[ 0] [ DumpServer] 16020/ DumpServer is active and waiting. [ 0] [ FiveM] MainThrd/ --- BEGIN LOGGING AT Thu Nov 5 09:49:58 2020 --- [ 641] [ FiveM] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.exe" [ 672] [ FiveM] MainThrd/ hello from "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.exe" [ 813] [ FiveM] MainThrd/ Got ros:launcher process - pid 18140 [ 1688] [ GTAProcess] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.exe" [ 1719] [ GTAProcess] MainThrd/ hello from "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.exe" [ 2203] [ ROSLauncher] MainThrd/ hello from "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=23604 "C:\program files\rockstar games\launcher\launcher.exe" -noRecogniser [ 2516] [ ROSLauncher] MainThrd/ launcher! "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=23604 "C:\program files\rockstar games\launcher\launcher.exe" -noRecogniser [ 2641] [ ROSLauncher] MainThrd/ Replacing function table list entry 0x140a11000 with 0x140a11000 [ 2688] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamparent:19128 [ 2688] [ SteamChild] MainThrd/ Initializing Steam parent. [ 2719] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 2797] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 2797] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 3203] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamchild:23604 [ 3203] [ SteamChild] MainThrd/ game parent PID: 23604 [ 3203] [ SteamChild] MainThrd/ waiting for process to exit... [ 3953] [ GTAProcess] MainThrd/ Replacing function table list entry 0x142e1c000 with 0x142e1c000 [ 3969] [ GTAProcess] MainThrd/ pre-gameload component fx [ 3969] [ GTAProcess] MainThrd/ pre-gameload component rage:allocator:five [ 3969] [ GTAProcess] MainThrd/ pre-gameload component steam [ 3969] [ GTAProcess] MainThrd/ pre-gameload component vfs:core [ 3969] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:core [ 3969] [ GTAProcess] MainThrd/ pre-gameload component http-client [ 3969] [ GTAProcess] MainThrd/ pre-gameload component rage:scripting:five [ 4047] [ GTAProcess] MainThrd/ pre-gameload component scripting:gta [ 4047] [ GTAProcess] MainThrd/ pre-gameload component conhost:v2 [ 4047] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:core [ 4047] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:client [ 4047] [ GTAProcess] MainThrd/ pre-gameload component rage:device:five [ 4047] [ GTAProcess] MainThrd/ pre-gameload component rage:nutsnbolts:five [ 4047] [ GTAProcess] MainThrd/ Skipping XAudio2 patches - XAudio 2.7 is present. [ 4047] [ GTAProcess] MainThrd/ pre-gameload component rage:input:five [ 4047] [ GTAProcess] MainThrd/ pre-gameload component rage:graphics:five [ 4188] [ GTAProcess] MainThrd/ Loaded d3d11.dll! [ 4188] [ GTAProcess] MainThrd/ pre-gameload component gta:core:five [ 4188] [ GTAProcess] MainThrd/ pre-gameload component gta:game:five [ 4188] [ GTAProcess] MainThrd/ pre-gameload component gta:mission-cleanup:five [ 4188] [ GTAProcess] MainThrd/ pre-gameload component rage:formats:x [ 4188] [ GTAProcess] MainThrd/ pre-gameload component gta:streaming:five [ 4203] [ GTAProcess] MainThrd/ pre-gameload component citizen:level-loader:five [ 4203] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:gta [ 4203] [ GTAProcess] MainThrd/ pre-gameload component font-renderer [ 4203] [ GTAProcess] MainThrd/ [FontRenderer] Initializing DirectWrite. [ 4203] [ GTAProcess] MainThrd/ pre-gameload component nui:core [ 4203] [ GTAProcess] MainThrd/ pre-gameload component scrbind:base [ 4203] [ GTAProcess] MainThrd/ pre-gameload component nui:resources [ 4203] [ GTAProcess] MainThrd/ pre-gameload component profiles [ 4203] [ GTAProcess] MainThrd/ pre-gameload component net:base [ 4203] [ GTAProcess] MainThrd/ pre-gameload component net:tcp-server [ 4203] [ GTAProcess] MainThrd/ pre-gameload component net:http-server [ 4203] [ GTAProcess] MainThrd/ pre-gameload component ros-patches:five [ 4203] [ GTAProcess] MainThrd/ pre-gameload component net [ 4203] [ GTAProcess] MainThrd/ pre-gameload component devcon [ 4203] [ GTAProcess] MainThrd/ pre-gameload component voip:mumble [ 4203] [ GTAProcess] MainThrd/ pre-gameload component gta:net:five [ 4360] [ GTAProcess] MainThrd/ pre-gameload component citizen:legacy-net:resources [ 4375] [ GTAProcess] MainThrd/ pre-gameload component debug:net [ 4375] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:ipc [ 4375] [ GTAProcess] MainThrd/ pre-gameload component citizen:game:main [ 4375] [ GTAProcess] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. [ 4375] [ GTAProcess] MainThrd/ pre-gameload component asi:five [ 4422] [ GTAProcess] MainThrd/ pre-gameload component scripthookv [ 4422] [ GTAProcess] MainThrd/ pre-gameload component lovely-script [ 4422] [ GTAProcess] MainThrd/ pre-gameload component extra-natives:five [ 4422] [ GTAProcess] MainThrd/ pre-gameload component glue [ 4422] [ GTAProcess] MainThrd/ pre-gameload component loading-screens:five [ 4438] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua [ 4438] [ GTAProcess] MainThrd/ pre-gameload component handling-loader:five [ 4438] [ GTAProcess] MainThrd/ pre-gameload component nui:gsclient [ 4438] [ GTAProcess] MainThrd/ pre-gameload component n19ui [ 4438] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:mono [ 4438] [ GTAProcess] MainThrd/ pre-gameload component citizen:devtools [ 4438] [ GTAProcess] MainThrd/ pre-gameload component nui:profiles [ 4438] [ GTAProcess] MainThrd/ pre-gameload component tool:formats [ 4438] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:metadata:lua [ 4438] [ GTAProcess] MainThrd/ pre-gameload component citizen:mod-loader:five [ 4438] [ GTAProcess] MainThrd/ pre-gameload component vfs:impl:rage [ 4438] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:v8 [ 4438] [ GTAProcess] MainThrd/ pre-gameload component fxdk:main [ 4438] [ GTAProcess] MainThrd/ pre-gameload component citizen:playernames:five [ 4438] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:lua54 [ 4438] [ GTAProcess] MainThrd/ pre-gameload component devtools:five [ 4438] [ GTAProcess] MainThrd/ pre-gameload component discord [ 4438] [ GTAProcess] MainThrd/ pre-gameload component tool:vehrec [ 4438] [ GTAProcess] MainThrd/ pre-gameload component adhesive [ 4438] [ GTAProcess] MainThrd/ pre-gameload component legacy-game:re3 [ 6172] [ GTAProcess] Render/ Creating backbuffer. [ 6172] [ GTAProcess] Render/ Done creating backbuffer. [ 7235] [ ROSLauncher] 17608/ Got ROS service - pid 17772 [ 7610] [ ROSService] MainThrd/ hello from "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSService" ros:service [ 8157] [ ROSService] MainThrd/ service! "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSService" ros:service [ 8157] [ ROSService] MainThrd/ Replacing function table list entry 0x140039000 with 0x140039000 [ 8188] [ ROSService] MainThrd/ SetServiceStatus: 4 [ 8657] [ ROSLauncher] 10880/ launcher say Checking for critical updates for launcher... [ 8672] [ ROSLauncher] MainThrd/ launcher say Loading SC DLL... [ 8750] [ GTAProcess] CrBrowserMain/ failed to set discourse identity: [json.exception.type_error.302] type must be string, but is null [ 8750] [ ROSLauncher] MainThrd/ launcher say Loading SCUI... 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[ 9438] [ ROSLauncher] 9688/ SC JS message: SetGameLibraries -> {"libraries":[{"location":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2","spaceBytes":120308342784},{"location":"C:\\Program Files\\Rockstar Games","spaceBytes":120308342784}]} [ 9813] [ ROSLauncher] 9688/ SC JS message: TitlePlayTime -> {"titles":[]} [ 9953] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"} [ 9969] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> 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Noire: Complete Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"} [ 10016] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"} [ 10032] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete Edition","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"mp3"} [ 10047] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: The VR Case Files","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"neverInstallable","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoirevr"} [ 10063] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"} [ 10078] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"} [ 10094] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:30:40+08:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"verifying","updateTotal":72484280},"titleName":"gta5"} [ 10438] [ GTAProcess] CrBrowserMain/ Clear-Site-Data header on 'https://runtime.fivem.net/tweets.json': Cleared data types: "cache". (@game/ui/root.html:0) [ 11000] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:30:40+08:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"starting","updateTotal":72484280},"titleName":"gta5"} [ 11141] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:30:40+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 12063] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay20NGCRC:/content.xml [ 12063] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY19NGCRC:/content.xml [ 12063] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY18NGCRC:/content.xml [ 12063] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY17NGCRC:/content.xml [ 12063] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY16NGCRC:/content.xml [ 12078] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY15NGCRC:/content.xml [ 12078] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY14NGCRC:/content.xml [ 12078] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY13NGCRC:/content.xml [ 12078] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY12NGCRC:/content.xml [ 12078] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY11NGCRC:/content.xml [ 12078] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY10NGCRC:/content.xml [ 12094] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchday9NGCRC:/content.xml [ 12094] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml [ 12094] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay7NGCRC:/content.xml [ 12094] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay6NGCRC:/content.xml [ 12094] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay5NGCRC:/content.xml [ 12094] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay4NGCRC:/content.xml [ 12094] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay3NGCRC:/content.xml [ 12110] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml [ 12110] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2NGCRC:/content.xml [ 12110] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay1NGCRC:/content.xml [ 12110] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml [ 13110] [ GTAProcess] MainThrd/ NullInitializeGraphics [ 13485] [ GTAProcess] MainThrd/ ^2Opening GTAVLauncher_Pipe, waiting for launcher to load... [ 14735] [ GTAProcess] MainThrd/ ^2Launcher gave all-clear - waiting for pipe. [ 14735] [ GTAProcess] MainThrd/ ^2Launcher is fine, continuing to initialize! [ 14860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions [ 14875] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (52 total) [ 14875] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 52) [ 14875] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 52) [ 15157] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 52) [ 15188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 52) [ 15188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 52) [ 15282] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (6 out of 52) [ 15282] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (7 out of 52) [ 15297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (8 out of 52) [ 15594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (9 out of 52) [ 15594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (10 out of 52) [ 15594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (11 out of 52) [ 15610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (12 out of 52) [ 15610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (13 out of 52) [ 15610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (14 out of 52) [ 15610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (15 out of 52) [ 15610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (16 out of 52) [ 15610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (17 out of 52) [ 15891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (18 out of 52) [ 15891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (19 out of 52) [ 15891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (20 out of 52) [ 16141] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 16141] [ ROSLauncher] 9688/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"gta5"} [ 16282] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (21 out of 52) [ 16297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (22 out of 52) [ 16297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (23 out of 52) [ 16297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (24 out of 52) [ 16750] [ GTAProcess] UV loop: httpClient/ Getting auth ticket for pipe appID 218 - should be 218. [ 16844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (25 out of 52) [ 16844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (26 out of 52) [ 16860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (27 out of 52) [ 16860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (28 out of 52) [ 16860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (29 out of 52) [ 17063] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (30 out of 52) [ 17063] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (31 out of 52) [ 17063] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (32 out of 52) [ 17063] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (33 out of 52) [ 17657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (34 out of 52) [ 17657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (35 out of 52) [ 17657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (36 out of 52) [ 17657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (37 out of 52) [ 17657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (38 out of 52) [ 17657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (39 out of 52) [ 17657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (40 out of 52) [ 17657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (41 out of 52) [ 17657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (42 out of 52) [ 17688] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (43 out of 52) [ 17688] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (44 out of 52) [ 17688] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (45 out of 52) [ 17719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (46 out of 52) [ 17719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (47 out of 52) [ 17719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (48 out of 52) [ 17719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (49 out of 52) [ 17719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (50 out of 52) [ 17719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (51 out of 52) [ 17719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (52 out of 52) [ 17719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total) [ 17719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11) [ 18422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11) [ 18422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11) [ 18719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11) [ 18719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11) [ 18782] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11) [ 18782] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11) [ 18782] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11) [ 18782] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11) [ 18782] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11) [ 18782] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11) [ 18797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (21 total) [ 18797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 21) [ 18797] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA xm18:/x64/audio/dlcAWXM2018_sounds.dat. [ 18828] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/dlcAWXM2018_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 18828] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK xm18:/x64/audio/sfx/dlc_AWXM2018. [ 18828] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/sfx/dlc_AWXM2018 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (10 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (11 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (12 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (13 out of 21) [ 18828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (14 out of 21) [ 18891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (15 out of 21) [ 18891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (16 out of 21) [ 18891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (17 out of 21) [ 18891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (18 out of 21) [ 18891] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (19 out of 21) [ 18907] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4f916676 INIT_CORE init (20 out of 21) [ 18907] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCreditsText INIT_CORE init (21 out of 21) [ 18907] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions! [ 23500] [ GTAProcess] UV loop: httpClient/ Server feature policy is [color_server_names][mumble_voice_prerelease][new_interior_hash][onesync][onesync_big][onesync_medium][onesync_plus][platinum][subdir_file_mapping] [ 26485] [ GTAProcess] UV loop: httpClient/ Required resources: sessionmanager monitor mysql-async mapmanager chat spawnmanager basic-gamemode fivem hardcap vMenu rconlog webadmin essentialmode es_ui esplugin_mysql async es_admin2 es_extended esx_menu_default esx_menu_list esx_menu_dialog NativeUILua_Reloaded Airport_Security eup-stream beards eup-ui casinoclothes mpsumclothes shelby_mpheist instance cron esx_kashacters esx_addons_gcphone gcphone screenshot-basic esx_addonaccount esx_addoninventory esx_datastore esx_billing esx_society skinchanger esx_skin esx_service esx_identity mumble-voip rp-radio esx_joblisting2 esx_jobs esx_duty esx_policejob esx_securityjob esx_ambulancejob esx_vehicleshop esx_vehicleshop2 esx_vehicleshop3 esx_vehicleshop4 esx_taxijob esx_mechanicjob esx_mechanicjob2 esx_truckerjob esx_weazel esx_towjob mpvinewood mpheist3 mpsum AUSSIE BIKE JDM JOBCAR LUX MUSCLE MUSTANG OFFROAD SERVICE SPORT SUPER COMPACT adminbee CARNOISE newcarsz coolnewcars maverick2 newsvan merce63pol OBG_Passat OBG_E400D OBG_XR6 OBG_VFSS 2015XR8 kiastingergt aw139 flatbedm2 lebhiace OBG_M5 OBG_Collie navigator lucida LC200 X5Mpd GTSpd X5MCIV ken49 BearcatSec HoldenRedlinePD sf90 Dread_Mustang Drugs esx_status esx_basicneeds esx_barbershop esx_clotheshop dpclothing esx_tattooshop esx_shops esx_toolshops esx_weaponshop esx_pawnshop outfits esx_holdup esx_borrmaskin new_banking esx_license esx_dmvschool esx_jail-new esx_rpchat esx_lscustom esx_lscustom2 esx_lscustomsV2 hrp_pd_impound esx_advancedgarage esx_scoreboard esx_carwash disc-base esx_inventoryhud esx_plasticsurgery esx_repairkit esx_inventoryhud_trunk esx_gsr esx_vangelico_robbery esx_gym esx_doorlock esx_extraitems esx_scratchoffs FiveM-BanSql obgvip threatbar esx_holsterweapon esx_garbagecrew delivery esx-wepseccory jsfour-idcard krz_personalmenu esx_jb_trailer esx_changingrooms esx_bike-rental esx_vehiclepush obg_vehdamage esx_communityservice esx_teleports esx_haulage esx_speedcamera cruiselimiter esx_nightclub esx_airlines mythic_notify mythic_progbar mythic_hospital mythic_interiors management 3dme scripts pNotify vk_handsup binoculars lux_vehcontrol mypos weaponmods wk_wars2x InteractSound dpemotes pausemenu wepback mdt Calm-AI enginetoggle arrestanims RealAITraffic replyandreport disc-panic disc-showid KeepDoorOpen holster disabledispatch securitycams DeWeaponizedVehicles TowScript spikestrips PoliceEquip mapblips hologramtext extrasmenu nfw_wep timertazer nocopnojumprun DriveBy hideInTrunk Discordlogger DiscordBot newsitems guidehud discord vstancer notraffic aot_piggyback helicam recoil DeathCam stopcombatwalk ClosestSeat seat-switch esx_notepad RadarWhileDriving DaHud2 t0sic_loadingbar Notification Tackle dragrace BV-taximeter progressBars mhacking utk_hackdependency utk_fingerprint meta_libs fivem-drilling obgbankrobbery LRP-Steal trackyvote motels map int_prisonfull prisonprops AutoLuxe burgershot custommap fbioffice gabz_pillbox_hospital Interiors fivem-ipl mapbuilder missionrow nw_bahamaMama paletomedical paletopd allcity_medical pillbox_beds playboy taxiofficev2 Vineyard benefactor_mlo int_yellowjack wnews bennyspatoche hippiefeet mpmadrazo splitsides fibv lostlscustom thelostmcgate esx_locksystem fivem-map-skater [ 37625] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamparent:19128 [ 37625] [ SteamChild] MainThrd/ Initializing Steam parent. [ 37672] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 37719] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 37719] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 38032] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Jaspar\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamchild:23604 [ 38047] [ SteamChild] MainThrd/ game parent PID: 23604 [ 38047] [ SteamChild] MainThrd/ waiting for process to exit... [ 38047] [ GTAProcess] Render/ ^2Received connectOK: ServerID 206, SlotID 123, HostID 65535 [ 38110] [ GTAProcess] Render/ ^2Network connected, triggering initial game load... [ 38547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions [ 38547] [ GTAProcess] MainThrd/ Loading default meta overrides (total: 0) [ 38547] [ GTAProcess] MainThrd/ Done loading default meta overrides! [ 38547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total) [ 38547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31) [ 38547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31) [ 38547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31) [ 38547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31) [ 38610] [ GTAProcess] MainThrd/ Loading 254 handling entries from commoncrc:/data/handling.meta [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31) [ 38610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31) [ 38625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31) [ 38625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31) [ 38688] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31) [ 38703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31) [ 38750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31) [ 38750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31) [ 38750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31) [ 38750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31) [ 38750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31) [ 38766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31) [ 38766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31) [ 38766] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions! [ 39110] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140d92098 (2) took 173msec [ 39922] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408cf618 (53) took 822msec [ 47047] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407bfa90 (56) took 7120msec [ 47250] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408f8dbc (24) took 139msec [ 47453] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408fab38 (33) took 161msec [ 47532] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140df1188 (38) took 66msec [ 47610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions [ 47610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total) [ 47610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29) [ 47610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29) [ 47610] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29) [ 47625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29) [ 47625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29) [ 47625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29) [ 47625] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29) [ 47641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29) [ 47641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29) [ 47641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29) [ 47641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29) [ 47641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29) [ 47641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29) [ 47641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29) [ 47641] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29) [ 47813] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29) [ 47828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29) [ 47844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29) [ 47844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29) [ 47860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29) [ 47860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29) [ 47860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29) [ 47860] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29) [ 49360] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29) [ 51078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29) [ 51094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29) [ 51094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29) [ 51094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29) [ 51125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29) [ 51157] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total) [ 51157] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2) [ 51360] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2) [ 51407] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions! [ 51407] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions [ 51407] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/american_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 51407] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/chinese_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 51422] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/chinesesimp_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 51422] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/french_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 51422] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/german_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 51422] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/italian_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 51422] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/japanese_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 51422] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/mexican_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 51422] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/polish_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 51422] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/portuguese_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 51422] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/russian_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 51422] [ GTAProcess] MainThrd/ can't register addons:/a_NVE/content/mod/lang/spanish_rel/global.gxt2: no streaming module (does this file even belong in stream?) [ 56891] [ GTAProcess] MainThrd/ can't register compcache:/weaponmods/flashlight&silencer.tga: no streaming module (does this file even belong in stream?) [ 56891] [ GTAProcess] MainThrd/ can't register compcache:/weaponmods/grips.tga: no streaming module (does this file even belong in stream?) [ 56891] [ GTAProcess] MainThrd/ can't register compcache:/weaponmods/handgrips.tga: no streaming module (does this file even belong in stream?) [ 56891] [ GTAProcess] MainThrd/ can't register compcache:/weaponmods/handguards.tga: no streaming module (does this file even belong in stream?) [ 56891] [ GTAProcess] MainThrd/ can't register compcache:/weaponmods/mags.tga: no streaming module (does this file even belong in stream?) [ 56891] [ GTAProcess] MainThrd/ can't register compcache:/weaponmods/scopes.tga: no streaming module (does this file even belong in stream?) [ 56891] [ GTAProcess] MainThrd/ can't register compcache:/weaponmods/stocks.tga: no streaming module (does this file even belong in stream?) [ 56922] [ GTAProcess] MainThrd/ can't register faux_pack3:/prop_ind_light_03c.yft.bak: no streaming module (does this file even belong in stream?) [ 56922] [ GTAProcess] MainThrd/ can't register faux_pack3:/prop_ind_light_04.yft.bak: no streaming module (does this file even belong in stream?) [ 56922] [ GTAProcess] MainThrd/ can't register faux_pack5:/prop_ind_light_03c.yft.bak: no streaming module (does this file even belong in stream?) [ 56922] [ GTAProcess] MainThrd/ can't register faux_pack5:/prop_ind_light_04.yft.bak: no streaming module (does this file even belong in stream?) [ 56953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total) [ 56953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5) [ 56953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5) [ 56953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5) [ 56953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5) [ 58469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5) [ 58469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total) [ 58469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84) [ 58469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84) [ 59172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84) [ 59172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84) [ 59172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84) [ 59188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84) [ 59188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84) [ 59188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84) [ 59188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84) [ 59188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84) [ 59203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84) [ 59219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84) [ 59219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84) [ 59219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84) [ 59219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84) [ 59219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84) [ 59219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84) [ 59219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84) [ 59219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84) [ 59219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84) [ 59235] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84) [ 59235] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84) [ 59235] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84) [ 59235] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84) [ 59235] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84) [ 59235] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84) [ 59438] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84) [ 59485] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84) [ 59516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84) [ 59516] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84) [ 59563] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84) [ 59563] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84) [ 59657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84) [ 59657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84) [ 59657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84) [ 59657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84) [ 59657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84) [ 59657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84) [ 59657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84) [ 59657] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84) [ 59672] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84) [ 59688] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84) [ 59688] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84) [ 59688] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84) [ 59953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84) [ 59953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84) [ 59953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84) [ 60172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84) [ 60188] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84) [ 60203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84) [ 60203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (17 total) [ 60203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 17) [ 60203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 17) [ 60266] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 17) [ 60328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (4 out of 17) [ 60328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (5 out of 17) [ 60328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (6 out of 17) [ 60328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (7 out of 17) [ 60328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (8 out of 17) [ 60344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (9 out of 17) [ 60344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (10 out of 17) [ 60344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (11 out of 17) [ 60344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (12 out of 17) [ 60344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (13 out of 17) [ 60344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (14 out of 17) [ 60344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (15 out of 17) [ 60344] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBeachCRC:/content.xml [ 60422] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta [ 60469] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmasCRC:/content.xml [ 60485] [ GTAProcess] MainThrd/ Loading content XML: dlcMPValentinesCRC:/content.xml [ 60594] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta [ 60625] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBusinessCRC:/content.xml [ 60735] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta [ 60844] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBusiness2CRC:/content.xml [ 60922] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta [ 61000] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHipsterCRC:/content.xml [ 61063] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta [ 61141] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpIndependenceCRC:/content.xml [ 61266] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta [ 61344] [ GTAProcess] MainThrd/ Loading content XML: dlcMPPilotCRC:/content.xml [ 61391] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta [ 61469] [ GTAProcess] MainThrd/ Loading content XML: dlcMPLTSCRC:/content.xml [ 61610] [ GTAProcess] MainThrd/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta [ 61688] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2CRC:/content.xml [ 61735] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta [ 61813] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHeistCRC:/content.xml [ 62063] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta [ 62313] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxeCRC:/content.xml [ 62438] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta [ 62578] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxe2CRC:/content.xml [ 62688] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta [ 62735] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpReplayCRC:/content.xml [ 62750] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowriderCRC:/content.xml [ 62922] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta [ 63094] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHalloweenCRC:/content.xml [ 63110] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta [ 63157] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpApartmentCRC:/content.xml [ 63344] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta [ 63453] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml [ 63485] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta [ 63532] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml [ 63578] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta [ 63641] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpValentines2CRC:/content.xml [ 63672] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta [ 63688] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowrider2CRC:/content.xml [ 63844] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta [ 64000] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpExecutiveCRC:/content.xml [ 64094] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta [ 64219] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpStuntCRC:/content.xml [ 64344] [ GTAProcess] MainThrd/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta [ 64500] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBikerCRC:/content.xml [ 64828] [ GTAProcess] MainThrd/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta [ 65094] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpImportExportCRC:/content.xml [ 65282] [ GTAProcess] MainThrd/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta [ 65516] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml [ 65594] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta [ 65641] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpGunRunningCRC:/content.xml [ 65922] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta [ 66422] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAirRacesCRC:/content.xml [ 66594] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSmugglerCRC:/content.xml [ 66766] [ GTAProcess] MainThrd/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta [ 67141] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml [ 67532] [ GTAProcess] MainThrd/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta [ 68000] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAssaultCRC:/content.xml [ 68094] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta [ 68219] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBattleCRC:/content.xml [ 68407] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta [ 68719] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml [ 69391] [ GTAProcess] MainThrd/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta [ 70063] [ GTAProcess] MainThrd/ Loading content XML: dlcSPUpgradeCRC:/content.xml [ 70235] [ GTAProcess] MainThrd/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta [ 74391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (16 out of 17) [ 74391] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (17 out of 17) [ 74594] [ GTAProcess] MainThrd/ Loading mounted data files (total: 349) [ 74594] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpvinewood/vehiclelayouts.meta. [ 74610] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74610] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpvinewood/vehiclelayouts_rrocket.meta. [ 74610] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/vehiclelayouts_rrocket.meta in data file mounter class CVehicleMetadataFileMounter. [ 74610] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpvinewood/vehiclelayouts_s80.meta. [ 74610] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/vehiclelayouts_s80.meta in data file mounter class CVehicleMetadataFileMounter. [ 74610] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/mpvinewood/handling.meta. [ 74610] [ GTAProcess] MainThrd/ Loading 22 handling entries from resources:/mpvinewood/handling.meta [ 74610] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74610] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpheist3/vehiclelayouts.meta. [ 74625] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74625] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpheist3/vehiclelayouts_formula.meta. [ 74625] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/vehiclelayouts_formula.meta in data file mounter class CVehicleMetadataFileMounter. [ 74625] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpheist3/vehiclelayouts_zhaba.meta. [ 74625] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/vehiclelayouts_zhaba.meta in data file mounter class CVehicleMetadataFileMounter. [ 74625] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/mpheist3/handling.meta. [ 74625] [ GTAProcess] MainThrd/ Loading 20 handling entries from resources:/mpheist3/handling.meta [ 74625] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74625] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/mpsum/data/handling.meta. [ 74625] [ GTAProcess] MainThrd/ Loading 15 handling entries from resources:/mpsum/data/handling.meta [ 74625] [ GTAProcess] MainThrd/ done loading resources:/mpsum/data/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74625] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/mpsum/data/vehiclelayouts.meta. [ 74625] [ GTAProcess] MainThrd/ done loading