [ 109578] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta [ 109625] [b2545_GTAProce] MainThrd/ Loading content XML: dlcMPLTSCRC:/content.xml [ 109703] [b2545_GTAProce] MainThrd/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta [ 109797] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2CRC:/content.xml [ 109797] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta [ 109891] [b2545_GTAProce] MainThrd/ Loading content XML: dlcMPHeistCRC:/content.xml [ 110063] [b2545_GTAProce] MainThrd/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta [ 110203] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpLuxeCRC:/content.xml [ 110328] [b2545_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta [ 110375] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpLuxe2CRC:/content.xml [ 110547] [b2545_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta [ 110547] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpReplayCRC:/content.xml [ 110547] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpLowriderCRC:/content.xml [ 110672] [b2545_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta [ 110813] [b2545_GTAProce] MainThrd/ Loading content XML: dlcMPHalloweenCRC:/content.xml [ 110813] [b2545_GTAProce] MainThrd/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta [ 110813] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpApartmentCRC:/content.xml [ 110953] [b2545_GTAProce] MainThrd/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta [ 111000] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml [ 111000] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta [ 111172] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml [ 111172] [b2545_GTAProce] MainThrd/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta [ 111172] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpValentines2CRC:/content.xml [ 111172] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta [ 111172] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpLowrider2CRC:/content.xml [ 111297] [b2545_GTAProce] MainThrd/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta [ 111485] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpExecutiveCRC:/content.xml [ 111485] [b2545_GTAProce] MainThrd/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta [ 111641] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpStuntCRC:/content.xml [ 111641] [b2545_GTAProce] MainThrd/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta [ 111781] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpBikerCRC:/content.xml [ 114422] [b2545_GTAProce] MainThrd/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta [ 115000] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpImportExportCRC:/content.xml [ 115016] [b2545_GTAProce] MainThrd/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta [ 115031] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml [ 115031] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta [ 115031] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpGunRunningCRC:/content.xml [ 115031] [b2545_GTAProce] MainThrd/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta [ 115578] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpAirRacesCRC:/content.xml [ 115594] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpSmugglerCRC:/content.xml [ 115594] [b2545_GTAProce] MainThrd/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta [ 115797] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml [ 116860] [b2545_GTAProce] MainThrd/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta [ 117235] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpAssaultCRC:/content.xml [ 117235] [b2545_GTAProce] MainThrd/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta [ 117235] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpBattleCRC:/content.xml [ 117235] [b2545_GTAProce] MainThrd/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta [ 117235] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml [ 117781] [b2545_GTAProce] MainThrd/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta [ 118969] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpVinewoodCRC:/content.xml [ 119391] [b2545_GTAProce] MainThrd/ Loading 22 handling entries from dlc_mpVinewoodCRC:/common/data/handling.meta [ 119469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpHeist3CRC:/content.xml [ 119469] [b2545_GTAProce] MainThrd/ Loading 20 handling entries from dlc_mpHeist3CRC:/common/data/handling.meta [ 119469] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpSumCRC:/content.xml [ 119469] [b2545_GTAProce] MainThrd/ Loading 15 handling entries from dlc_mpSumCRC:/common/data/handling.meta [ 120141] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpHeist4CRC:/content.xml [ 120141] [b2545_GTAProce] MainThrd/ Loading 20 handling entries from dlc_mpHeist4CRC:/common/data/handling.meta [ 120625] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpTunerCRC:/content.xml [ 120641] [b2545_GTAProce] MainThrd/ Loading 17 handling entries from dlc_mpTunerCRC:/common/data/handling.meta [ 121328] [b2545_GTAProce] MainThrd/ Loading content XML: dlc_mpSecurityCRC:/content.xml [ 121344] [b2545_GTAProce] MainThrd/ Loading 16 handling entries from dlc_mpSecurityCRC:/common/data/handling.meta [ 121360] [b2545_GTAProce] MainThrd/ Loading content XML: dlcSPUpgradeCRC:/content.xml [ 121360] [b2545_GTAProce] MainThrd/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta [ 125922] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (17 out of 18) [ 125922] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (18 out of 18) [ 128391] [b2545_GTAProce] MainThrd/ Loading mounted data files (total: 971) [ 128391] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling.meta. [ 128391] [b2545_GTAProce] MainThrd/ Loading 254 handling entries from resources:/erp_metafiles/handlings/handling.meta [ 128391] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128391] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling10.meta. [ 128391] [b2545_GTAProce] MainThrd/ Loading 33 handling entries from resources:/erp_metafiles/handlings/handling10.meta [ 128391] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling10.meta in data file mounter class CVehicleHandlingFileMounter. [ 128391] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling11.meta. [ 128391] [b2545_GTAProce] MainThrd/ Loading 14 handling entries from resources:/erp_metafiles/handlings/handling11.meta [ 128391] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling11.meta in data file mounter class CVehicleHandlingFileMounter. [ 128391] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling12.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 18 handling entries from resources:/erp_metafiles/handlings/handling12.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling12.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling13.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 2 handling entries from resources:/erp_metafiles/handlings/handling13.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling13.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling14.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 16 handling entries from resources:/erp_metafiles/handlings/handling14.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling14.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling15.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 20 handling entries from resources:/erp_metafiles/handlings/handling15.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling15.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling16.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 20 handling entries from resources:/erp_metafiles/handlings/handling16.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling16.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling17.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 23 handling entries from resources:/erp_metafiles/handlings/handling17.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling17.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling18.meta. [ 128406] [b2545_GTAProce] MainThrd/ Failed to load DLC handling file resources:/erp_metafiles/handlings/handling18.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling18.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling19.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 6 handling entries from resources:/erp_metafiles/handlings/handling19.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling19.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling2.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 18 handling entries from resources:/erp_metafiles/handlings/handling2.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling2.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling20.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 7 handling entries from resources:/erp_metafiles/handlings/handling20.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling20.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling21.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 6 handling entries from resources:/erp_metafiles/handlings/handling21.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling21.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling22.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 6 handling entries from resources:/erp_metafiles/handlings/handling22.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling22.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling23.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from resources:/erp_metafiles/handlings/handling23.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling23.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling24.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 15 handling entries from resources:/erp_metafiles/handlings/handling24.meta [ 128406] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling24.meta in data file mounter class CVehicleHandlingFileMounter. [ 128406] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling25.meta. [ 128406] [b2545_GTAProce] MainThrd/ Loading 15 handling entries from resources:/erp_metafiles/handlings/handling25.meta [ 128422] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling25.meta in data file mounter class CVehicleHandlingFileMounter. [ 128422] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling26.meta. [ 128422] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/handlings/handling26.meta [ 128422] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling26.meta in data file mounter class CVehicleHandlingFileMounter. [ 128422] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling27.meta. [ 128422] [b2545_GTAProce] MainThrd/ Loading 22 handling entries from resources:/erp_metafiles/handlings/handling27.meta [ 128422] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling27.meta in data file mounter class CVehicleHandlingFileMounter. [ 128422] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling28.meta. [ 128422] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/handlings/handling28.meta [ 128422] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling28.meta in data file mounter class CVehicleHandlingFileMounter. [ 128422] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling29.meta. [ 128422] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from resources:/erp_metafiles/handlings/handling29.meta [ 128422] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling29.meta in data file mounter class CVehicleHandlingFileMounter. [ 128422] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling3.meta. [ 128422] [b2545_GTAProce] MainThrd/ Loading 2 handling entries from resources:/erp_metafiles/handlings/handling3.meta [ 128422] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling3.meta in data file mounter class CVehicleHandlingFileMounter. [ 128422] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling30.meta. [ 128422] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from resources:/erp_metafiles/handlings/handling30.meta [ 128422] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling30.meta in data file mounter class CVehicleHandlingFileMounter. [ 128422] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling31.meta. [ 128422] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from resources:/erp_metafiles/handlings/handling31.meta [ 128422] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling31.meta in data file mounter class CVehicleHandlingFileMounter. [ 128422] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling32.meta. [ 128422] [b2545_GTAProce] MainThrd/ Loading 7 handling entries from resources:/erp_metafiles/handlings/handling32.meta [ 128422] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling32.meta in data file mounter class CVehicleHandlingFileMounter. [ 128422] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling33.meta. [ 128422] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/handlings/handling33.meta [ 128422] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling33.meta in data file mounter class CVehicleHandlingFileMounter. [ 128422] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling34.meta. [ 128422] [b2545_GTAProce] MainThrd/ Loading 3 handling entries from resources:/erp_metafiles/handlings/handling34.meta [ 128438] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling34.meta in data file mounter class CVehicleHandlingFileMounter. [ 128438] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling35.meta. [ 128438] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from resources:/erp_metafiles/handlings/handling35.meta [ 128438] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling35.meta in data file mounter class CVehicleHandlingFileMounter. [ 128438] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling36.meta. [ 128438] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/handlings/handling36.meta [ 128438] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling36.meta in data file mounter class CVehicleHandlingFileMounter. [ 128438] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling37.meta. [ 128438] [b2545_GTAProce] MainThrd/ Loading 10 handling entries from resources:/erp_metafiles/handlings/handling37.meta [ 128438] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling37.meta in data file mounter class CVehicleHandlingFileMounter. [ 128438] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling38.meta. [ 128438] [b2545_GTAProce] MainThrd/ Loading 17 handling entries from resources:/erp_metafiles/handlings/handling38.meta [ 128438] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling38.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling39.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 19 handling entries from resources:/erp_metafiles/handlings/handling39.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling39.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling4.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 11 handling entries from resources:/erp_metafiles/handlings/handling4.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling4.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling40.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 16 handling entries from resources:/erp_metafiles/handlings/handling40.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling40.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling5.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 16 handling entries from resources:/erp_metafiles/handlings/handling5.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling5.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling6.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 14 handling entries from resources:/erp_metafiles/handlings/handling6.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling6.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling7.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 21 handling entries from resources:/erp_metafiles/handlings/handling7.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling7.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling8.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 4 handling entries from resources:/erp_metafiles/handlings/handling8.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling8.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/handlings/handling9.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 29 handling entries from resources:/erp_metafiles/handlings/handling9.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/handlings/handling9.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/acknodlow/handling.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/acknodlow/handling.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/acknodlow/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/baikal/handling.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/baikal/handling.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/baikal/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/blackhorse/handling.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/blackhorse/handling.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/blackhorse/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/bluestar/handling.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/bluestar/handling.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/bluestar/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/cbrr/handling.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/cbrr/handling.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/cbrr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128485] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/chief/handling.meta. [ 128485] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/chief/handling.meta [ 128485] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/chief/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/cocos/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/cocos/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/cocos/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/crimea/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/crimea/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/crimea/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/d99/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/d99/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/d99/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/desperado/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/desperado/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/desperado/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/devotee/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/devotee/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/devotee/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/f4rr/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/f4rr/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/f4rr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/gsxr/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/gsxr/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/gsxr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/hamster/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/hamster/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hamster/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/hayabusa/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/hayabusa/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hayabusa/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/hussar/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/hussar/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hussar/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/legacyb/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/legacyb/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/legacyb/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/lv/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/lv/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/lv/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/navaho/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/navaho/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/navaho/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128500] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/nh2r/handling.meta. [ 128500] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/nh2r/handling.meta [ 128500] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/nh2r/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128516] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/r1/handling.meta. [ 128516] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/r1/handling.meta [ 128516] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/r1/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128516] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/r6/handling.meta. [ 128516] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/r6/handling.meta [ 128516] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/r6/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128516] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/rd/handling.meta. [ 128516] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/rd/handling.meta [ 128516] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rd/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128516] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/rk2019/handling.meta. [ 128516] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/rk2019/handling.meta [ 128531] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rk2019/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128531] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/rk2019l/handling.meta. [ 128531] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/rk2019l/handling.meta [ 128531] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rk2019l/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128531] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/scout/handling.meta. [ 128531] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/scout/handling.meta [ 128531] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/scout/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128531] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/scoutd/handling.meta. [ 128531] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/scoutd/handling.meta [ 128531] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/scoutd/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128531] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/soft93/handling.meta. [ 128531] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/soft93/handling.meta [ 128531] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/soft93/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128531] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/softail1/handling.meta. [ 128531] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/softail1/handling.meta [ 128531] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/softail1/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128531] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/sport/handling.meta. [ 128547] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/sport/handling.meta [ 128547] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/sport/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128547] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/springer/handling.meta. [ 128547] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/springer/handling.meta [ 128547] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/springer/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128547] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/zombiev8/handling.meta. [ 128547] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/zombiev8/handling.meta [ 128547] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/zombiev8/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128547] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/bikes/zx10/handling.meta. [ 128547] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/bikes/zx10/handling.meta [ 128547] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/zx10/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128547] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/EMS/Wheelchair/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/EMS/Wheelchair/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/Wheelchair/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/PD/Base PD Cars/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 7 handling entries from resources:/erp_metafiles/data/cars/PD/Base PD Cars/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/Base PD Cars/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/PD/UC/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 3 handling entries from resources:/erp_metafiles/data/cars/PD/UC/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/UC/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/PD/as350/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/PD/as350/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/as350/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/PD/bearcat/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/PD/bearcat/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/bearcat/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/PD/interceptor handling/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 3 handling entries from resources:/erp_metafiles/data/cars/PD/interceptor handling/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/interceptor handling/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/PD/pigeon/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/PD/pigeon/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/pigeon/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/PD/policeb1-2/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 2 handling entries from resources:/erp_metafiles/data/cars/PD/policeb1-2/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/policeb1-2/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/PD/r1200rtp/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/PD/r1200rtp/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/r1200rtp/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/buffaloh/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/buffaloh/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/buffaloh/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/cometrwt/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/cometrwt/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/cometrwt/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/cypherct/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/cypherct/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/cypherct/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/draftgpr/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/draftgpr/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/draftgpr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/elegyrh7/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/elegyrh7/handling.meta [ 128563] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/elegyrh7/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128563] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/elegyrh8wide/handling.meta. [ 128563] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/elegyrh8wide/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/elegyrh8wide/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/gauntlets/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/gauntlets/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/gauntlets/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/gcart/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/gcart/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/gcart/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/hachurac/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/hachurac/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/hachurac/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/jackgpr/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/jackgpr/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/jackgpr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/jestgpr/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/jestgpr/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/jestgpr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/kawaii/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/kawaii/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/kawaii/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/komodafr/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/komodafr/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/komodafr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/lynxgpr/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/lynxgpr/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/lynxgpr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/monroec/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/monroec/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/monroec/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/ninef3/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/ninef3/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/ninef3/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/paragonxr/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/paragonxr/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/paragonxr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/remower/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/remower/handling.meta [ 128578] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/remower/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128578] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/remusvert/handling.meta. [ 128578] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/remusvert/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/remusvert/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/revolutionw/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/revolutionw/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/revolutionw/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/scharmann/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/scharmann/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/scharmann/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/schwarzer2/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/schwarzer2/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/schwarzer2/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/sentinelc/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/sentinelc/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sentinelc/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/sultanrs4/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/sultanrs4/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sultanrs4/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/sultanrsv8/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/sultanrsv8/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sultanrsv8/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/sunrise1/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/sunrise1/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sunrise1/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/tartaro/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/tartaro/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/tartaro/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/tempesta2/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/tempesta2/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/tempesta2/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/type66/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 2 handling entries from resources:/erp_metafiles/data/cars/customlocals/type66/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/type66/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/vigout/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/vigout/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/vigout/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/customlocals/vincent2/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/customlocals/vincent2/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/vincent2/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/drift uni/6str yosemite/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/drift uni/6str yosemite/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/6str yosemite/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/drift uni/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 3 handling entries from resources:/erp_metafiles/data/cars/drift uni/handling.meta [ 128594] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128594] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/drift uni/mazda rx7 spirit/handling.meta. [ 128594] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/drift uni/mazda rx7 spirit/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/mazda rx7 spirit/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/drift uni/zr390/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/drift uni/zr390/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/zr390/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/16ss/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/16ss/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/16ss/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/22m5sal/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/22m5sal/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/22m5sal/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/350z/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/350z/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/350z/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/69charger/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/69charger/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/69charger/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/718boxster/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/718boxster/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/718boxster/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/911turbos/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/911turbos/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/911turbos/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/Nash Metropolitan 1956/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/Nash Metropolitan 1956/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/Nash Metropolitan 1956/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/a6/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/a6/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/a6/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/a8fsi/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/a8fsi/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/a8fsi/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/amgbs/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/amgbs/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/amgbs/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/ap2/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/ap2/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ap2/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/ast/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/ast/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ast/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/belair56/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 2 handling entries from resources:/erp_metafiles/data/cars/imports/belair56/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/belair56/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/brz13/handling.meta. [ 128610] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/brz13/handling.meta [ 128610] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/brz13/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128610] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/c7/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/c7/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c7/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/c8 stingray rally/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/c8 stingray rally/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c8 stingray rally/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/c8 stingray/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/c8 stingray/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c8 stingray/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/cgt/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/cgt/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/cgt/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/chevy 67/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/chevy 67/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/chevy 67/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/civic/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/civic/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/civic/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/dc5/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/dc5/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/dc5/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/demon/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/demon/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/demon/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/ek9/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/ek9/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ek9/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/evo9mr/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/evo9mr/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/evo9mr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/f100/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/f100/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f100/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/f812/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/f812/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f812/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/f8spider/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/f8spider/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f8spider/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/ferrari testarossa 512/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/ferrari testarossa 512/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ferrari testarossa 512/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/firebird/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/firebird/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/firebird/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128625] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/flatbedm2/handling.meta. [ 128625] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/flatbedm2/handling.meta [ 128625] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/flatbedm2/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/fnfjetta/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/fnfjetta/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/fnfjetta/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/fnfmits/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/fnfmits/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/fnfmits/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/golf4/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/golf4/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/golf4/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/gto65/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/gto65/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gto65/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/gtr/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/gtr/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gtr/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/gtrc-gtrw/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 2 handling entries from resources:/erp_metafiles/data/cars/imports/gtrc-gtrw/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gtrc-gtrw/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/gxr35/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/gxr35/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gxr35/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/gxs15/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/gxs15/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gxs15/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/i8/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/i8/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/i8/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/jeep2012/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/jeep2012/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/jeep2012/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/kenworth w900/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/kenworth w900/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/kenworth w900/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/lamborghini sian/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/lamborghini sian/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lamborghini sian/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/lamborghini testarossa 512/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/lamborghini testarossa 512/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lamborghini testarossa 512/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/lancerevox/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/lancerevox/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lancerevox/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/ldsv/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/ldsv/handling.meta [ 128641] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ldsv/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128641] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/lwhuracan/handling.meta. [ 128641] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/lwhuracan/handling.meta [ 128656] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lwhuracan/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128656] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/m3e30/handling.meta. [ 128656] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/m3e30/handling.meta [ 128656] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e30/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128656] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/m3e36/handling.meta. [ 128656] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/m3e36/handling.meta [ 128656] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e36/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128656] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/m3e46/handling.meta. [ 128656] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/m3e46/handling.meta [ 128656] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e46/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128656] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/m4comp/handling.meta. [ 128656] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/m4comp/handling.meta [ 128656] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m4comp/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128656] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/mbc63/handling.meta. [ 128656] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/mbc63/handling.meta [ 128656] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mbc63/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/mclaren 600lt/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/mclaren 600lt/handling.meta [ 128688] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren 600lt/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/mclaren gt/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/mclaren gt/handling.meta [ 128688] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren gt/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/mclaren senna/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/mclaren senna/handling.meta [ 128688] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren senna/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/mgt/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/mgt/handling.meta [ 128688] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mgt/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/mst/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/mst/handling.meta [ 128688] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mst/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/murc640/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/murc640/handling.meta [ 128688] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/murc640/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/mustang19/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/mustang19/handling.meta [ 128688] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mustang19/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/mustang65/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/mustang65/handling.meta [ 128688] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mustang65/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/na6/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/na6/handling.meta [ 128688] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/na6/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/nissan r32/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/nissan r32/handling.meta [ 128688] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/nissan r32/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/porsche 911 gt3/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/porsche 911 gt3/handling.meta [ 128688] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/porsche 911 gt3/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128688] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/prius/handling.meta. [ 128688] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/prius/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/prius/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/ram99sl/handling.meta. [ 128703] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/ram99sl/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ram99sl/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/rs62/handling.meta. [ 128703] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/rs62/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/rs62/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/s30/handling.meta. [ 128703] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/s30/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/s30/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/sf90/handling.meta. [ 128703] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/sf90/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/sf90/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/sjamg/handling.meta. [ 128703] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/sjamg/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/sjamg/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/skyline/handling.meta. [ 128703] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/skyline/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/skyline/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/subiewb/handling.meta. [ 128703] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/subiewb/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/subiewb/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/teslamodels/handling.meta. [ 128703] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/teslamodels/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/teslamodels/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/variszupra/handling.meta. [ 128703] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/variszupra/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/variszupra/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/vip8/handling.meta. [ 128703] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/vip8/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/vip8/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading HANDLING_FILE resources:/erp_metafiles/data/cars/imports/zl12017/handling.meta. [ 128703] [b2545_GTAProce] MainThrd/ Loading 1 handling entries from resources:/erp_metafiles/data/cars/imports/zl12017/handling.meta [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/zl12017/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/EMS/20ramambo/vehiclelayouts.meta. [ 128703] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/20ramambo/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128703] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/EMS/Wheelchair/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/Wheelchair/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/PD/911turboleo/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/911turboleo/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/PD/bearcat/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/bearcat/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/PD/pigeon/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/pigeon/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/customlocals/cometrwt/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/cometrwt/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/customlocals/draftgpr/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/draftgpr/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/customlocals/elegyrh7/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/elegyrh7/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/customlocals/komodafr/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/komodafr/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/customlocals/revolutionw/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/revolutionw/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/customlocals/sentinelc/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sentinelc/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/drift uni/mazda rx7 spirit/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/mazda rx7 spirit/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/911turbos/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/911turbos/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/a8fsi/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/a8fsi/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/dc5/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/dc5/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/f100/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f100/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/firebird/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/firebird/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/flatbedm2/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/flatbedm2/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/gxr35/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gxr35/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/gxs15/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gxs15/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/lancerevox/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lancerevox/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/m3e36/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e36/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128719] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/nissan r32/vehiclelayouts.meta. [ 128719] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/nissan r32/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/s30/vehiclelayouts.meta. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/s30/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/erp_metafiles/data/cars/imports/variszupra/vehiclelayouts.meta. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/variszupra/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 128735] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp_phone/stream/props.ytyp. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/erp_phone/stream/props.ytyp in data file mounter class CfxProxyItypMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/v_int_20.ytyp. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/mythic_interiors/stream/v_int_20.ytyp in data file mounter class CfxProxyItypMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/playerhouse_hotel/playerhouse_hotel.ytyp. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/mythic_interiors/stream/playerhouse_hotel/playerhouse_hotel.ytyp in data file mounter class CfxProxyItypMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/playerhouse_tier1/playerhouse_tier1.ytyp. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/mythic_interiors/stream/playerhouse_tier1/playerhouse_tier1.ytyp in data file mounter class CfxProxyItypMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/playerhouse_tier3/playerhouse_tier3.ytyp. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/mythic_interiors/stream/playerhouse_tier3/playerhouse_tier3.ytyp in data file mounter class CfxProxyItypMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-robberies/stream/props.ytyp. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/erp-robberies/stream/props.ytyp in data file mounter class CfxProxyItypMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/ultra-voltlab/audiodata/dlchei4_game.dat. [ 128735] [b2545_GTAProce] MainThrd/ failed loading resources:/ultra-voltlab/audiodata/dlchei4_game.dat in data file mounter class audMetadataDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/ultra-voltlab/audiodata/dlchei4_sounds.dat. [ 128735] [b2545_GTAProce] MainThrd/ failed loading resources:/ultra-voltlab/audiodata/dlchei4_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/ultra-voltlab/dlc_hei4. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/ultra-voltlab/dlc_hei4 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/utk_hackdependency/sounds/dlcheist3_game.dat. [ 128735] [b2545_GTAProce] MainThrd/ failed loading resources:/utk_hackdependency/sounds/dlcheist3_game.dat in data file mounter class audMetadataDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/utk_hackdependency/sounds/dlcheist3_sounds.dat. [ 128735] [b2545_GTAProce] MainThrd/ failed loading resources:/utk_hackdependency/sounds/dlcheist3_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/utk_hackdependency/sounds/dlcheist3. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/utk_hackdependency/sounds/dlcheist3 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/acknodlow/vehicles.meta. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/acknodlow/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/baikal/vehicles.meta. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/baikal/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/blackhorse/vehicles.meta. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/blackhorse/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/bluestar/vehicles.meta. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/bluestar/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/cbrr/vehicles.meta. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/cbrr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/chief/vehicles.meta. [ 128735] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/chief/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128735] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/cocos/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/cocos/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/crimea/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/crimea/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/d99/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/d99/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/desperado/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/desperado/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/devotee/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/devotee/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/f4rr/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/f4rr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/gsxr/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/gsxr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/hamster/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hamster/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/hayabusa/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hayabusa/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/hussar/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hussar/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/legacyb/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/legacyb/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/lv/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/lv/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/navaho/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/navaho/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/nh2r/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/nh2r/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/r1/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/r1/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/r6/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/r6/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/rd/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rd/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/rk2019/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rk2019/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/rk2019l/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rk2019l/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/scout/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/scout/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/scoutd/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/scoutd/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/soft93/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/soft93/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128750] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/softail1/vehicles.meta. [ 128750] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/softail1/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128766] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/sport/vehicles.meta. [ 128766] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/sport/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128766] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/springer/vehicles.meta. [ 128766] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/springer/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128766] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/zombiev8/vehicles.meta. [ 128766] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/zombiev8/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128766] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/bikes/zx10/vehicles.meta. [ 128766] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/zx10/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128766] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/EMS/20ramambo/vehicles.meta. [ 128766] [b2545_GTAProce] MainThrd/ Couldn't find handling data for hash 0xba020eba [ 128766] [b2545_GTAProce] MainThrd/ Couldn't find handling for hash ba020eba - returning ADDER instead! [ 128766] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/20ramambo/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128766] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/EMS/Wheelchair/vehicles.meta. [ 128766] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/Wheelchair/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128766] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/EMS/firef250/vehicles.meta. [ 128766] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/firef250/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128766] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/EMS/firetahoe/vehicles.meta. [ 128766] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/firetahoe/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128766] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/EMS/stretcher/vehicles.meta. [ 128766] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/stretcher/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128766] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/PD/911turboleo/vehicles.meta. [ 128766] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/911turboleo/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128766] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/PD/Base PD Cars/vehicles.meta. [ 128766] [b2545_GTAProce] MainThrd/ Couldn't find handling data for hash 0xfae5a474 [ 128766] [b2545_GTAProce] MainThrd/ Couldn't find handling for hash fae5a474 - returning ADDER instead! [ 128766] [b2545_GTAProce] MainThrd/ Couldn't find handling data for hash 0x46e08bd7 [ 128766] [b2545_GTAProce] MainThrd/ Couldn't find handling for hash 46e08bd7 - returning ADDER instead! [ 128781] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/Base PD Cars/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128781] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/PD/UC/vehicles.meta. [ 128781] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/UC/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128781] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/PD/as350/vehicles.meta. [ 128781] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/as350/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128781] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/PD/bearcat/vehicles.meta. [ 128781] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/bearcat/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128781] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/PD/camero/vehicles.meta. [ 128781] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/camero/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128781] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/PD/challenger18/vehicles.meta. [ 128781] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/challenger18/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128781] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/PD/pigeon/vehicles.meta. [ 128781] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/pigeon/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128781] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/PD/policeb1-2/vehicles.meta. [ 128781] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/policeb1-2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128781] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/PD/r1200rtp/vehicles.meta. [ 128781] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/r1200rtp/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128781] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/buffaloh/vehicles.meta. [ 128781] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/buffaloh/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128781] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/cometrwt/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/cometrwt/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/cypherct/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/cypherct/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/draftgpr/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/draftgpr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/elegyrh7/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/elegyrh7/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/elegyrh8wide/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/elegyrh8wide/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/gauntlets/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/gauntlets/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/gcart/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/gcart/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/hachurac/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/hachurac/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/jackgpr/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/jackgpr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/jestgpr/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/jestgpr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/kawaii/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/kawaii/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/komodafr/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/komodafr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/lynxgpr/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/lynxgpr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/monroec/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/monroec/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/ninef3/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/ninef3/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/paragonxr/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/paragonxr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/remower/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/remower/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/remusvert/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/remusvert/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/revolutionw/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/revolutionw/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/scharmann/vehicles.meta. [ 128797] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/scharmann/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128797] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/schwarzer2/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/schwarzer2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/sentinelc/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sentinelc/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/sultanrs4/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sultanrs4/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/sultanrsv8/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sultanrsv8/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/sunrise1/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sunrise1/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/tartaro/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/tartaro/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/tempesta2/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/tempesta2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/type66/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/type66/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/vigout/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/vigout/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/customlocals/vincent2/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/vincent2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/drift uni/6str yosemite/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/6str yosemite/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/drift uni/S230/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/S230/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128813] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/drift uni/SentinelSG4/vehicles.meta. [ 128813] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/SentinelSG4/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/drift uni/ZR/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/ZR/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/drift uni/mazda rx7 spirit/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/mazda rx7 spirit/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/drift uni/zr390/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/zr390/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/16ss/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/16ss/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/22m5sal/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/22m5sal/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/350z/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/350z/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/69charger/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/69charger/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/718boxster/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/718boxster/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/911turbos/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/911turbos/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/Nash Metropolitan 1956/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/Nash Metropolitan 1956/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/a6/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/a6/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/a8fsi/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/a8fsi/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/amgbs/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/amgbs/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/ap2/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ap2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/ast/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ast/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/belair56/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/belair56/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/brz13/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/brz13/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/c7/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c7/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/c8 stingray rally/vehicles.meta. [ 128828] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c8 stingray rally/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128828] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/c8 stingray/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling data for hash 0x496f745c [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling for hash 496f745c - returning ADDER instead! [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c8 stingray/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/cgt/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/cgt/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/chevy 67/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/chevy 67/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/civic/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/civic/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/contractcars/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/contractcars/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/dc5/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/dc5/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/demon/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/demon/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/ek9/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ek9/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/evo9mr/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/evo9mr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/f100/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f100/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/f812/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f812/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/f8spider/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f8spider/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/ferrari testarossa 512/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ferrari testarossa 512/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128844] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/firebird/vehicles.meta. [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling data for hash 0x93bfcd36 [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling for hash 93bfcd36 - returning ADDER instead! [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling data for hash 0x836d835f [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling for hash 836d835f - returning ADDER instead! [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling data for hash 0xfae5a474 [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling for hash fae5a474 - returning ADDER instead! [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling data for hash 0x9ae56b6b [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling for hash 9ae56b6b - returning ADDER instead! [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling data for hash 0x40a8c8c4 [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling for hash 40a8c8c4 - returning ADDER instead! [ 128844] [b2545_GTAProce] MainThrd/ Couldn't find handling data for hash 0x4db25826 [ 128860] [b2545_GTAProce] MainThrd/ Couldn't find handling for hash 4db25826 - returning ADDER instead! [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/firebird/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/flatbedm2/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/flatbedm2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/fnfjetta/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/fnfjetta/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/fnfmits/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/fnfmits/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/golf4/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/golf4/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/gto65/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gto65/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/gtr/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gtr/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/gtrc-gtrw/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gtrc-gtrw/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/gxr35/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gxr35/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/gxs15/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gxs15/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/i8/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/i8/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/jeep2012/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/jeep2012/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/kenworth w900/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/kenworth w900/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/lamborghini sian/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lamborghini sian/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/lamborghini testarossa 512/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lamborghini testarossa 512/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/lancerevox/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lancerevox/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/ldsv/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ldsv/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/lwhuracan/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lwhuracan/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/m3e30/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e30/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/m3e36/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e36/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/m3e46/vehicles.meta. [ 128860] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e46/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128860] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/m4comp/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m4comp/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/mbc63/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mbc63/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/mclaren 600lt/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren 600lt/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/mclaren gt/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren gt/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/mclaren senna/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren senna/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/mgt/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mgt/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/mst/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mst/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/murc640/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/murc640/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/mustang19/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mustang19/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/mustang65/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mustang65/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/na6/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/na6/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/nissan r32/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/nissan r32/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/porsche 911 gt3/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/porsche 911 gt3/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/prius/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/prius/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/ram99sl/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ram99sl/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/rs62/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/rs62/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/s30/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/s30/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/sf90/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/sf90/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/sjamg/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/sjamg/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128875] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/skyline/vehicles.meta. [ 128875] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/skyline/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/subiewb/vehicles.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/subiewb/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/teslamodels/vehicles.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/teslamodels/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/variszupra/vehicles.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/variszupra/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/vip8/vehicles.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/vip8/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/imports/zl12017/vehicles.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/zl12017/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/erp_metafiles/data/cars/taco2/vehicles.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/taco2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/acknodlow/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/acknodlow/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/baikal/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/baikal/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/blackhorse/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/blackhorse/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/bluestar/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/bluestar/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/cbrr/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/cbrr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/chief/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/chief/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/cocos/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/cocos/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/crimea/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/crimea/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/d99/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/d99/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/desperado/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/desperado/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/devotee/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/devotee/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/f4rr/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/f4rr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/gsxr/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/gsxr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/hamster/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hamster/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/hayabusa/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hayabusa/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/hussar/carcols.meta. [ 128891] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hussar/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128891] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/legacyb/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/legacyb/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/lv/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/lv/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/navaho/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/navaho/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/nh2r/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/nh2r/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/r1/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/r1/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/r6/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/r6/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/rd/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rd/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/rk2019/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rk2019/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/rk2019l/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rk2019l/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/scout/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/scout/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/scoutd/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/scoutd/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/soft93/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/soft93/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/softail1/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/softail1/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/sport/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/sport/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/springer/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/springer/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/bikes/zx10/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/zx10/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/EMS/20ramambo/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/20ramambo/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/EMS/Wheelchair/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/Wheelchair/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/EMS/firef250/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/firef250/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/EMS/firetahoe/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/firetahoe/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128906] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/PD/911turboleo/carcols.meta. [ 128906] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/911turboleo/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128922] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/PD/Base PD Cars/carcols.meta. [ 128922] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/Base PD Cars/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128922] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/PD/UC/carcols.meta. [ 128922] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/UC/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128922] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/PD/bearcat/carcols.meta. [ 128922] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/bearcat/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128922] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/PD/camero/carcols.meta. [ 128922] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/camero/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128922] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/PD/challenger18/carcols.meta. [ 128922] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/challenger18/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128922] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/PD/pigeon/carcols.meta. [ 128922] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/pigeon/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128922] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/PD/policeb1-2/carcols.meta. [ 128922] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/policeb1-2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128922] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/PD/r1200rtp/carcols.meta. [ 128922] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/r1200rtp/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128922] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/buffaloh/carcols.meta. [ 128922] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/buffaloh/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128922] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/cometrwt/carcols.meta. [ 128922] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/cometrwt/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128922] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/cypherct/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/cypherct/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128938] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/draftgpr/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/draftgpr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128938] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/elegyrh7/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/elegyrh7/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128938] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/elegyrh8wide/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/elegyrh8wide/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128938] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/gauntlets/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/gauntlets/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128938] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/hachurac/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/hachurac/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128938] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/jackgpr/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/jackgpr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128938] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/jestgpr/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/jestgpr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128938] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/kawaii/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/kawaii/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128938] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/komodafr/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/komodafr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128938] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/lynxgpr/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/lynxgpr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128938] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/ninef3/carcols.meta. [ 128938] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/ninef3/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/paragonxr/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/paragonxr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/remower/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/remower/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/remusvert/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/remusvert/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/revolutionw/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/revolutionw/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/scharmann/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/scharmann/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/schwarzer2/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/schwarzer2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/sentinelc/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sentinelc/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/sultanrs4/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sultanrs4/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/sultanrsv8/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sultanrsv8/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/sunrise1/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sunrise1/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/tartaro/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/tartaro/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/tempesta2/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/tempesta2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/type66/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/type66/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/vigout/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/vigout/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/customlocals/vincent2/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/vincent2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/drift uni/6str yosemite/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/6str yosemite/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/drift uni/S230/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/S230/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/drift uni/SentinelSG4/carcols.meta. [ 128953] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/SentinelSG4/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128953] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/drift uni/ZR/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/ZR/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/drift uni/mazda rx7 spirit/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/mazda rx7 spirit/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/drift uni/zr390/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/zr390/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/16ss/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/16ss/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/22m5sal/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/22m5sal/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/350z/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/350z/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/69charger/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/69charger/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/718boxster/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/718boxster/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/911turbos/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/911turbos/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/Nash Metropolitan 1956/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/Nash Metropolitan 1956/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/a6/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/a6/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/a8fsi/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/a8fsi/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/amgbs/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/amgbs/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/ap2/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ap2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/ast/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ast/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/brz13/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/brz13/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/c7/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c7/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/c8 stingray rally/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c8 stingray rally/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/c8 stingray/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c8 stingray/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/cgt/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/cgt/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/chevy 67/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/chevy 67/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/civic/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/civic/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/dc5/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/dc5/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/demon/carcols.meta. [ 128969] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/demon/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128969] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/ek9/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ek9/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/evo9mr/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/evo9mr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/f100/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f100/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/f8spider/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f8spider/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/ferrari testarossa 512/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ferrari testarossa 512/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/firebird/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/firebird/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/flatbedm2/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/flatbedm2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/golf4/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/golf4/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/gto65/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gto65/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/gtr/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gtr/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/gxr35/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gxr35/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/gxs15/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gxs15/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/i8/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/i8/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/jeep2012/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/jeep2012/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/kenworth w900/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/kenworth w900/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/lamborghini sian/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lamborghini sian/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/lamborghini testarossa 512/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lamborghini testarossa 512/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/lancerevox/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lancerevox/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/ldsv/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ldsv/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/lwhuracan/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lwhuracan/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/m3e30/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e30/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/m3e36/carcols.meta. [ 128985] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e36/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 128985] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/m3e46/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e46/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/m4comp/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m4comp/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/mbc63/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mbc63/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/mclaren 600lt/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren 600lt/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/mclaren gt/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren gt/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/mclaren senna/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren senna/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/mgt/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mgt/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/mst/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mst/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/murc640/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/murc640/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/mustang19/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mustang19/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/mustang65/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mustang65/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/na6/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/na6/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/nissan r32/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/nissan r32/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/porsche 911 gt3/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/porsche 911 gt3/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/prius/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/prius/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/ram99sl/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ram99sl/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/s30/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/s30/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/sf90/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/sf90/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/sjamg/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/sjamg/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/skyline/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/skyline/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/subiewb/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/subiewb/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/variszupra/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/variszupra/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129000] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/wheelpack/carcols.meta. [ 129000] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/wheelpack/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/erp_metafiles/data/cars/imports/zl12017/carcols.