[ 406] [b2699_DumpServ] 20496/ DumpServer is active and waiting.
[ 406] [ FiveM] MainThrd/ --- BEGIN LOGGING AT Tue Sep 5 23:15:44 2023 ---
[ 406] [ FiveM] 22312/ Detected NVIDIA Node, attempting to query ShadowPlay status...
[ 422] [ FiveM] 22312/ NvNode claims ShadowPlay is disabled, bailing out.
[ 578] [ FiveM] MainThrd/ hello from "C:\Users\hardy\AppData\Local\FiveM\FiveM.exe"
[ 593] [ FiveM] MainThrd/ Got ros:launcher process - pid 21100
[ 640] [ ROSLauncher] MainThrd/ hello from "C:\Users\hardy\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=13004 "C:\program files\rockstar games\launcher\launcher.exe" -noRecogniser
[ 687] [ ROSLauncher] MainThrd/ launcher! "C:\Users\hardy\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=13004 "C:\program files\rockstar games\launcher\launcher.exe" -noRecogniser
[ 734] [ ROSLauncher] MainThrd/ Replacing function table list entry 0x140a7e000 with 0x140a7e000
[ 906] [b2699_GTAProce] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\hardy\AppData\Local\FiveM\FiveM.exe"
[ 953] [b2699_GTAProce] MainThrd/ hello from "C:\Users\hardy\AppData\Local\FiveM\FiveM.exe"
[ 1250] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\hardy\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_SteamChild.exe" -steamparent:18312
[ 1250] [ SteamChild] MainThrd/ Initializing Steam parent.
[ 1265] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running.
[ 1328] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence.
[ 1328] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes.
[ 1468] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\hardy\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_SteamChild.exe" -steamchild:13004
[ 1468] [ SteamChild] MainThrd/ game parent PID: 13004
[ 1468] [ SteamChild] MainThrd/ waiting for process to exit...
[ 1953] [b2699_GTAProce] MainThrd/ Replacing function table list entry 0x7ff6bd7d6000 with 0x7ff6bd7d6000
[ 2218] [ ROSLauncher] 4476/ Got ROS service - pid 7556
[ 2250] [ ROSService] MainThrd/ hello from "C:\Users\hardy\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_ROSService" ros:service
[ 2281] [ ROSService] MainThrd/ service! "C:\Users\hardy\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_ROSService" ros:service
[ 2297] [ ROSService] MainThrd/ Replacing function table list entry 0x1400a2000 with 0x1400a2000
[ 2343] [ ROSService] MainThrd/ SetServiceStatus: 4
[ 2578] [ ROSLauncher] 19160/ SC JS message: SetLauncherVersions -> {"launcher":"1.0.53.576","socialclub":"2.0.9.0"}
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[ 2578] [ ROSLauncher] 19160/ SC JS message: SetFullMode -> {}
[ 2578] [ ROSLauncher] 19160/ SC JS message: NotifyDiskSpace -> {"C:":{"freeBytes":263302750208,"totalBytes":499356004352}}
[ 2578] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta3) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"}
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[ 2578] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gtavc) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"}
[ 2578] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_sp_rgl) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp_rgl"}
[ 2578] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_sp) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp"}
[ 2578] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (mp3) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","ja-JP"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"mp3"}
[ 2578] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (bully) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pl-PL","ru-RU","ja-JP"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"}
[ 2578] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gtasa) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"}
[ 2578] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2) -> {"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":91439232,"updateBytes":91439232,"updateProgress":0,"updateState":"notUpdating","updateTotal":91439232},"titleName":"rdr2"}
[ 2578] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_rdo) -> {"branches":[{"branchName":14,"friendlyName":"default","isDefault":true}],"currentBranch":14,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_rdo"}
[ 2578] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (lanoire) -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: Complete Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","ru-RU"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"}
[ 2859] [ ROSLauncher] 19160/ SC JS message: SetSettings -> {"machine":{"global":{"defaultInstallationPath":"","defaultLanguage":"","lastSysInfoSendDate":1693931237,"maxPath":0,"maxPathW":0},"titles":{"lanoire":{"adapter":"Default","ambientOcclusion":"YES","anisotropicFiltering":1,"antialiasing":0,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","shadowQuality":"Quality","textureQuality":"Quality","threading":"Multi"},"lanoirevr":{"adapter":"Default","ambientOcclusion":"NO","anisotropicFiltering":1,"antialiasing":1,"environmentMap":"Quality","facialQuality":"Quality","fullScreen":"NO","interfaceSize":"Normal","keyboard":"US","language":"English","languageSet":"NO","lightingQuality":"Quality","lodQuality":"Quality","renderer":"DirectX 11","resolution":"1280x720x60","resolutionMultiplier":1.0,"shadowQuality":"Balanced","ssaoQuality":"Balanced","textureQuality":"Quality","threading":"Multi","videoHwDecoding":"NO"}}},"rockstarUser":{"global":{"notifications":{"all":true,"download":true,"friends":true,"game":true,"launcher":true,"scui":true}},"titles":{"bully":{"autoUpdate":true},"gta3":{"autoUpdate":true},"gta5":{"autoUpdate":true},"gtasa":{"autoUpdate":true},"gtavc":{"autoUpdate":true},"lanoire":{"autoUpdate":true,"commandLine":""},"lanoirevr":{"commandLine":""},"mp3":{"autoUpdate":true},"rdr2":{"autoUpdate":true},"rdr2_rdo":{"autoUpdate":true},"rdr2_sp":{"autoUpdate":true},"rdr2_sp_rgl":{"autoUpdate":true}}},"windowsUser":{"externalLaunch":{"requested":{"language":""}},"global":{"allowGamePad":true,"backgroundDownloadThrottle":1048576,"backgroundDownloadThrottleEnabled":false,"hibernateOnGameLaunch":false,"inGameDownloadEnabled":false,"inGameDownloadThrottle":1048576,"inGameDownloadThrottleEnabled":false,"language":"en-US","mainWindow":{"fixedres":1,"h":0,"maximize":false,"w":0,"x":0,"y":0},"minimizeOnClose":false,"preloadThrottle":524288,"preloadThrottleEnabled":true,"preloadingEnabled":true,"shownMinimizingToTrayMessage":false,"startWithWindows":false}}}
[ 2875] [ ROSLauncher] 19160/ SC JS message: SetGameLibraries -> {"libraries":[{"location":"C:\\Program Files\\Rockstar Games\\Games","spaceBytes":263300386816},{"location":"C:\\Program Files\\Rockstar Games","spaceBytes":263300386816}]}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta3) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta5) -> {"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-09-05T17:24:50+00:00","preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (lanoirevr) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: The VR Case Files","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"neverInstallable","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoirevr"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gtavc) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_sp_rgl) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp_rgl"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_sp) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (mp3) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","ja-JP"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"mp3"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (bully) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pl-PL","ru-RU","ja-JP"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gtasa) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2) -> {"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":91439232,"updateBytes":91439232,"updateProgress":0,"updateState":"notUpdating","updateTotal":91439232},"titleName":"rdr2"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_rdo) -> {"branches":[{"branchName":14,"friendlyName":"default","isDefault":true}],"currentBranch":14,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_rdo"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (lanoire) -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: Complete Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","ru-RU"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"}
[ 3078] [ ROSLauncher] 19160/ SC JS message: SignInComplete -> {}
[ 3093] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2) -> {"batchEnd":true,"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":91439232,"updateBytes":91439232,"updateProgress":0,"updateState":"notUpdating","updateTotal":91439232},"titleName":"rdr2"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta3) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta5) -> {"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-09-05T17:24:50+00:00","preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (lanoirevr) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: The VR Case Files","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"neverInstallable","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoirevr"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gtavc) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_sp_rgl) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp_rgl"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_sp) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (mp3) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","ja-JP"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"mp3"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (bully) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pl-PL","ru-RU","ja-JP"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gtasa) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2) -> {"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":91439232,"updateBytes":91439232,"updateProgress":0,"updateState":"notUpdating","updateTotal":91439232},"titleName":"rdr2"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_rdo) -> {"branches":[{"branchName":14,"friendlyName":"default","isDefault":true}],"currentBranch":14,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_rdo"}
[ 3468] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (lanoire) -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: Complete Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","ru-RU"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta3) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta5) -> {"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-09-05T17:24:50+00:00","preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (lanoirevr) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: The VR Case Files","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"neverInstallable","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoirevr"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gtavc) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_sp_rgl) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp_rgl"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_sp) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (mp3) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","ja-JP"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"mp3"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (bully) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pl-PL","ru-RU","ja-JP"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gtasa) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2) -> {"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":91439232,"updateBytes":91439232,"updateProgress":0,"updateState":"notUpdating","updateTotal":91439232},"titleName":"rdr2"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_rdo) -> {"branches":[{"branchName":14,"friendlyName":"default","isDefault":true}],"currentBranch":14,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_rdo"}
[ 3875] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (lanoire) -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: Complete Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","ru-RU"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta3) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto III","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta3"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta5) -> {"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-09-05T17:24:50+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"updateQueued","updateTotal":0},"titleName":"gta5"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (lanoirevr) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: The VR Case Files","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"neverInstallable","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoirevr"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gtavc) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: Vice City","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtavc"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_sp_rgl) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp_rgl"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_sp) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_sp"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (mp3) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Max Payne 3: Complete Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","ja-JP"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"mp3"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (bully) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Bully: Scholarship Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pl-PL","ru-RU","ja-JP"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"bully"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gtasa) -> {"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"Grand Theft Auto: San Andreas","languages":["en-US","fr-FR","de-DE","it-IT","es-ES"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gtasa"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2) -> {"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"Red Dead Redemption 2","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":91439232,"updateBytes":91439232,"updateProgress":0,"updateState":"notUpdating","updateTotal":91439232},"titleName":"rdr2"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (rdr2_rdo) -> {"branches":[{"branchName":14,"friendlyName":"default","isDefault":true}],"currentBranch":14,"currentBranchFriendlyName":"default","currentVersion":"","externalInstall":[],"friendlyName":"","languages":[],"parentApp":"rdr2","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"prerelease","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2_rdo"}
[ 4265] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (lanoire) -> {"batchEnd":true,"branches":[],"currentBranch":-1,"currentBranchFriendlyName":"","currentVersion":"","externalInstall":[],"friendlyName":"L.A. Noire: Complete Edition","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","ru-RU"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":false,"install":false,"preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":0,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"lanoire"}
[ 4281] [ ROSLauncher] 19160/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":0,"bytesTotal":61111680,"progress":"0.00","status":"","titleName":"gta5"}
[ 4281] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-09-05T17:24:50+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"starting","updateTotal":0},"titleName":"gta5"}
[ 4500] [ ROSLauncher] 19160/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":61111680,"bytesTotal":61111680,"progress":"100.00","status":"","titleName":"gta5"}
[ 4500] [ ROSLauncher] 19160/ SC JS message: SetUpdateProgress -> {"bytesPerSecond":0,"bytesProgress":0,"bytesTotal":0,"progress":"0.00","status":"","titleName":"gta5"}
[ 4500] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.2699.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-09-05T17:24:50+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"}
[ 4531] [ ROSLauncher] 19160/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"gta5"}
[ 4531] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.2699.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-09-05T18:15:49+00:00","preparing":false,"queuePosition":0,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"}
[ 4672] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.2699.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-09-05T18:15:49+00:00","preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"}
[ 4703] [ ROSLauncher] 19160/ SC JS message: SetTitleInfo (gta5) -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.2699.0","externalInstall":[],"friendlyName":"Grand Theft Auto V","languages":["en-US","fr-FR","de-DE","it-IT","es-ES","pt-BR","pl-PL","ru-RU","ko-KR","zh-CHT","ja-JP","es-MX","zh-CHS"],"parentApp":null,"shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Games\\Grand Theft Auto V","lastUsed":"2023-09-05T18:15:49+00:00","preparing":false,"queuePosition":-1,"releaseState":"available","totalBytes":61111680,"updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"gta5"}
[ 5687] [ ROSLauncher] 19160/ SC JS message: SetGameLaunchState -> {"launchState":"running","message":"","titleName":"gta5"}
[ 6078] [b2699_GTAProce] MainThrd/ pre-gameload component fx
[ 6078] [b2699_GTAProce] MainThrd/ pre-gameload component rage:allocator:five
[ 6140] [b2699_GTAProce] MainThrd/ pre-gameload component net:base
[ 6140] [b2699_GTAProce] MainThrd/ pre-gameload component net:tcp-server
[ 6140] [b2699_GTAProce] MainThrd/ pre-gameload component vfs:core
[ 6140] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:resources:core
[ 6140] [b2699_GTAProce] MainThrd/ pre-gameload component rage:scripting:five
[ 6297] [b2699_GTAProce] MainThrd/ pre-gameload component scripting:gta
[ 6297] [b2699_GTAProce] MainThrd/ pre-gameload component conhost:v2
[ 6312] [b2699_GTAProce] MainThrd/ pre-gameload component http-client
[ 6312] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:core
[ 6312] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:v8client
[ 6312] [b2699_GTAProce] MainThrd/ pre-gameload component steam
[ 6312] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:resources:client
[ 6312] [b2699_GTAProce] MainThrd/ pre-gameload component rage:device:five
[ 6578] [b2699_GTAProce] MainThrd/ pre-gameload component rage:nutsnbolts:five
[ 6578] [b2699_GTAProce] MainThrd/ Skipping XAudio2 patches - XAudio 2.7 is present.
[ 6703] [b2699_GTAProce] MainThrd/ pre-gameload component rage:input:five
[ 7281] [b2699_GTAProce] MainThrd/ pre-gameload component rage:graphics:five
[ 8281] [b2699_GTAProce] MainThrd/ pre-gameload component gta:core:five
[ 10906] [b2699_GTAProce] MainThrd/ pre-gameload component gta:game:five
[ 11093] [b2699_GTAProce] MainThrd/ pre-gameload component gta:mission-cleanup:five
[ 11203] [b2699_GTAProce] MainThrd/ pre-gameload component rage:formats:x
[ 11203] [b2699_GTAProce] MainThrd/ pre-gameload component gta:streaming:five
[ 12687] [b2699_GTAProce] MainThrd/ >16 GiB of system RAM, increasing streaming allocator size to 2 GiB
[ 15047] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:level-loader:five
[ 15062] [b2699_GTAProce] MainThrd/ pre-gameload component profiles
[ 15062] [b2699_GTAProce] MainThrd/ pre-gameload component net
[ 15062] [b2699_GTAProce] MainThrd/ pre-gameload component scrbind:base
[ 15062] [b2699_GTAProce] MainThrd/ pre-gameload component voip:mumble
[ 15062] [b2699_GTAProce] MainThrd/ pre-gameload component gta:net:five
[ 17609] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:resources:gta
[ 17609] [b2699_GTAProce] MainThrd/ pre-gameload component font-renderer
[ 17609] [b2699_GTAProce] MainThrd/ [FontRenderer] Initializing DirectWrite.
[ 17609] [b2699_GTAProce] MainThrd/ pre-gameload component nui:core
[ 17609] [b2699_GTAProce] MainThrd/ pre-gameload component nui:resources
[ 17609] [b2699_GTAProce] MainThrd/ pre-gameload component net:http-server
[ 17609] [b2699_GTAProce] MainThrd/ pre-gameload component devcon
[ 17609] [b2699_GTAProce] MainThrd/ pre-gameload component ros-patches:five
[ 17734] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:legacy-net:resources
[ 17734] [b2699_GTAProce] MainThrd/ pre-gameload component debug:net
[ 17734] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:game:ipc
[ 17734] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:game:main
[ 17750] [b2699_GTAProce] MainThrd/ pre-gameload component asi:five
[ 17750] [b2699_GTAProce] MainThrd/ pre-gameload component scripthookv
[ 17750] [b2699_GTAProce] MainThrd/ pre-gameload component lovely-script
[ 17750] [b2699_GTAProce] MainThrd/ pre-gameload component extra-natives:five
[ 19906] [b2699_GTAProce] MainThrd/ pre-gameload component vfs:impl:rage
[ 19906] [b2699_GTAProce] MainThrd/ pre-gameload component glue
[ 19906] [b2699_GTAProce] MainThrd/ pre-gameload component loading-screens:five
[ 19984] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:lua
[ 19984] [b2699_GTAProce] MainThrd/ pre-gameload component handling-loader:five
[ 20047] [b2699_GTAProce] MainThrd/ pre-gameload component nui:gsclient
[ 20047] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:mono
[ 20047] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:devtools
[ 20047] [b2699_GTAProce] MainThrd/ pre-gameload component nui:profiles
[ 20047] [b2699_GTAProce] MainThrd/ pre-gameload component tool:formats
[ 20047] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:resources:metadata:lua
[ 20047] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:mod-loader:five
[ 20047] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:v8node
[ 20047] [b2699_GTAProce] MainThrd/ pre-gameload component fxdk:main
[ 20047] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:playernames:five
[ 20375] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:lua54
[ 20375] [b2699_GTAProce] MainThrd/ pre-gameload component devtools:five
[ 20375] [b2699_GTAProce] MainThrd/ pre-gameload component discord
[ 20375] [b2699_GTAProce] MainThrd/ pre-gameload component citizen:scripting:mono-v2
[ 20375] [b2699_GTAProce] MainThrd/ pre-gameload component tool:vehrec
[ 20375] [b2699_GTAProce] MainThrd/ pre-gameload component adhesive
[ 21093] [b2699_GTAProce] Render/ Creating backbuffer.
[ 21093] [b2699_GTAProce] Render/ Done creating backbuffer.
[ 23625] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay27G9ECNGCRC:/content.xml
[ 23625] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay27NGCRC:/content.xml
[ 23625] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDayG9ECNGCRC:/content.xml
[ 23625] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay26NGCRC:/content.xml
[ 23625] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay25NGCRC:/content.xml
[ 23625] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay24NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay22NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay21NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay20NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY19NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY18NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY17NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY16NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY15NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY13NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY14NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY12NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY11NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY10NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchday9NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay7NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay6NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay5NGCRC:/content.xml
[ 23640] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay4NGCRC:/content.xml
[ 23656] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay3NGCRC:/content.xml
[ 23656] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml
[ 23656] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay2NGCRC:/content.xml
[ 23656] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay1NGCRC:/content.xml
[ 23656] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml
[ 24031] [b2699_GTAProce] MainThrd/ NullInitializeGraphics
[ 24218] [b2699_GTAProce] MainThrd/ ^2Opening \\.\pipe\GTAVLauncher_Pipe, waiting for launcher to load...
[ 24218] [b2699_GTAProce] MainThrd/ ^2Launcher gave all-clear - waiting for pipe.
[ 24218] [b2699_GTAProce] MainThrd/ ^2Launcher is fine, continuing to initialize!
[ 24234] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions
[ 24234] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (54 total)
[ 24234] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 54)
[ 24234] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 54)
[ 24265] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 54)
[ 24265] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 54)
[ 24265] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 54)
[ 24297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (6 out of 54)
[ 24297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (7 out of 54)
[ 24297] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (8 out of 54)
[ 24531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (9 out of 54)
[ 24531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (10 out of 54)
[ 24531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (11 out of 54)
[ 24531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (12 out of 54)
[ 24531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (13 out of 54)
[ 24531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xaa19234e INIT_CORE init (14 out of 54)
[ 24531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (15 out of 54)
[ 24531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (16 out of 54)
[ 24531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (17 out of 54)
[ 24531] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (18 out of 54)
[ 24593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (19 out of 54)
[ 24593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (20 out of 54)
[ 24593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (21 out of 54)
[ 24703] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (22 out of 54)
[ 24703] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (23 out of 54)
[ 24703] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (24 out of 54)
[ 24703] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (25 out of 54)
[ 25015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (26 out of 54)
[ 25015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (27 out of 54)
[ 25015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (28 out of 54)
[ 25015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (29 out of 54)
[ 25015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x8930d2f7 INIT_CORE init (30 out of 54)
[ 25015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (31 out of 54)
[ 25172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (32 out of 54)
[ 25172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (33 out of 54)
[ 25172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (34 out of 54)
[ 25172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (35 out of 54)
[ 25453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (36 out of 54)
[ 25453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (37 out of 54)
[ 25453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (38 out of 54)
[ 25453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (39 out of 54)
[ 25453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (40 out of 54)
[ 25453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (41 out of 54)
[ 25453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (42 out of 54)
[ 25453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (43 out of 54)
[ 25453] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (44 out of 54)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (45 out of 54)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (46 out of 54)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (47 out of 54)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (48 out of 54)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (49 out of 54)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (50 out of 54)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (51 out of 54)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (52 out of 54)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (53 out of 54)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (54 out of 54)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total)
[ 25484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11)
[ 25828] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11)
[ 25828] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11)
[ 26015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11)
[ 26015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11)
[ 26015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11)
[ 26015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11)
[ 26031] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11)
[ 26031] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11)
[ 26031] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11)
[ 26047] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11)
[ 26047] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (22 total)
[ 26047] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 22)
[ 26062] [b2699_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA menuAud:/x64/audio/dlcTuner_sounds.dat.
[ 26062] [b2699_GTAProce] MainThrd/ done loading menuAud:/x64/audio/dlcTuner_sounds.dat in data file mounter class audMetadataDataFileMounter.
[ 26062] [b2699_GTAProce] MainThrd/ loading AUDIO_WAVEPACK menuaud:/x64/audio/sfx/dlc_Tuner_Music.
[ 26062] [b2699_GTAProce] MainThrd/ done loading menuaud:/x64/audio/sfx/dlc_Tuner_Music in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter.
[ 26062] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 22)
[ 26062] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 22)
[ 26062] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 22)
[ 26062] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 22)
[ 26062] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 22)
[ 26062] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 22)
[ 26062] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4bfbfa2c INIT_CORE init (10 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (11 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (12 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (13 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (14 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (15 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (16 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (17 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (18 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (19 out of 22)
[ 26078] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (20 out of 22)
[ 26093] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4f916676 INIT_CORE init (21 out of 22)
[ 26093] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCreditsText INIT_CORE init (22 out of 22)
[ 26093] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions!
[ 26656] [ FiveM] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\hardy\AppData\Local\FiveM\FiveM.exe" "fivem://accept-auth/?payload=OxGInB2TOEz%2BXOIzwjJBIZAXgYDdOE%2B01%2BI2UNsS9JB5br9tLRl7cBCEPMgT%0AVgCJ0IEK%2BSu3RFvsfZQni0VOPoi5aVYVL%2FW2wP5Lyb6pZSNXdJmjGVhpAc%2B7%0AN6o9VSgU%2BZ%2F5enU%2Fa4MbwOIysf%2FySXMClTT4Fgx6gWhWB19EegNTnlJoaLv5%0AiwSGHpy91Ip14tyDDwTMPRm6l8KSrxABEXw4d0Ui7SnjVHVp2fsLkC56PUkN%0AjKSJtBOD2KeXWFZ86rl93KcM%2FHzgWMHZSUaKOCA%2Fw36Zt9HheDpxsYms38tE%0AuY0ulNfkUn2ZWWjIQQHdp81uT48g52YpP41tlHsgfQ%3D%3D%0A"
[ 26656] [ FiveM] MainThrd/ hello from "C:\Users\hardy\AppData\Local\FiveM\FiveM.exe" "fivem://accept-auth/?payload=OxGInB2TOEz%2BXOIzwjJBIZAXgYDdOE%2B01%2BI2UNsS9JB5br9tLRl7cBCEPMgT%0AVgCJ0IEK%2BSu3RFvsfZQni0VOPoi5aVYVL%2FW2wP5Lyb6pZSNXdJmjGVhpAc%2B7%0AN6o9VSgU%2BZ%2F5enU%2Fa4MbwOIysf%2FySXMClTT4Fgx6gWhWB19EegNTnlJoaLv5%0AiwSGHpy91Ip14tyDDwTMPRm6l8KSrxABEXw4d0Ui7SnjVHVp2fsLkC56PUkN%0AjKSJtBOD2KeXWFZ86rl93KcM%2FHzgWMHZSUaKOCA%2Fw36Zt9HheDpxsYms38tE%0AuY0ulNfkUn2ZWWjIQQHdp81uT48g52YpP41tlHsgfQ%3D%3D%0A"
[ 40734] [b2699_GTAProce] CrBrowserMain/ OnConnectionProgress: Requesting server variables...
[ 41000] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting authentication ticket...
[ 41218] [b2699_GTAProce] UV loop: tcp0/ OnConnectionProgress: Handshaking with server...
[ 41375] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: EasyAdmin: Deferring connection...
[ 41375] [b2699_GTAProce] UV loop: httpClient/ fivepd: Deferring connection...
[ 41375] [b2699_GTAProce] UV loop: httpClient/ monitor: Deferring connection...
[ 41375] [b2699_GTAProce] UV loop: httpClient/
[ 41406] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: EasyAdmin: Deferring connection...
[ 41406] [b2699_GTAProce] UV loop: httpClient/ monitor: Deferring connection...
[ 41406] [b2699_GTAProce] UV loop: httpClient/
[ 41422] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: EasyAdmin: Deferring connection...
[ 41422] [b2699_GTAProce] UV loop: httpClient/ monitor:
[ 41422] [b2699_GTAProce] UV loop: httpClient/ [txAdmin] Checking banlist/whitelist... (0/5)
[ 41422] [b2699_GTAProce] UV loop: httpClient/
[ 41422] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: EasyAdmin: Checking Banlist, please wait.. (0%)
[ 41422] [b2699_GTAProce] UV loop: httpClient/ monitor:
[ 41422] [b2699_GTAProce] UV loop: httpClient/ [txAdmin] Checking banlist/whitelist... (0/5)
[ 41422] [b2699_GTAProce] UV loop: httpClient/
[ 41468] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: EasyAdmin: Checking Banlist, please wait.. (0%)
[ 41468] [b2699_GTAProce] UV loop: httpClient/ monitor:
[ 41468] [b2699_GTAProce] UV loop: httpClient/ [txAdmin] Checking banlist/whitelist... (1/5)
[ 41468] [b2699_GTAProce] UV loop: httpClient/
[ 41468] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: monitor:
[ 41468] [b2699_GTAProce] UV loop: httpClient/ [txAdmin] Checking banlist/whitelist... (1/5)
[ 41468] [b2699_GTAProce] UV loop: httpClient/
[ 41531] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting server endpoints...
[ 41656] [b2699_GTAProce] UV loop: httpClient/ OnConnectionProgress: Requesting server permissions...
[ 42250] [b2699_GTAProce] CrBrowserMain/ OnConnectionProgress: Requesting server feature policy...
[ 42828] [b2699_GTAProce] UV loop: httpClient/ Server feature policy is [local_evaluation][subdir_file_mapping]
[ 42828] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading content
[ 42906] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading content manifest...
[ 43015] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (11.68 kB)
[ 43156] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (40.86 kB)
[ 43281] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (99.23 kB)
[ 43422] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (215.98 kB)
[ 43547] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (449.46 kB)
[ 43672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (916.44 kB)
[ 43797] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (1748.23 kB)
[ 43875] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading content manifest (1850.38 kB)
[ 43937] [b2699_GTAProce] Render/ OnConnectionProgress: Loading content manifest...
[ 44531] [b2699_GTAProce] UV loop: httpClient/ Required resources: sessionmanager monitor yarn webpack chat spawnmanager hardcap rconlog cron oxmysql es_extended esx_context esx_identity esx_loadingscreen esx_menu_default esx_menu_dialog esx_menu_list skinchanger esx_skin esx_multicharacter esx_notify esx_progressbar esx_textui bob74_ipl pma-voice esx-radio esx_datastore esx_accessories esx_addonaccount esx_addoninventory esx_vehicleshop esx_ambulancejob esx_animations esx_banking esx_barbershop esx_status esx_basicneeds esx_billing esx_boat esx_clotheshop esx_cruisecontrol esx_license esx_dmvschool esx_drugs esx_firejob esx_garage esx_holster esx_hud esx_inventory esx_joblisting esx_jobs esx_lscustom esx_society esx_mechanicjob esx_optionalneeds esx_policejob esx_property esx_rpchat esx_service esx_sheriffjob esx_shops esx_sit esx_statepdjob esx_taxijob esx_weaponshop EasyAdmin mythic_notify pNotify vMenu fivepd fivepdaudio VisualSettings progressBars interactSound mhacking advanced_locksystem ServerSync server_scenarios FiveM_TimeAndDateDisplay flatbed_script RageUI FireScript radio scnp25 watchdog CarryPeople TakeHostage cuff-plus FiveM-Point-finger drag speedlimit BalisticShield lucid-killcam SmartCuffs smartdrone fire_hose SupplyLine firetools WaterMonitor grappler smartfires RescueCushion inferno-fire-ems-pager inferno-ladders-reborn speedometer wk_brakelights wk_wars2x Fuel lvc CarLock RealAITraffic RealisticHandle TrafficSpeed heli Spotlight AI-Pit xnPlates opticomsystem map CustomBlips calafia_Road_lights Route68_Upgrade RT68_lights VineWoodHills_lights verpi_jobcentre RealLifeBrands bctls paletotrafficlights citylights Realistic_Streetlight_Pack ForestsOfSA_N ForestsOfSA_S Dumpsters USPS_Mailbox bus_stop_ads sandy_lights Billboards Coroner mpragsriches sprr_patches np-hub brnx_lamesapd rockford_hills_pd brezze_mrpd vespucci_pd Vespucci_cleanup pablito_delperro vinewoodfloorGarage vinewoodfloorLSPD vinewoodfloorMain vinewoodfloorStairs vinewoodfloorUG pablito_hp policepumps Davis_Court ipl_sheriff_v2 int_sheriff_v2_dev PaletoPD parkrls dispatch_map int_prisonfull prisonprops prompt_sfd sandyshoresfirestation PaletoFireStation tm_davis_fd pablito_mountzonah np-sandyclinic paleto-clinic hospitalint oceanhospital gabz_pillbox_hospital_v2 lks_gldhs np-cleanmanor ed_white_mansion brofx_10 mrp_house Paramount_Pictures facebook taxinew ub-warehouse FiveMKingsFiveMModsMcDs burgershot The_University ult-dashhound mosleynutt Extended_Street_Signs uj_casino shmann_gov NativeUI eup-stream eup-ui police police2 police3 police4 cpdcvpi slicktahoe sheriff1_2 camaroRB policeb harley pursuit1 pursuit3 pursuit4 2021durango 2020_Whelen_Pack CFD_CHIEF CFD_AMBO CFD_ENGINE CFD_LADDER CFD_RESCUE CFD_LIFEGUARD CFD_AIRPORT_RIG IL_CHIEF IL_AMBO arrowpack polmav pbus 20ramambo stretcher stretcherscript coronervan pranger CFD_Ladder_2 IL_Ladder_2 2021dotpack towtruck towtruck2 cxtflatbed flatbed2 flatbed3 denali18 745le ct5-v tahoe21 ram1500 e63sf escalade amels200 CTA_Bus stockade taxi trash tmodel rumpo zx10r phantom mule2 pounder packer biff utillitruck docktug dump trailers stretch stretch2 dukes stingray stallion s_m_y_cop_01 s_f_y_cop_01 s_m_y_fireman_01 s_m_m_paramedic_01 x26 g17 870 m4 sound P226R_FM
[ 45062] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sessionmanager (0 of 271 - 0.01/0.01 MiB)
[ 45078] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1069d76c701d85f06ab295da487b638aaef6ee87 to the index cache.
[ 45140] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted sessionmanager (1 of 271)
[ 45203] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading monitor (1 of 271 - 0.02/2.08 MiB)
[ 45343] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading monitor (1 of 271 - 0.06/2.08 MiB)
[ 45468] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading monitor (1 of 271 - 0.19/2.08 MiB)
[ 45609] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading monitor (1 of 271 - 0.41/2.08 MiB)
[ 45734] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading monitor (1 of 271 - 0.84/2.08 MiB)
[ 45875] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading monitor (1 of 271 - 1.34/2.08 MiB)
[ 46000] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading monitor (1 of 271 - 2.08/2.08 MiB)
[ 46000] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:aaab755e5e5d911b72f88289b446754e6f82a371 to the index cache.
[ 46062] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted monitor (2 of 271)
[ 46156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:09826dac3109302fc12e2f1ab74e9f788ac6d9ef to the index cache.
[ 46203] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted yarn (3 of 271)
[ 46281] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9a5233fe30a8d617ac04f966d91fa611d7a49511 to the index cache.
[ 46312] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted webpack (4 of 271)
[ 46437] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4833a07158478af93c1f03ff752aa81a37695d7d to the index cache.
[ 46453] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted chat (5 of 271)
[ 46578] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d7f0cd482bde4161b2d6512a19c2836c0ea75be2 to the index cache.
[ 46593] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted spawnmanager (6 of 271)
[ 46703] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading hardcap (6 of 271 - 0.01/0.01 MiB)
[ 46703] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1a2cf47ffffe5df9efae8f29dd6cd5c8bbe295e7 to the index cache.
[ 46765] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted hardcap (7 of 271)
[ 46843] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:26f72842aa2a8c0d872b61b45abd0112afa6e42d to the index cache.
[ 46890] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted rconlog (8 of 271)
[ 46984] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:298e92fea490fe8e1f1efb7355bce4e97fe10147 to the index cache.
[ 47000] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted cron (9 of 271)
[ 47125] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading oxmysql (9 of 271 - 0.19/0.29 MiB)
[ 47140] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:28a277d710a056afe0373680f028a4e5a17ab632 to the index cache.
[ 47187] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted oxmysql (10 of 271)
[ 47297] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading es_extended (10 of 271 - 0.62/0.62 MiB)
[ 47312] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d851a07ace056231846d145e80f17ac43bf61535 to the index cache.
[ 47375] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted es_extended (11 of 271)
[ 47437] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_context (11 of 271 - 0.03/0.03 MiB)
[ 47437] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:eee8872acc50095c4b5e829d2f1f6de4ce032fe4 to the index cache.
[ 47500] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_context (12 of 271)
[ 47578] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_identity (12 of 271 - 0.07/0.07 MiB)
[ 47578] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f0d9078b6b69502f1212882cc746ed1ce6e377e5 to the index cache.
[ 47640] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_identity (13 of 271)
[ 47765] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 0.73/9.04 MiB)
[ 47953] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 0.73/9.04 MiB)
[ 48078] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 0.73/9.04 MiB)
[ 48187] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 0.75/9.04 MiB)
[ 48375] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 0.77/9.04 MiB)
[ 48437] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 0.78/9.04 MiB)
[ 48562] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 0.81/9.04 MiB)
[ 48703] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 0.86/9.04 MiB)
[ 48843] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 0.95/9.04 MiB)
[ 48968] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 1.06/9.04 MiB)
[ 49109] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 1.19/9.04 MiB)
[ 49172] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 1.19/9.04 MiB)
[ 49234] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 1.33/9.04 MiB)
[ 49297] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 1.34/9.04 MiB)
[ 49375] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 1.48/9.04 MiB)
[ 49437] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 1.53/9.04 MiB)
[ 49500] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 1.64/9.04 MiB)
[ 49562] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 1.72/9.04 MiB)
[ 49640] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 1.81/9.04 MiB)
[ 49703] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 1.97/9.04 MiB)
[ 49765] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 2.02/9.04 MiB)
[ 49843] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 2.19/9.04 MiB)
[ 49906] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 2.22/9.04 MiB)
[ 49968] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 2.41/9.04 MiB)
[ 50109] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 2.56/9.04 MiB)
[ 50172] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 2.61/9.04 MiB)
[ 50218] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 2.73/9.04 MiB)
[ 50281] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 2.73/9.04 MiB)
[ 50359] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 3.22/9.04 MiB)
[ 50422] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 3.67/9.04 MiB)
[ 50547] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 3.75/9.04 MiB)
[ 50625] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 4.17/9.04 MiB)
[ 50687] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 5.73/9.04 MiB)
[ 50734] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 5.98/9.04 MiB)
[ 50797] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 6.66/9.04 MiB)
[ 50875] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 7.55/9.04 MiB)
[ 50937] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 8.28/9.04 MiB)
[ 51000] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_loadingscreen (13 of 271 - 9.04/9.04 MiB)
[ 51015] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:53b58527680206a9871c43443220e0a1c6dbb2e7 to the index cache.
[ 51062] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_loadingscreen (14 of 271)
[ 51172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:13fddc66784f5c622b08c9a3895df41bdaf18ea2 to the index cache.
[ 51187] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_menu_default (15 of 271)
[ 51328] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fef95f6ece567302b23b0a23160705fc1ebebe42 to the index cache.
[ 51375] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_menu_dialog (16 of 271)
[ 51484] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:4962dd3a42f7ee4a33dffead518455223bf34a65 to the index cache.
[ 51484] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_menu_list (17 of 271)
[ 51609] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:318aa6d953f26c0d2b06d1b7b67dc3dee0250609 to the index cache.
[ 51625] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted skinchanger (18 of 271)
[ 51750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:08540ec5df75ceb0a071cd3139ea3e2c511d7a16 to the index cache.
[ 51797] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_skin (19 of 271)
[ 51890] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d3d2e166de7dfb0033c8d5ea8cdde19ba8be9a73 to the index cache.
[ 51937] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_multicharacter (20 of 271)
[ 52031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d83770ba9354157e32a78125b159cc3846d41731 to the index cache.
[ 52062] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_notify (21 of 271)
[ 52172] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:c8e34cb52875803575f255f5b55d1b0f29fb293f to the index cache.
[ 52187] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_progressbar (22 of 271)
[ 52297] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:ffd01a8ad0bbcdbfbd76a57ce23020a720511d90 to the index cache.
[ 52297] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_textui (23 of 271)
[ 52437] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading bob74_ipl (23 of 271 - 0.17/0.43 MiB)
[ 52468] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:89e5378244308cc231b9ea9c5130cb587dcb79db to the index cache.
[ 52500] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted bob74_ipl (24 of 271)
[ 52609] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:4bfd0cd61ef73738aacfa838442bb656883285ff to the index cache.
[ 52640] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted pma-voice (25 of 271)
[ 52750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4dd2722b83cb257e386dd57778b3de8141e4d4f2 to the index cache.
[ 52765] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx-radio (26 of 271)
[ 52875] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:996e05b8f58702fa8f8dbde379162e53aace29e4 to the index cache.
[ 52906] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_datastore (27 of 271)
[ 53015] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:17bdc3df00ded991ee1c26ab348e23e7c6ed8e63 to the index cache.
[ 53015] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_accessories (28 of 271)
[ 53156] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:c5f0d27e235f4a30d6cdb16b43f2f3afc6d9beff to the index cache.
[ 53156] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_addonaccount (29 of 271)
[ 53281] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ba4b23df30da34f5d797e8593c909a9e44660d29 to the index cache.
[ 53281] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_addoninventory (30 of 271)
[ 53422] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:838bda98a2adfbd28184cdbac7425a83a7c81cf8 to the index cache.
[ 53468] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_vehicleshop (31 of 271)
[ 53562] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:991fe71feb2c695f16a57c51b37234c9f84850ae to the index cache.
[ 53609] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_ambulancejob (32 of 271)
[ 53687] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fc1ca8fd5bb1fbaa55111a5316f1df368563604a to the index cache.
[ 53734] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_animations (33 of 271)
[ 53843] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:75fa34f0b4c34d68f6569c7af0aaa93a9870ae18 to the index cache.
[ 53859] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_banking (34 of 271)
[ 53984] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:07cff006522c739af6d17193fb8b623862f12f61 to the index cache.
[ 54031] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_barbershop (35 of 271)
[ 54125] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fecb435ce1e55b1a82fdd255f52315429ce0e04f to the index cache.
[ 54156] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_status (36 of 271)
[ 54265] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:4d9df232befc4e9a53ca8645ce5c4a6efbb22796 to the index cache.
[ 54265] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_basicneeds (37 of 271)
[ 54390] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1d842807ebd11820fd4e25ed9299b2db685f1af9 to the index cache.
[ 54406] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_billing (38 of 271)
[ 54531] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:16efadb08467e86efa2b358316e9ed1fef9895b3 to the index cache.
[ 54593] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_boat (39 of 271)
[ 54672] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4c14b131ef123b08d46fd49760e223deafdabd13 to the index cache.
[ 54703] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_clotheshop (40 of 271)
[ 54812] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:7a099c2e7ff5afb3ad4577fd0004ea4cfa2488c9 to the index cache.
[ 54843] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_cruisecontrol (41 of 271)
[ 54953] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4e58831893191952e4fe0bd9bb222aab1106962e to the index cache.
[ 54968] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_license (42 of 271)
[ 55093] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1677dce0881fe8de4034791161a7125b67ea1115 to the index cache.
[ 55109] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_dmvschool (43 of 271)
[ 55218] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:bb86d5f7d2657d2e1d5866a4e082b4d26a721311 to the index cache.
[ 55234] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_drugs (44 of 271)
[ 55359] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:33818196f1cad16fa094f305497f5f48a072145b to the index cache.
[ 55375] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_firejob (45 of 271)
[ 55484] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_garage (45 of 271 - 0.00/0.06 MiB)
[ 55500] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:aa01b406587a9ef88cffe0075169843fddf5c04f to the index cache.
[ 55547] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_garage (46 of 271)
[ 55640] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:c426fbbfcc8955770f66bf03cb664b621f541d61 to the index cache.
[ 55687] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_holster (47 of 271)
[ 55812] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 0.75/1.28 MiB)
[ 56062] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 0.75/1.28 MiB)
[ 56125] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 0.75/1.28 MiB)
[ 56250] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 0.75/1.28 MiB)
[ 56390] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 0.77/1.28 MiB)
[ 56515] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 0.78/1.28 MiB)
[ 56656] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 0.80/1.28 MiB)
[ 56781] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 0.83/1.28 MiB)
[ 56906] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 0.88/1.28 MiB)
[ 57015] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 0.92/1.28 MiB)
[ 57140] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 1.02/1.28 MiB)
[ 57250] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 1.11/1.28 MiB)
[ 57312] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 1.11/1.28 MiB)
[ 57390] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 1.19/1.28 MiB)
[ 57500] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_hud (47 of 271 - 1.27/1.28 MiB)
[ 57515] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:f2aa5cadf9cef83bde1c1f2160abf75abec66912 to the index cache.