resources:/mpsum/data/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74625] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/AUSSIE/handling.meta. [ 74625] [ GTAProcess] MainThrd/ Loading 9 handling entries from resources:/AUSSIE/handling.meta [ 74625] [ GTAProcess] MainThrd/ done loading resources:/AUSSIE/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74625] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/AUSSIE/vehiclelayouts.meta. [ 74625] [ GTAProcess] MainThrd/ done loading resources:/AUSSIE/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74625] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/BIKE/handling.meta. [ 74625] [ GTAProcess] MainThrd/ Loading 5 handling entries from resources:/BIKE/handling.meta [ 74641] [ GTAProcess] MainThrd/ done loading resources:/BIKE/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74641] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/JDM/handling.meta. [ 74641] [ GTAProcess] MainThrd/ Loading 9 handling entries from resources:/JDM/handling.meta [ 74641] [ GTAProcess] MainThrd/ done loading resources:/JDM/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74641] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/JDM/vehiclelayouts.meta. [ 74641] [ GTAProcess] MainThrd/ done loading resources:/JDM/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74641] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/JOBCAR/handling.meta. [ 74641] [ GTAProcess] MainThrd/ Loading 4 handling entries from resources:/JOBCAR/handling.meta [ 74641] [ GTAProcess] MainThrd/ done loading resources:/JOBCAR/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74641] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/JOBCAR/vehiclelayouts.meta. [ 74641] [ GTAProcess] MainThrd/ done loading resources:/JOBCAR/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74641] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/LUX/handling.meta. [ 74641] [ GTAProcess] MainThrd/ Loading 14 handling entries from resources:/LUX/handling.meta [ 74641] [ GTAProcess] MainThrd/ done loading resources:/LUX/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74641] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/LUX/vehiclelayouts.meta. [ 74641] [ GTAProcess] MainThrd/ done loading resources:/LUX/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74641] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/MUSCLE/handling.meta. [ 74641] [ GTAProcess] MainThrd/ Loading 8 handling entries from resources:/MUSCLE/handling.meta [ 74641] [ GTAProcess] MainThrd/ done loading resources:/MUSCLE/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74641] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/MUSCLE/vehiclelayouts.meta. [ 74641] [ GTAProcess] MainThrd/ done loading resources:/MUSCLE/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74641] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/MUSTANG/handling.meta. [ 74641] [ GTAProcess] MainThrd/ Loading 6 handling entries from resources:/MUSTANG/handling.meta [ 74641] [ GTAProcess] MainThrd/ done loading resources:/MUSTANG/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74641] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/MUSTANG/vehiclelayouts.meta. [ 74657] [ GTAProcess] MainThrd/ done loading resources:/MUSTANG/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/OFFROAD/handling.meta. [ 74657] [ GTAProcess] MainThrd/ Loading 13 handling entries from resources:/OFFROAD/handling.meta [ 74657] [ GTAProcess] MainThrd/ done loading resources:/OFFROAD/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/OFFROAD/vehiclelayouts.meta. [ 74657] [ GTAProcess] MainThrd/ done loading resources:/OFFROAD/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/SERVICE/handling.meta. [ 74657] [ GTAProcess] MainThrd/ Loading 2 handling entries from resources:/SERVICE/handling.meta [ 74657] [ GTAProcess] MainThrd/ done loading resources:/SERVICE/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/SERVICE/vehiclelayouts.meta. [ 74657] [ GTAProcess] MainThrd/ done loading resources:/SERVICE/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/SPORT/handling.meta. [ 74657] [ GTAProcess] MainThrd/ Loading 13 handling entries from resources:/SPORT/handling.meta [ 74657] [ GTAProcess] MainThrd/ done loading resources:/SPORT/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/SUPER/handling.meta. [ 74657] [ GTAProcess] MainThrd/ Loading 12 handling entries from resources:/SUPER/handling.meta [ 74657] [ GTAProcess] MainThrd/ done loading resources:/SUPER/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/SUPER/vehiclelayouts.meta. [ 74657] [ GTAProcess] MainThrd/ done loading resources:/SUPER/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/COMPACT/handling.meta. [ 74657] [ GTAProcess] MainThrd/ Loading 4 handling entries from resources:/COMPACT/handling.meta [ 74657] [ GTAProcess] MainThrd/ done loading resources:/COMPACT/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/COMPACT/vehiclelayouts.meta. [ 74657] [ GTAProcess] MainThrd/ done loading resources:/COMPACT/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/adminbee/handling.meta. [ 74657] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/adminbee/handling.meta [ 74657] [ GTAProcess] MainThrd/ done loading resources:/adminbee/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/adminbee/vehiclelayouts.meta. [ 74657] [ GTAProcess] MainThrd/ done loading resources:/adminbee/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/newcarsz/handling.meta. [ 74657] [ GTAProcess] MainThrd/ Loading 8 handling entries from resources:/newcarsz/handling.meta [ 74657] [ GTAProcess] MainThrd/ done loading resources:/newcarsz/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/newcarsz/vehiclelayouts.meta. [ 74657] [ GTAProcess] MainThrd/ done loading resources:/newcarsz/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/coolnewcars/handling.meta. [ 74657] [ GTAProcess] MainThrd/ Loading 7 handling entries from resources:/coolnewcars/handling.meta [ 74657] [ GTAProcess] MainThrd/ done loading resources:/coolnewcars/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/coolnewcars/vehiclelayouts.meta. [ 74657] [ GTAProcess] MainThrd/ done loading resources:/coolnewcars/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/maverick2/handling.meta. [ 74657] [ GTAProcess] MainThrd/ Failed to load DLC handling file resources:/maverick2/handling.meta [ 74657] [ GTAProcess] MainThrd/ done loading resources:/maverick2/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74657] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/maverick2/vehiclelayouts.meta. [ 74657] [ GTAProcess] MainThrd/ done loading resources:/maverick2/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/newsvan/handling.meta. [ 74672] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/newsvan/handling.meta [ 74672] [ GTAProcess] MainThrd/ done loading resources:/newsvan/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/newsvan/vehiclelayouts.meta. [ 74672] [ GTAProcess] MainThrd/ done loading resources:/newsvan/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/merce63pol/handling.meta. [ 74672] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/merce63pol/handling.meta [ 74672] [ GTAProcess] MainThrd/ done loading resources:/merce63pol/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/merce63pol/vehiclelayouts.meta. [ 74672] [ GTAProcess] MainThrd/ done loading resources:/merce63pol/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/OBG_Passat/handling.meta. [ 74672] [ GTAProcess] MainThrd/ Loading 2 handling entries from resources:/OBG_Passat/handling.meta [ 74672] [ GTAProcess] MainThrd/ done loading resources:/OBG_Passat/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/OBG_Passat/vehiclelayouts.meta. [ 74672] [ GTAProcess] MainThrd/ done loading resources:/OBG_Passat/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/OBG_E400D/handling.meta. [ 74672] [ GTAProcess] MainThrd/ Loading 4 handling entries from resources:/OBG_E400D/handling.meta [ 74672] [ GTAProcess] MainThrd/ done loading resources:/OBG_E400D/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/OBG_E400D/vehiclelayouts.meta. [ 74672] [ GTAProcess] MainThrd/ done loading resources:/OBG_E400D/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/OBG_XR6/handling.meta. [ 74672] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/OBG_XR6/handling.meta [ 74672] [ GTAProcess] MainThrd/ done loading resources:/OBG_XR6/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/OBG_XR6/vehiclelayouts.meta. [ 74672] [ GTAProcess] MainThrd/ done loading resources:/OBG_XR6/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/OBG_VFSS/handling.meta. [ 74672] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/OBG_VFSS/handling.meta [ 74672] [ GTAProcess] MainThrd/ done loading resources:/OBG_VFSS/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/OBG_VFSS/vehiclelayouts.meta. [ 74672] [ GTAProcess] MainThrd/ done loading resources:/OBG_VFSS/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/kiastingergt/handling.meta. [ 74672] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/kiastingergt/handling.meta [ 74672] [ GTAProcess] MainThrd/ done loading resources:/kiastingergt/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/kiastingergt/vehiclelayouts.meta. [ 74672] [ GTAProcess] MainThrd/ done loading resources:/kiastingergt/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/aw139/handling.meta. [ 74672] [ GTAProcess] MainThrd/ Loading 3 handling entries from resources:/aw139/handling.meta [ 74672] [ GTAProcess] MainThrd/ done loading resources:/aw139/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/aw139/vehiclelayouts.meta. [ 74672] [ GTAProcess] MainThrd/ done loading resources:/aw139/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74672] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/flatbedm2/handling.meta. [ 74672] [ GTAProcess] MainThrd/ Loading 0 handling entries from resources:/flatbedm2/handling.meta [ 74688] [ GTAProcess] MainThrd/ done loading resources:/flatbedm2/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/flatbedm2/vehiclelayouts.meta. [ 74688] [ GTAProcess] MainThrd/ done loading resources:/flatbedm2/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/lebhiace/handling.meta. [ 74688] [ GTAProcess] MainThrd/ Loading 18 handling entries from resources:/lebhiace/handling.meta [ 74688] [ GTAProcess] MainThrd/ done loading resources:/lebhiace/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/lebhiace/vehiclelayouts.meta. [ 74688] [ GTAProcess] MainThrd/ done loading resources:/lebhiace/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/OBG_M5/handling.meta. [ 74688] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/OBG_M5/handling.meta [ 74688] [ GTAProcess] MainThrd/ done loading resources:/OBG_M5/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/OBG_M5/vehiclelayouts.meta. [ 74688] [ GTAProcess] MainThrd/ done loading resources:/OBG_M5/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/OBG_Collie/handling.meta. [ 74688] [ GTAProcess] MainThrd/ Failed to load DLC handling file resources:/OBG_Collie/handling.meta [ 74688] [ GTAProcess] MainThrd/ done loading resources:/OBG_Collie/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/OBG_Collie/vehiclelayouts.meta. [ 74688] [ GTAProcess] MainThrd/ done loading resources:/OBG_Collie/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/navigator/handling.meta. [ 74688] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/navigator/handling.meta [ 74688] [ GTAProcess] MainThrd/ done loading resources:/navigator/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/navigator/vehiclelayouts.meta. [ 74688] [ GTAProcess] MainThrd/ done loading resources:/navigator/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/lucida/handling.meta. [ 74688] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/lucida/handling.meta [ 74688] [ GTAProcess] MainThrd/ done loading resources:/lucida/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/lucida/vehiclelayouts.meta. [ 74688] [ GTAProcess] MainThrd/ done loading resources:/lucida/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/X5Mpd/handling.meta. [ 74688] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/X5Mpd/handling.meta [ 74688] [ GTAProcess] MainThrd/ done loading resources:/X5Mpd/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/X5Mpd/vehiclelayouts.meta. [ 74688] [ GTAProcess] MainThrd/ done loading resources:/X5Mpd/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/GTSpd/handling.meta. [ 74688] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/GTSpd/handling.meta [ 74688] [ GTAProcess] MainThrd/ done loading resources:/GTSpd/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/GTSpd/vehiclelayouts.meta. [ 74688] [ GTAProcess] MainThrd/ done loading resources:/GTSpd/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/X5MCIV/handling.meta. [ 74688] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/X5MCIV/handling.meta [ 74688] [ GTAProcess] MainThrd/ done loading resources:/X5MCIV/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74688] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/X5MCIV/vehiclelayouts.meta. [ 74688] [ GTAProcess] MainThrd/ done loading resources:/X5MCIV/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/ken49/handling.meta. [ 74703] [ GTAProcess] MainThrd/ Loading 2 handling entries from resources:/ken49/handling.meta [ 74703] [ GTAProcess] MainThrd/ done loading resources:/ken49/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/ken49/vehiclelayouts.meta. [ 74703] [ GTAProcess] MainThrd/ done loading resources:/ken49/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/BearcatSec/handling.meta. [ 74703] [ GTAProcess] MainThrd/ Loading 2 handling entries from resources:/BearcatSec/handling.meta [ 74703] [ GTAProcess] MainThrd/ done loading resources:/BearcatSec/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/BearcatSec/vehiclelayouts.meta. [ 74703] [ GTAProcess] MainThrd/ done loading resources:/BearcatSec/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/HoldenRedlinePD/handling.meta. [ 74703] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/HoldenRedlinePD/handling.meta [ 74703] [ GTAProcess] MainThrd/ done loading resources:/HoldenRedlinePD/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/HoldenRedlinePD/vehiclelayouts.meta. [ 74703] [ GTAProcess] MainThrd/ done loading resources:/HoldenRedlinePD/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/sf90/handling.meta. [ 74703] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/sf90/handling.meta [ 74703] [ GTAProcess] MainThrd/ done loading resources:/sf90/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/sf90/vehiclelayouts.meta. [ 74703] [ GTAProcess] MainThrd/ done loading resources:/sf90/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/Dread_Mustang/handling.meta. [ 74703] [ GTAProcess] MainThrd/ Loading 1 handling entries from resources:/Dread_Mustang/handling.meta [ 74703] [ GTAProcess] MainThrd/ done loading resources:/Dread_Mustang/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/RealAITraffic/handling.meta. [ 74703] [ GTAProcess] MainThrd/ Failed to load DLC handling file resources:/RealAITraffic/handling.meta [ 74703] [ GTAProcess] MainThrd/ done loading resources:/RealAITraffic/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading HANDLING_FILE resources:/DeWeaponizedVehicles/data/handling.meta. [ 74703] [ GTAProcess] MainThrd/ Loading 9 handling entries from resources:/DeWeaponizedVehicles/data/handling.meta [ 74703] [ GTAProcess] MainThrd/ done loading resources:/DeWeaponizedVehicles/data/handling.meta in data file mounter class CVehicleHandlingFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpbeach/carcols.meta. [ 74703] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpbeach/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74703] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpbiker/carcols.meta. [ 74719] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpbiker/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74719] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpbusiness/carcols.meta. [ 74719] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpbusiness/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74719] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpbusiness2/carcols.meta. [ 74735] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpbusiness2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74735] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpexecutive/carcols.meta. [ 74735] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpexecutive/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74735] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpgunrunning/carcols.meta. [ 74766] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpgunrunning/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74766] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpheist/carcols.meta. [ 74766] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpheist/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74766] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mphipster/carcols.meta. [ 74782] [ ROSLauncher] 9688/ SC JS message: SetGameLaunchState -> {"launchState":"running","message":"","titleName":"gta5"} [ 74782] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mphipster/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74782] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpimportexport/carcols.meta. [ 74813] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpimportexport/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74828] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpluxe2/carcols.meta. [ 74828] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpluxe2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74828] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mppilot/carcols.meta. [ 74828] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mppilot/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74828] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpsmuggler/carcols.meta. [ 74844] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpsmuggler/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74844] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpspecialraces/carcols.meta. [ 74860] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpspecialraces/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74860] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpstunt/carcols.meta. [ 74875] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpstunt/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74875] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpchristmas2017/carcols.meta. [ 74922] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpchristmas2017/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74922] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpassault/carcols.meta. [ 74969] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpassault/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74969] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpapartment/carcols.meta. [ 74969] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpapartment/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 74969] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpbattle/carcols.meta. [ 75000] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpbattle/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75000] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpchristmas2018/carcols.meta. [ 75078] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpchristmas2018/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75078] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpvalentines2/carcols.meta. [ 75078] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpvalentines2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75078] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpvinewood/carcols.meta. [ 75141] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpvinewood/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75141] [ GTAProcess] MainThrd/ loading CARCOLS_FILE nve_carcols:/data/mpheist3/carcols.meta. [ 75219] [ GTAProcess] MainThrd/ done loading nve_carcols:/data/mpheist3/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75219] [ GTAProcess] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/casinoclothes/mp_f_freemode_01_mpvinewood_shop.meta. [ 75219] [ GTAProcess] MainThrd/ done loading resources:/casinoclothes/mp_f_freemode_01_mpvinewood_shop.meta in data file mounter class CExtraMetaDataFileMounter. [ 75219] [ GTAProcess] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/casinoclothes/mp_m_freemode_01_mpvinewood_shop.meta. [ 75235] [ GTAProcess] MainThrd/ done loading resources:/casinoclothes/mp_m_freemode_01_mpvinewood_shop.meta in data file mounter class CExtraMetaDataFileMounter. [ 75235] [ GTAProcess] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/mpsumclothes/mp_f_freemode_01_mpsum_shop.meta. [ 75235] [ GTAProcess] MainThrd/ done loading resources:/mpsumclothes/mp_f_freemode_01_mpsum_shop.meta in data file mounter class CExtraMetaDataFileMounter. [ 75235] [ GTAProcess] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/mpsumclothes/mp_m_freemode_01_mpsum_shop.meta. [ 75235] [ GTAProcess] MainThrd/ done loading resources:/mpsumclothes/mp_m_freemode_01_mpsum_shop.meta in data file mounter class CExtraMetaDataFileMounter. [ 75235] [ GTAProcess] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/shelby_mpheist/mp_f_freemode_01_mpheist3_shop.meta. [ 75235] [ GTAProcess] MainThrd/ done loading resources:/shelby_mpheist/mp_f_freemode_01_mpheist3_shop.meta in data file mounter class CExtraMetaDataFileMounter. [ 75235] [ GTAProcess] MainThrd/ loading SHOP_PED_APPAREL_META_FILE resources:/shelby_mpheist/mp_m_freemode_01_mpheist3_shop.meta. [ 75235] [ GTAProcess] MainThrd/ done loading resources:/shelby_mpheist/mp_m_freemode_01_mpheist3_shop.meta in data file mounter class CExtraMetaDataFileMounter. [ 75235] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/mpvinewood/vehicles.meta. [ 75250] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75250] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/mpvinewood/carcols.meta. [ 75297] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75297] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/mpvinewood/carvariations.meta. [ 75313] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75313] [ GTAProcess] MainThrd/ loading WEAPONINFO_FILE resources:/mpvinewood/vehicleweapons_paragon2.meta. [ 75313] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/vehicleweapons_paragon2.meta in data file mounter class CWeaponInfoDataFileMounter. [ 75313] [ GTAProcess] MainThrd/ loading AUDIO_GAMEDATA resources:/mpvinewood/audio/dlcvinewood_game.dat. [ 75313] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/audio/dlcvinewood_game.dat in data file mounter class audMetadataDataFileMounter. [ 75313] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA resources:/mpvinewood/audio/dlcvinewood_sounds.dat. [ 75313] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/audio/dlcvinewood_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 75313] [ GTAProcess] MainThrd/ loading AUDIO_DYNAMIXDATA resources:/mpvinewood/audio/dlcvinewood_mix.dat. [ 75313] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/audio/dlcvinewood_mix.dat in data file mounter class audMetadataDataFileMounter. [ 75313] [ GTAProcess] MainThrd/ loading AUDIO_SYNTHDATA resources:/mpvinewood/audio/dlcVinewood_amp.dat. [ 75313] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/audio/dlcVinewood_amp.dat in data file mounter class audMetadataDataFileMounter. [ 75313] [ GTAProcess] MainThrd/ loading AUDIO_SPEECHDATA resources:/mpvinewood/audio/dlcvinewood_speech.dat. [ 75313] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/audio/dlcvinewood_speech.dat in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`3'::audSpeechDataFileMounter. [ 75313] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK resources:/mpvinewood/audio/sfx/dlc_vinewood. [ 75313] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/audio/sfx/dlc_vinewood in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 75313] [ GTAProcess] MainThrd/ loading CLIP_SETS_FILE resources:/mpvinewood/clip_sets.xml. [ 75313] [ GTAProcess] MainThrd/ done loading resources:/mpvinewood/clip_sets.xml in data file mounter class CExtraContentFileMounter. [ 75313] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mpvinewood. [ 75313] [ GTAProcess] MainThrd/ done loading mpvinewood in data file mounter class CfxCacheMounter. [ 75313] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/mpheist3/vehicles.meta. [ 75328] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75328] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/mpheist3/carcols.meta. [ 75391] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75391] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/mpheist3/carvariations.meta. [ 75391] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75391] [ GTAProcess] MainThrd/ loading WEAPONINFO_FILE resources:/mpheist3/vehicleweapon_jb700.meta. [ 75391] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/vehicleweapon_jb700.meta in data file mounter class CWeaponInfoDataFileMounter. [ 75391] [ GTAProcess] MainThrd/ loading WEAPONINFO_FILE resources:/mpheist3/vehicleweapon_rctank.meta. [ 75391] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/vehicleweapon_rctank.meta in data file mounter class CWeaponInfoDataFileMounter. [ 75391] [ GTAProcess] MainThrd/ loading WEAPONINFO_FILE resources:/mpheist3/weapon_ceramicpistol.meta. [ 75391] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/weapon_ceramicpistol.meta in data file mounter class CWeaponInfoDataFileMounter. [ 75391] [ GTAProcess] MainThrd/ loading WEAPONINFO_FILE resources:/mpheist3/weapon_hazardcan.meta. [ 75391] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/weapon_hazardcan.meta in data file mounter class CWeaponInfoDataFileMounter. [ 75391] [ GTAProcess] MainThrd/ loading WEAPONINFO_FILE resources:/mpheist3/weapon_navyrevolver.meta. [ 75391] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/weapon_navyrevolver.meta in data file mounter class CWeaponInfoDataFileMounter. [ 75391] [ GTAProcess] MainThrd/ loading WEAPONINFO_FILE resources:/mpheist3/weapon_tranquilizer.meta. [ 75407] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/weapon_tranquilizer.meta in data file mounter class CWeaponInfoDataFileMounter. [ 75407] [ GTAProcess] MainThrd/ loading WEAPON_ANIMATIONS_FILE resources:/mpheist3/weaponanimations.meta. [ 75407] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/weaponanimations.meta in data file mounter class CWeaponAnimationsDataFileMounter. [ 75407] [ GTAProcess] MainThrd/ loading WEAPON_METADATA_FILE resources:/mpheist3/weaponarchetypes.meta. [ 75407] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/weaponarchetypes.meta in data file mounter class CWeaponMetaDataFileMounter. [ 75407] [ GTAProcess] MainThrd/ loading WEAPONCOMPONENTSINFO_FILE resources:/mpheist3/weaponcomponents.meta. [ 75407] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/weaponcomponents.meta in data file mounter class CWeaponComponentDataFileMounter. [ 75407] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK resources:/mpheist3/audio/sfx/dlc_heist3. [ 75407] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/audio/sfx/dlc_heist3 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 75407] [ GTAProcess] MainThrd/ loading AUDIO_SPEECHDATA resources:/mpheist3/audio/dlcheist3_speech.dat. [ 75407] [ GTAProcess] MainThrd/ failed loading resources:/mpheist3/audio/dlcheist3_speech.dat in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`3'::audSpeechDataFileMounter. [ 75407] [ GTAProcess] MainThrd/ loading AUDIO_DYNAMIXDATA resources:/mpheist3/audio/dlcheist3_mix.dat. [ 75407] [ GTAProcess] MainThrd/ failed loading resources:/mpheist3/audio/dlcheist3_mix.dat in data file mounter class audMetadataDataFileMounter. [ 75407] [ GTAProcess] MainThrd/ loading AUDIO_GAMEDATA resources:/mpheist3/audio/dlcheist3_game.dat. [ 75407] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/audio/dlcheist3_game.dat in data file mounter class audMetadataDataFileMounter. [ 75407] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA resources:/mpheist3/audio/dlcheist3_sounds.dat. [ 75407] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/audio/dlcheist3_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 75407] [ GTAProcess] MainThrd/ loading AUDIO_SYNTHDATA resources:/mpheist3/audio/dlcheist3_amp.dat. [ 75407] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/audio/dlcheist3_amp.dat in data file mounter class audMetadataDataFileMounter. [ 75407] [ GTAProcess] MainThrd/ loading CLIP_SETS_FILE resources:/mpheist3/clip_sets.xml. [ 75407] [ GTAProcess] MainThrd/ done loading resources:/mpheist3/clip_sets.xml in data file mounter class CExtraContentFileMounter. [ 75407] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mpheist3. [ 75407] [ GTAProcess] MainThrd/ done loading mpheist3 in data file mounter class CfxCacheMounter. [ 75407] [ GTAProcess] MainThrd/ loading AUDIO_GAMEDATA resources:/mpsum/audio/dlcsum20_game.dat. [ 75422] [ GTAProcess] MainThrd/ done loading resources:/mpsum/audio/dlcsum20_game.dat in data file mounter class audMetadataDataFileMounter. [ 75422] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA resources:/mpsum/audio/dlcsum20_sounds.dat. [ 75422] [ GTAProcess] MainThrd/ done loading resources:/mpsum/audio/dlcsum20_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 75422] [ GTAProcess] MainThrd/ loading AUDIO_SYNTHDATA resources:/mpsum/audio/dlcsum20_amp.dat. [ 75422] [ GTAProcess] MainThrd/ done loading resources:/mpsum/audio/dlcsum20_amp.dat in data file mounter class audMetadataDataFileMounter. [ 75422] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/mpsum/data/carcols.meta. [ 75500] [ GTAProcess] MainThrd/ done loading resources:/mpsum/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75500] [ GTAProcess] MainThrd/ loading CLIP_SETS_FILE resources:/mpsum/data/clip_sets.xml. [ 75500] [ GTAProcess] MainThrd/ done loading resources:/mpsum/data/clip_sets.xml in data file mounter class CExtraContentFileMounter. [ 75500] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/mpsum/data/vehicles.meta. [ 75516] [ GTAProcess] MainThrd/ done loading resources:/mpsum/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75516] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/mpsum/data/carvariations.meta. [ 75516] [ GTAProcess] MainThrd/ done loading resources:/mpsum/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75516] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK resources:/mpsum/audio/sfx/dlc_sum20. [ 75516] [ GTAProcess] MainThrd/ done loading resources:/mpsum/audio/sfx/dlc_sum20 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 75516] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mpsum. [ 75516] [ GTAProcess] MainThrd/ done loading mpsum in data file mounter class CfxCacheMounter. [ 75532] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/AUSSIE/vehicles.meta. [ 75532] [ GTAProcess] MainThrd/ done loading resources:/AUSSIE/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75532] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/AUSSIE/carcols.meta. [ 75532] [ GTAProcess] MainThrd/ done loading resources:/AUSSIE/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75532] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/AUSSIE/carvariations.meta. [ 75532] [ GTAProcess] MainThrd/ done loading resources:/AUSSIE/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75532] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/BIKE/vehicles.meta. [ 75532] [ GTAProcess] MainThrd/ done loading resources:/BIKE/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75532] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/BIKE/carcols.meta. [ 75547] [ GTAProcess] MainThrd/ done loading resources:/BIKE/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75547] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/BIKE/carvariations.meta. [ 75547] [ GTAProcess] MainThrd/ done loading resources:/BIKE/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75547] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/JDM/vehicles.meta. [ 75547] [ GTAProcess] MainThrd/ done loading resources:/JDM/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75547] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/JDM/carcols.meta. [ 75594] [ GTAProcess] MainThrd/ done loading resources:/JDM/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75594] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/JDM/carvariations.meta. [ 75610] [ GTAProcess] MainThrd/ done loading resources:/JDM/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75610] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/JOBCAR/vehicles.meta. [ 75610] [ GTAProcess] MainThrd/ done loading resources:/JOBCAR/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75610] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/JOBCAR/carcols.meta. [ 75610] [ GTAProcess] MainThrd/ done loading resources:/JOBCAR/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75610] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/JOBCAR/carvariations.meta. [ 75610] [ GTAProcess] MainThrd/ done loading resources:/JOBCAR/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75610] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/LUX/vehicles.meta. [ 75625] [ GTAProcess] MainThrd/ done loading resources:/LUX/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75625] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/LUX/carcols.meta. [ 75641] [ GTAProcess] MainThrd/ done loading resources:/LUX/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75641] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/LUX/carvariations.meta. [ 75641] [ GTAProcess] MainThrd/ done loading resources:/LUX/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75641] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/MUSCLE/vehicles.meta. [ 75641] [ GTAProcess] MainThrd/ done loading resources:/MUSCLE/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75641] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/MUSCLE/carcols.meta. [ 75672] [ GTAProcess] MainThrd/ done loading resources:/MUSCLE/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75672] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/MUSCLE/carvariations.meta. [ 75672] [ GTAProcess] MainThrd/ done loading resources:/MUSCLE/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75672] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE MUSCLE. [ 75688] [ GTAProcess] MainThrd/ done loading MUSCLE in data file mounter class CfxCacheMounter. [ 75688] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/MUSTANG/vehicles.meta. [ 75688] [ GTAProcess] MainThrd/ done loading resources:/MUSTANG/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75688] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/MUSTANG/carcols.meta. [ 75703] [ GTAProcess] MainThrd/ done loading resources:/MUSTANG/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75703] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/MUSTANG/carvariations.meta. [ 75703] [ GTAProcess] MainThrd/ done loading resources:/MUSTANG/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75703] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/OFFROAD/vehicles.meta. [ 75703] [ GTAProcess] MainThrd/ done loading resources:/OFFROAD/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75703] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/OFFROAD/carcols.meta. [ 75719] [ GTAProcess] MainThrd/ done loading resources:/OFFROAD/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75719] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/OFFROAD/carvariations.meta. [ 75719] [ GTAProcess] MainThrd/ done loading resources:/OFFROAD/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75719] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/SERVICE/vehicles.meta. [ 75719] [ GTAProcess] MainThrd/ done loading resources:/SERVICE/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75719] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/SERVICE/carcols.meta. [ 75719] [ GTAProcess] MainThrd/ done loading resources:/SERVICE/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75719] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/SERVICE/carvariations.meta. [ 75719] [ GTAProcess] MainThrd/ done loading resources:/SERVICE/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75719] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/SPORT/vehicles.meta. [ 75735] [ GTAProcess] MainThrd/ done loading resources:/SPORT/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75735] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/SPORT/carcols.meta. [ 75766] [ GTAProcess] MainThrd/ done loading resources:/SPORT/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75766] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/SPORT/carvariations.meta. [ 75766] [ GTAProcess] MainThrd/ done loading resources:/SPORT/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75766] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/SUPER/vehicles.meta. [ 75766] [ GTAProcess] MainThrd/ done loading resources:/SUPER/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75766] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/SUPER/carcols.meta. [ 75782] [ GTAProcess] MainThrd/ done loading resources:/SUPER/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75782] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/SUPER/carvariations.meta. [ 75782] [ GTAProcess] MainThrd/ done loading resources:/SUPER/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75782] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/COMPACT/vehicles.meta. [ 75782] [ GTAProcess] MainThrd/ done loading resources:/COMPACT/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75782] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/COMPACT/carcols.meta. [ 75782] [ GTAProcess] MainThrd/ done loading resources:/COMPACT/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75782] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/COMPACT/carvariations.meta. [ 75797] [ GTAProcess] MainThrd/ done loading resources:/COMPACT/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75797] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/adminbee/vehicles.meta. [ 75797] [ GTAProcess] MainThrd/ done loading resources:/adminbee/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75797] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/adminbee/carcols.meta. [ 75797] [ GTAProcess] MainThrd/ done loading resources:/adminbee/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75797] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/adminbee/carvariations.meta. [ 75797] [ GTAProcess] MainThrd/ done loading resources:/adminbee/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75797] [ GTAProcess] MainThrd/ loading AUDIO_GAMEDATA resources:/CARNOISE/audio/sultanrsv8_game.dat. [ 75797] [ GTAProcess] MainThrd/ done loading resources:/CARNOISE/audio/sultanrsv8_game.dat in data file mounter class audMetadataDataFileMounter. [ 75797] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA resources:/CARNOISE/audio/sultanrsv8_sounds.dat. [ 75797] [ GTAProcess] MainThrd/ done loading resources:/CARNOISE/audio/sultanrsv8_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 75797] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK resources:/CARNOISE/audio/sfx/dlc_v8sultanrs. [ 75797] [ GTAProcess] MainThrd/ done loading resources:/CARNOISE/audio/sfx/dlc_v8sultanrs in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 75797] [ GTAProcess] MainThrd/ loading AUDIO_GAMEDATA resources:/CARNOISE/audio/elegyx_game.dat. [ 75797] [ GTAProcess] MainThrd/ done loading resources:/CARNOISE/audio/elegyx_game.dat in data file mounter class audMetadataDataFileMounter. [ 75797] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA resources:/CARNOISE/audio/elegyx_sounds.dat. [ 75797] [ GTAProcess] MainThrd/ done loading resources:/CARNOISE/audio/elegyx_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 75797] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK resources:/CARNOISE/audio/sfx/dlc_elegyx. [ 75797] [ GTAProcess] MainThrd/ done loading resources:/CARNOISE/audio/sfx/dlc_elegyx in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 75797] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/newcarsz/vehicles.meta. [ 75797] [ GTAProcess] MainThrd/ done loading resources:/newcarsz/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75797] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/newcarsz/carcols.meta. [ 75828] [ GTAProcess] MainThrd/ done loading resources:/newcarsz/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75828] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/newcarsz/carvariations.meta. [ 75828] [ GTAProcess] MainThrd/ done loading resources:/newcarsz/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75828] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/coolnewcars/vehicles.meta. [ 75828] [ GTAProcess] MainThrd/ done loading resources:/coolnewcars/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/coolnewcars/carcols.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/coolnewcars/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/coolnewcars/carvariations.