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/zl12017/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/acknodlow/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/acknodlow/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/baikal/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/baikal/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/blackhorse/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/blackhorse/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/bluestar/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/bluestar/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/cbrr/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/cbrr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/chief/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/chief/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/cocos/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/cocos/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/crimea/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/crimea/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/d99/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/d99/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/desperado/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/desperado/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/devotee/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/devotee/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/f4rr/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/f4rr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/gsxr/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/gsxr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/hamster/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hamster/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/hayabusa/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hayabusa/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/hussar/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/hussar/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/legacyb/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/legacyb/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/lv/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/lv/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/navaho/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/navaho/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/nh2r/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/nh2r/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/r1/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/r1/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/r6/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/r6/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129016] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/rd/carvariations.meta. [ 129016] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rd/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/rk2019/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rk2019/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/rk2019l/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/rk2019l/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/scout/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/scout/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/scoutd/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/scoutd/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/soft93/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/soft93/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/softail1/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/softail1/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/sport/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/sport/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/springer/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/springer/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/zombiev8/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/zombiev8/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/bikes/zx10/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/bikes/zx10/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/EMS/20ramambo/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/20ramambo/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/EMS/Wheelchair/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/Wheelchair/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/EMS/firef250/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/firef250/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/EMS/firetahoe/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/EMS/firetahoe/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/PD/911turboleo/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/911turboleo/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/PD/Base PD Cars/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/Base PD Cars/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/PD/UC/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/UC/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/PD/bearcat/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/bearcat/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/PD/camero/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/camero/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/PD/challenger18/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/challenger18/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/PD/pigeon/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/pigeon/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/PD/policeb1-2/carvariations.meta. [ 129031] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/policeb1-2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129031] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/PD/r1200rtp/carvariations.meta. [ 129047] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/PD/r1200rtp/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129047] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/buffaloh/carvariations.meta. [ 129047] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/buffaloh/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/cometrwt/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/cometrwt/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/cypherct/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/cypherct/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/draftgpr/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/draftgpr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/elegyrh7/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/elegyrh7/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/elegyrh8wide/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/elegyrh8wide/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/gauntlets/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/gauntlets/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/gcart/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/gcart/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/hachurac/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/hachurac/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/jackgpr/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/jackgpr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/jestgpr/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/jestgpr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/kawaii/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/kawaii/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/komodafr/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/komodafr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/lynxgpr/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/lynxgpr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129063] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/monroec/carvariations.meta. [ 129063] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/monroec/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/ninef3/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/ninef3/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/paragonxr/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/paragonxr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/remower/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/remower/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/remusvert/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/remusvert/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/revolutionw/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/revolutionw/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/scharmann/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/scharmann/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/schwarzer2/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/schwarzer2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/sentinelc/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sentinelc/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/sultanrs4/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sultanrs4/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/sultanrsv8/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sultanrsv8/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/sunrise1/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/sunrise1/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/tartaro/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/tartaro/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/tempesta2/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/tempesta2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/type66/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/type66/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/vigout/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/vigout/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/customlocals/vincent2/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/customlocals/vincent2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/drift uni/6str yosemite/carvariations.meta. [ 129078] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/6str yosemite/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129078] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/drift uni/S230/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/S230/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/drift uni/SentinelSG4/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/SentinelSG4/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/drift uni/ZR/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/ZR/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/drift uni/mazda rx7 spirit/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/mazda rx7 spirit/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/drift uni/zr390/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/drift uni/zr390/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/16ss/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/16ss/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/22m5sal/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/22m5sal/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/350z/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/350z/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/69charger/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/69charger/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/718boxster/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/718boxster/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/911turbos/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/911turbos/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/Nash Metropolitan 1956/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/Nash Metropolitan 1956/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/a6/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/a6/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/a8fsi/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/a8fsi/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/amgbs/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/amgbs/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/ap2/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ap2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/ast/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ast/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/belair56/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/belair56/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/brz13/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/brz13/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/c7/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c7/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/c8 stingray rally/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c8 stingray rally/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/c8 stingray/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/c8 stingray/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129094] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/cgt/carvariations.meta. [ 129094] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/cgt/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/chevy 67/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/chevy 67/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/civic/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/civic/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/dc5/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/dc5/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/demon/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/demon/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/ek9/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ek9/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/evo9mr/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/evo9mr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/f100/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f100/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/f812/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f812/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/f8spider/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/f8spider/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/ferrari testarossa 512/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ferrari testarossa 512/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/firebird/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/firebird/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/flatbedm2/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/flatbedm2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/fnfjetta/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/fnfjetta/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/fnfmits/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/fnfmits/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/golf4/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/golf4/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/gto65/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gto65/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/gtr/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gtr/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/gtrc-gtrw/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gtrc-gtrw/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129110] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/gxr35/carvariations.meta. [ 129110] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gxr35/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/gxs15/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/gxs15/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/i8/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/i8/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/jeep2012/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/jeep2012/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/kenworth w900/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/kenworth w900/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/lamborghini sian/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lamborghini sian/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/lamborghini testarossa 512/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lamborghini testarossa 512/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/lancerevox/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lancerevox/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/ldsv/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ldsv/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/lwhuracan/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/lwhuracan/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/m3e30/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e30/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/m3e36/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e36/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/m3e46/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m3e46/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/m4comp/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/m4comp/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/mbc63/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mbc63/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/mclaren 600lt/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren 600lt/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/mclaren gt/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren gt/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/mclaren senna/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mclaren senna/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/mgt/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mgt/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/mst/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mst/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/murc640/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/murc640/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/mustang19/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mustang19/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129125] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/mustang65/carvariations.meta. [ 129125] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/mustang65/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/na6/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/na6/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/nissan r32/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/nissan r32/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/porsche 911 gt3/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/porsche 911 gt3/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/prius/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/prius/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/ram99sl/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/ram99sl/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/rs62/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/rs62/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/s30/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/s30/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/sf90/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/sf90/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/sjamg/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/sjamg/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/skyline/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/skyline/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/subiewb/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/subiewb/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/teslamodels/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/teslamodels/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/variszupra/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/variszupra/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/vip8/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/vip8/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/imports/zl12017/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/imports/zl12017/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/erp_metafiles/data/cars/taco2/carvariations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/data/cars/taco2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/pedpersonality.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/pedpersonality.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapon_navyrevolver.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapon_navyrevolver.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponanimations.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponanimations.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponarchetypes.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponarchetypes.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129141] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponcombatpdw.meta. [ 129141] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponcombatpdw.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponcompactrifle.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponcompactrifle.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponcomponents.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponcomponents.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapondbshotgun.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapondbshotgun.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapongusenberg.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapongusenberg.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponheavypistol.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponheavypistol.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponmachinepistol.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponmachinepistol.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponminismg.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponminismg.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponmusket.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponmusket.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponrevolver.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponrevolver.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapons.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapons.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapons_carbinerifle_mk2.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapons_carbinerifle_mk2.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapons_doubleaction.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapons_doubleaction.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapons_pistol_mk2.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapons_pistol_mk2.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapons_pumpshotgun_mk2.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapons_pumpshotgun_mk2.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapons_revolver_mk2.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapons_revolver_mk2.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapons_smg_mk2.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapons_smg_mk2.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapons_specialcarbine_mk2.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapons_specialcarbine_mk2.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weapons_tazer.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapons_tazer.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponsnowball.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponsnowball.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponsnspistol.meta. [ 129156] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponsnspistol.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129156] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponspecialcarbine.meta. [ 129172] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponspecialcarbine.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129172] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE_PATCH resources:/erp_metafiles/weapons/weaponvintagepistol.meta. [ 129172] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponvintagepistol.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129172] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/r34sound_game.dat. [ 129172] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/r34sound_game.dat in data file mounter class audMetadataDataFileMounter. [ 129172] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/r34sound_sounds.dat. [ 129172] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/r34sound_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129172] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_r34sound. [ 129172] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_r34sound in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129172] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/r35sound_game.dat. [ 129172] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/r35sound_game.dat in data file mounter class audMetadataDataFileMounter. [ 129172] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/r35sound_sounds.dat. [ 129172] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/r35sound_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129172] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_r35sound. [ 129172] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_r35sound in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129172] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/m5cracklemod_game.dat. [ 129172] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/m5cracklemod_game.dat in data file mounter class audMetadataDataFileMounter. [ 129172] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/m5cracklemod_sounds.dat. [ 129172] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/m5cracklemod_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129172] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_m5cracklemod. [ 129172] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_m5cracklemod in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129188] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:bb45d8c54505658959be61e230a93cb474a869b3 to the index cache. [ 129188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:925c183ac6b1eab8cfbdbf0de00623474a28656e to the index cache. [ 129188] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:46735ba3d7a7595c664a0407654bfd5b3793529d to the index cache. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/lfasound_game.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/lfasound_game.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/lfasound_sounds.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/lfasound_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_lfasound. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_lfasound in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/hemisound_game.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/hemisound_game.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/hemisound_sounds.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/hemisound_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_hemisound. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_hemisound in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_4age. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_4age in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/4age_game.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/4age_game.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/4age_sounds.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/4age_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_demonv8. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_demonv8 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/demonv8_game.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/demonv8_game.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/demonv8_sounds.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/demonv8_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_nfsv8. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_nfsv8 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/nfsv8_game.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/nfsv8_game.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/nfsv8_sounds.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/nfsv8_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_toysupmk4. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_toysupmk4 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/toysupmk4_game.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/toysupmk4_game.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/toysupmk4_sounds.dat. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/toysupmk4_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_rb26dett. [ 129203] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_rb26dett in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129203] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/rb26dett_game.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/rb26dett_game.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/rb26dett_sounds.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/rb26dett_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/erp_metafiles/audioconfig/rb26dett_amp.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/rb26dett_amp.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_rotary7. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_rotary7 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/rotary7_game.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/rotary7_game.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/rotary7_sounds.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/rotary7_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_p60b40. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_p60b40 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/p60b40_game.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/p60b40_game.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/p60b40_sounds.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/p60b40_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/s15sound_game.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/s15sound_game.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/s15sound_sounds.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/s15sound_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_s15sound. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_s15sound in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/n55b30t0_game.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/n55b30t0_game.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/n55b30t0_sounds.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/n55b30t0_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_n55b30t0. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_n55b30t0 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/s55b30_game.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/s55b30_game.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/s55b30_sounds.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/s55b30_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_s55b30. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_s55b30 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/chevroletlt4_game.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/chevroletlt4_game.dat in data file mounter class audMetadataDataFileMounter. [ 129219] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/chevroletlt4_sounds.dat. [ 129219] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/chevroletlt4_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_chevroletlt4. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_chevroletlt4 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/erp_metafiles/audioconfig/czr1eng_amp.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/czr1eng_amp.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/czr1eng_game.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/czr1eng_game.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/czr1eng_sounds.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/czr1eng_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_czr1eng. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_czr1eng in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/lambov10_game.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/lambov10_game.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/lambov10_sounds.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/lambov10_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_lambov10. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_lambov10 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/musv8_game.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/musv8_game.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/musv8_sounds.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/musv8_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_musv8. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_musv8 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/brabus850_game.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/brabus850_game.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/brabus850_sounds.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/brabus850_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_brabus850. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_brabus850 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/shonen_game.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/shonen_game.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/shonen_sounds.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/shonen_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_shonen. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_shonen in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/erp_metafiles/audioconfig/m297zonda_amp.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/m297zonda_amp.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/m297zonda_game.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/m297zonda_game.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/m297zonda_sounds.dat. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/m297zonda_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129235] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_m297zonda. [ 129235] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_m297zonda in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/erp_metafiles/audioconfig/ml720v8eng_amp.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/ml720v8eng_amp.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/ml720v8eng_game.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/ml720v8eng_game.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/ml720v8eng_sounds.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/ml720v8eng_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_ml720v8eng. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_ml720v8eng in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/s54b32_game.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/s54b32_game.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/s54b32_sounds.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/s54b32_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_s54b32. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_s54b32 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/mercm177_game.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/mercm177_game.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/mercm177_sounds.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/mercm177_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_mercm177. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_mercm177 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/erp_metafiles/audioconfig/mbnzc63eng_amp.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/mbnzc63eng_amp.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/mbnzc63eng_game.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/mbnzc63eng_game.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/mbnzc63eng_sounds.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/mbnzc63eng_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_mbnzc63eng. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_mbnzc63eng in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/erp_metafiles/audioconfig/italianttv10_amp.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/italianttv10_amp.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/italianttv10_game.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/italianttv10_game.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/italianttv10_sounds.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/italianttv10_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_italianttv10. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_italianttv10 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/italiannav10_game.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/italiannav10_game.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/italiannav10_sounds.dat. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/italiannav10_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129250] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_italiannav10. [ 129250] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_italiannav10 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/w211_game.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/w211_game.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/w211_sounds.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/w211_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_w211. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_w211 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/erp_metafiles/audioconfig/camls3v8_amp.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/camls3v8_amp.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/camls3v8_game.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/camls3v8_game.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/camls3v8_sounds.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/camls3v8_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_camls3v8. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_camls3v8 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/erp_metafiles/audioconfig/mcp1eng_amp.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/mcp1eng_amp.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/mcp1eng_game.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/mcp1eng_game.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/mcp1eng_sounds.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/mcp1eng_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_mcp1eng. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_mcp1eng in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/ta018ferf140b_game.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/ta018ferf140b_game.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/ta018ferf140b_sounds.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/ta018ferf140b_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_ta018ferf140b. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_ta018ferf140b in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_SYNTHDATA resources:/erp_metafiles/audioconfig/f50gteng_amp.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/f50gteng_amp.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/f50gteng_game.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/f50gteng_game.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/f50gteng_sounds.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/f50gteng_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_f50gteng. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_f50gteng in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/ta488f154_game.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/ta488f154_game.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/ta488f154_sounds.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/ta488f154_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_ta488f154. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_ta488f154 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129266] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/dlcr352sound_game.dat. [ 129266] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/dlcr352sound_game.dat in data file mounter class audMetadataDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/dlcr352sound_sounds.dat. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/dlcr352sound_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_r352sound. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_r352sound in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/erp_metafiles/audioconfig/ta006bmws65_game.dat. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/ta006bmws65_game.dat in data file mounter class audMetadataDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/erp_metafiles/audioconfig/ta006bmws65_sounds.dat. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/audioconfig/ta006bmws65_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/erp_metafiles/sfx/dlc_ta006bmws65. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/sfx/dlc_ta006bmws65 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading WEAPONCOMPONENTSINFO_FILE resources:/erp_metafiles/weapons/weaponanimations.meta. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponanimations.meta in data file mounter class CWeaponComponentDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading WEAPON_METADATA_FILE resources:/erp_metafiles/weapons/weaponarchetypes.meta. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponarchetypes.meta in data file mounter class CWeaponMetaDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading WEAPON_ANIMATIONS_FILE resources:/erp_metafiles/weapons/weaponanimations.meta. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weaponanimations.meta in data file mounter class CWeaponAnimationsDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading PED_PERSONALITY_FILE resources:/erp_metafiles/weapons/pedpersonality.meta. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/pedpersonality.meta in data file mounter class CPedModelMetaDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE resources:/erp_metafiles/weapons/weapons_tazer.meta. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp_metafiles/weapons/weapons_tazer.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp_metafiles. [ 129281] [b2545_GTAProce] MainThrd/ done loading erp_metafiles in data file mounter class CfxCacheMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading WEAPON_METADATA_FILE resources:/erp-smokegrenade/data/weaponarchetypes.meta. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp-smokegrenade/data/weaponarchetypes.meta in data file mounter class CWeaponMetaDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading WEAPON_ANIMATIONS_FILE resources:/erp-smokegrenade/data/weaponanimations.meta. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp-smokegrenade/data/weaponanimations.meta in data file mounter class CWeaponAnimationsDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading LOADOUTS_FILE resources:/erp-smokegrenade/data/loadouts.meta. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp-smokegrenade/data/loadouts.meta in data file mounter class CExtraContentFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading WEAPONINFO_FILE resources:/erp-smokegrenade/data/weapons.meta. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp-smokegrenade/data/weapons.meta in data file mounter class CWeaponInfoDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading PED_PERSONALITY_FILE resources:/erp-smokegrenade/data/pedpersonality.meta. [ 129281] [b2545_GTAProce] MainThrd/ done loading resources:/erp-smokegrenade/data/pedpersonality.meta in data file mounter class CPedModelMetaDataFileMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129281] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ihateplayers. [ 129281] [b2545_GTAProce] MainThrd/ done loading ihateplayers in data file mounter class CfxCacheMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129281] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129281] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129297] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129297] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE defaultapartment. [ 129297] [b2545_GTAProce] MainThrd/ done loading defaultapartment in data file mounter class CfxCacheMounter. [ 129297] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129297] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129297] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-animalark. [ 129297] [b2545_GTAProce] MainThrd/ done loading erp-animalark in data file mounter class CfxCacheMounter. [ 129297] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129297] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129297] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:61a32d8223fbabd14e40d545b55011a4625b8245 to the index cache. [ 129297] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:e443c418e1707500abdbf64acba4446307205061 to the index cache. [ 129297] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-autoexotic. [ 129297] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:9a52fae37db3bd21b9ec51bae0ed325da57df443 to the index cache. [ 129297] [b2545_GTAProce] MainThrd/ done loading erp-autoexotic in data file mounter class CfxCacheMounter. [ 129297] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129297] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129297] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-bikesrus. [ 129328] [b2545_GTAProce] MainThrd/ done loading erp-bikesrus in data file mounter class CfxCacheMounter. [ 129328] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129328] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129328] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:31fe1af13b80c60d76b42014d8ff05ae34409968 to the index cache. [ 129328] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-bitemecafe. [ 129360] [b2545_GTAProce] MainThrd/ done loading erp-bitemecafe in data file mounter class CfxCacheMounter. [ 129360] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129360] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129360] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:51a02bea9c1a48c60cf79a1bda16f5d9b1175bbd to the index cache. [ 129360] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-burgershotmap. [ 129422] [b2545_GTAProce] MainThrd/ done loading erp-burgershotmap in data file mounter class CfxCacheMounter. [ 129422] [b2545_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/erp-casinomap/casino_timecyc.xml. [ 129422] [b2545_GTAProce] MainThrd/ done loading resources:/erp-casinomap/casino_timecyc.xml in data file mounter class TimeCycleFileMounter. [ 129422] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129422] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129422] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:53c3e7bc5d069eebbf9ffcfe9813ef428523457e to the index cache. [ 129422] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-casinomap. [ 129453] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:dff53ca4b3798b18bc9b7153948da5c2b9df913c to the index cache. [ 129485] [b2545_GTAProce] MainThrd/ done loading erp-casinomap in data file mounter class CfxCacheMounter. [ 129485] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129485] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129485] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:2c45aaedccae5b9ba5e29273f62b23d4b0454ab3 to the index cache. [ 129485] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-cnh. [ 129500] [b2545_GTAProce] MainThrd/ done loading erp-cnh in data file mounter class CfxCacheMounter. [ 129500] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129500] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129516] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:549fb648eb29f9309e82851fc103bb4c11bbedfb to the index cache. [ 129516] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-coffeeshop. [ 129531] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:70ddb52ffe24e5124a7c4fa2b8c6005c4a2cc06d to the index cache. [ 129531] [b2545_GTAProce] MainThrd/ done loading erp-coffeeshop in data file mounter class CfxCacheMounter. [ 129531] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129531] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129531] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-committee. [ 129563] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:94d2730daa474c3beb53c8ff4d90c84ee9e847ca to the index cache. [ 129563] [b2545_GTAProce] MainThrd/ done loading erp-committee in data file mounter class CfxCacheMounter. [ 129563] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129563] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129563] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-court. [ 129594] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:fc000b1d9a4ec48b67f66184534de745d7acd10b to the index cache. [ 129610] [b2545_GTAProce] MainThrd/ done loading erp-court in data file mounter class CfxCacheMounter. [ 129610] [b2545_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/erp-doodle/nutt_timecycle_mods_1.xml. [ 129610] [b2545_GTAProce] MainThrd/ done loading resources:/erp-doodle/nutt_timecycle_mods_1.xml in data file mounter class TimeCycleFileMounter. [ 129610] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129610] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129610] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-doodle. [ 129625] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:2d9b3831650b1130fe861aba50263412506e32aa to the index cache. [ 129625] [b2545_GTAProce] MainThrd/ done loading erp-doodle in data file mounter class CfxCacheMounter. [ 129625] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129625] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129625] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-goodvibestaco. [ 129703] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:0de1e2fe4956899ca440860f4badf79eb329ec47 to the index cache. [ 129703] [b2545_GTAProce] MainThrd/ done loading erp-goodvibestaco in data file mounter class CfxCacheMounter. [ 129703] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129703] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129703] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-grimbastards. [ 129828] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:5ca045c9db0b077be473fd72eb3e945f73761471 to the index cache. [ 129828] [b2545_GTAProce] MainThrd/ done loading erp-grimbastards in data file mounter class CfxCacheMounter. [ 129828] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-hospitalsandy. [ 129875] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:ceb8f172bd140071dba6b82e3437c549dcc9e962 to the index cache. [ 129875] [b2545_GTAProce] MainThrd/ done loading erp-hospitalsandy in data file mounter class CfxCacheMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-houseshells/stream/YTYP/shellprops.ytyp. [ 129875] [b2545_GTAProce] MainThrd/ done loading resources:/erp-houseshells/stream/YTYP/shellprops.ytyp in data file mounter class CfxProxyItypMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-houseshells/stream/YTYP/shellpropsv10.ytyp. [ 129875] [b2545_GTAProce] MainThrd/ done loading resources:/erp-houseshells/stream/YTYP/shellpropsv10.ytyp in data file mounter class CfxProxyItypMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-houseshells/stream/YTYP/shellpropsv12.ytyp. [ 129875] [b2545_GTAProce] MainThrd/ done loading resources:/erp-houseshells/stream/YTYP/shellpropsv12.ytyp in data file mounter class CfxProxyItypMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-houseshells/stream/YTYP/shellpropsv14.ytyp. [ 129875] [b2545_GTAProce] MainThrd/ done loading resources:/erp-houseshells/stream/YTYP/shellpropsv14.ytyp in data file mounter class CfxProxyItypMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-houseshells/stream/YTYP/shellpropsv2.ytyp. [ 129875] [b2545_GTAProce] MainThrd/ done loading resources:/erp-houseshells/stream/YTYP/shellpropsv2.ytyp in data file mounter class CfxProxyItypMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-houseshells/stream/YTYP/shellpropsv3.ytyp. [ 129875] [b2545_GTAProce] MainThrd/ done loading resources:/erp-houseshells/stream/YTYP/shellpropsv3.ytyp in data file mounter class CfxProxyItypMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-houseshells/stream/YTYP/shellpropsv4.ytyp. [ 129875] [b2545_GTAProce] MainThrd/ done loading resources:/erp-houseshells/stream/YTYP/shellpropsv4.ytyp in data file mounter class CfxProxyItypMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-houseshells/stream/YTYP/shellpropsv5.ytyp. [ 129875] [b2545_GTAProce] MainThrd/ done loading resources:/erp-houseshells/stream/YTYP/shellpropsv5.ytyp in data file mounter class CfxProxyItypMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-houseshells/stream/YTYP/shellpropsv9.ytyp. [ 129875] [b2545_GTAProce] MainThrd/ done loading resources:/erp-houseshells/stream/YTYP/shellpropsv9.ytyp in data file mounter class CfxProxyItypMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-houseshells/stream/YTYP/v_int_20.ytyp. [ 129875] [b2545_GTAProce] MainThrd/ done loading resources:/erp-houseshells/stream/YTYP/v_int_20.ytyp in data file mounter class CfxProxyItypMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-houseshells/stream/YTYP/v_int_shop.ytyp. [ 129875] [b2545_GTAProce] MainThrd/ done loading resources:/erp-houseshells/stream/YTYP/v_int_shop.ytyp in data file mounter class CfxProxyItypMounter. [ 129875] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 129891] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 129891] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-houseshells. [ 129906] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:20e978d57869acf9dc7a152273188a0fe67c09c4 to the index cache. [ 129938] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:cab1854b776ce767d9e38986ae44a9350225fd31 to the index cache. [ 129985] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:5f5aeca61e9dc2042c9233a8063f2439e9b6f47e to the index cache. [ 130016] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:4982e0cdddd8ba411f52145b4b72fd28b091df46 to the index cache. [ 130047] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:d49cfe3f219748b182825029d1e3a61b24e6a095 to the index cache. [ 130094] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:4c25c0149d0b72de360f5c6b531768fba7c61bd8 to the index cache. [ 130141] [b2545_GTAProce] MainThrd/ done loading erp-houseshells in data file mounter class CfxCacheMounter. [ 130141] [b2545_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/erp-legacystudio/nutt_timecycle_mods_1.xml. [ 130141] [b2545_GTAProce] MainThrd/ done loading resources:/erp-legacystudio/nutt_timecycle_mods_1.xml in data file mounter class TimeCycleFileMounter. [ 130141] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130141] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130141] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:93f87372cc4091a7969a1f2e6c53783c060d99fd to the index cache. [ 130141] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-legacystudio. [ 130156] [b2545_GTAProce] MainThrd/ done loading erp-legacystudio in data file mounter class CfxCacheMounter. [ 130156] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130172] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130172] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:515675860ac68db166005449f2f7b60d5976464c to the index cache. [ 130172] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-louies. [ 130188] [b2545_GTAProce] MainThrd/ done loading erp-louies in data file mounter class CfxCacheMounter. [ 130188] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130188] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130188] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:ccf960d85f62114e72640094b3125447918c74ff to the index cache. [ 130203] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-luxuryautos. [ 130219] [b2545_GTAProce] MainThrd/ done loading erp-luxuryautos in data file mounter class CfxCacheMounter. [ 130219] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-marlowe/stream/fv_props.ytyp. [ 130219] [b2545_GTAProce] MainThrd/ done loading resources:/erp-marlowe/stream/fv_props.ytyp in data file mounter class CfxProxyItypMounter. [ 130219] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130219] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130219] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:702765a61b470a4f4a3cc23e4ed3b4013df1a5ee to the index cache. [ 130219] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-marlowe. [ 130250] [b2545_GTAProce] MainThrd/ done loading erp-marlowe in data file mounter class CfxCacheMounter. [ 130250] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130250] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130250] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:cd1394cc347b082bea54bf5fba0d01c6ed874e57 to the index cache. [ 130250] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-mayans. [ 130281] [b2545_GTAProce] MainThrd/ done loading erp-mayans in data file mounter class CfxCacheMounter. [ 130281] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130281] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130281] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:bff2a2c989a3665ea7380b263f4b6dd2ddbead9f to the index cache. [ 130297] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-nautilus. [ 130313] [b2545_GTAProce] MainThrd/ done loading erp-nautilus in data file mounter class CfxCacheMounter. [ 130313] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130313] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130313] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:f49afb9270b966999e7a448e6e9f1f38df5c0209 to the index cache. [ 130313] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-photost. [ 130344] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:31b775ac105192e3db576072e9b0fd0ff5f80fe8 to the index cache. [ 130344] [b2545_GTAProce] MainThrd/ done loading erp-photost in data file mounter class CfxCacheMounter. [ 130344] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130344] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130344] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-soochis. [ 130391] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:1ffbe8d6cd165eae0a01620b380142355e4d9a28 to the index cache. [ 130391] [b2545_GTAProce] MainThrd/ done loading erp-soochis in data file mounter class CfxCacheMounter. [ 130391] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130391] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130391] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-thorhalls. [ 130422] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:3ff34cd2ae58a675c2cffbd619cda02aa36d3e23 to the index cache. [ 130422] [b2545_GTAProce] MainThrd/ done loading erp-thorhalls in data file mounter class CfxCacheMounter. [ 130422] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-trees/stream/forest_lod.ytyp. [ 130422] [b2545_GTAProce] MainThrd/ done loading resources:/erp-trees/stream/forest_lod.ytyp in data file mounter class CfxProxyItypMounter. [ 130422] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/erp-trees/stream/forest_slod.ytyp. [ 130422] [b2545_GTAProce] MainThrd/ done loading resources:/erp-trees/stream/forest_slod.ytyp in data file mounter class CfxProxyItypMounter. [ 130422] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-trees. [ 130453] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:e33adf03c0bdea24ce2d75c30a0856e7fe030de0 to the index cache. [ 130453] [b2545_GTAProce] MainThrd/ done loading erp-trees in data file mounter class CfxCacheMounter. [ 130453] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130453] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130453] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-vanillaedits. [ 130485] [b2545_GTAProce] MainThrd/ done loading erp-vanillaedits in data file mounter class CfxCacheMounter. [ 130485] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130485] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130485] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:58c9e98dbb46d7fa58a0819c459308781ca94d21 to the index cache. [ 130485] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE erp-warehouse. [ 130531] [b2545_GTAProce] MainThrd/ done loading erp-warehouse in data file mounter class CfxCacheMounter. [ 130531] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130531] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130531] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:e4e6cc5db4c116129af4a6e7087920ce7314013d to the index cache. [ 130531] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE int_carmeet. [ 130563] [b2545_GTAProce] MainThrd/ done loading int_carmeet in data file mounter class CfxCacheMounter. [ 130563] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130563] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130563] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:f045e1f59aa569f09ebd9efcb2491332bbcee464 to the index cache. [ 130563] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE legacyrecords-bahamas. [ 130594] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:2ee1ff6658cee4f74489684fc7c4f43f617df277 to the index cache. [ 130625] [b2545_GTAProce] MainThrd/ done loading legacyrecords-bahamas in data file mounter class CfxCacheMounter. [ 130625] [b2545_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/cfx-gabz-mapdata/gabz_timecycle_mods1.xml. [ 130625] [b2545_GTAProce] MainThrd/ done loading resources:/cfx-gabz-mapdata/gabz_timecycle_mods1.xml in data file mounter class TimeCycleFileMounter. [ 130625] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130625] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130625] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130625] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130625] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:d6716c7d832d3e6f296e37b866f80251edaa70bb to the index cache. [ 130625] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-davispd. [ 130641] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-davispd in data file mounter class CfxCacheMounter. [ 130641] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130641] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130641] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:93977a8fb1d88b4871b530ed5e743fca7230a04b to the index cache. [ 130641] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-hayes. [ 130672] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-hayes in data file mounter class CfxCacheMounter. [ 130688] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130688] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130688] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:767af2596ae1f1db34c4cff87c5ce6df10538dbd to the index cache. [ 130688] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-lost. [ 130703] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-lost in data file mounter class CfxCacheMounter. [ 130703] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130703] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130703] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:7cfcd443a3a0e84e13212a99764107f19ff54fdd to the index cache. [ 130703] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-mrpd. [ 130735] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-mrpd in data file mounter class CfxCacheMounter. [ 130735] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130735] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130735] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:51bfe72f21af663f37e3b32f1377a77740324723 to the index cache. [ 130735] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-paletopd. [ 130766] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-paletopd in data file mounter class CfxCacheMounter. [ 130766] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130766] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130766] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:2b37879c579cb4e764c6cfca71246891b7214fa2 to the index cache. [ 130766] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-parkranger. [ 130797] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-parkranger in data file mounter class CfxCacheMounter. [ 130797] [b2545_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/cfx-gabz-pdm/gabz_pdm_timecycle.xml. [ 130797] [b2545_GTAProce] MainThrd/ done loading resources:/cfx-gabz-pdm/gabz_pdm_timecycle.xml in data file mounter class TimeCycleFileMounter. [ 130797] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130797] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130797] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:2caed1b2f7bf529fc9a53734377c8dcba177e93b to the index cache. [ 130813] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-pdm. [ 130828] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-pdm in data file mounter class CfxCacheMounter. [ 130828] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130828] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130828] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:c8687d90a6d118ce85bdf21b6d57776f248db035 to the index cache. [ 130828] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-prison. [ 130860] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-prison in data file mounter class CfxCacheMounter. [ 130860] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130860] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130860] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:e65b3262a2281147faa494ce3fad9eebfbe675ce to the index cache. [ 130860] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-records. [ 130969] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-records in data file mounter class CfxCacheMounter. [ 130969] [b2545_GTAProce] MainThrd/ loading SCENARIO_POINTS_OVERRIDE_PSO_FILE resources:/cfx-gabz-scenarios/sp_manifest.ymt. [ 130969] [b2545_GTAProce] MainThrd/ done loading resources:/cfx-gabz-scenarios/sp_manifest.ymt in data file mounter class ScenarioPointMounter. [ 130969] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 130969] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 130969] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:85233d9827cfe5181839b2b1aeb32c1d952b97d6 to the index cache. [ 130969] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-tuners. [ 131000] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-tuners in data file mounter class CfxCacheMounter. [ 131000] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 131000] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 131000] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:fd4d9c4eac312a3f94098a805c1cba1e696a078e to the index cache. [ 131000] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-vu. [ 131031] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-vu in data file mounter class CfxCacheMounter. [ 131031] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 131031] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 131031] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:71c27606aaff9711a815cc2594a82ff81e321ebe to the index cache. [ 131031] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-247. [ 131063] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-247 in data file mounter class CfxCacheMounter. [ 131063] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 131063] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 131063] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:797a64a879a6dbfaa2a061b423d2f69fd5fbcce2 to the index cache. [ 131063] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-binco. [ 131094] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-binco in data file mounter class CfxCacheMounter. [ 131094] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 131094] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 131094] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:0d6795e5c26a60112064fd08494bca7a7769f4cc to the index cache. [ 131094] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-ponsonbys. [ 131141] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-ponsonbys in data file mounter class CfxCacheMounter. [ 131141] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 131141] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 131141] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:ff6d724543d34c56cbf660e3de697bbdea56c87e to the index cache. [ 131141] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-ammunation. [ 131172] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-ammunation in data file mounter class CfxCacheMounter. [ 131172] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 131172] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 131172] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:ca2693594fa3837ff9526d3012b31f961b9cac19 to the index cache. [ 131172] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-suburban. [ 131203] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-suburban in data file mounter class CfxCacheMounter. [ 131203] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 131203] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 131203] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:9d6dc2150393d99231402373f15deb974a5fec07 to the index cache. [ 131203] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE cfx-gabz-pillbox. [ 131250] [b2545_GTAProce] MainThrd/ done loading cfx-gabz-pillbox in data file mounter class CfxCacheMounter. [ 131250] [b2545_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/uj_mojito/stream/uj_bar_props/uj_bar_props.ytyp. [ 131250] [b2545_GTAProce] MainThrd/ done loading resources:/uj_mojito/stream/uj_bar_props/uj_bar_props.ytyp in data file mounter class CfxProxyItypMounter. [ 131250] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 131250] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 131250] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:05dbad6dc577efda739efd277b59421079342b69 to the index cache. [ 131250] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE uj_mojito. [ 131266] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:dec016eae52e85dcdec061254bd5567106195a9d to the index cache. [ 131297] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:beab51b84d0afc41b5bf5c5d022aa25d5c2313e1 to the index cache. [ 131328] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:51b237082092fe78b53c57f6bbb5d936f082b9d1 to the index cache. [ 131360] [b2545_GTAProce] MainThrd/ done loading uj_mojito in data file mounter class CfxCacheMounter. [ 131360] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 131360] [b2545_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 131360] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:05da2056539badbe9b8d80835ce59ce5dbccc704 to the index cache. [ 131360] [b2545_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE uj_wnews_v3. [ 131391] [b2545_GTAProce] MainThrd/ done loading uj_wnews_v3 in data file mounter class CfxCacheMounter. [ 131391] [b2545_GTAProce] MainThrd/ Performing deferred RELOAD_MAP_STORE. [ 131391] [b2545_GTAProce] MainThrd/ Loaded ap1_01_d_0.ybn (id 1075) [ 131391] [b2545_GTAProce] MainThrd/ Loaded ap1_04_1.ybn (id 1119) [ 131391] [b2545_GTAProce] MainThrd/ Loaded ap1_04_2.ybn (id 1120) [ 131391] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:f2fc52770d965537b4806976d937e7a29e02d814 to the index cache. [ 131391] [b2545_GTAProce] MainThrd/ Loaded apa_ch2_04_0.ybn (id 10693) [ 131438] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:30b72b72ca0cc454618099015b2c8b6a97ed8ef9 to the index cache. [ 131438] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:300e3a0f76c48aea18dda3b3ecee24e76a299ef0 to the index cache. [ 131469] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:23bc59b5db4c5a3dc897099ca11c3bf984244fc1 to the index cache. [ 131594] [b2545_GTAProce] 16260/ ResourceCache::AddEntry: Saved cache:v1:192b8f22c589c857ad66e360e9ac2c172a0c256b to the index cache. [ 131594] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:ebe2fe83d7f16e7cdf9e78be1e91b7c4909f7d3a to the index cache. [ 131594] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:8094c15d64be0b19fdc63d831f7abe7091ab6655 to the index cache. [ 131594] [b2545_GTAProce] 8940/ ResourceCache::AddEntry: Saved cache:v1:1ab4cabb73f6bd7f9de362c00f4939a625ec350f to the index cache. [ 131594] [b2545_GTAProce] 14136/ ResourceCache::AddEntry: Saved cache:v1:c2c8f263669eade796c6a9727ef7bb739bf3d16b to the index cache. [ 131594] [b2545_GTAProce] 15920/ ResourceCache::AddEntry: Saved cache:v1:52d03010ca8cbc94d36ef81159ea0b180f186955 to the index cache. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 64850, when there are only 1255 vertices. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65124, when there are only 2672 vertices. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 205 edge reference is invalid. It leads to vertex 535, when there are only 486 vertices. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64108, when there are only 1309 vertices. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2031, when there are only 1962 vertices. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65194, when there are only 1416 vertices. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_04_0.ybn. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65052, when there are only 1515 vertices. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_04_0.ybn. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 273 edge reference is invalid. It leads to vertex 65036, when there are only 4368 vertices. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset apa_ch2_04_0.ybn. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65510, when there are only 84 vertices. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_01_d_0.ybn. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65496, when there are only 1910 vertices. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_01_d_0.ybn. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 47, when there are only 44 vertices. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_01_d_0.ybn. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65479, when there are only 1740 vertices. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_01_d_0.ybn. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 458 vertices. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_1.ybn. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65475, when there are only 443 vertices. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_1.ybn. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 64578, when there are only 2592 vertices. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_1.ybn. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 108 edge reference is invalid. It leads to vertex 64095, when there are only 3153 vertices. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_1.ybn. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65456, when there are only 783 vertices. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ap1_04_1.ybn. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 489, when there are only 473 vertices. [ 131672] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:13640d3c66569cf2882c384b9b4e209ac109f4ed to the index cache. [ 131672] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:adce02dc05dc846ecb6d168a4c422c216d4b196b to the index cache. [ 131672] [b2545_GTAProce] 6924/ ResourceCache::AddEntry: Saved cache:v1:0e9e52f0fc2170fe9b460fac42ebb1636de01e9f to the index cache. [ 131688] [b2545_GTAProce] 15932/ ResourceCache::AddEntry: Saved cache:v1:2b71a9c8a6fdb36aea2fa78576d0365f393aa11a to the index cache. [ 131688] [b2545_GTAProce] 12592/ ResourceCache::AddEntry: Saved cache:v1:a992f675c884ba8aa24c15096d190e45c18a98a8 to the index cache. [ 131688] [b2545_GTAProce] 1156/ ResourceCache::AddEntry: Saved cache:v1:1b38ca4fd5e751bff932afe5190b27e2113d80c7 to the index cache. [ 131688] [b2545_GTAProce] 15704/ ResourceCache::AddEntry: Saved cache:v1:d3257da0e4887fe10008523470de7502543427a1 to the index cache. [ 131688] [b2545_GTAProce] 5588/ ResourceCache::AddEntry: Saved cache:v1:bb71879d0427c58d4fd39a96af202a42b4919bcc to the index cache. [ 131688] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:2d72783acf3f91e85308b4af4fd9934fd253f165 to the index cache. [ 131688] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:2e67becfd22a6399a620e872f7a14843139d873b to the index cache. [ 131688] [b2545_GTAProce] 15748/ ResourceCache::AddEntry: Saved cache:v1:109d6aea211ac7fc8a6465303c5be3d72b1f9eee to the index cache. [ 131688] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:854dd89a524d4e58d526ed7561709ba160ded053 to the index cache. [ 131688] [b2545_GTAProce] MainThrd/ Loaded apa_ch2_04_4.ybn (id 10706) [ 131688] [b2545_GTAProce] MainThrd/ Loaded apa_ch2_04_8.ybn (id 10710) [ 131688] [b2545_GTAProce] MainThrd/ Loaded baham_col.ybn (id 14432) [ 131688] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:848015c82c9bd6eaae61dc2a91848c5bfc08f09c to the index cache. [ 131688] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:5f2f661a9faebad97918d6e0bb17c357a02a19e4 to the index cache. [ 131688] [b2545_GTAProce] MainThrd/ Loaded ben_sh_shell_col.ybn (id 14311) [ 131750] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:18de43c484bbb773983bc486c58153a37a6c19d5 to the index cache. [ 131797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ben_sh_shell_col.ybn. [ 131797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 131797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2570, when there are only 1550 vertices. [ 131875] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:570cb78f45970ce2d8e93a1fa670bc646e8e2c34 to the index cache. [ 131891] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a97782fcd4d7d10c3f9fd49f6307908c287c9bf0 to the index cache. [ 132110] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:577d964cb73040e444c6765d90f0e81308741ae4 to the index cache. [ 132188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset baham_col.ybn. [ 132188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 54293, when there are only 15271 vertices. [ 132188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset baham_col.ybn. [ 132203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65437, when there are only 15223 vertices. [ 132203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset baham_col.ybn. [ 132203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64375, when there are only 16033 vertices. [ 132203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset baham_col.ybn. [ 132203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55266, when there are only 17155 vertices. [ 132203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset baham_col.ybn. [ 132203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 129 edge reference is invalid. It leads to vertex 58983, when there are only 30264 vertices. [ 132203] [b2545_GTAProce] MainThrd/ Loaded bh1_07_0.ybn (id 1372) [ 132203] [b2545_GTAProce] MainThrd/ Loaded bh1_13_0.ybn (id 1388) [ 132203] [b2545_GTAProce] MainThrd/ Loaded bh1_rd_23.ybn (id 1535) [ 132203] [b2545_GTAProce] MainThrd/ Loaded bkr_biker_dlc_int_02.ybn (id 12518) [ 132250] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:a2cb06dde8d36db193599a261e67ecb5a9164631 to the index cache. [ 132266] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:26bf3ab99746bf5c4bef69ee3343f7c6576b889d to the index cache. [ 132281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 132281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 33 vertices. [ 132281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 132281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 100 edge reference is invalid. It leads to vertex 65520, when there are only 973 vertices. [ 132297] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:42b375b91c8374c3de530fdb3d4d0484033e3718 to the index cache. [ 132297] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:334075c2e6dd52b743beeb42c5ba1c39b7c6762f to the index cache. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 121 edge reference is invalid. It leads to vertex 65519, when there are only 1982 vertices. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65396, when there are only 1430 vertices. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65454, when there are only 1434 vertices. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64522, when there are only 1905 vertices. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 2131, when there are only 1164 vertices. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65234, when there are only 1271 vertices. [ 132344] [b2545_GTAProce] MainThrd/ Loaded brown_casinoextended_col.ybn (id 14315) [ 132344] [b2545_GTAProce] MainThrd/ Loaded brown_gunshop_col.ybn (id 14308) [ 132344] [b2545_GTAProce] MainThrd/ Loaded ch1_09b_12.ybn (id 6468) [ 132344] [b2545_GTAProce] MainThrd/ Loaded cs1_01_0.ybn (id 2226) [ 132391] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:d02f660396752418af55dbf4440b032be12c03d7 to the index cache. [ 132406] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:09555eb598a53e5da08fe0bec2064d217a1423d4 to the index cache. [ 132406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_gunshop_col.ybn. [ 132406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65499, when there are only 644 vertices. [ 132406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_gunshop_col.ybn. [ 132406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65532, when there are only 60 vertices. [ 132422] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:5c14d7f8e586d8e0aa1605fd43f21f2a582466b1 to the index cache. [ 132422] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:626817056bc18314f9cf59412023c14c3786549d to the index cache. [ 132453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_casinoextended_col.ybn. [ 132453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 142 edge reference is invalid. It leads to vertex 5098, when there are only 4700 vertices. [ 132453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_casinoextended_col.ybn. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65512, when there are only 575 vertices. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_casinoextended_col.ybn. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64637, when there are only 2996 vertices. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_casinoextended_col.ybn. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65287, when there are only 3768 vertices. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_casinoextended_col.ybn. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65515, when there are only 156 vertices. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_casinoextended_col.ybn. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64336, when there are only 936 vertices. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brown_casinoextended_col.ybn. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64336, when there are only 936 vertices. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65136, when there are only 1336 vertices. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 1143 vertices. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2575, when there are only 2045 vertices. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65329, when there are only 2336 vertices. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 48 vertices. [ 132469] [b2545_GTAProce] MainThrd/ Loaded cs1_03_0.ybn (id 2266) [ 132485] [b2545_GTAProce] MainThrd/ Loaded cs1_03_3.ybn (id 2269) [ 132485] [b2545_GTAProce] MainThrd/ Loaded cs1_04_0.ybn (id 2279) [ 132485] [b2545_GTAProce] MainThrd/ Loaded cs1_16_0.ybn (id 3583) [ 132516] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:15497147fdc6d44ad8d530508ff17421d76a3e41 to the index cache. [ 132531] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:7330012c56c46dcb2bf7fd01b14710f19e8badbe to the index cache. [ 132547] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:b5a4c527beaf29000d761c3ff43ac7d77531f8bd to the index cache. [ 132563] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:017e6dbf1eedfe9ce1c2f64777b1244f4db77e9d to the index cache. [ 132563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_03_0.ybn. [ 132563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65412, when there are only 540 vertices. [ 132563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_03_0.ybn. [ 132563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 125 edge reference is invalid. It leads to vertex 1496, when there are only 1411 vertices. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_03_3.ybn. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 223 edge reference is invalid. It leads to vertex 65527, when there are only 1453 vertices. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_03_3.ybn. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 44 edge reference is invalid. It leads to vertex 506, when there are only 431 vertices. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_03_3.ybn. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64693, when there are only 2170 vertices. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_03_3.ybn. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 197 edge reference is invalid. It leads to vertex 1023, when there are only 993 vertices. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_04_0.ybn. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64830, when there are only 2639 vertices. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_04_0.ybn. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 70 vertices. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_04_0.ybn. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5902, when there are only 4428 vertices. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_04_0.ybn. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 43 edge reference is invalid. It leads to vertex 65530, when there are only 2020 vertices. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_04_0.ybn. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65496, when there are only 44 vertices. [ 132610] [b2545_GTAProce] MainThrd/ Loaded cs1_16_2.ybn (id 3585) [ 132610] [b2545_GTAProce] MainThrd/ Loaded cs2_01_5.ybn (id 3685) [ 132610] [b2545_GTAProce] MainThrd/ Loaded cs2_01_7.ybn (id 3687) [ 132610] [b2545_GTAProce] MainThrd/ Loaded cs4_13_15.ybn (id 5534) [ 132656] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:d99e15bbc291381f102379fa43fe2494f6df767d to the index cache. [ 132688] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:2e7a77f0c4db441da267a7e8b5ff46514eb80304 to the index cache. [ 132688] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:88782b6d6dda01eee716e9595450e1204465552c to the index cache. [ 132688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs4_13_15.ybn. [ 132688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3398, when there are only 2169 vertices. [ 132688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs4_13_15.ybn. [ 132688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 378 edge reference is invalid. It leads to vertex 1373, when there are only 895 vertices. [ 132688] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:6e51afc875a2a45b2db784dee664b54161b613e7 to the index cache. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_5.ybn. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64553, when there are only 1973 vertices. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_5.ybn. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65528, when there are only 67 vertices. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_5.ybn. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 3948, when there are only 1997 vertices. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs2_01_5.ybn. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65388, when there are only 209 vertices. [ 132750] [b2545_GTAProce] MainThrd/ Loaded denis3d_hayes_auto.ybn (id 14283) [ 132750] [b2545_GTAProce] MainThrd/ Loaded denis3d_tunershop.ybn (id 14306) [ 132750] [b2545_GTAProce] MainThrd/ Loaded denis3d_wuchang_records.ybn (id 14302) [ 132750] [b2545_GTAProce] MainThrd/ Loaded dons_filmstu_col.ybn (id 14336) [ 132860] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:1cf7c0f893c0ba3c1d8083003378ce4f0a4828c6 to the index cache. [ 132860] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:f886b57d18dcac42f1c563507c1777aaa94f5784 to the index cache. [ 132860] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:bea480a821c6045e6b0193c699e799e109df56bb to the index cache. [ 132860] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:c14ac4333324a413fba7c96927d31eac2a6b4442 to the index cache. [ 132860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset denis3d_hayes_auto.ybn. [ 132860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 897 vertices. [ 132860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dons_filmstu_col.ybn. [ 132860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64790, when there are only 10445 vertices. [ 132875] [b2545_GTAProce] MainThrd/ Loaded dons_pearls2_col.ybn (id 14337) [ 132875] [b2545_GTAProce] MainThrd/ Loaded dons_pearls_col.ybn (id 14338) [ 132875] [b2545_GTAProce] MainThrd/ Loaded dt1_06_0.ybn (id 425) [ 132875] [b2545_GTAProce] MainThrd/ Loaded dt1_10_0.ybn (id 440) [ 132969] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:179391c0df34e40e795c1f651e8bad40d2db2083 to the index cache. [ 132969] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:37072e19734e4ac219560bc18df7699101258363 to the index cache. [ 132969] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:c5302936ee474a0833b179510a08130454021728 to the index cache. [ 132969] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:20709523d3da3b84e1fc8670b8e7d9e5bdfc76f6 to the index cache. [ 132969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_10_0.ybn. [ 132969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 132969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65211, when there are only 4837 vertices. [ 133000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_10_0.ybn. [ 133000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 64698, when there are only 2256 vertices. [ 133016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_10_0.ybn. [ 133016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices. [ 133016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dons_pearls2_col.ybn. [ 133016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 16861, when there are only 6970 vertices. [ 133016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dons_pearls_col.ybn. [ 133016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 49869, when there are only 13859 vertices. [ 133031] [b2545_GTAProce] MainThrd/ Loaded dt1_14_0.ybn (id 453) [ 133031] [b2545_GTAProce] MainThrd/ Loaded dt1_24_0.ybn (id 485) [ 133031] [b2545_GTAProce] MainThrd/ Loaded dt1_rd1_0.ybn (id 493) [ 133031] [b2545_GTAProce] MainThrd/ Loaded dt1_rd1_5.ybn (id 498) [ 133063] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:d6e99e72eb99dabb8e6a557c7b18c0da5dc7c25a to the index cache. [ 133094] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:7906cf28751c21853e1b38a9c28e7c895620e968 to the index cache. [ 133094] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:b6f9bb0aaaa108a86cfd503d01d8b6d6a8428205 to the index cache. [ 133094] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:593cd77881fe2796b999d9e071c739693227c46b to the index cache. [ 133110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_14_0.ybn. [ 133110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 760 edge reference is invalid. It leads to vertex 65469, when there are only 3027 vertices. [ 133110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_14_0.ybn. [ 133110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65534, when there are only 47 vertices. [ 133110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_14_0.ybn. [ 133110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63414, when there are only 3009 vertices. [ 133141] [b2545_GTAProce] MainThrd/ Loaded dt1_rd1_6.ybn (id 499) [ 133156] [b2545_GTAProce] MainThrd/ Loaded dt1_rd1_8.ybn (id 501) [ 133156] [b2545_GTAProce] MainThrd/ Loaded fvineyard_mlo_coll.ybn (id 14332) [ 133156] [b2545_GTAProce] MainThrd/ Loaded fwy_04_0.ybn (id 377) [ 133344] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:0c68d0e31798e66e383c18c1bd7488b8e0c50cef to the index cache. [ 133391] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:0b703e4db3b0b982dc1595f105414f0c13c39d62 to the index cache. [ 133391] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:59d326f6db60093c397e26cc4b98091fa9e842c7 to the index cache. [ 133406] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3eeb5d1d819412d9dcb40f4dca6f55b41c47ce71 to the index cache. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1643 edge reference is invalid. It leads to vertex 65525, when there are only 5824 vertices. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 188 edge reference is invalid. It leads to vertex 11631, when there are only 6084 vertices. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 46 edge reference is invalid. It leads to vertex 19081, when there are only 9810 vertices. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3535 edge reference is invalid. It leads to vertex 63617, when there are only 3854 vertices. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2041 edge reference is invalid. It leads to vertex 3092, when there are only 3089 vertices. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fvineyard_mlo_coll.ybn. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65477, when there are only 1551 vertices. [ 133453] [b2545_GTAProce] MainThrd/ Loaded gabz_247store.ybn (id 14271) [ 133453] [b2545_GTAProce] MainThrd/ Loaded gabz_ammu_small.ybn (id 14273) [ 133453] [b2545_GTAProce] MainThrd/ Loaded gabz_ammu_smallest.ybn (id 14274) [ 133453] [b2545_GTAProce] MainThrd/ Loaded gabz_davispd.ybn (id 14281) [ 133485] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3ba14da1ace878bb37d0c29f730d92e85a0569d7 to the index cache. [ 133500] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:fdabbff9b91a260e2e1a41b145642d4ae5cf9471 to the index cache. [ 133500] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:994026ebfbbe58498d2e10ea1963956fbfdaf228 to the index cache. [ 133500] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:5d54e9a72df3bbf46b1b1bad355e0d6d327b069b to the index cache. [ 133547] [b2545_GTAProce] MainThrd/ Loaded gabz_lost_carmod3.ybn (id 14285) [ 133547] [b2545_GTAProce] MainThrd/ Loaded gabz_paletopd.ybn (id 14288) [ 133547] [b2545_GTAProce] MainThrd/ Loaded gabz_paletopd_build.ybn (id 14289) [ 133547] [b2545_GTAProce] MainThrd/ Loaded gabz_paletopd_ground.ybn (id 14290) [ 133563] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:2413ec0a7a2ba11a9885dff02d6ce6f58d23bd21 to the index cache. [ 133578] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:e5f75f58cf8fa96276cadcc98de80d5da715d849 to the index cache. [ 133578] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:ef6e8d01fdddb267ff5c99be37aa775357c6d701 to the index cache. [ 133594] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:975fc15d4cc04b9b91b8a3b0290439f9b71a44ef to the index cache. [ 133625] [b2545_GTAProce] MainThrd/ Loaded gabz_pdm.ybn (id 14293) [ 133625] [b2545_GTAProce] MainThrd/ Loaded gabz_strip3.ybn (id 14307) [ 133625] [b2545_GTAProce] MainThrd/ Loaded gabz_suburban.ybn (id 14304) [ 133625] [b2545_GTAProce] MainThrd/ Loaded garage_mlo_coll.ybn (id 14333) [ 133656] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:32397e7426ddc6fd07525e80f7f603323bed556c to the index cache. [ 133672] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:c7d94931f65219193d69d80ec072be38c6c8bb8e to the index cache. [ 133672] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:714305c3dc0a2ea587dccfc779991b658dda45c6 to the index cache. [ 133672] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:71c00732112f80b247a5e8687c80a3dafb2c82ab to the index cache. [ 133703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset garage_mlo_coll.ybn. [ 133703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 348 edge reference is invalid. It leads to vertex 48450, when there are only 11370 vertices. [ 133719] [b2545_GTAProce] MainThrd/ Loaded grimzygrp_col.ybn (id 14325) [ 133719] [b2545_GTAProce] MainThrd/ Loaded grimzygrp_gcol.ybn (id 14326) [ 133719] [b2545_GTAProce] MainThrd/ Loaded grimzypal_col.ybn (id 14334) [ 133719] [b2545_GTAProce] MainThrd/ Loaded hane_coolbeans_col.ybn (id 14312) [ 133766] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:84fd18e93724503b059748b775dbd19ff990d7c9 to the index cache. [ 133766] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:a12547a8259a8d7a11efe536d4833f59c13d7cdf to the index cache. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65534, when there are only 48 vertices. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 216 edge reference is invalid. It leads to vertex 1088, when there are only 808 vertices. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 241, when there are only 236 vertices. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 58 edge reference is invalid. It leads to vertex 244, when there are only 154 vertices. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hane_coolbeans_col.ybn. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 58 edge reference is invalid. It leads to vertex 505, when there are only 306 vertices. [ 133766] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:d016c4b2f799a3c89fced4c75a41e2d4acc96202 to the index cache. [ 133781] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:cd7000edcfdcf28611a6e5148f2ca4d89b9bf929 to the index cache. [ 133797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset grimzypal_col.ybn. [ 133797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 134 edge reference is invalid. It leads to vertex 46156, when there are only 24087 vertices. [ 133813] [b2545_GTAProce] MainThrd/ Loaded hei_bh1_09_0.ybn (id 10116) [ 133813] [b2545_GTAProce] MainThrd/ Loaded hei_ch3_12_11.ybn (id 11221) [ 133813] [b2545_GTAProce] MainThrd/ Loaded hei_ch3_12_3.ybn (id 11232) [ 133813] [b2545_GTAProce] MainThrd/ Loaded hei_ch3_12_8.ybn (id 11237) [ 133844] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:e14a6cf943a7c12368ddbe223ba1c9e07de9bf13 to the index cache. [ 133860] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:91bc7e9bbaa7862a6a7fdaed5e29cea73c6587ee to the index cache. [ 133860] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:d4cd600fae0c7a369a042959ef79bcf15aee2fdf to the index cache. [ 133860] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:2fd05aba0d60034281bfd3632b7ef111b63729fc to the index cache. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 3185, when there are only 2941 vertices. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65466, when there are only 495 vertices. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65220, when there are only 1040 vertices. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 65529, when there are only 114 vertices. [ 133891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_09_0.ybn. [ 133891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 40 edge reference is invalid. It leads to vertex 6486, when there are only 6046 vertices. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_09_0.ybn. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 128 edge reference is invalid. It leads to vertex 65490, when there are only 865 vertices. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_09_0.ybn. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64027, when there are only 3874 vertices. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_09_0.ybn. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64111, when there are only 2500 vertices. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_09_0.ybn. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1507, when there are only 1483 vertices. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_09_0.ybn. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 211 edge reference is invalid. It leads to vertex 64796, when there are only 5563 vertices. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 65511, when there are only 808 vertices. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65530, when there are only 1892 vertices. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64773, when there are only 961 vertices. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2209, when there are only 1631 vertices. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65363, when there are only 880 vertices. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65373, when there are only 238 vertices. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 146 edge reference is invalid. It leads to vertex 65473, when there are only 1101 vertices. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 3497, when there are only 3273 vertices. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 673, when there are only 650 vertices. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 1983 vertices. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65455, when there are only 1232 vertices. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 833 vertices. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65532, when there are only 10 vertices. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 133938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65472, when there are only 122 vertices. [ 133938] [b2545_GTAProce] MainThrd/ Loaded hei_cs6_03_0.ybn (id 14316) [ 133938] [b2545_GTAProce] MainThrd/ Loaded hei_dt1_19_0.ybn (id 9570) [ 133938] [b2545_GTAProce] MainThrd/ Loaded hei_dt1_22_0.ybn (id 9579) [ 133938] [b2545_GTAProce] MainThrd/ Loaded hei_heist_police_dlc.ybn (id 9526) [ 133969] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:7f8dd7a9fc9e91dfe975f0b688dde8aa26172b8b to the index cache. [ 133985] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:39d131c6d3f1fcab19fde6f84e6b01006e9f4c73 to the index cache. [ 133985] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a7078e803c6e8c9ecfea0f506aef60395cc216eb to the index cache. [ 134000] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:08bad4ad07a4d11676f7ff0e380e7c898349ff10 to the index cache. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_03_0.ybn. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 67 edge reference is invalid. It leads to vertex 930, when there are only 646 vertices. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_03_0.ybn. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65076, when there are only 4333 vertices. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_03_0.ybn. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 839 edge reference is invalid. It leads to vertex 65500, when there are only 2554 vertices. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_cs6_03_0.ybn. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1089 edge reference is invalid. It leads to vertex 2643, when there are only 2603 vertices. [ 134031] [b2545_GTAProce] MainThrd/ Loaded hei_hw1_13_0.ybn (id 9669) [ 134031] [b2545_GTAProce] MainThrd/ Loaded hei_hw1_rd_10.ybn (id 9680) [ 134031] [b2545_GTAProce] MainThrd/ Loaded hei_id2_14_0.ybn (id 9821) [ 134031] [b2545_GTAProce] MainThrd/ Loaded hei_sm_13_0.ybn (id 10260) [ 134063] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:9fad31883bf24f1d178b0d1fc93f780868950953 to the index cache. [ 134078] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:672ad42e0b3fdc13b4a61b128b62bbc85ee9ca13 to the index cache. [ 134078] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:b9271d36965deec437cbdeddea28f0a136e49302 to the index cache. [ 134094] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3561596e82b886d09a98e3e655f4f7043493abb6 to the index cache. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_13_0.ybn. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 220 edge reference is invalid. It leads to vertex 64138, when there are only 4689 vertices. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_13_0.ybn. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 64343, when there are only 3197 vertices. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_13_0.ybn. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65242, when there are only 2063 vertices. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_13_0.ybn. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 60 vertices. [ 134156] [b2545_GTAProce] MainThrd/ Loaded hei_sm_15_0.ybn (id 10267) [ 134156] [b2545_GTAProce] MainThrd/ Loaded hei_sm_16_0.ybn (id 10271) [ 134156] [b2545_GTAProce] MainThrd/ Loaded hei_sm_22_1.ybn (id 10280) [ 134156] [b2545_GTAProce] MainThrd/ Loaded hei_vb_34_2.ybn (id 10319) [ 134235] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:d4bc1fb41d97f8bb609af80fa1cebc31f5ad0cb7 to the index cache. [ 134235] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:9205d9c7ce1d17773ff3e97d63c46452f483cafb to the index cache. [ 134250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 134250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices. [ 134250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 134250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices. [ 134250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 134250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 59, when there are only 44 vertices. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 49, when there are only 40 vertices. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 42, when there are only 40 vertices. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_1.ybn. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1542 edge reference is invalid. It leads to vertex 65504, when there are only 7693 vertices. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_1.ybn. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 362 edge reference is invalid. It leads to vertex 65374, when there are only 3885 vertices. [ 134266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_1.ybn. [ 134281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 420, when there are only 343 vertices. [ 134281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_1.ybn. [ 134281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 16 vertices. [ 134281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_1.ybn. [ 134281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 141, when there are only 130 vertices. [ 134297] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:a5781adb6efc3fc07471654bf210948f7fc1998c to the index cache. [ 134313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_15_0.ybn. [ 134313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 68 edge reference is invalid. It leads to vertex 65419, when there are only 1004 vertices. [ 134313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_15_0.ybn. [ 134313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 407 edge reference is invalid. It leads to vertex 947, when there are only 783 vertices. [ 134313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_15_0.ybn. [ 134313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 26, when there are only 26 vertices. [ 134328] [b2545_GTAProce] MainThrd/ Loaded hi@ap1_01_d_0.ybn (id 1082) [ 134328] [b2545_GTAProce] MainThrd/ Loaded hi@ap1_04_3.ybn (id 1131) [ 134328] [b2545_GTAProce] MainThrd/ Loaded hi@apa_ch2_04_23.ybn (id 10728) [ 134328] [b2545_GTAProce] MainThrd/ Loaded hi@bh1_07_0.ybn (id 1373) [ 134406] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:415f0766b0d9c0b3dcb9f7a5fe0e9f0ef5f9f83f to the index cache. [ 134422] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:4763c68df25b147ecafd93d559a83c783eca5dc8 to the index cache. [ 134438] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:9c40df82086cc1ccef15d314acb9431c3b1c5583 to the index cache. [ 134438] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:3894c0d47a7dcc85a3b437dbabb6feac96cc177d to the index cache. [ 134485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ap1_04_3.ybn. [ 134485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 201 edge reference is invalid. It leads to vertex 65316, when there are only 4477 vertices. [ 134500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@apa_ch2_04_23.ybn. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65357, when there are only 3567 vertices. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@apa_ch2_04_23.ybn. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 45 edge reference is invalid. It leads to vertex 65237, when there are only 2825 vertices. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@apa_ch2_04_23.ybn. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1759, when there are only 1731 vertices. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ap1_01_d_0.ybn. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 550 edge reference is invalid. It leads to vertex 64293, when there are only 6847 vertices. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ap1_01_d_0.ybn. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 470 edge reference is invalid. It leads to vertex 64141, when there are only 4528 vertices. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ap1_01_d_0.ybn. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 90 edge reference is invalid. It leads to vertex 4489, when there are only 3316 vertices. [ 134516] [b2545_GTAProce] MainThrd/ Loaded hi@bh1_13_0.ybn (id 1389) [ 134516] [b2545_GTAProce] MainThrd/ Loaded hi@brown_gunshop_col.ybn (id 14309) [ 134516] [b2545_GTAProce] MainThrd/ Loaded hi@ch1_09b_0.ybn (id 6484) [ 134516] [b2545_GTAProce] MainThrd/ Loaded hi@ch1_09b_3.ybn (id 6487) [ 134625] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:6634955a01449f5cf29d04bc26d8858159e3a0b5 to the index cache. [ 134625] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:20e22cd8f46753d5ac86f15b60826f0fe8c746c8 to the index cache. [ 134625] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:c8edc66dc355baa0145f90644946fc50fd32458c to the index cache. [ 134641] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:4afe3b38c85e2657eec7be599492ad2664caec25 to the index cache. [ 134641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_13_0.ybn. [ 134641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7370, when there are only 5936 vertices. [ 134641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_13_0.ybn. [ 134641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3778, when there are only 3497 vertices. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65529, when there are only 2837 vertices. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64793, when there are only 1441 vertices. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65527, when there are only 519 vertices. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_3.ybn. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 394 edge reference is invalid. It leads to vertex 2936, when there are only 2932 vertices. [ 134703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_3.ybn. [ 134703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 552 edge reference is invalid. It leads to vertex 65424, when there are only 2153 vertices. [ 134703] [b2545_GTAProce] MainThrd/ Loaded hi@ch1_09b_4.ybn (id 6488) [ 134703] [b2545_GTAProce] MainThrd/ Loaded hi@cs1_01_5.ybn (id 2254) [ 134703] [b2545_GTAProce] MainThrd/ Loaded hi@cs1_03_0.ybn (id 2270) [ 134703] [b2545_GTAProce] MainThrd/ Loaded hi@cs1_03_2.ybn (id 2272) [ 134781] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:bc371867a608d91d0c8ab9310cc804f4997d6fee to the index cache. [ 134797] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:9975164ba44d8417373a4a3afecba5bbc9cbb1d0 to the index cache. [ 134797] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:c37c684c13b104ac16b1d701cfd1e427bf5322fb to the index cache. [ 134813] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:7c4014ff78b2d485aeb20e600a7335fe8bc132c9 to the index cache. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 2508, when there are only 2436 vertices. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 528 edge reference is invalid. It leads to vertex 2086, when there are only 837 vertices. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 36 edge reference is invalid. It leads to vertex 48144, when there are only 15464 vertices. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 56796, when there are only 9859 vertices. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 63206, when there are only 13856 vertices. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_03_0.ybn. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 97 edge reference is invalid. It leads to vertex 63216, when there are only 4783 vertices. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_03_0.ybn. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 65502, when there are only 3038 vertices. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_03_0.ybn. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 65535, when there are only 725 vertices. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_03_2.ybn. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64578, when there are only 4752 vertices. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_03_2.ybn. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 134844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 274 edge reference is invalid. It leads to vertex 65323, when there are only 850 vertices. [ 134860] [b2545_GTAProce] MainThrd/ Loaded hi@cs1_04_0.ybn (id 2284) [ 134860] [b2545_GTAProce] MainThrd/ Loaded hi@cs1_16_0.ybn (id 3593) [ 134860] [b2545_GTAProce] MainThrd/ Loaded hi@cs1_16_4.ybn (id 3600) [ 134860] [b2545_GTAProce] MainThrd/ Loaded hi@cs2_01_5.ybn (id 3698) [ 134969] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:28ab48dffccfa6ee62ed57772d839e221b62e629 to the index cache. [ 134985] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:3a23ce0d58b83e9387363c894ada33e061825b5e to the index cache. [ 135016] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:e2894bbc82c223d43fe8cbda8ace600290c78ed6 to the index cache. [ 135016] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:4c8fc6b1035a49a5a43bda2bc0a1c6d16e367e9e to the index cache. [ 135031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_5.ybn. [ 135031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 5480, when there are only 5420 vertices. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_5.ybn. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1010, when there are only 794 vertices. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_5.ybn. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 23, when there are only 20 vertices. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_04_0.ybn. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65513, when there are only 5152 vertices. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_04_0.ybn. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 59 edge reference is invalid. It leads to vertex 63855, when there are only 8738 vertices. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_04_0.ybn. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 64809, when there are only 5081 vertices. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_04_0.ybn. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64321, when there are only 2586 vertices. [ 135063] [b2545_GTAProce] MainThrd/ Loaded hi@cs2_01_8.ybn (id 3701) [ 135063] [b2545_GTAProce] MainThrd/ Loaded hi@cs2_01_9.ybn (id 3702) [ 135063] [b2545_GTAProce] MainThrd/ Loaded hi@cs4_13_6.ybn (id 5556) [ 135063] [b2545_GTAProce] MainThrd/ Loaded hi@cs6_03_0.ybn (id 8054) [ 135141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:ac98202f04a49a96cd106ca265427dbd5bfd8621 to the index cache. [ 135172] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:0d712bb43dc68684f8b269943606825f87fd5825 to the index cache. [ 135172] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:3efe5a562f442a7cde1fc2b0d7c072b95ca5d48a to the index cache. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs6_03_0.ybn. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 306 edge reference is invalid. It leads to vertex 64852, when there are only 8898 vertices. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs6_03_0.ybn. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 120 edge reference is invalid. It leads to vertex 3199, when there are only 2211 vertices. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs6_03_0.ybn. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65532, when there are only 725 vertices. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_8.ybn. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 154 edge reference is invalid. It leads to vertex 65199, when there are only 6099 vertices. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_8.ybn. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63022, when there are only 3276 vertices. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_8.ybn. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65139, when there are only 1778 vertices. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs2_01_8.ybn. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 231, when there are only 223 vertices. [ 135219] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:7acb1b36dd50f40fa95de8f6fefe46afb56bd0e5 to the index cache. [ 135235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs4_13_6.ybn. [ 135235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 51 edge reference is invalid. It leads to vertex 3964, when there are only 3949 vertices. [ 135266] [b2545_GTAProce] MainThrd/ Loaded hi@denis3d_hayes_auto.ybn (id 14284) [ 135266] [b2545_GTAProce] MainThrd/ Loaded hi@denis3d_wuchang_records.ybn (id 14303) [ 135266] [b2545_GTAProce] MainThrd/ Loaded hi@dt1_06_0.ybn (id 426) [ 135266] [b2545_GTAProce] MainThrd/ Loaded hi@dt1_10_0.ybn (id 441) [ 135344] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:17756e43e3ea2fe5928f5110b22b88e51d6cdb72 to the index cache. [ 135344] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:d4422a89310aa35f270211f3c73513ed3013ac24 to the index cache. [ 135344] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:03ca363c28417e151d29b009e4cfa240673329c2 to the index cache. [ 135375] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:c4072ab03b5e8cd60de49289d9a4d305a6609fa4 to the index cache. [ 135375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@denis3d_hayes_auto.ybn. [ 135375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 12480, when there are only 6964 vertices. [ 135391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_10_0.ybn. [ 135391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 145 edge reference is invalid. It leads to vertex 64999, when there are only 4631 vertices. [ 135422] [b2545_GTAProce] MainThrd/ Loaded hi@dt1_14_0.ybn (id 454) [ 135422] [b2545_GTAProce] MainThrd/ Loaded hi@dt1_24_0.ybn (id 486) [ 135422] [b2545_GTAProce] MainThrd/ Loaded hi@dt1_rd1_6.ybn (id 511) [ 135422] [b2545_GTAProce] MainThrd/ Loaded hi@forest_misc_cabin.ybn (id 14340) [ 135485] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:e3a2fcff22e765852cfce026b3caedfab672901a to the index cache. [ 135500] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:9b5f72ed8cd4ff528d968181fc4ccd047a3d1618 to the index cache. [ 135500] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:41ad680f15d301ad98eb20dfabeddcd30bc2fb2a to the index cache. [ 135516] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:ba1724d0850f40f66ae88c9526daeb0c4a691012 to the index cache. [ 135563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_14_0.ybn. [ 135563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 69 edge reference is invalid. It leads to vertex 63935, when there are only 10094 vertices. [ 135563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_14_0.ybn. [ 135563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 132 edge reference is invalid. It leads to vertex 65524, when there are only 3735 vertices. [ 135563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_14_0.ybn. [ 135563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 1950, when there are only 1766 vertices. [ 135594] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_01_0.ybn (id 14341) [ 135594] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_01_1.ybn (id 14342) [ 135594] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_01_2.ybn (id 14343) [ 135594] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_01_3.ybn (id 14344) [ 135672] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:444171321a4d8ab8a5eb895001ce49f16206d774 to the index cache. [ 135672] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6b8f6142c10cb64d29585dd575887aa42d68b5e0 to the index cache. [ 135688] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:d6ffe32039d8626a122c957bd498930148c2b6b0 to the index cache. [ 135703] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:4d29cad09e370c2c4338079facc38f01e82af1a4 to the index cache. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 75 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 59 vertices. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65492, when there are only 59 vertices. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 135766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices. [ 135797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 135797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 77 vertices. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 62 vertices. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65519, when there are only 62 vertices. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 135860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 135860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 135860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 135875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 62 vertices. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65501, when there are only 69 vertices. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 57 vertices. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 127, when there are only 62 vertices. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices. [ 135922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 23 vertices. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 135938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 53 vertices. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 62 vertices. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 102, when there are only 62 vertices. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 135969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 136047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 54 vertices. [ 136047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 136047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 136063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_2.ybn. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 76 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 73 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 136094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 73 vertices. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 136110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 136156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 88, when there are only 62 vertices. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 67 vertices. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 136219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 70 vertices. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 70 vertices. [ 136266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 136266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_0.ybn. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 89, when there are only 72 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 82, when there are only 72 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 136391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 136391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 136391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 136469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 136485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 62 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 136516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 54 vertices. [ 136516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 62 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 62 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 67 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 62 vertices. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 136563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 136578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 136578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 62 vertices. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65521, when there are only 68 vertices. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 136610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_01_3.ybn. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 136641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 70 vertices. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65469, when there are only 57 vertices. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 76, when there are only 70 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 57 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices. [ 136781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 69 vertices. [ 136781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 136781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 62 vertices. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 136860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65455, when there are only 59 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65504, when there are only 53 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 53 vertices. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 59 vertices. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_3.ybn. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 136891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 89, when there are only 72 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 62 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 57 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 118, when there are only 76 vertices. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 136922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 136953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 137031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 62 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 62 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 225, when there are only 136 vertices. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 83 vertices. [ 137110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 69 vertices. [ 137125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 137125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 137125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_0.ybn. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 75 vertices. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 75 vertices. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65510, when there are only 53 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 137172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 73 vertices. [ 137203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_1.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 62 vertices. [ 137235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices. [ 137250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 137250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices. [ 137281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 105, when there are only 70 vertices. [ 137297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 75 vertices. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65486, when there are only 62 vertices. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 76 vertices. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 54 vertices. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 55 vertices. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 137360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 67 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65496, when there are only 69 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 68 vertices. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 114, when there are only 67 vertices. [ 137485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 59 vertices. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 67 vertices. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices. [ 137500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 53 vertices. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65438, when there are only 136 vertices. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 137516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_2.ybn. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 70 vertices. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 137531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 137547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65467, when there are only 70 vertices. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 53 vertices. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65446, when there are only 73 vertices. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65459, when there are only 77 vertices. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 76 vertices. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 77 vertices. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 62 vertices. [ 137610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 137610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 137610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 62 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 111, when there are only 62 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65513, when there are only 62 vertices. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 62 vertices. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 146, when there are only 62 vertices. [ 137656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 62 vertices. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_5.ybn. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 75, when there are only 75 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 55 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 62 vertices. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_0.ybn. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 59 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 137766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 137781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 194, when there are only 136 vertices. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 83 vertices. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_1.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 137844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 137844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 55 vertices. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices. [ 137875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65504, when there are only 53 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 137985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 137985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 137985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices. [ 137985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 137985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 73 vertices. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 69 vertices. [ 138031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 53 vertices. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 69 vertices. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 69 vertices. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_02_4.ybn. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 138078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 138078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 151, when there are only 136 vertices. [ 138203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 83 vertices. [ 138203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_3.ybn. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 62 vertices. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 57 vertices. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 62 vertices. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 89, when there are only 72 vertices. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_4.ybn. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 138313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 98, when there are only 83 vertices. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_5.ybn. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 73 vertices. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 138375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices. [ 138375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 138375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 69 vertices. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65477, when there are only 62 vertices. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 55 vertices. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_2.ybn. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65496, when there are only 72 vertices. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 138438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 138438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 75 vertices. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 53 vertices. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices. [ 138453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices. [ 138469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65509, when there are only 54 vertices. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65521, when there are only 68 vertices. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 59 vertices. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 102, when there are only 54 vertices. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 138547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 138610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_1.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 75 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 55 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 138656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 138735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 136 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 83 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_2.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 134, when there are only 116 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_03_6.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 75, when there are only 75 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 62 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 134, when there are only 75 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 83, when there are only 55 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 53 vertices. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 70 vertices. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 278, when there are only 136 vertices. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 128, when there are only 83 vertices. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 242, when there are only 92 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_04_0.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 73 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 75, when there are only 75 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 72 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 83 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 69 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_3.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 55 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 67 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 67 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 55, when there are only 55 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 138985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 55 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_0.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 76 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_1.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 75 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 177, when there are only 75 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 140, when there are only 92 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65478, when there are only 116 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 136 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 83 vertices. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65500, when there are only 59 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 72 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 86, when there are only 72 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_2.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 77 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65516, when there are only 76 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 139141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 75, when there are only 62 vertices. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65446, when there are only 73 vertices. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 55 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 177, when there are only 73 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65503, when there are only 62 vertices. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 62 vertices. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 62 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 23 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 23 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 62 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 139250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 31, when there are only 23 vertices. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 31, when there are only 23 vertices. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 62 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 62 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 57 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 62 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 123, when there are only 63 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_0.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 23 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65509, when there are only 54 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 57, when there are only 55 vertices. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 75 vertices. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 177, when there are only 75 vertices. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 55 vertices. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 139344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 62 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 53 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 68 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65480, when there are only 69 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 115, when there are only 69 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 62 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 69 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_1.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 57 vertices. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 110, when there are only 83 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 136 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 83 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 31, when there are only 23 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 62 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 62 vertices. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 62 vertices. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 62 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 29, when there are only 23 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices. [ 139516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65528, when there are only 62 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 194, when there are only 136 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 83 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices. [ 139563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_2.ybn. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65463, when there are only 77 vertices. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 55 vertices. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 194, when there are only 136 vertices. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 83 vertices. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 139610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 139625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_05_4.ybn. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 70 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 68, when there are only 59 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 134, when there are only 75 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 134, when there are only 75 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 70 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 70 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 53 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 62 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 62 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices. [ 139719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 146, when there are only 62 vertices. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 62 vertices. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 62 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 62 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 139766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65526, when there are only 54 vertices. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 57 vertices. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 139813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 67 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_4.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 139828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 72, when there are only 68 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 62 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 139875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 62 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 77, when there are only 54 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 57 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_0.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 139906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 57 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 62 vertices. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 29, when there are only 23 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 139985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 31, when there are only 23 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65503, when there are only 62 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_06_3.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65482, when there are only 63 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 140063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 57 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 54 vertices. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 72, when there are only 68 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 69 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 53 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_1.ybn. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 69 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 170, when there are only 136 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 83 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 81, when there are only 55 vertices. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 140156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 140156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59, when there are only 55 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 134, when there are only 75 vertices. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65480, when there are only 69 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 53 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices. [ 140203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 140219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices. [ 140219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65510, when there are only 57 vertices. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 69 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_3.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65505, when there are only 69 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 55 vertices. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 108, when there are only 68 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 140281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 140297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 54 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_5.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 62 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 75 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 140360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65480, when there are only 69 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 54 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 115, when there are only 67 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 140375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 57 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 53 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_2.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 140406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 140438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 140438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 53 vertices. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 140453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 54 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 140469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65512, when there are only 54 vertices. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 140485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_07_4.ybn. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 73 vertices. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 59 vertices. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 76 vertices. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 76 vertices. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65505, when there are only 92 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 77 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 59 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_2.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 57 vertices. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 72 vertices. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 72 vertices. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 77, when there are only 55 vertices. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 73 vertices. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 62 vertices. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 57 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65456, when there are only 59 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65494, when there are only 62 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 70 vertices. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 75 vertices. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 140578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65527, when there are only 57 vertices. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 136 vertices. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 83 vertices. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65462, when there are only 77 vertices. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 138, when there are only 92 vertices. [ 140594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 170, when there are only 136 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_3.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65494, when there are only 75 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65469, when there are only 57 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 75 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices. [ 140610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 75 vertices. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 73 vertices. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 122, when there are only 73 vertices. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 57 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 194, when there are only 136 vertices. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 83 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_0.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 116 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 76 vertices. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65466, when there are only 136 vertices. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 87, when there are only 83 vertices. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 62 vertices. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 140703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 140719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 140719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 140750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 140750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 140750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 67 vertices. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 140781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 140781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_08_1.ybn. [ 140781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 140797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 140797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 140797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 177, when there are only 75 vertices. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 55 vertices. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 67 vertices. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 57 vertices. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 62 vertices. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices. [ 140906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 69 vertices. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices. [ 140969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_1.ybn. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 140985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 75 vertices. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 141047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 141094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 53 vertices. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 54 vertices. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 59 vertices. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 59 vertices. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices. [ 141125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 141125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 141125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 141125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 69 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices. [ 141156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65496, when there are only 69 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_2.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 141203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 141203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 75 vertices. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 86, when there are only 69 vertices. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 141266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_3.ybn. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 141313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 62 vertices. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 54 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 141344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices. [ 141360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices. [ 141360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 141360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_0.ybn. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 54 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 55 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 59 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 141391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65512, when there are only 76 vertices. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 141406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 62 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_0.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 53 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65520, when there are only 75 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 75 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 141500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 68 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 141563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65477, when there are only 62 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices. [ 141578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_1.ybn. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 134, when there are only 75 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 133, when there are only 92 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 57 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 141688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 141703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 29, when there are only 23 vertices. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 53 vertices. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 53 vertices. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 59 vertices. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 59 vertices. [ 141766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_2.ybn. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 70 vertices. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 141828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_09_4.ybn. [ 141844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices. [ 141860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 72 vertices. [ 141875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 141875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 141875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 72 vertices. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 141938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 141938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 59 vertices. [ 141938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 53 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 57 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 141985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 62 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 62 vertices. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 96, when there are only 62 vertices. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 142016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 62 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 53 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 62 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_0.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 75, when there are only 75 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 72, when there are only 68 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 115, when there are only 67 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65467, when there are only 54 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_10_3.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 72 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65467, when there are only 70 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65484, when there are only 77 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 53 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 62 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 62 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 101, when there are only 62 vertices. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 62 vertices. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65497, when there are only 62 vertices. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 111, when there are only 62 vertices. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 142266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 142266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 62 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_1.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 72 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 142281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 72 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 73 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 72 vertices. [ 142297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 59 vertices. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65497, when there are only 62 vertices. [ 142328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65534, when there are only 136 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 83 vertices. [ 142344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 142360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 278, when there are only 136 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65526, when there are only 83 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_2.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 142391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 70 vertices. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 163, when there are only 92 vertices. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 142422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 72 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 62 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 62 vertices. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 29, when there are only 23 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 113, when there are only 62 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 62 vertices. [ 142469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 62 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 88, when there are only 68 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 150, when there are only 62 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 142500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 150, when there are only 62 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65527, when there are only 67 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_3.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65447, when there are only 75 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 103, when there are only 72 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 89, when there are only 72 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 62 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65507, when there are only 68 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 40, when there are only 23 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices. [ 142563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 142594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 142610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 142610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices. [ 142641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 62 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_4.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 77 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 70 vertices. [ 142656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 72 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 62 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 73 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 62 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 72 vertices. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 54 vertices. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65509, when there are only 62 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65438, when there are only 62 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 67 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 127, when there are only 62 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 139, when there are only 62 vertices. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices. [ 142750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 62 vertices. [ 142750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 142766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 62 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 62 vertices. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 67 vertices. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 62 vertices. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_0.ybn. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 142813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 72 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65455, when there are only 59 vertices. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 142844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 69 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 62 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 142875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 135, when there are only 62 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_11_5.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 76 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 76 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 73 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 57 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 142922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 72 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 76 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 86, when there are only 83 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 194, when there are only 136 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices. [ 142969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 142969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 40, when there are only 23 vertices. [ 142969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 133, when there are only 62 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65496, when there are only 54 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 62 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 62 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 142985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 62 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 143016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 145, when there are only 62 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 63 vertices. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 62 vertices. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 72 vertices. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_2.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65446, when there are only 73 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65455, when there are only 62 vertices. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 133, when there are only 62 vertices. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 62 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices. [ 143172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 57 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 117, when there are only 62 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 136, when there are only 136 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 83 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_4.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 59 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 72 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 143219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65442, when there are only 62 vertices. [ 143219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 106, when there are only 75 vertices. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61, when there are only 55 vertices. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 143235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 59 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 72 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 76 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 62 vertices. [ 143250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65477, when there are only 69 vertices. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 139, when there are only 62 vertices. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 62 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 143313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 62 vertices. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 114, when there are only 62 vertices. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_1.ybn. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 75 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 72 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 75 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 107, when there are only 75 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 143391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 81, when there are only 72 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices. [ 143422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 143422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 143422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 113, when there are only 62 vertices. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 62 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 23 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 143453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_12_3.ybn. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 62 vertices. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 143500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 70 vertices. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 114, when there are only 67 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65507, when there are only 69 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 75 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_1.ybn. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 140, when there are only 92 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 143547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 118, when there are only 59 vertices. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 143578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 83, when there are only 55 vertices. [ 143578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 143594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65451, when there are only 69 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 143610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 69 vertices. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices. [ 143656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 143656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 69 vertices. [ 143656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 92 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_3.ybn. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices. [ 143719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 62 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 62 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 62 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 59 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65507, when there are only 68 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65497, when there are only 62 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 143750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65529, when there are only 57 vertices. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 143860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 143875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices. [ 143891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65477, when there are only 69 vertices. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 53 vertices. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 105, when there are only 70 vertices. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_0.ybn. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 143922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 143922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 143922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 143922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 143922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 143922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 143922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices. [ 143922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 143922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 144281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 144313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 144328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 144328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices. [ 144360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 144375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 89, when there are only 53 vertices. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 53 vertices. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65434, when there are only 59 vertices. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 225, when there are only 136 vertices. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 83 vertices. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 57 vertices. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 144438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 201, when there are only 92 vertices. [ 144453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 144453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 76 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 75 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_2.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65438, when there are only 62 vertices. [ 144469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 55 vertices. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 144500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 69 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 69 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices. [ 144531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 144547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 144547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 144547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices. [ 144563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_0.ybn. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 57 vertices. [ 144578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices. [ 144610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65484, when there are only 62 vertices. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 62 vertices. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 139, when there are only 62 vertices. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 144641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65477, when there are only 62 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 133, when there are only 62 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_1.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 127, when there are only 62 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 70 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 72 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 75 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 59 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 68 vertices. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 144703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 144735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 144735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 144735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 53 vertices. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 73 vertices. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 144766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 57 vertices. [ 144781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 144781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 70 vertices. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65477, when there are only 69 vertices. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 57 vertices. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 144844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 144844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 144860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 144875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 144891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_13_4.ybn. [ 144891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 144891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 144938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 62 vertices. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 144953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 136 vertices. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 83 vertices. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices. [ 144969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices. [ 144985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65529, when there are only 57 vertices. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_2.ybn. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 145031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 145047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 145047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 62 vertices. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 75 vertices. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 145078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65515, when there are only 73 vertices. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 67 vertices. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 67 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 69 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_3.ybn. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 145188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 69 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 145203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_1.ybn. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 72 vertices. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 145235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 145235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 145235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65510, when there are only 62 vertices. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65500, when there are only 59 vertices. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 70 vertices. [ 145281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 57 vertices. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 62 vertices. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 62 vertices. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145328] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 62 vertices. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 145360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 145360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 145375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65514, when there are only 62 vertices. [ 145375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 145375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices. [ 145375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 145422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 145438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices. [ 145438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices. [ 145453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_14_4.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 73 vertices. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 57 vertices. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 116 vertices. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 89, when there are only 72 vertices. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 53 vertices. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 145547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 145547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices. [ 145547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_0.ybn. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 62 vertices. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 145578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 145594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145610] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 59 vertices. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 62 vertices. [ 145625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65505, when there are only 92 vertices. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 98, when there are only 63 vertices. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_3.ybn. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65486, when there are only 62 vertices. [ 145672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 67, when there are only 62 vertices. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65469, when there are only 57 vertices. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 83 vertices. [ 145688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 67 vertices. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 72 vertices. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_0.ybn. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 69 vertices. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices. [ 145750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_2.ybn. [ 145766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 145766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 145766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 75 vertices. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 145844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_15_4.ybn. [ 145860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 145860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 131, when there are only 62 vertices. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 145875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices. [ 145891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 75 vertices. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 62 vertices. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 145922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 145938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 149, when there are only 75 vertices. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_3.ybn. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 77 vertices. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 62 vertices. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 70 vertices. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 75 vertices. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65447, when there are only 62 vertices. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices. [ 145985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices. [ 146000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices. [ 146016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_1.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 146047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 242, when there are only 92 vertices. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 69 vertices. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 146094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_2.ybn. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 57 vertices. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 146110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 67, when there are only 62 vertices. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 55 vertices. [ 146125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_16_4.ybn. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 70 vertices. [ 146141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 59 vertices. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 76 vertices. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65434, when there are only 59 vertices. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 72 vertices. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 146156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 89, when there are only 72 vertices. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 72 vertices. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 146172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 62 vertices. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 73 vertices. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 136 vertices. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 83 vertices. [ 146203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 146203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices. [ 146203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 146203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 144, when there are only 62 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65467, when there are only 54 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 139, when there are only 62 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 62 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 62 vertices. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 144, when there are only 62 vertices. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 144, when there are only 62 vertices. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 62 vertices. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 62 vertices. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 146266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 144, when there are only 62 vertices. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 144, when there are only 62 vertices. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 62 vertices. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 146328] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146328] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 146344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_0.ybn. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 146406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 146422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 146438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 146453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 62 vertices. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 106, when there are only 62 vertices. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 67, when there are only 62 vertices. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 62 vertices. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65526, when there are only 62 vertices. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 145, when there are only 62 vertices. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 133, when there are only 62 vertices. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 23 vertices. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 75, when there are only 62 vertices. [ 146594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 23 vertices. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 62 vertices. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 62 vertices. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146625] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_2.ybn. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 70 vertices. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 76 vertices. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 146672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 146688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146735] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146750] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 146781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 146781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 146781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 102, when there are only 62 vertices. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 23 vertices. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 146828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 146860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 62 vertices. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 111, when there are only 62 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 146906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 146922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices. [ 146922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 62 vertices. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_3.ybn. [ 146938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 72 vertices. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 146953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 146969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 72 vertices. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 146985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 147000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 31, when there are only 23 vertices. [ 147031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 31, when there are only 23 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 84, when there are only 53 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 57 vertices. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 109, when there are only 62 vertices. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 62 vertices. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 62 vertices. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_1.ybn. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 72 vertices. [ 147125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 72 vertices. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65526, when there are only 62 vertices. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147156] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 147172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65484, when there are only 62 vertices. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 62 vertices. [ 147188] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 62 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 145, when there are only 62 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 150, when there are only 62 vertices. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices. [ 147235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices. [ 147250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_5.ybn. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 147281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices. [ 147281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 147281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 147297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 147297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 147297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices. [ 147297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 75 vertices. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 147313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 147344] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 76 vertices. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 96, when there are only 62 vertices. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147360] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 57 vertices. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 85, when there are only 53 vertices. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 147406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_1.ybn. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 147422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 72 vertices. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 147453] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 62 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65528, when there are only 62 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 29, when there are only 23 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147469] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 147485] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147500] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_17_4.ybn. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147516] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147531] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 147547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147547] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147547] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 147547] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 134, when there are only 75 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 76 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 62 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 76 vertices. [ 147578] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147594] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147641] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices. [ 147656] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_0.ybn. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147672] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 75 vertices. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 55 vertices. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 134, when there are only 75 vertices. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 147719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147719] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 147719] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147719] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147735] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 75 vertices. [ 147750] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices. [ 147781] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 121, when there are only 69 vertices. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 67 vertices. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_3.ybn. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 147844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 54 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147860] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147875] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices. [ 147891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 147906] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 147922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 147938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 55 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 136 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 83 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 54 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 53 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65513, when there are only 57 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 147969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 53 vertices. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 147985] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices. [ 148000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 148016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices. [ 148016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 148016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_4.ybn. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148047] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices. [ 148063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148063] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 148063] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148063] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148078] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices. [ 148094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices. [ 148094] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:3fb4b05e10e1d0440f84bb04cc26ee39c1053ea8 to the index cache. [ 148094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices. [ 148110] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:2d6d10d9b8fb012df23cd821dc742a25b659b9d6 to the index cache. [ 148110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices. [ 148110] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:6a4f5a03beec6d92fb40f1dbd4bd60cd0527d8ca to the index cache. [ 148110] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148110] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148110] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices. [ 148110] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:4cdbfb8e31daa3466935f9666681c719359dc75c to the index cache. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices. [ 148125] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:dc9a46f7584af753a4827529118af7ca9b5094cd to the index cache. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices. [ 148125] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:a356a0473ce7fb3dc4abc05d356ab04cccd62b1a to the index cache. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices. [ 148125] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:72a48230b936b0f1c724ce22ee760b61117d55df to the index cache. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices. [ 148125] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:e6b3370bc052b32aae620f3ad504e46baa709fb0 to the index cache. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices. [ 148125] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:959270a5ab76a6ad398aefe034b8bfb638773128 to the index cache. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 91, when there are only 67 vertices. [ 148125] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:58b1678178f6f2ba828873d4c6bdbd9fc969c3fd to the index cache. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices. [ 148125] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:b6d567bab8bb1bea092b1185f1f91b712a7b9e2d to the index cache. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices. [ 148125] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:9ffc7e6869d6e6cb3a04728429b9f58d998d8fbd to the index cache. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices. [ 148125] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:68c01c43f45f2321edf40b3d1d4cfe0c3459c0aa to the index cache. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices. [ 148141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:5e78501943c06905cab40fe949c3eb9b0d259fcf to the index cache. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices. [ 148141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:4fb28238fa545854c8c216b0d1b5566277a96d38 to the index cache. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 54 vertices. [ 148141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:d7d101a3109a90ee08ea06e2e14afc14ad98b123 to the index cache. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices. [ 148141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:2d1f03436443d55fafe91d58918b0c219c1144b1 to the index cache. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices. [ 148141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:0734a58435be010cc3406fb845e674712e204609 to the index cache. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices. [ 148141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:456458320066b75e1ad67bfe2bd59bcf00ec6db0 to the index cache. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices. [ 148141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:6bc70772c9d7f6cfc45bcf4305b8bac729a9c581 to the index cache. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65501, when there are only 69 vertices. [ 148141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:d3de51f3f672150cd5d34e291d3a1e0fdcd15336 to the index cache. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65507, when there are only 68 vertices. [ 148141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:d54c078c46da9001cb7bcc99efaad3d68a92ddb7 to the index cache. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices. [ 148141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:ec6e0ec91c967405b272a5125e0919b6079dd8fd to the index cache. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 98, when there are only 69 vertices. [ 148172] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:74fe259cdc628e677db6c9c55064c49e1f0bfc75 to the index cache. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices. [ 148172] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:64e7e2842d7a45a98da604639913fbcb297169a0 to the index cache. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forest_trees_s_18_2.ybn. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices. [ 148172] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:a584bd4772788d3d084b72a0433a59ebf3146975 to the index cache. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_cs6_03_0.ybn. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 306 edge reference is invalid. It leads to vertex 64852, when there are only 8898 vertices. [ 148172] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:0ae6bde949d9928a5aa9fd57644ec65cfab6e89c to the index cache. [ 148172] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:de64e70cc062a2073540ea693511775c0316016c to the index cache. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_cs6_03_0.ybn. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 120 edge reference is invalid. It leads to vertex 3199, when there are only 2211 vertices. [ 148172] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:c3394e254b8874dda4468b4fb7fde4a0a031a55f to the index cache. [ 148172] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:70dde4cf13ae3fc7646c7d5beedb25a353194940 to the index cache. [ 148172] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:5729e6b3752dc8dd5e1fe6861f1a782009b86dae to the index cache. [ 148172] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:bf8fd9ae344f2de87734efdd43b0cfdd4dd002cb to the index cache. [ 148172] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:d94909ca7939274340e740f82aa8c8a2c9447cca to the index cache. [ 148172] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:448fa83c75a8ff9be0a15d775f17093d51f2b7d4 to the index cache. [ 148172] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:681170ba133a70ad796ceb4cf9ce06e33f9aa0f0 to the index cache. [ 148172] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:a54d52fe8320840a9473813dae020043eb43bd69 to the index cache. [ 148172] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:43508cd3318f26ab7d43d86edd4b63512d707945 to the index cache. [ 148172] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:350bcaac94cf2edab0a3577bfa9c6c9a0d088278 to the index cache. [ 148172] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:150671b35e9ce6508f6d217548217fef3f0159c5 to the index cache. [ 148172] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:da4410812e4b8453c7fb5c98fa04716759c7942e to the index cache. [ 148172] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:ab6002917ee2814fad828a6d152a1d392367cbd4 to the index cache. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_cs6_03_0.ybn. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65532, when there are only 725 vertices. [ 148172] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:30a90f29ae97bf141be72657d5b96592fcf97e21 to the index cache. [ 148172] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:dc494ecabcdfa520856c5a896112c6cf95bf627c to the index cache. [ 148172] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:8796256237951dcd0bb3989e75982b7a46f49ef1 to the index cache. [ 148172] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:9652d639f4c3eb013c78c60e83dcdedabc7d848d to the index cache. [ 148188] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:facb3e85afc8b7eb4bab90dcccb51f0853a13a3f to the index cache. [ 148188] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:d66df76c96961c189499e506a8c13ad85e397b7d to the index cache. [ 148188] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:bc706396c1f874eb2fdb3fefdb4311b8ae4a863d to the index cache. [ 148188] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:f0cfca9f573147874f4111df128e8b6666a744df to the index cache. [ 148188] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:46c896bbe491e86c50918798715b260f8519a555 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:867d5156ab3001b575970286c6843b775b788619 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:8e9b229ff4fa8502121623cc839a20a74a1eed1b to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:d3499c40a0d906d76a480fa970ee1459a2e20a92 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:0276e6205d2bae1c161ad0b8773eadd511242977 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6e7e3949feacc51a65f68d15c720079e451973ba to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:410e007a21468bb0208e14c5adbb664c4def2110 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:7b4462ab89f92a881d5e31925bc4e9b5b019f39c to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:4557cdcd4f15737c1a408fdd8593e7d39283aff1 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:2482b42014b4869499865bd7ffb6d1c36781b38e to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:38d286820bd8eaa12acc8bdf30408eb12e66848c to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6dd84abc560fca7a38cf732c580a2684f862ae21 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:e16c86e8f2b77af4e9648d1bdbc0131fd7beb4d4 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a73f3f19689a7620af9bfa6ad1bc809f220e9724 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:e77d284804ab796c8d5251eb0317155b87a0d641 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:4366488394e688823b570b8f66447ad5c7fbe574 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:06641bd449783a8258d5e86a06566cdab1b3ff33 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:2c1f85a3f677f286e3efd86e532f8ba49540b8b7 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:362689b5f7c83e8dc0dac44452fa7d49b44fd964 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:1f4cf78b6187e581015700c4aa1faa5fc7a9637d to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:5e4dabb494875175103c6bb40b0ea8053e243cba to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:96472b1d90ccb81ea2bda2dfca82d5e26df20b7a to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6035a1467b3d80463975a8e50b765c761b9c6289 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:31e097c53f4d917e3670f6457e0993ab83b97ca3 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:5feb29400981e51636605a1835e7a24cccca5d34 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:5425fe829b08de067a4b97cf4363288ff5919fb7 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:2145e1ce9308129e91edee52f805b0d32bcf72cb to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:d68162e7d3aba757e1fb2499b164e9d30c934b53 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a5a931030d7cdb7bbb096bd526c99bce7a7f9b3d to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:9d89f7e1bdd48328cc2cd08e9600bbc6dd6628d8 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:2acf070ed3a85f11361a37ed30ca9c497d10be02 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:154ff498a157e3ba572ca46a5ffb0b7995d879e0 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:94089204c930b04b3892d0874513562b7165e13f to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:5385383123e6aa40f36fe6f73628d44a151f4d65 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a90afdab093b6b3ed29c84a41dd9a68a19f5c305 to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:6bf2cec4f07e13f30723d7f25781f89ecb222bbf to the index cache. [ 148188] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3df5b548c8e24d28faf138c18feccc36eefed18a to the index cache. [ 148203] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:1a527a3624f855a7240c4f4f441a939ed97ed2d8 to the index cache. [ 148203] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a4a87f14b3d4feeee6e9a108430232927ecab1d7 to the index cache. [ 148203] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:04bf24d9ce3597332e8aa4c716045cf1ad83ea6e to the index cache. [ 148203] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:87801352e54f20cc666e4e846c37dfd831ac2c14 to the index cache. [ 148203] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:b0c8ea91822fdd5f6a0e1c5600c9a5afa61e94e1 to the index cache. [ 148203] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:e8a33f3e74a73b8a58e8e22d7da2a99de658d192 to the index cache. [ 148203] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:8c21527f53b51c84b30a0588710aabf2f9c46e6c to the index cache. [ 148203] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3276e6037bd3494c7bc52e4a954ac1653c3aaa6e to the index cache. [ 148203] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:8dc1c74701588e58daa979a574b6d111906a3d71 to the index cache. [ 148203] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:3842b7ab82141f18e83ad3c687de0441dc0f53df to the index cache. [ 148203] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:1337c955c1f40780c1c76712632a64ea4232b9f6 to the index cache. [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_02_0.ybn (id 14345) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_02_1.ybn (id 14346) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_02_2.ybn (id 14347) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_02_3.ybn (id 14348) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_02_4.ybn (id 14349) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_02_5.ybn (id 14350) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_03_0.ybn (id 14351) [ 148203] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:f88fe2c8856f0c2464957984de2f1ebedf01d274 to the index cache. [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_03_1.ybn (id 14352) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_03_2.ybn (id 14353) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_03_3.ybn (id 14354) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_03_4.ybn (id 14355) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_03_5.ybn (id 14356) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_03_6.ybn (id 14357) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_04_0.ybn (id 14358) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_04_1.ybn (id 14359) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_04_2.ybn (id 14360) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_05_0.ybn (id 14361) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_05_1.ybn (id 14362) [ 148203] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_05_2.ybn (id 14363) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_05_3.ybn (id 14364) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_05_4.ybn (id 14365) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_06_0.ybn (id 14366) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_06_1.ybn (id 14367) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_06_2.ybn (id 14368) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_06_3.ybn (id 14369) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_06_4.ybn (id 14370) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_07_0.ybn (id 14371) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_07_1.ybn (id 14372) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_07_2.ybn (id 14373) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_07_3.ybn (id 14374) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_07_4.ybn (id 14375) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_07_5.ybn (id 14376) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_08_0.ybn (id 14377) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_08_1.ybn (id 14378) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_08_2.ybn (id 14379) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_08_3.ybn (id 14380) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_09_0.ybn (id 14381) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_09_1.ybn (id 14382) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_09_2.ybn (id 14383) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_09_3.ybn (id 14384) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_09_4.ybn (id 14385) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_10_0.ybn (id 14386) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_10_1.ybn (id 14387) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_10_2.ybn (id 14388) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_10_3.ybn (id 14389) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_11_0.ybn (id 14390) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_11_1.ybn (id 14391) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_11_2.ybn (id 14392) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_11_3.ybn (id 14393) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_11_4.ybn (id 14394) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_11_5.ybn (id 14395) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_12_0.ybn (id 14396) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_12_1.ybn (id 14397) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_12_2.ybn (id 14398) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_12_3.ybn (id 14399) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_12_4.ybn (id 14400) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_13_0.ybn (id 14401) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_13_1.ybn (id 14402) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_13_2.ybn (id 14403) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_13_3.ybn (id 14404) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_13_4.ybn (id 14405) [ 148219] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_14_0.ybn (id 14406) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_14_1.ybn (id 14407) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_14_2.ybn (id 14408) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_14_3.ybn (id 14409) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_14_4.ybn (id 14410) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_15_0.ybn (id 14411) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_15_1.ybn (id 14412) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_15_2.ybn (id 14413) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_15_3.ybn (id 14414) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_15_4.ybn (id 14415) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_16_0.ybn (id 14416) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_16_1.ybn (id 14417) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_16_2.ybn (id 14418) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_16_3.ybn (id 14419) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_16_4.ybn (id 14420) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_17_0.ybn (id 14421) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_17_1.ybn (id 14422) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_17_2.ybn (id 14423) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_17_3.ybn (id 14424) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_17_4.ybn (id 14425) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_17_5.ybn (id 14426) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_18_0.ybn (id 14427) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_18_1.ybn (id 14428) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_18_2.ybn (id 14429) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_18_3.ybn (id 14430) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@forest_trees_s_18_4.ybn (id 14431) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@fwy_04_1.ybn (id 383) [ 148235] [b2545_GTAProce] MainThrd/ Warning: LoadObjectsNow took 3157 msec (invoked from 00007ffbe9cef1c2)! [ 148235] [b2545_GTAProce] MainThrd/ ---------------- DO FIX THE ABOVE ^ [ 148235] [b2545_GTAProce] MainThrd/ ---------------- IF YOU CAN NOT FIX IT AND THIS OCCURS DURING GAMEPLAY [ 148235] [b2545_GTAProce] MainThrd/ ---------------- PLEASE CONTACT THE FIVEM DEVELOPERS ON https://forum.fivem.net/ [ 148235] [b2545_GTAProce] MainThrd/ ---------------- WITH THIS CITIZENFX.LOG FILE [ 148235] [b2545_GTAProce] MainThrd/ ---------------- [ 148235] [b2545_GTAProce] MainThrd/ ---------------- THIS BLOCKING LOAD _WILL_ CAUSE CLIENT GAME CRASHES [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@gabz_247store.ybn (id 14272) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@gabz_ammu_small.ybn (id 14275) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@gabz_ammu_smallest.ybn (id 14276) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@gabz_davispd.ybn (id 14282) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@gabz_lost_carmod3.ybn (id 14286) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@gabz_paletopd_build.ybn (id 14291) [ 148235] [b2545_GTAProce] MainThrd/ Loaded hi@gabz_suburban.ybn (id 14305) [ 148250] [b2545_GTAProce] MainThrd/ Loaded hi@hei_cs6_03_0.ybn (id 14317) [ 148250] [b2545_GTAProce] MainThrd/ Loaded hi@hei_dt1_19_0.ybn (id 9571) [ 148250] [b2545_GTAProce] MainThrd/ Loaded hi@hei_dt1_22_0.ybn (id 9580) [ 148250] [b2545_GTAProce] MainThrd/ Loaded hi@hei_heist_police_dlc.ybn (id 9527) [ 148250] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:ca5403f310cbd84ea4ac1c8944576ce55ba437da to the index cache. [ 148250] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:d1061129f4fb33c9edf89bf3983a6ce37e1bd41a to the index cache. [ 148250] [b2545_GTAProce] MainThrd/ Loaded hi@hei_hw1_13_0.ybn (id 9670) [ 148266] [b2545_GTAProce] MainThrd/ Loaded hi@hei_id2_14_1.ybn (id 9823) [ 148266] [b2545_GTAProce] MainThrd/ Loaded hi@hei_sm_15_0.ybn (id 10269) [ 148266] [b2545_GTAProce] MainThrd/ Loaded hi@hei_sm_16_0.ybn (id 10272) [ 148266] [b2545_GTAProce] MainThrd/ Loaded hi@hei_sm_22_2.ybn (id 10284) [ 148328] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:22495606981d1dc9d33d6bfb1e40653d7496d6bf to the index cache. [ 148344] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:8e4245c0e788fcac62358fd62ef16057a85e1388 to the index cache. [ 148375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_22_2.ybn. [ 148375] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148375] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 276 edge reference is invalid. It leads to vertex 64723, when there are only 8370 vertices. [ 148375] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:73b087068cb88f66ec90b0c7f9ee71a0e7cb36ef to the index cache. [ 148375] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_22_2.ybn. [ 148391] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148391] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2780, when there are only 1597 vertices. [ 148391] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:a5257275a9a35c05235ec5fe4d98c0065e451b91 to the index cache. [ 148406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 148406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices. [ 148406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 148406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63980, when there are only 4337 vertices. [ 148406] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 148406] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148406] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices. [ 148422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 148422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices. [ 148422] [b2545_GTAProce] MainThrd/ Loaded hi@id1_05_0.ybn (id 639) [ 148422] [b2545_GTAProce] MainThrd/ Loaded hi@id2_15_0.ybn (id 819) [ 148422] [b2545_GTAProce] MainThrd/ Loaded hi@int_gn_burgershot.ybn (id 14313) [ 148422] [b2545_GTAProce] MainThrd/ Loaded hi@kt1_06_0.ybn (id 1591) [ 148485] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:abf8b01fdd0ac721761aa826ec9c9a04ba6cd792 to the index cache. [ 148516] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:9867cb7a7095712eb35734f01a629124739ce61e to the index cache. [ 148516] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:3d2fd1ec67fd325b80899ecb75cfa5a1e1391cfa to the index cache. [ 148516] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:b6bc9a343b0b6a6e190134933d568721d727d92d to the index cache. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_15_0.ybn. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 177 edge reference is invalid. It leads to vertex 64999, when there are only 8123 vertices. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_15_0.ybn. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 57 edge reference is invalid. It leads to vertex 65499, when there are only 1605 vertices. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id1_05_0.ybn. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1061 edge reference is invalid. It leads to vertex 64765, when there are only 11439 vertices. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id1_05_0.ybn. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148563] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65495, when there are only 3311 vertices. [ 148578] [b2545_GTAProce] MainThrd/ Loaded hi@kt1_12_0.ybn (id 1614) [ 148578] [b2545_GTAProce] MainThrd/ Loaded hi@lr_cs4_10_0.ybn (id 12266) [ 148578] [b2545_GTAProce] MainThrd/ Loaded hi@lr_cs6_03_0.ybn (id 12309) [ 148578] [b2545_GTAProce] MainThrd/ Loaded hi@lr_cs6_04_1.ybn (id 12326) [ 148641] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:725f81b571dd6bb468ff26df875604aa9360b879 to the index cache. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1011 edge reference is invalid. It leads to vertex 65383, when there are only 11670 vertices. [ 148688] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:7fc45d15ffc8a63c8a6a191b13bd68094ee2a42c to the index cache. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 75 edge reference is invalid. It leads to vertex 64971, when there are only 3822 vertices. [ 148688] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:7d6fe0fd22481e544d6f8c7a0b14ab5b94377387 to the index cache. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 65 edge reference is invalid. It leads to vertex 3581, when there are only 3431 vertices. [ 148688] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:2c330b5c6befcf7abe0048b99e7f63eeecdbb900 to the index cache. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148688] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65374, when there are only 2349 vertices. [ 148703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_03_0.ybn. [ 148703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 304 edge reference is invalid. It leads to vertex 64839, when there are only 8846 vertices. [ 148703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_03_0.ybn. [ 148703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 120 edge reference is invalid. It leads to vertex 3199, when there are only 2211 vertices. [ 148703] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_03_0.ybn. [ 148703] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 148703] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65532, when there are only 725 vertices. [ 148750] [b2545_GTAProce] MainThrd/ Loaded hi@lr_cs6_04_2.ybn (id 12327) [ 148750] [b2545_GTAProce] MainThrd/ Loaded hi@lr_sc1_rd_7.ybn (id 9937) [ 148750] [b2545_GTAProce] MainThrd/ Loaded hi@lr_sc1_rd_8.ybn (id 9938) [ 148750] [b2545_GTAProce] MainThrd/ Loaded hi@po1_08_2.ybn (id 1280) [ 148828] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:e49b6781a11a0d854c2ba94357c4ef5cadce9ea3 to the index cache. [ 148828] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:cba6d1ed2cb65e43eb5eeacf0489e1bce4de11e2 to the index cache. [ 148844] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:f81eb4c3de67571021c33cb242f21f5f4462fb07 to the index cache. [ 148844] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:108cd1c5ab55b856efc1a40ae37e212cd637c906 to the index cache. [ 148906] [b2545_GTAProce] MainThrd/ Loaded hi@po1_08_3.ybn (id 1281) [ 148906] [b2545_GTAProce] MainThrd/ Loaded hi@sc1_18_0.ybn (id 228) [ 148906] [b2545_GTAProce] MainThrd/ Loaded hi@sc1_19_0.ybn (id 231) [ 148906] [b2545_GTAProce] MainThrd/ Loaded hi@sc1_19_2.ybn (id 233) [ 148969] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:183e83e534b09acae8aa7cc10ff22abe7c9218b9 to the index cache. [ 149000] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:7eaadc02e823edb63da1463b6720921020a40cbf to the index cache. [ 149000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_18_0.ybn. [ 149000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 127 edge reference is invalid. It leads to vertex 65437, when there are only 4096 vertices. [ 149000] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:f31c2651722d9571bf47bd8619737a456f0976af to the index cache. [ 149000] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_18_0.ybn. [ 149000] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149000] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65208, when there are only 360 vertices. [ 149016] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:2cefe4d7c884026ff959dd539eac352026769fb5 to the index cache. [ 149063] [b2545_GTAProce] MainThrd/ Loaded hi@sm_22_2.ybn (id 1785) [ 149063] [b2545_GTAProce] MainThrd/ Loaded hi@ss1_03_0.ybn (id 959) [ 149063] [b2545_GTAProce] MainThrd/ Loaded hi@ss1_06b_0.ybn (id 971) [ 149063] [b2545_GTAProce] MainThrd/ Loaded hi@ss1_08_0.ybn (id 980) [ 149125] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:438aa0ea6dad124d27f7654a0a4444d4b55ffd7a to the index cache. [ 149141] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:7c797d250bb2ae6f54baa9e227271558469ed87d to the index cache. [ 149141] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:42bd39be27b832a28f35a03069e155fdabae77c1 to the index cache. [ 149172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sm_22_2.ybn. [ 149172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 204 edge reference is invalid. It leads to vertex 65054, when there are only 8290 vertices. [ 149172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sm_22_2.ybn. [ 149172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2780, when there are only 1597 vertices. [ 149172] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:3efd805b189ded783a9ee5af1f73ee77f9fff89f to the index cache. [ 149172] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_06b_0.ybn. [ 149172] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149172] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 213 edge reference is invalid. It leads to vertex 2379, when there are only 2295 vertices. [ 149203] [b2545_GTAProce] MainThrd/ Loaded hi@v_bahama.ybn (id 8437) [ 149203] [b2545_GTAProce] MainThrd/ Loaded hi@v_bank4.ybn (id 8548) [ 149203] [b2545_GTAProce] MainThrd/ Loaded hi@v_carmod3.ybn (id 8557) [ 149203] [b2545_GTAProce] MainThrd/ Loaded hi@v_carshowroom.ybn (id 8455) [ 149250] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:d7792ffbb663e792b1b49468c0d18cbc6b46ae08 to the index cache. [ 149266] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:90f1f83a67c09e3c81417156068affef4f58b362 to the index cache. [ 149281] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:64f8c0b349402e4c12d4504022524a2d8b42bc7a to the index cache. [ 149281] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:a65e54dfd6fe83ccbbfaa9b7271efe670db0c0ff to the index cache. [ 149328] [b2545_GTAProce] MainThrd/ Loaded hi@v_cashdepot.ybn (id 145) [ 149328] [b2545_GTAProce] MainThrd/ Loaded hi@v_clotheshi.ybn (id 8574) [ 149328] [b2545_GTAProce] MainThrd/ Loaded hi@v_clotheslo.ybn (id 8570) [ 149328] [b2545_GTAProce] MainThrd/ Loaded hi@v_clothesmid.ybn (id 8572) [ 149375] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:cd019b4c900c07a4579914c77d2e356e2dcf5885 to the index cache. [ 149391] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:240215ad018a7b1847498a90a57d328f69465cc9 to the index cache. [ 149391] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:8e9f82898b65550ca673e3571e36c6e8c7cffa11 to the index cache. [ 149391] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:509ca14bf07b3ce310592788acdf8d91623b8abb to the index cache. [ 149422] [b2545_GTAProce] MainThrd/ Loaded hi@v_gabz_ammu_big.ybn (id 14277) [ 149422] [b2545_GTAProce] MainThrd/ Loaded hi@v_gabz_binco.ybn (id 14279) [ 149422] [b2545_GTAProce] MainThrd/ Loaded hi@v_gabz_ponsonbys.ybn (id 14296) [ 149422] [b2545_GTAProce] MainThrd/ Loaded hi@v_gun.ybn (id 8441) [ 149469] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:9524446a75f61152cea1481b025dca2a4c60eb49 to the index cache. [ 149485] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:7de029bae52fa6f06f6717d543e4536eae7637be to the index cache. [ 149485] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:e3c53814fd801d4ebb5f9c459324c4dd8832800d to the index cache. [ 149485] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:53c4b744b41a730037d0385d64803c32529e9432 to the index cache. [ 149531] [b2545_GTAProce] MainThrd/ Loaded hi@v_gun2.ybn (id 8467) [ 149531] [b2545_GTAProce] MainThrd/ Loaded hi@v_shop_247.ybn (id 8598) [ 149531] [b2545_GTAProce] MainThrd/ Loaded hi@v_strip3.ybn (id 8462) [ 149531] [b2545_GTAProce] MainThrd/ Loaded hi@vb_03_0.ybn (id 1841) [ 149610] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:6f5d869112edfcb64583e187a7e0360fd2feb4d7 to the index cache. [ 149610] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:62a3415d09369b77b72cd02e6ad68e9fbc6adc84 to the index cache. [ 149610] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:da05fb936eb1e42951c6d7f5c34809dfc3608d36 to the index cache. [ 149610] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:6fb7ceed5253e520c35965f26867ead19b38df4c to the index cache. [ 149656] [b2545_GTAProce] MainThrd/ Loaded hi@vb_17_0.ybn (id 1865) [ 149656] [b2545_GTAProce] MainThrd/ Loaded hi@vb_27_0.ybn (id 1893) [ 149656] [b2545_GTAProce] MainThrd/ Loaded hi@vb_38_2.ybn (id 1999) [ 149656] [b2545_GTAProce] MainThrd/ Loaded hospitalsandy.ybn (id 14327) [ 149735] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:360d40b16c77da0482dceb4537f8e4795616c74c to the index cache. [ 149735] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:af2b60feb3752f9cfea7b92f416d78617485012c to the index cache. [ 149766] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:ab5ec7a22733428bfd20f958be561908a22e9627 to the index cache. [ 149766] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:086146cb2d5d49ee28e30d183c55d0ce7f89b2b4 to the index cache. [ 149766] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_17_0.ybn. [ 149766] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149766] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64515, when there are only 3880 vertices. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hospitalsandy.ybn. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65535, when there are only 28 vertices. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hospitalsandy.ybn. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 548, when there are only 500 vertices. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_27_0.ybn. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 66 edge reference is invalid. It leads to vertex 5583, when there are only 5502 vertices. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_27_0.ybn. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65501, when there are only 219 vertices. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_27_0.ybn. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 21140, when there are only 15111 vertices. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_38_2.ybn. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 245 edge reference is invalid. It leads to vertex 65323, when there are only 8506 vertices. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_38_2.ybn. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 759 edge reference is invalid. It leads to vertex 64110, when there are only 2676 vertices. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_38_2.ybn. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 63049, when there are only 3736 vertices. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_38_2.ybn. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149797] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1260, when there are only 562 vertices. [ 149813] [b2545_GTAProce] MainThrd/ Loaded id1_05_0.ybn (id 640) [ 149813] [b2545_GTAProce] MainThrd/ Loaded id2_15_0.ybn (id 820) [ 149813] [b2545_GTAProce] MainThrd/ Loaded id2_rd_4.ybn (id 899) [ 149813] [b2545_GTAProce] MainThrd/ Loaded int_bin.ybn (id 14319) [ 149875] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:5565515b7d5262d3e05ec5c3981096609fa2c42e to the index cache. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7161, when there are only 3028 vertices. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 73 vertices. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64914, when there are only 1391 vertices. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_15_0.ybn. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149891] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 76 vertices. [ 149922] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:76698b45168a8cf6dbbeb27e5cc350303df4c1fc to the index cache. [ 149922] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:516ba868ff83eaa583a34addc39a53349888c921 to the index cache. [ 149938] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:76d5b031b00c41ac87d3cb114ee8589289bc72fc to the index cache. [ 149938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id1_05_0.ybn. [ 149938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 60 edge reference is invalid. It leads to vertex 65330, when there are only 5131 vertices. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id1_05_0.ybn. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64816, when there are only 3162 vertices. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id1_05_0.ybn. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 3516, when there are only 3432 vertices. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id1_05_0.ybn. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 55, when there are only 36 vertices. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id1_05_0.ybn. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 149953] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 30, when there are only 14 vertices. [ 149985] [b2545_GTAProce] MainThrd/ Loaded int_gn_burgershot.ybn (id 14314) [ 149985] [b2545_GTAProce] MainThrd/ Loaded int_qnxnews.ybn (id 14436) [ 149985] [b2545_GTAProce] MainThrd/ Loaded int_weed.ybn (id 14339) [ 149985] [b2545_GTAProce] MainThrd/ Loaded it_cf_02_collision.ybn (id 14329) [ 150047] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:fde89edc5f85d8733a092ecc0df7bb0ae30d7cab to the index cache. [ 150047] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:4487f9412d6cc05bb879e87eec59acf5be4a5329 to the index cache. [ 150078] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:666adbe71676207fbc635dce5ef98b0a95358c4d to the index cache. [ 150078] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:81c7c335514b42a020434705f3e255036dd076a7 to the index cache. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset it_cf_02_collision.ybn. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 177 vertices. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset it_cf_02_collision.ybn. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1083 edge reference is invalid. It leads to vertex 5696, when there are only 5488 vertices. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset it_cf_02_collision.ybn. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 52104, when there are only 11795 vertices. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset it_cf_02_collision.ybn. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1063 edge reference is invalid. It leads to vertex 47858, when there are only 24222 vertices. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset it_cf_02_collision.ybn. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3155 edge reference is invalid. It leads to vertex 22518, when there are only 11862 vertices. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset it_cf_02_collision.ybn. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2152 edge reference is invalid. It leads to vertex 55047, when there are only 16489 vertices. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset it_cf_02_collision.ybn. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 519, when there are only 288 vertices. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset it_cf_02_collision.ybn. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150125] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 69 edge reference is invalid. It leads to vertex 509, when there are only 268 vertices. [ 150125] [b2545_GTAProce] MainThrd/ Loaded j17_huntlaw_shell_col.ybn (id 14320) [ 150125] [b2545_GTAProce] MainThrd/ Loaded kt1_06_0.ybn (id 1592) [ 150125] [b2545_GTAProce] MainThrd/ Loaded kt1_12_0.ybn (id 1615) [ 150141] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset it_cf_02_collision.ybn. [ 150141] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150141] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 693 edge reference is invalid. It leads to vertex 9193, when there are only 5225 vertices. [ 150141] [b2545_GTAProce] MainThrd/ Loaded lr_cs4_04_0.ybn (id 12274) [ 150188] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:8aa2a61bdd8d1b30439ec1d2af88c63d83e5a3ac to the index cache. [ 150203] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:c7ad259ce3ae260fbdd1be96905c768c65312128 to the index cache. [ 150219] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:2a8e6fa72f9cbb1a6473b4f78da25e0343151556 to the index cache. [ 150235] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:5f7a849dcb89959ddc51980862f06f89b3ebee77 to the index cache. [ 150250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset j17_huntlaw_shell_col.ybn. [ 150250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 279 edge reference is invalid. It leads to vertex 4375, when there are only 2411 vertices. [ 150250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_04_0.ybn. [ 150250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2216, when there are only 1568 vertices. [ 150250] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_04_0.ybn. [ 150250] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150250] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 1329, when there are only 1312 vertices. [ 150266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_04_0.ybn. [ 150266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 64 vertices. [ 150281] [b2545_GTAProce] MainThrd/ Loaded lr_cs4_10_1.ybn (id 12268) [ 150281] [b2545_GTAProce] MainThrd/ Loaded lr_cs6_03_0.ybn (id 12318) [ 150281] [b2545_GTAProce] MainThrd/ Loaded lr_cs6_04_0.ybn (id 12335) [ 150281] [b2545_GTAProce] MainThrd/ Loaded lr_cs6_04_1.ybn (id 12336) [ 150360] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:0c1b204feae0bf33685d44bea8baad36239b3c9e to the index cache. [ 150375] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:9c67ad0ca5aa62f5bdb13cf2973ef3980549ab0e to the index cache. [ 150391] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:cb5ec820ad15c2e630acbb5dd146109e0b5a5161 to the index cache. [ 150391] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:72f666f5978454a41bfc7acb45937547fe733779 to the index cache. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_0.ybn. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 67 edge reference is invalid. It leads to vertex 930, when there are only 646 vertices. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_0.ybn. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 65018, when there are only 4325 vertices. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_0.ybn. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 839 edge reference is invalid. It leads to vertex 65500, when there are only 2560 vertices. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_03_0.ybn. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150422] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1089 edge reference is invalid. It leads to vertex 2643, when there are only 2603 vertices. [ 150438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn. [ 150438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64599, when there are only 2544 vertices. [ 150438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn. [ 150438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4180, when there are only 2400 vertices. [ 150438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn. [ 150438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 39 vertices. [ 150438] [b2545_GTAProce] MainThrd/ Loaded lr_cs6_04_3.ybn (id 12348) [ 150438] [b2545_GTAProce] MainThrd/ Loaded lr_sc1_rd_10.ybn (id 9942) [ 150438] [b2545_GTAProce] MainThrd/ Loaded lr_sc1_rd_14.ybn (id 9946) [ 150453] [b2545_GTAProce] MainThrd/ Loaded ma@cs1_16_0.ybn (id 3606) [ 150500] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:3f43672fa99764f51e6e4860ec8b9ae46618741a to the index cache. [ 150516] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:e9b4d790055f69e8518409bbae1ba12e28b76dbb to the index cache. [ 150531] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:38c04c8d59c68dea7be5b6020a21b7670f474ec1 to the index cache. [ 150531] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:8c9df2e2bdcb9a2f64e107836a56ba5af64b0b2a to the index cache. [ 150578] [b2545_GTAProce] MainThrd/ Loaded ma@hei_dt1_19_0.ybn (id 9572) [ 150578] [b2545_GTAProce] MainThrd/ Loaded ma@id2_15_0.ybn (id 821) [ 150578] [b2545_GTAProce] MainThrd/ Loaded ma@id2_rd_0.ybn (id 901) [ 150578] [b2545_GTAProce] MainThrd/ Loaded ma@sc1_19_0.ybn (id 237) [ 150610] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:a6e4d054af4eaaadc637b443313084214919733e to the index cache. [ 150641] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:4cf4d99f683b1dfafb891bf431131da5695220dc to the index cache. [ 150641] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:633d19cb0155ed5e03bb962f93062a766bd59788 to the index cache. [ 150641] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:ee0fb5ed89a4f43b80c3c9a019339c66f2efd8f3 to the index cache. [ 150688] [b2545_GTAProce] MainThrd/ Loaded oficina_shell_col.ybn (id 14310) [ 150688] [b2545_GTAProce] MainThrd/ Loaded patoche_boatdealer_col.ybn (id 14335) [ 150688] [b2545_GTAProce] MainThrd/ Loaded patoche_sandyfree_col.ybn (id 14318) [ 150688] [b2545_GTAProce] MainThrd/ Loaded po1_08_2.ybn (id 1293) [ 150735] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:877109cc5705205b3d0dc4d890c3f05f71e41286 to the index cache. [ 150766] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:4f21560a2f66389fe9b39f5788a93e2e38f5add5 to the index cache. [ 150766] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:aadd82c366952a9f951597516823551ad84ed587 to the index cache. [ 150797] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset oficina_shell_col.ybn. [ 150797] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 132 edge reference is invalid. It leads to vertex 3532, when there are only 3531 vertices. [ 150813] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset patoche_sandyfree_col.ybn. [ 150813] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150813] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 387 vertices. [ 150813] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:79240fac0a36ffd9fcd42a7a23ce7f54c333a08f to the index cache. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset patoche_boatdealer_col.ybn. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1122 edge reference is invalid. It leads to vertex 63722, when there are only 20266 vertices. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset patoche_boatdealer_col.ybn. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 2960, when there are only 2458 vertices. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset patoche_boatdealer_col.ybn. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 69 edge reference is invalid. It leads to vertex 65534, when there are only 48 vertices. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset patoche_boatdealer_col.ybn. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65484, when there are only 48 vertices. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset patoche_boatdealer_col.ybn. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 8 vertices. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset patoche_boatdealer_col.ybn. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150828] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 8 vertices. [ 150844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset patoche_boatdealer_col.ybn. [ 150844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65427, when there are only 555 vertices. [ 150844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset patoche_boatdealer_col.ybn. [ 150844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 15635, when there are only 5492 vertices. [ 150844] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset patoche_boatdealer_col.ybn. [ 150844] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150844] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59631, when there are only 5548 vertices. [ 150844] [b2545_GTAProce] MainThrd/ Loaded po1_08_3.ybn (id 1294) [ 150844] [b2545_GTAProce] MainThrd/ Loaded qnx_jud.ybn (id 14321) [ 150844] [b2545_GTAProce] MainThrd/ Loaded rkf_shell_garage_col.ybn (id 14330) [ 150844] [b2545_GTAProce] MainThrd/ Loaded rkf_showroom_col.ybn (id 14331) [ 150891] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:5704ea346639cb1c1bcf54fdd7ca51e3a34e33d6 to the index cache. [ 150922] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:d333d49b148828d66e93f9b6be4c1743bf3b040b to the index cache. [ 150922] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:d86d0c334c355e63738d524d0dfe91020bc3a8a7 to the index cache. [ 150938] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:efc176d7f372fa76216003ada0f65fcf102ef08c to the index cache. [ 150938] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rkf_shell_garage_col.ybn. [ 150938] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150938] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4933, when there are only 2032 vertices. [ 150969] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset rkf_showroom_col.ybn. [ 150969] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 150969] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64192, when there are only 28759 vertices. [ 150985] [b2545_GTAProce] MainThrd/ Loaded sc1_18_0.ybn (id 230) [ 150985] [b2545_GTAProce] MainThrd/ Loaded sc1_19_0.ybn (id 238) [ 150985] [b2545_GTAProce] MainThrd/ Loaded sm_22_1.ybn (id 1788) [ 150985] [b2545_GTAProce] MainThrd/ Loaded sm_rd_10.ybn (id 1823) [ 151016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 151016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151016] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1542 edge reference is invalid. It leads to vertex 65504, when there are only 7693 vertices. [ 151016] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 151016] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 362 edge reference is invalid. It leads to vertex 65374, when there are only 3885 vertices. [ 151031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 151031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 420, when there are only 343 vertices. [ 151031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 151031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 16 vertices. [ 151031] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_1.ybn. [ 151031] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151031] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 141, when there are only 130 vertices. [ 151078] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:05b374c5ee54ab3d8e3ffa50fe674298b9deab87 to the index cache. [ 151078] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:c1e0d35cc406034a31fb509c038ecbcc82641375 to the index cache. [ 151078] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:693ea9695a8eebb6df54d42308fd04ad73141fb3 to the index cache. [ 151094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_18_0.ybn. [ 151094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65396, when there are only 1398 vertices. [ 151094] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_18_0.ybn. [ 151094] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151094] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 118 edge reference is invalid. It leads to vertex 1028, when there are only 730 vertices. [ 151110] [b2545_GTAProce] MainThrd/ Loaded ss1_03_0.ybn (id 961) [ 151110] [b2545_GTAProce] MainThrd/ Loaded ss1_06b_0.ybn (id 973) [ 151110] [b2545_GTAProce] MainThrd/ Loaded ss1_08_0.ybn (id 982) [ 151110] [b2545_GTAProce] MainThrd/ Loaded taco_col.ybn (id 14324) [ 151172] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:43556f5a169eb81426a9df4b97897947d6bf841f to the index cache. [ 151188] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:f5beb7c920e4c1d9016787f19f9e096db78a3239 to the index cache. [ 151203] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:d804c1c2b77d269933356f06713f67c3955c4f89 to the index cache. [ 151203] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:0a2b667a6d4651a20b21f91081ba97d90a5bca8b to the index cache. [ 151203] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset taco_col.ybn. [ 151203] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151203] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 9688, when there are only 3840 vertices. [ 151219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 151219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1916 edge reference is invalid. It leads to vertex 2507, when there are only 2240 vertices. [ 151219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 151219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1110 edge reference is invalid. It leads to vertex 65506, when there are only 1929 vertices. [ 151219] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 151219] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151219] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65535, when there are only 149 vertices. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_03_0.ybn. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 16 vertices. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_03_0.ybn. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 20, when there are only 20 vertices. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_03_0.ybn. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 91 edge reference is invalid. It leads to vertex 64814, when there are only 2367 vertices. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ss1_03_0.ybn. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151235] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 64894, when there are only 4259 vertices. [ 151250] [b2545_GTAProce] MainThrd/ Loaded tr_tuner_car_meet.ybn (id 14224) [ 151250] [b2545_GTAProce] MainThrd/ Loaded uj_int_bar.ybn (id 14433) [ 151250] [b2545_GTAProce] MainThrd/ Loaded uj_int_kh.ybn (id 14434) [ 151250] [b2545_GTAProce] MainThrd/ Loaded uj_int_st.ybn (id 14435) [ 151297] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:ac83cef905310162f7e59434c91050a48c3fed20 to the index cache. [ 151313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset tr_tuner_car_meet.ybn. [ 151313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64674, when there are only 5434 vertices. [ 151313] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset tr_tuner_car_meet.ybn. [ 151313] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151313] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64847, when there are only 4556 vertices. [ 151328] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:4bae25b62bf6d10d2a464adf97265ed51f90fb4f to the index cache. [ 151328] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:573512afa18849bba40e90bd9373a40895556a6f to the index cache. [ 151328] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:94c353a12112fccf3359ef74723fcc1b304cd878 to the index cache. [ 151375] [b2545_GTAProce] MainThrd/ Loaded v_bahama.ybn (id 8438) [ 151375] [b2545_GTAProce] MainThrd/ Loaded v_bank4.ybn (id 8549) [ 151375] [b2545_GTAProce] MainThrd/ Loaded v_carmod3.ybn (id 8559) [ 151375] [b2545_GTAProce] MainThrd/ Loaded v_carshowroom.ybn (id 8456) [ 151438] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:520f074625cc8c44a045d1eebf54f09f8c6a109c to the index cache. [ 151438] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:169253936cf29311ccedc18eccd4eeb30b8d47b7 to the index cache. [ 151438] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:a853271a89b806d5305a7c4fa739da46be885aa2 to the index cache. [ 151438] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_carmod3.ybn. [ 151438] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151438] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65516, when there are only 260 vertices. [ 151438] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:7f3c403fb5c1fd1162d62413d5c5ca83e19e5b53 to the index cache. [ 151500] [b2545_GTAProce] MainThrd/ Loaded v_cashdepot.ybn (id 146) [ 151500] [b2545_GTAProce] MainThrd/ Loaded v_clotheshi.ybn (id 8575) [ 151500] [b2545_GTAProce] MainThrd/ Loaded v_clotheslo.ybn (id 8571) [ 151500] [b2545_GTAProce] MainThrd/ Loaded v_clothesmid.ybn (id 8573) [ 151547] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:b6a7efb93690bd0595345af2d03e5714383c99be to the index cache. [ 151563] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:d0c528b63a653aa5ca73b8edee1110fcbec3dea8 to the index cache. [ 151563] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:a15841ee1c90821bd940754c1ab6e3d5c981323a to the index cache. [ 151563] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:7a23d6262bd45ae411ac9b8192da80691512efff to the index cache. [ 151578] [b2545_GTAProce] MainThrd/ Loaded v_gabz_ammu_big.ybn (id 14278) [ 151578] [b2545_GTAProce] MainThrd/ Loaded v_gabz_binco.ybn (id 14280) [ 151578] [b2545_GTAProce] MainThrd/ Loaded v_gabz_mrpd.ybn (id 14287) [ 151578] [b2545_GTAProce] MainThrd/ Loaded v_gabz_pillbox.ybn (id 14294) [ 151625] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:3abfa768dfe1a6e0b61cf6c56e990e555af7f6d0 to the index cache. [ 151656] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:5f6bb009f70f666631cc2287e5b13cd050680b3b to the index cache. [ 151656] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:a430b5e19a69137ee9a925ff06c36c09ddba3026 to the index cache. [ 151656] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:8b6b4392e84ed81637ba36430a90556693e4866e to the index cache. [ 151719] [b2545_GTAProce] MainThrd/ Loaded v_gabz_pillbox_dlc.ybn (id 14295) [ 151719] [b2545_GTAProce] MainThrd/ Loaded v_gabz_ponsonbys.ybn (id 14297) [ 151719] [b2545_GTAProce] MainThrd/ Loaded v_gun.ybn (id 8442) [ 151719] [b2545_GTAProce] MainThrd/ Loaded v_gun2.ybn (id 8468) [ 151750] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:278e0210414de2b240a7a1c3937cf48f67e2f0ea to the index cache. [ 151766] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:3e354a18b4b85681f00a97c660f0fa806d3c63a6 to the index cache. [ 151781] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:3ca913d2c07f455a81eb1b325b4aabe166ca472c to the index cache. [ 151781] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:4734d0872c8aaae963f1b9b6dd0fb4d6c7200635 to the index cache. [ 151797] [b2545_GTAProce] MainThrd/ Loaded v_nutt_auction_shell.ybn (id 14322) [ 151797] [b2545_GTAProce] MainThrd/ Loaded v_nutt_gallery_shell.ybn (id 14323) [ 151797] [b2545_GTAProce] MainThrd/ Loaded v_nutt_rockford_shell.ybn (id 14328) [ 151813] [b2545_GTAProce] MainThrd/ Loaded v_sanhje_Prison_Cafeteria_shell.ybn (id 14298) [ 151906] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:ae49000ba1b504d06b75de1914dd1479e4678fe2 to the index cache. [ 151906] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:6469562b09c0fad54885ccbd4d1d54c4eb4c191f to the index cache. [ 151922] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:82b91cb1d09456e085796e3c9cac615c08d512d5 to the index cache. [ 151922] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:71d24dad5618125acc55aa218e1087432562e81c to the index cache. [ 151922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_nutt_rockford_shell.ybn. [ 151922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 62311, when there are only 1960 vertices. [ 151922] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_nutt_rockford_shell.ybn. [ 151922] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 151922] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62453, when there are only 5248 vertices. [ 151969] [b2545_GTAProce] MainThrd/ Loaded v_sanhje_Prison_block.ybn (id 14299) [ 151969] [b2545_GTAProce] MainThrd/ Loaded v_sanhje_Prison_infirmary.ybn (id 14300) [ 151969] [b2545_GTAProce] MainThrd/ Loaded v_sanhje_Prison_recep_shell.ybn (id 14301) [ 151969] [b2545_GTAProce] MainThrd/ Loaded v_sanhje_parkranger_shell.ybn (id 14292) [ 152016] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:e43f8750a65f377c723e3fc26c513e58606c0532 to the index cache. [ 152031] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:287231db16536d760c25e8752f49671e126f5b76 to the index cache. [ 152031] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:15abba3b883e705e78a631df90113c80d82a9590 to the index cache. [ 152047] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:d3192be78e340a584431a324c2af86176bdaa760 to the index cache. [ 152094] [b2545_GTAProce] MainThrd/ Loaded v_sheriff2.ybn (id 8563) [ 152094] [b2545_GTAProce] MainThrd/ Loaded v_shop_247.ybn (id 8599) [ 152094] [b2545_GTAProce] MainThrd/ Loaded v_strip3.ybn (id 8463) [ 152094] [b2545_GTAProce] MainThrd/ Loaded vb_03_0.ybn (id 1843) [ 152125] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:234852f9525ce8ffc177009c0628135f2476ced0 to the index cache. [ 152156] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:79ef0bc5829059ffc4e494fe2cfe98ca608b953b to the index cache. [ 152156] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:58eb57642e0a45867b917a58bf7b7f46ed9398a5 to the index cache. [ 152156] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:708df5297ecd8f9b54af1ab3ac848c226a61649a to the index cache. [ 152203] [b2545_GTAProce] MainThrd/ Loaded vb_17_0.ybn (id 1867) [ 152203] [b2545_GTAProce] MainThrd/ Loaded vb_27_0.ybn (id 1895) [ 152203] [b2545_GTAProce] MainThrd/ Loaded vb_34_2.ybn (id 1935) [ 152203] [b2545_GTAProce] MainThrd/ Loaded vb_38_1.ybn (id 2002) [ 152250] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:e7e3a3f98d0eb94cd3eabfd1ca31f7e86d8d0572 to the index cache. [ 152266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_38_1.ybn. [ 152266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 80 edge reference is invalid. It leads to vertex 64578, when there are only 2174 vertices. [ 152266] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_38_1.ybn. [ 152266] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152266] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 2586, when there are only 2001 vertices. [ 152266] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:d12ed22c9d6c0b813f6a4e706b8e8fe34b96a9a2 to the index cache. [ 152281] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:4c8971cd23c4f2bc5f7366550ff659a9dd59d800 to the index cache. [ 152281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_17_0.ybn. [ 152281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 64562, when there are only 4448 vertices. [ 152281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_17_0.ybn. [ 152281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65115, when there are only 2726 vertices. [ 152281] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_17_0.ybn. [ 152281] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152281] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 144 edge reference is invalid. It leads to vertex 759, when there are only 759 vertices. [ 152297] [b2545_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_27_0.ybn. [ 152297] [b2545_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 152297] [b2545_GTAProce] ResourcePlacementThr/ Details: Poly 122 edge reference is invalid. It leads to vertex 65361, when there are only 1383 vertices. [ 152313] [b2545_GTAProce] MainThrd/ Loaded vw_casino_billboard_1.ybn (id 12714) [ 152313] [b2545_GTAProce] MainThrd/ Loaded vw_casino_billboard_2.ybn (id 12715) [ 152313] [b2545_GTAProce] MainThrd/ Loaded vw_casino_billboard_3.ybn (id 12716) [ 152313] [b2545_GTAProce] MainThrd/ Loaded vw_casino_billboard_4.ybn (id 12717) [ 152360] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:f6a9f67df4eda3c9e80d6f6fd03d4477a316183d to the index cache. [ 152375] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:b8e7ead68335393452814cf925585609711ae94e to the index cache. [ 152375] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:1b0e582a2fbb23e95d34b9e0d262438c70683910 to the index cache. [ 152375] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:abfc1cf7341957708607d32dc72ee9d3068da074 to the index cache. [ 152406] [b2545_GTAProce] MainThrd/ Loaded vw_casino_billboard_5.ybn (id 12718) [ 152406] [b2545_GTAProce] MainThrd/ Loaded vw_ch3_additions_0.ybn (id 12719) [ 152406] [b2545_GTAProce] MainThrd/ Loaded vw_ch3_additions_1.ybn (id 12720) [ 152406] [b2545_GTAProce] MainThrd/ Loaded vw_ch3_additions_2.ybn (id 12721) [ 152438] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:3bf654da4fdef571b1643377ad8a6130a15c7774 to the index cache. [ 152453] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:f449ca5daf76f02c5ac37872db243e502c6f8f41 to the index cache. [ 152469] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:71e2bc0a07dd15d746fc7ead9483a7c923cb34ff to the index cache. [ 152485] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:08b1f839b5f7820371aed74a2f5faa0d93d97305 to the index cache. [ 152610] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:cdbed6e37e8a9754d27f7aa64c6e49827f29a467 to the index cache. [ 152625] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:cd67ec35fedbae27514caf4be0b2383f98e57735 to the index cache. [ 152641] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:066a1b4bd8cf4ecf10f9b445af69c4c1d24534ab to the index cache. [ 152641] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:b2bb28f1b4a5c2628217eea0ca20d8ee43d9a02d to the index cache. [ 152656] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:ec3a51d5ecedf05fbd8a5e49bcfa9eec8d0dd6d7 to the index cache. [ 152672] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:da1373c1e4692163cf413a189b71f445e6376c0e to the index cache. [ 152672] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:909fdc99991aca227475994fdf11ada43cacd1e3 to the index cache. [ 152688] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:ce16b455176b25f2b63b84e4a30df7c9aa6f9fab to the index cache. [ 152688] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:421d1e1299d44153e6de77479aa3591310242b7a to the index cache. [ 152688] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:fd7333ce4af34c71c49264b44c880ea8724dc164 to the index cache. [ 152703] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:18cc686cae648fdd356021181707d04ac8db4d06 to the index cache. [ 152703] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:69aad628bdec65dc904d06634337bfc4521656ad to the index cache. [ 152719] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:d48e198e6835cf1df50a6567d8d831aee6a3073c to the index cache. [ 152735] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:698955aa0df575059ce67e9852b2dbe44de690aa to the index cache. [ 152735] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:1dc764153bd9a6cf78410aee40579a9bdd78a42b to the index cache. [ 152735] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:754c242d92aaf888c46eecd425bfc62bbe03e7a2 to the index cache. [ 152766] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:ffa1bbccf5719d6bad75f878c6a677489ff4491d to the index cache. [ 152766] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:0cb5ba57c122d7433541a8ca301a67617d886034 to the index cache. [ 152781] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:7c437528468f7ce3bcca1ec4bb4520924a691f83 to the index cache. [ 152844] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:ae35d0213818ccbc98b4cf6a93abde9774ff6813 to the index cache. [ 152844] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a2ee094ed8893695d3a5c964fc2c388962fa3e8e to the index cache. [ 152891] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:f19a7c52831b5f9d6d5d408be0523bbb84fa2769 to the index cache. [ 152891] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:b678add1a4c4be07e5837d442383f1d9e4be5a1d to the index cache. [ 152891] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:fa7bb3021e32d42effce4d9e8afd6a75277be97e to the index cache. [ 152891] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:87c62fe44d1eb1ca5ba25144a7fcc96ee5c59715 to the index cache. [ 152891] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:0be010a7e463f354e5051317d3fa3f252dd4174e to the index cache. [ 152906] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:95c74d5da7680c039da285618f3c15add31d4018 to the index cache. [ 152922] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:0aed965f68b2dcc8549174de17c353c043cae0d8 to the index cache. [ 152922] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:70d8d89164225f0f9198ed56fc7e78f7c8918ca1 to the index cache. [ 152922] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:92210ba47d299df6514f66ab537389404b3ca4c4 to the index cache. [ 152985] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:1b1d97595e67ece6180dc62e4dd4f1aa4c638000 to the index cache. [ 152985] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:a5a8201d34d84c9b786bc44043ef976b3d201188 to the index cache. [ 153000] [b2545_GTAProce] 6924/ ResourceCache::AddEntry: Saved cache:v1:8b33420e98be694ff7bcc363a26d14943719248d to the index cache. [ 153000] [b2545_GTAProce] 6924/ ResourceCache::AddEntry: Saved cache:v1:b7ed1c4288a6c4cf0fe25d7433b138c8419ba5c3 to the index cache. [ 153000] [b2545_GTAProce] 6924/ ResourceCache::AddEntry: Saved cache:v1:f2c29e4e0de12c5b000febbdc7e365d104c3fb14 to the index cache. [ 153000] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:aebaaa8c462dae928d685bc5b4a52450b1505258 to the index cache. [ 153078] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:cf00f45a5c6c4e54897e5e1f6727e3e113613746 to the index cache. [ 153078] [b2545_GTAProce] 6924/ ResourceCache::AddEntry: Saved cache:v1:2c1eaa61f8db26c754eef2e2059dc82ea6e68e90 to the index cache. [ 153094] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:f694f5a9d5a0e26e984dac8d6a95b7bfd6948a6d to the index cache. [ 153094] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:164cebf62a1b7cbe03e47fc9489ad8316bbba2c1 to the index cache. [ 153110] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:d54c75ea531cd8076f92a3973f95df4f4caf46aa to the index cache. [ 153422] [b2545_GTAProce] 15932/ ResourceCache::AddEntry: Saved cache:v1:335d2fe01d6e464b6bc0239b7603fefffd6b4a07 to the index cache. [ 153422] [b2545_GTAProce] 15932/ ResourceCache::AddEntry: Saved cache:v1:b4ccd78b77c7f5cf5ca5ea6defaa2de9c7bb2372 to the index cache. [ 153422] [b2545_GTAProce] 15932/ ResourceCache::AddEntry: Saved cache:v1:ec014a9c717829f5503e205b536757763f4d4768 to the index cache. [ 153422] [b2545_GTAProce] 15932/ ResourceCache::AddEntry: Saved cache:v1:cce6f223f6df2a19802efd110849b319b04c9d48 to the index cache. [ 153438] [b2545_GTAProce] 15932/ ResourceCache::AddEntry: Saved cache:v1:473fd7f44f39d1f0fca785fe9e78343200898f5f to the index cache. [ 153438] [b2545_GTAProce] 15932/ ResourceCache::AddEntry: Saved cache:v1:dc47a518895b0b56a40a4c351c25532f2a112167 to the index cache. [ 153438] [b2545_GTAProce] 15932/ ResourceCache::AddEntry: Saved cache:v1:7b290edb3443280cf66b1cce41c22dba84fe80a2 to the index cache. [ 153438] [b2545_GTAProce] 15932/ ResourceCache::AddEntry: Saved cache:v1:1ff52bdfd144b72671e7a0a55b0946c969e1b27e to the index cache. [ 153438] [b2545_GTAProce] 1156/ ResourceCache::AddEntry: Saved cache:v1:d720ba6842edd257cbc379335231c0453c31f3c2 to the index cache. [ 153438] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:87c9173e658bc0aa7145571ed8c31b31a2d73aee to the index cache. [ 153438] [b2545_GTAProce] 5588/ ResourceCache::AddEntry: Saved cache:v1:9dd5503c1877730edb622a1c09f66f6985c0df61 to the index cache. [ 153438] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:3762f7cb5d16c7e5c7ceabf9c356ab5b12a85e0d to the index cache. [ 153438] [b2545_GTAProce] 14136/ ResourceCache::AddEntry: Saved cache:v1:5d8aa9675d04020be94a7a4a5cbea3886ee0185c to the index cache. [ 153438] [b2545_GTAProce] 15920/ ResourceCache::AddEntry: Saved cache:v1:30190ad90cc7140f8e2e6b994f5ad89cd5a9a2ed to the index cache. [ 153438] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:4a2f085a6a25fa8edcb21d5a83f7fe39fd4b345e to the index cache. [ 153453] [b2545_GTAProce] 16260/ ResourceCache::AddEntry: Saved cache:v1:a9f1778827327fca4c61ec819024a5d95ac7ae46 to the index cache. [ 153453] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:8dc641c74cf5c1891ab1607c7deaec8eefdfdd9d to the index cache. [ 153453] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:2ec268a9da2993bf3e4736d9ea15388f3f2250d7 to the index cache. [ 153485] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:4a28e38538f5d29ca789c69f47f153be89409b0c to the index cache. [ 153485] [b2545_GTAProce] 8940/ ResourceCache::AddEntry: Saved cache:v1:9977cb1163c1b655b4522964d30c2df50c1b7179 to the index cache. [ 153485] [b2545_GTAProce] 6924/ ResourceCache::AddEntry: Saved cache:v1:8e6b0808cf96b9d959db0f300bf0a06384cb4307 to the index cache. [ 153485] [b2545_GTAProce] 15704/ ResourceCache::AddEntry: Saved cache:v1:9f811d6531a509cf0155ee98305657f2da282e33 to the index cache. [ 153500] [b2545_GTAProce] 15748/ ResourceCache::AddEntry: Saved cache:v1:da23eed837efd73f3dad5b06bbb565f02985527d to the index cache. [ 153500] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:43db91fb6a3a1736dd90969cdb97d52793d1ec49 to the index cache. [ 153500] [b2545_GTAProce] 12592/ ResourceCache::AddEntry: Saved cache:v1:e31b21eb0bd2980acced83ca31f8bae88d942e86 to the index cache. [ 153500] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:628c909e00e476dc74abb2287a2f1c6afeaed05e to the index cache. [ 153516] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:146aab29608bfff3140841fd1a23e3340c0f8210 to the index cache. [ 153516] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:fe87de6e0dba1cfdb4234701ab3c9617ad24b0c1 to the index cache. [ 153563] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:56023f1d0b2b17e0e55188f5bdd337d22710f23b to the index cache. [ 153563] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:1b84ab9909f22e8a9c0127c742e737d7b5b02153 to the index cache. [ 153578] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:8d2b2590abfb958381f1be62ff50a70429879743 to the index cache. [ 153578] [b2545_GTAProce] 16260/ ResourceCache::AddEntry: Saved cache:v1:72503c3242239b63c4bf5d8e15cd5fd04774951f to the index cache. [ 153625] [b2545_GTAProce] 16260/ ResourceCache::AddEntry: Saved cache:v1:7f928f59d6bc942849a554c35f6e7d0b38a75612 to the index cache. [ 153625] [b2545_GTAProce] 16260/ ResourceCache::AddEntry: Saved cache:v1:88e7a8da266f9728e0222999d01288e4873c5d7d to the index cache. [ 153641] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:f1839ef2a88b24191b5199df0796556e601f261a to the index cache. [ 153641] [b2545_GTAProce] 16260/ ResourceCache::AddEntry: Saved cache:v1:a5edd2dec2bf2ca9b6500256fd4fbbf54861474e to the index cache. [ 153672] [b2545_GTAProce] 16260/ ResourceCache::AddEntry: Saved cache:v1:0cc9aa81d7ce7a5c9f5ceab08f7f327efccca3f1 to the index cache. [ 154094] [b2545_GTAProce] 15048/ ResourceCache::AddEntry: Saved cache:v1:fb616d1eaf2df52e6459d5c6db97fdc1fc0aedfd to the index cache. [ 154094] [b2545_GTAProce] 16308/ ResourceCache::AddEntry: Saved cache:v1:b33be2e59e3847384890fc2938f7c480154903b8 to the index cache. [ 154094] [b2545_GTAProce] 14452/ ResourceCache::AddEntry: Saved cache:v1:aa3eb3a0257b2256233826b37dd9e276c3ce1529 to the index cache. [ 154094] [b2545_GTAProce] 15084/ ResourceCache::AddEntry: Saved cache:v1:a3be8cd1906255ec0691875d0a6c71fa3bdc2c72 to the index cache. [ 154094] [b2545_GTAProce] 14456/ ResourceCache::AddEntry: Saved cache:v1:695ce208fc9848e7aad91367eb38202db1abbd02 to the index cache. [ 154094] [b2545_GTAProce] 14152/ ResourceCache::AddEntry: Saved cache:v1:d8129ae7bd8800461c359cd12d76eea9e41eb3bd to the index cache. [ 154110] [b2545_GTAProce] 8596/ ResourceCache::AddEntry: Saved cache:v1:a98d6d734b870644056108bad872b3c958b5559f to the index cache. [ 154110] [b2545_GTAProce] 1156/ ResourceCache::AddEntry: Saved cache:v1:975810151f8b4efca61bebc0170c3b270c801536 to the index cache. [ 154110] [b2545_GTAProce] 15932/ ResourceCache::AddEntry: Saved cache:v1:5cbbc2d7df149b7d4f4976b6b2e4d1eb5f11e37a to the index cache. [ 154110] [b2545_GTAProce] 5588/ ResourceCache::AddEntry: Saved cache:v1:991b8a221dd398f056d4cb4b5bef3d47e2bef27c to the index cache. [ 154110] [b2545_GTAProce] 10884/ ResourceCache::AddEntry: Saved cache:v1:6c069ac4f7a15bb14160b33536b7b10edf15c08a to the index cache. [ 154110] [b2545_GTAProce] 15920/ ResourceCache::AddEntry: Saved cache:v1:1facdee48fe0eda5c15ef7f15e34030f5faa1dc2 to the index cache. [ 154110] [b2545_GTAProce] 14136/ ResourceCache::AddEntry: Saved cache:v1:4faac8ac6fa2b91e9bc07670475625745d0eefd1 to the index cache. [ 154110] [b2545_GTAProce] 8940/ ResourceCache::AddEntry: Saved cache:v1:6933453dc17f3b0e70467dc4e2259e1deb77cc0b to the index cache. [ 154125] [b2545_GTAProce] 14892/ ResourceCache::AddEntry: Saved cache:v1:8f20a1c3f4840e57556e3ce471a22b82b06e3eb7 to the index cache. [ 154125] [b2545_GTAProce] 14284/ ResourceCache::AddEntry: Saved cache:v1:3a5b5345f50353366b138c3b52eadf3ccab8fcfb to the index cache. [ 154125] [b2545_GTAProce] 6924/ ResourceCache::AddEntry: Saved cache:v1:9bf099d7858b1a5557f76603453ad2188b3ee69a to the index cache. [ 154125] [b2545_GTAProce] 15704/ ResourceCache::AddEntry: Saved cache:v1:ef0856e70395f068ee08f8359edaff0f8c3d78f6 to the index cache. [ 154125] [b2545_GTAProce] 12592/ ResourceCache::AddEntry: Saved cache:v1:9c945c53176ee1555217b6fded15891479daebba to the index cache. [ 154125] [b2545_GTAProce] 16260/ ResourceCache::AddEntry: Saved cache:v1:6b2e24036d6877b5e0f2f6b5399187ece8661c76 to the index cache. [ 154141] [b2545_GTAProce] 15748/ ResourceCache::AddEntry: Saved cache:v1:7bf2166bcee79b0462c973582cf7e4d80a60e58f to the index cache. [ 154141] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:624260a2c23f8704e13beb352b36ed799978ce1a to the index cache. [ 154141] [b2545_GTAProce] 13696/ ResourceCache::AddEntry: Saved cache:v1:6e220d5ec5b1a0fb3c09d1672ad87050790265ec to the index cache. [ 154141] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:4225c796f7bc671420a54eb6f83a96f37d6f7f0b to the index cache. [ 154141] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:cb0e12c18d06786f82eb2d37f672102c3a5939a5 to the index cache. [ 154141] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:969f61dfcb11bd0304fb8ae4f90d28a5ffde08e8 to the index cache. [ 154172] [b2545_GTAProce] 13448/ ResourceCache::AddEntry: Saved cache:v1:89f6f9d17faeec384a17f4f21e49222b4b0c0f08 to the index cache. [ 154172] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:4ed8f721fe69c9766e617e5eec619e8d6542e942 to the index cache. [ 154172] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:101d323174c58891f9fb3e850c601824cf4eeb45 to the index cache. [ 154172] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:ff6f8056513e942d2c7ea21f4161b6ab65767991 to the index cache. [ 154250] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:36b0192d72ec4f2244fced2a553dce6cdeb4e57b to the index cache. [ 154250] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:3ffb1294e0f62404bdc66ca51932012b325d168e to the index cache. [ 154281] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:af8d591cd53c2c68d128bfd0d2edee2895bfedfe to the index cache. [ 154281] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:0dbde0acdb3ba37576e856e47912fb870d697eb6 to the index cache. [ 154313] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:1345398bd641563b5cb175c59084e21da26ebae1 to the index cache. [ 154313] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:27a2a51687c43cd7e681973fe4149f947e923b87 to the index cache. [ 154344] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:fa19ed17a921600e2610062c3587a5bbdb6632c9 to the index cache. [ 154360] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:daa4f413a1044b06405ddb1f6f805d0973b0bb98 to the index cache. [ 154375] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:797db99d87e4ab4d8be4358cb64aac384b6fc34d to the index cache. [ 154391] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:56d593017c6f0222784ee63f48f509445714f3f2 to the index cache. [ 154391] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:4f8ca11f1933f942661ceaa5b486766dd6353544 to the index cache. [ 154469] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:8a5eeaa269dfcff299b71260e95e3e59df4e09ca to the index cache. [ 154469] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:ba472792ac5f23f7b248d1e19acf06883e84c242 to the index cache. [ 154485] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:705a7a4dc4c6fc94d76c34ace226e749185a59c7 to the index cache. [ 154485] [b2545_GTAProce] 13448/ ResourceCache::AddEntry: Saved cache:v1:f72fee45b99fd6dffa9e33a5fb687f0a9cff01d5 to the index cache. [ 154485] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:ec94b76cc48faed2813f336766f778ab595af317 to the index cache. [ 154547] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:5aa457069c64afb47b5dcd2f0bc7c0fceaff9c22 to the index cache. [ 154547] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:5a1f9d7f2a89c435c056ce0f67d08a032eac5c4a to the index cache. [ 154547] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:d2c2d718a6c06b56718bfaaa5885b7b0d4cef522 to the index cache. [ 154547] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:0debbea303394735d29cef8e4f02380731830dc0 to the index cache. [ 154547] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:167618f27446a8dd9750c5c2a774735f36b4cc17 to the index cache. [ 154547] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:19a5c5bdfde662d236f8f104b11945ed19ddff64 to the index cache. [ 154547] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:43b422625ff6024beb5e32ca4b0d62b536e3c870 to the index cache. [ 154563] [b2545_GTAProce] 13448/ ResourceCache::AddEntry: Saved cache:v1:6de63527311841da46866cda436a19a1bfe05540 to the index cache. [ 154563] [b2545_GTAProce] 13448/ ResourceCache::AddEntry: Saved cache:v1:07fc94cfa5e659f592e8a8a20ac6e2ad783f145c to the index cache. [ 154563] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:8040a325f37b29b37a26676bfa46e783cc5ac8e5 to the index cache. [ 154563] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:e89e178772246e96fec137aa02457d0768219a97 to the index cache. [ 154578] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:460e4ec39e99683c038c1da4f632d9cca4a0eef3 to the index cache. [ 154594] [b2545_GTAProce] 15748/ ResourceCache::AddEntry: Saved cache:v1:7047ad0065e46a4bbed5eec5a1a52b1029dadb25 to the index cache. [ 154610] [b2545_GTAProce] 15748/ ResourceCache::AddEntry: Saved cache:v1:d8b5d7f2626cfe64bdba4bd1b6d1a37dddb34be9 to the index cache. [ 154625] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:fd98fa0effa674bbcd9755efb5bfad3ef36a07bd to the index cache. [ 154688] [b2545_GTAProce] 13448/ ResourceCache::AddEntry: Saved cache:v1:54ffa4ab39e7e4fa4cd63ee1327a21497aa9549c to the index cache. [ 154688] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:002fbdc016423750e05145d77a87f1acbc552fc3 to the index cache. [ 154719] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:ef5c1bcd79c2822473aad76b827d0dd30cec5eea to the index cache. [ 154719] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:e7fd47e01c7fddf570429c034f93d6b0f0b7b7ad to the index cache. [ 154719] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:c9d6847a4df13963efb75df0fb9b758925ff7fb0 to the index cache. [ 154719] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:800cbebafdf30a85c0735c944b4bc8a7778cf46b to the index cache. [ 154719] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:4752ae00e70a06ea515bda21546d9552687d8b5a to the index cache. [ 154735] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:1cf6953771780cbe16c5dba3eef5049cdc96b0d5 to the index cache. [ 154735] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:92495321bfdd3e6086324aacad81a42d18f5608a to the index cache. [ 154735] [b2545_GTAProce] 15748/ ResourceCache::AddEntry: Saved cache:v1:29a25ddb8bfb8ebd54d4b5a56005ee5f0d185ead to the index cache. [ 154750] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:27d6cb6180b5dcb2dbf4cd81457d975577cbd6aa to the index cache. [ 154750] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:62277b1661929c3a8dc5c5155990cb4f5dfde0d5 to the index cache. [ 154750] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:d5c03e27890fca091a6e25e824d0ba64e6afe6a9 to the index cache. [ 154750] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:99c8e23f4ff6eb11dcdba82c04e0b3eb72a44375 to the index cache. [ 154766] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:16c58f468b3b9b85d2683b78e50475ad8b458818 to the index cache. [ 154813] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:c1f9da60a2e8e79acfbbc278b8b34c32fa8159e3 to the index cache. [ 154813] [b2545_GTAProce] 15748/ ResourceCache::AddEntry: Saved cache:v1:0c0acf15345c2e5b9e1128db215493d6ba3dfd18 to the index cache. [ 154813] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:32bd1e284b9858f725ddaf6293bba7daf7d655a7 to the index cache. [ 154844] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:23b5629797ab09feed27d783cad12fe22a52bb1a to the index cache. [ 154906] [b2545_GTAProce] 13448/ ResourceCache::AddEntry: Saved cache:v1:730738be528a0d1fcb0347c18945a62670f18318 to the index cache. [ 154906] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:07d73df02ceedba074b993239c2662a4fc6db8cd to the index cache. [ 154906] [b2545_GTAProce] 16268/ ResourceCache::AddEntry: Saved cache:v1:4c429feb987c3b0d8567c4383b542c034eaabf56 to the index cache. [ 154906] [b2545_GTAProce] 13448/ ResourceCache::AddEntry: Saved cache:v1:e6605012353514cf71a4ef7b8fb452b90c7f1db9 to the index cache. [ 154922] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:f2474e08ab5690668fa05be5180ef918f74164db to the index cache. [ 154922] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:638408eced243ab244e9db340f76abd755b1ac78 to the index cache. [ 154953] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:b06867d2eba1d9fba3892ec03936f4cc52ffd8e3 to the index cache. [ 154953] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:e550edbc34234d617e42a80e6cd4bf328255edce to the index cache. [ 154953] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:e1bd4ad9291f49b61bdbdea4d0d7f11f19101929 to the index cache. [ 154953] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:5525d6d824ab9f29c86bc23b4dba8b533f57e987 to the index cache. [ 154953] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:0c4853fc10a263097efc62a018a4ff1a5452967e to the index cache. [ 154969] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:8d3b7223ce09c50d24af0f7b326c504c9245cdd3 to the index cache. [ 154969] [b2545_GTAProce] 15748/ ResourceCache::AddEntry: Saved cache:v1:bacea024a41c3d31de6e8643103c68be18e07845 to the index cache. [ 154985] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:739da096b6273ef89bcaf128dfd43123fe1d9a5b to the index cache. [ 154985] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:bc80b5088212eea00b1f0c168a2c63d21b6dca08 to the index cache. [ 154985] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:acea8d20ca971606880d9f497dc7c9253ee0f5c8 to the index cache. [ 154985] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:5f72baafe1ddaab95ed106c68c5b12c257927fa4 to the index cache. [ 155000] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:f3ef1272c8e925e0de2318f0de1d8c5b908fcb07 to the index cache. [ 155016] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:f97e39e21fd2b9434d63e899b6cce20d4a58ff57 to the index cache. [ 155016] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:23baaee59d0914d6602c63259a0014586a385a38 to the index cache. [ 155031] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:f059244397025018fef9a918b81b97c2a90d94b1 to the index cache. [ 155110] [b2545_GTAProce] 5980/ ResourceCache::AddEntry: Saved cache:v1:de6468baddba2a35bc8b4e808157f5bb51071204 to the index cache. [ 155110] [b2545_GTAProce] 4016/ ResourceCache::AddEntry: Saved cache:v1:8504d78987e56335591947c6a15409982f962444 to the index cache. [ 155141] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:e7d05dcd0ff54b4c4360b7c7fde74c38904a62d0 to the index cache. [ 155141] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:39978b359017d164df679e61eac88443df87ddaa to the index cache. [ 155141] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:7a6eaff24c083749153588b3befcfd2284b2492f to the index cache. [ 155141] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:07b77afd4153f7180aff343dcd82fcc4963f7f21 to the index cache. [ 155141] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:3295696d3902ceb232240a927642bf20d27c9ba3 to the index cache. [ 155141] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:18f3925cd1e3f6061552c282eb8012992805bbbe to the index cache. [ 155141] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:642935a30ca5820bda18f476c0eaefd4b16debe2 to the index cache. [ 155141] [b2545_GTAProce] 11392/ ResourceCache::AddEntry: Saved cache:v1:f0408473202044bf6c571b76f3e19d4ac7a2393d to the index cache. [ 155156] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:9a928a3af8ed00f5dfbec87540cb647c1580ff82 to the index cache. [ 155156] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:73a20a718576f7a5f727509fcceda746bbb9293d to the index cache. [ 155172] [b2545_GTAProce] 15748/ ResourceCache::AddEntry: Saved cache:v1:4c8037a39b273a51504b5178a1101c682820e881 to the index cache. [ 155203] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:18bee4c0915adc9adeeae6a452de67d702de82b9 to the index cache. [ 155219] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:2510ad24da52441d5320d4c90d35b7876012bda0 to the index cache. [ 155219] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:afbc4a1e6f078cbc2378693f9e276d71e393b640 to the index cache. [ 155219] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:7dc4018b7ef7e49f192293fb698489b82cf5e944 to the index cache. [ 155219] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:61a952c57ad454c528c3de44cdd9c0c7614974ef to the index cache. [ 155219] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:6f1d5e9d158fa7825147364e27326d2824d8607f to the index cache. [ 155219] [b2545_GTAProce] 15748/ ResourceCache::AddEntry: Saved cache:v1:6f1f3ad72bd8a68ed6f75b13354f4396da5422fe to the index cache. [ 155250] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:7386d921824244e2405a0130dd3b50eee10b3e75 to the index cache. [ 155250] [b2545_GTAProce] 15748/ ResourceCache::AddEntry: Saved cache:v1:54d87d8d3cd2dc9511eaff0460f04a3ed292162b to the index cache. [ 155250] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:8f7a0c226ffbdf09420639f954b589b3f2a9082b to the index cache. [ 155266] [b2545_GTAProce] 14920/ ResourceCache::AddEntry: Saved cache:v1:3ce0bd62331fcca9826447413d07c95cf6a1b460 to the index cache. [ 155266] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:74b3184afb911cb2dfce039f425562d41adc07b0 to the index cache. [ 155266] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:c9986f072414adaf8d6e9e22ea8f15a48cd31f71 to the index cache. [ 155313] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:326c1a8d9c029d157cf38e64a5a2d682df23440a to the index cache. [ 155313] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:cc01cbd603c9ef554b5c0a4264754f227d4cb2fa to the index cache. [ 155313] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:98f01cd765e4d553e2b1639f65f743bf8c26ebca to the index cache. [ 155328] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:ec7ebbd3466988f995f965ac802806e80bb3d38c to the index cache. [ 155328] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:fbe47c13c86cdb334df3f61a425c401e668e424b to the index cache. [ 155344] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:5892543aad2c62475ac8c2daa4e87372f353f907 to the index cache. [ 155344] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:c557b82e4bfa4610c0721d56382231adfb8e9b81 to the index cache. [ 155344] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:c826c1f5848d456eb608a92e83bc05d0aae610d2 to the index cache. [ 155375] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:1e0faef002c79bbccca368f4dcd949910ca1c133 to the index cache. [ 155375] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:ac3fe9155b958d6d5f8726089b456ca6bab280d0 to the index cache. [ 155406] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:b49e5949a5ff397f7ad502e4250c03441f8eac69 to the index cache. [ 155406] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:53ba7469461ac542b91fa13c3e8dfe685249c6ae to the index cache. [ 155406] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:2e38ef06df4c1e6a4d83b07a68563405bd8b7567 to the index cache. [ 155438] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:90bd625cbfaa7131a6e16da99b36888aa3c6dcef to the index cache. [ 155453] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:91a918bae0bdd40d282304d4558fc6c85090d9de to the index cache. [ 155469] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:e03a249875af22055f0b4bfab7cccd9cddb2d1cd to the index cache. [ 155469] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:7585b11614ef80d0799178aeca459ca50fcc4660 to the index cache. [ 155469] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:b2e09964df35908fba9a45c36903cae602901ce5 to the index cache. [ 155469] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:9b9685173e093d0024273fe7793660ebea081350 to the index cache. [ 155485] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:d76765100d8ca4de351aed1e3600b3ab4b57c098 to the index cache. [ 155485] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:40d446d6ae5dfabdf5bda99ac736990102d27765 to the index cache. [ 155485] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:ebf19a21deb37007a156d3c78e83e3488cef054b to the index cache. [ 155531] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:b863b67a6dcbf8fe5b3e7650d1a14e2e98291269 to the index cache. [ 155531] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:93ea42ef67e1d3f91c4efd25b5affdab689b4f87 to the index cache. [ 155531] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:2532eff1157d0f4ccc25461f9d5270ab43c85c63 to the index cache. [ 155531] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:5bafa6d312bb323ff58f2575d93227b01b53b1ca to the index cache. [ 155547] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:07561400f000f134b374a494b20af02cebdd781b to the index cache. [ 155547] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:bea7ce5689fba0f5dcf440db12113b3870f2ce92 to the index cache. [ 155547] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:e7bd092b0edfde1fc343d5a4623c2c6c880ed0c4 to the index cache. [ 155563] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:c605d07d3552bbd74b33e860481c8b6c8dceb989 to the index cache. [ 155563] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:1cce1e9f2b09014e795e6d4a7500f235f6600fdc to the index cache. [ 155578] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:9c535c13c00268f7c6f7ea669a37ef36873ca67e to the index cache. [ 155594] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:8506b5db6d6d832e3a2bdb8931051074904e66bf to the index cache. [ 155594] [b2545_GTAProce] 3252/ ResourceCache::AddEntry: Saved cache:v1:434fdb348a3767ba8e2ec6b6ce85bc596659e09f to the index cache. [ 155594] [b2545_GTAProce] 10248/ ResourceCache::AddEntry: Saved cache:v1:445373497c262998bad5572ba515a1e2276c1178 to the index cache. [ 155641] [b2545_GTAProce] MainThrd/ Warning: LoadObjectsNow took 3109 msec (invoked from 00007ff6d9bc26d5)! [ 155641] [b2545_GTAProce] MainThrd/ ---------------- DO FIX THE ABOVE ^ [ 155641] [b2545_GTAProce] MainThrd/ ---------------- IF YOU CAN NOT FIX IT AND THIS OCCURS DURING GAMEPLAY [ 155641] [b2545_GTAProce] MainThrd/ ---------------- PLEASE CONTACT THE FIVEM DEVELOPERS ON https://forum.fivem.net/ [ 155641] [b2545_GTAProce] MainThrd/ ---------------- WITH THIS CITIZENFX.LOG FILE [ 155641] [b2545_GTAProce] MainThrd/ ---------------- [ 155641] [b2545_GTAProce] MainThrd/ ---------------- THIS BLOCKING LOAD _WILL_ CAUSE CLIENT GAME CRASHES [ 155641] [b2545_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions! [ 155875] [b2545_GTAProce] MainThrd/ ^2Game finished loading! [ 650313] [b2545_GTAProce] Render/ Started recording [ 661813] [b2545_GTAProce] 15860/ Cannot view: profiler is active. [ 666656] [b2545_GTAProce] Render/ A recording is already taking place [ 892406] [b2545_GTAProce] 6252/ Error: [md]# Disconnected by server [ 892406] [b2545_GTAProce] 6252/ Exiting