[ 57562] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_hud (48 of 271)
[ 57703] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 0.78/6.93 MiB)
[ 57890] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 0.78/6.93 MiB)
[ 57953] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 2.02/6.93 MiB)
[ 58015] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 2.42/6.93 MiB)
[ 58093] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 2.80/6.93 MiB)
[ 58156] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 3.19/6.93 MiB)
[ 58218] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 3.55/6.93 MiB)
[ 58281] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 4.03/6.93 MiB)
[ 58359] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 4.34/6.93 MiB)
[ 58406] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 4.72/6.93 MiB)
[ 58468] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 5.08/6.93 MiB)
[ 58531] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 5.58/6.93 MiB)
[ 58609] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 5.92/6.93 MiB)
[ 58672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 6.47/6.93 MiB)
[ 58734] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_inventory (48 of 271 - 6.77/6.93 MiB)
[ 58781] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4193292ca56c0409ff9de33115dce5f24aa60513 to the index cache.
[ 58781] [b2699_GTAProce] Render/ OnConnectionProgress: Verifying esx_inventory (48 of 271 - 0.15/6.93 MiB)
[ 58859] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_inventory (49 of 271)
[ 58937] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:cf8a9c461603db454698612f394ba1778bf99080 to the index cache.
[ 58984] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_joblisting (50 of 271)
[ 59093] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b86de5de4e3faa3cb7fb5aa471b8343b7672c3bd to the index cache.
[ 59109] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_jobs (51 of 271)
[ 59218] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:6870a5703e6266fe9182b15592bc8178958d7889 to the index cache.
[ 59234] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_lscustom (52 of 271)
[ 59359] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_society (52 of 271 - 0.07/0.07 MiB)
[ 59359] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f581cccdf52d4ae7b42283b1dfc1bf6b63d5a7e8 to the index cache.
[ 59422] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_society (53 of 271)
[ 59500] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:bdbf51ac2fef0ae7901b040d776c15f0d7bf8a09 to the index cache.
[ 59547] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_mechanicjob (54 of 271)
[ 59640] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4c89677912d35e1fd5f057f751a76574eb347c8c to the index cache.
[ 59687] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_optionalneeds (55 of 271)
[ 59781] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:38964ddef216b68bf9cfbe39a8e853e6330069cf to the index cache.
[ 59812] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_policejob (56 of 271)
[ 59937] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ad2e22ef9fdfe8f3f43dc9a9818304da51e1c685 to the index cache.
[ 59953] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_property (57 of 271)
[ 60062] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:6b27d3e058a83424806fb01c121f83310c930cae to the index cache.
[ 60093] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_rpchat (58 of 271)
[ 60203] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:57911284ed8d7e738dc0bffb5523b701f62888ee to the index cache.
[ 60218] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_service (59 of 271)
[ 60343] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_sheriffjob (59 of 271 - 0.19/0.19 MiB)
[ 60343] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:867052eb7e717d18417d2d859f81e56b01ad397b to the index cache.
[ 60406] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_sheriffjob (60 of 271)
[ 60468] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_shops (60 of 271 - 0.04/0.04 MiB)
[ 60468] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b44243352350220dd4f7bb15d3a48d2a1041d3ba to the index cache.
[ 60531] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_shops (61 of 271)
[ 60609] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading esx_sit (61 of 271 - 0.03/0.03 MiB)
[ 60609] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:5f333b9ec36ceba0056d153a6ecea462539a097b to the index cache.
[ 60672] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_sit (62 of 271)
[ 60750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9caa43118797b80315af465c06ea17f85adf26be to the index cache.
[ 60797] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_statepdjob (63 of 271)
[ 60890] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d20b2ef0c918dbcdfb81e3d990730bfb61054806 to the index cache.
[ 60937] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_taxijob (64 of 271)
[ 61031] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:5eaa72310fcaa1c73064ae0f6c94a937f3464179 to the index cache.
[ 61062] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted esx_weaponshop (65 of 271)
[ 61203] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading EasyAdmin (65 of 271 - 0.63/0.63 MiB)
[ 61203] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4e5134ac72095b9774e5df87d458edad4315165d to the index cache.
[ 61265] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted EasyAdmin (66 of 271)
[ 61343] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading mythic_notify (66 of 271 - 0.01/0.01 MiB)
[ 61343] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:ada6d180cd56a076b2b90041ed5f179865020c8d to the index cache.
[ 61406] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted mythic_notify (67 of 271)
[ 61468] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading pNotify (67 of 271 - 0.00/0.12 MiB)
[ 61484] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:5f3a304165b6c7003beccfcf3860f38bef15fc87 to the index cache.
[ 61531] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted pNotify (68 of 271)
[ 61672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading vMenu (68 of 271 - 0.70/2.18 MiB)
[ 61734] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading vMenu (68 of 271 - 0.77/2.18 MiB)
[ 61797] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading vMenu (68 of 271 - 1.50/2.18 MiB)
[ 61875] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading vMenu (68 of 271 - 1.69/2.18 MiB)
[ 61922] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:c7fb4e29daaa7983e57a509c3c65cabea1c2e61e to the index cache.
[ 61937] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted vMenu (69 of 271)
[ 62062] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 0.41/6.99 MiB)
[ 62140] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 0.75/6.99 MiB)
[ 62203] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 1.22/6.99 MiB)
[ 62265] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 1.56/6.99 MiB)
[ 62343] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 2.16/6.99 MiB)
[ 62406] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 2.39/6.99 MiB)
[ 62468] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 3.05/6.99 MiB)
[ 62531] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 3.23/6.99 MiB)
[ 62609] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 4.03/6.99 MiB)
[ 62672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 4.06/6.99 MiB)
[ 62734] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 4.89/6.99 MiB)
[ 62781] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 4.91/6.99 MiB)
[ 62859] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 5.56/6.99 MiB)
[ 62922] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 5.83/6.99 MiB)
[ 62984] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 6.58/6.99 MiB)
[ 63031] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepd (69 of 271 - 6.64/6.99 MiB)
[ 63093] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:da8ed952ec79dc5fdeb4f64cba2083178ff07ca6 to the index cache.
[ 63109] [b2699_GTAProce] Render/ OnConnectionProgress: Verifying fivepd (69 of 271 - 0.69/6.99 MiB)
[ 63172] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted fivepd (70 of 271)
[ 63297] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 0.78/6.08 MiB)
[ 63375] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 0.86/6.08 MiB)
[ 63437] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 1.64/6.08 MiB)
[ 63500] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 1.86/6.08 MiB)
[ 63562] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 2.52/6.08 MiB)
[ 63640] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 2.80/6.08 MiB)
[ 63687] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 3.38/6.08 MiB)
[ 63750] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 3.50/6.08 MiB)
[ 63812] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 4.25/6.08 MiB)
[ 63890] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 4.47/6.08 MiB)
[ 63953] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 5.11/6.08 MiB)
[ 64015] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 5.45/6.08 MiB)
[ 64093] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fivepdaudio (70 of 271 - 5.98/6.08 MiB)
[ 64140] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:2bc85b144be215cd2a0998ddf98334193457b7ef to the index cache.
[ 64156] [b2699_GTAProce] Render/ OnConnectionProgress: Verifying fivepdaudio (70 of 271 - 5.20/6.08 MiB)
[ 64218] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted fivepdaudio (71 of 271)
[ 64281] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading VisualSettings (71 of 271 - 0.01/0.01 MiB)
[ 64281] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:cad7bcc7f4c5f57d53aae73dec2b2315ce8f881a to the index cache.
[ 64359] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted VisualSettings (72 of 271)
[ 64422] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fbcc77ea343f7001ccfced4a4d46f161ff4666d8 to the index cache.
[ 64468] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted progressBars (73 of 271)
[ 64547] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:97a1c9c34bfbfb4b2230b24fdfbf2bb4747926bf to the index cache.
[ 64609] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted interactSound (74 of 271)
[ 64687] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9655465ad65f22c28040c4cf04ad1e90d0537d91 to the index cache.
[ 64718] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted mhacking (75 of 271)
[ 64843] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:6fedd89465838c7b01287f8f04e7a96e0e1f2daf to the index cache.
[ 64859] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted advanced_locksystem (76 of 271)
[ 64968] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c80f7be2240b4a0ef97815f30c54b5ac139152c5 to the index cache.
[ 64984] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted ServerSync (77 of 271)
[ 65109] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading server_scenarios (77 of 271 - 0.08/0.29 MiB)
[ 65125] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d8c0290a5420455083a58609f1ba691c4f4648d7 to the index cache.
[ 65172] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted server_scenarios (78 of 271)
[ 65265] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d84ab193ccb3f6a969762f2614e9913cdf255fe2 to the index cache.
[ 65297] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted FiveM_TimeAndDateDisplay (79 of 271)
[ 65390] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:c8ad241b59a8fd6765ac7c2bd9ae641d3b515df9 to the index cache.
[ 65437] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted flatbed_script (80 of 271)
[ 65547] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:dcfc90dd35bb55e6835b8c82bf48307e08370a95 to the index cache.
[ 65547] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted RageUI (81 of 271)
[ 65687] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:276715bc3d828e470724f0416fa73d72d5a31e01 to the index cache.
[ 65734] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted FireScript (82 of 271)
[ 65875] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 0.78/16.77 MiB)
[ 66047] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 0.78/16.77 MiB)
[ 66125] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 2.12/16.77 MiB)
[ 66187] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 2.25/16.77 MiB)
[ 66250] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 2.75/16.77 MiB)
[ 66312] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 2.97/16.77 MiB)
[ 66390] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 3.36/16.77 MiB)
[ 66453] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 3.64/16.77 MiB)
[ 66515] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 3.98/16.77 MiB)
[ 66593] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 4.31/16.77 MiB)
[ 66656] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 4.66/16.77 MiB)
[ 66718] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 5.06/16.77 MiB)
[ 66781] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 5.33/16.77 MiB)
[ 66843] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 5.48/16.77 MiB)
[ 66906] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 5.98/16.77 MiB)
[ 66968] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 6.34/16.77 MiB)
[ 67031] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 6.66/16.77 MiB)
[ 67109] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 7.03/16.77 MiB)
[ 67172] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 7.31/16.77 MiB)
[ 67234] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 7.73/16.77 MiB)
[ 67281] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 7.98/16.77 MiB)
[ 67359] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 8.28/16.77 MiB)
[ 67422] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 8.66/16.77 MiB)
[ 67484] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 9.06/16.77 MiB)
[ 67547] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 9.33/16.77 MiB)
[ 67625] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 9.83/16.77 MiB)
[ 67672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 10.00/16.77 MiB)
[ 67734] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 10.48/16.77 MiB)
[ 67797] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 10.69/16.77 MiB)
[ 67875] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 11.25/16.77 MiB)
[ 67937] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 11.47/16.77 MiB)
[ 68000] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 11.94/16.77 MiB)
[ 68047] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 12.09/16.77 MiB)
[ 68125] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 12.64/16.77 MiB)
[ 68187] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 12.86/16.77 MiB)
[ 68250] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 13.34/16.77 MiB)
[ 68312] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 13.61/16.77 MiB)
[ 68390] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 14.12/16.77 MiB)
[ 68453] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 14.39/16.77 MiB)
[ 68515] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 14.84/16.77 MiB)
[ 68593] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 15.17/16.77 MiB)
[ 68656] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 15.61/16.77 MiB)
[ 68718] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 15.97/16.77 MiB)
[ 68781] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 16.33/16.77 MiB)
[ 68859] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading radio (82 of 271 - 16.73/16.77 MiB)
[ 68906] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3609d31f9d9b27f85fb99744bc4e48e944fc50b7 to the index cache.
[ 68922] [b2699_GTAProce] Render/ OnConnectionProgress: Verifying radio (82 of 271 - 4.84/16.77 MiB)
[ 68984] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted radio (83 of 271)
[ 69125] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading scnp25 (83 of 271 - 0.66/0.87 MiB)
[ 69218] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:a6b3b8be2485e9b54fcc66b6143a876dc722aef9 to the index cache.
[ 69250] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted scnp25 (84 of 271)
[ 69390] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:345a44b3dd8c6a6431e62c6a9732d125c94bb4a7 to the index cache.
[ 69390] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted watchdog (85 of 271)
[ 69515] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:9dcc16f5de18d414af653710e36a94d2ee364992 to the index cache.
[ 69578] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CarryPeople (86 of 271)
[ 69656] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7133f06f2262c847bfb512c462764316ca79587d to the index cache.
[ 69703] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted TakeHostage (87 of 271)
[ 69781] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ef2c45e3fd05e26e551bdce93e1285d2093cf19c to the index cache.
[ 69843] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted cuff-plus (88 of 271)
[ 69922] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:438b672eebcd88b8e4aaed11dda41fb2c02e66be to the index cache.
[ 69953] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted FiveM-Point-finger (89 of 271)
[ 70062] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:bb5c3dc7ca13e362dc7f0237eff47cfbcde60c54 to the index cache.
[ 70093] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted drag (90 of 271)
[ 70218] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading speedlimit (90 of 271 - 0.56/0.60 MiB)
[ 70234] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1040957f645f29ceb5babfa24bcfa88ba6453c00 to the index cache.
[ 70281] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted speedlimit (91 of 271)
[ 70359] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fa8151c2f867d1b83768fbe439e661669bcb1c20 to the index cache.
[ 70422] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted BalisticShield (92 of 271)
[ 70500] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:af152d18e3859cdbf8548a6ae2766a55a99ffdd7 to the index cache.
[ 70547] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted lucid-killcam (93 of 271)
[ 70640] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:eb9481dcd6bd7a35a134fdd87958071470baeb6e to the index cache.
[ 70687] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted SmartCuffs (94 of 271)
[ 70781] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1a2077c898fbe0cd7ff5bc7f23a61ae935d925f5 to the index cache.
[ 70812] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted smartdrone (95 of 271)
[ 70937] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fire_hose (95 of 271 - 0.52/0.81 MiB)
[ 71000] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading fire_hose (95 of 271 - 0.66/0.81 MiB)
[ 71047] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:57dc8c4a53227be450db8f9ba44ca0bd5008ed45 to the index cache.
[ 71078] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted fire_hose (96 of 271)
[ 71187] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:43db0c5de22c5fe50cae6b666970e3ebbe383ba0 to the index cache.
[ 71203] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted SupplyLine (97 of 271)
[ 71343] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading firetools (97 of 271 - 0.39/0.43 MiB)
[ 71343] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9ea0b4f8a83cfed942e92df8ae1f9f796af8f570 to the index cache.
[ 71406] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted firetools (98 of 271)
[ 71484] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:ca16005bc36600b871bca35df0c4cf723e0b183e to the index cache.
[ 71531] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted WaterMonitor (99 of 271)
[ 71609] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d03385586c2e802c0c5ac23e8f7d0e16875e9952 to the index cache.
[ 71672] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted grappler (100 of 271)
[ 71750] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:25b365f9cdf2d18671819ba894d9c9243b98d5b2 to the index cache.
[ 71797] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted smartfires (101 of 271)
[ 71890] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:504e048d4c5a0d35732025dc9c69a5ac3b7e65cc to the index cache.
[ 71937] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted RescueCushion (102 of 271)
[ 72047] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading inferno-fire-ems-pager (102 of 271 - 0.45/2.52 MiB)
[ 72125] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading inferno-fire-ems-pager (102 of 271 - 0.66/2.52 MiB)
[ 72187] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading inferno-fire-ems-pager (102 of 271 - 1.22/2.52 MiB)
[ 72250] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading inferno-fire-ems-pager (102 of 271 - 1.39/2.52 MiB)
[ 72312] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading inferno-fire-ems-pager (102 of 271 - 2.06/2.52 MiB)
[ 72375] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading inferno-fire-ems-pager (102 of 271 - 2.12/2.52 MiB)
[ 72437] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading inferno-fire-ems-pager (102 of 271 - 2.52/2.52 MiB)
[ 72437] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:c4530dd8e61a8750fabb2717202116f40ee340f0 to the index cache.
[ 72500] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted inferno-fire-ems-pager (103 of 271)
[ 72578] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading inferno-ladders-reborn (103 of 271 - 0.00/0.47 MiB)
[ 72609] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:755867f2dc04d3acda81b120a5485965a8af536c to the index cache.
[ 72640] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted inferno-ladders-reborn (104 of 271)
[ 72750] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:9f95cf6086e04dd3e0f0c1ca44ea578e9cc45b35 to the index cache.
[ 72765] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted speedometer (105 of 271)
[ 72875] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:632a12f3423bfbcf86815de5768251bf89c7f73f to the index cache.
[ 72906] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted wk_brakelights (106 of 271)
[ 73031] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading wk_wars2x (106 of 271 - 0.41/2.73 MiB)
[ 73109] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading wk_wars2x (106 of 271 - 0.66/2.73 MiB)
[ 73172] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading wk_wars2x (106 of 271 - 1.20/2.73 MiB)
[ 73234] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading wk_wars2x (106 of 271 - 1.41/2.73 MiB)
[ 73297] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading wk_wars2x (106 of 271 - 2.00/2.73 MiB)
[ 73375] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading wk_wars2x (106 of 271 - 2.14/2.73 MiB)
[ 73437] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading wk_wars2x (106 of 271 - 2.73/2.73 MiB)
[ 73437] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:ee52209d9c2f43812c746abd3877fcaef9f7c2fa to the index cache.
[ 73500] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted wk_wars2x (107 of 271)
[ 73609] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8ee879ebf4a16723aae2b4476d755b56a1a7b7fe to the index cache.
[ 73625] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted Fuel (108 of 271)
[ 73750] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading lvc (108 of 271 - 0.25/1.39 MiB)
[ 73812] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading lvc (108 of 271 - 0.67/1.39 MiB)
[ 73890] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading lvc (108 of 271 - 1.05/1.39 MiB)
[ 73922] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1b4ef0f82e62b40ae02463211ee162f95850f0e4 to the index cache.
[ 73953] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted lvc (109 of 271)
[ 74062] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f1b17cd3a64a3f9f6a7bbbbee1173b6541a56378 to the index cache.
[ 74093] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CarLock (110 of 271)
[ 74203] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:4329b6f5f704fff11a62bfc4419a63667b43981b to the index cache.
[ 74218] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted RealAITraffic (111 of 271)
[ 74343] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading RealisticHandle (111 of 271 - 0.25/1.32 MiB)
[ 74406] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading RealisticHandle (111 of 271 - 0.67/1.32 MiB)
[ 74468] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading RealisticHandle (111 of 271 - 0.95/1.32 MiB)
[ 74500] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e4462d066863ff8b7ec3954666300085e611fccc to the index cache.
[ 74515] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted RealisticHandle (112 of 271)
[ 74640] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading TrafficSpeed (112 of 271 - 0.01/0.01 MiB)
[ 74640] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:b4996c84c486da9477ab3b177e96ddb0d8e3521e to the index cache.
[ 74703] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted TrafficSpeed (113 of 271)
[ 74781] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:91aa60a494afccf14459ba7bb4b9cbd9a2650c45 to the index cache.
[ 74812] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted heli (114 of 271)
[ 74922] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:9cc864dc0b57358b2e506126416b784cb9e67a0d to the index cache.
[ 74953] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted Spotlight (115 of 271)
[ 75062] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:debb811bdb3550ab7701fb7b8c4dacdf685ae3e9 to the index cache.
[ 75062] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted AI-Pit (116 of 271)
[ 75203] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading xnPlates (116 of 271 - 0.30/0.67 MiB)
[ 75234] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:0ded27e39ea758253ccd5fc421e1f856ae5bf189 to the index cache.
[ 75265] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted xnPlates (117 of 271)
[ 75375] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b1c2dd045db3a2b4d49e4cbda0e64f7bb5d5a616 to the index cache.
[ 75390] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted opticomsystem (118 of 271)
[ 75515] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:b88dffdeeff582d6213d877d269097a89fd1bdf0 to the index cache.
[ 75515] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted map (119 of 271)
[ 75640] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:268e63e7cecfca9d9e37da6b35d2e4c7800512bb to the index cache.
[ 75703] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CustomBlips (120 of 271)
[ 75781] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:4057136d5254c5b8918bba1f66642dba1d8bcf34 to the index cache.
[ 75843] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted calafia_Road_lights (121 of 271)
[ 75922] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8d33c4675171be6ae627e6589b86039b6894cb6f to the index cache.
[ 75968] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted VineWoodHills_lights (124 of 271)
[ 76047] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6226a4a674ed844de7ddac6ccac5cc5f4078bfcb to the index cache.
[ 76109] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted verpi_jobcentre (125 of 271)
[ 76187] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:22dd021fc1f6ba1011a197cb37adc5f18e8962f5 to the index cache.
[ 76234] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted RealLifeBrands (126 of 271)
[ 76328] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:effa3ffe1bae0f7643798f881483e3236698be50 to the index cache.
[ 76375] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted bctls (127 of 271)
[ 76468] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:523b8fb5cba503388f2638d0fa310878df4244a4 to the index cache.
[ 76484] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted paletotrafficlights (128 of 271)
[ 76609] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading citylights (128 of 271 - 0.00/0.01 MiB)
[ 76609] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:a2c654c36957a461fc2f31d583d25aec3fe014c7 to the index cache.
[ 76672] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted Realistic_Streetlight_Pack (130 of 271)
[ 76750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:32755039d62549756b4788212b78306e66f72a0d to the index cache.
[ 76797] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted ForestsOfSA_N (131 of 271)
[ 76890] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:3b964fada10acf99e80565b0ebf26f70046ca60f to the index cache.
[ 76922] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted ForestsOfSA_S (132 of 271)
[ 77031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:575cc2f2cbcc03629bc6cb893283047f771e3907 to the index cache.
[ 77047] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted Coroner (138 of 271)
[ 77172] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:ba3473cc1f6a97f82764798cd7b1e2629d678d59 to the index cache.
[ 77187] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted mpragsriches (139 of 271)
[ 77312] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ecdcaaf45838a15f8b75df92ba7685db3369e962 to the index cache.
[ 77375] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted sprr_patches (140 of 271)
[ 77453] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:b169eeef0e7801325acc1481a14cb5ca7038ea17 to the index cache.
[ 77500] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted np-hub (141 of 271)
[ 77593] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b705a7609a3f97b307c5ddd0c72a0292aeeea945 to the index cache.
[ 77640] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted brnx_lamesapd (142 of 271)
[ 77734] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1233a1a0fd17266675c5a8d8fa28fb73c5610f61 to the index cache.
[ 77750] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted rockford_hills_pd (143 of 271)
[ 77859] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e406f3ab102151ce011aa2b1cad0e954b83f35e8 to the index cache.
[ 77890] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted brezze_mrpd (144 of 271)
[ 78000] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6f18a8f1f0045ff373e8fc19544689efa2c9d841 to the index cache.
[ 78047] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted pablito_delperro (147 of 271)
[ 78140] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:36e7d011198ab79a6034666a5f4683ba18992b69 to the index cache.
[ 78172] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted vinewoodfloorUG (152 of 271)
[ 78281] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading pablito_hp (152 of 271 - 0.01/0.01 MiB)
[ 78281] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:a000662b525f8e73fc3c9d7fb00814cb88b11984 to the index cache.
[ 78359] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted pablito_hp (153 of 271)
[ 78422] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading policepumps (153 of 271 - 0.01/0.01 MiB)
[ 78422] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:72aa37efe0654d3bd27c0295a0ec0d17202d28fc to the index cache.
[ 78484] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted Davis_Court (155 of 271)
[ 78562] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:cb97b8ea129d3a0b165e7c2a561c2e3ed24e50c9 to the index cache.
[ 78625] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted ipl_sheriff_v2 (156 of 271)
[ 78703] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:91893a540b434b9de5e445dfe0b50368f1e95eac to the index cache.
[ 78750] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted int_sheriff_v2_dev (157 of 271)
[ 78843] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1fc409c6aae299526ecfc7abadc24af5329b3613 to the index cache.
[ 78890] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted PaletoPD (158 of 271)
[ 78984] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:621f77f45c52d900b55da51c2f86de6b1c17743f to the index cache.
[ 79015] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted parkrls (159 of 271)
[ 79109] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8303e1e9b2d9f4f5cc74507c35967ab135abf15f to the index cache.
[ 79140] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted dispatch_map (160 of 271)
[ 79250] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:b0eb1d554c1133ac7537884cff03c8c0230568bf to the index cache.
[ 79265] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted int_prisonfull (161 of 271)
[ 79375] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:722fc460603fd3401a47a1098bc10f3cf2318e9f to the index cache.
[ 79406] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted prisonprops (162 of 271)
[ 79515] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:a16dd33d8a3e4bd12f84714d3cb2f0c34b5657f3 to the index cache.
[ 79515] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted prompt_sfd (163 of 271)
[ 79656] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:29b467fa8f81b1b94847d999cfa43bf90350c0e2 to the index cache.
[ 79703] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted sandyshoresfirestation (164 of 271)
[ 79797] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:733db08fe9d9df517086a0d795ad88a170beafab to the index cache.
[ 79843] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted PaletoFireStation (165 of 271)
[ 80312] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3de90ab05118d17044f4fc9fcd22cc2f63041b06 to the index cache.
[ 80328] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted pablito_mountzonah (167 of 271)
[ 80453] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2547418886d4741d1793878c4b96fbf5641904dd to the index cache.
[ 80500] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted np-sandyclinic (168 of 271)
[ 81000] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:f67b5041c08896f153a45a287f656c713bd9bd71 to the index cache.
[ 81015] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted paleto-clinic (169 of 271)
[ 81125] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:928780905eac3eead23e6856a716fd903ec60610 to the index cache.
[ 81140] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted hospitalint (170 of 271)
[ 81265] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading oceanhospital (170 of 271 - 0.01/0.01 MiB)
[ 81265] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:cc644cfaa988ddffe4353a7a43ff7d4319fe6334 to the index cache.
[ 81343] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted oceanhospital (171 of 271)
[ 81406] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e1ed8a274833444d2903f8577ed28142b7cf98d5 to the index cache.
[ 81453] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted ed_white_mansion (175 of 271)
[ 81562] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:67dbc1a87f5a8f9d060531c076745afb4f525c88 to the index cache.
[ 81578] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted facebook (179 of 271)
[ 81703] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:0ca1d77ed3b22278a89a1c78db2d6a2b780e1f8a to the index cache.
[ 81718] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted taxinew (180 of 271)
[ 81828] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c60e7644dae5fa57ec5b4c0595dc1d74bfd0f326 to the index cache.
[ 81859] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted ub-warehouse (181 of 271)
[ 81968] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:9acf3e78fdc59874447f80435436fba8cd6b9286 to the index cache.
[ 81984] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted FiveMKingsFiveMModsMcDs (182 of 271)
[ 82093] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:36888ecfba1dbaab49c9f049069523e1802edcb7 to the index cache.
[ 82125] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted burgershot (183 of 271)
[ 82234] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7dc3f76ab2513432b1f4939f259c0a018f5802c2 to the index cache.
[ 82250] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted The_University (184 of 271)
[ 82375] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading ult-dashhound (184 of 271 - 0.01/0.01 MiB)
[ 82375] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:a18eaa7df0a15b6d285f3d3ea4d1a27e60d2098a to the index cache.
[ 82437] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted ult-dashhound (185 of 271)
[ 82547] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading mosleynutt (185 of 271 - 0.03/1.07 MiB)
[ 82687] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading mosleynutt (185 of 271 - 0.12/1.07 MiB)
[ 82750] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading mosleynutt (185 of 271 - 0.25/1.07 MiB)
[ 82797] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading mosleynutt (185 of 271 - 0.30/1.07 MiB)
[ 82875] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading mosleynutt (185 of 271 - 0.31/1.07 MiB)
[ 82937] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading mosleynutt (185 of 271 - 0.67/1.07 MiB)
[ 83000] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading mosleynutt (185 of 271 - 0.77/1.07 MiB)
[ 83031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e6fdcbf3fc59ae964425c049a423dd9c08c51318 to the index cache.
[ 83062] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted Extended_Street_Signs (187 of 271)
[ 83172] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:9ea3e18f3a4aac80fe1a3c9d5dd2eede959e4b20 to the index cache.
[ 83187] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted shmann_gov (189 of 271)
[ 83312] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:931325b81f5ea8b5c0702e25db8501d6b6973bb0 to the index cache.
[ 83312] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted NativeUI (190 of 271)
[ 83625] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:354abfaa3333059fbba59141c4d99acd514d48f0 to the index cache.
[ 83640] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted eup-stream (191 of 271)
[ 83750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:02c3356357b02c11ee4f4a025a3887c76c14744b to the index cache.
[ 83765] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted eup-ui (192 of 271)
[ 84328] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading police (192 of 271 - 0.00/0.05 MiB)
[ 84437] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading police (192 of 271 - 0.03/0.05 MiB)
[ 84547] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6c44072853fac47e6b2a81ca2bfb63d2436f8f8e to the index cache.
[ 84562] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted police (193 of 271)
[ 84687] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading police2 (193 of 271 - 0.05/0.06 MiB)
[ 84797] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:905a21027154683ebd9271229429fadde4efa1a8 to the index cache.
[ 84797] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted police2 (194 of 271)
[ 84922] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e408e0b1a33657b2d244a1b68877b7032659301c to the index cache.
[ 84937] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted police3 (195 of 271)
[ 85062] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:18cf27472367ff30d3e4d825095462d78f52a793 to the index cache.
[ 85062] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted police4 (196 of 271)
[ 85187] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:f7d2a6d87dc95082f96405dc0f61c019e78a2c3f to the index cache.
[ 85203] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted cpdcvpi (197 of 271)
[ 85328] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7dc9eaf5f0cc9d5f74558b3548d53b7541f245d8 to the index cache.
[ 85343] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted slicktahoe (198 of 271)
[ 85468] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:afc0cb43b2df475f61428bcbee7687f00a0cac42 to the index cache.
[ 85468] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted sheriff1_2 (199 of 271)
[ 85593] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f2a2652481e38c04327b0251db137f81c30d82e0 to the index cache.
[ 85609] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted camaroRB (200 of 271)
[ 85734] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2dd8164a7fe766a3cdfa402f90ee2a5fb3068a0e to the index cache.
[ 85781] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted policeb (201 of 271)
[ 85859] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ee4efe8a2dbe0e42536d673c02c80e3bbf786251 to the index cache.
[ 85922] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted harley (202 of 271)
[ 86000] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:e1aae1f8953908eeacbf3c265799bb143fb89820 to the index cache.
[ 86047] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted pursuit1 (203 of 271)
[ 86125] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:384308127a5fab1a6d1f0ba8f492330ca5142618 to the index cache.
[ 86187] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted pursuit3 (204 of 271)
[ 86265] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:b46e8341b4bfc892a4364ef60ed327c9562df4dd to the index cache.
[ 86312] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted pursuit4 (205 of 271)
[ 86390] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:720917d97d5cffbb6db7975a353ccd14019f42c3 to the index cache.
[ 86453] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted 2021durango (206 of 271)
[ 86593] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading 2020_Whelen_Pack (206 of 271 - 0.20/0.33 MiB)
[ 86656] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading 2020_Whelen_Pack (206 of 271 - 0.33/0.33 MiB)
[ 86656] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:0f5555b9ba135bf9652ce195adb771af5377f6b7 to the index cache.
[ 86703] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted 2020_Whelen_Pack (207 of 271)
[ 86797] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f6aa0901995c2c1d221a983604654ea5c264dad0 to the index cache.
[ 86843] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CFD_CHIEF (208 of 271)
[ 86922] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:f0110c93469e17645d9fc31adb6a0f66ac05e311 to the index cache.
[ 86968] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CFD_AMBO (209 of 271)
[ 87062] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f95be7deefe3e119236d3696f5917450c1d2cac3 to the index cache.
[ 87093] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CFD_ENGINE (210 of 271)
[ 87203] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:33074d89a8a01b0c00c4fa462443742a71675a82 to the index cache.
[ 87218] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CFD_LADDER (211 of 271)
[ 87328] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:17b5b892ce94bce6ca4b7091521a90271b584871 to the index cache.
[ 87359] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CFD_RESCUE (212 of 271)
[ 87468] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:7c289d0ba93cf7ccc8a1f8dc3b22aa24e71e274b to the index cache.
[ 87484] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CFD_LIFEGUARD (213 of 271)
[ 87609] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 0.27/3.19 MiB)
[ 87672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 0.48/3.19 MiB)
[ 87734] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 0.83/3.19 MiB)
[ 87797] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 1.48/3.19 MiB)
[ 87875] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 1.98/3.19 MiB)
[ 87937] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 2.94/3.19 MiB)
[ 88000] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 3.05/3.19 MiB)
[ 88140] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 3.05/3.19 MiB)
[ 88265] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 3.05/3.19 MiB)
[ 88406] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 3.05/3.19 MiB)
[ 88531] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 3.06/3.19 MiB)
[ 88609] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 3.06/3.19 MiB)
[ 88672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 3.08/3.19 MiB)
[ 88781] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 3.11/3.19 MiB)
[ 88859] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 3.12/3.19 MiB)
[ 88922] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 3.14/3.19 MiB)
[ 88984] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_AIRPORT_RIG (213 of 271 - 3.19/3.19 MiB)
[ 89000] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b305e9922cdf68bbe2fb949f1cfbf6138989e744 to the index cache.
[ 89047] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CFD_AIRPORT_RIG (214 of 271)
[ 89140] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:6f4d106f7cf5c5f89c419868eec12473ec7b852f to the index cache.
[ 89187] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted IL_CHIEF (215 of 271)
[ 89281] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ec635b7e36328ff966dd889d7ca0ae07557b0369 to the index cache.
[ 89312] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted IL_AMBO (216 of 271)
[ 89422] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:9449120000eb9c58265e1f2a07a35d81514f1a54 to the index cache.
[ 89453] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted arrowpack (217 of 271)
[ 89953] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading polmav (217 of 271 - 0.00/0.02 MiB)
[ 90078] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:36f64bac7b78aa2f4133b73a3ecce8baa198f4ee to the index cache.
[ 90093] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted polmav (218 of 271)
[ 90218] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:bbcbca33eb59c58603f1cd7515895386ceac2583 to the index cache.
[ 90265] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted pbus (219 of 271)
[ 90390] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading 20ramambo (219 of 271 - 0.05/0.06 MiB)
[ 90484] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:35ca6ad90a31b10d909a3018db4aa9caa704091b to the index cache.
[ 90515] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted 20ramambo (220 of 271)
[ 90625] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:81359269b44412e347df6045f5008a9a8e1d661c to the index cache.
[ 90656] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted stretcher (221 of 271)
[ 90750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ada61022398b508de6b396de65f5f5a35f632c63 to the index cache.
[ 90781] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted stretcherscript (222 of 271)
[ 90890] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:b7f3950ba436a8f6178cae03263e474d90aa9187 to the index cache.
[ 90922] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted coronervan (223 of 271)
[ 91031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:50d9effd66422ae24dd0bd1bfbe5d7d01b218c2c to the index cache.
[ 91047] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted pranger (224 of 271)
[ 91172] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading CFD_Ladder_2 (224 of 271 - 0.05/0.05 MiB)
[ 91172] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1a11bb38b758e9a79a93bd776e0ead3549657fe5 to the index cache.
[ 91234] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CFD_Ladder_2 (225 of 271)
[ 91297] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading IL_Ladder_2 (225 of 271 - 0.05/0.05 MiB)
[ 91312] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c6c6f3aeb1cb9cd6fa7e89ad1ff5b6914b35541c to the index cache.
[ 91375] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted IL_Ladder_2 (226 of 271)
[ 91484] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading 2021dotpack (226 of 271 - 0.16/0.30 MiB)
[ 91578] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:4fcb158ab8733e14a628d60866fcaa95fbb6f421 to the index cache.
[ 91625] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted 2021dotpack (227 of 271)
[ 91718] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:50b7a0f051698faa34dc15a4ccc938e2bf12ab15 to the index cache.
[ 91750] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted towtruck (228 of 271)
[ 91843] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:44a75e7df77801b38ad86773debd88c003c1219a to the index cache.
[ 91890] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted towtruck2 (229 of 271)
[ 91984] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:bde8450a3dd657ec1fb583b3e11e21afef3dd340 to the index cache.
[ 92015] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted cxtflatbed (230 of 271)
[ 92125] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:4eb32decc86774a77dc0a974f490b830f466a890 to the index cache.
[ 92140] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted flatbed2 (231 of 271)
[ 92265] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:26d686d2b7a4679b93a1c7397a708ecfe1713807 to the index cache.
[ 92265] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted flatbed3 (232 of 271)
[ 92406] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:ee3fd487339741114a25b711237b630e7ba18282 to the index cache.
[ 92406] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted denali18 (233 of 271)
[ 92531] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading 745le (233 of 271 - 0.04/0.04 MiB)
[ 92547] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:96193fc07c62c0fa3efb88e7398b4c902c49117a to the index cache.
[ 92609] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted 745le (234 of 271)
[ 92672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading ct5-v (234 of 271 - 0.02/0.04 MiB)
[ 92672] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:f0dc27b436c84a16bae29e239d26068a30981f29 to the index cache.
[ 92734] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted ct5-v (235 of 271)
[ 92812] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:0fc684cb5e5dc5d57058e01dfb66dd430113d491 to the index cache.
[ 92875] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted tahoe21 (236 of 271)
[ 92953] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:9fda6b207de40c44a186636c8401bae76015cf5f to the index cache.
[ 93000] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted ram1500 (237 of 271)
[ 93093] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:213daa94e1f7e519a2447542546268abfd9c0910 to the index cache.
[ 93140] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted e63sf (238 of 271)
[ 93218] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d644659905a68711afd1a4bec60cd9d04007a919 to the index cache.
[ 93265] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted escalade (239 of 271)
[ 93359] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:113eca59fb5022bf2c75601d8047d636d938dfc0 to the index cache.
[ 93406] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted amels200 (240 of 271)
[ 93500] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:4e90e4a1f23e283fc3ada438986170b522920ac5 to the index cache.
[ 93531] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted CTA_Bus (241 of 271)
[ 93640] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:3d19dd0a35774f31c0e485f445f27cdf7b8b64fb to the index cache.
[ 93672] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted stockade (242 of 271)
[ 93765] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:58e1dffa5dc2e20e0288c3faa13f98dcbe7e0d83 to the index cache.
[ 93781] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted taxi (243 of 271)
[ 93906] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:27434206e30d2657b1b6b049785d7d3449c45895 to the index cache.
[ 93922] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted trash (244 of 271)
[ 94031] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading tmodel (244 of 271 - 0.03/0.04 MiB)
[ 94047] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:e496e9b5a18f92054255b0591ae5d0b4b351d9fe to the index cache.
[ 94109] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted tmodel (245 of 271)
[ 94172] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:162d0974d83e481bfdbd3142f2a666f8a15ee800 to the index cache.
[ 94234] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted rumpo (246 of 271)
[ 94312] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:ea64a2d9f4ee73894e743c3ba4e182a7f4389ae7 to the index cache.
[ 94375] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted zx10r (247 of 271)
[ 94453] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c8e932f628395d3dcaca05bdbee6d089972b9179 to the index cache.
[ 94500] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted phantom (248 of 271)
[ 94578] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:09450ccd6e61fcdeb7dc13b50d8705614e3d15b5 to the index cache.
[ 94640] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted mule2 (249 of 271)
[ 94718] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fb6e6f53ef1c6810ac085af3ceb1919ebbd44f24 to the index cache.
[ 94765] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted pounder (250 of 271)
[ 94859] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:3993c300b0ddf5021bbf7fc9a7c6a8f13a66c4f1 to the index cache.
[ 94906] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted packer (251 of 271)
[ 95000] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:a1880a4e450b4794bad948c4ba7cfb03584a8108 to the index cache.
[ 95031] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted biff (252 of 271)
[ 95125] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:08d40b5f890ab5306fdeef9f115c967a174eb27c to the index cache.
[ 95172] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted utillitruck (253 of 271)
[ 95265] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f7dd36d175d9793e4b98ab687be1a879f6025580 to the index cache.
[ 95297] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted docktug (254 of 271)
[ 95406] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:160179181175cf0e2212d8a4c4f729436cffffaa to the index cache.
[ 95437] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted dump (255 of 271)
[ 95547] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d9e4abc9f9cf7c3e67dde400de3b1cf06b9d34c7 to the index cache.
[ 95547] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted trailers (256 of 271)
[ 95672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading stretch (256 of 271 - 0.04/0.04 MiB)
[ 95672] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:ac4c13e7460c1187492169e400f0b0422df950e0 to the index cache.
[ 95734] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted stretch (257 of 271)
[ 95797] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading stretch2 (257 of 271 - 0.04/0.04 MiB)
[ 95812] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:93ca12d06e9c5e9ec0178cab8df60731f2a13819 to the index cache.
[ 95875] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted stretch2 (258 of 271)
[ 96000] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading dukes (258 of 271 - 0.47/4.56 MiB)
[ 96140] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading dukes (258 of 271 - 1.45/4.56 MiB)
[ 96187] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading dukes (258 of 271 - 1.47/4.56 MiB)
[ 96250] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading dukes (258 of 271 - 2.33/4.56 MiB)
[ 96312] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading dukes (258 of 271 - 3.16/4.56 MiB)
[ 96500] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading dukes (258 of 271 - 4.56/4.56 MiB)
[ 96515] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:71774849450413956ddd6e78ce1a3e386161ada0 to the index cache.
[ 96562] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted dukes (259 of 271)
[ 96656] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:0895035ad18a16e85e46b161418d68bea755e818 to the index cache.
[ 96703] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted stingray (260 of 271)
[ 96797] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2ecc76ff2977209929c4da96f556e3f9d3a707bd to the index cache.
[ 96843] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted stallion (261 of 271)
[ 96922] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:af5d131eb510aef7ab496e5e4e66f085eb57ff93 to the index cache.
[ 96968] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted s_m_y_cop_01 (262 of 271)
[ 97062] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:f5945282d597b994b48540e59deaab086450902c to the index cache.