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/coolnewcars/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/maverick2/vehicles.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/maverick2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/maverick2/carcols.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/maverick2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/maverick2/carvariations.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/maverick2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/newsvan/vehicles.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/newsvan/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/newsvan/carcols.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/newsvan/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/newsvan/carvariations.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/newsvan/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/merce63pol/vehicles.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/merce63pol/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/merce63pol/carcols.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/merce63pol/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/merce63pol/carvariations.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/merce63pol/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/OBG_Passat/vehicles.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/OBG_Passat/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/OBG_Passat/carcols.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/OBG_Passat/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/OBG_Passat/carvariations.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/OBG_Passat/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/OBG_E400D/vehicles.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/OBG_E400D/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75844] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/OBG_E400D/carcols.meta. [ 75844] [ GTAProcess] MainThrd/ done loading resources:/OBG_E400D/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/OBG_E400D/carvariations.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/OBG_E400D/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/OBG_XR6/vehicles.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/OBG_XR6/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/OBG_XR6/carcols.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/OBG_XR6/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/OBG_XR6/carvariations.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/OBG_XR6/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/OBG_VFSS/vehicles.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/OBG_VFSS/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/OBG_VFSS/carcols.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/OBG_VFSS/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/OBG_VFSS/carvariations.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/OBG_VFSS/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/2015XR8/vehicles.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/2015XR8/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/2015XR8/carcols.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/2015XR8/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/2015XR8/carvariations.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/2015XR8/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_HANDLING_FILE resources:/2015XR8/handling.meta. [ 75860] [ GTAProcess] MainThrd/ Could not add data_file resources:/2015XR8/handling.meta - invalid type VEHICLE_HANDLING_FILE. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/kiastingergt/vehicles.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/kiastingergt/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/kiastingergt/carcols.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/kiastingergt/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/kiastingergt/carvariations.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/kiastingergt/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/aw139/vehicles.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/aw139/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/aw139/carcols.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/aw139/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/aw139/carvariations.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/aw139/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/flatbedm2/vehicles.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/flatbedm2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/flatbedm2/carcols.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/flatbedm2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/flatbedm2/carvariations.meta. [ 75860] [ GTAProcess] MainThrd/ done loading resources:/flatbedm2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 75860] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/lebhiace/vehicles.meta. [ 76032] [ GTAProcess] MainThrd/ done loading resources:/lebhiace/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76032] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/lebhiace/carcols.meta. [ 76032] [ GTAProcess] MainThrd/ done loading resources:/lebhiace/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76032] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/lebhiace/carvariations.meta. [ 76032] [ GTAProcess] MainThrd/ done loading resources:/lebhiace/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76032] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/OBG_M5/vehicles.meta. [ 76032] [ GTAProcess] MainThrd/ done loading resources:/OBG_M5/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76032] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/OBG_M5/carcols.meta. [ 76032] [ GTAProcess] MainThrd/ done loading resources:/OBG_M5/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76032] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/OBG_M5/carvariations.meta. [ 76032] [ GTAProcess] MainThrd/ done loading resources:/OBG_M5/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76032] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/OBG_Collie/vehicles.meta. [ 76032] [ GTAProcess] MainThrd/ Couldn't find handling data for hash 0x078820ca [ 76032] [ GTAProcess] MainThrd/ Couldn't find handling for hash 078820ca - returning ADDER instead! [ 76032] [ GTAProcess] MainThrd/ done loading resources:/OBG_Collie/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76032] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/OBG_Collie/carcols.meta. [ 76032] [ GTAProcess] MainThrd/ done loading resources:/OBG_Collie/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/OBG_Collie/carvariations.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/OBG_Collie/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/navigator/vehicles.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/navigator/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/navigator/carcols.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/navigator/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/navigator/carvariations.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/navigator/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/lucida/vehicles.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/lucida/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/lucida/carcols.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/lucida/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/lucida/carvariations.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/lucida/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/LC200/vehicles.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/LC200/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/LC200/carcols.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/LC200/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/LC200/carvariations.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/LC200/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_HANDLING_FILE resources:/LC200/handling.meta. [ 76047] [ GTAProcess] MainThrd/ Could not add data_file resources:/LC200/handling.meta - invalid type VEHICLE_HANDLING_FILE. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/X5Mpd/vehicles.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/X5Mpd/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/X5Mpd/carcols.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/X5Mpd/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/X5Mpd/carvariations.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/X5Mpd/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/GTSpd/vehicles.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/GTSpd/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/GTSpd/carcols.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/GTSpd/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/GTSpd/carvariations.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/GTSpd/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/X5MCIV/vehicles.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/X5MCIV/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/X5MCIV/carcols.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/X5MCIV/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/X5MCIV/carvariations.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/X5MCIV/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/ken49/vehicles.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/ken49/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/ken49/carcols.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/ken49/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/ken49/carvariations.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/ken49/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76047] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/BearcatSec/vehicles.meta. [ 76047] [ GTAProcess] MainThrd/ done loading resources:/BearcatSec/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/BearcatSec/carcols.meta. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/BearcatSec/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/BearcatSec/carvariations.meta. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/BearcatSec/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/HoldenRedlinePD/vehicles.meta. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/HoldenRedlinePD/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/HoldenRedlinePD/carcols.meta. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/HoldenRedlinePD/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/HoldenRedlinePD/carvariations.meta. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/HoldenRedlinePD/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/sf90/vehicles.meta. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/sf90/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/sf90/carcols.meta. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/sf90/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/sf90/carvariations.meta. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/sf90/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/Dread_Mustang/vehicles.meta. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/Dread_Mustang/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/Dread_Mustang/carcols.meta. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/Dread_Mustang/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/Dread_Mustang/carvariations.meta. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/Dread_Mustang/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76063] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/v_int_20.ytyp. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/mythic_interiors/stream/v_int_20.ytyp in data file mounter class CfxProxyItypMounter. [ 76063] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/playerhouse_hotel/playerhouse_hotel.ytyp. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/mythic_interiors/stream/playerhouse_hotel/playerhouse_hotel.ytyp in data file mounter class CfxProxyItypMounter. [ 76063] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/playerhouse_tier1/playerhouse_tier1.ytyp. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/mythic_interiors/stream/playerhouse_tier1/playerhouse_tier1.ytyp in data file mounter class CfxProxyItypMounter. [ 76063] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mythic_interiors/stream/playerhouse_tier3/playerhouse_tier3.ytyp. [ 76063] [ GTAProcess] MainThrd/ done loading resources:/mythic_interiors/stream/playerhouse_tier3/playerhouse_tier3.ytyp in data file mounter class CfxProxyItypMounter. [ 76063] [ GTAProcess] MainThrd/ loading FIVEM_LOVES_YOU_4B38E96CC036038F resources:/Calm-AI/events.meta. [ 76078] [ GTAProcess] MainThrd/ done loading resources:/Calm-AI/events.meta in data file mounter class CEventDataFileMounter. [ 76078] [ GTAProcess] MainThrd/ loading VEHICLE_METADATA_FILE resources:/DeWeaponizedVehicles/data/vehicles.meta. [ 76078] [ GTAProcess] MainThrd/ done loading resources:/DeWeaponizedVehicles/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter. [ 76078] [ GTAProcess] MainThrd/ loading CARCOLS_FILE resources:/DeWeaponizedVehicles/data/carcols.meta. [ 76110] [ GTAProcess] MainThrd/ done loading resources:/DeWeaponizedVehicles/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter. [ 76125] [ GTAProcess] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/DeWeaponizedVehicles/data/carvariations.meta. [ 76125] [ GTAProcess] MainThrd/ done loading resources:/DeWeaponizedVehicles/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter. [ 76125] [ GTAProcess] MainThrd/ loading AUDIO_GAMEDATA resources:/utk_hackdependency/sounds/dlcheist3_game.dat. [ 76125] [ GTAProcess] MainThrd/ failed loading resources:/utk_hackdependency/sounds/dlcheist3_game.dat in data file mounter class audMetadataDataFileMounter. [ 76125] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA resources:/utk_hackdependency/sounds/dlcheist3_sounds.dat. [ 76125] [ GTAProcess] MainThrd/ failed loading resources:/utk_hackdependency/sounds/dlcheist3_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 76125] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK resources:/utk_hackdependency/sounds/dlcheist3. [ 76125] [ GTAProcess] MainThrd/ done loading resources:/utk_hackdependency/sounds/dlcheist3 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 76125] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76125] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76125] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE int_prisonfull. [ 76125] [ GTAProcess] MainThrd/ done loading int_prisonfull in data file mounter class CfxCacheMounter. [ 76125] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/prisonprops/stream/prison_props.ytyp. [ 76125] [ GTAProcess] MainThrd/ done loading resources:/prisonprops/stream/prison_props.ytyp in data file mounter class CfxProxyItypMounter. [ 76125] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76125] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76125] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76125] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76125] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE AutoLuxe. [ 76125] [ GTAProcess] MainThrd/ done loading AutoLuxe in data file mounter class CfxCacheMounter. [ 76125] [ GTAProcess] MainThrd/ loading TIMECYCLEMOD_FILE resources:/burgershot/bs_timecycmod.xml. [ 76125] [ GTAProcess] MainThrd/ done loading resources:/burgershot/bs_timecycmod.xml in data file mounter class TimeCycleFileMounter. [ 76125] [ GTAProcess] MainThrd/ loading SCALEFORM_DLC_FILE resources:/burgershot/stream/int1756029552.gfx. [ 76125] [ GTAProcess] MainThrd/ done loading resources:/burgershot/stream/int1756029552.gfx in data file mounter class CScaleformPreallocationDataFileMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76141] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE burgershot. [ 76141] [ GTAProcess] MainThrd/ done loading burgershot in data file mounter class CfxCacheMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76141] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76141] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE fbioffice. [ 76141] [ GTAProcess] MainThrd/ done loading fbioffice in data file mounter class CfxCacheMounter. [ 76141] [ GTAProcess] MainThrd/ loading TIMECYCLEMOD_FILE resources:/gabz_pillbox_hospital/gabz_timecycle_mods_1.xml. [ 76141] [ GTAProcess] MainThrd/ done loading resources:/gabz_pillbox_hospital/gabz_timecycle_mods_1.xml in data file mounter class TimeCycleFileMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76141] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE gabz_pillbox_hospital. [ 76141] [ GTAProcess] MainThrd/ done loading gabz_pillbox_hospital in data file mounter class CfxCacheMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76141] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE Interiors. [ 76141] [ GTAProcess] MainThrd/ done loading Interiors in data file mounter class CfxCacheMounter. [ 76141] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mapbuilder/stream/builderdef.ytyp. [ 76141] [ GTAProcess] MainThrd/ done loading resources:/mapbuilder/stream/builderdef.ytyp in data file mounter class CfxProxyItypMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mapbuilder. [ 76141] [ GTAProcess] MainThrd/ done loading mapbuilder in data file mounter class CfxCacheMounter. [ 76141] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/missionrow/stream/int_corporate.ytyp. [ 76141] [ GTAProcess] MainThrd/ done loading resources:/missionrow/stream/int_corporate.ytyp in data file mounter class CfxProxyItypMounter. [ 76141] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/missionrow/stream/v_kitchen.ytyp. [ 76141] [ GTAProcess] MainThrd/ Removing existing #typ v_kitchen [ 76141] [ GTAProcess] MainThrd/ done loading resources:/missionrow/stream/v_kitchen.ytyp in data file mounter class CfxProxyItypMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76141] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE missionrow. [ 76141] [ GTAProcess] MainThrd/ done loading missionrow in data file mounter class CfxCacheMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76141] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76141] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76141] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE paletomedical. [ 76141] [ GTAProcess] MainThrd/ done loading paletomedical in data file mounter class CfxCacheMounter. [ 76141] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/paletopd/interiorproxies.meta. [ 76157] [ GTAProcess] MainThrd/ done loading resources:/paletopd/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE paletopd. [ 76157] [ GTAProcess] MainThrd/ done loading paletopd in data file mounter class CfxCacheMounter. [ 76157] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/allcity_medical/int_medical.ytyp. [ 76157] [ GTAProcess] MainThrd/ done loading resources:/allcity_medical/int_medical.ytyp in data file mounter class CfxProxyItypMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE allcity_medical. [ 76157] [ GTAProcess] MainThrd/ done loading allcity_medical in data file mounter class CfxCacheMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76157] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE playboy. [ 76157] [ GTAProcess] MainThrd/ done loading playboy in data file mounter class CfxCacheMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76157] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE taxiofficev2. [ 76157] [ GTAProcess] MainThrd/ done loading taxiofficev2 in data file mounter class CfxCacheMounter. [ 76157] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/Vineyard/stream/v_int_40.ytyp. [ 76157] [ GTAProcess] MainThrd/ done loading resources:/Vineyard/stream/v_int_40.ytyp in data file mounter class CfxProxyItypMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76157] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE Vineyard. [ 76157] [ GTAProcess] MainThrd/ done loading Vineyard in data file mounter class CfxCacheMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76157] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE benefactor_mlo. [ 76157] [ GTAProcess] MainThrd/ done loading benefactor_mlo in data file mounter class CfxCacheMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76157] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE int_yellowjack. [ 76157] [ GTAProcess] MainThrd/ done loading int_yellowjack in data file mounter class CfxCacheMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76157] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE wnews. [ 76157] [ GTAProcess] MainThrd/ done loading wnews in data file mounter class CfxCacheMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE bennyspatoche. [ 76157] [ GTAProcess] MainThrd/ done loading bennyspatoche in data file mounter class CfxCacheMounter. [ 76157] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE hippiefeet. [ 76157] [ GTAProcess] MainThrd/ done loading hippiefeet in data file mounter class CfxCacheMounter. [ 76172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76172] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mpmadrazo. [ 76172] [ GTAProcess] MainThrd/ done loading mpmadrazo in data file mounter class CfxCacheMounter. [ 76172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76172] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE splitsides. [ 76172] [ GTAProcess] MainThrd/ done loading splitsides in data file mounter class CfxCacheMounter. [ 76172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76172] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE fibv. [ 76172] [ GTAProcess] MainThrd/ done loading fibv in data file mounter class CfxCacheMounter. [ 76172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76172] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE lostlscustom. [ 76172] [ GTAProcess] MainThrd/ done loading lostlscustom in data file mounter class CfxCacheMounter. [ 76172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 76172] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 76172] [ GTAProcess] MainThrd/ Performing deferred RELOAD_MAP_STORE. [ 76203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 76203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 64845, when there are only 1223 vertices. [ 76203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 76203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65515, when there are only 163 vertices. [ 76203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 76203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 3033, when there are only 2672 vertices. [ 76203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 76203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 559, when there are only 486 vertices. [ 76203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 76203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64580, when there are only 1309 vertices. [ 76219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 76219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2053, when there are only 1962 vertices. [ 76219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 76219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64662, when there are only 1270 vertices. [ 76219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ap1_04_2.ybn. [ 76219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63766, when there are only 3359 vertices. [ 76282] [ GTAProcess] MainThrd/ Loaded ap1_04_2.ybn (id 1120) [ 76297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset aschool.ybn. [ 76297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 2830 vertices. [ 76313] [ GTAProcess] MainThrd/ Loaded aschool.ybn (id 12551) [ 76328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ballas_gang.ybn. [ 76328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2788, when there are only 1844 vertices. [ 76344] [ GTAProcess] MainThrd/ Loaded ballas_gang.ybn (id 12552) [ 76360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 76360] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 33 vertices. [ 76360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 76360] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2659, when there are only 973 vertices. [ 76375] [ GTAProcess] MainThrd/ Loaded bh1_13_0.ybn (id 1388) [ 76391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_36_0.ybn. [ 76391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 493 edge reference is invalid. It leads to vertex 65525, when there are only 2469 vertices. [ 76391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_36_0.ybn. [ 76391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64349, when there are only 1920 vertices. [ 76391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_36_0.ybn. [ 76391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65143, when there are only 3331 vertices. [ 76407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_36_0.ybn. [ 76407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65433, when there are only 82 vertices. [ 76407] [ GTAProcess] MainThrd/ Loaded bh1_36_0.ybn (id 1442) [ 76422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_36_1.ybn. [ 76422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 393 edge reference is invalid. It leads to vertex 65514, when there are only 1640 vertices. [ 76422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_36_1.ybn. [ 76422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6276, when there are only 3487 vertices. [ 76438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_36_1.ybn. [ 76438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65518, when there are only 54 vertices. [ 76453] [ GTAProcess] MainThrd/ Loaded bh1_36_1.ybn (id 1443) [ 76453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 76453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 121 edge reference is invalid. It leads to vertex 65519, when there are only 1982 vertices. [ 76469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 76469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65396, when there are only 1430 vertices. [ 76469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 76469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 3187, when there are only 2021 vertices. [ 76469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 76469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64522, when there are only 1923 vertices. [ 76469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 76469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 2131, when there are only 1164 vertices. [ 76485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 76485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65234, when there are only 1271 vertices. [ 76500] [ GTAProcess] MainThrd/ Loaded bh1_rd_23.ybn (id 1535) [ 76516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset breze_benefactor_col.ybn. [ 76516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 6277, when there are only 3204 vertices. [ 76516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset breze_benefactor_col.ybn. [ 76516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65141, when there are only 360 vertices. [ 76516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset breze_benefactor_col.ybn. [ 76516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 127, when there are only 114 vertices. [ 76532] [ GTAProcess] MainThrd/ Loaded breze_benefactor_col.ybn (id 12565) [ 76547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_paletomedical_col.ybn. [ 76547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 22331, when there are only 10488 vertices. [ 76563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset brown_paletomedical_col.ybn. [ 76563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 22331, when there are only 10488 vertices. [ 76594] [ GTAProcess] MainThrd/ Loaded brown_paletomedical_col.ybn (id 12577) [ 76625] [ GTAProcess] MainThrd/ Loaded bs_BurgerShot.ybn (id 12566) [ 76641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 76641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65136, when there are only 1336 vertices. [ 76641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 76641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65356, when there are only 2382 vertices. [ 76641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 76641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5980, when there are only 2747 vertices. [ 76641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 76641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 63809, when there are only 2368 vertices. [ 76657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 76657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 52 vertices. [ 76672] [ GTAProcess] MainThrd/ Loaded ch1_09b_12.ybn (id 6468) [ 76672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 76672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 3428 vertices. [ 76688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 76688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65438, when there are only 692 vertices. [ 76688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 76688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64608, when there are only 918 vertices. [ 76688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 76688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 65438, when there are only 1456 vertices. [ 76688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 76688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 553, when there are only 552 vertices. [ 76688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch2_03c_2.ybn. [ 76688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65289, when there are only 644 vertices. [ 76703] [ GTAProcess] MainThrd/ Loaded ch2_03c_2.ybn (id 6880) [ 76719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_10_0.ybn. [ 76719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65513, when there are only 42 vertices. [ 76719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_10_0.ybn. [ 76719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65464, when there are only 410 vertices. [ 76719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch3_10_0.ybn. [ 76719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 34 edge reference is invalid. It leads to vertex 1549, when there are only 1343 vertices. [ 76735] [ GTAProcess] MainThrd/ Loaded ch3_10_0.ybn (id 7702) [ 76750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset comedy_gta5interior_col.ybn. [ 76750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65527, when there are only 1078 vertices. [ 76782] [ GTAProcess] MainThrd/ Loaded comedy_gta5interior_col.ybn (id 12580) [ 76782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 76782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 63 edge reference is invalid. It leads to vertex 65490, when there are only 878 vertices. [ 76782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 76782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63068, when there are only 3993 vertices. [ 76797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 76797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64103, when there are only 3018 vertices. [ 76797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 76797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65492, when there are only 377 vertices. [ 76797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_05_2.ybn. [ 76797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 26 vertices. [ 76813] [ GTAProcess] MainThrd/ Loaded cs1_05_2.ybn (id 2288) [ 76828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 76828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 64095, when there are only 2238 vertices. [ 76828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 76828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1409, when there are only 1073 vertices. [ 76828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 76828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64991, when there are only 1768 vertices. [ 76844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn. [ 76844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 2020, when there are only 1039 vertices. [ 76860] [ GTAProcess] MainThrd/ Loaded cs1_16_0.ybn (id 3583) [ 76891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_14_0.ybn. [ 76891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 92 edge reference is invalid. It leads to vertex 65256, when there are only 1044 vertices. [ 76891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_14_0.ybn. [ 76891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 109, when there are only 76 vertices. [ 76891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cs4_14_0.ybn. [ 76891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 229 edge reference is invalid. It leads to vertex 25850, when there are only 12542 vertices. [ 76922] [ GTAProcess] MainThrd/ Loaded cs4_14_0.ybn (id 5559) [ 76922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 76922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 76953] [ GTAProcess] MainThrd/ Loaded dt1_05_carpark.ybn (id 412) [ 76953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 76969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 76969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 76969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 76969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 76969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 76969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 76985] [ GTAProcess] MainThrd/ Loaded dt1_06_0.ybn (id 425) [ 77016] [ GTAProcess] MainThrd/ Loaded families_gang.ybn (id 12553) [ 77032] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset garagel_ballas_gang.ybn. [ 77032] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77032] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 76 vertices. [ 77047] [ GTAProcess] MainThrd/ Loaded garagel_ballas_gang.ybn (id 12554) [ 77078] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_0.ybn (id 10939) [ 77094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_04_3.ybn. [ 77094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65206, when there are only 593 vertices. [ 77094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_04_3.ybn. [ 77094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 52 vertices. [ 77094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_04_3.ybn. [ 77094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62854, when there are only 1946 vertices. [ 77094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_04_3.ybn. [ 77094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1696, when there are only 1451 vertices. [ 77110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_04_3.ybn. [ 77110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 64790, when there are only 705 vertices. [ 77110] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_3.ybn (id 10962) [ 77141] [ GTAProcess] MainThrd/ Loaded hei_ch3_04_30.ybn (id 10963) [ 77157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 77157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 77157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 77157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 77188] [ GTAProcess] MainThrd/ Loaded hei_dt1_19_0.ybn (id 9565) [ 77188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 77188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 115 edge reference is invalid. It leads to vertex 65224, when there are only 502 vertices. [ 77188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 77188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 59086, when there are only 16148 vertices. [ 77203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 77203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 586 edge reference is invalid. It leads to vertex 3145, when there are only 2527 vertices. [ 77219] [ GTAProcess] MainThrd/ Loaded hei_heist_police_dlc.ybn (id 9521) [ 77235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 77235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 105 edge reference is invalid. It leads to vertex 65513, when there are only 2192 vertices. [ 77235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 77235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 60 vertices. [ 77235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 77235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65215, when there are only 2391 vertices. [ 77235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 77235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64268, when there are only 2516 vertices. [ 77250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_hw1_13_0.ybn. [ 77250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 43, when there are only 36 vertices. [ 77250] [ GTAProcess] MainThrd/ Loaded hei_hw1_13_0.ybn (id 9664) [ 77266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 77266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices. [ 77266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 77266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices. [ 77282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 77282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices. [ 77282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 77282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices. [ 77297] [ GTAProcess] MainThrd/ Loaded hei_sm_16_0.ybn (id 10162) [ 77328] [ GTAProcess] MainThrd/ Loaded hei_vb_34_2.ybn (id 10210) [ 77328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@_aschool.ybn. [ 77328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 856, when there are only 460 vertices. [ 77328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@_aschool.ybn. [ 77328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64386, when there are only 1486 vertices. [ 77328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@_aschool.ybn. [ 77344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 62675, when there are only 4942 vertices. [ 77344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@_aschool.ybn. [ 77344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 37988, when there are only 14528 vertices. [ 77360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@_aschool.ybn. [ 77360] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 64 vertices. [ 77375] [ GTAProcess] MainThrd/ Loaded hi@_aschool.ybn (id 12555) [ 77391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ballas_gang.ybn. [ 77391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 392 edge reference is invalid. It leads to vertex 3328, when there are only 3304 vertices. [ 77407] [ GTAProcess] MainThrd/ Loaded hi@ballas_gang.ybn (id 12556) [ 77422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_13_0.ybn. [ 77422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6935, when there are only 5821 vertices. [ 77422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_13_0.ybn. [ 77422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63180, when there are only 3383 vertices. [ 77453] [ GTAProcess] MainThrd/ Loaded hi@bh1_13_0.ybn (id 1389) [ 77469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_15_0.ybn. [ 77469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8764, when there are only 5522 vertices. [ 77469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_15_0.ybn. [ 77469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 9478, when there are only 4114 vertices. [ 77485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_15_0.ybn. [ 77485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 65 vertices. [ 77500] [ GTAProcess] MainThrd/ Loaded hi@bh1_15_0.ybn (id 1395) [ 77516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_1.ybn. [ 77516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65519, when there are only 4987 vertices. [ 77516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_1.ybn. [ 77516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 36 edge reference is invalid. It leads to vertex 4389, when there are only 3783 vertices. [ 77532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_1.ybn. [ 77532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 3107, when there are only 3094 vertices. [ 77547] [ GTAProcess] MainThrd/ Loaded hi@bh1_36_1.ybn (id 1446) [ 77563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 77563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65529, when there are only 2837 vertices. [ 77578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 77578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7949, when there are only 5020 vertices. [ 77578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 77578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65527, when there are only 519 vertices. [ 77594] [ GTAProcess] MainThrd/ Loaded hi@ch1_09b_0.ybn (id 6484) [ 77610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 77610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 388 edge reference is invalid. It leads to vertex 4260, when there are only 3552 vertices. [ 77610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 