Getting Started: Basic Guide to Sollumz and FiveM Asset Creation

An introduction to creating custom assets for FiveM using Sollumz and Blender

Looking for comprehensive MLO creation?

This basic guide covers just the fundamentals. For complete step-by-step instructions on creating professional MLOs with embedded collisions, room information, lighting, and optimization techniques, check out our comprehensive guide!

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1. Introduction to Sollumz

Sollumz is a powerful Blender add-on that allows you to create, edit, and export custom assets for Grand Theft Auto V and FiveM. This basic guide will introduce you to the fundamentals of working with Sollumz.

What is Sollumz?

Sollumz is a Blender plugin that replaces the older GIMS EVO tool, allowing for creation and modification of GTA V game assets directly in Blender. It supports importing, exporting, and creating assets in the Codewalker XML format.

Key Features

YDR Creation

Create drawable objects with materials and textures

MLO Support

Basic interior space creation capabilities

2. Basic Setup

Required Software

Installing Sollumz

  1. Download Sollumz from GitHub
  2. Open Blender and go to Edit > Preferences > Add-ons
  3. Click "Install..." and select the Sollumz ZIP file
  4. Enable the add-on by checking the box

Note

This is a simplified installation process. For detailed setup instructions including recommended Blender settings and configuration tips, refer to our comprehensive guide.

3. Creating Simple Models

Here's a basic introduction to creating a simple object in Sollumz:

3.1 Basic Object Creation

  1. Create a simple model in Blender
  2. Apply all transformations (Ctrl+A)
  3. Select your model and navigate to Sollumz Tools > Drawable
  4. Click "Convert to Drawable"

3.2 Basic Materials

  1. Select your model
  2. Open Sollumz Tools > Drawable > Shader Tools
  3. Select a shader (e.g., "NORMAL")
  4. Create and assign textures in the Shading tab

Limitations

This basic guide does not cover important aspects like:

  • LOD setup for performance optimization
  • Embedded collision creation
  • Proper vertex color implementation
  • Advanced material configurations

These topics are covered in detail in our comprehensive guide.

4. Exporting for FiveM

Once you've created a basic model, here's how to export it for FiveM:

4.1 Exporting from Blender

  1. Select your object
  2. Go to File > Export > CodeWalker XML
  3. Configure export settings and choose a location
  4. Click "Export CodeWalker XML"

4.2 Converting to GTA Format

  1. Open CodeWalker and go to Tools > RPF Explorer
  2. Drag and drop your XML file
  3. Right-click and select "Convert to [format]"

Basic FiveM Setup

Create a basic resource structure:

your_resource/
├── stream/
│   └── your_model.ydr
└── fxmanifest.lua

With this simple content in fxmanifest.lua:

fx_version 'cerulean'
game 'gta5'

this_is_a_map 'yes'

Ready to Create Professional MLOs?

This basic guide only scratches the surface of what's possible with Sollumz. Creating professional MLOs requires:

Advanced Room Setup

Learn how to properly set up rooms, portals, and entity relationships for optimal performance

Proper Collision Systems

Create complex collision systems with appropriate materials and properties

Professional Lighting

Master advanced lighting techniques specific to GTA V's engine

Performance Optimization

Learn critical optimization techniques to ensure your MLOs run smoothly

Unlock all these advanced techniques and more!

Get the Complete MLO Guide ($19.99)

Frequently Asked Questions

How do I create MLO interiors with multiple rooms?

Creating proper MLOs with multiple rooms requires understanding of rooms, portals, and entity relationships. Our comprehensive guide covers this in depth with step-by-step instructions.

How can I optimize my models for better performance?

Proper optimization includes LOD setup, collision optimization, and texture management. These advanced techniques are detailed in our complete guide.

Why do my textures appear purple in-game?

Purple textures typically indicate missing or improperly configured textures. Our complete guide includes a comprehensive troubleshooting section that addresses common issues like this.