[ 97109] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted m4 (269 of 271)
[ 97234] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 0.70/58.51 MiB)
[ 97297] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 0.73/58.51 MiB)
[ 97422] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 0.73/58.51 MiB)
[ 97547] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 0.73/58.51 MiB)
[ 97672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 0.73/58.51 MiB)
[ 97797] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 0.75/58.51 MiB)
[ 97922] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 0.77/58.51 MiB)
[ 98047] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 0.80/58.51 MiB)
[ 98187] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 0.83/58.51 MiB)
[ 98297] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 0.89/58.51 MiB)
[ 98437] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 0.97/58.51 MiB)
[ 98562] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 1.08/58.51 MiB)
[ 98703] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 1.23/58.51 MiB)
[ 98812] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 1.36/58.51 MiB)
[ 98937] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 1.53/58.51 MiB)
[ 99078] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 1.69/58.51 MiB)
[ 99203] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 1.88/58.51 MiB)
[ 99265] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 1.89/58.51 MiB)
[ 99343] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 2.08/58.51 MiB)
[ 99406] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 2.12/58.51 MiB)
[ 99453] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 2.30/58.51 MiB)
[ 99515] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 2.36/58.51 MiB)
[ 99578] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 2.55/58.51 MiB)
[ 99656] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 2.62/58.51 MiB)
[ 99718] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 2.80/58.51 MiB)
[ 99781] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 2.89/58.51 MiB)
[ 99843] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 3.06/58.51 MiB)
[ 99906] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 3.11/58.51 MiB)
[ 99968] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 3.25/58.51 MiB)
[ 100031] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 3.33/58.51 MiB)
[ 100109] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 4.09/58.51 MiB)
[ 100172] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 4.22/58.51 MiB)
[ 100281] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 4.28/58.51 MiB)
[ 100359] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 4.81/58.51 MiB)
[ 100422] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 6.41/58.51 MiB)
[ 100484] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 6.91/58.51 MiB)
[ 100547] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 7.73/58.51 MiB)
[ 100625] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 8.27/58.51 MiB)
[ 100687] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 9.09/58.51 MiB)
[ 100750] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 9.67/58.51 MiB)
[ 100812] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 10.47/58.51 MiB)
[ 100890] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 11.12/58.51 MiB)
[ 100953] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 11.83/58.51 MiB)
[ 101015] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 12.59/58.51 MiB)
[ 101093] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 13.25/58.51 MiB)
[ 101156] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 14.06/58.51 MiB)
[ 101218] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 14.66/58.51 MiB)
[ 101281] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 15.52/58.51 MiB)
[ 101359] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 16.16/58.51 MiB)
[ 101422] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 16.98/58.51 MiB)
[ 101484] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 17.58/58.51 MiB)
[ 101547] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 18.52/58.51 MiB)
[ 101625] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 19.12/58.51 MiB)
[ 101687] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 20.00/58.51 MiB)
[ 101750] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 20.61/58.51 MiB)
[ 101812] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 21.45/58.51 MiB)
[ 101890] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 22.14/58.51 MiB)
[ 101953] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 22.95/58.51 MiB)
[ 102015] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 23.64/58.51 MiB)
[ 102093] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 24.50/58.51 MiB)
[ 102156] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 25.16/58.51 MiB)
[ 102218] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 26.02/58.51 MiB)
[ 102281] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 26.73/58.51 MiB)
[ 102359] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 27.55/58.51 MiB)
[ 102422] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 28.27/58.51 MiB)
[ 102484] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 29.05/58.51 MiB)
[ 102547] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 29.83/58.51 MiB)
[ 102609] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 30.47/58.51 MiB)
[ 102672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 31.14/58.51 MiB)
[ 102734] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 31.98/58.51 MiB)
[ 102797] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 32.73/58.51 MiB)
[ 102875] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 33.50/58.51 MiB)
[ 102937] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 34.34/58.51 MiB)
[ 103000] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 35.12/58.51 MiB)
[ 103062] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 35.91/58.51 MiB)
[ 103140] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 36.66/58.51 MiB)
[ 103203] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 37.41/58.51 MiB)
[ 103265] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 38.27/58.51 MiB)
[ 103328] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 39.05/58.51 MiB)
[ 103406] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 39.91/58.51 MiB)
[ 103468] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 40.66/58.51 MiB)
[ 103531] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 41.48/58.51 MiB)
[ 103609] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 42.22/58.51 MiB)
[ 103672] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 43.09/58.51 MiB)
[ 103718] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 43.62/58.51 MiB)
[ 103781] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 44.55/58.51 MiB)
[ 103859] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 45.23/58.51 MiB)
[ 103922] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 46.16/58.51 MiB)
[ 103984] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 46.97/58.51 MiB)
[ 104047] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 47.78/58.51 MiB)
[ 104125] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 48.56/58.51 MiB)
[ 104187] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 49.44/58.51 MiB)
[ 104250] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 50.20/58.51 MiB)
[ 104312] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 51.08/58.51 MiB)
[ 104390] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 51.84/58.51 MiB)
[ 104453] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 52.67/58.51 MiB)
[ 104515] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 53.47/58.51 MiB)
[ 104593] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 54.22/58.51 MiB)
[ 104656] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 55.11/58.51 MiB)
[ 104718] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 55.86/58.51 MiB)
[ 104781] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 56.73/58.51 MiB)
[ 104859] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 57.53/58.51 MiB)
[ 104922] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 58.45/58.51 MiB)
[ 104984] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading sound (269 of 271 - 58.51/58.51 MiB)
[ 105093] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:e172dba2b321b6d9bb342632f8d295a622e0ba37 to the index cache.
[ 105125] [b2699_GTAProce] Render/ OnConnectionProgress: Verifying sound (269 of 271 - 13.06/58.51 MiB)
[ 105187] [b2699_GTAProce] Render/ OnConnectionProgress: Verifying sound (269 of 271 - 43.02/58.51 MiB)
[ 105250] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted sound (270 of 271)
[ 105359] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1c155cab8331ac0a9f2d072c9182ed6851fa1c2f to the index cache.
[ 105781] [b2699_GTAProce] Render/ OnConnectionProgress: Mounted P226R_FM (271 of 271)
[ 105781] [b2699_GTAProce] Render/ OnConnectionProgress: Downloading completed
[ 105843] [b2699_GTAProce] Render/ OnConnectionProgress: Fetching info from server...
[ 106015] [b2699_GTAProce] 18424/ OnConnectionProgress: Connecting to server...
[ 106156] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\hardy\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_SteamChild.exe" -steamparent:18312
[ 106156] [ SteamChild] MainThrd/ Initializing Steam parent.
[ 106172] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running.
[ 106218] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence.
[ 106218] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes.
[ 106343] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\hardy\AppData\Local\FiveM\FiveM.app\data\cache\subprocess\FiveM_SteamChild.exe" -steamchild:13004
[ 106343] [ SteamChild] MainThrd/ game parent PID: 13004
[ 106343] [ SteamChild] MainThrd/ waiting for process to exit...
[ 106422] [b2699_GTAProce] Render/ ^2Received connectOK: ServerID 4, SlotID 128, HostID 65535
[ 106468] [b2699_GTAProce] 18424/ ^2Network connected, triggering initial game load...
[ 106578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions
[ 106578] [b2699_GTAProce] MainThrd/ Loading default meta overrides (total: 0)
[ 106578] [b2699_GTAProce] MainThrd/ Done loading default meta overrides!
[ 106578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total)
[ 106578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31)
[ 106578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31)
[ 106578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31)
[ 106578] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ Loading 254 handling entries from commoncrc:/data/handling.meta
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31)
[ 106593] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31)
[ 106609] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31)
[ 106609] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31)
[ 106640] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31)
[ 106656] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31)
[ 106687] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31)
[ 106687] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31)
[ 106687] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31)
[ 106687] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31)
[ 106687] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31)
[ 106687] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31)
[ 106687] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31)
[ 106687] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions!
[ 106843] [b2699_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140de3f38 (2) took 111msec
[ 106984] [b2699_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408fe16c (53) took 138msec
[ 107625] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_patchDay23NGCRC:/content.xml
[ 107765] [b2699_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407ebfc0 (56) took 770msec
[ 107906] [b2699_GTAProce] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x14092a774 (33) took 100msec
[ 108015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions
[ 108015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total)
[ 108015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29)
[ 108015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29)
[ 108015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29)
[ 108015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29)
[ 108015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29)
[ 108015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29)
[ 108015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29)
[ 108031] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29)
[ 108031] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29)
[ 108031] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29)
[ 108031] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29)
[ 108031] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29)
[ 108031] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29)
[ 108031] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29)
[ 108031] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29)
[ 108093] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29)
[ 108093] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29)
[ 108093] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29)
[ 108093] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29)
[ 108093] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29)
[ 108093] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29)
[ 108093] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29)
[ 108093] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29)
[ 108250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29)
[ 108265] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29)
[ 108265] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29)
[ 108265] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29)
[ 108265] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29)
[ 108265] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29)
[ 108265] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total)
[ 108265] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2)
[ 108328] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2)
[ 108343] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions!
[ 108343] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions
[ 108422] [b2699_GTAProce] MainThrd/ can't register compcache:/Paramount_Pictures/Thumbs.db: no streaming module (does this file even belong in stream?)
[ 108515] [b2699_GTAProce] MainThrd/ can't register compcache:/brezze_mrpd/Visit - leakinghub.com.txt: no streaming module (does this file even belong in stream?)
[ 109328] [b2699_GTAProce] MainThrd/ can't register compcache:/int_sheriff_v2_dev/Visit - leakinghub.com.txt: no streaming module (does this file even belong in stream?)
[ 109390] [b2699_GTAProce] MainThrd/ can't register compcache:/mpragsriches/gtxd.meta: no streaming module (does this file even belong in stream?)
[ 109593] [b2699_GTAProce] MainThrd/ can't register compcache:/rockford_hills_pd/interiorproxies.meta: no streaming module (does this file even belong in stream?)
[ 109609] [b2699_GTAProce] MainThrd/ can't register compcache:/sandyshoresfirestation/prop_flag_ls.dds: no streaming module (does this file even belong in stream?)
[ 109625] [b2699_GTAProce] MainThrd/ can't register compcache:/shmann_gov/gover_mlo.ymap.old: no streaming module (does this file even belong in stream?)
[ 109640] [b2699_GTAProce] MainThrd/ can't register compcache:/stallion/stallion_mods.rpf: it's an RPF, these don't belong in stream/ without extracting them first
[ 109687] [b2699_GTAProce] MainThrd/ can't register compcache:/vespucci_pd/interiorproxies.meta: no streaming module (does this file even belong in stream?)
[ 109718] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total)
[ 109718] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5)
[ 109718] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5)
[ 109718] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5)
[ 109718] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5)
[ 111234] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5)
[ 111234] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total)
[ 111234] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84)
[ 111234] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84)
[ 111734] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:543af7d8b161f8ead5562ef03543637293522c1f to the index cache.
[ 111750] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:99ea903f22b5c434205cbb74d69bde47134ad1ca to the index cache.
[ 111750] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:782ebe2b57c9fcde1fa9f83dbc270b591a97ee7f to the index cache.
[ 111843] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:67237ef153c51ae7703526a302fc4e7fa6e6a2f5 to the index cache.
[ 111859] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:5b4cd3e35f94d90b8f4b82c2d4567e6582daf361 to the index cache.
[ 111875] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:ecef430f0a3b232f64e476d920ec21052324deb5 to the index cache.
[ 111968] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:58923e11087c25d2dc2b9872fa9bf7fda6308a3f to the index cache.
[ 111984] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:9e8a16ec2b852183ca23dd459120c3574024ca39 to the index cache.
[ 111984] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:df35db66eb9f631d7e500a0b24c4815c4b57bb97 to the index cache.
[ 112000] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:a2a4d34b3e45d05cd7eb20b1cc690abe18b4a30e to the index cache.
[ 112000] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:8c69e0fe19c9a100b6806c69ce0c2a6a679e9feb to the index cache.
[ 112000] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:69031dbbf289c29676b49510b103de95a43dfc81 to the index cache.
[ 112015] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:d5484afcd30fdb65f3f6ab4b7f87e8eae39e27a8 to the index cache.
[ 112015] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:688922140dfab3b81afc094b091ba9f5a7987228 to the index cache.
[ 112015] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:3a92b27f172bae25d7161a7e704cfaea18b9e981 to the index cache.
[ 112031] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:3d6dcebd40e79d5dea79e306e91d129dc090b1f3 to the index cache.
[ 112031] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:1370e3d79fcc2ee069d31b91afc534ac89c334f0 to the index cache.
[ 112140] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:14f14e5b4caf6c309a564611ab992d67d24379c5 to the index cache.
[ 112140] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:6f442236666df622a9724f033a0aa7289d14054a to the index cache.
[ 112140] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:268554e4b9cb51424a25d065e5044a6b5012a0f1 to the index cache.
[ 112156] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:fdffd42133ba7db483c23432ad73250600bb835d to the index cache.
[ 112156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:cbc4717e11559d290183cca0352b84f39fced9cd to the index cache.
[ 112156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9eac1ad82dcba772b50d510ff01c258723ad14d7 to the index cache.
[ 112172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8ccbb6829ebce2ccf35cd796bd5f2b1e3bb659b2 to the index cache.
[ 112172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fdca5f550f6f8e47fcaa8cbc4c95edf0236b5b04 to the index cache.
[ 112172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84)
[ 112172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84)
[ 112172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84)
[ 112172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84)
[ 112172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84)
[ 112172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84)
[ 112172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84)
[ 112172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84)
[ 112172] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84)
[ 112187] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84)
[ 112218] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84)
[ 112234] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84)
[ 112234] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84)
[ 112250] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84)
[ 112406] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84)
[ 112406] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84)
[ 112406] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (18 total)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 18)
[ 112547] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 18)
[ 112843] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:acb21a3b37792759e793fb6fa2b1b1f783eb7686 to the index cache.
[ 113000] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:586fff37ad412b5f916014fc67d0115e0e80fb7b to the index cache.
[ 113000] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4bfbfa2c INIT_SESSION init (4 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (5 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (6 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (7 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (8 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (9 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (10 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (11 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (12 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (13 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (14 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (15 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (16 out of 18)
[ 113015] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPBeachCRC:/content.xml
[ 113031] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta
[ 113047] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmasCRC:/content.xml
[ 113047] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPValentinesCRC:/content.xml
[ 113062] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta
[ 113078] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPBusinessCRC:/content.xml
[ 113093] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta
[ 113125] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpBusiness2CRC:/content.xml
[ 113140] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta
[ 113156] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPHipsterCRC:/content.xml
[ 113172] [b2699_GTAProce] MainThrd/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta
[ 113203] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpIndependenceCRC:/content.xml
[ 113218] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta
[ 113234] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPPilotCRC:/content.xml
[ 113250] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta
[ 113265] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPLTSCRC:/content.xml
[ 113297] [b2699_GTAProce] MainThrd/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta
[ 113312] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2CRC:/content.xml
[ 113328] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta
[ 113359] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPHeistCRC:/content.xml
[ 113406] [b2699_GTAProce] MainThrd/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta
[ 113484] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpLuxeCRC:/content.xml
[ 113515] [b2699_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta
[ 113547] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpLuxe2CRC:/content.xml
[ 113562] [b2699_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta
[ 113593] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpReplayCRC:/content.xml
[ 113593] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpLowriderCRC:/content.xml
[ 113640] [b2699_GTAProce] MainThrd/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta
[ 113687] [b2699_GTAProce] MainThrd/ Loading content XML: dlcMPHalloweenCRC:/content.xml
[ 113703] [b2699_GTAProce] MainThrd/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta
[ 113718] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpApartmentCRC:/content.xml
[ 113765] [b2699_GTAProce] MainThrd/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta
[ 113812] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml
[ 113828] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta
[ 113843] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml
[ 113843] [b2699_GTAProce] MainThrd/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta
[ 113875] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpValentines2CRC:/content.xml
[ 113890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta
[ 113890] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpLowrider2CRC:/content.xml
[ 113922] [b2699_GTAProce] MainThrd/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta
[ 113968] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpExecutiveCRC:/content.xml
[ 114015] [b2699_GTAProce] MainThrd/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta
[ 114062] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpStuntCRC:/content.xml
[ 114093] [b2699_GTAProce] MainThrd/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta
[ 114140] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpBikerCRC:/content.xml
[ 114234] [b2699_GTAProce] MainThrd/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta
[ 114328] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpImportExportCRC:/content.xml
[ 114390] [b2699_GTAProce] MainThrd/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta
[ 114468] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml
[ 114500] [b2699_GTAProce] MainThrd/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta
[ 114515] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpGunRunningCRC:/content.xml
[ 114609] [b2699_GTAProce] MainThrd/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta
[ 114828] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpAirRacesCRC:/content.xml
[ 114859] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpSmugglerCRC:/content.xml
[ 114937] [b2699_GTAProce] MainThrd/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta
[ 115093] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml
[ 115203] [b2699_GTAProce] MainThrd/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta
[ 115437] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpAssaultCRC:/content.xml
[ 115468] [b2699_GTAProce] MainThrd/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta
[ 115531] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpBattleCRC:/content.xml
[ 115609] [b2699_GTAProce] MainThrd/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta
[ 115750] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml
[ 115953] [b2699_GTAProce] MainThrd/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta
[ 116250] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpVinewoodCRC:/content.xml
[ 116375] [b2699_GTAProce] MainThrd/ Loading 22 handling entries from dlc_mpVinewoodCRC:/common/data/handling.meta
[ 116547] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpHeist3CRC:/content.xml
[ 116703] [b2699_GTAProce] MainThrd/ Loading 20 handling entries from dlc_mpHeist3CRC:/common/data/handling.meta
[ 116906] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpSumCRC:/content.xml
[ 116953] [b2699_GTAProce] MainThrd/ Loading 15 handling entries from dlc_mpSumCRC:/common/data/handling.meta
[ 117156] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpHeist4CRC:/content.xml
[ 117312] [b2699_GTAProce] MainThrd/ Loading 20 handling entries from dlc_mpHeist4CRC:/common/data/handling.meta
[ 117531] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpTunerCRC:/content.xml
[ 117625] [b2699_GTAProce] MainThrd/ Loading 17 handling entries from dlc_mpTunerCRC:/common/data/handling.meta
[ 117812] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpSecurityCRC:/content.xml
[ 117968] [b2699_GTAProce] MainThrd/ Loading 16 handling entries from dlc_mpSecurityCRC:/common/data/handling.meta
[ 118156] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_mpG9ECCRC:/content.xml
[ 118187] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_MPSUM2CRC:/content.xml
[ 118281] [b2699_GTAProce] MainThrd/ Loading 18 handling entries from dlc_mpSum2CRC:/common/data/handling.meta
[ 118484] [b2699_GTAProce] MainThrd/ Loading content XML: dlc_MPSUM2_G9ECCRC:/content.xml
[ 118500] [b2699_GTAProce] MainThrd/ Loading content XML: dlcSPUpgradeCRC:/content.xml
[ 118531] [b2699_GTAProce] MainThrd/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta
[ 120406] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (17 out of 18)
[ 120422] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (18 out of 18)
[ 120843] [b2699_GTAProce] MainThrd/ Loading mounted data files (total: 416)
[ 120843] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/RealAITraffic/handling.meta.
[ 120843] [b2699_GTAProce] MainThrd/ Failed to load DLC handling file resources:/RealAITraffic/handling.meta
[ 120843] [b2699_GTAProce] MainThrd/ done loading resources:/RealAITraffic/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120843] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/RealisticHandle/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 444 handling entries from resources:/RealisticHandle/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/RealisticHandle/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/police/data/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/police/data/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/police/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/police2/data/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/police2/data/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/police2/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/police3/data/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/police3/data/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/police3/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/police4/data/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/police4/data/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/police4/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/policeb/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/policeb/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/policeb/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/harley/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 8 handling entries from resources:/harley/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/harley/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/pursuit1/data/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/pursuit1/data/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit1/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/pursuit3/data/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/pursuit3/data/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit3/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/pursuit4/data/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/pursuit4/data/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit4/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/2021durango/data/21durangorb/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/2021durango/data/21durangorb/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/2021durango/data/21durangorb/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/2020_Whelen_Pack/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 6 handling entries from resources:/2020_Whelen_Pack/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/2020_Whelen_Pack/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/CFD_CHIEF/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/CFD_CHIEF/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_CHIEF/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/CFD_AMBO/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/CFD_AMBO/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_AMBO/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/CFD_AMBO/vehiclelayouts.meta.
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_AMBO/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/CFD_ENGINE/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/CFD_ENGINE/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_ENGINE/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/CFD_LADDER/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/CFD_LADDER/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_LADDER/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/CFD_AIRPORT_RIG/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 10 handling entries from resources:/CFD_AIRPORT_RIG/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_AIRPORT_RIG/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/IL_AMBO/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/IL_AMBO/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/IL_AMBO/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/arrowpack/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/arrowpack/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/arrowpack/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/polmav/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/polmav/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/polmav/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/pbus/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/pbus/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/pbus/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/20ramambo/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/20ramambo/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/20ramambo/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/20ramambo/vehiclelayouts.meta.
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/20ramambo/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/pranger/data/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/pranger/data/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/pranger/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/CFD_Ladder_2/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/CFD_Ladder_2/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_Ladder_2/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/IL_Ladder_2/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/IL_Ladder_2/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/IL_Ladder_2/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120890] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/2021dotpack/handling.meta.
[ 120890] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/2021dotpack/handling.meta
[ 120890] [b2699_GTAProce] MainThrd/ done loading resources:/2021dotpack/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/towtruck/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/towtruck/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/towtruck/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/towtruck2/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/towtruck2/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/towtruck2/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/flatbed2/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 0 handling entries from resources:/flatbed2/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/flatbed2/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/flatbed2/data/vehiclelayouts.meta.
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/flatbed2/data/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/flatbed3/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 0 handling entries from resources:/flatbed3/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/flatbed3/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/flatbed3/data/vehiclelayouts.meta.
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/flatbed3/data/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/denali18/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/denali18/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/denali18/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/745le/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/745le/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/745le/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/ct5-v/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/ct5-v/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/ct5-v/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/tahoe21/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/tahoe21/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/tahoe21/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/ram1500/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/ram1500/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/ram1500/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/e63sf/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/e63sf/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/e63sf/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/escalade/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/escalade/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/escalade/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/amels200/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/amels200/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/amels200/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/stockade/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Failed to load DLC handling file resources:/stockade/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/stockade/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/taxi/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Failed to load DLC handling file resources:/taxi/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/taxi/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/trash/data/vehiclelayouts.meta.
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/trash/data/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/trash/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/trash/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/trash/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/tmodel/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/tmodel/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/tmodel/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/rumpo/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/rumpo/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/rumpo/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/zx10r/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/zx10r/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/zx10r/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/phantom/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/phantom/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/phantom/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/mule2/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/mule2/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/mule2/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/pounder/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/pounder/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/pounder/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/packer/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/packer/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/packer/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/biff/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/biff/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/biff/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/utillitruck/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/utillitruck/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/utillitruck/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/docktug/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/docktug/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/docktug/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/dump/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/dump/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/dump/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/trailers/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/trailers/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/trailers/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/stretch/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/stretch/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/stretch/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading VEHICLE_LAYOUTS_FILE resources:/stretch/data/vehiclelayouts.meta.
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/stretch/data/vehiclelayouts.meta in data file mounter class CVehicleMetadataFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/stretch2/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/stretch2/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/stretch2/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/dukes/data/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 2 handling entries from resources:/dukes/data/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/dukes/data/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/stingray/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/stingray/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/stingray/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading HANDLING_FILE resources:/stallion/handling.meta.
[ 120906] [b2699_GTAProce] MainThrd/ Loading 1 handling entries from resources:/stallion/handling.meta
[ 120906] [b2699_GTAProce] MainThrd/ done loading resources:/stallion/handling.meta in data file mounter class CVehicleHandlingFileMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 120906] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 120906] [b2699_GTAProce] MainThrd/ loading SCENARIO_POINTS_OVERRIDE_PSO_FILE resources:/server_scenarios/sp_manifest.ymt.
[ 120922] [b2699_GTAProce] MainThrd/ done loading resources:/server_scenarios/sp_manifest.ymt in data file mounter class ScenarioPointMounter.
[ 120922] [b2699_GTAProce] MainThrd/ loading FIVEM_LOVES_YOU_4B38E96CC036038F resources:/server_scenarios/events.meta.
[ 120922] [b2699_GTAProce] MainThrd/ done loading resources:/server_scenarios/events.meta in data file mounter class CEventDataFileMounter.
[ 120922] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/BalisticShield/stream/shield.ytyp.
[ 120922] [b2699_GTAProce] MainThrd/ done loading resources:/BalisticShield/stream/shield.ytyp in data file mounter class CfxProxyItypMounter.
[ 120922] [b2699_GTAProce] MainThrd/ loading WEAPONINFO_FILE resources:/fire_hose/hose/weapons.meta.
[ 120922] [b2699_GTAProce] MainThrd/ done loading resources:/fire_hose/hose/weapons.meta in data file mounter class CWeaponInfoDataFileMounter.
[ 120922] [b2699_GTAProce] MainThrd/ loading WEAPON_METADATA_FILE resources:/fire_hose/hose/weaponarchetypes.meta.
[ 120922] [b2699_GTAProce] MainThrd/ done loading resources:/fire_hose/hose/weaponarchetypes.meta in data file mounter class CWeaponMetaDataFileMounter.
[ 120922] [b2699_GTAProce] MainThrd/ loading WEAPON_ANIMATIONS_FILE resources:/fire_hose/hose/weaponanimations.meta.
[ 120968] [b2699_GTAProce] MainThrd/ done loading resources:/fire_hose/hose/weaponanimations.meta in data file mounter class CWeaponAnimationsDataFileMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading PED_PERSONALITY_FILE resources:/fire_hose/hose/pedpersonality.meta.
[ 120968] [b2699_GTAProce] MainThrd/ done loading resources:/fire_hose/hose/pedpersonality.meta in data file mounter class CPedModelMetaDataFileMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/SupplyLine/stream/supplyline.ytyp.
[ 120968] [b2699_GTAProce] MainThrd/ done loading resources:/SupplyLine/stream/supplyline.ytyp in data file mounter class CfxProxyItypMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/firetools/stream/firetools.ytyp.
[ 120968] [b2699_GTAProce] MainThrd/ done loading resources:/firetools/stream/firetools.ytyp in data file mounter class CfxProxyItypMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/WaterMonitor/stream/watermonitor.ytyp.
[ 120968] [b2699_GTAProce] MainThrd/ done loading resources:/WaterMonitor/stream/watermonitor.ytyp in data file mounter class CfxProxyItypMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/grappler/stream/bv_grappler.ytyp.
[ 120968] [b2699_GTAProce] MainThrd/ done loading resources:/grappler/stream/bv_grappler.ytyp in data file mounter class CfxProxyItypMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/RescueCushion/stream/rescuecushion.ytyp.
[ 120968] [b2699_GTAProce] MainThrd/ done loading resources:/RescueCushion/stream/rescuecushion.ytyp in data file mounter class CfxProxyItypMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/inferno-ladders-reborn/stream/props.ytyp.
[ 120968] [b2699_GTAProce] MainThrd/ done loading resources:/inferno-ladders-reborn/stream/props.ytyp in data file mounter class CfxProxyItypMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 120968] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 120968] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 120968] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 120968] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 120968] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 120968] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 120968] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE verpi_jobcentre.
[ 121093] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7bcccd3d380eae13060eca715714e700dda80166 to the index cache.
[ 121093] [b2699_GTAProce] MainThrd/ done loading verpi_jobcentre in data file mounter class CfxCacheMounter.
[ 121093] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121093] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121093] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121093] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121093] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE bctls.
[ 121234] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:ea3dd985293781df0cf1b3c88e426441c04f98e9 to the index cache.
[ 121234] [b2699_GTAProce] MainThrd/ done loading bctls in data file mounter class CfxCacheMounter.
[ 121234] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121234] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121234] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121234] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121234] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121234] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121234] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/ForestsOfSA_N/stream/forests_n_slod.ytyp.
[ 121234] [b2699_GTAProce] MainThrd/ done loading resources:/ForestsOfSA_N/stream/forests_n_slod.ytyp in data file mounter class CfxProxyItypMounter.
[ 121234] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ForestsOfSA_N.
[ 121359] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:70bff3c7125a1564c289ab792a480293686d980d to the index cache.
[ 121359] [b2699_GTAProce] MainThrd/ done loading ForestsOfSA_N in data file mounter class CfxCacheMounter.
[ 121359] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/ForestsOfSA_S/stream/forests_s_slod.ytyp.
[ 121359] [b2699_GTAProce] MainThrd/ done loading resources:/ForestsOfSA_S/stream/forests_s_slod.ytyp in data file mounter class CfxProxyItypMounter.
[ 121359] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ForestsOfSA_S.
[ 121500] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:69586dc52ad159e5e190ff19a85930cfa15a1ded to the index cache.
[ 121500] [b2699_GTAProce] MainThrd/ done loading ForestsOfSA_S in data file mounter class CfxCacheMounter.
[ 121500] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121500] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121500] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121500] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121500] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121500] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121500] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121500] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121500] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121500] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121500] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE Billboards.
[ 121625] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7e536fdbc5baf90b6a81915d3568c6c1ecb1143f to the index cache.
[ 121625] [b2699_GTAProce] MainThrd/ done loading Billboards in data file mounter class CfxCacheMounter.
[ 121625] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121625] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121625] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE Coroner.
[ 121765] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:2147a931b6ce874bd4dc22d6e08646bca3cc74b1 to the index cache.
[ 121765] [b2699_GTAProce] MainThrd/ done loading Coroner in data file mounter class CfxCacheMounter.
[ 121765] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 121765] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 121765] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE mpragsriches.
[ 121890] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:52ca292fa2c9f751d5f381d03272ea60cae7df7e to the index cache.
[ 122031] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:4a3ad5d90a1b8d9fd555238e5f1f622bc20c2ad2 to the index cache.
[ 122156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:29053043a9062dd5fc85160d10ee112a194e6a93 to the index cache.
[ 122172] [b2699_GTAProce] MainThrd/ done loading mpragsriches in data file mounter class CfxCacheMounter.
[ 122172] [b2699_GTAProce] MainThrd/ loading SCENARIO_POINTS_OVERRIDE_FILE resources:/sprr_patches/sp_manifest_1604.ymt.
[ 122172] [b2699_GTAProce] MainThrd/ done loading resources:/sprr_patches/sp_manifest_1604.ymt in data file mounter class ScenarioPointMounter.
[ 122172] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 122172] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 122172] [b2699_GTAProce] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/np-hub/interiorproxies.meta.
[ 122172] [b2699_GTAProce] MainThrd/ done loading resources:/np-hub/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter.
[ 122172] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 122172] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 122172] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE np-hub.
[ 122703] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:bf3c73019b003be619a39a591f58cd7b45b112b0 to the index cache.
[ 122843] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6ab905625453356f14bbda07731432584fa5db83 to the index cache.
[ 122843] [b2699_GTAProce] MainThrd/ done loading np-hub in data file mounter class CfxCacheMounter.
[ 122843] [b2699_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/brnx_lamesapd/audio/lamesapd_game.dat.
[ 122843] [b2699_GTAProce] MainThrd/ done loading resources:/brnx_lamesapd/audio/lamesapd_game.dat in data file mounter class audMetadataDataFileMounter.
[ 122843] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 122843] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 122843] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE brnx_lamesapd.
[ 122984] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:713b23bcaa7600977a835a8fc6ead76703d83142 to the index cache.
[ 122984] [b2699_GTAProce] MainThrd/ done loading brnx_lamesapd in data file mounter class CfxCacheMounter.
[ 122984] [b2699_GTAProce] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/rockford_hills_pd/interiorproxies.meta.
[ 122984] [b2699_GTAProce] MainThrd/ done loading resources:/rockford_hills_pd/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter.
[ 122984] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 122984] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 122984] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE rockford_hills_pd.
[ 123109] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c19df85535811c443572ff3010e0b54a3a08b089 to the index cache.
[ 123109] [b2699_GTAProce] MainThrd/ done loading rockford_hills_pd in data file mounter class CfxCacheMounter.
[ 123109] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE brezze_mrpd.
[ 123250] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:0e536aa69778c65bd93746f0b9761a46a5b8bc0d to the index cache.
[ 123250] [b2699_GTAProce] MainThrd/ done loading brezze_mrpd in data file mounter class CfxCacheMounter.
[ 123250] [b2699_GTAProce] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/vespucci_pd/interiorproxies.meta.
[ 123250] [b2699_GTAProce] MainThrd/ done loading resources:/vespucci_pd/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter.
[ 123250] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 123250] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 123250] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE vespucci_pd.
[ 123390] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3521d7dce581c631d5e2bccedd831439acaaecb0 to the index cache.
[ 123390] [b2699_GTAProce] MainThrd/ done loading vespucci_pd in data file mounter class CfxCacheMounter.
[ 123390] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 123390] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 123390] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 123390] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 123390] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE pablito_delperro.
[ 123531] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:854448955b56742646a0338436c1c20f11487e85 to the index cache.
[ 123531] [b2699_GTAProce] MainThrd/ done loading pablito_delperro in data file mounter class CfxCacheMounter.
[ 123531] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 123531] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 123531] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE vinewoodfloorGarage.
[ 123656] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6ee4bd2e7e2a2352da305003a48b3aad9800e2e0 to the index cache.
[ 123656] [b2699_GTAProce] MainThrd/ done loading vinewoodfloorGarage in data file mounter class CfxCacheMounter.
[ 123656] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 123656] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 123656] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE vinewoodfloorLSPD.
[ 123797] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:1bb5384e46be0da0b258536fa74d5a263cda6904 to the index cache.
[ 123797] [b2699_GTAProce] MainThrd/ done loading vinewoodfloorLSPD in data file mounter class CfxCacheMounter.
[ 123797] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 123797] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 123797] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE vinewoodfloorMain.
[ 123937] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e87b2ce51f551e56a453ce3509bb71ac6aab9a33 to the index cache.
[ 123937] [b2699_GTAProce] MainThrd/ done loading vinewoodfloorMain in data file mounter class CfxCacheMounter.
[ 123937] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 123937] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 123937] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE vinewoodfloorStairs.
[ 124078] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:3b2580aa5843f06228c04bfa70e9872e2b530866 to the index cache.
[ 124078] [b2699_GTAProce] MainThrd/ done loading vinewoodfloorStairs in data file mounter class CfxCacheMounter.
[ 124078] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 124078] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 124078] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE vinewoodfloorUG.
[ 124609] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:2a67f83bbd1d0cc4ea4aaa14654576048e3c95fc to the index cache.
[ 124609] [b2699_GTAProce] MainThrd/ done loading vinewoodfloorUG in data file mounter class CfxCacheMounter.
[ 124609] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 124609] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 124609] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE pablito_hp.
[ 124750] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:a52ff36a8aee9a5967bcc29540683bfe0eec10ea to the index cache.
[ 124875] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fdbe48acd17fef2aaa6019016eadac197692c3d7 to the index cache.
[ 124875] [b2699_GTAProce] MainThrd/ done loading pablito_hp in data file mounter class CfxCacheMounter.
[ 124875] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 124875] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 124875] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 124875] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 124875] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE Davis_Court.
[ 125015] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:8b8aff9fce9cfcaec0c296c056c24f9ed3a1a6fb to the index cache.
[ 125156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:5fe03b21635721f0b8d8ab9d06699e6661b3fb98 to the index cache.
[ 125156] [b2699_GTAProce] MainThrd/ done loading Davis_Court in data file mounter class CfxCacheMounter.
[ 125156] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/int_sheriff_v2_dev/stream/v2_sheriff_props.ytyp.
[ 125156] [b2699_GTAProce] MainThrd/ done loading resources:/int_sheriff_v2_dev/stream/v2_sheriff_props.ytyp in data file mounter class CfxProxyItypMounter.
[ 125156] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/int_sheriff_v2_dev/stream/int_sheriff_main.ytyp.
[ 125156] [b2699_GTAProce] MainThrd/ done loading resources:/int_sheriff_v2_dev/stream/int_sheriff_main.ytyp in data file mounter class CfxProxyItypMounter.
[ 125156] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/int_sheriff_v2_dev/stream/int_sheriff_stairs2.ytyp.
[ 125156] [b2699_GTAProce] MainThrd/ done loading resources:/int_sheriff_v2_dev/stream/int_sheriff_stairs2.ytyp in data file mounter class CfxProxyItypMounter.
[ 125156] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/int_sheriff_v2_dev/stream/int_sheriff_second.ytyp.
[ 125156] [b2699_GTAProce] MainThrd/ done loading resources:/int_sheriff_v2_dev/stream/int_sheriff_second.ytyp in data file mounter class CfxProxyItypMounter.
[ 125156] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/int_sheriff_v2_dev/stream/int_sheriff_stairs1.ytyp.
[ 125156] [b2699_GTAProce] MainThrd/ done loading resources:/int_sheriff_v2_dev/stream/int_sheriff_stairs1.ytyp in data file mounter class CfxProxyItypMounter.
[ 125156] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/int_sheriff_v2_dev/stream/int_sheriff_first.ytyp.
[ 125156] [b2699_GTAProce] MainThrd/ done loading resources:/int_sheriff_v2_dev/stream/int_sheriff_first.ytyp in data file mounter class CfxProxyItypMounter.
[ 125156] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 125156] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 125156] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE int_sheriff_v2_dev.
[ 125297] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:7fc03d6fe4fac171b4f8823e57d69859791eacdb to the index cache.
[ 125297] [b2699_GTAProce] MainThrd/ Fixing manifest-required #typ dependency for dummy/int_sheriff_first.ityp
[ 125297] [b2699_GTAProce] MainThrd/ Fixing manifest-required #typ dependency for dummy/int_sheriff_main.ityp
[ 125312] [b2699_GTAProce] MainThrd/ Fixing manifest-required #typ dependency for dummy/int_sheriff_second.ityp
[ 125312] [b2699_GTAProce] MainThrd/ Fixing manifest-required #typ dependency for dummy/int_sheriff_stairs1.ityp
[ 125328] [b2699_GTAProce] MainThrd/ Fixing manifest-required #typ dependency for dummy/int_sheriff_stairs2.ityp
[ 125328] [b2699_GTAProce] MainThrd/ done loading int_sheriff_v2_dev in data file mounter class CfxCacheMounter.
[ 125328] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 125328] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 125328] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE PaletoPD.
[ 125468] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:96fef72712a84f31c39df882a577b963454696e7 to the index cache.
[ 125593] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:f33d351c014fab6526212af5950d7db8171dd2f0 to the index cache.
[ 125593] [b2699_GTAProce] MainThrd/ done loading PaletoPD in data file mounter class CfxCacheMounter.
[ 125593] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 125593] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 125593] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE parkrls.
[ 126140] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f355f6739baf30c07414d60fbd95851bdb3b711d to the index cache.
[ 126140] [b2699_GTAProce] MainThrd/ done loading parkrls in data file mounter class CfxCacheMounter.
[ 126140] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 126140] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 126140] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE dispatch_map.
[ 126265] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:a2fdc7d313dc30ada91aea3250ee387451816bef to the index cache.
[ 126265] [b2699_GTAProce] MainThrd/ done loading dispatch_map in data file mounter class CfxCacheMounter.
[ 126265] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 126265] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 126265] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE int_prisonfull.
[ 126406] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9e6078309f6c72bb6fbcaba035b2989470ab8bae to the index cache.
[ 126547] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:22f2476a401a46faa1deb24a5d675a019c288183 to the index cache.
[ 126672] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:37a69568a8f7661ebd192b5287ea9fea68bfaf72 to the index cache.
[ 126812] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:5eeccc78f49c9c280459f22e194618da5b989cdf to the index cache.
[ 126953] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:58eaf6fed6a399e114975bfe889887320b526818 to the index cache.
[ 126953] [b2699_GTAProce] MainThrd/ done loading int_prisonfull in data file mounter class CfxCacheMounter.
[ 126953] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/prisonprops/stream/prison_props.ytyp.
[ 126953] [b2699_GTAProce] MainThrd/ done loading resources:/prisonprops/stream/prison_props.ytyp in data file mounter class CfxProxyItypMounter.
[ 126953] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 126953] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 126953] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 126953] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 126953] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE prompt_sfd.
[ 127078] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:992dc9555263d0cfaad9c89d3b3ca5683cdce742 to the index cache.
[ 127078] [b2699_GTAProce] MainThrd/ done loading prompt_sfd in data file mounter class CfxCacheMounter.
[ 127078] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 127078] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 127078] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE sandyshoresfirestation.
[ 127218] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:84fc346eddca77bacee78576fd016793d4261efb to the index cache.
[ 127218] [b2699_GTAProce] MainThrd/ done loading sandyshoresfirestation in data file mounter class CfxCacheMounter.
[ 127218] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 127218] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 127218] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE PaletoFireStation.
[ 127343] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:6a5159d028c0f6e6c7fc1d016f7a6f67aaad3205 to the index cache.
[ 127343] [b2699_GTAProce] MainThrd/ done loading PaletoFireStation in data file mounter class CfxCacheMounter.
[ 127343] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 127343] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 127343] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE tm_davis_fd.
[ 127484] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:5d257ec6bb379fc3cd96e5aa4f6ae658d1d9b143 to the index cache.
[ 127484] [b2699_GTAProce] MainThrd/ done loading tm_davis_fd in data file mounter class CfxCacheMounter.
[ 127484] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 127484] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 127484] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE pablito_mountzonah.
[ 127625] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:9145c18979797e1f7f4a0a851cbd3d05a021dc87 to the index cache.
[ 127625] [b2699_GTAProce] MainThrd/ done loading pablito_mountzonah in data file mounter class CfxCacheMounter.
[ 127625] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 127625] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 127625] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE np-sandyclinic.
[ 127750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:5284587b5c36bfd172456479f3092e51957f23f3 to the index cache.
[ 127765] [b2699_GTAProce] MainThrd/ done loading np-sandyclinic in data file mounter class CfxCacheMounter.
[ 127765] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 127765] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 127765] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE paleto-clinic.
[ 127890] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:1c998b85df708aefaa15b6c953a3771a6e3cf4ee to the index cache.
[ 127890] [b2699_GTAProce] MainThrd/ done loading paleto-clinic in data file mounter class CfxCacheMounter.
[ 127890] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 127890] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 127890] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE hospitalint.
[ 128031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e1b5552d9921fa35528b89ffe0b9d2dac034edb3 to the index cache.
[ 128156] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:70b40d8cda0cc037d232079d3b2d656c483fd5bf to the index cache.
[ 128297] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:872ba1ead9657801db3c3ea03a615d93cccc53f5 to the index cache.
[ 128422] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:cd32a037e91bb163f88f7e8621c7eeebb05a32bc to the index cache.
[ 128562] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:090a8f4c2c6d7938140813f078dd7413b8666c23 to the index cache.
[ 128562] [b2699_GTAProce] MainThrd/ done loading hospitalint in data file mounter class CfxCacheMounter.
[ 128562] [b2699_GTAProce] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/oceanhospital/interiorproxies.meta.
[ 128562] [b2699_GTAProce] MainThrd/ done loading resources:/oceanhospital/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter.
[ 128562] [b2699_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/oceanhospital/timecycles/ocean_h_timecycle.xml.