77610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 528 edge reference is invalid. It leads to vertex 2086, when there are only 837 vertices. [ 77625] [ GTAProcess] MainThrd/ Loaded hi@ch1_09b_4.ybn (id 6488) [ 77641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 77641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 341 edge reference is invalid. It leads to vertex 63992, when there are only 5984 vertices. [ 77641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 77641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1141 edge reference is invalid. It leads to vertex 65270, when there are only 9224 vertices. [ 77657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 77657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 112 edge reference is invalid. It leads to vertex 62247, when there are only 3078 vertices. [ 77657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch2_03c_0.ybn. [ 77657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 201 edge reference is invalid. It leads to vertex 64849, when there are only 1085 vertices. [ 77672] [ GTAProcess] MainThrd/ Loaded hi@ch2_03c_0.ybn (id 6881) [ 77688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch3_10_3.ybn. [ 77688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4388, when there are only 4302 vertices. [ 77688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch3_10_3.ybn. [ 77688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 65501, when there are only 1218 vertices. [ 77703] [ GTAProcess] MainThrd/ Loaded hi@ch3_10_3.ybn (id 7716) [ 77719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 77719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64243, when there are only 7399 vertices. [ 77719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 77719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63287, when there are only 1675 vertices. [ 77719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn. [ 77719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 65524, when there are only 611 vertices. [ 77735] [ GTAProcess] MainThrd/ Loaded hi@cs1_16_4.ybn (id 3600) [ 77750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cs4_14_0.ybn. [ 77750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 67 edge reference is invalid. It leads to vertex 63836, when there are only 4756 vertices. [ 77766] [ GTAProcess] MainThrd/ Loaded hi@cs4_14_0.ybn (id 5575) [ 77782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 77782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 77782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 77782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 77813] [ GTAProcess] MainThrd/ Loaded hi@dt1_06_0.ybn (id 426) [ 77828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@families_gang.ybn. [ 77828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 77828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59831, when there are only 27426 vertices. [ 77875] [ GTAProcess] MainThrd/ Loaded hi@families_gang.ybn (id 12557) [ 77907] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_18.ybn (id 11001) [ 77938] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_19.ybn (id 11002) [ 77985] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_2.ybn (id 11003) [ 78016] [ GTAProcess] MainThrd/ Loaded hi@hei_ch3_04_3.ybn (id 11011) [ 78016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 78016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices. [ 78032] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 78032] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78032] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices. [ 78047] [ GTAProcess] MainThrd/ Loaded hi@hei_dt1_19_0.ybn (id 9566) [ 78063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn. [ 78063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices. [ 78078] [ GTAProcess] MainThrd/ Loaded hi@hei_heist_police_dlc.ybn (id 9522) [ 78094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 78094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices. [ 78094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 78094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63976, when there are only 4326 vertices. [ 78094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 78094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices. [ 78110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 78110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices. [ 78125] [ GTAProcess] MainThrd/ Loaded hi@hei_sm_16_0.ybn (id 10163) [ 78125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_12_0.ybn. [ 78125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65398, when there are only 3991 vertices. [ 78157] [ GTAProcess] MainThrd/ Loaded hi@hw1_12_0.ybn (id 549) [ 78172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_23_0.ybn. [ 78172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1397 edge reference is invalid. It leads to vertex 64274, when there are only 9603 vertices. [ 78172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_23_0.ybn. [ 78172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1209 edge reference is invalid. It leads to vertex 65279, when there are only 9689 vertices. [ 78172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_23_0.ybn. [ 78172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 421 edge reference is invalid. It leads to vertex 65158, when there are only 5367 vertices. [ 78188] [ GTAProcess] MainThrd/ Loaded hi@hw1_23_0.ybn (id 578) [ 78203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@kt1_12_0.ybn. [ 78203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 256 edge reference is invalid. It leads to vertex 65535, when there are only 3704 vertices. [ 78219] [ GTAProcess] MainThrd/ Loaded hi@kt1_12_0.ybn (id 1614) [ 78235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_04_1.ybn. [ 78235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 39 edge reference is invalid. It leads to vertex 64718, when there are only 4282 vertices. [ 78250] [ GTAProcess] MainThrd/ Loaded hi@lr_cs6_04_1.ybn (id 12170) [ 78266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@marabunta_gang.ybn. [ 78266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 5852, when there are only 4737 vertices. [ 78282] [ GTAProcess] MainThrd/ Loaded hi@marabunta_gang.ybn (id 12558) [ 78297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 78297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2026 edge reference is invalid. It leads to vertex 65083, when there are only 12729 vertices. [ 78297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 78297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 249 edge reference is invalid. It leads to vertex 6454, when there are only 4159 vertices. [ 78313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 78313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78313] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1087 edge reference is invalid. It leads to vertex 2194, when there are only 1759 vertices. [ 78328] [ GTAProcess] MainThrd/ Loaded hi@sc1_17_0.ybn (id 225) [ 78344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn. [ 78344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62004, when there are only 3484 vertices. [ 78344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn. [ 78344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 206, when there are only 133 vertices. [ 78344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn. [ 78344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2298 edge reference is invalid. It leads to vertex 65148, when there are only 11853 vertices. [ 78360] [ GTAProcess] MainThrd/ Loaded hi@sc1_27_0.ybn (id 260) [ 78375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn. [ 78375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1599 edge reference is invalid. It leads to vertex 65507, when there are only 12364 vertices. [ 78375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn. [ 78375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65433, when there are only 282 vertices. [ 78391] [ GTAProcess] MainThrd/ Loaded hi@sc1_33_0.ybn (id 280) [ 78407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 78407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices. [ 78407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 78407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63982, when there are only 4243 vertices. [ 78422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 78422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices. [ 78422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sm_16_0.ybn. [ 78422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices. [ 78438] [ GTAProcess] MainThrd/ Loaded hi@sm_16_0.ybn (id 1753) [ 78453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_06b_0.ybn. [ 78453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1382 edge reference is invalid. It leads to vertex 65304, when there are only 2383 vertices. [ 78469] [ GTAProcess] MainThrd/ Loaded hi@ss1_06b_0.ybn (id 971) [ 78485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_12_0.ybn. [ 78485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 68 edge reference is invalid. It leads to vertex 65491, when there are only 6425 vertices. [ 78485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_12_0.ybn. [ 78485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 5411, when there are only 3590 vertices. [ 78516] [ GTAProcess] MainThrd/ Loaded hi@ss1_12_0.ybn (id 992) [ 78532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 78532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 78547] [ GTAProcess] MainThrd/ Loaded hi@v_office_lobby.ybn (id 8564) [ 78563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vagos_gang.ybn. [ 78563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 18327, when there are only 7683 vertices. [ 78563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@vagos_gang.ybn. [ 78563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65460, when there are only 46 vertices. [ 78578] [ GTAProcess] MainThrd/ Loaded hi@vagos_gang.ybn (id 12559) [ 78610] [ GTAProcess] MainThrd/ Loaded hi@vb_03_0.ybn (id 1841) [ 78625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hippiefeet_collison.ybn. [ 78625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 112 vertices. [ 78641] [ GTAProcess] MainThrd/ Loaded hippiefeet_collison.ybn (id 12570) [ 78657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn. [ 78657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1725 edge reference is invalid. It leads to vertex 65222, when there are only 1259 vertices. [ 78657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn. [ 78657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 963 vertices. [ 78688] [ GTAProcess] MainThrd/ Loaded hw1_12_0.ybn (id 550) [ 78688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 78688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 158 edge reference is invalid. It leads to vertex 64950, when there are only 5182 vertices. [ 78688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 78688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 65254, when there are only 885 vertices. [ 78703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 78703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 536, when there are only 370 vertices. [ 78703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 78703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65519, when there are only 60 vertices. [ 78703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 78703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 43, when there are only 40 vertices. [ 78719] [ GTAProcess] MainThrd/ Loaded hw1_23_0.ybn (id 579) [ 78719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hickbartop.ybn. [ 78719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65530, when there are only 56 vertices. [ 78735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hickbartop.ybn. [ 78735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 82 edge reference is invalid. It leads to vertex 1356, when there are only 1345 vertices. [ 78750] [ GTAProcess] MainThrd/ Loaded int_hickbartop.ybn (id 12575) [ 78766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hicktop.ybn. [ 78766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65530, when there are only 56 vertices. [ 78766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hicktop.ybn. [ 78766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 64353, when there are only 1425 vertices. [ 78782] [ GTAProcess] MainThrd/ Loaded int_hicktop.ybn (id 12576) [ 78797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_italy2.ybn. [ 78797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7580, when there are only 6813 vertices. [ 78813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_italy2.ybn. [ 78813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 194 vertices. [ 78828] [ GTAProcess] MainThrd/ Loaded int_italy2.ybn (id 12564) [ 78828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_luxury.ybn. [ 78828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63965, when there are only 2931 vertices. [ 78860] [ GTAProcess] MainThrd/ Loaded int_luxury.ybn (id 12550) [ 78875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_mafc.ybn. [ 78875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55350, when there are only 8370 vertices. [ 78891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_mafc.ybn. [ 78891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65266, when there are only 294 vertices. [ 78907] [ GTAProcess] MainThrd/ Loaded int_mafc.ybn (id 12579) [ 78907] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_first.ybn. [ 78907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64425, when there are only 1339 vertices. [ 78938] [ GTAProcess] MainThrd/ Loaded int_prison_first.ybn (id 12571) [ 78938] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_main.ybn. [ 78953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 9376, when there are only 6205 vertices. [ 78985] [ GTAProcess] MainThrd/ Loaded int_prison_main.ybn (id 12572) [ 78985] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_recep.ybn. [ 78985] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 78985] [ GTAProcess] ResourcePlacementThr/ Details: Poly 123 edge reference is invalid. It leads to vertex 52843, when there are only 11304 vertices. [ 79016] [ GTAProcess] MainThrd/ Loaded int_prison_recep.ybn (id 12573) [ 79016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_second.ybn. [ 79016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 2380, when there are only 1642 vertices. [ 79047] [ GTAProcess] MainThrd/ Loaded int_prison_second.ybn (id 12574) [ 79047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_taxi.ybn. [ 79047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 44, when there are only 28 vertices. [ 79047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_taxi.ybn. [ 79063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62643, when there are only 3543 vertices. [ 79078] [ GTAProcess] MainThrd/ Loaded int_taxi.ybn (id 12581) [ 79094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_wnews.ybn. [ 79094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 45 edge reference is invalid. It leads to vertex 5924, when there are only 5089 vertices. [ 79125] [ GTAProcess] MainThrd/ Loaded int_wnews.ybn (id 12582) [ 79125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 79125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 210 edge reference is invalid. It leads to vertex 65518, when there are only 1040 vertices. [ 79125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 79125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2114, when there are only 1984 vertices. [ 79157] [ GTAProcess] MainThrd/ Loaded kt1_12_0.ybn (id 1615) [ 79157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 79157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 56 edge reference is invalid. It leads to vertex 65383, when there are only 4160 vertices. [ 79172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 79172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1483 edge reference is invalid. It leads to vertex 1810, when there are only 1496 vertices. [ 79172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 79172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65168, when there are only 2963 vertices. [ 79172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 79172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 83 edge reference is invalid. It leads to vertex 65534, when there are only 138 vertices. [ 79188] [ GTAProcess] MainThrd/ Loaded lr_cs6_04_0.ybn (id 12179) [ 79203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 79203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 65440, when there are only 1106 vertices. [ 79203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 79203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 21 vertices. [ 79203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 79203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65496, when there are only 110 vertices. [ 79219] [ GTAProcess] MainThrd/ Loaded lr_supermod_int.ybn (id 9980) [ 79250] [ GTAProcess] MainThrd/ Loaded marabunta_gang.ybn (id 12560) [ 79282] [ GTAProcess] MainThrd/ Loaded qnx_fib.ybn (id 12567) [ 79344] [ GTAProcess] MainThrd/ Loaded qnx_fib2.ybn (id 12568) [ 79344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 79344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 166 vertices. [ 79344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 79360] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 51 edge reference is invalid. It leads to vertex 64962, when there are only 4270 vertices. [ 79360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 79360] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61854, when there are only 4005 vertices. [ 79360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 79360] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61370, when there are only 2721 vertices. [ 79375] [ GTAProcess] MainThrd/ Loaded sc1_17_0.ybn (id 227) [ 79391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 79391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2851, when there are only 2443 vertices. [ 79407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 79407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65381, when there are only 1905 vertices. [ 79407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 79407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65162, when there are only 1327 vertices. [ 79407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 79407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65237, when there are only 348 vertices. [ 79407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 79407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62004, when there are only 3484 vertices. [ 79407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 79407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 206, when there are only 133 vertices. [ 79422] [ GTAProcess] MainThrd/ Loaded sc1_27_0.ybn (id 262) [ 79438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 79438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65121, when there are only 5269 vertices. [ 79438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 79438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 433 edge reference is invalid. It leads to vertex 1698, when there are only 1457 vertices. [ 79438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 79438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 104 edge reference is invalid. It leads to vertex 1599, when there are only 1460 vertices. [ 79453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 79453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 621 edge reference is invalid. It leads to vertex 65535, when there are only 1823 vertices. [ 79453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 79453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2438 edge reference is invalid. It leads to vertex 65401, when there are only 2008 vertices. [ 79453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 79453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 373 edge reference is invalid. It leads to vertex 65534, when there are only 1723 vertices. [ 79469] [ GTAProcess] MainThrd/ Loaded sc1_33_0.ybn (id 282) [ 79485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 79485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices. [ 79485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 79485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices. [ 79485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 79485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices. [ 79485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sm_16_0.ybn. [ 79485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices. [ 79500] [ GTAProcess] MainThrd/ Loaded sm_16_0.ybn (id 1755) [ 79516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 79516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1916 edge reference is invalid. It leads to vertex 2507, when there are only 2240 vertices. [ 79516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 79516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1101 edge reference is invalid. It leads to vertex 65506, when there are only 1926 vertices. [ 79532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 79532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65535, when there are only 149 vertices. [ 79532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 79532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 79547] [ GTAProcess] MainThrd/ Loaded ss1_06b_0.ybn (id 973) [ 79563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_12_0.ybn. [ 79563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65180, when there are only 1269 vertices. [ 79563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_12_0.ybn. [ 79563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65534, when there are only 56 vertices. [ 79563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_12_0.ybn. [ 79563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 187 edge reference is invalid. It leads to vertex 65100, when there are only 1123 vertices. [ 79563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_12_0.ybn. [ 79563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 2570, when there are only 1152 vertices. [ 79578] [ GTAProcess] MainThrd/ Loaded ss1_12_0.ybn (id 994) [ 79594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_bahama.ybn. [ 79594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 669 edge reference is invalid. It leads to vertex 65527, when there are only 8203 vertices. [ 79610] [ GTAProcess] MainThrd/ Loaded v_bahama.ybn (id 8438) [ 79625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_fib03.ybn. [ 79625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4657, when there are only 4603 vertices. [ 79641] [ GTAProcess] MainThrd/ Loaded v_fib03.ybn (id 8618) [ 79657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 188 vertices. [ 79657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65524, when there are only 160 vertices. [ 79657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65494, when there are only 156 vertices. [ 79657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65527, when there are only 132 vertices. [ 79657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65510, when there are only 90 vertices. [ 79657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 94, when there are only 78 vertices. [ 79657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65485, when there are only 214 vertices. [ 79657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 90 vertices. [ 79657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 52 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 80 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 80 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 80 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 131, when there are only 80 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65515, when there are only 362 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 80 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 157, when there are only 122 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 107, when there are only 88 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 122 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 110, when there are only 80 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 66 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 80 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 103, when there are only 80 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 475, when there are only 408 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 66 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65494, when there are only 66 vertices. [ 79672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 179, when there are only 110 vertices. [ 79688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 66 vertices. [ 79688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 66 vertices. [ 79688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 79688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 135, when there are only 110 vertices. [ 79688] [ GTAProcess] MainThrd/ Loaded v_gabz_pillbox.ybn (id 12569) [ 79688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 79688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 59 edge reference is invalid. It leads to vertex 65534, when there are only 332 vertices. [ 79688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 79688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4232, when there are only 3337 vertices. [ 79688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 79688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 563 edge reference is invalid. It leads to vertex 65503, when there are only 1352 vertices. [ 79688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 79688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 236 edge reference is invalid. It leads to vertex 65525, when there are only 903 vertices. [ 79703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 79703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62615, when there are only 6012 vertices. [ 79703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_hicksbar.ybn. [ 79703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 1745 vertices. [ 79719] [ GTAProcess] MainThrd/ Loaded v_hicksbar.ybn (id 8521) [ 79735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 79735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 79735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 79735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 79766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 79766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 79782] [ GTAProcess] MainThrd/ Loaded v_office_lobby.ybn (id 8565) [ 79782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_ranch.ybn. [ 79782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65158, when there are only 28517 vertices. [ 79844] [ GTAProcess] MainThrd/ Loaded v_ranch.ybn (id 8579) [ 79844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff2.ybn. [ 79844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 616, when there are only 616 vertices. [ 79875] [ GTAProcess] MainThrd/ Loaded v_sheriff2.ybn (id 8563) [ 79891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_sheriff_hp.ybn. [ 79891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65329, when there are only 4196 vertices. [ 79907] [ GTAProcess] MainThrd/ Loaded v_sheriff_hp.ybn (id 12578) [ 79922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vagos_gang.ybn. [ 79922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 79922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4113, when there are only 2862 vertices. [ 79938] [ GTAProcess] MainThrd/ Loaded vagos_gang.ybn (id 12561) [ 79969] [ GTAProcess] MainThrd/ Loaded vb_03_0.ybn (id 1843) [ 80000] [ GTAProcess] MainThrd/ Loaded vb_34_2.ybn (id 1935) [ 80016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset warehouse_one_ballas_gang.ybn. [ 80016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 80016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 88 vertices. [ 80032] [ GTAProcess] MainThrd/ Loaded warehouse_one_ballas_gang.ybn (id 12562) [ 80047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset warehouse_two_ballas_gang.ybn. [ 80047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 80047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 124, when there are only 116 vertices. [ 80063] [ GTAProcess] MainThrd/ Loaded warehouse_two_ballas_gang.ybn (id 12563) [ 90141] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions! [ 92532] [ GTAProcess] MainThrd/ ^2Game finished loading! [ 92594] [ GTAProcess] MainThrd/ HostState transitioning from HS_IDLE to HS_LOADED [ 92735] [ GTAProcess] MainThrd/ HostState transitioning from HS_LOADED to HS_START_HOSTING [ 92844] [ GTAProcess] MainThrd/ HostState transitioning from HS_START_HOSTING to HS_HOSTING [ 92907] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING to HS_HOSTING_NET_GAME [ 93563] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING_NET_GAME to HS_HOSTED [ 93578] [ GTAProcess] MainThrd/ Creating script environments for _cfx_internal [ 93578] [ GTAProcess] MainThrd/ Creating script environments for sessionmanager [ 93594] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 93594] [ GTAProcess] MainThrd/ Creating script environments for monitor [ 93610] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 93625] [ GTAProcess] MainThrd/ Creating script environments for mysql-async [ 93703] [ GTAProcess] CrBrowserMain/ NUI: page loaded, events set. (@monitor/scripts/warn.html:188) [ 93735] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 93750] [ GTAProcess] MainThrd/ Creating script environments for mapmanager [ 93766] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 93782] [ GTAProcess] MainThrd/ Creating script environments for chat [ 93797] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 93813] [ GTAProcess] MainThrd/ Creating script environments for spawnmanager [ 93813] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 93828] [ GTAProcess] MainThrd/ Creating script environments for basic-gamemode [ 93844] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 93844] [ GTAProcess] MainThrd/ Creating script environments for hardcap [ 93860] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 93875] [ GTAProcess] MainThrd/ Creating script environments for vMenu [ 94625] [ GTAProcess] MainThrd/ Loaded vMenuClient.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1067904362 [ 94657] [ GTAProcess] MainThrd/ Loaded MenuAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1067904362 [ 94688] [ GTAProcess] MainThrd/ Instantiated instance of script MenuAPI.MenuController. [ 94719] [ GTAProcess] MainThrd/ Registering EventHandler onResourceStop for attributed method OnResourceStop, with parameters System.RuntimeType [ 94750] [ GTAProcess] MainThrd/ Instantiated instance of script vMenuClient.EventManager. [ 94782] [ GTAProcess] MainThrd/ Instantiated instance of script vMenuClient.FunctionsController. [ 94782] [ GTAProcess] MainThrd/ Registering Tick for attributed method DisableMovement [ 94860] [ GTAProcess] MainThrd/ Instantiated instance of script vMenuClient.MainMenu. [ 94875] [ GTAProcess] MainThrd/ Instantiated instance of script vMenuClient.MpPedDataManager. [ 94875] [ GTAProcess] MainThrd/ Instantiated instance of script vMenuClient.NoClip. [ 94875] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 94907] [ GTAProcess] MainThrd/ Creating script environments for rconlog [ 94922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 94938] [ GTAProcess] MainThrd/ Creating script environments for essentialmode [ 94938] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 94985] [ GTAProcess] MainThrd/ Creating script environments for es_ui [ 95000] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95016] [ GTAProcess] MainThrd/ Creating script environments for async [ 95016] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95047] [ GTAProcess] MainThrd/ Creating script environments for es_admin2 [ 95047] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95078] [ GTAProcess] MainThrd/ Creating script environments for es_extended [ 95110] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95110] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_default [ 95125] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95157] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_list [ 95157] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95188] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_dialog [ 95188] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95203] [ GTAProcess] MainThrd/ Creating script environments for NativeUILua_Reloaded [ 95219] [ GTAProcess] MainThrd/ Github download : https://github.com/iTexZoz/NativeUILua-Reloaded/releases [ 95219] [ GTAProcess] MainThrd/ [Feature Suggestions] and [Frequently asked question] : https://github.com/iTexZoz/NativeUILua-Reloaded/issues/9 [ 95219] [ GTAProcess] MainThrd/ NativeUILua-Reloaded wiki : https://github.com/iTexZoz/NativeUILua-Reloaded/wiki [ 95235] [ GTAProcess] MainThrd/ Github download : https://github.com/iTexZoz/NativeUILua-Reloaded/releases [ 95235] [ GTAProcess] MainThrd/ [Feature Suggestions] and [Frequently asked question] : https://github.com/iTexZoz/NativeUILua-Reloaded/issues/9 [ 95235] [ GTAProcess] MainThrd/ NativeUILua-Reloaded wiki : https://github.com/iTexZoz/NativeUILua-Reloaded/wiki [ 95235] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95250] [ GTAProcess] MainThrd/ Creating script environments for eup-ui [ 95282] [ GTAProcess] MainThrd/ Github download : https://github.com/iTexZoz/NativeUILua-Reloaded/releases [ 95282] [ GTAProcess] MainThrd/ [Feature Suggestions] and [Frequently asked question] : https://github.com/iTexZoz/NativeUILua-Reloaded/issues/9 [ 95282] [ GTAProcess] MainThrd/ NativeUILua-Reloaded wiki : https://github.com/iTexZoz/NativeUILua-Reloaded/wiki [ 95360] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95375] [ GTAProcess] MainThrd/ Creating script environments for instance [ 95391] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95407] [ GTAProcess] MainThrd/ Creating script environments for esx_kashacters [ 95422] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95453] [ GTAProcess] MainThrd/ Creating script environments for esx_addons_gcphone [ 95453] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95469] [ GTAProcess] MainThrd/ Creating script environments for gcphone [ 95500] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95516] [ GTAProcess] MainThrd/ Creating script environments for screenshot-basic [ 95547] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95547] [ GTAProcess] MainThrd/ Creating script environments for esx_billing [ 95563] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95578] [ GTAProcess] MainThrd/ Creating script environments for esx_society [ 95594] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95610] [ GTAProcess] MainThrd/ Creating script environments for skinchanger [ 95610] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95625] [ GTAProcess] MainThrd/ Creating script environments for esx_skin [ 95641] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95641] [ GTAProcess] MainThrd/ Creating script environments for esx_service [ 95657] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95672] [ GTAProcess] MainThrd/ Creating script environments for esx_identity [ 95688] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95703] [ GTAProcess] MainThrd/ Creating script environments for mumble-voip [ 95703] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95719] [ GTAProcess] MainThrd/ Creating script environments for rp-radio [ 95735] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95750] [ GTAProcess] MainThrd/ Creating script environments for esx_joblisting2 [ 95750] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95766] [ GTAProcess] MainThrd/ Creating script environments for esx_jobs [ 95782] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95782] [ GTAProcess] MainThrd/ Creating script environments for esx_duty [ 95797] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95797] [ GTAProcess] MainThrd/ Creating script environments for esx_policejob [ 95828] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95828] [ GTAProcess] MainThrd/ Creating script environments for esx_securityjob [ 95844] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95860] [ GTAProcess] MainThrd/ Creating script environments for esx_ambulancejob [ 95875] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95891] [ GTAProcess] MainThrd/ Creating script environments for esx_vehicleshop [ 95907] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95922] [ GTAProcess] MainThrd/ Creating script environments for esx_vehicleshop2 [ 95938] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95953] [ GTAProcess] MainThrd/ Creating script environments for esx_vehicleshop3 [ 95953] [ GTAProcess] CrBrowserMain/ THREE.WebGLRenderer 101dev (@screenshot-basic/dist/ui.html:15) [ 95969] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 95985] [ GTAProcess] MainThrd/ Creating script environments for esx_vehicleshop4 [ 96000] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96000] [ GTAProcess] MainThrd/ Creating script environments for esx_taxijob [ 96032] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96032] [ GTAProcess] MainThrd/ Creating script environments for esx_mechanicjob [ 96047] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96063] [ GTAProcess] MainThrd/ Creating script environments for esx_mechanicjob2 [ 96078] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96078] [ GTAProcess] MainThrd/ Creating script environments for esx_truckerjob [ 96094] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96094] [ GTAProcess] CrBrowserMain/ f? (@screenshot-basic/dist/ui.html:15) [ 96094] [ GTAProcess] MainThrd/ Creating script environments for esx_weazel [ 96110] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96125] [ GTAProcess] MainThrd/ Creating script environments for esx_towjob [ 96141] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96157] [ GTAProcess] MainThrd/ Creating script environments for mpvinewood [ 96172] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96188] [ GTAProcess] MainThrd/ Creating script environments for mpsum [ 96203] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96203] [ GTAProcess] MainThrd/ Creating script environments for AUSSIE [ 96219] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96235] [ GTAProcess] MainThrd/ Creating script environments for BIKE [ 96235] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96235] [ GTAProcess] MainThrd/ Creating script environments for JDM [ 96250] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96250] [ GTAProcess] MainThrd/ Creating script environments for JOBCAR [ 96266] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96282] [ GTAProcess] MainThrd/ Creating script environments for LUX [ 96282] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96297] [ GTAProcess] MainThrd/ Creating script environments for MUSCLE [ 96297] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96313] [ GTAProcess] MainThrd/ Creating script environments for MUSTANG [ 96313] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96328] [ GTAProcess] MainThrd/ Creating script environments for OFFROAD [ 96328] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96344] [ GTAProcess] MainThrd/ Creating script environments for SERVICE [ 96360] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96360] [ GTAProcess] MainThrd/ Creating script environments for SPORT [ 96375] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96391] [ GTAProcess] MainThrd/ Creating script environments for SUPER [ 96391] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96407] [ GTAProcess] MainThrd/ Creating script environments for COMPACT [ 96422] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96438] [ GTAProcess] MainThrd/ Creating script environments for adminbee [ 96438] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96453] [ GTAProcess] MainThrd/ Creating script environments for newcarsz [ 96453] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96469] [ GTAProcess] MainThrd/ Creating script environments for coolnewcars [ 96485] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96500] [ GTAProcess] MainThrd/ Creating script environments for maverick2 [ 96500] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96516] [ GTAProcess] MainThrd/ Creating script environments for newsvan [ 96516] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96532] [ GTAProcess] MainThrd/ Creating script environments for merce63pol [ 96532] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96547] [ GTAProcess] MainThrd/ Creating script environments for OBG_Passat [ 96563] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96563] [ GTAProcess] MainThrd/ Creating script environments for OBG_E400D [ 