[ 128562] [b2699_GTAProce] MainThrd/ done loading resources:/oceanhospital/timecycles/ocean_h_timecycle.xml in data file mounter class TimeCycleFileMounter.
[ 128562] [b2699_GTAProce] MainThrd/ loading SCALEFORM_DLC_FILE resources:/oceanhospital/stream/minimap/int164437691.gfx.
[ 128562] [b2699_GTAProce] MainThrd/ done loading resources:/oceanhospital/stream/minimap/int164437691.gfx in data file mounter class CScaleformPreallocationDataFileMounter.
[ 128562] [b2699_GTAProce] MainThrd/ loading SCALEFORM_DLC_FILE resources:/oceanhospital/stream/minimap/int1855188787.gfx.
[ 128562] [b2699_GTAProce] MainThrd/ done loading resources:/oceanhospital/stream/minimap/int1855188787.gfx in data file mounter class CScaleformPreallocationDataFileMounter.
[ 128562] [b2699_GTAProce] MainThrd/ loading SCALEFORM_DLC_FILE resources:/oceanhospital/stream/minimap/int1975778630.gfx.
[ 128562] [b2699_GTAProce] MainThrd/ done loading resources:/oceanhospital/stream/minimap/int1975778630.gfx in data file mounter class CScaleformPreallocationDataFileMounter.
[ 128562] [b2699_GTAProce] MainThrd/ loading SCALEFORM_DLC_FILE resources:/oceanhospital/stream/minimap/int2439777779.gfx.
[ 128562] [b2699_GTAProce] MainThrd/ done loading resources:/oceanhospital/stream/minimap/int2439777779.gfx in data file mounter class CScaleformPreallocationDataFileMounter.
[ 128562] [b2699_GTAProce] MainThrd/ loading SCALEFORM_DLC_FILE resources:/oceanhospital/stream/minimap/int2574468285.gfx.
[ 128562] [b2699_GTAProce] MainThrd/ done loading resources:/oceanhospital/stream/minimap/int2574468285.gfx in data file mounter class CScaleformPreallocationDataFileMounter.
[ 128562] [b2699_GTAProce] MainThrd/ loading SCALEFORM_DLC_FILE resources:/oceanhospital/stream/minimap/int3680022772.gfx.
[ 128562] [b2699_GTAProce] MainThrd/ done loading resources:/oceanhospital/stream/minimap/int3680022772.gfx in data file mounter class CScaleformPreallocationDataFileMounter.
[ 128562] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 128562] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 128562] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE oceanhospital.
[ 128703] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:154a37602ee246d0b55600a4a93316243bd23329 to the index cache.
[ 128828] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:19c23a31beda54e6199a9bcf7d1776023905ff3c to the index cache.
[ 128968] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:73d4317b03878304d7eafa608b32edd9dded4b5c to the index cache.
[ 129109] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c1706a6f5647504ba9b6458cc4db21fce5d25343 to the index cache.
[ 129109] [b2699_GTAProce] MainThrd/ done loading oceanhospital in data file mounter class CfxCacheMounter.
[ 129109] [b2699_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/gabz_pillbox_hospital_v2/gabz_timecycle_mods_1.xml.
[ 129109] [b2699_GTAProce] MainThrd/ done loading resources:/gabz_pillbox_hospital_v2/gabz_timecycle_mods_1.xml in data file mounter class TimeCycleFileMounter.
[ 129109] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 129109] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 129109] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE gabz_pillbox_hospital_v2.
[ 129250] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:45efa6219d7af61fcce195f1264aef88c171c2a9 to the index cache.
[ 129250] [b2699_GTAProce] MainThrd/ done loading gabz_pillbox_hospital_v2 in data file mounter class CfxCacheMounter.
[ 129250] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 129250] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 129250] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE lks_gldhs.
[ 129375] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:27f93ae64ed908593735e75ba4765dc8ca85921b to the index cache.
[ 129515] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:b97548cebe80cf08fde1b31f517497768b4784fe to the index cache.
[ 129515] [b2699_GTAProce] MainThrd/ done loading lks_gldhs in data file mounter class CfxCacheMounter.
[ 129515] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 129515] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 129515] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE np-cleanmanor.
[ 129640] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8a543a70bb6a41efee61e5ba5da6436574170ff4 to the index cache.
[ 129640] [b2699_GTAProce] MainThrd/ done loading np-cleanmanor in data file mounter class CfxCacheMounter.
[ 129640] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 129640] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 129640] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ed_white_mansion.
[ 129765] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:197f5478168b99d66494729bcd49d9c092d2e83a to the index cache.
[ 129765] [b2699_GTAProce] MainThrd/ done loading ed_white_mansion in data file mounter class CfxCacheMounter.
[ 129765] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 129765] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 129765] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE brofx_10.
[ 129906] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:825a263064d8e12bee4fc2300a9b1601ee4237b1 to the index cache.
[ 129906] [b2699_GTAProce] MainThrd/ done loading brofx_10 in data file mounter class CfxCacheMounter.
[ 129906] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 129906] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 129906] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE mrp_house.
[ 130031] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:6fddbe8108d3bd1bc08958d6cb0c0e445d3e57d1 to the index cache.
[ 130031] [b2699_GTAProce] MainThrd/ done loading mrp_house in data file mounter class CfxCacheMounter.
[ 130031] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 130031] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 130031] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 130031] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 130031] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 130031] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 130031] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE taxinew.
[ 130172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8d881d4dd3652fcefa53ce983a70cfb490723f37 to the index cache.
[ 130172] [b2699_GTAProce] MainThrd/ done loading taxinew in data file mounter class CfxCacheMounter.
[ 130172] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 130172] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 130172] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ub-warehouse.
[ 130312] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:e87bae717ab27ba10b5b76cab11da0ba8318e484 to the index cache.
[ 130312] [b2699_GTAProce] MainThrd/ done loading ub-warehouse in data file mounter class CfxCacheMounter.
[ 130312] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 130312] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 130312] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE FiveMKingsFiveMModsMcDs.
[ 130437] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:6adae4948b3a69550c5edb41e37d9f8921dfdc3a to the index cache.
[ 130437] [b2699_GTAProce] MainThrd/ done loading FiveMKingsFiveMModsMcDs in data file mounter class CfxCacheMounter.
[ 130437] [b2699_GTAProce] MainThrd/ loading TIMECYCLEMOD_FILE resources:/burgershot/bs_timecycmod.xml.
[ 130437] [b2699_GTAProce] MainThrd/ done loading resources:/burgershot/bs_timecycmod.xml in data file mounter class TimeCycleFileMounter.
[ 130437] [b2699_GTAProce] MainThrd/ loading SCALEFORM_DLC_FILE resources:/burgershot/stream/int1756029552.gfx.
[ 130437] [b2699_GTAProce] MainThrd/ done loading resources:/burgershot/stream/int1756029552.gfx in data file mounter class CScaleformPreallocationDataFileMounter.
[ 130437] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 130437] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 130437] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE burgershot.
[ 130968] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b82ce1679b7aa76552a5e44fc6ee836a74170dd0 to the index cache.
[ 130984] [b2699_GTAProce] MainThrd/ done loading burgershot in data file mounter class CfxCacheMounter.
[ 130984] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 130984] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 130984] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE The_University.
[ 131109] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:88e5bf6585a01ef1fadfaf864d13b508fb5392b5 to the index cache.
[ 131109] [b2699_GTAProce] MainThrd/ done loading The_University in data file mounter class CfxCacheMounter.
[ 131109] [b2699_GTAProce] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/ult-dashhound/interiorproxies.meta.
[ 131109] [b2699_GTAProce] MainThrd/ done loading resources:/ult-dashhound/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter.
[ 131109] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 131109] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 131109] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE ult-dashhound.
[ 131250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7e1cc1d71c3f4bad3881336aeec92c0ab5824175 to the index cache.
[ 131250] [b2699_GTAProce] MainThrd/ done loading ult-dashhound in data file mounter class CfxCacheMounter.
[ 131250] [b2699_GTAProce] MainThrd/ loading DLC_ITYP_REQUEST resources:/mosleynutt/stream/int_corp23.ytyp.
[ 131250] [b2699_GTAProce] MainThrd/ done loading resources:/mosleynutt/stream/int_corp23.ytyp in data file mounter class CfxProxyItypMounter.
[ 131250] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 131250] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 131250] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE mosleynutt.
[ 131375] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:8a2eb90f91d62f4a2f071ce8c209c4cb22f24de2 to the index cache.
[ 131375] [b2699_GTAProce] MainThrd/ done loading mosleynutt in data file mounter class CfxCacheMounter.
[ 131375] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 131375] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 131375] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 131375] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 131375] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE uj_casino.
[ 131515] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:410c2fd2b34539e757c0d75855fddb1b53a8be89 to the index cache.
[ 131515] [b2699_GTAProce] MainThrd/ done loading uj_casino in data file mounter class CfxCacheMounter.
[ 131515] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE.
[ 131515] [b2699_GTAProce] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter.
[ 131515] [b2699_GTAProce] MainThrd/ loading CFX_PSEUDO_CACHE shmann_gov.
[ 131656] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:4d8c45f32b2901ddba6247a32ac1a8d90b7b94d2 to the index cache.
[ 131656] [b2699_GTAProce] MainThrd/ done loading shmann_gov in data file mounter class CfxCacheMounter.
[ 131656] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/police/data/vehicles.meta.
[ 131656] [b2699_GTAProce] MainThrd/ done loading resources:/police/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131656] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/police/data/carcols.meta.
[ 131656] [b2699_GTAProce] MainThrd/ done loading resources:/police/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131656] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/police/data/carvariations.meta.
[ 131656] [b2699_GTAProce] MainThrd/ done loading resources:/police/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131656] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/police2/data/vehicles.meta.
[ 131656] [b2699_GTAProce] MainThrd/ done loading resources:/police2/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131656] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/police2/data/carcols.meta.
[ 131656] [b2699_GTAProce] MainThrd/ done loading resources:/police2/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131656] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/police2/data/carvariations.meta.
[ 131656] [b2699_GTAProce] MainThrd/ done loading resources:/police2/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131656] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/police3/data/vehicles.meta.
[ 131656] [b2699_GTAProce] MainThrd/ done loading resources:/police3/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131656] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/police3/data/carcols.meta.
[ 131656] [b2699_GTAProce] MainThrd/ done loading resources:/police3/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131656] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/police3/data/carvariations.meta.
[ 131656] [b2699_GTAProce] MainThrd/ done loading resources:/police3/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131656] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/police4/data/vehicles.meta.
[ 131656] [b2699_GTAProce] MainThrd/ done loading resources:/police4/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131656] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/police4/data/carcols.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/police4/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/police4/data/carvariations.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/police4/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/cpdcvpi/data/vehicles.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/cpdcvpi/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/cpdcvpi/data/carcols.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/cpdcvpi/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/cpdcvpi/data/carvariations.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/cpdcvpi/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/slicktahoe/vehicles.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/slicktahoe/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/slicktahoe/carcols.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/slicktahoe/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/slicktahoe/carvariations.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/slicktahoe/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/sheriff1_2/data/carcols.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/sheriff1_2/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/sheriff1_2/data/vehicles.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/sheriff1_2/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/sheriff1_2/data/carvariations.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/sheriff1_2/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/camaroRB/carcols.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/camaroRB/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/camaroRB/vehicles.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/camaroRB/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/camaroRB/carvariations.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/camaroRB/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/policeb/vehicles.meta.
[ 131672] [b2699_GTAProce] MainThrd/ ^1Error: Failed to parse resources:/policeb/vehicles.meta in rage::parManager::LoadFromStructure(const char*, ...). Make sure this is a well-formed XML/PSO file.^7
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/policeb/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/policeb/carcols.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/policeb/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/policeb/carvariations.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/policeb/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/harley/vehicles.meta.
[ 131672] [b2699_GTAProce] MainThrd/ done loading resources:/harley/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131672] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/harley/carcols.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/harley/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/harley/carvariations.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/harley/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/pursuit1/data/vehicles.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit1/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/pursuit1/data/carcols.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit1/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/pursuit1/data/carvariations.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit1/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/pursuit3/data/vehicles.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit3/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/pursuit3/data/carcols.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit3/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/pursuit3/data/carvariations.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit3/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/pursuit4/data/vehicles.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit4/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/pursuit4/data/carcols.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit4/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/pursuit4/data/carvariations.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/pursuit4/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/2021durango/data/21durangorb/vehicles.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/2021durango/data/21durangorb/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/2021durango/data/21durangorb/carcols.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/2021durango/data/21durangorb/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/2021durango/data/21durangorb/carvariations.meta.
[ 131687] [b2699_GTAProce] MainThrd/ done loading resources:/2021durango/data/21durangorb/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131687] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/2020_Whelen_Pack/vehicles.meta.
[ 131703] [b2699_GTAProce] MainThrd/ done loading resources:/2020_Whelen_Pack/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131703] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/2020_Whelen_Pack/carcols.meta.
[ 131718] [b2699_GTAProce] MainThrd/ done loading resources:/2020_Whelen_Pack/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131718] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/2020_Whelen_Pack/carvariations.meta.
[ 131718] [b2699_GTAProce] MainThrd/ done loading resources:/2020_Whelen_Pack/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131718] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/CFD_CHIEF/vehicles.meta.
[ 131718] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_CHIEF/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131718] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/CFD_CHIEF/carcols.meta.
[ 131718] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_CHIEF/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131718] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/CFD_CHIEF/carvariations.meta.
[ 131718] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_CHIEF/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131718] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/CFD_AMBO/vehicles.meta.
[ 131718] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_AMBO/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131718] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/CFD_AMBO/carcols.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_AMBO/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/CFD_AMBO/carvariations.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_AMBO/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/CFD_ENGINE/vehicles.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_ENGINE/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/CFD_ENGINE/carcols.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_ENGINE/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/CFD_ENGINE/carvariations.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_ENGINE/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/CFD_LADDER/vehicles.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_LADDER/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/CFD_LADDER/carcols.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_LADDER/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/CFD_LADDER/carvariations.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_LADDER/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/CFD_RESCUE/vehicles.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_RESCUE/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/CFD_RESCUE/carcols.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_RESCUE/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/CFD_RESCUE/carvariations.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_RESCUE/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/CFD_LIFEGUARD/vehicles.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_LIFEGUARD/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/CFD_LIFEGUARD/carcols.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_LIFEGUARD/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/CFD_LIFEGUARD/carvariations.meta.
[ 131734] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_LIFEGUARD/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131734] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/CFD_AIRPORT_RIG/vehicles.meta.
[ 131843] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_AIRPORT_RIG/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131843] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/CFD_AIRPORT_RIG/carcols.meta.
[ 131875] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_AIRPORT_RIG/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131875] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/CFD_AIRPORT_RIG/carvariations.meta.
[ 131875] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_AIRPORT_RIG/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131875] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/IL_CHIEF/vehicles.meta.
[ 131875] [b2699_GTAProce] MainThrd/ done loading resources:/IL_CHIEF/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131875] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/IL_CHIEF/carcols.meta.
[ 131875] [b2699_GTAProce] MainThrd/ done loading resources:/IL_CHIEF/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131875] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/IL_CHIEF/carvariations.meta.
[ 131875] [b2699_GTAProce] MainThrd/ done loading resources:/IL_CHIEF/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131875] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/IL_AMBO/vehicles.meta.
[ 131875] [b2699_GTAProce] MainThrd/ done loading resources:/IL_AMBO/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131875] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/IL_AMBO/carcols.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/IL_AMBO/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/IL_AMBO/carvariations.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/IL_AMBO/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/arrowpack/vehicles.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/arrowpack/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/arrowpack/carcols.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/arrowpack/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/arrowpack/carvariations.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/arrowpack/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/polmav/vehicles.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/polmav/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/polmav/carvariations.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/polmav/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/pbus/vehicles.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/pbus/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/pbus/carvariations.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/pbus/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/20ramambo/vehicles.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/20ramambo/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/20ramambo/carcols.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/20ramambo/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/20ramambo/carvariations.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/20ramambo/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/stretcher/vehicles.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/stretcher/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/stretcher/carvariations.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/stretcher/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/coronervan/vehicles.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/coronervan/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/coronervan/carcols.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/coronervan/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/coronervan/carvariations.meta.
[ 131890] [b2699_GTAProce] MainThrd/ done loading resources:/coronervan/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131890] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/pranger/data/vehicles.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/pranger/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/pranger/data/carcols.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/pranger/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/pranger/data/carvariations.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/pranger/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/CFD_Ladder_2/vehicles.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_Ladder_2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/CFD_Ladder_2/carcols.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_Ladder_2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/CFD_Ladder_2/carvariations.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/CFD_Ladder_2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/IL_Ladder_2/vehicles.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/IL_Ladder_2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/IL_Ladder_2/carcols.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/IL_Ladder_2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/IL_Ladder_2/carvariations.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/IL_Ladder_2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading DLC_TEXT_FILE resources:/IL_Ladder_2/dlctext.meta.
[ 131906] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/IL_Ladder_2/dlctext.meta - invalid type DLC_TEXT_FILE.
[ 131906] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/2021dotpack/vehicles.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/2021dotpack/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/2021dotpack/carcols.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/2021dotpack/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/2021dotpack/carvariations.meta.
[ 131906] [b2699_GTAProce] MainThrd/ done loading resources:/2021dotpack/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131906] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/towtruck/data/vehicles.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/towtruck/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/towtruck/data/carcols.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/towtruck/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/towtruck/data/carvar.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/towtruck/data/carvar.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/towtruck2/vehicles.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/towtruck2/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/towtruck2/carcols.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/towtruck2/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/towtruck2/carvariations.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/towtruck2/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/cxtflatbed/data/vehicles.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/cxtflatbed/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/cxtflatbed/data/carcols.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/cxtflatbed/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/cxtflatbed/data/carvariations.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/cxtflatbed/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/flatbed2/data/vehicles.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/flatbed2/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/flatbed2/data/carcols.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/flatbed2/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/flatbed2/data/carvariations.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/flatbed2/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/flatbed3/data/vehicles.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/flatbed3/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/flatbed3/data/carcols.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/flatbed3/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/flatbed3/data/carvariations.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/flatbed3/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/denali18/vehicles.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/denali18/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/denali18/carcols.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/denali18/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/denali18/carvariations.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/denali18/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/745le/data/carcols.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/745le/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/745le/data/vehicles.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/745le/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/745le/data/carvariations.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/745le/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/ct5-v/data/carcols.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/ct5-v/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/ct5-v/data/carvariations.meta.
[ 131922] [b2699_GTAProce] MainThrd/ done loading resources:/ct5-v/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131922] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/ct5-v/data/vehicles.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/ct5-v/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/tahoe21/vehicles.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/tahoe21/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/tahoe21/carcols.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/tahoe21/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/tahoe21/carvariations.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/tahoe21/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/ram1500/vehicles.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/ram1500/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/ram1500/carcols.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/ram1500/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/ram1500/carvariations.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/ram1500/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/e63sf/vehicles.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/e63sf/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/e63sf/carcols.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/e63sf/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/e63sf/carvariations.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/e63sf/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/escalade/vehicles.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/escalade/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/escalade/carcols.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/escalade/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/escalade/carvariations.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/escalade/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/amels200/vehicles.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/amels200/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/amels200/carvariations.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/amels200/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/CTA_Bus/vehicles.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/CTA_Bus/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/CTA_Bus/carvariations.meta.
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/CTA_Bus/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/stockade/data/vehicles.meta.
[ 131937] [b2699_GTAProce] MainThrd/ ^1Error: Failed to parse resources:/stockade/data/vehicles.meta in rage::parManager::LoadFromStructure(const char*, ...). Make sure this is a well-formed XML/PSO file.^7
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/stockade/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/stockade/data/carvariations.meta.
[ 131937] [b2699_GTAProce] MainThrd/ ^1Error: Failed to parse resources:/stockade/data/carvariations.meta in rage::parManager::LoadFromStructure(const char*, ...). Make sure this is a well-formed XML/PSO file.^7
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/stockade/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/taxi/data/vehicles.meta.
[ 131937] [b2699_GTAProce] MainThrd/ ^1Error: Failed to parse resources:/taxi/data/vehicles.meta in rage::parManager::LoadFromStructure(const char*, ...). Make sure this is a well-formed XML/PSO file.^7
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/taxi/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/taxi/data/carvariations.meta.
[ 131937] [b2699_GTAProce] MainThrd/ ^1Error: Failed to parse resources:/taxi/data/carvariations.meta in rage::parManager::LoadFromStructure(const char*, ...). Make sure this is a well-formed XML/PSO file.^7
[ 131937] [b2699_GTAProce] MainThrd/ done loading resources:/taxi/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131937] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/trash/data/vehicles.meta.
[ 131937] [b2699_GTAProce] MainThrd/ Couldn't find handling data for hash 0xf588f95e
[ 131953] [b2699_GTAProce] MainThrd/ Couldn't find handling for hash f588f95e - returning ADDER instead!
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/trash/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/trash/data/carvariations.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/trash/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/tmodel/data/carcols.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/tmodel/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/tmodel/data/vehicles.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/tmodel/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/tmodel/data/carvariations.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/tmodel/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/rumpo/data/vehicles.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/rumpo/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/rumpo/data/carvariations.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/rumpo/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/zx10r/vehicles.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/zx10r/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/zx10r/carcols.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/zx10r/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/zx10r/carvariations.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/zx10r/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/phantom/data/vehicles.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/phantom/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/phantom/data/carvariations.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/phantom/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/mule2/data/vehicles.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/mule2/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/pounder/data/vehicles.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/pounder/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/pounder/data/carvariations.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/pounder/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/packer/data/vehicles.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/packer/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/packer/data/carvariations.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/packer/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/biff/data/vehicles.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/biff/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/biff/data/carvariations.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/biff/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/utillitruck/data/vehicles.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/utillitruck/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/docktug/data/vehicles.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/docktug/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/docktug/data/carvariations.meta.
[ 131953] [b2699_GTAProce] MainThrd/ done loading resources:/docktug/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131953] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/dump/data/vehicles.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/dump/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/dump/data/carvariations.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/dump/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/trailers/data/vehicles.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/trailers/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/trailers/data/carvariations.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/trailers/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/stretch/data/vehicles.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/stretch/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/stretch/data/carcols.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/stretch/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/stretch/data/carvariations.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/stretch/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/stretch2/data/carcols.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/stretch2/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/stretch2/data/vehicles.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/stretch2/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/stretch2/data/carvariations.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/stretch2/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading AUDIO_GAMEDATA resources:/dukes/audioconfig/dodgehemihellcat_game.dat.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/dukes/audioconfig/dodgehemihellcat_game.dat in data file mounter class audMetadataDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading AUDIO_SOUNDDATA resources:/dukes/audioconfig/dodgehemihellcat_sounds.dat.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/dukes/audioconfig/dodgehemihellcat_sounds.dat in data file mounter class audMetadataDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/dukes/sfx/dlc_dodgehemihellcat.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/dukes/sfx/dlc_dodgehemihellcat in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/dukes/data/vehicles.meta.
[ 131968] [b2699_GTAProce] MainThrd/ Couldn't find handling data for hash 0x5503bba1
[ 131968] [b2699_GTAProce] MainThrd/ Couldn't find handling for hash 5503bba1 - returning ADDER instead!
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/dukes/data/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/dukes/data/carcols.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/dukes/data/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/dukes/data/carvariations.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/dukes/data/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/stingray/vehicles.meta.
[ 131968] [b2699_GTAProce] MainThrd/ done loading resources:/stingray/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131968] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/stingray/carcols.meta.
[ 131984] [b2699_GTAProce] MainThrd/ done loading resources:/stingray/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131984] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/stingray/carvariations.meta.
[ 131984] [b2699_GTAProce] MainThrd/ done loading resources:/stingray/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131984] [b2699_GTAProce] MainThrd/ loading DLC_TEXT_FILE resources:/stingray/dlctext.meta.
[ 131984] [b2699_GTAProce] MainThrd/ Could not add data_file resources:/stingray/dlctext.meta - invalid type DLC_TEXT_FILE.
[ 131984] [b2699_GTAProce] MainThrd/ loading VEHICLE_METADATA_FILE resources:/stallion/vehicles.meta.
[ 131984] [b2699_GTAProce] MainThrd/ done loading resources:/stallion/vehicles.meta in data file mounter class CVehicleMetaDataFileMounter.
[ 131984] [b2699_GTAProce] MainThrd/ loading CARCOLS_FILE resources:/stallion/carcols.meta.
[ 131984] [b2699_GTAProce] MainThrd/ done loading resources:/stallion/carcols.meta in data file mounter class CVehicleColorsDataFileMounter.
[ 131984] [b2699_GTAProce] MainThrd/ loading VEHICLE_VARIATION_FILE resources:/stallion/carvariations.meta.
[ 131984] [b2699_GTAProce] MainThrd/ done loading resources:/stallion/carvariations.meta in data file mounter class CVehicleVariationDataFileMounter.
[ 131984] [b2699_GTAProce] MainThrd/ loading PED_METADATA_FILE resources:/s_m_y_cop_01/peds.meta.
[ 131984] [b2699_GTAProce] MainThrd/ done loading resources:/s_m_y_cop_01/peds.meta in data file mounter class CPedModelMetaDataFileMounter.
[ 131984] [b2699_GTAProce] MainThrd/ loading PED_METADATA_FILE resources:/s_f_y_cop_01/peds.meta.
[ 131984] [b2699_GTAProce] MainThrd/ done loading resources:/s_f_y_cop_01/peds.meta in data file mounter class CPedModelMetaDataFileMounter.
[ 131984] [b2699_GTAProce] MainThrd/ loading PED_METADATA_FILE resources:/s_m_y_fireman_01/peds.meta.
[ 131984] [b2699_GTAProce] MainThrd/ done loading resources:/s_m_y_fireman_01/peds.meta in data file mounter class CPedModelMetaDataFileMounter.
[ 131984] [b2699_GTAProce] MainThrd/ loading PED_METADATA_FILE resources:/s_m_m_paramedic_01/peds.meta.
[ 131984] [b2699_GTAProce] MainThrd/ done loading resources:/s_m_m_paramedic_01/peds.meta in data file mounter class CPedModelMetaDataFileMounter.
[ 131984] [b2699_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/sound/audio/sfx/resident.
[ 131984] [b2699_GTAProce] MainThrd/ done loading resources:/sound/audio/sfx/resident in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter.
[ 131984] [b2699_GTAProce] MainThrd/ loading AUDIO_WAVEPACK resources:/sound/audio/sfx/weapons_player.
[ 131984] [b2699_GTAProce] MainThrd/ done loading resources:/sound/audio/sfx/weapons_player in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter.
[ 131984] [b2699_GTAProce] MainThrd/ Performing deferred RELOAD_MAP_STORE.
[ 131984] [b2699_GTAProce] MainThrd/ Loaded amx_plus8.ybn (id 14665)
[ 131984] [b2699_GTAProce] MainThrd/ Loaded apa_ch2_04_1.ybn (id 10705)
[ 131984] [b2699_GTAProce] MainThrd/ Loaded apa_ch2_04_4.ybn (id 10717)
[ 131984] [b2699_GTAProce] MainThrd/ Loaded apa_ch2_04_8.ybn (id 10721)
[ 132109] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:fd2f00ec5dda550dede6fab86cd97a0ab00b9a58 to the index cache.
[ 132234] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3d0ff44431baa7fb5b4b494473a9419e99547308 to the index cache.
[ 132234] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:ad8590f57ea035fed9544df165e6b47082363bff to the index cache.
[ 132250] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b149e806ffa64ec462ac88813398fc077d43ec34 to the index cache.
[ 132359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:639e51f54cd25d7ae773564d6f8bcec1e73cc431 to the index cache.
[ 132359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2ff541477d14ac6722fe8ac15b24809c5ae0e216 to the index cache.
[ 132484] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:cd70df2d51155bd658abc31386c186abd1e08697 to the index cache.
[ 132484] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2c0f7da62c28267a96bd939f8a916fdff186dcf8 to the index cache.
[ 132500] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:0b6f8c7f91840661c26aa3c9ba37d88b1be26fea to the index cache.
[ 132500] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:103bac2a87b617480ec31d2c6af39c27d86f9543 to the index cache.
[ 132500] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:86d838a53c4e18d2d52e6950e90c2a04d9262566 to the index cache.
[ 132515] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:1542c4dea3f9371bfa59faf9ba2d3dbfca135c5a to the index cache.
[ 132515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset amx_plus8.ybn.
[ 132515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 132515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3056, when there are only 2909 vertices.
[ 132609] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:c4c7bbad25fdeb697ce5a52453321588f1295617 to the index cache.
[ 132734] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:fb6b0ae1ecb4e694f53af02be5d690a82ad91755 to the index cache.
[ 132750] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:fa7b25aeb98758d8526322b7366209d502c3d272 to the index cache.
[ 132843] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:cee491176eb031091b6a444006bb4545052f5192 to the index cache.
[ 132843] [b2699_GTAProce] MainThrd/ Loaded bh1_14_0.ybn (id 1391)
[ 132843] [b2699_GTAProce] MainThrd/ Loaded bh1_20_0.ybn (id 1408)
[ 132843] [b2699_GTAProce] MainThrd/ Loaded bh1_35_0.ybn (id 1440)
[ 132843] [b2699_GTAProce] MainThrd/ Loaded bh1_36_0.ybn (id 1442)
[ 132984] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a0af875525586c3eb94cd4ae91296fea09d0935c to the index cache.
[ 133015] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:bf7bf06c2b1441cf21d05027ed8b0fa94eec15e7 to the index cache.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_35_0.ybn.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 1510, when there are only 1441 vertices.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_35_0.ybn.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65379, when there are only 1524 vertices.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_35_0.ybn.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 167 edge reference is invalid. It leads to vertex 65318, when there are only 3507 vertices.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_35_0.ybn.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 65379, when there are only 3586 vertices.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_35_0.ybn.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 686 edge reference is invalid. It leads to vertex 65520, when there are only 2308 vertices.
[ 133015] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2ffbf1aad3a99a0fe1269e318d33850b9725d9d2 to the index cache.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_20_0.ybn.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 153 edge reference is invalid. It leads to vertex 3880, when there are only 2295 vertices.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_20_0.ybn.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 33 edge reference is invalid. It leads to vertex 65421, when there are only 5299 vertices.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_20_0.ybn.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 688 edge reference is invalid. It leads to vertex 65299, when there are only 4727 vertices.
[ 133031] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:820f517d3325aa0fd29a74ed51ec8d572fe58f67 to the index cache.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_36_0.ybn.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 492 edge reference is invalid. It leads to vertex 65474, when there are only 2477 vertices.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_36_0.ybn.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64719, when there are only 1920 vertices.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_36_0.ybn.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64330, when there are only 3333 vertices.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_36_0.ybn.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 82 vertices.
[ 133031] [b2699_GTAProce] MainThrd/ Loaded bh1_36_1.ybn (id 1443)
[ 133031] [b2699_GTAProce] MainThrd/ Loaded bh1_46_0.ybn (id 1499)
[ 133031] [b2699_GTAProce] MainThrd/ Loaded bh1_shell_down_floor_col.ybn (id 14681)
[ 133031] [b2699_GTAProce] MainThrd/ Loaded bh_shell_main_floors_col.ybn (id 14682)
[ 133718] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:192b4726378c2c65d5b274820d5df7bd79e625a9 to the index cache.
[ 133718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_shell_down_floor_col.ybn.
[ 133718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64531, when there are only 1077 vertices.
[ 133843] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:45174ab787edaad93ade10478b7d7b005173197f to the index cache.
[ 133843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh_shell_main_floors_col.ybn.
[ 133843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64708, when there are only 3526 vertices.
[ 133953] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:bcaa8b233d859f0d845c4564ebd653bcd9496b2d to the index cache.
[ 133968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_36_1.ybn.
[ 133968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 387 edge reference is invalid. It leads to vertex 65530, when there are only 1648 vertices.
[ 133968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_36_1.ybn.
[ 133968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6264, when there are only 3487 vertices.
[ 133968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_36_1.ybn.
[ 133968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 133968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 54 vertices.
[ 134109] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:02332969694d7c6eb905f8e6e0cc6adf9862b455 to the index cache.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65278, when there are only 4131 vertices.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 451, when there are only 402 vertices.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64949, when there are only 2394 vertices.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65442, when there are only 1800 vertices.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 5938, when there are only 2722 vertices.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1234, when there are only 771 vertices.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 1405, when there are only 981 vertices.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 384 edge reference is invalid. It leads to vertex 65385, when there are only 4404 vertices.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bh1_46_0.ybn.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65503, when there are only 56 vertices.
[ 134125] [b2699_GTAProce] MainThrd/ Loaded bm_middoc_col.ybn (id 14666)
[ 134125] [b2699_GTAProce] MainThrd/ Loaded brnx_lamesapd_col.ybn (id 14629)
[ 134125] [b2699_GTAProce] MainThrd/ Loaded brofx_mansion10_collision.ybn (id 14630)
[ 134125] [b2699_GTAProce] MainThrd/ Loaded bs_BurgerShot.ybn (id 14631)
[ 134265] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6c93b0d7b395dba13a55330d8739309918a63b3e to the index cache.
[ 134265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset bm_middoc_col.ybn.
[ 134265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64540, when there are only 1386 vertices.
[ 134265] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3b16fa4fe3c42309cef61aa38bf6ef981e1c2a12 to the index cache.
[ 134281] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:340344cdf7434a2246a6f58498c9e539a8683999 to the index cache.
[ 134422] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:56b9f54460a46c34fa1a5d6b0c064be7585762f9 to the index cache.
[ 134422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brofx_mansion10_collision.ybn.
[ 134422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 60807, when there are only 8437 vertices.
[ 134422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brofx_mansion10_collision.ybn.
[ 134422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 37211, when there are only 23117 vertices.
[ 134437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brofx_mansion10_collision.ybn.
[ 134437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5752, when there are only 4176 vertices.
[ 134437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brofx_mansion10_collision.ybn.
[ 134437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7248, when there are only 5946 vertices.
[ 134437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset brofx_mansion10_collision.ybn.
[ 134437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65532, when there are only 24 vertices.
[ 134437] [b2699_GTAProce] MainThrd/ Loaded ch1_06e_0.ybn (id 6374)
[ 134437] [b2699_GTAProce] MainThrd/ Loaded ch1_06e_1.ybn (id 6375)
[ 134437] [b2699_GTAProce] MainThrd/ Loaded ch1_06f_0.ybn (id 6389)
[ 134437] [b2699_GTAProce] MainThrd/ Loaded ch1_06f_2.ybn (id 6391)
[ 134578] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:faae473dd443d4bb4edf8870de791107789c740a to the index cache.
[ 134578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_06f_0.ybn.
[ 134578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 2535, when there are only 1304 vertices.
[ 134578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_06f_0.ybn.
[ 134578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 49 edge reference is invalid. It leads to vertex 65499, when there are only 542 vertices.
[ 134593] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ff9d30e3a5f36e9f06227c4fd1c9b4965f3983aa to the index cache.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_06f_2.ybn.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64165, when there are only 2528 vertices.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_06f_2.ybn.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65160, when there are only 2334 vertices.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_06f_2.ybn.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 356 edge reference is invalid. It leads to vertex 65489, when there are only 2110 vertices.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ch1_06f_2.ybn.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 134609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 20, when there are only 20 vertices.
[ 134609] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:575c26faae9d6e36dd68c58137b28f9504a2d645 to the index cache.
[ 134609] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:15e1c32631567e1f461c20405cac95b27d78fd1f to the index cache.
[ 134609] [b2699_GTAProce] MainThrd/ Loaded ch3_rd1a_4.ybn (id 7976)
[ 134609] [b2699_GTAProce] MainThrd/ Loaded coli_392941_eingang.ybn (id 14632)
[ 134609] [b2699_GTAProce] MainThrd/ Loaded coronertrash_1.ybn (id 183)
[ 134609] [b2699_GTAProce] MainThrd/ Loaded cs1_05_2.ybn (id 2288)
[ 134750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d27221c47a0fb0515be890d61c7d61bba362a0de to the index cache.
[ 135000] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4b65976a9b18aa500aee071dfe72b30311274a64 to the index cache.
[ 135000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:09b97b9a727eb2c26a6082dca306644ea7877d05 to the index cache.
[ 135250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:95275239d36af76a017da73f00a250384fb43664 to the index cache.
[ 135250] [b2699_GTAProce] MainThrd/ Loaded cs1_06_0.ybn (id 2295)
[ 135250] [b2699_GTAProce] MainThrd/ Loaded cs1_16_0.ybn (id 3583)
[ 135250] [b2699_GTAProce] MainThrd/ Loaded cs4_roads_2.ybn (id 5611)
[ 135250] [b2699_GTAProce] MainThrd/ Loaded denis3d_impound_office.ybn (id 14663)
[ 135500] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:8d6ffe5bc5c7d2546d5d9d70609e85be3f09e2e9 to the index cache.
[ 135500] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:525bc3f4a1fd92b197a95ed5ce60204d991d8d68 to the index cache.
[ 135515] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:a4d51a5046a2961ea34ba40d68a37371e90f3046 to the index cache.
[ 135515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs4_roads_2.ybn.
[ 135515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 135515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 65478, when there are only 619 vertices.
[ 135515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs4_roads_2.ybn.
[ 135515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 135515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 67 edge reference is invalid. It leads to vertex 1306, when there are only 1176 vertices.
[ 135515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs4_roads_2.ybn.
[ 135515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 135515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 638 edge reference is invalid. It leads to vertex 65419, when there are only 2605 vertices.
[ 135531] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:d5e1a44fd9e64db92e9a60ad14ef4fc25de52dfa to the index cache.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1997, when there are only 1990 vertices.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 400 edge reference is invalid. It leads to vertex 64973, when there are only 2207 vertices.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64991, when there are only 1768 vertices.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset cs1_16_0.ybn.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 135531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 2020, when there are only 1039 vertices.
[ 135531] [b2699_GTAProce] MainThrd/ Loaded dt1_06_0.ybn (id 425)
[ 135531] [b2699_GTAProce] MainThrd/ Loaded dt1_07_0.ybn (id 432)
[ 135531] [b2699_GTAProce] MainThrd/ Loaded dt1_rd1_0.ybn (id 493)
[ 135531] [b2699_GTAProce] MainThrd/ Loaded dt1_rd1_2.ybn (id 495)
[ 136047] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f45f77d9345a8311314e394cb9724cc7ab6ed096 to the index cache.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_07_0.ybn.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 818 vertices.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_07_0.ybn.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65032, when there are only 1326 vertices.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_07_0.ybn.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 177, when there are only 108 vertices.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_07_0.ybn.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65470, when there are only 66 vertices.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset dt1_07_0.ybn.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65493, when there are only 88 vertices.
[ 136297] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e6c4665ccf638dc4f2643e30d878e44fb12c9aa1 to the index cache.
[ 136297] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:37072e19734e4ac219560bc18df7699101258363 to the index cache.
[ 136312] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b6f9bb0aaaa108a86cfd503d01d8b6d6a8428205 to the index cache.
[ 136312] [b2699_GTAProce] MainThrd/ Loaded dt1_rd1_5.ybn (id 498)
[ 136312] [b2699_GTAProce] MainThrd/ Loaded dt1_rd1_6.ybn (id 499)
[ 136312] [b2699_GTAProce] MainThrd/ Loaded dt1_rd1_7.ybn (id 500)
[ 136312] [b2699_GTAProce] MainThrd/ Loaded ed_whitemansion_col.ybn (id 14635)
[ 136468] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:c0a388bbef9ec061f2d6ae4b20e7f6c9738a4166 to the index cache.
[ 136484] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:587ae0e2063162ac25aa70e31e213923903968ca to the index cache.
[ 136562] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:bac0704638e0bb8d91cb3af833d74367acadc82a to the index cache.
[ 136578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ed_whitemansion_col.ybn.
[ 136578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1030 edge reference is invalid. It leads to vertex 42817, when there are only 25157 vertices.
[ 136578] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:0b703e4db3b0b982dc1595f105414f0c13c39d62 to the index cache.
[ 136578] [b2699_GTAProce] MainThrd/ Loaded firestation_col.ybn (id 14683)
[ 136578] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_0_0.ybn (id 14294)
[ 136578] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_0_1.ybn (id 14295)
[ 136578] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_0_2.ybn (id 14296)
[ 136718] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:2fe0db9654e0a781cdf8528dad1f1aa31ad64df4 to the index cache.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_1.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_1.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_1.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_1.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 83 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_1.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_1.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 136718] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:138114a8d334e1d8eab3e75ad7dbdac56d39e633 to the index cache.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_0.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_0.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_0.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_0.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 136718] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:c1e7fe08acde37bfe6e41f8173ed92d6ccc330d0 to the index cache.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_2.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 86, when there are only 83 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_2.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_2.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_2.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_2.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_0_2.ybn.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 136718] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:6b2b683141e8085506b6f452ef35e4d8f9fc12d3 to the index cache.
[ 136734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset firestation_col.ybn.
[ 136734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65010, when there are only 2127 vertices.
[ 136734] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_1_0.ybn (id 14297)
[ 136734] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_1_1.ybn (id 14298)
[ 136734] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_2_0.ybn (id 14299)
[ 136734] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_2_1.ybn (id 14300)
[ 136859] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:0cb4dbfba4b7f67615e531902a513be5dfc7d27e to the index cache.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 53 vertices.
[ 136859] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ef97bd51f2c0f46b603e296f1dda0d0b25be4644 to the index cache.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65504, when there are only 53 vertices.
[ 136859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_1.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_1_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 136875] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:12c270fb221d9f79c4e72b2e31e4e03d8d1f6054 to the index cache.
[ 136875] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:8af1276c74fb4a9c6ce26723f7dbfc18580d58db to the index cache.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_3_0.ybn (id 14301)
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 136875] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_3_1.ybn (id 14302)
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_3_2.ybn (id 14303)
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_2_0.ybn.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 136875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 136875] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_4_0.ybn (id 14304)
[ 137140] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:c139bacc90f2a0f653a0462eff65f289ad803447 to the index cache.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_0.ybn.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_0.ybn.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_0.ybn.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_0.ybn.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_0.ybn.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_0.ybn.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_0.ybn.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_0.ybn.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_0.ybn.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_0.ybn.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 137265] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5a8b9ad77ae371332521c80f82b8b2d9c6549e22 to the index cache.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_1.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_2.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_2.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_2.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_2.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_2.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_2.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_2.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_2.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 67 vertices.
[ 137265] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:20eb1b5d6ed27beb3eeaee3e55f429d3e1affe38 to the index cache.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_3_2.ybn.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 137390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:066457e4a9218114a8c32e51c55aa51c73e2d789 to the index cache.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_0.ybn.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_0.ybn.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_0.ybn.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_0.ybn.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_0.ybn.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_0.ybn.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_0.ybn.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_0.ybn.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 137390] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_4_1.ybn (id 14305)
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_0.ybn.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137390] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_4_2.ybn (id 14306)
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_0.ybn.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137390] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_5_0.ybn (id 14307)
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_0.ybn.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 137390] [b2699_GTAProce] MainThrd/ Loaded forests_n_a_5_1.ybn (id 14308)
[ 137515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:865865c0996f7e8705123317c28233f49ecef7b3 to the index cache.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 67 vertices.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 29, when there are only 23 vertices.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 137515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_0.ybn.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 137547] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:b8cda1828723d97e96a07c63221e4eb318bc09ef to the index cache.
[ 137547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65514, when there are only 53 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_1.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:63797775393eba1bb9e7a3e68ca60e36f0ee7d66 to the index cache.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_4_2.ybn.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65497, when there are only 67 vertices.
[ 137640] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:5622202587b7ea5b2007232239d554fd6638a759 to the index cache.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 83 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 91, when there are only 67 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137640] [b2699_GTAProce] MainThrd/ Loaded forests_n_b_0_0.ybn (id 14309)
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 137640] [b2699_GTAProce] MainThrd/ Loaded forests_n_b_0_1.ybn (id 14310)
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 83 vertices.
[ 137640] [b2699_GTAProce] MainThrd/ Loaded forests_n_b_1_0.ybn (id 14311)
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_a_5_1.ybn.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 137640] [b2699_GTAProce] MainThrd/ Loaded forests_n_b_1_1.ybn (id 14312)
[ 137781] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:5320b485b0bfe6d897bdd5066b594a7458405a2a to the index cache.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_0.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:2ae54d6773d8a1a617ba84b9ffc0a943d25c79c6 to the index cache.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 114, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_0_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_1.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 137797] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:b11dc4750a587e0fe09da9f89aec18b366dcae27 to the index cache.
[ 137797] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:f3050d13cb281cd0931216956db6d70f20d52d6c to the index cache.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_0.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_0.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_0.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_0.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_0.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_0.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_0.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_0.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 137797] [b2699_GTAProce] MainThrd/ Loaded forests_n_b_2_0.ybn (id 14313)
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_0.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 137797] [b2699_GTAProce] MainThrd/ Loaded forests_n_b_2_1.ybn (id 14314)
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_0.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137797] [b2699_GTAProce] MainThrd/ Loaded forests_n_b_3_0.ybn (id 14315)
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_1_0.ybn.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137797] [b2699_GTAProce] MainThrd/ Loaded forests_n_b_3_1.ybn (id 14316)
[ 137922] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f7b3dc4f671094fe284d5d6d9636b08f29fce76a to the index cache.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fb6c3e37eff28efb4a9e587a7bd7ddf31f65bbeb to the index cache.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_2_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:083f06c0a1466cf14f217ff9f3242dae1c772851 to the index cache.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 83 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_0.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c476bd1d0b9045e02d698b42365e6c4e578e2102 to the index cache.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 114, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 53 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 137953] [b2699_GTAProce] MainThrd/ Loaded forests_n_b_3_2.ybn (id 14317)
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 137953] [b2699_GTAProce] MainThrd/ Loaded forests_n_b_4_0.ybn (id 14318)
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 137953] [b2699_GTAProce] MainThrd/ Loaded forests_n_b_4_1.ybn (id 14319)
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_1.ybn.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 137953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 137953] [b2699_GTAProce] MainThrd/ Loaded forests_n_c_0_0.ybn (id 14320)
[ 138625] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7347876ec7598f36b82cdf9698fb2a8621bc7d68 to the index cache.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 83 vertices.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_0.ybn.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 138718] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:61594ca08b368acde3785add67f5059bbae79c11 to the index cache.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_3_2.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:2277f15d0ffc69b74ffa77b0971b34364d3c9150 to the index cache.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_1.ybn.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6db26ce26ce6ad2f4108876fcd9acc2043bede6d to the index cache.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 115, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] MainThrd/ Loaded forests_n_c_0_1.ybn (id 14321)
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 138750] [b2699_GTAProce] MainThrd/ Loaded forests_n_c_1_0.ybn (id 14322)
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] MainThrd/ Loaded forests_n_c_1_1.ybn (id 14323)
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_b_4_0.ybn.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 138750] [b2699_GTAProce] MainThrd/ Loaded forests_n_c_2_0.ybn (id 14324)
[ 138875] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:3e7df4b209da347172bcf39fb9f479a4b230149d to the index cache.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_0_1.ybn.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 138875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 139000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:063524f943c601f3013d4ac02971f5aea82a6bd7 to the index cache.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_0.ybn.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9cce48c63021378a34d619485d67dd4beb02c9f3 to the index cache.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_1.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_1.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_1.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_1.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_1.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_1.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_1.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_1.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_1_1.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 139015] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:2f989d6d0c042b29d5754a6035cc16d3ace79ab3 to the index cache.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_0.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_0.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_0.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_0.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_0.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_0.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices.
[ 139015] [b2699_GTAProce] MainThrd/ Loaded forests_n_c_2_1.ybn (id 14325)
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_0.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139015] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_0_0.ybn (id 14326)
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_0.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 139015] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_0_1.ybn (id 14327)
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_0.ybn.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139015] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_1_0.ybn (id 14328)
[ 139156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:347882d82f0ce91d66eaf9d9aa8c7a35e325ebb0 to the index cache.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_c_2_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 139156] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:8b25b88498a447bfad4a4418cd17fff29f6c5258 to the index cache.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_0.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:19210803f5e5b7ec54f376a0c77019c776b1da9e to the index cache.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 139156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65518, when there are only 67 vertices.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65510, when there are only 53 vertices.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_0_1.ybn.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:0b7b495c0f3e8ee89ea6d052aeec207766651b27 to the index cache.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 115, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 115, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 83 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 85, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 91, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65510, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 91, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 115, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_1_1.ybn (id 14329)
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_2_0.ybn (id 14330)
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 115, when there are only 67 vertices.
[ 139281] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_2_1.ybn (id 14331)
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_0.ybn.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139281] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_3_0.ybn (id 14332)
[ 139406] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:b26a2efbfb56e08ad4ba0e8299e14935eac2bf0f to the index cache.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 53 vertices.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65504, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_1_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_0.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_1.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:32806bf391f9a4be12b40f79e2f28f47df00aeb9 to the index cache.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_2_0.ybn.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 139437] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_3_1.ybn (id 14333)
[ 139437] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_4_0.ybn (id 14334)
[ 139437] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_4_1.ybn (id 14335)
[ 139437] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:09766604b45b532189e1e0c7bd83de7cb69be403 to the index cache.
[ 139437] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:154505f7262b5350afe44049ec8b7bd1337089e4 to the index cache.
[ 139437] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_5_0.ybn (id 14336)
[ 139562] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:94dde2d5b7b081abd3028ce84775166f8675af0b to the index cache.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 98, when there are only 83 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 115, when there are only 67 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 53 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_3_1.ybn.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:64e2bbe11dda20affaa1a49ccdfaa73f685cabe6 to the index cache.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 83 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_1.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:e394d07c2b0cb19fe6f70424553139a1a630f436 to the index cache.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65504, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_4_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 83 vertices.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139593] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_5_1.ybn (id 14337)
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139593] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_5_2.ybn (id 14338)
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139593] [b2699_GTAProce] MainThrd/ Loaded forests_n_d_5_3.ybn (id 14339)
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_0.ybn.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices.
[ 139593] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:753d6cda5df43dcd96be4d5a22da03d1e5793ee2 to the index cache.
[ 139593] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_0_0.ybn (id 14340)
[ 139718] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:db2fefbed88a4bbdd1f72d07408cff3515ed9ce6 to the index cache.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_1.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 139718] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:23e413396e23d56e7d5c746c3abb65eca1b3eb14 to the index cache.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_3.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1242065c0face6be03c8c0e0c9443a56f32486a2 to the index cache.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65510, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_0.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 139750] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_0_1.ybn (id 14341)
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 139750] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_1_0.ybn (id 14342)
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 139750] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_1_1.ybn (id 14343)
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_d_5_2.ybn.
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 139750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 139750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:958c8453dd82de4a382ea2f72d3074917d8b7f0b to the index cache.
[ 139750] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_2_0.ybn (id 14344)
[ 140125] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4cd80c07a8f2c44631265eef7d661859a1120e18 to the index cache.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 53 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_0_1.ybn.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140234] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:76682c961a03cc0f3ee6e7ad775b3dccc8890c47 to the index cache.
[ 140234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_1.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_1_0.ybn.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 140250] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:eb708c7a61dd7808bed47751f2a72e8e40bf46b5 to the index cache.
[ 140359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:147f818d9da59a77ccf670be637e9233c1bf495e to the index cache.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140359] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_2_1.ybn (id 14345)
[ 140375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140375] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_2_2.ybn (id 14346)
[ 140375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 140375] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_3_0.ybn (id 14347)
[ 140375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_0.ybn.
[ 140375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140375] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_3_1.ybn (id 14348)
[ 140500] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:17de63525670126fb5f152a5fb711cfb42f4aff0 to the index cache.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_2.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_2_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 53 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2ca1107beec405a24322d7a483169b57dc6debda to the index cache.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_1.ybn.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices.
[ 140515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:741112af7e614b4da136aa8d2fd56e7a67edbf8d to the index cache.
[ 140625] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:532664d4e3defa71747c1a9a5c86ddedc6b29b9b to the index cache.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65497, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_3_2.ybn (id 14349)
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_4_0.ybn (id 14350)
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140625] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_4_1.ybn (id 14351)
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_0.ybn.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140625] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_4_2.ybn (id 14352)
[ 140765] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:74bec9fd79699f9dd2e8c0f84dc4d001e4840331 to the index cache.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_0.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:32b0a64397d60667bfcf812dca229681bfa2d70c to the index cache.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 140765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_3_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 114, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 115, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65519, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_1.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_5_0.ybn (id 14353)
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 140781] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_5_1.ybn (id 14354)
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 140781] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9a2b8640ce85e08c294624f81f815e4022e81cbd to the index cache.
[ 140797] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_5_2.ybn (id 14355)
[ 140797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_4_2.ybn.
[ 140797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 140797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 140797] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:75e390d674df1d8809b94aaa1a345e0fc6ad4fbd to the index cache.
[ 140797] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_6_0.ybn (id 14356)
[ 141156] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:427f4c5d770385e2871abf5bf44a618d88bb965a to the index cache.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 85, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_0.ybn.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:d6f897c4a5407a29e51dc377a1a5054f6409ec35 to the index cache.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_1.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:353f51c7a35948ea6d33615cdd4cde5120e60210 to the index cache.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_2.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 141281] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:f1fb04e8f315af26e32d6cbfbad3792a7328bd80 to the index cache.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141297] [b2699_GTAProce] MainThrd/ Loaded forests_n_e_6_1.ybn (id 14357)
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] MainThrd/ Loaded forests_n_f_0_0.ybn (id 14358)
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141297] [b2699_GTAProce] MainThrd/ Loaded forests_n_f_0_1.ybn (id 14359)
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_5_0.ybn.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 141297] [b2699_GTAProce] MainThrd/ Loaded forests_n_f_1_0.ybn (id 14360)
[ 141672] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f6ad02e0446cbe6b6d9d7d47f777ce7b346beab2 to the index cache.
[ 141672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 141672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 141672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65504, when there are only 53 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_e_6_1.ybn.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141797] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:14015b54728542b4512faa24a39473b76888b6e9 to the index cache.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 141797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:6187dc73551f3a30cdcfcb3cbe2bb7a04f29aab0 to the index cache.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 84, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_0.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5502ae1336556e743db5eee32ae6f35d11205648 to the index cache.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] MainThrd/ Loaded forests_n_f_1_1.ybn (id 14361)
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] MainThrd/ Loaded forests_n_f_1_2.ybn (id 14362)
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] MainThrd/ Loaded forests_n_f_2_0.ybn (id 14363)
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_0_1.ybn.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 141812] [b2699_GTAProce] MainThrd/ Loaded forests_n_f_2_1.ybn (id 14364)
[ 141953] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:81bf4546887bce6dd9ac0aecbf97f430968e6d9f to the index cache.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:7ee672a323138f591866316e83d8ea722687dd16 to the index cache.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_1.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 98, when there are only 83 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_1_2.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:f9e3ac36c08fd2c46e3b858f6b966658a13bf62b to the index cache.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_1.ybn.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 141968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 142062] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:7c0507b4f564a10307898e51ba11eaff111bedd0 to the index cache.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 67 vertices.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65510, when there are only 53 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 105, when there are only 83 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 67 vertices.
[ 142078] [b2699_GTAProce] MainThrd/ Loaded forests_n_f_3_0.ybn (id 14365)
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142078] [b2699_GTAProce] MainThrd/ Loaded forests_n_f_3_1.ybn (id 14366)
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 142078] [b2699_GTAProce] MainThrd/ Loaded forests_n_f_3_2.ybn (id 14367)
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_2_0.ybn.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 142078] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_0_0.ybn (id 14442)
[ 142859] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:f233ad6e1ef2c84b53c2236a624b03b59e45805e to the index cache.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_2.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:0a917dcf4ef5f2283c428a1c354bae0e70e90bed to the index cache.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 83 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 77, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_1.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 143, when there are only 83 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_0_1.ybn (id 14443)
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_1_0.ybn (id 14444)
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 142875] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:70bb153f9ce160330717bc280578d6a76aee0722 to the index cache.
[ 142875] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_1_1.ybn (id 14445)
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_n_f_3_0.ybn.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 142875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 142875] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:6693175e20f902e42e6866fd6107f0009169701d to the index cache.
[ 142875] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_1_2.ybn (id 14446)
[ 143015] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:a9bc2bf7467780b574bee14463e79303adf3a808 to the index cache.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 114, when there are only 67 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 67 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_0_1.ybn.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65504, when there are only 53 vertices.
[ 143125] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5e7870357ecb6521eb38be33617e179bce1c1694 to the index cache.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_0.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:271d4f0d23ddc9c262e9918237b03057e4ed470a to the index cache.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65504, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_2.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4f8a60f86e01937b2c36ec4536340f37fe04275d to the index cache.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 143140] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_2_0.ybn (id 14447)
[ 143140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 143156] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_2_1.ybn (id 14448)
[ 143156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 143156] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_3_0.ybn (id 14449)
[ 143156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_1_1.ybn.
[ 143156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 143156] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_3_1.ybn (id 14450)
[ 143406] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:d399a04ccd36aebbc80bfd700d97e0b47642e501 to the index cache.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 114, when there are only 67 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_1.ybn.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143515] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:3761f74c0cd1e695f9202ee060473ae58446c95f to the index cache.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 83 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_2_0.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3eb24fe2ce456991f016a320f7ba50426af352f3 to the index cache.
[ 143531] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b04ad559a0ef99e8336c2ad5caf0c4d0792318b9 to the index cache.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143547] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_4_0.ybn (id 14451)
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 143547] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_4_1.ybn (id 14452)
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143547] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_5_0.ybn (id 14453)
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_3_1.ybn.
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143547] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_5_1.ybn (id 14454)
[ 143672] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:d9d253adb5902e792be80f6e4690d11872613d78 to the index cache.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_5_1.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_5_1.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_5_1.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 67 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_5_1.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:9757cb057f7c4a8b62b7f7e32c4051eb1a7eefd8 to the index cache.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65510, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_4_1.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_5_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:b5175bf2edf95974bae9aeba65054ffc02db2b89 to the index cache.
[ 143687] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_6_0.ybn (id 14455)
[ 143687] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_6_1.ybn (id 14456)
[ 143687] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_7_0.ybn (id 14457)
[ 143687] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a45dd7fbbad95dfaa468060d96f11763c67ddb43 to the index cache.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_5_0.ybn.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 143687] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_7_1.ybn (id 14458)
[ 143812] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:b4d9bb7c94cf19fed428d5d8fd96fd1c2a956fcf to the index cache.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 67 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_0.ybn.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:cd93c48356bfecc7a956234b01ee486762fe6bf5 to the index cache.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_0.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_0.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_0.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_0.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_0.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_0.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_0.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_0.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_0.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_0.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:478af1bc6d5940d6f4cab3d317fd41468f77365e to the index cache.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_6_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:ad6ae3cb5929a0416afe3fd819dd8c3206e9a46c to the index cache.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 143843] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_8_0.ybn (id 14459)
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 143843] [b2699_GTAProce] MainThrd/ Loaded forests_s_a_8_1.ybn (id 14460)
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143843] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_0_0.ybn (id 14461)
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_7_1.ybn.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 143843] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_0_1.ybn (id 14462)
[ 143968] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3513634e3b40a6b4cb7ec3edab94a624d344d01b to the index cache.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_0.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:64a8374f680f96d56f364801c991ec970e585a4c to the index cache.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_a_8_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:850d8d6b91b65da8681aeb0e0f133b507608a74e to the index cache.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_1.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 86, when there are only 83 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 143984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices.
[ 143984] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_0_2.ybn (id 14463)
[ 144000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 144000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 144000] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_1_0.ybn (id 14464)
[ 144000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 144000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 144000] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_1_1.ybn (id 14465)
[ 144000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_0.ybn.
[ 144000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices.
[ 144000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0f52a4ab49771dd2fa16acf25f85d7d56b49f81d to the index cache.
[ 144000] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_1_2.ybn (id 14466)
[ 144109] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:6942b15e061e777a4ab3f02549b2406fbb59f9c9 to the index cache.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_0_2.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_0.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_0.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_0.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 83 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_0.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_0.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_0.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_0.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_0.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_0.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:c091eeb6d0313d401c6411d48a539ec3cac77ca0 to the index cache.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_0.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_1.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_1.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_1.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_1.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_1.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_1.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_1.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_1.ybn.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 144125] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:5d8eb4f4624cd31974c155b63ed958e4955b1f7d to the index cache.
[ 144125] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c5a5a9ffbade6422ad2f08938eeeb2ef636f271c to the index cache.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65503, when there are only 67 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 53 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 53 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 144140] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_2_0.ybn (id 14467)
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144140] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_2_1.ybn (id 14468)
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 144140] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_2_2.ybn (id 14469)
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_1_2.ybn.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 144140] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_3_0.ybn (id 14470)
[ 144281] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:a3f82531a0fef973f8eeedcea4d639e62951f1f2 to the index cache.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 29, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 53 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_2.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 144281] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:c22b77df2f60d55abbf854171197d342ce4a0054 to the index cache.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 144281] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:95df234d2a1972869d970bf43b7b9266a332ef62 to the index cache.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65526, when there are only 83 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 75 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 83 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_0.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 144297] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:627f0577b71ff2df19825058da1e744b38c07c17 to the index cache.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 144297] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_3_1.ybn (id 14471)
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144297] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_3_2.ybn (id 14472)
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 144297] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_4_0.ybn (id 14473)
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_2_1.ybn.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 144297] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_4_1.ybn (id 14474)
[ 144547] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:8cba29a1c0c94ee97c23a8f9564d7eb4a77558f1 to the index cache.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_1.ybn.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices.
[ 144687] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:339354787059a99bb693b6954c9e780f6c092108 to the index cache.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 53 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 53 vertices.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 115, when there are only 67 vertices.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_1.ybn.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8866c6431b967088280ba1fcc58005b67bd8e397 to the index cache.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_3_2.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 144812] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:0b1e6dd13e5fbb5ba15bee79015d070d18ddae80 to the index cache.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 91, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 85, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_5_0.ybn (id 14475)
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_5_1.ybn (id 14476)
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 144812] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_5_2.ybn (id 14477)
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_4_0.ybn.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 144812] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_6_0.ybn (id 14478)
[ 144937] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:81f885ae9b4190237ec6b85ef31aabd260ade2e2 to the index cache.
[ 144937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65527, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_0.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b0d90d7b7b78fa22dcfb0080893b56897749c4f4 to the index cache.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_1.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:fbc78804e4e8efe9191ba957d3c98184959240c7 to the index cache.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_5_2.ybn.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 144953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 145062] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:85beb369319aea5863b01ec183ea64644265f3f6 to the index cache.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 53 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 53 vertices.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 53 vertices.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 145078] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_6_1.ybn (id 14479)
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 145078] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_7_0.ybn (id 14480)
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 145078] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_7_1.ybn (id 14481)
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_0.ybn.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 145078] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_8_0.ybn (id 14482)
[ 145453] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:d8d92b017fe0de7e4e66e01f644f707efb8b821d to the index cache.
[ 145453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 83 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_6_1.ybn.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:38d90fe3f9e8feb5e4fe64e2555f0790bf87872a to the index cache.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_0.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:f32998a36af0c62c5d48d5535eee6039bae2c3eb to the index cache.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_1.ybn.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145609] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:d7fd6956dd8ccefe9372c73a0af0cae51139ef15 to the index cache.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 145609] [b2699_GTAProce] MainThrd/ Loaded forests_s_b_8_1.ybn (id 14483)
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 145609] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_0_0.ybn (id 14484)
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 145609] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_0_1.ybn (id 14485)
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_7_0.ybn.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 145609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 145609] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_1_0.ybn (id 14486)
[ 146265] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ec0161e6068a6943625c7aa400824cee021fc096 to the index cache.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_b_8_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 146281] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:add97c60e2c88b4b4ea69e7a0b6b31a1d5ccde69 to the index cache.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65517, when there are only 83 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 87, when there are only 83 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_1.ybn.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 83 vertices.
[ 146390] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:be3f84fbb404ee005ae303161502aed12233fe36 to the index cache.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 67 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_0_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146406] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_1_1.ybn (id 14487)
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 67 vertices.
[ 146406] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_1_2.ybn (id 14488)
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 146406] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_2_0.ybn (id 14489)
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_0.ybn.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 146406] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:33af789d60f29d3ad3dc7fd30a5569d106105baf to the index cache.
[ 146406] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_2_1.ybn (id 14490)
[ 146656] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:4f202e952bcec4f0f266e6d630a3ec3a28991545 to the index cache.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 67 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 67 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 83 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_1.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:ffa0087d45d44c4b7bc7085f7609f07bcb79f196 to the index cache.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_1_2.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 67 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 146672] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:9035fc1f06fa5420b46f4bc55672ef223084d84f to the index cache.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_1.ybn.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 146781] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:716183920d56029ed0f9d51b0819ced475694df3 to the index cache.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 67 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 146781] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_2_2.ybn (id 14491)
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 146781] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_3_0.ybn (id 14492)
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices.
[ 146781] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_3_1.ybn (id 14493)
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_0.ybn.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 146781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 146781] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_4_0.ybn (id 14494)
[ 147031] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c404dd370c91d81c2ec6f82af088b325dba7d45b to the index cache.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_2.ybn.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_2.ybn.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_2.ybn.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65514, when there are only 53 vertices.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_2.ybn.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_2.ybn.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_2.ybn.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_2.ybn.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 67 vertices.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_2.ybn.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_2.ybn.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_2.ybn.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_2_2.ybn.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 147047] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3e931578ece6d7152023c8caaf94557ada20eac7 to the index cache.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_0.ybn.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 83 vertices.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_0.ybn.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 75 vertices.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_0.ybn.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_0.ybn.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_0.ybn.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_0.ybn.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147156] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f3bf14a97ac749cac1d8702ef5bcb973ad27370c to the index cache.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65498, when there are only 53 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_3_1.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b981ede8c45c5f077ba121548b2873482896c61c to the index cache.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_0.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_0.ybn.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 147156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_0.ybn.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_0.ybn.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_0.ybn.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_0.ybn.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_0.ybn.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_0.ybn.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147172] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_4_1.ybn (id 14495)
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_0.ybn.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 147172] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_5_0.ybn (id 14496)
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_0.ybn.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147172] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_5_1.ybn (id 14497)
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_0.ybn.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 147172] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_5_2.ybn (id 14498)
[ 147297] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:3cf8d51f7ec33645bbe8f5f111d5a472ba2a690b to the index cache.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_1.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_1.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_1.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_1.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_1.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_1.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_1.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_4_1.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147297] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:7f05403d8de53c264c010ad55f2bf3bb4afc40b4 to the index cache.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_0.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:ac626ad348fcf0b651294683bb2017ef4ca24a33 to the index cache.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 83 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_1.ybn.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 147422] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8c423e0998fb6d2ea8a3704e8d6aeeec2cd59d59 to the index cache.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_6_0.ybn (id 14499)
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147422] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_6_1.ybn (id 14500)
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147422] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_7_0.ybn (id 14501)
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_5_2.ybn.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 53 vertices.
[ 147422] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_7_1.ybn (id 14502)
[ 147562] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:409975be119b532313e4958e6d23fe0f0d5b1cbf to the index cache.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 53 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 84, when there are only 53 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 53 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 31, when there are only 23 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 147562] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d661dc5e1ca644312e7c3e82acf97b4c47f50dba to the index cache.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_7_0.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_7_0.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_7_0.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_7_0.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147562] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:96009d11313ec93ebaad22a0c2e5e69c398accf9 to the index cache.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_7_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_7_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_7_1.ybn.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 147578] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fa2dbe3d3d5901e8f113c539f0016c19c67e814d to the index cache.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 83 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_7_2.ybn (id 14503)
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 147578] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_8_0.ybn (id 14504)
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 147578] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_8_1.ybn (id 14505)
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_6_0.ybn.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 147578] [b2699_GTAProce] MainThrd/ Loaded forests_s_c_8_2.ybn (id 14506)
[ 147828] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5617caa3825e81b0ff6785bc99cfd5df74f45acf to the index cache.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_7_2.ybn.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_7_2.ybn.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_7_2.ybn.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_7_2.ybn.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147953] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1f4d54e2d56c89b0259f8067fcf5070163f0f369 to the index cache.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_2.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_2.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_2.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_2.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_2.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_2.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_2.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_2.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_2.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_2.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 147953] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b3e14ea2d63d8a6d816d58a55d74c8b6e8e10cf2 to the index cache.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_0.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_0.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 83 vertices.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_0.ybn.
[ 147953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_0.ybn.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147968] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b5abac89c6af3460b9a6ba16ab1c8e3de167eda7 to the index cache.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_1.ybn.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_1.ybn.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_1.ybn.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 147968] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_0_0.ybn (id 14507)
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_1.ybn.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 147968] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_0_1.ybn (id 14508)
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_1.ybn.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 53 vertices.
[ 147968] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_1_0.ybn (id 14509)
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_c_8_1.ybn.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 147968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 147968] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_1_1.ybn (id 14510)
[ 148093] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:fec902c29655a10634115f3e08a55eebed778487 to the index cache.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 53, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_1.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:55b86b2acddf0cf7fa63279b4d7b05831c143647 to the index cache.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_1_0.ybn.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148218] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c3505b876db7b13c8405de34590bb4912b0f71ad to the index cache.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 67 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 75 vertices.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_1.ybn.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 148234] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:3e35c403603eae4e8581fd59872aae775d1506e0 to the index cache.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148234] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_2_0.ybn (id 14511)
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148234] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_2_1.ybn (id 14512)
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 53 vertices.
[ 148234] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_3_0.ybn (id 14513)
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_0_0.ybn.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148234] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_3_1.ybn (id 14514)
[ 148359] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:82f4b95b3c77e91f9f76d4d60a50760e0bd87fe2 to the index cache.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_0.ybn.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:3a1ac13e90299002275a50c2245748031021bf17 to the index cache.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 59, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_2_1.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 67 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_0.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 31, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 117, when there are only 67 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 31, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 113, when there are only 67 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65526, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 83 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148390] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_4_0.ybn (id 14515)
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 148390] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_4_1.ybn (id 14516)
[ 148390] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:941cbc287cc86cb469f9b4c3b49d3330c0c5d868 to the index cache.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 148390] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_5_0.ybn (id 14517)
[ 148390] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:0571c0ec2efe49c62b5d3baa82f0712e68b5e3f7 to the index cache.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_3_1.ybn.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148390] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_5_1.ybn (id 14518)
[ 148515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:52a45e69159c18976188bee3dcf19b1ad84c6445 to the index cache.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_0.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_0.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_0.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 53 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_0.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_0.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_0.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_0.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_0.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_0.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:13875c6d0d891c1c18363c1ec03ec9bc02eb814d to the index cache.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_1.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 53 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_1.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_1.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_4_1.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:675f4d8636baed608ba251780be32c89a514fbfa to the index cache.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 29, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 67 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 67 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54, when there are only 53 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_1.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3c610157d9e461b2cffa9a470588f2a1d58ca695 to the index cache.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 67 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 35, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 39, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_5_2.ybn (id 14519)
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_6_0.ybn (id 14520)
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 110, when there are only 83 vertices.
[ 148531] [b2699_GTAProce] MainThrd/ Loaded forests_s_d_6_1.ybn (id 14521)
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_0.ybn.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 148531] [b2699_GTAProce] MainThrd/ Loaded forests_s_e_0_0.ybn (id 14522)
[ 148656] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:6fa6ae8306d39d435a67532f7cfc4bf1dad21bc3 to the index cache.
[ 148656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_0.ybn.
[ 148656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 148656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 83 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 67 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 67 vertices.
[ 148672] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:106ab39c26f44d938904cc54bf8d015874e0e2d0 to the index cache.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 67 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 34, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:dc306c3a7840257b00334da53b0f3bdf28de3eaa to the index cache.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_0.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 84, when there are only 83 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 36, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 67 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 27, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 23, when there are only 23 vertices.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 24, when there are only 23 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65520, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_5_2.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8c20d92730074e133da1c609fcd18375418add73 to the index cache.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 26, when there are only 23 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 118, when there are only 67 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 115, when there are only 67 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 67 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 78, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] MainThrd/ Loaded forests_s_e_0_1.ybn (id 14523)
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] MainThrd/ Loaded forests_s_e_0_2.ybn (id 14524)
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148687] [b2699_GTAProce] MainThrd/ Loaded forests_s_e_1_0.ybn (id 14525)
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_d_6_1.ybn.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 148687] [b2699_GTAProce] MainThrd/ Loaded forests_s_e_1_1.ybn (id 14526)
[ 148812] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e3839fdf3f7bfe61ad60d4d815283661b1709f99 to the index cache.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_1.ybn.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_1.ybn.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_1.ybn.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 83 vertices.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_1.ybn.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_1.ybn.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_1.ybn.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_1.ybn.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148828] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d152326d2cc3116218b72fe119d6e25622ad8833 to the index cache.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_2.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_2.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_2.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 67 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_2.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 67 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_2.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 118, when there are only 75 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_2.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_2.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_2.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_2.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 53 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_0_2.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 75 vertices.
[ 148828] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:96ebf8aa1ca3a6ebe51057dbdaa9ed58c2c6c731 to the index cache.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_1_0.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 67 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_1_0.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_1_0.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_1_0.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_1_0.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148828] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:21e6854df71701dfce80ec9f8b1d4ec3dababa8d to the index cache.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_1_1.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_1_1.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_1_1.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 148828] [b2699_GTAProce] MainThrd/ Loaded forests_s_e_2_0.ybn (id 14527)
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_1_1.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148828] [b2699_GTAProce] MainThrd/ Loaded forests_s_e_2_1.ybn (id 14528)
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_1_1.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148828] [b2699_GTAProce] MainThrd/ Loaded forests_s_e_3_0.ybn (id 14529)
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_1_1.ybn.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 148828] [b2699_GTAProce] MainThrd/ Loaded forests_s_e_3_1.ybn (id 14530)
[ 148968] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:6b40b35a43c3f7c8fabbb2502813e49134f7eef1 to the index cache.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_2_0.ybn.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_2_0.ybn.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 148968] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:5165d364b6e370f37b7857e3d286a03ea786aef0 to the index cache.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_3_0.ybn.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_3_0.ybn.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 67 vertices.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_3_0.ybn.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_3_0.ybn.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 148984] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:7c6bec71996704aa9563a65a6ac768c68d9dad3d to the index cache.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_3_1.ybn.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_3_1.ybn.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 148984] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:6dc76ad443c6e00d64102dcd8959f5698e78f5cd to the index cache.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_2_1.ybn.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_2_1.ybn.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148984] [b2699_GTAProce] MainThrd/ Loaded forests_s_e_4_0.ybn (id 14531)
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_2_1.ybn.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 148984] [b2699_GTAProce] MainThrd/ Loaded forests_s_e_4_1.ybn (id 14532)
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_2_1.ybn.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 148984] [b2699_GTAProce] MainThrd/ Loaded fsd_col.ybn (id 14680)
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_2_1.ybn.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 148984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 148984] [b2699_GTAProce] MainThrd/ Loaded fwy_04_0.ybn (id 377)
[ 149250] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:ac0d5f494611a141eebe520e0fcff7d8b442d371 to the index cache.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_0.ybn.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 67 vertices.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_0.ybn.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 53 vertices.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_0.ybn.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_0.ybn.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65498, when there are only 67 vertices.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_0.ybn.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 53 vertices.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_0.ybn.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 67 vertices.
[ 149375] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:b7d8976188b5abcec78801977397e2d985ada269 to the index cache.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_1.ybn.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 53 vertices.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_1.ybn.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 53 vertices.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_1.ybn.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 67 vertices.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_1.ybn.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 67 vertices.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_1.ybn.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_1.ybn.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_1.ybn.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 67 vertices.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_1.ybn.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 53 vertices.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset forests_s_e_4_1.ybn.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 67 vertices.
[ 149750] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:2478f51435d42d1800bdefd5bf9282feeb6fa50d to the index cache.
[ 149750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fsd_col.ybn.
[ 149750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2651 edge reference is invalid. It leads to vertex 27933, when there are only 27699 vertices.
[ 149750] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:0c68d0e31798e66e383c18c1bd7488b8e0c50cef to the index cache.
[ 149750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset fsd_col.ybn.
[ 149750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 149750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 119 edge reference is invalid. It leads to vertex 130, when there are only 128 vertices.
[ 149750] [b2699_GTAProce] MainThrd/ Loaded garage_vesp_col.ybn (id 14709)
[ 149750] [b2699_GTAProce] MainThrd/ Loaded hei_ap1_03_4.ybn (id 10089)
[ 149750] [b2699_GTAProce] MainThrd/ Loaded hei_bh1_20_0.ybn (id 10136)
[ 149750] [b2699_GTAProce] MainThrd/ Loaded hei_bh1_22_0.ybn (id 10139)
[ 150547] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:c2460f4944af26ff08c1d434f3b9c906c41c159d to the index cache.
[ 150547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset garage_vesp_col.ybn.
[ 150547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 150547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4228, when there are only 3200 vertices.
[ 150547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset garage_vesp_col.ybn.
[ 150547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 150547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65449, when there are only 660 vertices.
[ 150672] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b63e7f88b50806625a294e3bdca1dc8f658d895d to the index cache.
[ 150672] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3f390f9e81159caa9875bd22eb4ffd9017be3915 to the index cache.
[ 150687] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c08dbe7b4c51d12646ed9215f82e31ee0920e90b to the index cache.
[ 150687] [b2699_GTAProce] MainThrd/ Loaded hei_ch1_06e_0.ybn (id 10609)
[ 150687] [b2699_GTAProce] MainThrd/ Loaded hei_ch1_06e_1.ybn (id 10610)
[ 150687] [b2699_GTAProce] MainThrd/ Loaded hei_ch2_04_1.ybn (id 14633)
[ 150687] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_08_17.ybn (id 11149)
[ 150968] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:07fd061bac74b9d16d1f623806ee5f12a6fda046 to the index cache.
[ 151078] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:d26a818916c9388fa5fee6e2125c4fb3a14d303e to the index cache.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch1_06e_1.ybn.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4647, when there are only 2525 vertices.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch1_06e_1.ybn.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4464, when there are only 1925 vertices.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch1_06e_1.ybn.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63728, when there are only 5048 vertices.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch1_06e_1.ybn.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 22 vertices.
[ 151093] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:583791ce4ea4c21f538bfbfafbeaf2cf3ed3efc4 to the index cache.
[ 151093] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:fc0d3400316c2745dc058e95ded64c0c80cbfb1d to the index cache.
[ 151109] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_08_33.ybn (id 11167)
[ 151109] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_08_35.ybn (id 11169)
[ 151109] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_08_36.ybn (id 11170)
[ 151109] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_12_11.ybn (id 11232)
[ 151281] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:5f84aef89a4aa25cacf663b611e7a94062d3199b to the index cache.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_08_33.ybn.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 1899 vertices.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_08_33.ybn.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 5555, when there are only 2773 vertices.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_08_33.ybn.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65532, when there are only 299 vertices.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_08_33.ybn.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 938 vertices.
[ 151281] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:dd153341bca61ca61c8c4f2bf48a0ece7575d192 to the index cache.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_08_33.ybn.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 734 vertices.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 3185, when there are only 2941 vertices.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65466, when there are only 495 vertices.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65220, when there are only 1040 vertices.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_11.ybn.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 65529, when there are only 114 vertices.
[ 151281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a24b61682f909a37ba0d344f534f0ed506ab1414 to the index cache.
[ 151297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_08_35.ybn.
[ 151297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 65450, when there are only 1706 vertices.
[ 151297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_08_35.ybn.
[ 151297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2123, when there are only 1588 vertices.
[ 151297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_08_35.ybn.
[ 151297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 151297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65134, when there are only 2431 vertices.
[ 152078] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f54051bde35a25042dd153a69f8a4889a07f4111 to the index cache.
[ 152078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_08_36.ybn.
[ 152078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 315, when there are only 308 vertices.
[ 152078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_08_36.ybn.
[ 152078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 55 edge reference is invalid. It leads to vertex 65442, when there are only 965 vertices.
[ 152078] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_12_16.ybn (id 11237)
[ 152078] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_12_17.ybn (id 11238)
[ 152078] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_12_3.ybn (id 11243)
[ 152078] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_12_4.ybn (id 11244)
[ 152218] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:79bf1cf56b7ba83eddf6911d161bfd411a712b4d to the index cache.
[ 152234] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5a1a7947e25c1e4420d20872d1313f487fe15c6d to the index cache.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 27 edge reference is invalid. It leads to vertex 65428, when there are only 3049 vertices.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 361, when there are only 264 vertices.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 893, when there are only 525 vertices.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64367, when there are only 1145 vertices.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 1728, when there are only 1561 vertices.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_4.ybn.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65513, when there are only 195 vertices.
[ 152250] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5bbff960f9f533a4e827b6429dd3ce7dc3cb9d50 to the index cache.
[ 152265] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d03f53a6ee7a10b596d2985b94c9cb642b55ae62 to the index cache.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 65511, when there are only 808 vertices.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65530, when there are only 1892 vertices.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64773, when there are only 961 vertices.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2209, when there are only 1631 vertices.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65363, when there are only 880 vertices.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_3.ybn.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65373, when there are only 238 vertices.
[ 152265] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_12_5.ybn (id 11245)
[ 152265] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_12_6.ybn (id 11246)
[ 152265] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_12_8.ybn (id 11248)
[ 152265] [b2699_GTAProce] MainThrd/ Loaded hei_ch3_rd1a_4.ybn (id 14675)
[ 152390] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:77c14264432217c6382a8a431749c6926527cbb4 to the index cache.
[ 152390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_5.ybn.
[ 152390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 92 edge reference is invalid. It leads to vertex 2986, when there are only 2218 vertices.
[ 152390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_5.ybn.
[ 152390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 423, when there are only 282 vertices.
[ 152406] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5662f9f027a96b58bd6c101f556f8fd9db8229fd to the index cache.
[ 152406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_6.ybn.
[ 152406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 72 edge reference is invalid. It leads to vertex 61692, when there are only 3035 vertices.
[ 152406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_6.ybn.
[ 152406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 50 vertices.
[ 152406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_6.ybn.
[ 152406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 128 vertices.
[ 152422] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:fbf03097771257ab0497285239eb2ea554583b42 to the index cache.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 146 edge reference is invalid. It leads to vertex 65473, when there are only 1101 vertices.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3372, when there are only 3200 vertices.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 673, when there are only 650 vertices.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 1983 vertices.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65455, when there are only 1232 vertices.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65473, when there are only 833 vertices.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65532, when there are only 10 vertices.
[ 152422] [b2699_GTAProce] MainThrd/ Loaded hei_dt1_19_0.ybn (id 9578)
[ 152422] [b2699_GTAProce] MainThrd/ Loaded hei_dt1_20_0.ybn (id 9581)
[ 152422] [b2699_GTAProce] MainThrd/ Loaded hei_dt1_21_0.ybn (id 9584)
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_ch3_12_8.ybn.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65472, when there are only 122 vertices.
[ 152422] [b2699_GTAProce] MainThrd/ Loaded hei_dt1_22_0.ybn (id 9587)
[ 152562] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:81b1f8ed2b04b1b034e6c766732db517550c5ef7 to the index cache.
[ 152562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_19_0.ybn.
[ 152562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 804, when there are only 730 vertices.
[ 152578] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:73d27b25041c5655e4f3c544e3e90ca6651e2f72 to the index cache.
[ 152578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_20_0.ybn.
[ 152578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 619 edge reference is invalid. It leads to vertex 65520, when there are only 5222 vertices.
[ 152578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_20_0.ybn.
[ 152578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 194 edge reference is invalid. It leads to vertex 65239, when there are only 1599 vertices.
[ 152578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_20_0.ybn.
[ 152578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 39 edge reference is invalid. It leads to vertex 2027, when there are only 1891 vertices.
[ 152578] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2c050abf12bfb8e174cc7e280e4bb931b3db8dbb to the index cache.
[ 152593] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:152e3723bd4c9b339843c922e276ffeff3596eec to the index cache.
[ 152593] [b2699_GTAProce] MainThrd/ Loaded hei_heist_police_dlc.ybn (id 9534)
[ 152593] [b2699_GTAProce] MainThrd/ Loaded hei_kt1_04_0.ybn (id 10229)
[ 152593] [b2699_GTAProce] MainThrd/ Loaded hei_po1_06_1.ybn (id 9884)
[ 152593] [b2699_GTAProce] MainThrd/ Loaded hei_sc1_23_0.ybn (id 14686)
[ 152734] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:e4084c6b955baa1ca00ddef24dbb09b471dad68b to the index cache.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_kt1_04_0.ybn.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3357, when there are only 1422 vertices.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_kt1_04_0.ybn.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65489, when there are only 56 vertices.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_kt1_04_0.ybn.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 42 vertices.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_kt1_04_0.ybn.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59, when there are only 44 vertices.
[ 152734] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4f764dc5b2249e50e67bbd0da5baf1ed08bfe707 to the index cache.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sc1_23_0.ybn.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64517, when there are only 6639 vertices.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sc1_23_0.ybn.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 3221, when there are only 2849 vertices.
[ 152734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sc1_23_0.ybn.
[ 152750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 65479, when there are only 1926 vertices.