96578] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96578] [ GTAProcess] MainThrd/ Creating script environments for OBG_XR6 [ 96594] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96594] [ GTAProcess] MainThrd/ Creating script environments for OBG_VFSS [ 96594] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96610] [ GTAProcess] MainThrd/ Creating script environments for kiastingergt [ 96610] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96625] [ GTAProcess] MainThrd/ Creating script environments for aw139 [ 96625] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96641] [ GTAProcess] MainThrd/ Creating script environments for flatbedm2 [ 96641] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96657] [ GTAProcess] MainThrd/ Creating script environments for lebhiace [ 96657] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96672] [ GTAProcess] MainThrd/ Creating script environments for OBG_M5 [ 96672] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96688] [ GTAProcess] MainThrd/ Creating script environments for OBG_Collie [ 96703] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96703] [ GTAProcess] MainThrd/ Creating script environments for navigator [ 96719] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96719] [ GTAProcess] MainThrd/ Creating script environments for lucida [ 96735] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96735] [ GTAProcess] MainThrd/ Creating script environments for X5Mpd [ 96735] [ GTAProcess] CrBrowserMain/ Uncaught TypeError: Cannot redefine property: $router (@gcphone/html/static/js/destekcim.js:1) [ 96750] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96750] [ GTAProcess] MainThrd/ Creating script environments for GTSpd [ 96766] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96766] [ GTAProcess] MainThrd/ Creating script environments for X5MCIV [ 96782] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96782] [ GTAProcess] MainThrd/ Creating script environments for ken49 [ 96797] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96797] [ GTAProcess] MainThrd/ Creating script environments for HoldenRedlinePD [ 96813] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96828] [ GTAProcess] MainThrd/ Creating script environments for sf90 [ 96828] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96844] [ GTAProcess] MainThrd/ Creating script environments for Dread_Mustang [ 96844] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96860] [ GTAProcess] MainThrd/ Creating script environments for Drugs [ 96875] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96891] [ GTAProcess] MainThrd/ Creating script environments for esx_status [ 96891] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96907] [ GTAProcess] MainThrd/ Creating script environments for esx_basicneeds [ 96922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96922] [ GTAProcess] MainThrd/ Creating script environments for esx_barbershop [ 96938] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96953] [ GTAProcess] MainThrd/ Creating script environments for esx_clotheshop [ 96953] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 96969] [ GTAProcess] MainThrd/ Creating script environments for dpclothing [ 97000] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97000] [ GTAProcess] MainThrd/ Creating script environments for esx_tattooshop [ 97016] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97032] [ GTAProcess] MainThrd/ Creating script environments for esx_shops [ 97032] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97047] [ GTAProcess] MainThrd/ Creating script environments for esx_toolshops [ 97063] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97063] [ GTAProcess] MainThrd/ Creating script environments for esx_weaponshop [ 97078] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97094] [ GTAProcess] MainThrd/ Creating script environments for esx_pawnshop [ 97094] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97110] [ GTAProcess] MainThrd/ Creating script environments for outfits [ 97110] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97125] [ GTAProcess] MainThrd/ Creating script environments for esx_holdup [ 97125] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97141] [ GTAProcess] MainThrd/ Creating script environments for esx_borrmaskin [ 97141] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97157] [ GTAProcess] MainThrd/ Creating script environments for new_banking [ 97172] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97172] [ GTAProcess] MainThrd/ Creating script environments for esx_dmvschool [ 97188] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97203] [ GTAProcess] MainThrd/ Creating script environments for esx_jail-new [ 97203] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97219] [ GTAProcess] MainThrd/ Creating script environments for esx_rpchat [ 97235] [ GTAProcess] MainThrd/ Error parsing script @esx_rpchat/client/main.lua in resource esx_rpchat: @esx_rpchat/client/main.lua:87: ')' expected near '}' [ 97235] [ GTAProcess] MainThrd/ Failed to load script client/main.lua. [ 97235] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97235] [ GTAProcess] MainThrd/ Creating script environments for esx_lscustom [ 97250] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97250] [ GTAProcess] MainThrd/ Creating script environments for esx_lscustom2 [ 97266] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97282] [ GTAProcess] MainThrd/ Creating script environments for esx_lscustomsV2 [ 97282] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97297] [ GTAProcess] MainThrd/ Creating script environments for hrp_pd_impound [ 97297] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97313] [ GTAProcess] MainThrd/ Creating script environments for esx_advancedgarage [ 97328] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97328] [ GTAProcess] MainThrd/ Creating script environments for esx_scoreboard [ 97344] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97360] [ GTAProcess] MainThrd/ Creating script environments for esx_carwash [ 97360] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97375] [ GTAProcess] MainThrd/ Creating script environments for disc-base [ 97391] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97391] [ GTAProcess] MainThrd/ Creating script environments for esx_inventoryhud [ 97407] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97407] [ GTAProcess] MainThrd/ Creating script environments for esx_plasticsurgery [ 97422] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97438] [ GTAProcess] MainThrd/ Creating script environments for esx_repairkit [ 97453] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97453] [ GTAProcess] MainThrd/ Creating script environments for esx_inventoryhud_trunk [ 97469] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97469] [ GTAProcess] MainThrd/ Creating script environments for esx_gsr [ 97485] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97485] [ GTAProcess] MainThrd/ Creating script environments for esx_vangelico_robbery [ 97500] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97500] [ GTAProcess] MainThrd/ Creating script environments for esx_gym [ 97516] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97532] [ GTAProcess] MainThrd/ Creating script environments for esx_doorlock [ 97532] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97547] [ GTAProcess] MainThrd/ Creating script environments for esx_extraitems [ 97547] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97563] [ GTAProcess] MainThrd/ Creating script environments for esx_scratchoffs [ 97563] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97578] [ GTAProcess] MainThrd/ Creating script environments for threatbar [ 97578] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97594] [ GTAProcess] MainThrd/ Creating script environments for esx_holsterweapon [ 97594] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97610] [ GTAProcess] MainThrd/ Creating script environments for esx_garbagecrew [ 97610] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97625] [ GTAProcess] MainThrd/ Creating script environments for delivery [ 97641] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97641] [ GTAProcess] MainThrd/ Creating script environments for esx-wepseccory [ 97657] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97657] [ GTAProcess] MainThrd/ Creating script environments for jsfour-idcard [ 97672] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97688] [ GTAProcess] MainThrd/ Creating script environments for krz_personalmenu [ 97703] [ GTAProcess] MainThrd/ ^0======================================================================^7 [ 97703] [ GTAProcess] MainThrd/ ^0[^4Author^0] ^7:^0 ^0Korioz^7 [ 97703] [ GTAProcess] MainThrd/ ^0[^3Version^0] ^7:^0 ^02.0^7 [ 97703] [ GTAProcess] MainThrd/ ^0[^2Download^0] ^7:^0 ^5https://github.com/korioz/krz_personalmenu/releases^7 [ 97703] [ GTAProcess] MainThrd/ ^0[^1Issues^0] ^7:^0 ^5https://github.com/korioz/krz_personalmenu/issues^7 [ 97703] [ GTAProcess] MainThrd/ ^0======================================================================^7 [ 97703] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97719] [ GTAProcess] MainThrd/ Creating script environments for esx_jb_trailer [ 97735] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97735] [ GTAProcess] MainThrd/ Creating script environments for esx_changingrooms [ 97750] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97766] [ GTAProcess] MainThrd/ Creating script environments for esx_bike-rental [ 97766] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97797] [ GTAProcess] MainThrd/ Creating script environments for esx_vehiclepush [ 97797] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97813] [ GTAProcess] MainThrd/ Creating script environments for obg_vehdamage [ 97813] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97828] [ GTAProcess] MainThrd/ Creating script environments for esx_communityservice [ 97844] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97844] [ GTAProcess] MainThrd/ Creating script environments for esx_teleports [ 97860] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97875] [ GTAProcess] MainThrd/ Creating script environments for esx_haulage [ 97875] [ GTAProcess] MainThrd/ Error parsing script @esx_haulage/config.lua in resource esx_haulage: @esx_haulage/config.lua:192: '}' expected (to close '{' at line 46) near '=' [ 97875] [ GTAProcess] MainThrd/ Failed to load script config.lua. [ 97891] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97891] [ GTAProcess] MainThrd/ Creating script environments for esx_speedcamera [ 97907] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97922] [ GTAProcess] MainThrd/ Creating script environments for cruiselimiter [ 97938] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97953] [ GTAProcess] MainThrd/ Creating script environments for esx_nightclub [ 97969] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97969] [ GTAProcess] MainThrd/ Creating script environments for esx_airlines [ 97985] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 97985] [ GTAProcess] MainThrd/ Creating script environments for mythic_notify [ 98000] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98000] [ GTAProcess] MainThrd/ Creating script environments for mythic_progbar [ 98016] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98032] [ GTAProcess] MainThrd/ Creating script environments for mythic_hospital [ 98047] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98047] [ GTAProcess] MainThrd/ Creating script environments for mythic_interiors [ 98063] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98078] [ GTAProcess] MainThrd/ Creating script environments for management [ 98078] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98094] [ GTAProcess] MainThrd/ Creating script environments for 3dme [ 98094] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98110] [ GTAProcess] MainThrd/ Creating script environments for scripts [ 98125] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98125] [ GTAProcess] MainThrd/ Creating script environments for pNotify [ 98141] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98141] [ GTAProcess] MainThrd/ Creating script environments for vk_handsup [ 98157] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98172] [ GTAProcess] MainThrd/ Creating script environments for binoculars [ 98172] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98188] [ GTAProcess] CrBrowserMain/ Uncaught SyntaxError: Invalid or unexpected token (@management/html/jqueryui/jquery-ui.min.js:6) [ 98188] [ GTAProcess] MainThrd/ Creating script environments for lux_vehcontrol [ 98203] [ GTAProcess] CrBrowserMain/ Uncaught TypeError: $(...).button is not a function (@management/cmdinfo.html:212) [ 98203] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98219] [ GTAProcess] MainThrd/ Creating script environments for mypos [ 98219] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98235] [ GTAProcess] MainThrd/ Creating script environments for wk_wars2x [ 98250] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98266] [ GTAProcess] MainThrd/ Creating script environments for InteractSound [ 98266] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98282] [ GTAProcess] MainThrd/ Creating script environments for dpemotes [ 98360] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98375] [ GTAProcess] MainThrd/ Creating script environments for pausemenu [ 98375] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98391] [ GTAProcess] MainThrd/ Creating script environments for wepback [ 98407] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98407] [ GTAProcess] MainThrd/ Creating script environments for mdt [ 98422] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98438] [ GTAProcess] MainThrd/ Creating script environments for Calm-AI [ 98438] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98453] [ GTAProcess] MainThrd/ Creating script environments for enginetoggle [ 98469] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98469] [ GTAProcess] MainThrd/ Creating script environments for arrestanims [ 98485] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98500] [ GTAProcess] MainThrd/ Creating script environments for replyandreport [ 98500] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98516] [ GTAProcess] MainThrd/ Creating script environments for disc-panic [ 98532] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98547] [ GTAProcess] MainThrd/ Creating script environments for disc-showid [ 98547] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98563] [ GTAProcess] MainThrd/ Creating script environments for KeepDoorOpen [ 98563] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98578] [ GTAProcess] MainThrd/ Creating script environments for holster [ 98594] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98610] [ GTAProcess] MainThrd/ Creating script environments for disabledispatch [ 98610] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98625] [ GTAProcess] MainThrd/ Creating script environments for securitycams [ 98625] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98641] [ GTAProcess] MainThrd/ Creating script environments for TowScript [ 98641] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98657] [ GTAProcess] MainThrd/ Creating script environments for spikestrips [ 98672] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98703] [ GTAProcess] MainThrd/ Creating script environments for PoliceEquip [ 98719] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98719] [ GTAProcess] MainThrd/ Creating script environments for mapblips [ 98735] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98750] [ GTAProcess] MainThrd/ Creating script environments for hologramtext [ 98750] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98766] [ GTAProcess] MainThrd/ Creating script environments for extrasmenu [ 98782] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98782] [ GTAProcess] MainThrd/ Creating script environments for nfw_wep [ 98797] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98797] [ GTAProcess] MainThrd/ Creating script environments for timertazer [ 98813] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98828] [ GTAProcess] MainThrd/ Creating script environments for nocopnojumprun [ 98828] [ GTAProcess] MainThrd/ chance of falling set to: 0.25 [ 98828] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98844] [ GTAProcess] MainThrd/ Creating script environments for DriveBy [ 98844] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98860] [ GTAProcess] MainThrd/ Creating script environments for hideInTrunk [ 98860] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98875] [ GTAProcess] MainThrd/ Creating script environments for DiscordBot [ 98875] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98891] [ GTAProcess] MainThrd/ Creating script environments for newsitems [ 98891] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98907] [ GTAProcess] MainThrd/ Creating script environments for guidehud [ 98907] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98922] [ GTAProcess] MainThrd/ Creating script environments for discord [ 98938] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 98938] [ GTAProcess] MainThrd/ Creating script environments for vstancer [ 99282] [ GTAProcess] MainThrd/ Loaded VStancer.Client.net, Version=1.4.311.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_876831609 [ 99282] [ GTAProcess] MainThrd/ Loaded MenuAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_876831609 [ 99313] [ GTAProcess] MainThrd/ Instantiated instance of script MenuAPI.MenuController. [ 99328] [ GTAProcess] MainThrd/ Registering EventHandler onResourceStop for attributed method OnResourceStop, with parameters System.RuntimeType [ 99344] [ GTAProcess] MainThrd/ Loaded Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_876831609 [ 99641] [ GTAProcess] MainThrd/ MainScript: Loaded config from config.json [ 99703] [ GTAProcess] MainThrd/ Instantiated instance of script VStancer.Client.Scripts.MainScript. [ 99719] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 99735] [ GTAProcess] MainThrd/ Creating script environments for notraffic [ 99735] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 99766] [ GTAProcess] MainThrd/ Creating script environments for aot_piggyback [ 99766] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 99782] [ GTAProcess] MainThrd/ Creating script environments for helicam [ 99797] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 99813] [ GTAProcess] MainThrd/ Creating script environments for recoil [ 99813] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 99828] [ GTAProcess] MainThrd/ Creating script environments for DeathCam [ 99844] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 99844] [ GTAProcess] MainThrd/ Creating script environments for stopcombatwalk [ 99860] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 99875] [ GTAProcess] MainThrd/ Creating script environments for ClosestSeat [ 99891] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 99907] [ GTAProcess] MainThrd/ Creating script environments for seat-switch [ 99922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 99938] [ GTAProcess] MainThrd/ Creating script environments for esx_notepad [ 99938] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 99953] [ GTAProcess] MainThrd/ Creating script environments for RadarWhileDriving [ 99969] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100000] [ GTAProcess] MainThrd/ Creating script environments for DaHud2 [ 100016] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100032] [ GTAProcess] MainThrd/ Creating script environments for t0sic_loadingbar [ 100047] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100063] [ GTAProcess] MainThrd/ Creating script environments for Notification [ 100078] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100094] [ GTAProcess] MainThrd/ Creating script environments for Tackle [ 100110] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100110] [ GTAProcess] MainThrd/ Creating script environments for dragrace [ 100125] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100141] [ GTAProcess] MainThrd/ Creating script environments for BV-taximeter [ 100157] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100172] [ GTAProcess] MainThrd/ Creating script environments for progressBars [ 100188] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100203] [ GTAProcess] MainThrd/ Creating script environments for mhacking [ 100219] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100235] [ GTAProcess] MainThrd/ Creating script environments for utk_hackdependency [ 100235] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100250] [ GTAProcess] MainThrd/ Creating script environments for utk_fingerprint [ 100282] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100297] [ GTAProcess] MainThrd/ Creating script environments for meta_libs [ 100313] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100313] [ GTAProcess] MainThrd/ Creating script environments for fivem-drilling [ 100328] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100344] [ GTAProcess] MainThrd/ Creating script environments for obgbankrobbery [ 100360] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100375] [ GTAProcess] MainThrd/ Creating script environments for LRP-Steal [ 100391] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100407] [ GTAProcess] MainThrd/ Creating script environments for trackyvote [ 100422] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100438] [ GTAProcess] MainThrd/ Creating script environments for motels [ 100453] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100469] [ GTAProcess] MainThrd/ Creating script environments for map [ 100485] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100500] [ GTAProcess] MainThrd/ Creating script environments for int_prisonfull [ 100500] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100516] [ GTAProcess] MainThrd/ Creating script environments for gabz_pillbox_hospital [ 100532] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100547] [ GTAProcess] MainThrd/ Creating script environments for fivem-ipl [ 100547] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100563] [ GTAProcess] MainThrd/ Creating script environments for missionrow [ 100578] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100594] [ GTAProcess] MainThrd/ Creating script environments for pillbox_beds [ 100594] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100610] [ GTAProcess] MainThrd/ Creating script environments for esx_locksystem [ 100625] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 100813] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 206 (slotID 123). [ 100828] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 206 (slotID 123). [ 101500] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 101500] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 101563] [ GTAProcess] CrBrowserMain/ american.jsonUncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 101563] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 101563] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 101563] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 101594] [ GTAProcess] MainThrd/ [Wraith ARS 2X]: Attempting to load saved operator menu data. [ 101594] [ GTAProcess] MainThrd/ [Wraith ARS 2X]: Saved operator menu data loaded! [ 101594] [ GTAProcess] MainThrd/ [Wraith ARS 2X]: Sending resource name (wk_wars2x) to JavaScript side. [ 101625] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 101641] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 101641] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 101641] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 101641] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 101641] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 101641] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 101641] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 101688] [ GTAProcess] MainThrd/ Loaded Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_1067904362 [ 102500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 102500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 102500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 102500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 102532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 102532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 102532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 102532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 115 edge reference is invalid. It leads to vertex 65224, when there are only 502 vertices. [ 102532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 102532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 59086, when there are only 16148 vertices. [ 102578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_police_dlc.ybn. [ 102578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 586 edge reference is invalid. It leads to vertex 3145, when there are only 2527 vertices. [ 102672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hicktop.ybn. [ 102672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65530, when there are only 56 vertices. [ 102672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hicktop.ybn. [ 102672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 102672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 64353, when there are only 1425 vertices. [ 102719] [ GTAProcess] MainThrd/ Loaded [ 102719] [ GTAProcess] MainThrd/ Loaded [ 102891] [ GTAProcess] MainThrd/ Returning device VoiceMeeter Input (VB-Audio VoiceMeeter VAIO) for GUID {3D99CFE9-F856-44D6-9723-A930BCD626FC} [ 103313] [ GTAProcess] [Mumble] Audio Input/ Returning device VoiceMeeter Output (VB-Audio VoiceMeeter VAIO) for GUID {A6A23BEE-F98E-40FC-82F0-E68984FA7E7A} [ 103328] [ GTAProcess] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. [ 111422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset breze_benefactor_col.ybn. [ 111422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 6277, when there are only 3204 vertices. [ 111422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset breze_benefactor_col.ybn. [ 111422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65141, when there are only 360 vertices. [ 111422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset breze_benefactor_col.ybn. [ 111422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 127, when there are only 114 vertices. [ 111516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_06b_0.ybn. [ 111516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1382 edge reference is invalid. It leads to vertex 65304, when there are only 2383 vertices. [ 111516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 111516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1916 edge reference is invalid. It leads to vertex 2507, when there are only 2240 vertices. [ 111532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 111532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1101 edge reference is invalid. It leads to vertex 65506, when there are only 1926 vertices. [ 111532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 111532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65535, when there are only 149 vertices. [ 111532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 111532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 111532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 112141] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 112141] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 112313] [ GTAProcess] MainThrd/ [Wraith ARS 2X]: Attempting to load saved UI settings data. [ 112313] [ GTAProcess] MainThrd/ [Wraith ARS 2X]: Saved UI settings data loaded! [ 120782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 188 vertices. [ 120782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65524, when there are only 160 vertices. [ 120782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65494, when there are only 156 vertices. [ 120782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65527, when there are only 132 vertices. [ 120782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65510, when there are only 90 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 94, when there are only 78 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65485, when there are only 214 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 90 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 52 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 80 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 80 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 80 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 131, when there are only 80 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65515, when there are only 362 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 80 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 157, when there are only 122 vertices. [ 120797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 107, when there are only 88 vertices. [ 120813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 122 vertices. [ 120813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 110, when there are only 80 vertices. [ 120813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 66 vertices. [ 120813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 80 vertices. [ 120813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 103, when there are only 80 vertices. [ 120813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 475, when there are only 408 vertices. [ 120813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 66 vertices. [ 120813] [ GTAProcess] MainThrd/ ^1SCRIPT ERROR: @esx_vehicleshop3/client/main.lua:43: attempt to index a nil value (field 'job')^7 [ 120813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65494, when there are only 66 vertices. [ 120813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 179, when there are only 110 vertices. [ 120813] [ GTAProcess] MainThrd/ ^1SCRIPT ERROR: @esx_vehicleshop/client/main.lua:43: attempt to index a nil value (field 'job')^7 [ 120813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 66 vertices. [ 120813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 66 vertices. [ 120813] [ GTAProcess] MainThrd/ ^1SCRIPT ERROR: @esx_vehicleshop2/client/main.lua:43: attempt to index a nil value (field 'job')^7 [ 120828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 120828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 120828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 135, when there are only 110 vertices. [ 121407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_doorsframe.ydr. [ 121407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1405 edge reference is invalid. It leads to vertex 5949, when there are only 5928 vertices. [ 121422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_entrancedoor_l.ydr. [ 121422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65277, when there are only 160 vertices. [ 121422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_entrancedoor_r.ydr. [ 121422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65485, when there are only 160 vertices. [ 121422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_entranceframe.ydr. [ 121422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 121422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 43 edge reference is invalid. It leads to vertex 65523, when there are only 312 vertices. [ 156110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn. [ 156110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1725 edge reference is invalid. It leads to vertex 65222, when there are only 1259 vertices. [ 156110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn. [ 156110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 963 vertices. [ 156172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_taxi.ybn. [ 156188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 44, when there are only 28 vertices. [ 156188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_taxi.ybn. [ 156188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 156188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62643, when there are only 3543 vertices. [ 158922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 158922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 158922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 158922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 158922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 158922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 158922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 159672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 159672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 159672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 160141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 160141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 160141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 160141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 160953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 160953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 160953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 160953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 160953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 161282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 161282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices. [ 161282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 161282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices. [ 161297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn. [ 161297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 161297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices. [ 163453] [ GTAProcess] ResourcePlacementThr/ RageVFSDeviceAdapter::GetResourceVersion not implementedPhysics validation failed for asset slb2k11_glassdoor.ydr. [ 163453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 354, when there are only 219 vertices. [ 163532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_flag03.ydr. [ 163532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 15, when there are only 8 vertices. [ 163547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_tablex3.ydr. [ 163547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 163547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 81 edge reference is invalid. It leads to vertex 13492, when there are only 7606 vertices. [ 165938] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_details_room.ydr. [ 165938] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165938] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 56 vertices. [ 165938] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_details_room.ydr. [ 165938] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165938] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 137, when there are only 102 vertices. [ 165938] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_details_room.ydr. [ 165938] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 165938] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1131 edge reference is invalid. It leads to vertex 65441, when there are only 6059 vertices. [ 167110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_duwc_deco.ydr. [ 167110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 16 vertices. [ 167110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_duwc_deco.ydr. [ 167110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65515, when there are only 136 vertices. [ 167110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_duwc_deco.ydr. [ 167110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 260, when there are only 251 vertices. [ 167110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_duwc_deco.ydr. [ 167110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64949, when there are only 819 vertices. [ 167110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_duwc_deco.ydr. [ 167110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64949, when there are only 819 vertices. [ 167110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_duwc_deco.ydr. [ 167110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64949, when there are only 819 vertices. [ 167110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_duwc_deco.ydr. [ 167110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64149, when there are only 819 vertices. [ 167110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_duwc_deco.ydr. [ 167110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64149, when there are only 819 vertices. [ 167110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_duwc_deco.ydr. [ 167110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64149, when there are only 819 vertices. [ 167110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_duwc_deco.ydr. [ 167110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59848, when there are only 5742 vertices. [ 167125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k11_duwc_deco.ydr. [ 167125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60693, when there are only 3287 vertices. [ 167516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_toilet02.ydr. [ 167516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 15, when there are only 8 vertices. [ 167516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_toilet02.ydr. [ 167516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 167516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 12, when there are only 8 vertices. [ 170657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_bench02.ydr. [ 170657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65074, when there are only 275 vertices. [ 170672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_heist_beds02.ydr. [ 170672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 170672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65438, when there are only 994 vertices. [ 178016] [ GTAProcess] MainThrd/ ^1SCRIPT ERROR: citizen:/scripting/lua/scheduler.lua:935: No such export SetFuel in resource LegacyFuel^7 [ 178016] [ GTAProcess] MainThrd/ ^3> fn^7 (^5@es_extended/client/functions.lua^7:360) [ 179938] [ GTAProcess] MainThrd/ GetNetworkObject: no object by ID 0 [ 179938] [ GTAProcess] MainThrd/ GetNetworkObject: no object by ID 0 [ 181313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_fib03.ybn. [ 181313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 181313] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4657, when there are only 4603 vertices. [ 197407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_hc_remove_c.ydr. [ 197407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 24 vertices. [ 197641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room29.ydr. [ 197641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 465, when there are only 283 vertices. [ 197641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room29.ydr. [ 197641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 107 edge reference is invalid. It leads to vertex 65518, when there are only 112 vertices. [ 197641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room30.ydr. [ 197641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 69 edge reference is invalid. It leads to vertex 65461, when there are only 489 vertices. [ 197657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room30.ydr. [ 197657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 65524, when there are only 124 vertices. [ 197672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_singledoor.ydr. [ 197688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65078, when there are only 574 vertices. [ 197688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_singledoor.ydr. [ 197688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 103, when there are only 72 vertices. [ 197750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_painting_03.ydr. [ 197750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 24 vertices. [ 197750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_painting_03.ydr. [ 197750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65435, when there are only 168 vertices. [ 197782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_002.ydr. [ 197782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65513, when there are only 278 vertices. [ 197844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room04.ydr. [ 197844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 285 edge reference is invalid. It leads to vertex 65484, when there are only 417 vertices. [ 197844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room04.ydr. [ 197844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65480, when there are only 180 vertices. [ 197844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room04.ydr. [ 197844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 116 edge reference is invalid. It leads to vertex 543, when there are only 292 vertices. [ 197907] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room21.ydr. [ 197907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 165 edge reference is invalid. It leads to vertex 65535, when there are only 259 vertices. [ 