[ 152750] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4dd69bbd4e1ac97faa4401aba331c6513765212b to the index cache.
[ 152750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sc1_23_0.ybn.
[ 152750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 63, when there are only 28 vertices.
[ 152750] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:380184c250a542abf79aaa33d9580916d6a52f37 to the index cache.
[ 152750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_po1_06_1.ybn.
[ 152750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65364, when there are only 1241 vertices.
[ 152750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_po1_06_1.ybn.
[ 152750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 152750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65295, when there are only 4061 vertices.
[ 152750] [b2699_GTAProce] MainThrd/ Loaded hei_sc1_rd_17.ybn (id 14654)
[ 152750] [b2699_GTAProce] MainThrd/ Loaded hei_sc1_rd_21.ybn (id 14655)
[ 152750] [b2699_GTAProce] MainThrd/ Loaded hei_sm_22_2.ybn (id 10292)
[ 152750] [b2699_GTAProce] MainThrd/ Loaded hei_vb_34_2.ybn (id 10330)
[ 153734] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:609176bfe4880c0cf959147cf938f10a2c357a69 to the index cache.
[ 153875] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:7a19172b7327a19ec3cca7b69489be7e5ae46200 to the index cache.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_2.ybn.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 215 edge reference is invalid. It leads to vertex 65533, when there are only 5069 vertices.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_2.ybn.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 65426, when there are only 4116 vertices.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_2.ybn.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 14, when there are only 14 vertices.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_2.ybn.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 112 edge reference is invalid. It leads to vertex 62601, when there are only 5179 vertices.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_2.ybn.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 6023, when there are only 4232 vertices.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_2.ybn.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 1609, when there are only 1094 vertices.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_2.ybn.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65514, when there are only 20 vertices.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hei_sm_22_2.ybn.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 153875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 65520, when there are only 216 vertices.
[ 154125] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:c3f4a926497b7012c66068023c723be1f34c6610 to the index cache.
[ 154125] [b2699_GTAProce] MainThrd/ Loaded hi@_hospital_0_floor.ybn (id 14638)
[ 154125] [b2699_GTAProce] MainThrd/ Loaded hi@_hospital_1_floor.ybn (id 14639)
[ 154125] [b2699_GTAProce] MainThrd/ Loaded hi@_hospital_2_floor.ybn (id 14640)
[ 154125] [b2699_GTAProce] MainThrd/ Loaded hi@bh1_20_0.ybn (id 1409)
[ 154500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d977be69e969e4320c7ea4fcce2c7900f13aebd7 to the index cache.
[ 154500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_hospital_0_floor.ybn.
[ 154500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 154500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64696, when there are only 1847 vertices.
[ 154500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_hospital_0_floor.ybn.
[ 154500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 154500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65530, when there are only 48 vertices.
[ 154875] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5843893ecd9b68ae044b8cb084298504dd8bd181 to the index cache.
[ 154875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_hospital_2_floor.ybn.
[ 154875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 154875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 65532, when there are only 112 vertices.
[ 154875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_hospital_2_floor.ybn.
[ 154875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 154875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65000, when there are only 4207 vertices.
[ 154875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_hospital_2_floor.ybn.
[ 154875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 154875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 16 vertices.
[ 154875] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:719cfb5178949a1da4a226b1f589d802afad8a1b to the index cache.
[ 154890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_20_0.ybn.
[ 154890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 154890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 62806, when there are only 9302 vertices.
[ 154890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_20_0.ybn.
[ 154890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 154890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 50 edge reference is invalid. It leads to vertex 4375, when there are only 3821 vertices.
[ 154890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_20_0.ybn.
[ 154890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 154890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 59 edge reference is invalid. It leads to vertex 65053, when there are only 2224 vertices.
[ 155000] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5bcd6398d024246c3439c9eb4dcb6e50fa3ac22b to the index cache.
[ 155015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_hospital_1_floor.ybn.
[ 155015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62900, when there are only 12764 vertices.
[ 155015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_hospital_1_floor.ybn.
[ 155015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 36 edge reference is invalid. It leads to vertex 65522, when there are only 136 vertices.
[ 155015] [b2699_GTAProce] MainThrd/ Loaded hi@bh1_33_0.ybn (id 1435)
[ 155015] [b2699_GTAProce] MainThrd/ Loaded hi@bh1_35_0.ybn (id 1441)
[ 155015] [b2699_GTAProce] MainThrd/ Loaded hi@bh1_36_0.ybn (id 1445)
[ 155015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@_hospital_1_floor.ybn.
[ 155015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65435, when there are only 76 vertices.
[ 155015] [b2699_GTAProce] MainThrd/ Loaded hi@bh1_36_1.ybn (id 1446)
[ 155187] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:85d899c1833e28e76d9e2e0bd9a294af8f314a42 to the index cache.
[ 155187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_35_0.ybn.
[ 155187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 596 edge reference is invalid. It leads to vertex 65529, when there are only 11360 vertices.
[ 155187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_35_0.ybn.
[ 155187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2587 edge reference is invalid. It leads to vertex 65509, when there are only 10165 vertices.
[ 155187] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:82480fb810cc39a9e1cf68866c96834e3d700c7a to the index cache.
[ 155406] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:606530b47a7166ff4aa70ab034e2cf0b86274093 to the index cache.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_1.ybn.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65499, when there are only 4985 vertices.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_1.ybn.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 36 edge reference is invalid. It leads to vertex 4381, when there are only 3781 vertices.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_1.ybn.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 3107, when there are only 3094 vertices.
[ 155406] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:a352e0afc9e49284180608857f2c170abc1ace0a to the index cache.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_0.ybn.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 6233, when there are only 4754 vertices.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_0.ybn.
[ 155406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65429, when there are only 3157 vertices.
[ 155422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_0.ybn.
[ 155422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64174, when there are only 6646 vertices.
[ 155422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_0.ybn.
[ 155422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3392, when there are only 2986 vertices.
[ 155422] [b2699_GTAProce] MainThrd/ Loaded hi@bh1_36_2.ybn (id 1447)
[ 155422] [b2699_GTAProce] MainThrd/ Loaded hi@bh1_36_3.ybn (id 1448)
[ 155422] [b2699_GTAProce] MainThrd/ Loaded hi@bh1_46_0.ybn (id 1500)
[ 155422] [b2699_GTAProce] MainThrd/ Loaded hi@ch1_06e_1.ybn (id 6382)
[ 155562] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:2297e4aa6f556b7578aafa38861943d8c773776a to the index cache.
[ 155562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_46_0.ybn.
[ 155562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 872 edge reference is invalid. It leads to vertex 65127, when there are only 3097 vertices.
[ 155562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_46_0.ybn.
[ 155562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 307 edge reference is invalid. It leads to vertex 64566, when there are only 9378 vertices.
[ 155562] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:c79523a1a9d6a550288729b9851741746ca9e6b2 to the index cache.
[ 155562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_3.ybn.
[ 155578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 155578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1579, when there are only 1406 vertices.
[ 156422] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:87511b2cb1857a7fe03c692ccd117fa0abe58437 to the index cache.
[ 156422] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:1ff326eaa928d59f6f625805380c071fb2ec2e67 to the index cache.
[ 156422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_2.ybn.
[ 156422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 156422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65458, when there are only 4522 vertices.
[ 156422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_2.ybn.
[ 156422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 156422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 14 edge reference is invalid. It leads to vertex 4789, when there are only 4010 vertices.
[ 156422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_36_2.ybn.
[ 156422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 156422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2427, when there are only 2180 vertices.
[ 156422] [b2699_GTAProce] MainThrd/ Loaded hi@ch1_06f_4.ybn (id 6400)
[ 156422] [b2699_GTAProce] MainThrd/ Loaded hi@ch1_06f_5.ybn (id 6401)
[ 156422] [b2699_GTAProce] MainThrd/ Loaded hi@cs1_05_0.ybn (id 2290)
[ 156422] [b2699_GTAProce] MainThrd/ Loaded hi@cs1_06_2.ybn (id 2298)
[ 157062] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3e01e25fd0b461f54cd3894b95e03190ab155c9f to the index cache.
[ 157062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_06_2.ybn.
[ 157062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 157062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 63051, when there are only 2860 vertices.
[ 157062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_06_2.ybn.
[ 157062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 157062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 43 edge reference is invalid. It leads to vertex 2702, when there are only 2505 vertices.
[ 157187] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:8506a20798ca0d768825b62da8ebb0b9d8fc1fd0 to the index cache.
[ 157187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_06f_4.ybn.
[ 157187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 157187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 65519, when there are only 3314 vertices.
[ 157187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_06f_4.ybn.
[ 157187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 157187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2620 edge reference is invalid. It leads to vertex 65304, when there are only 2373 vertices.
[ 157187] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c687fe2a167e887e5db5f1f6205e77b4686723c5 to the index cache.
[ 157187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_06f_5.ybn.
[ 157187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 157203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64021, when there are only 3588 vertices.
[ 157203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_06f_5.ybn.
[ 157203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 157203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 304 edge reference is invalid. It leads to vertex 3169, when there are only 3168 vertices.
[ 157203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_06f_5.ybn.
[ 157203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 157203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65523, when there are only 249 vertices.
[ 157203] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:904ac818b4a9366d7683e32a4ed901f318a57710 to the index cache.
[ 157203] [b2699_GTAProce] MainThrd/ Loaded hi@cs1_16_4.ybn (id 3600)
[ 157203] [b2699_GTAProce] MainThrd/ Loaded hi@dt1_06_0.ybn (id 426)
[ 157203] [b2699_GTAProce] MainThrd/ Loaded hi@dt1_07_0.ybn (id 433)
[ 157203] [b2699_GTAProce] MainThrd/ Loaded hi@dt1_rd1_5.ybn (id 510)
[ 157359] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:67792180614b45e178d15468f59f6747a0176257 to the index cache.
[ 157359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_07_0.ybn.
[ 157359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 157359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 626 edge reference is invalid. It leads to vertex 65305, when there are only 3914 vertices.
[ 157375] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:fd0b528b0fcd1e9d060dc90cea242e7df4d5b1f6 to the index cache.
[ 157375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
[ 157375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 157375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 45 edge reference is invalid. It leads to vertex 64347, when there are only 7011 vertices.
[ 157375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
[ 157375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 157375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63287, when there are only 1675 vertices.
[ 157375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@cs1_16_4.ybn.
[ 157375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 157375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 65524, when there are only 611 vertices.
[ 157375] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d4422a89310aa35f270211f3c73513ed3013ac24 to the index cache.
[ 157375] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:57185e72b7d8a84f839a115449d8d35b146fc209 to the index cache.
[ 157390] [b2699_GTAProce] MainThrd/ Loaded hi@dt1_rd1_6.ybn (id 511)
[ 157390] [b2699_GTAProce] MainThrd/ Loaded hi@dt1_rd1_7.ybn (id 512)
[ 157390] [b2699_GTAProce] MainThrd/ Loaded hi@dt1_rd1_8.ybn (id 513)
[ 157390] [b2699_GTAProce] MainThrd/ Loaded hi@dt1_rd1_tun.ybn (id 515)
[ 157515] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:c6bfbc22c8adf0b3ca6b6b258b9241adb6f7705a to the index cache.
[ 157531] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:af54443457bb19509ac69b4221d3d1de38abe25b to the index cache.
[ 157531] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3cbbe237cc53c87dec9bc4ab877aa8749e969290 to the index cache.
[ 157531] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0f67b507faf84b174312e7cc953eb4ff09ea32b3 to the index cache.
[ 157531] [b2699_GTAProce] MainThrd/ Loaded hi@dt1_rd1_tun2.ybn (id 516)
[ 157531] [b2699_GTAProce] MainThrd/ Loaded hi@dt1_rd1_tun3.ybn (id 517)
[ 157531] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_0_0.ybn (id 14368)
[ 157531] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_0_1.ybn (id 14369)
[ 157672] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:02d9a6f9301adf2a9391ba2bb56f9084d4daeba1 to the index cache.
[ 158047] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:19d996ab3c0c1966b7b8063924ebc188a56b965d to the index cache.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65464, when there are only 69 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 152, when there are only 57 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 62 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 68 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 69 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_0.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 113, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 141, when there are only 136 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 73 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 53 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 57 vertices.
[ 158062] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:0e3e73d95400e7590a0fae2e40962e475fafd81b to the index cache.
[ 158062] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_0_2.ybn (id 14370)
[ 158062] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_1_0.ybn (id 14371)
[ 158062] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_1_1.ybn (id 14372)
[ 158062] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2ad6e6b4ce5f3e0394cc25ee95ecc748d0e2fbf6 to the index cache.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_1.ybn.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 158062] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_2_0.ybn (id 14373)
[ 158187] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:783cf3d242fa8d2d52924c1fa1a5a4955273bccf to the index cache.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65467, when there are only 54 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65477, when there are only 69 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 69 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 69 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 158187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65467, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 55, when there are only 55 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65464, when there are only 69 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_1.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 52 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_1_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 73 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 69 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 77 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:05e9d6f2216e0b5cdc564b6f36cf23be1f8b6183 to the index cache.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_0.ybn.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices.
[ 158203] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:13f80a40e26d84d13516d33cf6a85ee5423851ac to the index cache.
[ 158312] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:e0ace5653de03fc3945e1f4a91475ef967e40e0e to the index cache.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_2_1.ybn (id 14374)
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices.
[ 158312] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_3_0.ybn (id 14375)
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 158312] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_3_1.ybn (id 14376)
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_0_2.ybn.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 158312] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_3_2.ybn (id 14377)
[ 158453] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:6ab9540ea57f5af7af371c6abae04590529f95a4 to the index cache.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_2_1.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices.
[ 158453] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:fbe9fe57b2e2122b802127b648c02266994cb27f to the index cache.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 54 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 116 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 53 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_0.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 57 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65513, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65525, when there are only 70 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 115, when there are only 69 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_2.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65525, when there are only 116 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 120, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 57 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 62 vertices.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 62 vertices.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 158484] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b30e893a9a70b4bfb6574661dbea7f1f801c8962 to the index cache.
[ 158484] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_4_0.ybn (id 14378)
[ 158484] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_4_1.ybn (id 14379)
[ 158484] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_4_2.ybn (id 14380)
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_3_1.ybn.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 158484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 62 vertices.
[ 158484] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:199d5fd6ec741667c8da53d765fe6eb9f2e25712 to the index cache.
[ 158484] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_5_0.ybn (id 14381)
[ 159250] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:dfea122dd4e5b1ce94296118bf9f59a84fceacd8 to the index cache.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 57 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_1.ybn.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 159265] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:affd75ccb38ab33d65a8c1b731adb05c365b734d to the index cache.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 55 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_0.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 159265] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ae4628d2c4e807b6b9bfc0f04f1622ccae7fbfe8 to the index cache.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65477, when there are only 69 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_4_2.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 62 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 159281] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_a_5_1.ybn (id 14382)
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 159281] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_b_0_0.ybn (id 14383)
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices.
[ 159281] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_b_0_1.ybn (id 14384)
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_0.ybn.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 159281] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:57b54763f96b0eaa2951828455fb4938845819ae to the index cache.
[ 159281] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_b_1_0.ybn (id 14385)
[ 159531] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d6d219ada94ca6180b95294328513e35c1bf5c52 to the index cache.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 54 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 115, when there are only 69 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 57 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 52 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 177, when there are only 73 vertices.
[ 159531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65419, when there are only 136 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 88, when there are only 68 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_a_5_1.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 92 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 54 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_0.ybn.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 73 vertices.
[ 159547] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5faee8ea95c5949a9b429cfa0b95145a5f4f6673 to the index cache.
[ 159656] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:21d967cc0b3b6d668866f7ead2b02394efaa790d to the index cache.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65487, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 69 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65455, when there are only 92 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 54 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 59 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 69 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 80, when there are only 68 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 68 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_0.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 54 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 52 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65521, when there are only 68 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 73 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 62 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65446, when there are only 69 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 69 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65496, when there are only 69 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 159672] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_b_1_1.ybn (id 14386)
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 159672] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_b_2_0.ybn (id 14387)
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices.
[ 159672] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_b_2_1.ybn (id 14388)
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_0_1.ybn.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 159672] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:98df1fa8b8b7c36793f296642b37c4dc0f8b8db7 to the index cache.
[ 159672] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_b_3_0.ybn (id 14389)
[ 159797] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e7e4712a158b0ef44e0abea94e0d7c1f83f1a84e to the index cache.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65455, when there are only 62 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65480, when there are only 69 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_1_1.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 68, when there are only 55 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 136 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65480, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 59 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 53 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 62 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 77 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_0.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 57 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 54 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 69 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 159828] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:246506650f10a8ed7d53b81593333830fb923db0 to the index cache.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 159828] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6f3fd76d15aba1fbd49cd47376ba3ee01100ccc8 to the index cache.
[ 159828] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_b_3_1.ybn (id 14390)
[ 159828] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_b_3_2.ybn (id 14391)
[ 159828] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_b_4_0.ybn (id 14392)
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_2_1.ybn.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 159828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 115, when there are only 69 vertices.
[ 159828] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:a3c364ce5362c36c7723701f1b163f95fb90326c to the index cache.
[ 159828] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_b_4_1.ybn (id 14393)
[ 160187] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0a254abdc712e8f46599ea3fe60271d9519929b2 to the index cache.
[ 160187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 160187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_1.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 59 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65507, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 77 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 62 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 68 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65516, when there are only 59 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 160218] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:cfe8930b30a8ce3dc3153f0ffcabe0c0acae1bad to the index cache.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_3_2.ybn.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65527, when there are only 69 vertices.
[ 160312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:544d96e8462be3ec5b7a20086a41d5f904190497 to the index cache.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 160312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 55 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 77, when there are only 55 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_1.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65529, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 160328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices.
[ 160343] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_c_0_0.ybn (id 14394)
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 160343] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_c_0_1.ybn (id 14395)
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 160343] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_c_1_0.ybn (id 14396)
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_b_4_0.ybn.
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 160343] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4aeda3d2cdbc4e6b69d51f15d4e73af7635615c8 to the index cache.
[ 160343] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_c_1_1.ybn (id 14397)
[ 160703] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:df3dcdc65044cb0a65f17b4e85265de3fab57990 to the index cache.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 69 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 177, when there are only 73 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 92 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65475, when there are only 70 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 53 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65454, when there are only 136 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_0.ybn.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 160843] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:7bffc4a3820e3088d1b7c441dd3b9b5e88793296 to the index cache.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 69 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65499, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65486, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65443, when there are only 116 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 160843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_0_1.ybn.
[ 160859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 160953] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:dcf0673dd275a3fe90262ef196156f50749712b1 to the index cache.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 59 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 55 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65456, when there are only 59 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 75 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_0.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 77 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 70 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 55 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65496, when there are only 54 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65486, when there are only 62 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 160984] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_c_2_0.ybn (id 14398)
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 160984] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_c_2_1.ybn (id 14399)
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 160984] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_0_0.ybn (id 14400)
[ 160984] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:108b3d063e00be669b62c79685c75c157f15a13a to the index cache.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_1_1.ybn.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 160984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 160984] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_0_1.ybn (id 14401)
[ 161359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:6984972f0b82b4cdbbf9e1045eb4ae7550e436b5 to the index cache.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 70 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65430, when there are only 69 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_1.ybn.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d39f3587946ab18581809468cf6a3794f6b52784 to the index cache.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_c_2_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 93, when there are only 70 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 102, when there are only 54 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 67, when there are only 59 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 161500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 161515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_0.ybn.
[ 161515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 161515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:342a292b39daf75a4d56c654fad94bf7ea364f99 to the index cache.
[ 161625] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:30d6c01b9448514c2c31bbbe65381af499cfa06b to the index cache.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 54 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 57 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65504, when there are only 69 vertices.
[ 161640] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_1_0.ybn (id 14402)
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 54 vertices.
[ 161640] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_1_1.ybn (id 14403)
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 161640] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_2_0.ybn (id 14404)
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_0_1.ybn.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 161640] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_2_1.ybn (id 14405)
[ 161765] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:240744c26adeda4218ec5ccda9336137cc9b3f41 to the index cache.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 57 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65529, when there are only 57 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 57 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 57 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 61, when there are only 57 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65322, when there are only 136 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65507, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 72, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65515, when there are only 73 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_0.ybn.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 161875] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0cef63f2769fb98fe76d3adcf8ad4df4151ed727 to the index cache.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 57 vertices.
[ 161875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 61, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65529, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65529, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_1_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 161890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_1.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65532, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 72, when there are only 55 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65485, when there are only 62 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65430, when there are only 69 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 161906] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_3_0.ybn (id 14406)
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 161906] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_3_1.ybn (id 14407)
[ 161906] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:fd8ea08adc8b3084dc5ed2040b0349d479922d80 to the index cache.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 161906] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_4_0.ybn (id 14408)
[ 161906] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:faf153662f20d3c5e58ebe434eeb878e8635e096 to the index cache.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_2_0.ybn.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 161906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 161906] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_4_1.ybn (id 14409)
[ 162703] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:5a132a9615b47cc86f2136b12b2dec2187e81707 to the index cache.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 62 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 57 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_1.ybn.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 162812] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a2f8d0e8a6e327be5cf60a87d3f853dcfd918da1 to the index cache.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 67, when there are only 62 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 55 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 162812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_3_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 55 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 54 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 62, when there are only 55 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 162828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 68 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 59 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 53 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_0.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 58, when there are only 55 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 165, when there are only 136 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 89, when there are only 54 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 70 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 55, when there are only 55 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 162859] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_5_0.ybn (id 14410)
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 57 vertices.
[ 162859] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_5_1.ybn (id 14411)
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices.
[ 162859] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7307b8f2e31e7f4e303445b52570826f34b96dce to the index cache.
[ 162859] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_5_2.ybn (id 14412)
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_4_1.ybn.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices.
[ 162859] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8e0acafcafc8a04518ad4de71d48acecad416f17 to the index cache.
[ 162859] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_d_5_3.ybn (id 14413)
[ 162984] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:a23cf30a7b3b818a38fe6c984555df810d9da24a to the index cache.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65528, when there are only 69 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65455, when there are only 59 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65469, when there are only 136 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 68 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_0.ybn.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 162984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 163093] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:aadc7c4c6dd875c81e9ab4529e4b19283c3f1fe9 to the index cache.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65496, when there are only 69 vertices.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65520, when there are only 59 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_3.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_1.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 62 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 163125] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:63c32a971cef330cee77a7e07d517cefa8afa0fb to the index cache.
[ 163125] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_0_0.ybn (id 14414)
[ 163125] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_0_1.ybn (id 14415)
[ 163125] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_1_0.ybn (id 14416)
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_d_5_2.ybn.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 163125] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:eeeb0cf56aca20cc9e363d5cdf93d0025a89e658 to the index cache.
[ 163125] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_1_1.ybn (id 14417)
[ 163484] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ed4215933ce677b78be643577eea79d7918f07a9 to the index cache.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 115, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65509, when there are only 116 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 53 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 52 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 53 vertices.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_0.ybn.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 163609] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1e764a4f1d76e13fb23d00d4337a52828efbacd9 to the index cache.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 68 vertices.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 62 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_0_1.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 115, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_0.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65507, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 62 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65515, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65496, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163640] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 102, when there are only 54 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 69 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65496, when there are only 54 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 163656] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_2_0.ybn (id 14418)
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 163656] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_2_1.ybn (id 14419)
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 163656] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b97d21e84992cced117a2f954c871a3d1365ef89 to the index cache.
[ 163656] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_2_2.ybn (id 14420)
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_1_1.ybn.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 163656] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:698b54e28ff26ca7becf4cfea17311a29c734def to the index cache.
[ 163656] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_3_0.ybn (id 14421)
[ 163890] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1159e4db499f8d5c8e9f310e0f192dfefe856a0a to the index cache.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 69 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61, when there are only 55 vertices.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_0.ybn.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 163906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 164015] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:588b0af6ca6f3742657f08e88e73c6dcd4ef8b80 to the index cache.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 120, when there are only 62 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 57 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 69 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_1.ybn.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 164140] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e1aa7f8b591f196ea4fb97a10c9bcefe6b70b67d to the index cache.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 144, when there are only 69 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 54 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65520, when there are only 68 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65513, when there are only 54 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 164140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_2_2.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 62, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65520, when there are only 68 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 68 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_3_1.ybn (id 14422)
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164156] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_3_2.ybn (id 14423)
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 164156] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_4_0.ybn (id 14424)
[ 164156] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:08fbf08e1d6e449d9667486f859271478eadb0ca to the index cache.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_0.ybn.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 164156] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_4_1.ybn (id 14425)
[ 164297] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:91fe407b3b9fb92564bf843779af8595f00c7d04 to the index cache.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65512, when there are only 54 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 68 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65496, when there are only 54 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 57 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 57 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 57 vertices.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 67, when there are only 62 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 69 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 73 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 55 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 77 vertices.
[ 164312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6f4f0143019d3319148ae3e82ed1f15eb9335305 to the index cache.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_1.ybn.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 164406] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:efc2b7540826948dc4177e6417b96b06a4c6b1c5 to the index cache.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65468, when there are only 69 vertices.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 89, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_0.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65477, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 102, when there are only 54 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 164437] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_4_2.ybn (id 14426)
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164437] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_5_0.ybn (id 14427)
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164437] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_5_1.ybn (id 14428)
[ 164437] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:51fe36e546b6c744d44b269377cc3f3ac2c32424 to the index cache.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_3_2.ybn.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164437] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_5_2.ybn (id 14429)
[ 164937] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:4c17ef8b1e2eed7ce116c49eac198c36f0216954 to the index cache.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 77 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 69 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 98, when there are only 69 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65507, when there are only 68 vertices.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_4_2.ybn.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 164953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:98b682c84e6f0697bade87e81ac46f55dd74ef8d to the index cache.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59, when there are only 59 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 62 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65496, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 57 vertices.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165062] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 282 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_0.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 429, when there are only 282 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65526, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65477, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_2.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65496, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 62 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 57 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65477, when there are only 69 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 57 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 57 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 57 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 69 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 68 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 57 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65455, when there are only 282 vertices.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_5_1.ybn.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65356, when there are only 282 vertices.
[ 165093] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_6_0.ybn (id 14430)
[ 165093] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_e_6_1.ybn (id 14431)
[ 165093] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_f_0_0.ybn (id 14432)
[ 165093] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:a35d585872eb0285cbc68e5db6fce878c4435731 to the index cache.
[ 165093] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:e2c0a53997613d048b4efc57d88ec0627f456d66 to the index cache.
[ 165093] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_f_0_1.ybn (id 14433)
[ 165203] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6ae16ab9af043f3e92d9d89852d77ee95c07943a to the index cache.
[ 165203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 165203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 165203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65463, when there are only 77 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 94, when there are only 73 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 109, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65440, when there are only 77 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_0.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 92 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 70 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 53 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 62 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 89, when there are only 54 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 54 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65434, when there are only 59 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_e_6_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65454, when there are only 116 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 54 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 115, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65535, when there are only 62 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 104, when there are only 62 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 165234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 68 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_1.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 57 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 62 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 68 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 57 vertices.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 165250] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_f_1_0.ybn (id 14434)
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 165250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d943e0bfb1cbd3d96b783063b875e10c2ff2a009 to the index cache.
[ 165250] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_f_1_1.ybn (id 14435)
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:70bb77e00ea1b1d46649fce08eb0ff5477026c36 to the index cache.
[ 165250] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_f_1_2.ybn (id 14436)
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_0_0.ybn.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 165250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f0190eb2590edc4c336698cccc66a3f4f2283af7 to the index cache.
[ 165250] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_f_2_0.ybn (id 14437)
[ 165359] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:d8b7dc70ed78d261b66e6ad8a6ba8a65c79db655 to the index cache.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 59 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_0.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65516, when there are only 62 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 194, when there are only 136 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_2.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 113, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_1_1.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65465, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65467, when there are only 54 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 77 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 69 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 136 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 56, when there are only 52 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 57 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 165406] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:116e556c47897c4818951a39273cb60e0132b4a1 to the index cache.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 165406] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0e8ae503ec122838f24d0c0a3dfebce85b97c4a4 to the index cache.
[ 165406] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_f_2_1.ybn (id 14438)
[ 165406] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_f_3_0.ybn (id 14439)
[ 165406] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_f_3_1.ybn (id 14440)
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_0.ybn.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 165406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 165406] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:08ebca065bfe57f65b1b42099f2430fb169d38f4 to the index cache.
[ 165406] [b2699_GTAProce] MainThrd/ Loaded hi@forests_n_f_3_2.ybn (id 14441)
[ 166172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ce9b3d9e7e4bb581e4e34a32a1688bd4838057b1 to the index cache.
[ 166172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 166172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 166172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 115, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65463, when there are only 77 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 102, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 57 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 163, when there are only 73 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 59 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 166187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 53 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 53 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 59 vertices.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 166203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:01c95a9eee9d3bf44da7030976871f2acc4bb9d9 to the index cache.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_2_1.ybn.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices.
[ 166297] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b425f1929cc7ed80313f8f6dede9573bb1441fc9 to the index cache.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 73 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 85, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65504, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 59 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65515, when there are only 62 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 62 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 136 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 81, when there are only 70 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_0.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 55 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 55 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63, when there are only 55 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 62 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 59 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65528, when there are only 70 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 69 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65502, when there are only 62 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 70 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 68 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 104, when there are only 70 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 166328] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_0_0.ybn (id 14533)
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166328] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_0_1.ybn (id 14534)
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 57 vertices.
[ 166328] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_1_0.ybn (id 14535)
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_n_f_3_2.ybn.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 166328] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6bc25da0d1ef3f5bc0f6e95ac401010f65a6f810 to the index cache.
[ 166328] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_1_1.ybn (id 14536)
[ 166578] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:6709680e2c87fc9b28c4cea552fa25f3619da7da to the index cache.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65496, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 105, when there are only 70 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 54 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 73 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 88, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 68 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_1.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 57 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 146, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 52 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_0.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65459, when there are only 77 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65467, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65513, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 53 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65467, when there are only 70 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65446, when there are only 73 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 77 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 70 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 53 vertices.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 59 vertices.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 166609] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:2eac32e01560e93928ec5e1f2fbe97e4660be724 to the index cache.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_1.ybn.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices.
[ 166609] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:2ec86fe76e9b98df09a242dde0da8cc39faf1342 to the index cache.
[ 166703] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:f2ec99356cb7c39f085cc13e1299cc23164598eb to the index cache.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65507, when there are only 68 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65486, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 59 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65438, when there are only 136 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 166703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65497, when there are only 62 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65477, when there are only 69 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 166718] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_1_2.ybn (id 14537)
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 166718] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_2_0.ybn (id 14538)
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 166718] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_2_1.ybn (id 14539)
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_0_0.ybn.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 166718] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_3_0.ybn (id 14540)
[ 166968] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b1aa77d597c9a7a8da8f87c4774f164e65ae85d4 to the index cache.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65469, when there are only 57 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 57 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 69 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 70 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 108, when there are only 68 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 76, when there are only 70 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65455, when there are only 59 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 59 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_1_2.ybn.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 166968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 167078] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e3f57d3ffd5a58e1173d499d008d913991c5d347 to the index cache.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 70 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65477, when there are only 69 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 57 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 140, when there are only 92 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 70 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65507, when there are only 69 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_1.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 57 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 59 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65529, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 53 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 105, when there are only 70 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 127, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 75 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 70 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 59 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 68 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 53 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_0.ybn.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 167109] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:1dab7accd18b12ccab13ea3467b423f1a85bc175 to the index cache.
[ 167218] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c737cf953f72a99ab8fe5e9926e1c3a20cc360d2 to the index cache.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65434, when there are only 59 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 225, when there are only 136 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 54 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 201, when there are only 92 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices.
[ 167218] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_3_1.ybn (id 14541)
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 89, when there are only 53 vertices.
[ 167218] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_4_0.ybn (id 14542)
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 57 vertices.
[ 167218] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_4_1.ybn (id 14543)
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_2_0.ybn.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices.
[ 167218] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_5_0.ybn (id 14544)
[ 167359] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:50f154966755e828382e05cf8aa8d0ce221f38e7 to the index cache.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 88, when there are only 53 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 59 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65496, when there are only 69 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 54 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 69 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 69 vertices.
[ 167359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_0.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65487, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65451, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65501, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 118, when there are only 59 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 167375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 92 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_3_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 121, when there are only 69 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65485, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 167390] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:9d5f01fad200186f4f18bd9f71e7db9d393d7410 to the index cache.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_4_1.ybn.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 167390] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_5_1.ybn (id 14545)
[ 167390] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_6_0.ybn (id 14546)
[ 167390] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_6_1.ybn (id 14547)
[ 167390] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:07cd1052c7620ec7ec5d7628abe7f71d4df398fb to the index cache.
[ 167390] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:f42d819181966de30d5322c5e2323c51677c6fe2 to the index cache.
[ 167390] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_7_0.ybn (id 14548)
[ 167500] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:3e686912d5e1439e991f9e396b0425b911493e7c to the index cache.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_1.ybn.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_1.ybn.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_1.ybn.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_1.ybn.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_1.ybn.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_1.ybn.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_5_1.ybn.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:b6e90a41fc4f5c5415fd929ae331325ca1882dbf to the index cache.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 59 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 54 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 70 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_6_1.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 73 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 62 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 86, when there are only 69 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 57 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 62 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 69 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices.
[ 167547] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_7_1.ybn (id 14549)
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 167547] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_8_0.ybn (id 14550)
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 57 vertices.
[ 167547] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2138b5dbb52c9e60758df31bd369150709cd212f to the index cache.
[ 167547] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_a_8_1.ybn (id 14551)
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_0.ybn.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 167547] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0d62b978307c26575aad1a3051f5b083e728eb62 to the index cache.
[ 167547] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_0_0.ybn (id 14552)
[ 167672] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:1c5e9ae2998b38c0f8606de138edae8c722722a2 to the index cache.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 167672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_7_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 54 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 54 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_0.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 54 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65507, when there are only 68 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 98, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65501, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_a_8_1.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 133, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65496, when there are only 54 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 73 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 62 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 69 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 144, when there are only 136 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 194, when there are only 136 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 62 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 52 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 167718] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:eee75147b475db10bb1396b34338705280f24aaa to the index cache.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167718] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:c45c0b37a77a9ced803019c7d8fbe63982743875 to the index cache.
[ 167718] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_0_1.ybn (id 14553)
[ 167718] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_0_2.ybn (id 14554)
[ 167718] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_1_0.ybn (id 14555)
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_0.ybn.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices.
[ 167718] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:8c5cf68e70ded3edcc20f68418406345132b8c0f to the index cache.
[ 167718] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_1_1.ybn (id 14556)
[ 167828] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:ae153310f93b9626a18502ae6812e413db653c84 to the index cache.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_1.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167828] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 136 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 56, when there are only 55 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_0.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 70 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 139, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 59 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65442, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 52 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65477, when there are only 69 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 114, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 52 vertices.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167843] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65529, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_1.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 73 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 117, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65438, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65509, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65486, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 54 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 77 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_1_2.ybn (id 14557)
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 167859] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9e470b94e124e5306fa3b420c9b8e32af669d0f6 to the index cache.
[ 167859] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_2_0.ybn (id 14558)
[ 167875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 133, when there are only 62 vertices.
[ 167875] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3bd99bb43011226e80b468c93db9598d3af5bae8 to the index cache.
[ 167875] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_2_1.ybn (id 14559)
[ 167875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_0_2.ybn.
[ 167875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 167875] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c58ba5305f489082f078331b93e723fb47f77bfb to the index cache.
[ 167875] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_2_2.ybn (id 14560)
[ 167984] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:2dd447e296036df579086945efe748e4aeeb1335 to the index cache.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 278, when there are only 136 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 52 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 123, when there are only 73 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 52 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 59 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 167984] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65534, when there are only 136 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_0.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 54 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65513, when there are only 57 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 54 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 57 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_1_2.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 168000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65510, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65455, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65446, when there are only 73 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 57 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 117, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_1.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 52 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 163, when there are only 92 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 150, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 52 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 150, when there are only 62 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 70 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 57 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 54 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 88, when there are only 68 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 168031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9c127059d430e2ad583212d4e36bef6669c5d648 to the index cache.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_2_2.ybn.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 168031] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_3_0.ybn (id 14561)
[ 168031] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_3_1.ybn (id 14562)
[ 168031] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_3_2.ybn (id 14563)
[ 168031] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:773273b3c4ac4d9c0b5e5cc7a7bebe8e6d49d51b to the index cache.
[ 168031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d22936ab1c80d0ce17e8e59e7fa01478b6c17422 to the index cache.
[ 168031] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_4_0.ybn (id 14564)
[ 168140] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2bfadcf9b5031deb583c0e800ca09223cd905224 to the index cache.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 73 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65467, when there are only 69 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_0.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 68 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 59 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 69 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65484, when there are only 77 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_2.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 54 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65455, when there are only 59 vertices.
[ 168156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 52 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 52 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 69 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65507, when there are only 68 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 54 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_3_1.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 101, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 96, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 54 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 168172] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_4_1.ybn (id 14565)
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:1ce835f800c7dee1d3051bbae8ec2ce35c874934 to the index cache.
[ 168172] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_5_0.ybn (id 14566)
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:82f39e5ac168c1bcddb45b2c179ac594ce1f4597 to the index cache.
[ 168172] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_5_1.ybn (id 14567)
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_0.ybn.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 168172] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9f5e4168be15919af852eb1582a2f2c17abaf251 to the index cache.
[ 168172] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_5_2.ybn (id 14568)
[ 168547] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9865dce9a1a7786c82364924cda9290e9c6d72e1 to the index cache.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 75, when there are only 55 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 57 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 57 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 54 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 62 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 54 vertices.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_4_1.ybn.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168562] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168656] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:75c563e24a5556649dd44a192a7b78dc6e589799 to the index cache.
[ 168656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65505, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_0.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 168672] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:0e562555a36ec06c9472d91160c598c699184edb to the index cache.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 77, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 168672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 57 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_1.ybn.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168781] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c2965e5281f0903c65fce15008d5d3e0dfc0ad49 to the index cache.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices.
[ 168781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 55 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 57 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 72, when there are only 68 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 69 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 108, when there are only 68 vertices.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 168797] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_6_0.ybn (id 14569)
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 168797] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_6_1.ybn (id 14570)
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 168797] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_7_0.ybn (id 14571)
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_5_2.ybn.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 168797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 168797] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_7_1.ybn (id 14572)
[ 169172] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:1f22ef3eafd15431fcee0b3106bb6f9d5cce6dc7 to the index cache.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 54 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 77 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65512, when there are only 54 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65480, when there are only 69 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 57 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 57 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 57 vertices.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_1.ybn.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:3676b18611adc6fb7933a606c14c6e19eb6fd6b5 to the index cache.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 133, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 57 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65529, when there are only 57 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 136 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169297] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65467, when there are only 70 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_1.ybn.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 169422] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:512609e188e51d3c07d095fa62b99bae1518c660 to the index cache.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 59 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 105, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 52 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 96, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 72, when there are only 68 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_6_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65480, when there are only 69 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 69 vertices.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 54 vertices.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 69 vertices.
[ 169453] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_8_0.ybn (id 14573)
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 169453] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_b_8_1.ybn (id 14574)
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 169453] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_0_0.ybn (id 14575)
[ 169453] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e65757a39cf68553ac1c456ab8f003e3bbaef636 to the index cache.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_7_0.ybn.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 169453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65510, when there are only 57 vertices.
[ 169453] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_0_1.ybn (id 14576)
[ 170218] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6e4be7534c6a757818614ee0a0d1214e04ae30d5 to the index cache.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 75 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 54 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65469, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 73 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170218] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 91, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_0.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65438, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_b_8_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 170234] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65456, when there are only 59 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 62 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 73 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 62 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 57 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65494, when there are only 62 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 57 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 138, when there are only 92 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 69 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65527, when there are only 57 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65462, when there are only 77 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 170, when there are only 136 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65466, when there are only 136 vertices.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170250] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_1_0.ybn (id 14577)
[ 170250] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8505b5383fad05486e4d979594f3aa5bad17088c to the index cache.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices.
[ 170250] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_1_1.ybn (id 14578)
[ 170250] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:560d28feb1f0478049780628af9a3108e86ed367 to the index cache.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices.
[ 170250] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_1_2.ybn (id 14579)
[ 170250] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b2cb23d601b4a32cb68989680c6be9fecff109a8 to the index cache.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_0_1.ybn.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 136 vertices.
[ 170250] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_2_0.ybn (id 14580)
[ 170484] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:3a2dd5e07466b47f2c18b9e454823e0462287aaa to the index cache.
[ 170484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170484] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 170484] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170484] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 70 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 73 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 88, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65499, when there are only 70 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 59 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_0.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 118, when there are only 73 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 59 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65525, when there are only 70 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 70 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 77 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65516, when there are only 59 vertices.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65460, when there are only 77 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 136, when there are only 136 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59, when there are only 59 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 75 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 52 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61, when there are only 53 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 170515] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b9eae218ae2b5746887592a5357fc546d2c22f40 to the index cache.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_1.ybn.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 170609] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a67eb4dd8fa18f67f32b5a364d0968c42ad3af09 to the index cache.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 68 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 54 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_0.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 77 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 57 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65501, when there are only 69 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 57 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 70 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_2_1.ybn (id 14581)
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_2_2.ybn (id 14582)
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170625] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_3_0.ybn (id 14583)
[ 170625] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:cf6d7b20c2df685e3776e9917f02258ac11ed53c to the index cache.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_1_2.ybn.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 170625] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_3_1.ybn (id 14584)
[ 170750] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:cc55e47a13c8276e4cf7408be86d0a3f07082f38 to the index cache.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65526, when there are only 62 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 145, when there are only 62 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 62 vertices.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 150, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 69 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 59 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_1.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65521, when there are only 68 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_2_2.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 122, when there are only 73 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 194, when there are only 136 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 170765] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 116 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65492, when there are only 57 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 73 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 59 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 69 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65505, when there are only 92 vertices.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices.
[ 170781] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:eccd903a5b3b7a0731f5933751b9b984f84bebdf to the index cache.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_3_0.ybn.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170781] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 77 vertices.
[ 170781] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_4_0.ybn (id 14585)
[ 170781] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_4_1.ybn (id 14586)
[ 170781] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_5_0.ybn (id 14587)
[ 170781] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:8313655b661d81e0f37eb76d74d78cb01518ddde to the index cache.
[ 170781] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:5b80084e56a2447951b8bb7a0774d246a764037e to the index cache.
[ 170781] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_5_1.ybn (id 14588)
[ 170906] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:ee80922d2dcc3a15eaede69c546f456b15d2bb2d to the index cache.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 116 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65458, when there are only 73 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 80, when there are only 53 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 68 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_0.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 59 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65505, when there are only 92 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_4_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 144, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 69 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 68 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_1.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 54 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65505, when there are only 70 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 59 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 69 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65434, when there are only 59 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65467, when there are only 54 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 139, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 144, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 68 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 170937] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_5_2.ybn (id 14589)
[ 170937] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:ff1bb256d3cc6dfd669edeec9e880553a282f14c to the index cache.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_6_0.ybn (id 14590)
[ 170937] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6d2508a72410bdf14cf1b69ec0ad160307d144c2 to the index cache.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 170937] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_6_1.ybn (id 14591)
[ 170937] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:3588323396407c1cebc5f26e97c8c0942d954781 to the index cache.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_0.ybn.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 170937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 170937] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_7_0.ybn (id 14592)
[ 171187] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:518fe33b7ca3cfd6f7066737aad917701350a5f6 to the index cache.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 133, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 75, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 67, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_5_2.ybn.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 171312] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a4c80b67c3e4d0140127c4cb75210ab96831ac9e to the index cache.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 71, when there are only 55 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 69 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57, when there are only 54 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 87, when there are only 62 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_1.ybn.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 171422] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6537fc118a1515cd43758a86aa35d041fbf65c8e to the index cache.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 73 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65514, when there are only 136 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 144, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 57 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 69 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65529, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_6_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 83, when there are only 57 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices.
[ 171437] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_7_1.ybn (id 14593)
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 171437] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_7_2.ybn (id 14594)
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 171437] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_8_0.ybn (id 14595)
[ 171437] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:fcc6c745004237fde5612792be192152ed9960f4 to the index cache.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_0.ybn.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171437] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 171437] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_8_1.ybn (id 14596)
[ 171578] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:9717ec6a9c2c88d656456adec8c4ba955126e665 to the index cache.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171578] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:805b2d359c7b5e5de7f0a10b08d4b561ab7aa983 to the index cache.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 73 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 53 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_1.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 69 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:4eb56dea26f11bcb90265f2bbf78568268544950 to the index cache.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171593] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:51e05625091d21818ea0e815c20a10e927e05e3e to the index cache.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_7_2.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 151, when there are only 136 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 171593] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_c_8_2.ybn (id 14597)
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171593] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_0_0.ybn (id 14598)
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171593] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_0_1.ybn (id 14599)
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_0.ybn.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171593] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_1_0.ybn (id 14600)
[ 171718] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:11d22e1169987eef19a87c1625c71a128b0d1608 to the index cache.
[ 171718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 54 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 134, when there are only 116 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 59 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_c_8_2.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65523, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65510, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 57 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 114, when there are only 69 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 54 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65476, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 57 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 69 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_1.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 116 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65484, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 76, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65500, when there are only 59 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 57 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_0_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 69 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 69 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 171750] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:6193bcb2b82d0004d10e3195b81ef7fd48ef8685 to the index cache.
[ 171750] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:9729db7d05444ab83b3ab054d8fb63bcd2b470a1 to the index cache.
[ 171750] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_1_1.ybn (id 14601)
[ 171750] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_2_0.ybn (id 14602)
[ 171750] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_2_1.ybn (id 14603)
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_0.ybn.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 171750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 171750] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d54d69ef90e9451c94817e3d3ce61e6591de8e78 to the index cache.
[ 171750] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_3_0.ybn (id 14604)
[ 172109] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b106b8b45cc5fdd5df642894cc0c0cd22c26bdd6 to the index cache.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 84, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 52 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 78, when there are only 52 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 57 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 62 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 68, when there are only 57 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_0.ybn.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices.
[ 172234] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d952547ec8b073e832d0f142060d77839a2eeb7c to the index cache.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65515, when there are only 73 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65534, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 54 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 68 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 69 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_1_1.ybn.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65348, when there are only 672 vertices.
[ 172359] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:cc05241110b2fe897389d34edd9ae429a3d530b2 to the index cache.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 70 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 62 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65510, when there are only 62 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 62 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172359] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65520, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65482, when there are only 57 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 70 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 69 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_0.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 69 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 70, when there are only 55 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65492, when there are only 69 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 115, when there are only 69 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 60, when there are only 57 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 119, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 69 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 68 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 68 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65509, when there are only 54 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 68 vertices.
[ 172375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 108, when there are only 75 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65480, when there are only 69 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 57 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 69 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 70 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 57 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172390] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_3_1.ybn (id 14605)
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 172390] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_4_0.ybn (id 14606)
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65468, when there are only 54 vertices.
[ 172390] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_4_1.ybn (id 14607)
[ 172390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d58533c4347fe4d81dc9cbf9f2590dba57f95f01 to the index cache.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_2_1.ybn.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices.
[ 172390] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_5_0.ybn (id 14608)
[ 172500] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:0a517fc7ceadd312e3efffbff577eeb04dff34e2 to the index cache.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 62 vertices.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 75, when there are only 62 vertices.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 57 vertices.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 106, when there are only 69 vertices.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 145, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65526, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 69 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f21a1295368dc2dc3b8f9651a9d46479d7b073b8 to the index cache.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 57 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 129, when there are only 68 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65526, when there are only 54 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 68, when there are only 59 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 54 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 92, when there are only 68 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 168, when there are only 136 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_0.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65462, when there are only 77 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65470, when there are only 73 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65525, when there are only 73 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_4_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 68 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 70 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 70 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 68 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 134, when there are only 75 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65446, when there are only 73 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 146, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 134, when there are only 75 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 62, when there are only 54 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 131, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 57 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 54 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65528, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 136 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 90, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65517, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 172531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 57 vertices.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices.
[ 172547] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_5_1.ybn (id 14609)
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 172547] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_5_2.ybn (id 14610)
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 177, when there are only 73 vertices.
[ 172547] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9b1b5131b0ab3bdb55ae661774bced594a21d593 to the index cache.
[ 172547] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_6_0.ybn (id 14611)
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_3_1.ybn.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 172547] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:bd82fb1fe23dce586bc6c6cacfe270b539bdd1ac to the index cache.
[ 172547] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_d_6_1.ybn (id 14612)
[ 172656] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2057ff3cc8a3542b4be40acdee0306307745fe12 to the index cache.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 59 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65533, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 125, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65461, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 53 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 70, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65467, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65516, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_1.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 112, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65512, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 75 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 98, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 54 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 68 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65488, when there are only 54 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 68 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 151, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 72, when there are only 68 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 72, when there are only 54 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 58, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_0.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 108, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 194, when there are only 136 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 101, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 89, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 130, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65534, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 53 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 87, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 75, when there are only 59 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 133, when there are only 92 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172687] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 57 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 59 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_5_2.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 75, when there are only 75 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 75 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65477, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 84, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65531, when there are only 57 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 55, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65467, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 73, when there are only 57 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 116, when there are only 68 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65526, when there are only 68 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 96, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 82, when there are only 69 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65524, when there are only 68 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 172703] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_e_0_0.ybn (id 14613)
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 172703] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:22a5b4353177cc4a72e4d1b3215ac95c152d733d to the index cache.
[ 172703] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_e_0_1.ybn (id 14614)
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 77 vertices.
[ 172703] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c0c90879130f726609493b426fdcd7a073becb8e to the index cache.
[ 172703] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_e_0_2.ybn (id 14615)
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_d_6_1.ybn.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 172703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 104, when there are only 70 vertices.
[ 172703] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:23453f67b766a2f820a03dabcb74886f04b30f4e to the index cache.
[ 172703] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_e_1_0.ybn (id 14616)
[ 173078] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:ea3bb141c2f9cd3c3f36702aa0eb5517b28eff5d to the index cache.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 79, when there are only 59 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 73 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 194, when there are only 136 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65474, when there are only 59 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 62 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 100, when there are only 52 vertices.
[ 173078] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65514, when there are only 68 vertices.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_0.ybn.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173093] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173203] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:cb9732fc51832fb16402ff851c7e70db2c362b50 to the index cache.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65505, when there are only 62 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 57 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 52 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 194, when there are only 136 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 68 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65463, when there are only 77 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_1.ybn.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:65fb53845dc83e020c7a15bd370464fcc87407df to the index cache.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 77, when there are only 69 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 73, when there are only 68 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 59 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65478, when there are only 116 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_0_2.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 54 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 97, when there are only 73 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 69, when there are only 62 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65500, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 75 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173328] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 140, when there are only 92 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 57 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65444, when there are only 62 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 102, when there are only 69 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 67, when there are only 57 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65500, when there are only 59 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 52 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65504, when there are only 77 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 173343] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_e_1_1.ybn (id 14617)
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 173343] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_e_2_0.ybn (id 14618)
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63, when there are only 57 vertices.
[ 173343] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_e_2_1.ybn (id 14619)
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_0.ybn.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 173343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 173343] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:3cf7175a7235027e1a08b8ce47143df182bb5da9 to the index cache.
[ 173343] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_e_3_0.ybn (id 14620)
[ 174000] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a7846dca8b2c7b15df9b0cf08403f3563804ef3d to the index cache.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 67, when there are only 62 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 97, when there are only 70 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65520, when there are only 57 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 67, when there are only 62 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_0.ybn.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices.
[ 174109] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:199415b484da22e88a9bf86186b9490e3374dec4 to the index cache.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65, when there are only 54 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 131, when there are only 62 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 81, when there are only 62 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65487, when there are only 62 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 95, when there are only 69 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65532, when there are only 52 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65469, when there are only 57 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 107, when there are only 59 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65486, when there are only 62 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 62 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 94, when there are only 54 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 69 vertices.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174109] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65523, when there are only 69 vertices.
[ 174125] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:48995027b8eeef91c8a49b3c6303240e41f9ec77 to the index cache.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65497, when there are only 52 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 93, when there are only 92 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65522, when there are only 69 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65506, when there are only 69 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 66, when there are only 59 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 78, when there are only 69 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65527, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65533, when there are only 70 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_1_1.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 92, when there are only 77 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 83, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65519, when there are only 70 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 62 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 62 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 103, when there are only 62 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 53 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 73 vertices.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 174140] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_e_3_1.ybn (id 14621)
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 174140] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_e_4_0.ybn (id 14622)
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 149, when there are only 75 vertices.
[ 174140] [b2699_GTAProce] MainThrd/ Loaded hi@forests_s_e_4_1.ybn (id 14623)
[ 174140] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:fc74789531291be5169b9bf28a586f2aa73c95a2 to the index cache.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_2_0.ybn.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174140] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65508, when there are only 77 vertices.
[ 174140] [b2699_GTAProce] MainThrd/ Loaded hi@fwy_03_1.ybn (id 373)
[ 174265] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:71b06723e99c4289a8764464ab22e7c7baad7f55 to the index cache.
[ 174265] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:8f2886f3e752ebf88dc84fd152b8ece9679c494c to the index cache.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_1.ybn.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_1.ybn.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65497, when there are only 62 vertices.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_1.ybn.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_1.ybn.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_1.ybn.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 62 vertices.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_1.ybn.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65516, when there are only 62 vertices.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_1.ybn.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_3_1.ybn.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174265] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:d57dc8e69e263e380da2377c6899e521b25fd6d3 to the index cache.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65509, when there are only 69 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65449, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65515, when there are only 69 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 71, when there are only 69 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65495, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 96, when there are only 75 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 77, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65483, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 242, when there are only 92 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 76, when there are only 68 vertices.
[ 174390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65512, when there are only 69 vertices.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65517, when there are only 68 vertices.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_0.ybn.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174500] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:42ae93b85da952fe14aed9796b38366286dead55 to the index cache.
[ 174500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 73, when there are only 62 vertices.
[ 174500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65506, when there are only 70 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 57 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 99, when there are only 62 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65489, when there are only 69 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 86, when there are only 70 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 57 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 74, when there are only 62 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 100, when there are only 62 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65447, when there are only 62 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65522, when there are only 68 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 75, when there are only 68 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65516, when there are only 69 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 90, when there are only 69 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 69 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 87, when there are only 54 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 59, when there are only 57 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65479, when there are only 54 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65506, when there are only 68 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65481, when there are only 62 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65491, when there are only 62 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65490, when there are only 62 vertices.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 70, when there are only 57 vertices.
[ 174515] [b2699_GTAProce] MainThrd/ Loaded hi@fwy_04_1.ybn (id 383)
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65521, when there are only 62 vertices.
[ 174515] [b2699_GTAProce] MainThrd/ Loaded hi@hei_bh1_20_0.ybn (id 10137)
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65518, when there are only 69 vertices.
[ 174515] [b2699_GTAProce] MainThrd/ Loaded hi@hei_bh1_22_0.ybn (id 10140)
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@forests_s_e_4_1.ybn.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 174515] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65535, when there are only 77 vertices.
[ 174515] [b2699_GTAProce] MainThrd/ Loaded hi@hei_ch1_06e_0.ybn (id 10616)
[ 175156] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:cf62df33574943f9411961c69a3af72ea3e3d2ca to the index cache.
[ 175156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_bh1_20_0.ybn.
[ 175156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 62806, when there are only 9302 vertices.
[ 175156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_bh1_20_0.ybn.
[ 175156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 50 edge reference is invalid. It leads to vertex 4375, when there are only 3821 vertices.
[ 175156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_bh1_20_0.ybn.
[ 175156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 59 edge reference is invalid. It leads to vertex 65053, when there are only 2224 vertices.
[ 175156] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:e7211ea1104fd7138df2ac8d38cc50181bfa6c0e to the index cache.
[ 175250] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f0cfca9f573147874f4111df128e8b6666a744df to the index cache.
[ 175265] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:30156cd84797f964ca813086736d7c388a6b5c63 to the index cache.
[ 175265] [b2699_GTAProce] MainThrd/ Loaded hi@hei_ch1_06e_1.ybn (id 10617)
[ 175265] [b2699_GTAProce] MainThrd/ Loaded hi@hei_ch3_08_20.ybn (id 11198)
[ 175265] [b2699_GTAProce] MainThrd/ Loaded hi@hei_dt1_19_0.ybn (id 9579)
[ 175265] [b2699_GTAProce] MainThrd/ Loaded hi@hei_dt1_20_0.ybn (id 9582)
[ 175406] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ae0bb66396829a670412996ddf26d33a70c846bc to the index cache.
[ 175406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_ch3_08_20.ybn.
[ 175406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65284, when there are only 908 vertices.
[ 175406] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_ch3_08_20.ybn.
[ 175406] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175406] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 2687, when there are only 2017 vertices.
[ 175422] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f9e8a629c97377ff32bfafcb55b1948d952a5d48 to the index cache.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_20_0.ybn.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 960 edge reference is invalid. It leads to vertex 65148, when there are only 10509 vertices.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_20_0.ybn.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6616, when there are only 3303 vertices.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_20_0.ybn.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 47 edge reference is invalid. It leads to vertex 65444, when there are only 3726 vertices.
[ 175422] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:3b1b7946435442e170a4c21cf07e073a3a3dd48f to the index cache.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_dt1_20_0.ybn.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175422] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 23 vertices.
[ 175453] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:660c8a86d01a504af836acad66269b9952552c11 to the index cache.
[ 175453] [b2699_GTAProce] MainThrd/ Loaded hi@hei_dt1_21_0.ybn (id 9585)
[ 175453] [b2699_GTAProce] MainThrd/ Loaded hi@hei_dt1_22_0.ybn (id 9588)
[ 175453] [b2699_GTAProce] MainThrd/ Loaded hi@hei_kt1_04_0.ybn (id 10230)
[ 175453] [b2699_GTAProce] MainThrd/ Loaded hi@hei_po1_06_0.ybn (id 9899)
[ 175593] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:4f7130996cfcb4cc455d8c3b457a8455fd2be915 to the index cache.
[ 175593] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:3d2ae0b1981eceec389f4ac0c96715400cb9e3cb to the index cache.
[ 175593] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_po1_06_0.ybn.
[ 175593] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175593] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 64375, when there are only 3854 vertices.
[ 175609] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a53d2e3c97acb2b6c4cc83be862732ea13128b2c to the index cache.
[ 175625] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f2efc53f1b53b3ad079c94812ede06ce6038f5e3 to the index cache.
[ 175625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_kt1_04_0.ybn.
[ 175625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 41 edge reference is invalid. It leads to vertex 65438, when there are only 10356 vertices.
[ 175625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_kt1_04_0.ybn.
[ 175625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5179, when there are only 3258 vertices.
[ 175625] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_kt1_04_0.ybn.
[ 175625] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 175625] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 266, when there are only 236 vertices.
[ 175625] [b2699_GTAProce] MainThrd/ Loaded hi@hei_sc1_23_0.ybn (id 14687)
[ 175625] [b2699_GTAProce] MainThrd/ Loaded hi@hei_sm_22_0.ybn (id 10293)
[ 175625] [b2699_GTAProce] MainThrd/ Loaded hi@hw1_01_0.ybn (id 519)
[ 175625] [b2699_GTAProce] MainThrd/ Loaded hi@hw1_09_0.ybn (id 540)
[ 176250] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:500d47a4bd937882ba8271e04de73e475eaef30f to the index cache.
[ 176250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_01_0.ybn.
[ 176250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1251 edge reference is invalid. It leads to vertex 63981, when there are only 9175 vertices.
[ 176250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_01_0.ybn.
[ 176250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 34 edge reference is invalid. It leads to vertex 65491, when there are only 331 vertices.
[ 176250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_01_0.ybn.
[ 176250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 471, when there are only 330 vertices.
[ 176375] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d2904fbf0134c562c243b8f4e1052cc3b5b07ffc to the index cache.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sc1_23_0.ybn.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2904 edge reference is invalid. It leads to vertex 65474, when there are only 12278 vertices.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sc1_23_0.ybn.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 60381, when there are only 4708 vertices.
[ 176375] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0c9c1d3f69c66cae35b608aac0716e695feaa786 to the index cache.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_09_0.ybn.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65077, when there are only 5497 vertices.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_09_0.ybn.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4319, when there are only 3517 vertices.
[ 176390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:7df13e5a2a4722a7e86a21a904fcd1cdb5e29f35 to the index cache.
[ 176390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_22_0.ybn.
[ 176390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 3424, when there are only 3412 vertices.
[ 176390] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hei_sm_22_0.ybn.
[ 176390] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176390] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 20 vertices.
[ 176390] [b2699_GTAProce] MainThrd/ Loaded hi@hw1_12_0.ybn (id 549)
[ 176390] [b2699_GTAProce] MainThrd/ Loaded hi@id2_07_0.ybn (id 792)
[ 176390] [b2699_GTAProce] MainThrd/ Loaded hi@id2_21_0.ybn (id 840)
[ 176390] [b2699_GTAProce] MainThrd/ Loaded hi@id2_21_a_0.ybn (id 845)
[ 176531] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:2d4728850480f8b0eb7195b0e3049916646628d5 to the index cache.
[ 176531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@hw1_12_0.ybn.
[ 176531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65241, when there are only 4031 vertices.
[ 176547] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:f836c4cc1cdf09fe693ff50c2a86ec1616218396 to the index cache.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_a_0.ybn.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1064 edge reference is invalid. It leads to vertex 64576, when there are only 8013 vertices.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_a_0.ybn.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1154 edge reference is invalid. It leads to vertex 65374, when there are only 6111 vertices.
[ 176547] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:2c37d0836d71d4d06f281fe3b46c1624c791b0c1 to the index cache.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_0.ybn.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 641 edge reference is invalid. It leads to vertex 65131, when there are only 10046 vertices.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_0.ybn.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176547] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 719, when there are only 279 vertices.
[ 176562] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1845deab8eab7b3ce71366dfbe3c10bf74bf1b76 to the index cache.
[ 176562] [b2699_GTAProce] MainThrd/ Loaded hi@id2_21_c_0.ybn (id 867)
[ 176562] [b2699_GTAProce] MainThrd/ Loaded hi@id2_21_d_0.ybn (id 870)
[ 176562] [b2699_GTAProce] MainThrd/ Loaded hi@id2_21_g_0.ybn (id 884)
[ 176562] [b2699_GTAProce] MainThrd/ Loaded hi@int_cls_sheriff.ybn (id 14625)
[ 176703] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a2e2c761b29d02b89e11fad56bbc1b54ecc22588 to the index cache.
[ 176703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_g_0.ybn.
[ 176703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 868 edge reference is invalid. It leads to vertex 64155, when there are only 5984 vertices.
[ 176718] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0a7c6217052743b5b02cba5b9f5bab3fc1df9e1d to the index cache.
[ 176718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_c_0.ybn.
[ 176718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 775 edge reference is invalid. It leads to vertex 65105, when there are only 10302 vertices.
[ 176718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_c_0.ybn.
[ 176718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65201, when there are only 3212 vertices.
[ 176718] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:769c66ec5b8e37d9df030452bb98bc37699cb9e9 to the index cache.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_d_0.ybn.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2305 edge reference is invalid. It leads to vertex 64845, when there are only 7779 vertices.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_d_0.ybn.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 259 edge reference is invalid. It leads to vertex 63862, when there are only 9231 vertices.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@id2_21_d_0.ybn.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 660 edge reference is invalid. It leads to vertex 64568, when there are only 4131 vertices.
[ 176734] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a966fad3293919685930e8a316fb10327a00808d to the index cache.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@int_cls_sheriff.ybn.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 15282, when there are only 7616 vertices.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@int_cls_sheriff.ybn.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61451, when there are only 2642 vertices.
[ 176734] [b2699_GTAProce] MainThrd/ Loaded hi@lr_cs4_09_0.ybn (id 12272)
[ 176734] [b2699_GTAProce] MainThrd/ Loaded hi@lr_cs4_10_0.ybn (id 12277)
[ 176734] [b2699_GTAProce] MainThrd/ Loaded hi@lr_cs6_04_1.ybn (id 12337)
[ 176734] [b2699_GTAProce] MainThrd/ Loaded hi@lr_sc1_23_0.ybn (id 9995)
[ 176875] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6c6955a9bf80bd2a9352710f2b0db0db663b8050 to the index cache.
[ 176875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_04_1.ybn.
[ 176875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 39 edge reference is invalid. It leads to vertex 64718, when there are only 4282 vertices.
[ 176906] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:bdce3d54076ad1fc3eab06bea57ee4e872128cf5 to the index cache.
[ 176906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_09_0.ybn.
[ 176906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 63968, when there are only 8568 vertices.
[ 176906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_09_0.ybn.
[ 176906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63674, when there are only 1582 vertices.
[ 176922] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:50e65cc4d1a2176ad83658f793817ae7583f2784 to the index cache.
[ 176922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_sc1_23_0.ybn.
[ 176922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2904 edge reference is invalid. It leads to vertex 65464, when there are only 12258 vertices.
[ 176922] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_sc1_23_0.ybn.
[ 176922] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 176922] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 60381, when there are only 4708 vertices.
[ 177703] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1b004316286077ab6fe2ae1e16d8a203fb46b321 to the index cache.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1381 edge reference is invalid. It leads to vertex 65248, when there are only 11506 vertices.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 4032, when there are only 3822 vertices.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 60401, when there are only 3445 vertices.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs4_10_0.ybn.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 5482, when there are only 2349 vertices.
[ 177718] [b2699_GTAProce] MainThrd/ Loaded hi@po1_06_0.ybn (id 1226)
[ 177718] [b2699_GTAProce] MainThrd/ Loaded hi@sc1_00e_0.ybn (id 156)
[ 177718] [b2699_GTAProce] MainThrd/ Loaded hi@sc1_07_0.ybn (id 184)
[ 177718] [b2699_GTAProce] MainThrd/ Loaded hi@sc1_19_0.ybn (id 231)
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@po1_06_0.ybn.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 177718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 64375, when there are only 3854 vertices.
[ 177843] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:adea6aa425256361ebccca9ba7063e47213e0a0c to the index cache.
[ 177859] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:37f9bd9a583248bc23bb363d36044d46d5dd4cf5 to the index cache.
[ 177875] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:5b23e03a87621d530cbd45777c5f88f65c050669 to the index cache.
[ 177875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_0.ybn.
[ 177875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 177875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 573 edge reference is invalid. It leads to vertex 65200, when there are only 8041 vertices.
[ 177875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_0.ybn.
[ 177875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 177875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1339 edge reference is invalid. It leads to vertex 2912, when there are only 2829 vertices.
[ 177875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_19_0.ybn.
[ 177875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 177875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 1342, when there are only 1091 vertices.
[ 177875] [b2699_GTAProce] MainThrd/ Loaded hi@sc1_19_1.ybn (id 232)
[ 177875] [b2699_GTAProce] MainThrd/ Loaded hi@sc1_19_4.ybn (id 235)
[ 177875] [b2699_GTAProce] MainThrd/ Loaded hi@sc1_19_5.ybn (id 236)
[ 177875] [b2699_GTAProce] MainThrd/ Loaded hi@sc1_23_0.ybn (id 251)
[ 178015] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a9eb54a567c69bbf0cd634c2361ff359b12d6c20 to the index cache.
[ 178031] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:9e1494a63263df4635465b0551043bd2b41e5b6e to the index cache.
[ 178031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_23_0.ybn.
[ 178031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 178031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2974 edge reference is invalid. It leads to vertex 65469, when there are only 12302 vertices.
[ 178031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sc1_23_0.ybn.
[ 178031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 178031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 60381, when there are only 4708 vertices.
[ 178047] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:78fa6e9ce6cf925fb8b3718556ca5a7aa64f3d13 to the index cache.
[ 178047] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1daefa58df1f9f745d97f75ac02b3192b962b87a to the index cache.
[ 178047] [b2699_GTAProce] MainThrd/ Loaded hi@sc1_34_0.ybn (id 283)
[ 178047] [b2699_GTAProce] MainThrd/ Loaded hi@sm_01_0.ybn (id 1723)
[ 178047] [b2699_GTAProce] MainThrd/ Loaded hi@sm_22_0.ybn (id 1783)
[ 178047] [b2699_GTAProce] MainThrd/ Loaded hi@uj_casino_back.ybn (id 14690)
[ 178047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sm_22_0.ybn.
[ 178047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 178047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 20 edge reference is invalid. It leads to vertex 3424, when there are only 3412 vertices.
[ 178047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sm_22_0.ybn.
[ 178047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 178047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 30, when there are only 20 vertices.
[ 178187] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:27647e7f9e490af5776e20f2ffd3432e7a363210 to the index cache.
[ 178187] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:f5043ab307c361a33c12718f16109feb170244de to the index cache.
[ 178187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@sm_01_0.ybn.
[ 178187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 178187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 276 vertices.
[ 178218] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:5527006b453ce03564b95fc9d2f58bab443639ac to the index cache.
[ 178234] [b2699_GTAProce] MainThrd/ Loaded hi@uj_casino_heist.ybn (id 14691)
[ 178234] [b2699_GTAProce] MainThrd/ Loaded hi@uj_casino_hotel.ybn (id 14692)
[ 178234] [b2699_GTAProce] MainThrd/ Loaded hi@uj_casino_utility.ybn (id 14693)
[ 178234] [b2699_GTAProce] MainThrd/ Loaded hi@uj_casino_vault.ybn (id 14694)
[ 178359] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:cbc3bb41d829966853bdfa59e27e25712dda5920 to the index cache.
[ 178375] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:726acb5c47c5568095ae07d4aefa63221bc17da6 to the index cache.
[ 178375] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:271576dc57768545f3b3090c370a5f79ef247948 to the index cache.
[ 178375] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:3db4be8604b260adc0a0e25d03b0446c24e421b9 to the index cache.
[ 178375] [b2699_GTAProce] MainThrd/ Loaded hi@v_firedept.ybn (id 8432)
[ 178375] [b2699_GTAProce] MainThrd/ Loaded hi@vb_03_0.ybn (id 1841)
[ 178375] [b2699_GTAProce] MainThrd/ Loaded hi@vb_04_0.ybn (id 1844)
[ 178375] [b2699_GTAProce] MainThrd/ Loaded hism_01_0.ybn (id 14667)
[ 178531] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:73095e889e5d8ac608b497ba3d6fb89a15e6b3d3 to the index cache.
[ 178531] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d80b13c4e11c89b9dff74015b4dd433eecee10c5 to the index cache.
[ 178531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hism_01_0.ybn.
[ 178531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 178531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65493, when there are only 276 vertices.
[ 178531] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f14b57352f6c5cdcbb3b35bb69cb54adda2e2b99 to the index cache.
[ 178531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hi@vb_04_0.ybn.
[ 178531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 178531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 39 edge reference is invalid. It leads to vertex 992, when there are only 611 vertices.
[ 178547] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:bcb6e61ffdf4ac76df2f3161fd9d07917a5a84fc to the index cache.
[ 178547] [b2699_GTAProce] MainThrd/ Loaded hospital_0_floor.ybn (id 14641)
[ 178547] [b2699_GTAProce] MainThrd/ Loaded hospital_1_floor.ybn (id 14642)
[ 178547] [b2699_GTAProce] MainThrd/ Loaded hospital_2_floor.ybn (id 14643)
[ 178547] [b2699_GTAProce] MainThrd/ Loaded hospitalsandy_col.ybn (id 14664)
[ 179047] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:5b207641c8e205c0ba4d73e8b3b2fa76cd3f82db to the index cache.
[ 179297] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:ec64c3a1137fe6808930adc944096b5985e6ec14 to the index cache.
[ 179297] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:99dbf37fcebc14b7f75857ef309ed0d3483bce0e to the index cache.
[ 179312] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:d63b0f468484cdcd36dd77f46de904d290afd2bb to the index cache.
[ 179312] [b2699_GTAProce] MainThrd/ Loaded hw1_01_0.ybn (id 520)
[ 179312] [b2699_GTAProce] MainThrd/ Loaded hw1_09_0.ybn (id 541)
[ 179312] [b2699_GTAProce] MainThrd/ Loaded hw1_12_0.ybn (id 550)
[ 179312] [b2699_GTAProce] MainThrd/ Loaded id2_07_0.ybn (id 793)
[ 180156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:851fadb45df33323b38b6582ccbaf05891cacf17 to the index cache.
[ 180156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn.
[ 180156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1682 edge reference is invalid. It leads to vertex 65141, when there are only 1245 vertices.
[ 180156] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_12_0.ybn.
[ 180156] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180156] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 983 vertices.
[ 180265] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8cdfcf3d0744d26025d7035df3893b7ae7584595 to the index cache.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_07_0.ybn.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 843 edge reference is invalid. It leads to vertex 65268, when there are only 1981 vertices.
[ 180281] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4c59771a8386582996c0ea0d2a6b8a783ec3364d to the index cache.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_09_0.ybn.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 19 edge reference is invalid. It leads to vertex 65273, when there are only 4281 vertices.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_09_0.ybn.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1110 edge reference is invalid. It leads to vertex 4796, when there are only 2222 vertices.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_09_0.ybn.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 288 edge reference is invalid. It leads to vertex 65515, when there are only 1299 vertices.
[ 180281] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e9ea9bdebf0db3a73c24b2182f9f6812c20de4bf to the index cache.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_01_0.ybn.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65281, when there are only 2720 vertices.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_01_0.ybn.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 861 edge reference is invalid. It leads to vertex 64246, when there are only 5569 vertices.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_01_0.ybn.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 756, when there are only 634 vertices.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset hw1_01_0.ybn.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 72, when there are only 36 vertices.
[ 180281] [b2699_GTAProce] MainThrd/ Loaded id2_18_1.ybn (id 830)
[ 180281] [b2699_GTAProce] MainThrd/ Loaded id2_21_0.ybn (id 841)
[ 180281] [b2699_GTAProce] MainThrd/ Loaded id2_21_a_0.ybn (id 851)
[ 180281] [b2699_GTAProce] MainThrd/ Loaded id2_21_c_0.ybn (id 868)
[ 180422] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:4cd7680c2d3c94e3cc3cf6edbf1085af5f2c5551 to the index cache.
[ 180812] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:a4834879096ff10553cf9a7bf9fe62aa90aa80f9 to the index cache.
[ 180812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_a_0.ybn.
[ 180812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 3670, when there are only 2896 vertices.
[ 180812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_a_0.ybn.
[ 180812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64732, when there are only 2235 vertices.
[ 180937] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b4f19a2502936312fa777f1c1e87e7f2a8783eaf to the index cache.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_c_0.ybn.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 77, when there are only 52 vertices.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_c_0.ybn.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 33 edge reference is invalid. It leads to vertex 65527, when there are only 3833 vertices.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_c_0.ybn.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65511, when there are only 207 vertices.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_c_0.ybn.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64757, when there are only 5821 vertices.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_c_0.ybn.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 62506, when there are only 2563 vertices.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_c_0.ybn.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180937] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65257, when there are only 1355 vertices.
[ 180937] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:3f84b859db2456d8a7ce0f283ea43809befc7a0f to the index cache.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_0.ybn.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 54 edge reference is invalid. It leads to vertex 63521, when there are only 4443 vertices.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_0.ybn.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 49 edge reference is invalid. It leads to vertex 2218, when there are only 2182 vertices.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_0.ybn.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 330, when there are only 308 vertices.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_0.ybn.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 1117, when there are only 761 vertices.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_0.ybn.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 2290, when there are only 1869 vertices.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_0.ybn.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 180953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 13 edge reference is invalid. It leads to vertex 21, when there are only 20 vertices.
[ 180953] [b2699_GTAProce] MainThrd/ Loaded id2_21_d_2.ybn (id 873)
[ 180953] [b2699_GTAProce] MainThrd/ Loaded id2_21_g_2.ybn (id 887)
[ 180953] [b2699_GTAProce] MainThrd/ Loaded id2_21_g_3.ybn (id 888)
[ 180953] [b2699_GTAProce] MainThrd/ Loaded int_cls_sheriff.ybn (id 14626)
[ 181078] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:84b0a950b94140b1f51060dd883cf233431d94b6 to the index cache.
[ 181109] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:fff45355885889bbb0669e1bcccfd6608a43624b to the index cache.
[ 181125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_g_3.ybn.
[ 181125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 181125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 36 edge reference is invalid. It leads to vertex 65470, when there are only 770 vertices.
[ 181125] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_g_3.ybn.
[ 181125] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 181125] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 5604, when there are only 4206 vertices.
[ 181437] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:091e6e40656298a3b5045a2a043b7acf89b59272 to the index cache.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_d_2.ybn.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 65300, when there are only 3949 vertices.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_d_2.ybn.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 64957, when there are only 1016 vertices.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_d_2.ybn.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64073, when there are only 1575 vertices.
[ 181453] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:fd7d6097f1bba15ac8e8949076a2a31fe156e5b2 to the index cache.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_g_2.ybn.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65139, when there are only 1018 vertices.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_g_2.ybn.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65355, when there are only 2992 vertices.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset id2_21_g_2.ybn.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 181453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 33 edge reference is invalid. It leads to vertex 65522, when there are only 2880 vertices.
[ 181453] [b2699_GTAProce] MainThrd/ Loaded int_dis_coli_83985093.ybn (id 14634)
[ 181453] [b2699_GTAProce] MainThrd/ Loaded int_parkrls.ybn (id 14679)
[ 181453] [b2699_GTAProce] MainThrd/ Loaded int_prison_first.ybn (id 14644)
[ 181453] [b2699_GTAProce] MainThrd/ Loaded int_prison_main.ybn (id 14645)
[ 181593] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:07028b2d72b864a21c1c4bea5495397e20b931b7 to the index cache.
[ 181859] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:97b7c553ff26c5fb1fa1e78fd0289c9a65b3a7a8 to the index cache.
[ 181859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_prison_first.ybn.
[ 181859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 181859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64425, when there are only 1339 vertices.
[ 181953] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:85f7a3efdbdd6948e4ddeb8c1e35991130eb32e4 to the index cache.
[ 181953] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_prison_main.ybn.
[ 181953] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 181953] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 9376, when there are only 6205 vertices.
[ 182000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f71f45cdad0fd36b713c0076c5084bf5b684086c to the index cache.
[ 182031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_dis_coli_83985093.ybn.
[ 182031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 20948 has edge -30193 which is > 37954
[ 182031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_dis_coli_83985093.ybn.
[ 182031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 20953 has edge -30193 which is > 37954
[ 182047] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_dis_coli_83985093.ybn.
[ 182047] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182047] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 20955 has edge -30193 which is > 37954
[ 182047] [b2699_GTAProce] MainThrd/ Loaded int_prison_recep.ybn (id 14646)
[ 182047] [b2699_GTAProce] MainThrd/ Loaded int_prison_second.ybn (id 14647)
[ 182047] [b2699_GTAProce] MainThrd/ Loaded int_sheriff_first.ybn (id 14648)
[ 182047] [b2699_GTAProce] MainThrd/ Loaded int_sheriff_main.ybn (id 14649)
[ 182187] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:843f5542c9d219857d2f6c3daa7ee3fdf3b4100e to the index cache.
[ 182187] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fcbe802e95f336ec60b455ca8f697cc438ffe2fb to the index cache.
[ 182187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_prison_recep.ybn.
[ 182187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 123 edge reference is invalid. It leads to vertex 52843, when there are only 11304 vertices.
[ 182203] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:25f728ed37145e83cc58bed3f9da61a988efb7e4 to the index cache.
[ 182203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_prison_second.ybn.
[ 182203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 2380, when there are only 1642 vertices.
[ 182203] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:a05f3018be49c37af069286d93b18807a248907c to the index cache.
[ 182203] [b2699_GTAProce] MainThrd/ Loaded int_sheriff_second.ybn (id 14650)
[ 182203] [b2699_GTAProce] MainThrd/ Loaded int_sheriff_stairs1.ybn (id 14651)
[ 182203] [b2699_GTAProce] MainThrd/ Loaded int_sheriff_stairs2.ybn (id 14652)
[ 182203] [b2699_GTAProce] MainThrd/ Loaded int_taxi.ybn (id 14685)
[ 182343] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:a36b1b49ef8011b187f6e18662d1e0083c371484 to the index cache.
[ 182343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset int_taxi.ybn.
[ 182343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65528, when there are only 4692 vertices.
[ 182343] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7588e00f638b4ee37a123b44ff185c10e1bf28d7 to the index cache.
[ 182359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5f6813fbb88b715c3283a850718eb09765ffdb80 to the index cache.
[ 182359] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:014638e170bb5bb959fff0bcabf52a8944609b16 to the index cache.
[ 182359] [b2699_GTAProce] MainThrd/ Loaded lks_pr_house_col.ybn (id 14653)
[ 182359] [b2699_GTAProce] MainThrd/ Loaded lm_office_rokoko_desk.ybn (id 14661)
[ 182359] [b2699_GTAProce] MainThrd/ Loaded lmansion_collision.ybn (id 14662)
[ 182359] [b2699_GTAProce] MainThrd/ Loaded lr_cs4_04_0.ybn (id 12285)
[ 182484] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c9b9daac01231560e06447b40958b1b194007e36 to the index cache.
[ 182500] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d5d384deafd50a292bb903737c872a2b1e12362b to the index cache.
[ 182515] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:5bdf521bb297a49c72dce74139ce756cd2d182bb to the index cache.
[ 182515] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e9f759629595541a3d6f942610ac681618b54881 to the index cache.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 474, when there are only 426 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 727, when there are only 318 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65535, when there are only 8 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7744, when there are only 3680 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65404, when there are only 387 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 581, when there are only 381 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 769, when there are only 398 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1432, when there are only 900 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 141, when there are only 116 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65404, when there are only 420 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65352, when there are only 553 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 283, when there are only 142 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 565, when there are only 467 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 620, when there are only 449 vertices.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65273, when there are only 540 vertices.
[ 182531] [b2699_GTAProce] MainThrd/ Loaded lr_cs4_09_0.ybn (id 12273)
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65517, when there are only 480 vertices.
[ 182531] [b2699_GTAProce] MainThrd/ Loaded lr_cs4_10_1.ybn (id 12279)
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 16 vertices.
[ 182531] [b2699_GTAProce] MainThrd/ Loaded lr_cs4_10_3.ybn (id 12281)
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lmansion_collision.ybn.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182531] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64604, when there are only 584 vertices.
[ 182531] [b2699_GTAProce] MainThrd/ Loaded lr_cs6_04_0.ybn (id 12346)
[ 182687] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:fbd7c2104c605e66d567a0168ac3918bc1956d30 to the index cache.
[ 182703] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:7e6f80f4045c8c19f3fb744cd4e9841954635873 to the index cache.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_09_0.ybn.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 152 edge reference is invalid. It leads to vertex 65470, when there are only 1004 vertices.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_09_0.ybn.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 22 edge reference is invalid. It leads to vertex 65450, when there are only 629 vertices.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_09_0.ybn.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3064 edge reference is invalid. It leads to vertex 64909, when there are only 1939 vertices.
[ 182703] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:ae7ed1a62d11036fcef95ac12a0794b1ad93f584 to the index cache.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2690, when there are only 2560 vertices.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65490, when there are only 2404 vertices.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs4_10_1.ybn.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 44, when there are only 39 vertices.
[ 182703] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:c9eb1118489ed907f6f7cb0bb161b76f6927b18d to the index cache.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 56 edge reference is invalid. It leads to vertex 65383, when there are only 4160 vertices.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1483 edge reference is invalid. It leads to vertex 1810, when there are only 1496 vertices.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65168, when there are only 2963 vertices.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182718] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 83 edge reference is invalid. It leads to vertex 65534, when there are only 138 vertices.
[ 182718] [b2699_GTAProce] MainThrd/ Loaded lr_sc1_23_0.ybn (id 9996)
[ 182718] [b2699_GTAProce] MainThrd/ Loaded lr_sc1_rd_17.ybn (id 9957)
[ 182718] [b2699_GTAProce] MainThrd/ Loaded lr_sc1_rd_21.ybn (id 9962)
[ 182718] [b2699_GTAProce] MainThrd/ Loaded lr_supermod_int.ybn (id 9999)
[ 182968] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:92806f1f68010332a0b62387a4f25be462023278 to the index cache.
[ 182968] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_supermod_int.ybn.
[ 182968] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 182968] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 11 edge reference is invalid. It leads to vertex 65338, when there are only 954 vertices.
[ 183468] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2e037ab66340c8408f732ec377f67d5113345c0d to the index cache.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_23_0.ybn.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64554, when there are only 6623 vertices.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_23_0.ybn.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63184, when there are only 3110 vertices.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_23_0.ybn.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 65479, when there are only 1926 vertices.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset lr_sc1_23_0.ybn.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 183468] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 63, when there are only 28 vertices.
[ 183484] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:fe70a18c592cbadb53d904441922d164097e43b7 to the index cache.
[ 183593] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2c128e4b4f62dc3ce3b8736b6539591f520285d7 to the index cache.