197907] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room21.ydr. [ 197907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 43 edge reference is invalid. It leads to vertex 199, when there are only 130 vertices. [ 197907] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_doubledoor_r.ydr. [ 197922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 182 vertices. [ 197922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_doubledoor_r.ydr. [ 197922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 197922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 80 edge reference is invalid. It leads to vertex 3422, when there are only 1976 vertices. [ 198141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room01.ydr. [ 198141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 122 edge reference is invalid. It leads to vertex 4273, when there are only 2644 vertices. [ 198141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room01.ydr. [ 198141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 176 edge reference is invalid. It leads to vertex 65535, when there are only 571 vertices. [ 198203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_lockerset_01.ydr. [ 198203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 462 edge reference is invalid. It leads to vertex 5792, when there are only 5792 vertices. [ 198282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room05.ydr. [ 198282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 104 vertices. [ 198344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_shower.ydr. [ 198344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 31 edge reference is invalid. It leads to vertex 670, when there are only 668 vertices. [ 198360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room06.ydr. [ 198360] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 302, when there are only 193 vertices. [ 198360] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room06.ydr. [ 198360] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198360] [ GTAProcess] ResourcePlacementThr/ Details: Poly 69 edge reference is invalid. It leads to vertex 169, when there are only 108 vertices. [ 198375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_doubledoor_l.ydr. [ 198375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 16 vertices. [ 198375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_doubledoor_l.ydr. [ 198375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64999, when there are only 1056 vertices. [ 198391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_doubledoor_l.ydr. [ 198391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 428, when there are only 208 vertices. [ 198391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_receptiondesk_01.ydr. [ 198391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65472, when there are only 493 vertices. [ 198391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_receptiondesk_01.ydr. [ 198391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64590, when there are only 596 vertices. [ 198391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_receptiondesk_01.ydr. [ 198391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65453, when there are only 820 vertices. [ 198438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room20.ydr. [ 198438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 489, when there are only 305 vertices. [ 198438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room20.ydr. [ 198438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 154 edge reference is invalid. It leads to vertex 443, when there are only 270 vertices. [ 198438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room24.ydr. [ 198438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 94 edge reference is invalid. It leads to vertex 867, when there are only 594 vertices. [ 198438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room24.ydr. [ 198438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 198438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 61 edge reference is invalid. It leads to vertex 63130, when there are only 2622 vertices. [ 226813] [ GTAProcess] MainThrd/ [Wraith ARS 2X]: Saving updated UI settings data. [ 238500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 238500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 238500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 158 edge reference is invalid. It leads to vertex 64950, when there are only 5182 vertices. [ 238500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 238500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 238500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 65254, when there are only 885 vertices. [ 238500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 238500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 238516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 536, when there are only 370 vertices. [ 238516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 238516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 238516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65519, when there are only 60 vertices. [ 238516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 238516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 238516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 43, when there are only 40 vertices. [ 241422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_006.ydr. [ 241438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65441, when there are only 132 vertices. [ 241438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_008.ydr. [ 241438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 43 edge reference is invalid. It leads to vertex 65271, when there are only 348 vertices. [ 241438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_012.ydr. [ 241438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65526, when there are only 59 vertices. [ 241438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_015.ydr. [ 241438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65524, when there are only 98 vertices. [ 241485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_004.ydr. [ 241485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 40 edge reference is invalid. It leads to vertex 65349, when there are only 294 vertices. [ 241485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_005.ydr. [ 241485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65333, when there are only 130 vertices. [ 241485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_011.ydr. [ 241485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 55, when there are only 40 vertices. [ 241485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_017.ydr. [ 241485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 144 vertices. [ 241516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_001.ydr. [ 241516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 49 edge reference is invalid. It leads to vertex 65509, when there are only 170 vertices. [ 241532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_007.ydr. [ 241532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 59 edge reference is invalid. It leads to vertex 244, when there are only 240 vertices. [ 241547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_airconditioner_01.ydr. [ 241547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 40 vertices. [ 241578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_010.ydr. [ 241578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 71 edge reference is invalid. It leads to vertex 350, when there are only 348 vertices. [ 241578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_016.ydr. [ 241578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 268, when there are only 268 vertices. [ 241610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room10.ydr. [ 241610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 65524, when there are only 84 vertices. [ 241610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room10.ydr. [ 241610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 1141, when there are only 761 vertices. [ 241672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room11.ydr. [ 241672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 141, when there are only 90 vertices. [ 241672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room11.ydr. [ 241672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 85, when there are only 84 vertices. [ 241672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room11.ydr. [ 241672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 1253, when there are only 802 vertices. [ 241672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_diagnostics_bed_01.ydr. [ 241672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 65493, when there are only 1131 vertices. [ 241688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_diagnostics_xray.ydr. [ 241688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64880, when there are only 2731 vertices. [ 241703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_009.ydr. [ 241703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65513, when there are only 388 vertices. [ 241703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_surgery_octopus_01.ydr. [ 241703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4905, when there are only 4842 vertices. [ 241719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_toilet_soapdispenser_01.ydr. [ 241719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65532, when there are only 36 vertices. [ 241735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room12.ydr. [ 241735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 53 edge reference is invalid. It leads to vertex 136, when there are only 90 vertices. [ 241735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room12.ydr. [ 241735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 65535, when there are only 84 vertices. [ 241735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room12.ydr. [ 241735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 79 edge reference is invalid. It leads to vertex 65471, when there are only 802 vertices. [ 241750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_junction_02.ydr. [ 241750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 104, when there are only 94 vertices. [ 241750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_junction_03.ydr. [ 241750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65527, when there are only 94 vertices. [ 241750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_med_shelf_003.ydr. [ 241750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65055, when there are only 590 vertices. [ 241750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_ware05_coatstand.ydr. [ 241750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 630 vertices. [ 241828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room09.ydr. [ 241828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 34 edge reference is invalid. It leads to vertex 53, when there are only 36 vertices. [ 241828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room09.ydr. [ 241828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 43 edge reference is invalid. It leads to vertex 206, when there are only 144 vertices. [ 241828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room13.ydr. [ 241844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 53 edge reference is invalid. It leads to vertex 136, when there are only 90 vertices. [ 241844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room13.ydr. [ 241844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 65518, when there are only 84 vertices. [ 241844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room13.ydr. [ 241844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 102 edge reference is invalid. It leads to vertex 1176, when there are only 802 vertices. [ 241844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_junction_01.ydr. [ 241844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 172, when there are only 94 vertices. [ 241891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_painting_04.ydr. [ 241891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 24 vertices. [ 241891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_painting_04.ydr. [ 241891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65440, when there are only 168 vertices. [ 241907] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_diagnostics_mri.ydr. [ 241907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 65509, when there are only 1045 vertices. [ 241969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room17.ydr. [ 241969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 241969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 18 edge reference is invalid. It leads to vertex 219, when there are only 152 vertices. [ 242016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room18.ydr. [ 242016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 65511, when there are only 693 vertices. [ 242016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room18.ydr. [ 242016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242032] [ GTAProcess] ResourcePlacementThr/ Details: Poly 110 edge reference is invalid. It leads to vertex 65506, when there are only 156 vertices. [ 242047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room07.ydr. [ 242047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 181 edge reference is invalid. It leads to vertex 65535, when there are only 874 vertices. [ 242047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room07.ydr. [ 242047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 920 edge reference is invalid. It leads to vertex 1592, when there are only 892 vertices. [ 242063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room07.ydr. [ 242063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 64 edge reference is invalid. It leads to vertex 65535, when there are only 1530 vertices. [ 242078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_painting_01.ydr. [ 242078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 24 vertices. [ 242078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_painting_01.ydr. [ 242078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65435, when there are only 168 vertices. [ 242110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room19.ydr. [ 242110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 163 edge reference is invalid. It leads to vertex 65528, when there are only 152 vertices. [ 242157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_junction_04.ydr. [ 242172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 481, when there are only 176 vertices. [ 242172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room08.ydr. [ 242172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 68 vertices. [ 242172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room08.ydr. [ 242172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 539 edge reference is invalid. It leads to vertex 907, when there are only 590 vertices. [ 242172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room14.ydr. [ 242172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 470 edge reference is invalid. It leads to vertex 7131, when there are only 3432 vertices. [ 242172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room14.ydr. [ 242172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 1819, when there are only 1222 vertices. [ 242203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room25.ydr. [ 242203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 489, when there are only 295 vertices. [ 242235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_toilet_cabin_doors_01.ydr. [ 242235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 437, when there are only 246 vertices. [ 242282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room16.ydr. [ 242282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65533, when there are only 36 vertices. [ 242282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_painting_02.ydr. [ 242282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 24 vertices. [ 242282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_painting_02.ydr. [ 242282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65435, when there are only 168 vertices. [ 242282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_toilets_room16.ydr. [ 242282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 9589, when there are only 5724 vertices. [ 242344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room27.ydr. [ 242344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65535, when there are only 277 vertices. [ 242344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room27.ydr. [ 242344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 88 edge reference is invalid. It leads to vertex 65478, when there are only 142 vertices. [ 242438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ex_office2a_recdesk.ydr. [ 242438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 755, when there are only 445 vertices. [ 242438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room15.ydr. [ 242438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65533, when there are only 36 vertices. [ 242438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room26.ydr. [ 242438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 280 edge reference is invalid. It leads to vertex 65385, when there are only 277 vertices. [ 242453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room26.ydr. [ 242453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 91 edge reference is invalid. It leads to vertex 65532, when there are only 112 vertices. [ 242453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_toilets_room15.ydr. [ 242453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 8271, when there are only 5360 vertices. [ 242500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room02.ydr. [ 242500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 74 edge reference is invalid. It leads to vertex 3102, when there are only 1589 vertices. [ 242500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room02.ydr. [ 242500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 120 edge reference is invalid. It leads to vertex 65465, when there are only 260 vertices. [ 242516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room02.ydr. [ 242516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 199, when there are only 126 vertices. [ 242516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room22.ydr. [ 242516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 769, when there are only 481 vertices. [ 242516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room22.ydr. [ 242516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65518, when there are only 138 vertices. [ 242516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_elevator_01.ydr. [ 242516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 44 vertices. [ 242516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_elevator_02.ydr. [ 242516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65494, when there are only 170 vertices. [ 242594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room03.ydr. [ 242594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 115 edge reference is invalid. It leads to vertex 287, when there are only 197 vertices. [ 242594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room03.ydr. [ 242594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 1504, when there are only 864 vertices. [ 242594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room28.ydr. [ 242594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 642, when there are only 430 vertices. [ 242594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_details_room28.ydr. [ 242594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 242610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 107 edge reference is invalid. It leads to vertex 65516, when there are only 112 vertices. [ 248219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 248219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 248219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 248219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 248219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 248219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 248250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 248250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 248266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 250610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 250610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 250610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 252266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta004_c.ydr. [ 252266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 252266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1443, when there are only 974 vertices. [ 252282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta020_c.ydr. [ 252282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 252282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64635, when there are only 646 vertices. [ 252282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta3_c.ydr. [ 252282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 252282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 337, when there are only 314 vertices. [ 252313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta005_c.ydr. [ 252313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 252313] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 368 vertices. [ 252313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta2_c.ydr. [ 252313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 252313] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 369 vertices. [ 252344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 252344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 252344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 252344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 252344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 252344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 274532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 274532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 274532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 210 edge reference is invalid. It leads to vertex 65518, when there are only 1040 vertices. [ 274532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 274532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 274532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2114, when there are only 1984 vertices. [ 275422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_wnews.ybn. [ 275422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 275422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 45 edge reference is invalid. It leads to vertex 5924, when there are only 5089 vertices. [ 276016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@kt1_12_0.ybn. [ 276016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 276016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 256 edge reference is invalid. It leads to vertex 65535, when there are only 3704 vertices. [ 316547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 316547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 316547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 317047] [ GTAProcess] 2052/ ResourceCache::AddEntry: Saved cache:v1:6b5b7c79f8e89be429a570359924b5c4e5f6707a to the index cache. [ 320094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 320094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 320094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 320094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 320094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 320094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 320094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 320110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 320110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 324516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 324516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 324516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 324516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 324516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 324516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 324547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 324547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 324547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 324828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 324844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 324844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 324844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 324844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 324844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 326625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 326625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 326625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 326953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 326953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 326953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 326969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_jan_of2_deta_c.ydr. [ 326969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 326969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 316 edge reference is invalid. It leads to vertex 1772, when there are only 1473 vertices. [ 327063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta005_c.ydr. [ 327063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 327063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 368 vertices. [ 327063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta2_c.ydr. [ 327063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 327063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 369 vertices. [ 327094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 327094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 327094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 327094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta3_c.ydr. [ 327094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 327094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 337, when there are only 314 vertices. [ 327203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta004_c.ydr. [ 327203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 327203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1443, when there are only 974 vertices. [ 327219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta020_c.ydr. [ 327219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 327219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64635, when there are only 646 vertices. [ 331672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_diagnostics_bed_03.ydr. [ 331672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 331672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 1292, when there are only 1042 vertices. [ 370719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 370719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 370735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 370735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 370735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 370735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 374766] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 376235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k1_2og_bathroom.ydr. [ 376235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 376235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 274, when there are only 142 vertices. [ 376235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k1_2og_bathroom.ydr. [ 376235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 376235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64651, when there are only 707 vertices. [ 376235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset slb2k1_2og_bathroom.ydr. [ 376235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 376235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4926, when there are only 2808 vertices. [ 376610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 376610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 376610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices. [ 376625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 376625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 376625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices. [ 377297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn. [ 377297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 377297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices. [ 390235] [ GTAProcess] 7408/ ResourceCache::AddEntry: Saved cache:v1:7becfb4e08c5882a3a9750979bd2e2df1efaddb9 to the index cache. [ 396360] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a new load request. https://goo.gl/LdLk22 (@mumble-voip/ui/index.html:59) [ 413985] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 413985] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 413985] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 413985] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 413985] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 413985] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 414766] [ GTAProcess] 2052/ ResourceCache::AddEntry: Saved cache:v1:4a6ce50c7bf8d4102eabad407f1ca39ba9826f08 to the index cache. [ 423813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 423813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 423813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 423828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 423828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 423828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 423860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 423860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 423860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 444500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 444500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 444500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 166 vertices. [ 444500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 444500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 444500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 51 edge reference is invalid. It leads to vertex 64962, when there are only 4270 vertices. [ 444516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 444516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 444516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61854, when there are only 4005 vertices. [ 444516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 444516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 444516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61370, when there are only 2721 vertices. [ 447203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset prop_gang_door_02.ydr. [ 447203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 447203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 334 vertices. [ 447703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 447719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 447719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2026 edge reference is invalid. It leads to vertex 65083, when there are only 12729 vertices. [ 447719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 447719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 447719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 249 edge reference is invalid. It leads to vertex 6454, when there are only 4159 vertices. [ 447719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 447719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 447719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1087 edge reference is invalid. It leads to vertex 2194, when there are only 1759 vertices. [ 451641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ball_prop_sync_door03m_l.ydr. [ 451641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 451641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 184 vertices. [ 451641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ball_prop_sync_door03m_r.ydr. [ 451641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 451641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 184 vertices. [ 451860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@families_gang.ybn. [ 451860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 451860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59831, when there are only 27426 vertices. [ 490078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 490078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 490078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2851, when there are only 2443 vertices. [ 490078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 490078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 490094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65381, when there are only 1905 vertices. [ 490094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 490094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 490094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65162, when there are only 1327 vertices. [ 490094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 490094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 490094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65237, when there are only 348 vertices. [ 490094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 490094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 490094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62004, when there are only 3484 vertices. [ 490110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 490110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 490110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 206, when there are only 133 vertices. [ 493828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset warehouse_two_ballas_gang.ybn. [ 493828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 493828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 124, when there are only 116 vertices. [ 494141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn. [ 494141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 494141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62004, when there are only 3484 vertices. [ 494157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn. [ 494157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 494157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 206, when there are only 133 vertices. [ 494157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_27_0.ybn. [ 494157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 494157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2298 edge reference is invalid. It leads to vertex 65148, when there are only 11853 vertices. [ 494625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset garagel_ballas_gang.ybn. [ 494625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 494625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 76 vertices. [ 494938] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset warehouse_one_ballas_gang.ybn. [ 494938] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 494938] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 88 vertices. [ 495157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ballas_gang.ybn. [ 495157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 495157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2788, when there are only 1844 vertices. [ 500141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ballas_gang.ybn. [ 500141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 500157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 392 edge reference is invalid. It leads to vertex 3328, when there are only 3304 vertices. [ 506797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 506797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 506797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65121, when there are only 5269 vertices. [ 506797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 506797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 506797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 433 edge reference is invalid. It leads to vertex 1698, when there are only 1457 vertices. [ 506797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 506797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 506797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 104 edge reference is invalid. It leads to vertex 1599, when there are only 1460 vertices. [ 506813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 506813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 506813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 621 edge reference is invalid. It leads to vertex 65535, when there are only 1823 vertices. [ 506813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 506813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 506813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2438 edge reference is invalid. It leads to vertex 65401, when there are only 2008 vertices. [ 506828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_33_0.ybn. [ 506828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 506828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 373 edge reference is invalid. It leads to vertex 65534, when there are only 1723 vertices. [ 516422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset vagos_gang.ybn. [ 516422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 516422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4113, when there are only 2862 vertices. [ 527157] [ GTAProcess] 4636/ ResourceCache::AddEntry: Saved cache:v1:f53e9b28b8bfbccd4144eb104b44441565a1e219 to the index cache. [ 527313] [ GTAProcess] 4636/ ResourceCache::AddEntry: Saved cache:v1:073d3835891c4fd7d20d7c020eaeb085f54092b6 to the index cache. [ 527532] [ GTAProcess] 23084/ ResourceCache::AddEntry: Saved cache:v1:fa607212c453df9bdc8aebb377ac0cc367ffb327 to the index cache. [ 527719] [ GTAProcess] 4636/ ResourceCache::AddEntry: Saved cache:v1:3caaf36d0fb21594fbe3f537594794419da7b716 to the index cache. [ 527891] [ GTAProcess] 4636/ ResourceCache::AddEntry: Saved cache:v1:45abdde0fd2d2152f7e108d8b9b722c32d5c7deb to the index cache. [ 531078] [ GTAProcess] MainThrd/ [ 533078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn. [ 533078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 533078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1599 edge reference is invalid. It leads to vertex 65507, when there are only 12364 vertices. [ 533078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_33_0.ybn. [ 533078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 533078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65433, when there are only 282 vertices. [ 541125] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 541125] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 541125] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 599688] [ GTAProcess] MainThrd/ [ 600578] [ GTAProcess] MainThrd/ [ 631125] [ GTAProcess] 17768/ ResourceCache::AddEntry: Saved cache:v1:5f7448d54a8ba1a14fdc8bdab8e95ce95effd8e9 to the index cache. [ 648157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset prop_tree_olive_01.ydr. [ 648157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 648157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices. [ 674782] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 703985] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 703985] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 703985] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 703985] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 703985] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 703985] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 711688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 711688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 711688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices. [ 711688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 711688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 711688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices. [ 712907] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn. [ 712907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 712907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices. [ 737578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 737578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 737578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 737594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 737594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 737594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 737594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 737594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 737594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 738922] [ GTAProcess] MainThrd/ [ 743266] [ GTAProcess] MainThrd/ [ 747110] [ GTAProcess] MainThrd/ [ 748500] [ GTAProcess] MainThrd/ [ 751282] [ GTAProcess] MainThrd/ lose grip result: 0.0064697265625 [ 751907] [ GTAProcess] MainThrd/ falling! [ 754703] [ GTAProcess] MainThrd/ WARNING: invalid scenario task triggered (scenario ID: -1) [ 788625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 788625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 788625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 788875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_fib03.ybn. [ 788875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 788875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4657, when there are only 4603 vertices. [ 795578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 795578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 795578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 795578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 795578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 795578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 795610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 795610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 795610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 874672] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 874672] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 886094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 886094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 886094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 886110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 886110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 886110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 921750] [ GTAProcess] 19544/ ResourceCache::AddEntry: Saved cache:v1:31fc40464a60626995b7e3f7e9e2654c9533b061 to the index cache. [ 921875] [ GTAProcess] 17768/ ResourceCache::AddEntry: Saved cache:v1:018be86cd4fc22070d84b787db365f3f33aa0617 to the index cache. [ 926703] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a new load request. https://goo.gl/LdLk22 (@mumble-voip/ui/index.html:59) [ 932657] [ GTAProcess] MainThrd/ [ 937657] [ GTAProcess] MainThrd/ [ 948032] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hicktop.ybn. [ 948032] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 948032] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65530, when there are only 56 vertices. [ 948032] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hicktop.ybn. [ 948032] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 948032] [ GTAProcess] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 64353, when there are only 1425 vertices. [ 948266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset breze_benefactor_col.ybn. [ 948266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 948266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 6277, when there are only 3204 vertices. [ 948266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset breze_benefactor_col.ybn. [ 948266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 948266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65141, when there are only 360 vertices. [ 948266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset breze_benefactor_col.ybn. [ 948266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 948266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 127, when there are only 114 vertices. [ 948266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ss1_06b_0.ybn. [ 948266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 948266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1382 edge reference is invalid. It leads to vertex 65304, when there are only 2383 vertices. [ 948282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 948282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 948282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1916 edge reference is invalid. It leads to vertex 2507, when there are only 2240 vertices. [ 948282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 948282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 948282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1101 edge reference is invalid. It leads to vertex 65506, when there are only 1926 vertices. [ 948282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 948282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 948282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65535, when there are only 149 vertices. [ 948282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ss1_06b_0.ybn. [ 948282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 948282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 8, when there are only 8 vertices. [ 974797] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 1106547] [ GTAProcess] 2052/ ResourceCache::AddEntry: Saved cache:v1:576ca580dc9905fadfcc3ccdf6b19cb34663cb09 to the index cache. [ 1106547] [ GTAProcess] 23084/ ResourceCache::AddEntry: Saved cache:v1:4749c4f629039992cc33fbfef8fbe1dbc1a2dc73 to the index cache. [ 1137547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 1137547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1137547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 1137563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 1137563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1137563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 1137563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 1137563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1137563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 1159422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 1159422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1159422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 1159422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 1159422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1159422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 1159422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 1159422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1159422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 1182782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 1182782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1182782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 1182782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 1182782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1182782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 1182828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 1182828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1182828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 1202235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 1202235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1202235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 1203469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta004_c.ydr. [ 1203469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1203469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1443, when there are only 974 vertices. [ 1203469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta005_c.ydr. [ 1203469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1203469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 368 vertices. [ 1203469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 1203469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1203469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 1203469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta2_c.ydr. [ 1203469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1203469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 369 vertices. [ 1203485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta3_c.ydr. [ 1203485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1203485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 337, when there are only 314 vertices. [ 1203547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 1203547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1203547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 1203610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta020_c.ydr. [ 1203610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1203610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64635, when there are only 646 vertices. [ 1274797] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 1319516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_jan_of2_deta_c.ydr. [ 1319516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1319516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 316 edge reference is invalid. It leads to vertex 1772, when there are only 1473 vertices. [ 1324907] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_fib03.ybn. [ 1324907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1324907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4657, when there are only 4603 vertices. [ 1331250] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 1331250] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 1348000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_48_turnstyle005_c.ydr. [ 1348016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1348016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 111 edge reference is invalid. It leads to vertex 65209, when there are only 2500 vertices. [ 1359969] [ GTAProcess] MainThrd/ lose grip result: 0.79876708984375 [ 1372657] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 1372657] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 1372672] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 1375328] [ GTAProcess] 16888/ ResourceCache::AddEntry: Saved cache:v1:883eb3188cdea3f054ba522664ce605eabfb1ce5 to the index cache. [ 1384953] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 1384969] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 1384969] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 1398828] [ GTAProcess] MainThrd/ [ 1473953] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 1473953] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 1529313] [ GTAProcess] 21044/ ResourceCache::AddEntry: Saved cache:v1:09d05c46759cb3917b38bd33cc239c11ea035e02 to the index cache. [ 1544375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 1544375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1544375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 1544641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_p_ap_banourinal_aa003_c.ydr. [ 1544641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1544641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63800, when there are only 2396 vertices. [ 1544657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 1544657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1544657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 1544766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_p_ap_banostall_az_c.ydr. [ 1544766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1544766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62234, when there are only 2091 vertices. [ 1545578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_48_recp_seats_c.ydr. [ 1545578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1545578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 24324, when there are only 9731 vertices. [ 1545594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_recp_seats001_c.ydr. [ 1545594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1545594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 15627, when there are only 7122 vertices. [ 1574782] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 1589375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 1589375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1589375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices. [ 1589375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 1589375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1589375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices. [ 1589391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 1589391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1589391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices. [ 1589391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 1589391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1589391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices. [ 1590625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_bahama.ybn. [ 1590625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1590625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 669 edge reference is invalid. It leads to vertex 65527, when there are only 8203 vertices. [ 1592157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 1592157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1592157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices. [ 1592157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 1592157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1592157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63976, when there are only 4326 vertices. [ 1592172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 1592172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1592172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices. [ 1592172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 1592172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1592172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices. [ 1792250] [ GTAProcess] MainThrd/ [ 1843672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 1843672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1843672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 817 vertices. [ 1843672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 1843672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1843672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64318, when there are only 3110 vertices. [ 1843688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 1843688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1843688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 24, when there are only 24 vertices. [ 1843688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_sm_16_0.ybn. [ 1843688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1843688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 61, when there are only 38 vertices. [ 1845219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 1845219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1845219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 913 edge reference is invalid. It leads to vertex 65438, when there are only 9977 vertices. [ 1845219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 1845219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1845219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63976, when there are only 4326 vertices. [ 1845219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 1845219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1845235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 85 edge reference is invalid. It leads to vertex 4346, when there are only 3695 vertices. [ 1845235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_16_0.ybn. [ 1845235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1845235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65007, when there are only 724 vertices. [ 1845844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_bahama.ybn. [ 1845860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1845860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 669 edge reference is invalid. It leads to vertex 65527, when there are only 8203 vertices. [ 1874797] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 1878766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 1878766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1878766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 1881688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 1881688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1881688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 1881688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 1881688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1881688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 1881735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 1881735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1881735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 1883094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 1883094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1883094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 1883672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 1883672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1883672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 1883672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 1883672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1883688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 1883688] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 1883688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1883688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 1883782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 1883782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1883782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 1883828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 1883828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1883828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 1883828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_jan_of2_deta_c.ydr. [ 1883828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1883828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 316 edge reference is invalid. It leads to vertex 1772, when there are only 1473 vertices. [ 1884047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta005_c.ydr. [ 1884047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1884047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 368 vertices. [ 1884047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta2_c.ydr. [ 1884047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1884047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 369 vertices. [ 1884578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta020_c.ydr. [ 1884578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1884578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64635, when there are only 646 vertices. [ 1884578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta3_c.ydr. [ 1884578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1884578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 337, when there are only 314 vertices. [ 1885172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 1885172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1885172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 1885188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 1885188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1885188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 1885469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta004_c.ydr. [ 1885469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1885469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1443, when there are only 974 vertices. [ 1891547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 1891547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1891547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 1891547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 1891547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1891547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 1908672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 1908672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1908672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 1909266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_48_turnstyle005_c.ydr. [ 1909266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1909266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 111 edge reference is invalid. It leads to vertex 65209, when there are only 2500 vertices. [ 1909282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_p_ap_banosink_aa001_c.ydr. [ 1909282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1909282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61126, when there are only 5742 vertices. [ 1909297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_p_ap_banostall_az_c.ydr. [ 1909297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1909297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62234, when there are only 2091 vertices. [ 1909313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_p_ap_banourinal_aa003_c.ydr. [ 1909313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1909313] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63800, when there are only 2396 vertices. [ 1909313] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_48_recp_seats_c.ydr. [ 1909313] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1909313] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 24324, when there are only 9731 vertices. [ 1924578] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 1924578] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 1943625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_fib03.ybn. [ 1943625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1943625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4657, when there are only 4603 vertices. [ 1958672] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 1958672] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 1970063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 1970063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1970063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 1983485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 1983485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1983485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 1983485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 1983485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 1983485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 2046860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 2046860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2046860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 2048688] [ GTAProcess] 17768/ ResourceCache::AddEntry: Saved cache:v1:c1b39260d6e7ea7cf222260299a8931beb82e68b to the index cache. [ 2051172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2051172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2051172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 2051172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2051172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2051172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 2051172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2051172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2051172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 2053610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 2053610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2053610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 2053625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 2053625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2053625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 2053657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 2053657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2053657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 2053953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 2053953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2053953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 2053969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 2053969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2053969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 2055953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 2055953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2055953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 2056391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta005_c.ydr. [ 2056391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2056391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 368 vertices. [ 2056391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta2_c.ydr. [ 2056391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2056391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 369 vertices. [ 2056485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta3_c.ydr. [ 2056485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2056485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 337, when there are only 314 vertices. [ 2056516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 2056516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2056516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 2056563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_jan_of2_deta_c.ydr. [ 2056563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2056563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 316 edge reference is invalid. It leads to vertex 1772, when there are only 1473 vertices. [ 2056578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_p_ap_banourinal_aa003_c.ydr. [ 2056578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2056578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63800, when there are only 2396 vertices. [ 2056578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 2056578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2056578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 2056719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta004_c.ydr. [ 2056719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2056719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1443, when there are only 974 vertices. [ 2057844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta020_c.ydr. [ 2057844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2057844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64635, when there are only 646 vertices. [ 2057844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_p_ap_banosink_aa001_c.ydr. [ 2057844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2057860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61126, when there are only 5742 vertices. [ 2057860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_p_ap_banostall_az_c.ydr. [ 2057860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2057860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62234, when there are only 2091 vertices. [ 2058000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_48_turnstyle005_c.ydr. [ 2058000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2058000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 111 edge reference is invalid. It leads to vertex 65209, when there are only 2500 vertices. [ 2058125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_48_recp_seats_c.ydr. [ 2058125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2058125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 24324, when there are only 9731 vertices. [ 2087125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_p_ap_banourinal_aa003_c.ydr. [ 2087125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2087125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63800, when there are only 2396 vertices. [ 2087235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 2087235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2087235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 2087516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 2087516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2087516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 2087922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_48_recp_seats_c.ydr. [ 2087922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2087922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 24324, when there are only 9731 vertices. [ 2122750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 2122750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2122750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 166 vertices. [ 2122750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 2122750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2122750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 51 edge reference is invalid. It leads to vertex 64962, when there are only 4270 vertices. [ 2122750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 2122750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2122750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61854, when there are only 4005 vertices. [ 2122750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_17_0.ybn. [ 2122750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2122750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61370, when there are only 2721 vertices. [ 2124735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 2124735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2124735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2026 edge reference is invalid. It leads to vertex 65083, when there are only 12729 vertices. [ 2124735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 2124735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2124735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 249 edge reference is invalid. It leads to vertex 6454, when there are only 4159 vertices. [ 2124750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 2124750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2124750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1087 edge reference is invalid. It leads to vertex 2194, when there are only 1759 vertices. [ 2127172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ball_prop_sync_door03m_l.ydr. [ 2127172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2127172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 184 vertices. [ 2127188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ball_prop_sync_door03m_r.ydr. [ 2127188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2127188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 184 vertices. [ 2127203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@families_gang.ybn. [ 2127203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2127203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59831, when there are only 27426 vertices. [ 2150891] [ GTAProcess] 2052/ ResourceCache::AddEntry: Saved cache:v1:69fc512577d6588344e68876d1088722ce4667d6 to the index cache. [ 2151375] [ GTAProcess] 20940/ ResourceCache::AddEntry: Saved cache:v1:c713a8c143b20e021371443045bcbf346865861b to the index cache. [ 2174782] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 2190453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 2190453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2190453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2026 edge reference is invalid. It leads to vertex 65083, when there are only 12729 vertices. [ 2190453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 2190453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2190453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 249 edge reference is invalid. It leads to vertex 6454, when there are only 4159 vertices. [ 2190453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_17_0.ybn. [ 2190453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2190453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1087 edge reference is invalid. It leads to vertex 2194, when there are only 1759 vertices. [ 2191000] [ GTAProcess] 9400/ ResourceCache::AddEntry: Saved cache:v1:8285698390fe64382daf793a2f541053e9cfc16f to the index cache. [ 2192563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 2192563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2192563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2851, when there are only 2443 vertices. [ 2192578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 2192578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2192578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65381, when there are only 1905 vertices. [ 2192578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 2192578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2192578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65162, when there are only 1327 vertices. [ 2192578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 2192578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2192578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65237, when there are only 348 vertices. [ 2192578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 2192578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2192578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62004, when there are only 3484 vertices. [ 2192594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset sc1_27_0.ybn. [ 2192594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2192594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 206, when there are only 133 vertices. [ 2194407] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@families_gang.ybn. [ 2194407] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2194407] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59831, when there are only 27426 vertices. [ 2201563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset prop_tree_olive_01.ydr. [ 2201563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2201563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices. [ 2225032] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 2225032] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2225032] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 2227469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2227469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2227469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 2227469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2227469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2227469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 2227469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2227469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2227469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 2230000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 2230000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2230000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 2230000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 2230000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2230000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 2231594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 2231594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2231594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 2231594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 2231594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2231594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 2231625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 2231625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2231625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 2232188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 2232188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2232188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 2232203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 2232203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2232203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 2243672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 2243688] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2243688] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 2245766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_jan_of2_deta_c.ydr. [ 2245782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2245782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 316 edge reference is invalid. It leads to vertex 1772, when there are only 1473 vertices. [ 2245875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta004_c.ydr. [ 2245875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2245875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1443, when there are only 974 vertices. [ 2245875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta020_c.ydr. [ 2245875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2245875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64635, when there are only 646 vertices. [ 2260016] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta005_c.ydr. [ 2260016] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2260016] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 368 vertices. [ 2260141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta2_c.ydr. [ 2260141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2260141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 369 vertices. [ 2260297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta3_c.ydr. [ 2260297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2260297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 337, when there are only 314 vertices. [ 2261141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 2261141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2261141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 2261141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 2261141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2261141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 2290219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 2290219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2290219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 158 edge reference is invalid. It leads to vertex 64950, when there are only 5182 vertices. [ 2290219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 2290219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2290219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 65254, when there are only 885 vertices. [ 2290219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 2290219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2290219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 536, when there are only 370 vertices. [ 2290219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 2290219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2290219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65519, when there are only 60 vertices. [ 2290219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 2290219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2290219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 43, when there are only 40 vertices. [ 2295860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hippiefeet_collison.ybn. [ 2295860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2295860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 112 vertices. [ 2296860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_23_0.ybn. [ 2296860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2296860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1397 edge reference is invalid. It leads to vertex 64274, when there are only 9603 vertices. [ 2296860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_23_0.ybn. [ 2296860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2296860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1209 edge reference is invalid. It leads to vertex 65279, when there are only 9689 vertices. [ 2296860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_23_0.ybn. [ 2296860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2296860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 421 edge reference is invalid. It leads to vertex 65158, when there are only 5367 vertices. [ 2321313] [ GTAProcess] CrBrowserMain/ A cookie associated with a cross-site resource at http://imgur.com/ was set without the `SameSite` attribute. A future release of Chrome will only deliver cookies with cross-site requests if they are set with `SameSite=None` and `Secure`. You can review cookies in developer tools under Application>Storage>Cookies and see more details at https://www.chromestatus.com/feature/5088147346030592 and https://www.chromestatus.com/feature/5633521622188032. (@game/ui/root.html:0) [ 2354735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2354735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2354735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 2354735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2354735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2354735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 2354735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2354735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2354735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 2379157] [ GTAProcess] 21044/ ResourceCache::AddEntry: Saved cache:v1:8bc61976788b889893daeaf30bcda6d1e8abc420 to the index cache. [ 2385953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 2385953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2385953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 2404485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset prop_tree_olive_01.ydr. [ 2404485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2404485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices. [ 2452500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 2452500] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2452500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 2456438] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a new load request. https://goo.gl/LdLk22 (@mumble-voip/ui/index.html:59) [ 2458891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2458891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2458891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 2458891] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2458891] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2458891] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 2458907] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2458907] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2458907] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 2474797] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 2493610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 2493610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2493610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 2493610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 2493610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2493610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 2495828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 2495828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2495828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices. [ 2495844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 2495844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2495844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices. [ 2496266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn. [ 2496266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2496266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices. [ 2552594] [ GTAProcess] MainThrd/ police [ 2622797] [ GTAProcess] MainThrd/ [ 2661016] [ GTAProcess] 23084/ ResourceCache::AddEntry: Saved cache:v1:6c4a8ba0dfd1de7709ed7689b72823c219fa4f5a to the index cache. [ 2725953] [ GTAProcess] MainThrd/ triggered cmg2_animations:syncTarget [ 2749438] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 2749438] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2749438] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 2749453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 2749453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2749453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 2751594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 2751594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2751610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices. [ 2751610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 2751610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2751610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices. [ 2751922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn. [ 2751922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2751938] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices. [ 2774813] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 2789766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 2789766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2789766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 2793563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2793563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2793578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 2793578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2793578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2793578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 2793578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 2793578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2793578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 2795844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 2795844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2795844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 2795844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 2795844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2795844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 2795875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 2795875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2795875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 2796110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 2796110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2796110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 2796110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 2796110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2796110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 2797594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 2797594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2797594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 2797782] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta005_c.ydr. [ 2797782] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2797782] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 368 vertices. [ 2797797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 2797797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2797797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 2797797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta2_c.ydr. [ 2797797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2797797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 369 vertices. [ 2797797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta3_c.ydr. [ 2797797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2797797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 337, when there are only 314 vertices. [ 2797844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta004_c.ydr. [ 2797844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2797844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1443, when there are only 974 vertices. [ 2797860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 2797860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2797860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 2798063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta020_c.ydr. [ 2798063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2798063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64635, when there are only 646 vertices. [ 2808391] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 2808391] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 2813453] [ GTAProcess] MainThrd/ closest player is dist: 0.67692786455154 [ 2818172] [ GTAProcess] MainThrd/ GetNetworkObject: no object by ID 0 [ 2818172] [ GTAProcess] MainThrd/ GetNetworkObject: no object by ID 0 [ 2818172] [ GTAProcess] MainThrd/ GetNetworkObject: no object by ID 0 [ 2818172] [ GTAProcess] MainThrd/ GetNetworkObject: no object by ID 0 [ 2820375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_fib03.ybn. [ 2820375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2820375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4657, when there are only 4603 vertices. [ 2837313] [ GTAProcess] MainThrd/ GetNetworkObject: no object by ID 0 [ 2837313] [ GTAProcess] MainThrd/ GetNetworkObject: no object by ID 0 [ 2847203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 2847203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2847203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 158 edge reference is invalid. It leads to vertex 64950, when there are only 5182 vertices. [ 2847203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 2847203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2847203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 65254, when there are only 885 vertices. [ 2847203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 2847203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2847203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 536, when there are only 370 vertices. [ 2847203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 2847203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2847203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65519, when there are only 60 vertices. [ 2847203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 2847203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2847203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 43, when there are only 40 vertices. [ 2853922] [ GTAProcess] 16440/ ResourceCache::AddEntry: Saved cache:v1:bbc402aea8177d3380fc62ebdd1b2ee068fd08c9 to the index cache. [ 2854203] [ GTAProcess] 16440/ ResourceCache::AddEntry: Saved cache:v1:76c3a41ea36158755e4828b90e1456a52990fb8e to the index cache. [ 2860797] [ GTAProcess] MainThrd/ GetNetworkObject: no object by ID 0 [ 2860797] [ GTAProcess] MainThrd/ GetNetworkObject: no object by ID 0 [ 2864750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset gabz_pillbox_diagnostics_bed_02.ydr. [ 2864750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2864750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65386, when there are only 544 vertices. [ 2901453] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 2901453] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 2901453] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 2902828] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 2902828] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 2902828] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 2911766] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 2911766] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 2911766] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 2925953] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 2925953] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 2925953] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 2938500] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 2938500] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 2938516] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 2943094] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 2943094] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 2943094] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 2950766] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 2950766] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 2961703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 2961703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2961703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 2964266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta004_c.ydr. [ 2964266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2964266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1443, when there are only 974 vertices. [ 2964282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta005_c.ydr. [ 2964282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2964282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 368 vertices. [ 2964282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta020_c.ydr. [ 2964282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2964282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64635, when there are only 646 vertices. [ 2964282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta3_c.ydr. [ 2964282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2964282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 337, when there are only 314 vertices. [ 2964328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta2_c.ydr. [ 2964328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2964328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 369 vertices. [ 2964375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 2964375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2964375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 2964375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 2964375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2964375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 2975625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 2975625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2975625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 2975625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 2975625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2975625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 2977032] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 2977032] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2977047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices. [ 2977047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 2977047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2977047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices. [ 2977328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn. [ 2977328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 2977328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices. [ 3010047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 3010047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3010047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 3010047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 3010047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3010047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 3010047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 3010047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3010047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 3012532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 3012532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3012532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 3074828] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 3210063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 3210063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3210063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 3213828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 3213828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3213828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 3213828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 3213828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3213828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 3213828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 3213828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3213828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 3217235] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 3217235] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3217235] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 3217250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 3217250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3217250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 3217282] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 3217282] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3217282] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 3217516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 3217516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3217516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 3217532] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 3217532] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3217532] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 3219203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 3219203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3219203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 3219797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta005_c.ydr. [ 3219797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3219797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 368 vertices. [ 3219797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 3219797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3219797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 3219797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta2_c.ydr. [ 3219797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3219797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 369 vertices. [ 3219797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta3_c.ydr. [ 3219797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3219797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 337, when there are only 314 vertices. [ 3219860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta004_c.ydr. [ 3219860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3219860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1443, when there are only 974 vertices. [ 3219860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 3219875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3219875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 3220078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta020_c.ydr. [ 3220078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3220078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64635, when there are only 646 vertices. [ 3234157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 3234157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3234157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 158 edge reference is invalid. It leads to vertex 64950, when there are only 5182 vertices. [ 3234157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 3234157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3234157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 65254, when there are only 885 vertices. [ 3234157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 3234172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3234172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 536, when there are only 370 vertices. [ 3234172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 3234172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3234172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65519, when there are only 60 vertices. [ 3234172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 3234172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3234172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 43, when there are only 40 vertices. [ 3234594] [ GTAProcess] 23084/ ResourceCache::AddEntry: Saved cache:v1:6d301365474f5ac06af9601abda4f966142e2d23 to the index cache. [ 3234969] [ GTAProcess] 2052/ ResourceCache::AddEntry: Saved cache:v1:4d53e0fe7600951524b39d3cd9b9a8966cab069e to the index cache. [ 3236469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hippiefeet_collison.ybn. [ 3236469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3236469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 112 vertices. [ 3236641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_23_0.ybn. [ 3236641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3236641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1397 edge reference is invalid. It leads to vertex 64274, when there are only 9603 vertices. [ 3236641] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_23_0.ybn. [ 3236641] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3236641] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1209 edge reference is invalid. It leads to vertex 65279, when there are only 9689 vertices. [ 3236657] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_23_0.ybn. [ 3236657] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3236657] [ GTAProcess] ResourcePlacementThr/ Details: Poly 421 edge reference is invalid. It leads to vertex 65158, when there are only 5367 vertices. [ 3295563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3295563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3295563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 121 edge reference is invalid. It leads to vertex 65519, when there are only 1982 vertices. [ 3295563] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3295563] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3295563] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65396, when there are only 1430 vertices. [ 3295578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3295578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3295578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 3187, when there are only 2021 vertices. [ 3295578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3295578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3295578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64522, when there are only 1923 vertices. [ 3295578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3295594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3295594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 2131, when there are only 1164 vertices. [ 3295594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3295594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3295594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65234, when there are only 1271 vertices. [ 3317266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 3317266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3317266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 210 edge reference is invalid. It leads to vertex 65518, when there are only 1040 vertices. [ 3317266] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 3317266] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3317266] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2114, when there are only 1984 vertices. [ 3320844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_wnews.ybn. [ 3320844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3320844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 45 edge reference is invalid. It leads to vertex 5924, when there are only 5089 vertices. [ 3356078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 3356078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3356078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 65440, when there are only 1106 vertices. [ 3356078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 3356078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3356078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 21 vertices. [ 3356078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn. [ 3356078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3356078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65496, when there are only 110 vertices. [ 3372188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 3372188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3372188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 210 edge reference is invalid. It leads to vertex 65518, when there are only 1040 vertices. [ 3372188] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset kt1_12_0.ybn. [ 3372188] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3372188] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2114, when there are only 1984 vertices. [ 3374828] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 3433078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3433078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3433094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 121 edge reference is invalid. It leads to vertex 65519, when there are only 1982 vertices. [ 3433094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3433094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3433094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65396, when there are only 1430 vertices. [ 3433094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3433094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3433094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 3187, when there are only 2021 vertices. [ 3433094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3433094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3433094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64522, when there are only 1923 vertices. [ 3433110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3433110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3433110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 2131, when there are only 1164 vertices. [ 3433110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 3433110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3433110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65234, when there are only 1271 vertices. [ 3453391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 3453391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3453391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 33 vertices. [ 3453391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 3453391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3453391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2659, when there are only 973 vertices. [ 3454578] [ GTAProcess] MainThrd/ [ 3462641] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3462641] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3536313] [ GTAProcess] MainThrd/ [ 3581485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 3581485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3581485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 3589157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 3589157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3589157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 3589157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 3589157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3589157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 3589157] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 3589157] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3589157] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 3593063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 3593063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3593063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 3593063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 3593063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3593063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 3593094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 3593094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3593094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 3593328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 3593328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3593328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 3593344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 3593344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3593344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 3636844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 3636844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3636844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 3636844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 3636844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3636844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 3648735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 3648735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3648735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64858, when there are only 2338 vertices. [ 3648735] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 3648735] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3648735] [ GTAProcess] ResourcePlacementThr/ Details: Poly 35 edge reference is invalid. It leads to vertex 58239, when there are only 19645 vertices. [ 3648766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_office_lobby.ybn. [ 3648766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3648766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 805 edge reference is invalid. It leads to vertex 65156, when there are only 2005 vertices. [ 3652516] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 3652516] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3652516] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 3654032] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_jan_of2_deta_c.ydr. [ 3654032] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3654032] [ GTAProcess] ResourcePlacementThr/ Details: Poly 316 edge reference is invalid. It leads to vertex 1772, when there are only 1473 vertices. [ 3654063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta005_c.ydr. [ 3654063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3654063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 368 vertices. [ 3654063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta2_c.ydr. [ 3654063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3654063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 369 vertices. [ 3654063] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta3_c.ydr. [ 3654063] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3654063] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 337, when there are only 314 vertices. [ 3654094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta004_c.ydr. [ 3654094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3654094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1443, when there are only 974 vertices. [ 3654125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta020_c.ydr. [ 3654125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3654125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64635, when there are only 646 vertices. [ 3655453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 3655453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3655453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 3655610] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 3655610] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3655610] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 3674813] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 3682750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_fib03.ybn. [ 3682750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3682750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4657, when there are only 4603 vertices. [ 3683766] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3683766] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3683782] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 3684375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 3684375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3684375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 158 edge reference is invalid. It leads to vertex 64950, when there are only 5182 vertices. [ 3684375] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 3684375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3684391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 65254, when there are only 885 vertices. [ 3684391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 3684391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3684391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 536, when there are only 370 vertices. [ 3684391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 3684391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3684391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65519, when there are only 60 vertices. [ 3684391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hw1_23_0.ybn. [ 3684391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3684391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 43, when there are only 40 vertices. [ 3702907] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3702907] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3702907] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 3751860] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3751860] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3751860] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 3769875] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3769875] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3769875] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 3808610] [ GTAProcess] MainThrd/ [ 3811172] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3811172] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3811188] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 3812328] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3812328] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3812328] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 3830625] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3830625] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3830625] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 3835813] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3835813] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3835813] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 3840688] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3840688] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3840703] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 3862766] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@v_office_lobby.ybn. [ 3862766] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3862766] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63923, when there are only 4862 vertices. [ 3865672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta004_c.ydr. [ 3865672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3865672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1443, when there are only 974 vertices. [ 3865672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta020_c.ydr. [ 3865672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3865672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 64635, when there are only 646 vertices. [ 3865719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_jan_of2_deta_c.ydr. [ 3865719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3865719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 316 edge reference is invalid. It leads to vertex 1772, when there are only 1473 vertices. [ 3865797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta3_c.ydr. [ 3865797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3865797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 337, when there are only 314 vertices. [ 3866453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta005_c.ydr. [ 3866453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3866453] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 676, when there are only 368 vertices. [ 3866719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta2_c.ydr. [ 3866719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3866719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 874, when there are only 369 vertices. [ 3867141] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta1_c.ydr. [ 3867141] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3867141] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65212, when there are only 369 vertices. [ 3867391] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_73_glass_5_deta022_c.ydr. [ 3867391] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3867391] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 777, when there are only 448 vertices. [ 3869703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_48_recp_seats_c.ydr. [ 3869703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3869703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 24324, when there are only 9731 vertices. [ 3879844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 3879844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3879844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1376, when there are only 797 vertices. [ 3879860] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn. [ 3879860] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3879860] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 26 vertices. [ 3891110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 3891110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3891110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 64943, when there are only 5482 vertices. [ 3891110] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_19_0.ybn. [ 3891110] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3891110] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65095, when there are only 378 vertices. [ 3891485] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_heist_police_dlc.ybn. [ 3891485] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 3891485] [ GTAProcess] ResourcePlacementThr/ Details: Poly 441 edge reference is invalid. It leads to vertex 7623, when there are only 4208 vertices. [ 3934813] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3934813] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3934828] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 3935172] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3935172] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3935703] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 3935703] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 3935703] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 3955547] [ GTAProcess] 15656/ ResourceCache::AddEntry: Saved cache:v1:9d4bc41df5aa7d5741c585ffb1dced7204fa53da to the index cache. [ 3955594] [ GTAProcess] 2052/ ResourceCache::AddEntry: Saved cache:v1:4d8f6c4e005b39779690c244e9beaee117d47b0e to the index cache. [ 3974828] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 4089891] [ GTAProcess] 12048/ ResourceCache::AddEntry: Saved cache:v1:4b735216c3144a9fc8f1865383aeb93d9934e432 to the index cache. [ 4089907] [ GTAProcess] 4636/ ResourceCache::AddEntry: Saved cache:v1:493726217a7e5a6fcb6f686719b3029323b9f181 to the index cache. [ 4089922] [ GTAProcess] 4636/ ResourceCache::AddEntry: Saved cache:v1:9308d18187fa05eee665ece05f3512d384219992 to the index cache. [ 4097969] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 4097969] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 4097969] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 4109328] [ GTAProcess] MainThrd/ [ 4274828] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 4293735] [ GTAProcess] MainThrd/ [ 4294219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 4294219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 4294219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 4304750] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_fib03.ybn. [ 4304750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 4304750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4657, when there are only 4603 vertices. [ 4313235] [ GTAProcess] MainThrd/ lose grip result: 0.1507568359375 [ 4313844] [ GTAProcess] MainThrd/ falling! [ 4319360] [ GTAProcess] MainThrd/ lose grip result: 0.77407836914063 [ 4358375] [ GTAProcess] MainThrd/ [ 4370813] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_05_carpark.ybn. [ 4370813] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 4370813] [ GTAProcess] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65441, when there are only 863 vertices. [ 4371578] [ GTAProcess] MainThrd/ lose grip result: 0.85818481445313 [ 4379985] [ GTAProcess] MainThrd/ lose grip result: 0.04766845703125 [ 4380625] [ GTAProcess] MainThrd/ falling! [ 4383078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_fib03.ybn. [ 4383078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 4383078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4657, when there are only 4603 vertices. [ 4404782] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@interactsound/client/html/index.html:0) [ 4404797] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) AbortError: The play() request was interrupted by a call to pause(). https://goo.gl/LdLk22 (@esx_locksystem/client/html/index.html:0) [ 4404797] [ GTAProcess] CrBrowserMain/ Uncaught (in promise) NotSupportedError: Failed to load because no supported source was found. (@esx_locksystem/client/html/index.html:0) [ 4443938] [ GTAProcess] MainThrd/ [ 4499250] [ GTAProcess] MainThrd/ lose grip result: 0.07720947265625 [ 4499860] [ GTAProcess] MainThrd/ falling! [ 4512547] [ GTAProcess] MainThrd/ [ 4570453] [ DumpServer] 18360/ Process crash captured. Crash dialog content: [ 4570453] [ DumpServer] 18360/ GTA5.exe!unloadPso (0xa6) [ 4570453] [ DumpServer] 18360/ An error at GTA5.exe!unloadPso (0xa6) caused FiveM to stop working. A crash report is being uploaded to the FiveM developers. [ 4570453] [ DumpServer] 18360/ [ 4570453] [ DumpServer] 18360/ Legacy crash hash: victor-batman-steak [ 4570453] [ DumpServer] 18360/ Stack trace: [ 4570453] [ DumpServer] 18360/ GTA5.exe!unloadPso (0xa6) [ 4570453] [ DumpServer] 18360/ GTA5.exe!sub_141569F34 (0xba) [ 4570453] [ DumpServer] 18360/ GTA5.exe!?RemoveObject@strRequestMgr@rage@@S?_PVstrIndex@rage@@_N@Z (0x1e8) [ 4570453] [ DumpServer] 18360/ GTA5.exe!sub_141574EC8 (0x133) [ 4570453] [ DumpServer] 18360/ GTA5.exe!CStreamingCleanup::MakeSpaceFor (0x110) [ 4570453] [ DumpServer] 18360/ GTA5.exe!sub_1407C37C4 (0xf) [ 4570453] [ DumpServer] 18360/ GTA5.exe!strStreamingAllocator::AllocateBlockMap (0x68) [ 4570453] [ DumpServer] 18360/ [ 4574828] [ ROSLauncher] 9688/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-11-05T17:50:09+08:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 4584703] [ DumpServer] 18360/ Crash report service returned si-ea74792c650b47088541399595ac956d