[ 183593] [b2699_GTAProce] MainThrd/ Loaded ma@dt1_rd1_0.ybn (id 518)
[ 183593] [b2699_GTAProce] MainThrd/ Loaded ma@hei_dt1_21_0.ybn (id 9586)
[ 183593] [b2699_GTAProce] MainThrd/ Loaded ma@sc1_00e_0.ybn (id 157)
[ 183593] [b2699_GTAProce] MainThrd/ Loaded ma@sc1_07_0.ybn (id 185)
[ 183859] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d18b803a44f5a988f82a0f575e242344bfe91254 to the index cache.
[ 184000] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:4e8a673ec365c234e7de81a4970a0d59c532ae9b to the index cache.
[ 184234] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:005fb428cf6c9568a027cff60c543c6a1aeb57b2 to the index cache.
[ 184234] [b2699_GTAProce] MainThrd/ Loaded ma@sprr_dt1_21_0.ybn (id 14657)
[ 184234] [b2699_GTAProce] MainThrd/ Loaded mcd2_shell_col.ybn (id 14293)
[ 184234] [b2699_GTAProce] MainThrd/ Loaded mhc_pool_water_quads_col.ybn (id 14658)
[ 184234] [b2699_GTAProce] MainThrd/ Loaded mrp_house_col.ybn (id 14660)
[ 184375] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:915c3bb6fe72f433b7d61dc128ba3a515212daa6 to the index cache.
[ 184375] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b2dcaf938b4a9cc3d745f6f553990f679e7b7030 to the index cache.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mcd2_shell_col.ybn.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65258, when there are only 888 vertices.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mcd2_shell_col.ybn.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 514, when there are only 376 vertices.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mcd2_shell_col.ybn.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2485, when there are only 1486 vertices.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mcd2_shell_col.ybn.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 72 vertices.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mcd2_shell_col.ybn.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184375] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 207 vertices.
[ 184375] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4d40e4c594a3494bf252d1241263813fc746db61 to the index cache.
[ 184500] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d0b02855a73540fd0c63dcfdb7f42fc195bfcde4 to the index cache.
[ 184500] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mrp_house_col.ybn.
[ 184500] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184500] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53564, when there are only 31883 vertices.
[ 184515] [b2699_GTAProce] MainThrd/ Loaded mrpd_col.ybn (id 14628)
[ 184515] [b2699_GTAProce] MainThrd/ Loaded pablito_delperro_col.ybn (id 14674)
[ 184515] [b2699_GTAProce] MainThrd/ Loaded po1_05_4.ybn (id 1218)
[ 184515] [b2699_GTAProce] MainThrd/ Loaded po1_06_1.ybn (id 1243)
[ 184640] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:8793ac6d403955c4bcaefab21cff92b5675ae753 to the index cache.
[ 184656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset pablito_delperro_col.ybn.
[ 184656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 60129, when there are only 6562 vertices.
[ 184656] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:5932bc938116004a4a09c00a6913c049f5649572 to the index cache.
[ 184656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_06_1.ybn.
[ 184656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 37 edge reference is invalid. It leads to vertex 65364, when there are only 1241 vertices.
[ 184656] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset po1_06_1.ybn.
[ 184656] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184656] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65295, when there are only 4061 vertices.
[ 184672] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:ac9f5c75df0dc2eb5277f0685ea44dcdb098697e to the index cache.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mrpd_col.ybn.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65427, when there are only 402 vertices.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mrpd_col.ybn.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65459, when there are only 147 vertices.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mrpd_col.ybn.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65403, when there are only 112 vertices.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mrpd_col.ybn.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 57989, when there are only 5354 vertices.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mrpd_col.ybn.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65531, when there are only 214 vertices.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mrpd_col.ybn.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65411, when there are only 312 vertices.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mrpd_col.ybn.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 50 vertices.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mrpd_col.ybn.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 531, when there are only 370 vertices.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset mrpd_col.ybn.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 184672] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65507, when there are only 40 vertices.
[ 184781] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:2a2b3884f199eba7909834ff7bbff497d587ec9b to the index cache.
[ 184781] [b2699_GTAProce] MainThrd/ Loaded prompt_paleto_fire_dep_col.ybn (id 14624)
[ 184781] [b2699_GTAProce] MainThrd/ Loaded pw-paleto-clinic_col.ybn (id 14678)
[ 184781] [b2699_GTAProce] MainThrd/ Loaded qnx_univ.ybn (id 14627)
[ 184781] [b2699_GTAProce] MainThrd/ Loaded sc1_00e_0.ybn (id 158)
[ 184906] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:bc25a9000f64f8f2a353a051d2926f802aad0f83 to the index cache.
[ 184937] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:13927f3b67328ac07d0e3180d7118ed83404e525 to the index cache.
[ 184937] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1e66a526143613c8ce1e6b080d004e401da88c36 to the index cache.
[ 185687] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ff714fb3ae06f50cde531258a5e77c046e55c985 to the index cache.
[ 185703] [b2699_GTAProce] MainThrd/ Loaded sc1_07_0.ybn (id 186)
[ 185703] [b2699_GTAProce] MainThrd/ Loaded sc1_08_0.ybn (id 189)
[ 185703] [b2699_GTAProce] MainThrd/ Loaded sc1_19_0.ybn (id 238)
[ 185703] [b2699_GTAProce] MainThrd/ Loaded sc1_23_0.ybn (id 253)
[ 185875] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:1f63f297248766cc0e55dc373b373f7ccdbc53a5 to the index cache.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_23_0.ybn.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 64517, when there are only 6639 vertices.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_23_0.ybn.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 3221, when there are only 2849 vertices.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_23_0.ybn.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 25 edge reference is invalid. It leads to vertex 65479, when there are only 1926 vertices.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_23_0.ybn.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 185875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 63, when there are only 28 vertices.
[ 185875] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:993354981af12d33833fc70e19cea6903e9cc9c3 to the index cache.
[ 185890] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9e46319f71f849295a30d6c13518bdd44f1330c5 to the index cache.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_19_0.ybn.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 315 edge reference is invalid. It leads to vertex 65213, when there are only 6083 vertices.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_19_0.ybn.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3268, when there are only 1861 vertices.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_19_0.ybn.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64483, when there are only 2064 vertices.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_19_0.ybn.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 185890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65179, when there are only 258 vertices.
[ 186812] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:730b57ec39cc012cd50271c451c920e5b23c0d1b to the index cache.
[ 186812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_08_0.ybn.
[ 186812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 186812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 63 edge reference is invalid. It leads to vertex 65270, when there are only 1184 vertices.
[ 186812] [b2699_GTAProce] MainThrd/ Loaded sc1_34_0.ybn (id 285)
[ 186812] [b2699_GTAProce] MainThrd/ Loaded sc1_rd_17.ybn (id 315)
[ 186812] [b2699_GTAProce] MainThrd/ Loaded sc1_rd_21.ybn (id 320)
[ 186812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_08_0.ybn.
[ 186812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 186812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 39, when there are only 32 vertices.
[ 186812] [b2699_GTAProce] MainThrd/ Loaded sc1_sh_shell_2_f_col.ybn (id 14287)
[ 187062] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f27ebd255772e94acd42be8d063bedef2715ac18 to the index cache.
[ 187187] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6e0b9b8ae1dcbae75f7ef2884b540a810feedbc3 to the index cache.
[ 187187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_sh_shell_2_f_col.ybn.
[ 187187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3028, when there are only 1346 vertices.
[ 187187] [b2699_GTAProce] MainThrd/ Loaded sc1_shell_1_f_col.ybn (id 14288)
[ 187187] [b2699_GTAProce] MainThrd/ Loaded shmann_gover_col.ybn (id 14684)
[ 187187] [b2699_GTAProce] MainThrd/ Loaded slb2k11_vinewood_floor_ug_col.ybn (id 14716)
[ 187187] [b2699_GTAProce] MainThrd/ Loaded slb2k11_vinewood_garage_col.ybn (id 14712)
[ 187578] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:68c25f3db63d7e4b8b37ea2455e8d4180918e469 to the index cache.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset shmann_gover_col.ybn.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 637 vertices.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset shmann_gover_col.ybn.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65400, when there are only 210 vertices.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset shmann_gover_col.ybn.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 61777, when there are only 5276 vertices.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset shmann_gover_col.ybn.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 62463, when there are only 1604 vertices.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset shmann_gover_col.ybn.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187578] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65186, when there are only 488 vertices.
[ 187703] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:825d94f739211a42c9ef838c413e7f2b26383312 to the index cache.
[ 187703] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sc1_shell_1_f_col.ybn.
[ 187703] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187703] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 65037, when there are only 20585 vertices.
[ 187875] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:88f899efd860a0900459dacb385ea20919f43ec7 to the index cache.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_floor_ug_col.ybn.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62550, when there are only 3308 vertices.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_floor_ug_col.ybn.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64601, when there are only 2064 vertices.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_floor_ug_col.ybn.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 1628, when there are only 1602 vertices.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_floor_ug_col.ybn.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 45534, when there are only 15000 vertices.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_floor_ug_col.ybn.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 36238, when there are only 22890 vertices.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_floor_ug_col.ybn.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65324, when there are only 136 vertices.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_floor_ug_col.ybn.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65448, when there are only 296 vertices.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_floor_ug_col.ybn.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 10, when there are only 8 vertices.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_floor_ug_col.ybn.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 187890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65532, when there are only 48 vertices.
[ 187984] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0dc1124c21cd64f8232d83e6cf03b4692936da7e to the index cache.
[ 188000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_garage_col.ybn.
[ 188000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 12648, when there are only 11424 vertices.
[ 188000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_garage_col.ybn.
[ 188000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63813, when there are only 1280 vertices.
[ 188000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_garage_col.ybn.
[ 188000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 36736, when there are only 14245 vertices.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_garage_col.ybn.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65425, when there are only 1200 vertices.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_garage_col.ybn.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 53025, when there are only 27033 vertices.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_garage_col.ybn.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 649, when there are only 416 vertices.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_garage_col.ybn.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 12453, when there are only 9517 vertices.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_garage_col.ybn.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 13055, when there are only 13038 vertices.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_garage_col.ybn.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188015] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 13055, when there are only 13038 vertices.
[ 188015] [b2699_GTAProce] MainThrd/ Loaded slb2k11_vinewood_mainfloor_col.ybn (id 14714)
[ 188015] [b2699_GTAProce] MainThrd/ Loaded slb2k11_vinewood_stairs_col.ybn (id 14715)
[ 188015] [b2699_GTAProce] MainThrd/ Loaded slb2k11_vinewoodpd_lspd_col.ybn (id 14713)
[ 188015] [b2699_GTAProce] MainThrd/ Loaded sm_01_0.ybn (id 1725)
[ 188187] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:d5bda05d8e0684584e08ba721e077153b7f0f4aa to the index cache.
[ 188187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_01_0.ybn.
[ 188187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 248 vertices.
[ 188187] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_01_0.ybn.
[ 188187] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188187] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 30940, when there are only 15851 vertices.
[ 188187] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:cff63e9aaf3335294677605f09a97b7bdb69e02c to the index cache.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_01_0.ybn.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 923 edge reference is invalid. It leads to vertex 5715, when there are only 2558 vertices.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_01_0.ybn.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65470, when there are only 462 vertices.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_stairs_col.ybn.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65508, when there are only 432 vertices.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_stairs_col.ybn.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 188203] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 4285, when there are only 1816 vertices.
[ 189609] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:98393992404b9ba90bb9d4d5be5d7207833e7c09 to the index cache.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewoodpd_lspd_col.ybn.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 19, when there are only 16 vertices.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewoodpd_lspd_col.ybn.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 185, when there are only 126 vertices.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewoodpd_lspd_col.ybn.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65051, when there are only 1255 vertices.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewoodpd_lspd_col.ybn.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65529, when there are only 248 vertices.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewoodpd_lspd_col.ybn.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 766 edge reference is invalid. It leads to vertex 8911, when there are only 5263 vertices.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewoodpd_lspd_col.ybn.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 3468, when there are only 1726 vertices.
[ 189859] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:d77e7b1676fb68786070f3b5de836bae8df750a3 to the index cache.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65330, when there are only 1005 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65524, when there are only 33 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 287 edge reference is invalid. It leads to vertex 968, when there are only 880 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 1654, when there are only 1560 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 73 edge reference is invalid. It leads to vertex 1021, when there are only 530 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 426 edge reference is invalid. It leads to vertex 1318, when there are only 1318 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 42, when there are only 40 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 841, when there are only 498 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 552 edge reference is invalid. It leads to vertex 65533, when there are only 3306 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 590, when there are only 470 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 414, when there are only 188 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 671, when there are only 501 vertices.
[ 189875] [b2699_GTAProce] MainThrd/ Loaded sm_22_2.ybn (id 1789)
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 85, when there are only 42 vertices.
[ 189875] [b2699_GTAProce] MainThrd/ Loaded sm_ocean_hospital.ybn (id 14668)
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65420, when there are only 164 vertices.
[ 189875] [b2699_GTAProce] MainThrd/ Loaded sm_rd_1.ybn (id 1822)
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset slb2k11_vinewood_mainfloor_col.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65533, when there are only 64 vertices.
[ 189875] [b2699_GTAProce] MainThrd/ Loaded sprr_dt1_21_0.ybn (id 14659)
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_2.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 215 edge reference is invalid. It leads to vertex 65533, when there are only 5069 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_2.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 65426, when there are only 4116 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_2.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 14, when there are only 14 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_2.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 112 edge reference is invalid. It leads to vertex 62601, when there are only 5179 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_2.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 6023, when there are only 4232 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_2.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 1609, when there are only 1094 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_2.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65514, when there are only 20 vertices.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_22_2.ybn.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 189875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 24 edge reference is invalid. It leads to vertex 65520, when there are only 216 vertices.
[ 190031] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:997d40eeea6d644bf4a45b3d61e1264858fc74c4 to the index cache.
[ 190031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_rd_1.ybn.
[ 190031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 190031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65535, when there are only 2710 vertices.
[ 190031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_rd_1.ybn.
[ 190031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 190031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65513, when there are only 596 vertices.
[ 190031] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_rd_1.ybn.
[ 190031] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 190031] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2515, when there are only 1179 vertices.
[ 191984] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:6b9b9c13e58cd565797ba9254eed153e700b9ca6 to the index cache.
[ 192000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_ocean_hospital.ybn.
[ 192000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 192000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 63231, when there are only 2916 vertices.
[ 192000] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset sm_ocean_hospital.ybn.
[ 192000] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 192000] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 502 edge reference is invalid. It leads to vertex 34506, when there are only 15628 vertices.
[ 194047] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:de012267aec58efa03530a1d9eb216aa2399e875 to the index cache.
[ 194093] [b2699_GTAProce] MainThrd/ Warning: LoadObjectsNow took 4218 msec (invoked from 00007ff81db2b3e5)!
[ 194093] [b2699_GTAProce] MainThrd/ ---------------- DO FIX THE ABOVE ^
[ 194093] [b2699_GTAProce] MainThrd/ ---------------- IF YOU CAN NOT FIX IT AND THIS OCCURS DURING GAMEPLAY
[ 194093] [b2699_GTAProce] MainThrd/ ---------------- PLEASE CONTACT THE FIVEM DEVELOPERS ON https://forum.fivem.net/
[ 194093] [b2699_GTAProce] MainThrd/ ---------------- WITH THIS CITIZENFX.LOG FILE
[ 194093] [b2699_GTAProce] MainThrd/ ----------------
[ 194093] [b2699_GTAProce] MainThrd/ ---------------- THIS BLOCKING LOAD _WILL_ CAUSE CLIENT GAME CRASHES
[ 194093] [b2699_GTAProce] MainThrd/ Loaded tm_davisfd_col.ybn (id 14688)
[ 194093] [b2699_GTAProce] MainThrd/ Loaded ub-warehouse_col.ybn (id 14689)
[ 194093] [b2699_GTAProce] MainThrd/ Loaded uj_casino_back.ybn (id 14695)
[ 194093] [b2699_GTAProce] MainThrd/ Loaded uj_casino_garage.ybn (id 14696)
[ 194234] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d9241e438201e84810422d9c7f9874472d5cfb59 to the index cache.
[ 194234] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b9f840158f36497df1b1df8c5af0013012588c2a to the index cache.
[ 194250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset tm_davisfd_col.ybn.
[ 194250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 377, when there are only 232 vertices.
[ 194250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset tm_davisfd_col.ybn.
[ 194250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 105 edge reference is invalid. It leads to vertex 63323, when there are only 4117 vertices.
[ 194250] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:39b2744b4ff1a16e668ca6b092c91e2b0401dd78 to the index cache.
[ 194250] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_casino_garage.ybn.
[ 194250] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194250] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64375, when there are only 2119 vertices.
[ 194265] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:294027251d639cf72538a9f627c04f26117e3b1c to the index cache.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 1525, when there are only 1284 vertices.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 360 edge reference is invalid. It leads to vertex 4470, when there are only 4448 vertices.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 34 edge reference is invalid. It leads to vertex 9547, when there are only 9376 vertices.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 362 edge reference is invalid. It leads to vertex 544, when there are only 544 vertices.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 75 edge reference is invalid. It leads to vertex 65520, when there are only 1396 vertices.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 163 edge reference is invalid. It leads to vertex 65522, when there are only 702 vertices.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65519, when there are only 326 vertices.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 313, when there are only 280 vertices.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 549 edge reference is invalid. It leads to vertex 6459, when there are only 2563 vertices.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65349, when there are only 224 vertices.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 96 edge reference is invalid. It leads to vertex 145, when there are only 140 vertices.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 65532, when there are only 40 vertices.
[ 194281] [b2699_GTAProce] MainThrd/ Loaded uj_casino_heist.ybn (id 14697)
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 934 edge reference is invalid. It leads to vertex 1747, when there are only 1728 vertices.
[ 194281] [b2699_GTAProce] MainThrd/ Loaded uj_casino_hotel.ybn (id 14698)
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 65534, when there are only 428 vertices.
[ 194281] [b2699_GTAProce] MainThrd/ Loaded uj_casino_loading.ybn (id 14699)
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ub-warehouse_col.ybn.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194281] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 77, when there are only 40 vertices.
[ 194281] [b2699_GTAProce] MainThrd/ Loaded uj_casino_main.ybn (id 14700)
[ 194687] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:76b3afa9ca10637e542052a6d81cb270d6afe0b5 to the index cache.
[ 194797] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e91ef24732fac909cb97d60fe614d56756770060 to the index cache.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_casino_main.ybn.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 478 edge reference is invalid. It leads to vertex 4927, when there are only 4824 vertices.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_casino_main.ybn.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65523, when there are only 575 vertices.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_casino_main.ybn.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 356 edge reference is invalid. It leads to vertex 18630, when there are only 15480 vertices.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_casino_main.ybn.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 129 edge reference is invalid. It leads to vertex 65391, when there are only 3772 vertices.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_casino_main.ybn.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 194797] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65520, when there are only 152 vertices.
[ 194922] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c7816510273940f43e21e7fb99ea3f733faa79f8 to the index cache.
[ 195015] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:86a248892432dd454d51ab99f51cd7f43507ca40 to the index cache.
[ 195015] [b2699_GTAProce] MainThrd/ Loaded uj_casino_shaft.ybn (id 14701)
[ 195015] [b2699_GTAProce] MainThrd/ Loaded uj_casino_tunnel.ybn (id 14702)
[ 195015] [b2699_GTAProce] MainThrd/ Loaded uj_casino_utility.ybn (id 14703)
[ 195015] [b2699_GTAProce] MainThrd/ Loaded uj_casino_vault.ybn (id 14704)
[ 195203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:17b0ab3786409df2fe2b684c7f05c73e179cd7a1 to the index cache.
[ 195281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:be1616184eaf5aeab22cd35d739695e7b4966041 to the index cache.
[ 195297] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:af53ea04c87a8aa91ea9c0746b0ecc74b7a0b277 to the index cache.
[ 195547] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:06eb4e277d562ba57357e6a24b02a06af50e5859 to the index cache.
[ 195562] [b2699_GTAProce] MainThrd/ Loaded uj_dlc_casino_main.ybn (id 14705)
[ 195562] [b2699_GTAProce] MainThrd/ Loaded ult-dashound-garage_col.ybn (id 14706)
[ 195562] [b2699_GTAProce] MainThrd/ Loaded ult-dashound_col.ybn (id 14707)
[ 195562] [b2699_GTAProce] MainThrd/ Loaded v_5_1.ybn (id 14289)
[ 195687] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:3808360baae0cd8cc22fafa810626a621d3f4cee to the index cache.
[ 195734] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:4073491a166ddc5a4befc884f76913470bd35a30 to the index cache.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound-garage_col.ybn.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 216 edge reference is invalid. It leads to vertex 64896, when there are only 710 vertices.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound-garage_col.ybn.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 63 edge reference is invalid. It leads to vertex 113, when there are only 112 vertices.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound-garage_col.ybn.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 48 edge reference is invalid. It leads to vertex 65473, when there are only 132 vertices.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound-garage_col.ybn.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 6820, when there are only 2890 vertices.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound-garage_col.ybn.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 281, when there are only 258 vertices.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound-garage_col.ybn.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65535, when there are only 34 vertices.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound-garage_col.ybn.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 66 edge reference is invalid. It leads to vertex 133, when there are only 118 vertices.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound-garage_col.ybn.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195734] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 217 edge reference is invalid. It leads to vertex 65028, when there are only 1092 vertices.
[ 195812] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:b8027022f88a768f3a3c02801efc26ac7213987f to the index cache.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_dlc_casino_main.ybn.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 5370, when there are only 4824 vertices.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_dlc_casino_main.ybn.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65512, when there are only 575 vertices.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_dlc_casino_main.ybn.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 481 edge reference is invalid. It leads to vertex 21342, when there are only 15480 vertices.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_dlc_casino_main.ybn.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65265, when there are only 3760 vertices.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset uj_dlc_casino_main.ybn.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195812] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65514, when there are only 152 vertices.
[ 195859] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:5834eb7f264af5b4c351c59fe3c7939372d7ad48 to the index cache.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65534, when there are only 32 vertices.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 21 edge reference is invalid. It leads to vertex 65535, when there are only 96 vertices.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 57 edge reference is invalid. It leads to vertex 269, when there are only 224 vertices.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 10, when there are only 8 vertices.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 255 edge reference is invalid. It leads to vertex 6973, when there are only 2696 vertices.
[ 195859] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 32, when there are only 32 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 146, when there are only 144 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 16, when there are only 16 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 128 edge reference is invalid. It leads to vertex 10749, when there are only 6963 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 257 edge reference is invalid. It leads to vertex 1153, when there are only 1130 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 80 edge reference is invalid. It leads to vertex 65513, when there are only 623 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 253 edge reference is invalid. It leads to vertex 61315, when there are only 6159 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 828 edge reference is invalid. It leads to vertex 8073, when there are only 6852 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 16 edge reference is invalid. It leads to vertex 104, when there are only 104 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 38 edge reference is invalid. It leads to vertex 65444, when there are only 550 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 317 edge reference is invalid. It leads to vertex 736, when there are only 736 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 617 edge reference is invalid. It leads to vertex 488, when there are only 486 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 5334 edge reference is invalid. It leads to vertex 63325, when there are only 22624 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 66 edge reference is invalid. It leads to vertex 65533, when there are only 144 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 65529, when there are only 72 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 65534, when there are only 24 vertices.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 146 edge reference is invalid. It leads to vertex 640, when there are only 640 vertices.
[ 195875] [b2699_GTAProce] MainThrd/ Loaded v_5_court.ybn (id 14290)
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65434, when there are only 144 vertices.
[ 195875] [b2699_GTAProce] MainThrd/ Loaded v_5_courtroom_1.ybn (id 14291)
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65534, when there are only 24 vertices.
[ 195875] [b2699_GTAProce] MainThrd/ Loaded v_5_udg.ybn (id 14292)
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset ult-dashound_col.ybn.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 195875] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 451, when there are only 236 vertices.
[ 195875] [b2699_GTAProce] MainThrd/ Loaded v_firedept.ybn (id 8433)
[ 196000] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:f8ceaa1c229c0fa9ad6af86a7a7683512e94ed38 to the index cache.
[ 196015] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:79fba21fac5312d26ebe2752c4d9da78e5897b5b to the index cache.
[ 196015] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a8b8afcdc28d835da2e398ed3463aa3c1940b1f4 to the index cache.
[ 196015] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:5eea1737a2cfa028b50f6723771776d893986bce to the index cache.
[ 196031] [b2699_GTAProce] MainThrd/ Loaded v_gabz_pillbox.ybn (id 14636)
[ 196031] [b2699_GTAProce] MainThrd/ Loaded v_gabz_pillbox_dlc.ybn (id 14637)
[ 196031] [b2699_GTAProce] MainThrd/ Loaded v_garageo.ybn (id 14669)
[ 196031] [b2699_GTAProce] MainThrd/ Loaded v_mountzonah.ybn (id 14677)
[ 196156] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a430b5e19a69137ee9a925ff06c36c09ddba3026 to the index cache.
[ 196156] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:7000f4857f02d0f48d173cfc37da10f3e1d9f5c1 to the index cache.
[ 196172] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:43f9fd535c41b9e8bf613e932c9a204fc08f2e11 to the index cache.
[ 196172] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_garageo.ybn.
[ 196172] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196172] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 2243, when there are only 1871 vertices.
[ 196172] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:78f271fb7730de4dc5e3553efc5df6b4a0cf90fb to the index cache.
[ 196172] [b2699_GTAProce] MainThrd/ Loaded v_nutt_mosley_shell.ybn (id 14656)
[ 196172] [b2699_GTAProce] MainThrd/ Loaded v_oceanml.ybn (id 14670)
[ 196172] [b2699_GTAProce] MainThrd/ Loaded v_oceanml2.ybn (id 14671)
[ 196172] [b2699_GTAProce] MainThrd/ Loaded v_pablito_hp.ybn (id 14676)
[ 196312] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:0d2b58e4c0a3b82e8fe37a547cd26f758d844b8c to the index cache.
[ 196312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml2.ybn.
[ 196312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1414 edge reference is invalid. It leads to vertex 52091, when there are only 9890 vertices.
[ 196312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml2.ybn.
[ 196312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 32 edge reference is invalid. It leads to vertex 63699, when there are only 4513 vertices.
[ 196312] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml2.ybn.
[ 196312] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196312] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65409, when there are only 1159 vertices.
[ 196343] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:fc033992801639e5d1c89694595c010f96277ffa to the index cache.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml.ybn.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 837 edge reference is invalid. It leads to vertex 60193, when there are only 4061 vertices.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml.ybn.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65519, when there are only 15 vertices.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml.ybn.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1543, when there are only 702 vertices.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml.ybn.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 369 edge reference is invalid. It leads to vertex 63472, when there are only 1300 vertices.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml.ybn.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1303 edge reference is invalid. It leads to vertex 59270, when there are only 4203 vertices.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml.ybn.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65528, when there are only 79 vertices.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml.ybn.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 92 edge reference is invalid. It leads to vertex 61950, when there are only 3299 vertices.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml.ybn.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65431, when there are only 466 vertices.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_oceanml.ybn.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196343] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65377, when there are only 363 vertices.
[ 196437] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:5c93e135167dd8965742da05e0f3bf4375c96db1 to the index cache.
[ 196453] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:d642a2e5fb9d5de764345c6c689f1b97f00e6622 to the index cache.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_pablito_hp.ybn.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 49230, when there are only 11405 vertices.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_pablito_hp.ybn.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 62427, when there are only 5794 vertices.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_pablito_hp.ybn.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65494, when there are only 48 vertices.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_pablito_hp.ybn.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 321, when there are only 274 vertices.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_pablito_hp.ybn.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 47 edge reference is invalid. It leads to vertex 56575, when there are only 5059 vertices.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_pablito_hp.ybn.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 492, when there are only 403 vertices.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset v_pablito_hp.ybn.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196453] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64583, when there are only 832 vertices.
[ 196453] [b2699_GTAProce] MainThrd/ Loaded v_sheriff.ybn (id 8562)
[ 196453] [b2699_GTAProce] MainThrd/ Loaded v_sheriff2.ybn (id 8563)
[ 196453] [b2699_GTAProce] MainThrd/ Loaded vb_03_0.ybn (id 1843)
[ 196453] [b2699_GTAProce] MainThrd/ Loaded vb_04_0.ybn (id 1846)
[ 196593] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e4d69bfbf87d0efc5a377a520f257cf18ef00d75 to the index cache.
[ 196593] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f8023e0d63b3799fc8de3e8421e6831443761833 to the index cache.
[ 196609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_04_0.ybn.
[ 196609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 72 edge reference is invalid. It leads to vertex 65514, when there are only 3190 vertices.
[ 196609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_04_0.ybn.
[ 196609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 271 edge reference is invalid. It leads to vertex 65153, when there are only 1327 vertices.
[ 196609] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vb_04_0.ybn.
[ 196609] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196609] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 65520, when there are only 1472 vertices.
[ 196609] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:65c56ead5510f28ae20c574d7265f62d17a0000e to the index cache.
[ 196609] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d6dc6564754bec89030a8a0a327e6126dc47461e to the index cache.
[ 196609] [b2699_GTAProce] MainThrd/ Loaded vb_20_0.ybn (id 1875)
[ 196609] [b2699_GTAProce] MainThrd/ Loaded vb_34_2.ybn (id 1935)
[ 196609] [b2699_GTAProce] MainThrd/ Loaded verpi_jobc_shell_col.ybn (id 14708)
[ 196609] [b2699_GTAProce] MainThrd/ Loaded vesp_2_col.ybn (id 14710)
[ 196734] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:08c4f9946c2b996707eca47c7c599e9aaddb66cf to the index cache.
[ 196750] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:65b327b9fd36d75adf4a5cf5487c8c12e3993bed to the index cache.
[ 196750] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:33892556e835581853049332f9847cb9ba8e8b7b to the index cache.
[ 196750] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vesp_2_col.ybn.
[ 196750] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196750] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2068, when there are only 1573 vertices.
[ 196750] [b2699_GTAProce] MainThrd/ Loaded vesp_shell_col.ybn (id 14711)
[ 196750] [b2699_GTAProce] MainThrd/ Loaded vw_ch3_additions_2.ybn (id 12732)
[ 196750] [b2699_GTAProce] MainThrd/ Loaded xocean_details_escalier1_shell_coli.ybn (id 14672)
[ 196750] [b2699_GTAProce] MainThrd/ Loaded xocean_details_escalier2_shell_coli.ybn (id 14673)
[ 196890] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:ac5ba447ba4011474030f8d42073ad515c8da0fe to the index cache.
[ 196890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset xocean_details_escalier2_shell_coli.ybn.
[ 196890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 8 vertices.
[ 196890] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:320bd1158da376d8cca54e9865d0f2ebec46a49e to the index cache.
[ 196890] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:1cfe4d283708697f5894ba1a02903b85bfa24d87 to the index cache.
[ 196890] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset vesp_shell_col.ybn.
[ 196890] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196890] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 104 edge reference is invalid. It leads to vertex 64763, when there are only 4309 vertices.
[ 196906] [b2699_GTAProce] 2976/ ResourceCache::AddEntry: Saved cache:v1:6302006ea345d6222af79ce7d9d46347c206c76c to the index cache.
[ 196906] [b2699_GTAProce] ResourcePlacementThr/ Physics validation failed for asset xocean_details_escalier1_shell_coli.ybn.
[ 196906] [b2699_GTAProce] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it.
[ 196906] [b2699_GTAProce] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 62012, when there are only 6878 vertices.
[ 197047] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:50daa80a4c4acff1b3d6eba8a6b852a86e986797 to the index cache.
[ 197047] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e7cf39132d3652a2eea396f61db845a767840887 to the index cache.
[ 197062] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:c81b50725df5ad267db2141a97bf0cb69748ecaa to the index cache.
[ 197062] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2804eda3ad4457c618eab06e694a0036c5ccdfb2 to the index cache.
[ 197078] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:220a1db1995a6e6c55aede0985d1de4589ad236d to the index cache.
[ 197078] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:3d2f7b22bae46ec88c6aa8cad90b5ce89ed8b3d9 to the index cache.
[ 197078] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b13e0a9510e1cd0109d1a944118474022b2a90fe to the index cache.
[ 197093] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:12d0ccee5c76c16ac50bc6787072743c9ea269fe to the index cache.
[ 197093] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:e898b97cf71586867df8985a6d962b65839cc464 to the index cache.
[ 197093] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5140eaf537a38f75250a5639bbb887d0f64cac76 to the index cache.
[ 197109] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:55ed0d51366194bc0e398db46f01dd27de5194dd to the index cache.
[ 197109] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:c5766ed2d7ee36664fbf7285729af7da13a2e4b8 to the index cache.
[ 197109] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:1a3d1fd667437976ca0d1942bf20c09eac1074ff to the index cache.
[ 197125] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:960c92f8c31e9aff5494c8c205124057124008dc to the index cache.
[ 197125] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5caa00e370552f432f44594130cd501293f09307 to the index cache.
[ 197125] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:04f73619158026b35d9eb7114617df8391dc96ea to the index cache.
[ 197140] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d90b28d204e9d5f2ea365af15f99a5aa084a4a4c to the index cache.
[ 197140] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:b848b0d45d18ce5078b376b47dbb7b1832c9924a to the index cache.
[ 197140] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:5986f4c5f698757478a99f31dd3e48d9b44b9201 to the index cache.
[ 197156] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:a8064337eb570bc3a63aeb7c6a6ae7e6f7ef1ecc to the index cache.
[ 197156] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d07ea25a169852d9ea42642d6bff7050132123a3 to the index cache.
[ 197156] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:428dca25f4e8f567d4c978a99da2250e645b2b50 to the index cache.
[ 197172] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:48b5f6d5ba943115c3038a4aa5078ee11a00efc9 to the index cache.
[ 197172] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:420067feb9a1d4e5ef0da9e78d11e51e92efce50 to the index cache.
[ 197172] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:c2f64bca670e8d786f891c914653a9dc87dcd266 to the index cache.
[ 197187] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:efd98683b42fd1ebddc2703aba54547085b2c8c9 to the index cache.
[ 197187] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f0ca9d0a9d06662f2679cee33b021ed085219c4f to the index cache.
[ 197203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b7b51b205c471a492b93ed9fd20917146c279a99 to the index cache.
[ 197203] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1bb0d6f12de20d05e49be2ee3511d3ce00fb77de to the index cache.
[ 197203] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2178dac4a1d6223c7b1eaf59f40aa37e22f6c080 to the index cache.
[ 197218] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:9f01fd57bb1fccb088e466ae8ea184af0924345c to the index cache.
[ 197218] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5e314d6d72f3a86df37762717fc9dff16f7cc15e to the index cache.
[ 197218] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e11e7ce688beb7d4fc23da6760ffd39e1aec5ffd to the index cache.
[ 197234] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:c2eefdc2ec7731632fe256900ff12dff2a2a250d to the index cache.
[ 197234] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:4b18d9a0b322813fd9a1a2b484b36ec829b24eaf to the index cache.
[ 197234] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:4341b22332debc5c996ac28cecb5b997171e82c6 to the index cache.
[ 197250] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:12a92bedc68b222b1563dcc4198dca4e802e55d4 to the index cache.
[ 197250] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:9f0063e370844e1700ef4ebf4afed0a5a7e9d8f1 to the index cache.
[ 197265] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:8d25ccaa2e87e0e040b67bc317622610e9f434ef to the index cache.
[ 197265] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:097959ddb73fd38f27cb670c25f7f1cb9c6f0690 to the index cache.
[ 197265] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:a1b7c26e90d80b37b3a4b2491d203c7f72a957db to the index cache.
[ 197281] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:e78c2e9091b2212b2825d73ec2d2547f553703d4 to the index cache.
[ 197281] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:4b5c465f93c57a4fd96b030a51733acbc6169030 to the index cache.
[ 197281] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:0674ed6a3b7b051fcb1c3f20cd0fa459991c5430 to the index cache.
[ 197297] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e0b23a2aeba65fedc9cb79fdd59647e2750b81a3 to the index cache.
[ 197297] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:747802de31da63d1bb83950e0f1b133d393db52d to the index cache.
[ 197297] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:7b1055767af07988f59b94562995a94e8685f330 to the index cache.
[ 197312] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:dbeeb8c76736f2c7ea0636eb8dfb84a3b71d6db7 to the index cache.
[ 197312] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2bd15c013e2c002e94c748de4040de2e42eaf0c0 to the index cache.
[ 197328] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:e7dee6bdfba495c35570f82dd3db2bcf734e9207 to the index cache.
[ 197328] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:b6f24d7897bd270390a06cde983e300cc891de07 to the index cache.
[ 197328] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:718b8d3ec8c9fe817d7b26f1d2a77297bac05673 to the index cache.
[ 197343] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:de3fa32dc8e4a692c84ac37a64d434b218d02924 to the index cache.
[ 197343] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f0a24a1c621d011bef1a95213894596d871a59d2 to the index cache.
[ 197343] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:cb418e5cfbd552edeb48aae0c40177c88bb305e7 to the index cache.
[ 197359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f23fcfaefee1cb707c201836c14bb05d03db3d98 to the index cache.
[ 197359] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:175933a7fe7c5a873f8647e30d5688f6b5f6e60e to the index cache.
[ 197359] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:df2154f9f65114b833f5247cc4111ee3c8e0a2d2 to the index cache.
[ 197359] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d0a3a167adbfd843748aee31ace707ac60abfda3 to the index cache.
[ 197375] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:5cdc57fe3a40be9276ae6c74aad07d05beb1f965 to the index cache.
[ 197375] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:abe08ad4110eb7dec8e3a02897d665a999c7e602 to the index cache.
[ 197390] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:483fd596313cc81c31f681b8253374806d0a9475 to the index cache.
[ 197390] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:8574ded5336dc60eead72c5b7e01503a849e3e6a to the index cache.
[ 197390] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:62309ee86789c02ebe35b146e9f16fe440173364 to the index cache.
[ 197406] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9b8b560d1ef058cc559cbc5c9d7127c95ba3aa2f to the index cache.
[ 197406] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:36de89555b44bdc5bbecd588ff65f1e64597aff8 to the index cache.
[ 197406] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:6c58b243213163600ad54b16fbfee4a52233f9c2 to the index cache.
[ 197422] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c5d3cf58a4ffe14ef9107968c1bc796714df44ff to the index cache.
[ 197422] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:7d663d257a95bfce4a9b9b22ad004e5db0aa84d3 to the index cache.
[ 197422] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2d5c610564fb8510649586ae6c4af68a09be8f0d to the index cache.
[ 197437] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c6f155c0cd8acbf97ccc274418b74e60c7624d36 to the index cache.
[ 197437] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:fff76d9221fd5d01937f02b15de4c3bf9301638a to the index cache.
[ 197437] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:868377dbf2dc5950b6a3c31e9c9f07b5baacd5ef to the index cache.
[ 197453] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:75681e46b101aa7afc52a622eba29c3df91768a2 to the index cache.
[ 197453] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3b9047d91f2cb13511c101322d66fcb329b5f283 to the index cache.
[ 197453] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:48ba7ce0eaf44593805f866f324cc920212ace37 to the index cache.
[ 197468] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f0d1d7805e2987977f434052c140615fb2f63f59 to the index cache.
[ 197468] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:99d9ab10b7617d461c5c75e67d7f96e3abf82052 to the index cache.
[ 197468] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:bde2eccf7059ea128cf9d198b9aed82eea87799c to the index cache.
[ 197484] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:86709b33130502273df0ac3a38a985775550f293 to the index cache.
[ 197484] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:5464d33fd77efff727f97b6e5bb375916af09d30 to the index cache.
[ 197484] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1782cf25e374b5a0b59271cb3294b1e9446838d0 to the index cache.
[ 197500] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:02b1410c1624d25a7d0f03ca04b826e1126b957b to the index cache.
[ 197500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e9952559912ab9df61552c2c5d7fb498923fb96a to the index cache.
[ 197500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f54662b7760671ad8439b9c5c668c73597920ca3 to the index cache.
[ 197515] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c8c58d9080e14eaede9140339b04671ade405545 to the index cache.
[ 197515] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:9a5df37de898bb3e8809c120cbae75ca6bda76df to the index cache.
[ 197515] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:46d8799451e63407a49829bc1df48774fd6f7ec1 to the index cache.
[ 197531] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:30113304cf0020828c477cbba3c42421e5000270 to the index cache.
[ 197531] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:848a807a641ad4ad73c26329691501c3bd463b50 to the index cache.
[ 197531] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:6ea9cd925494d50b088c24912cfc090a691c4a09 to the index cache.
[ 197547] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:6df8ad9f2c49480b068e430a6185c74a49492e7b to the index cache.
[ 197547] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:458b66dd18ff4038eef5b5bd828f9ab1af78828a to the index cache.
[ 197547] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:209b5a6028944ba109f25e77c4af0a03b1a7afd1 to the index cache.
[ 197562] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:4ee980a507e767b3d7c498c260a25414337769c2 to the index cache.
[ 197562] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:eaf0afd3e31c8b0cafc0890ad3f16332434750c0 to the index cache.
[ 197562] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:3b193678c27cbfc9b720b483b82f36830ef76718 to the index cache.
[ 197578] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:504e39f7eb30664ba82e081c548e61cfd59c1b7f to the index cache.
[ 197578] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0e99bfa0424dee92ec70411c368d1f2d79f17602 to the index cache.
[ 197593] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:dac5671ba21e657b279e11e39f6adf0900fdb2be to the index cache.
[ 197593] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:7a92315591c111147512a064a456229355b34973 to the index cache.
[ 197593] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:6f52b407fb8c291a6bf2c046e2ba28e87e97fe82 to the index cache.
[ 197609] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:9ebc69151c249263906d98ee1b7165ace4dc321f to the index cache.
[ 197609] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:f6e5aa2e0ebcd81f6792de7c776d0e8aaa33406d to the index cache.
[ 197609] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2c1ede7f1fa54be888693b918f1ce19e4478ef47 to the index cache.
[ 197625] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:7c9dc70493e7dc33537013498451f4ba3964887c to the index cache.
[ 197640] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d37e03c9899aaa9d382742121af0895e807a0ad0 to the index cache.
[ 197640] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d138982ac661d540d1cc1c7bf9f1f0419c9bd314 to the index cache.
[ 197640] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c5729337cd79bed1a76bbed229b927c5cb50196d to the index cache.
[ 197656] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:82da0f479c8690795abbdfa59c146a432b454bbb to the index cache.
[ 197656] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d0ed4657e1ecd9a71dafa56e4bce1c4b08c28b68 to the index cache.
[ 197656] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d77ac2ea9610c413ab537808ec058166e7fa5af6 to the index cache.
[ 197672] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:20e42321e28383a65c60171de4fd2542ad881b96 to the index cache.
[ 197672] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6fc95febfe9715986dbd6d6783f2cda656e56147 to the index cache.
[ 197672] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:360774193ccee00628594afde9101e3cf371eaf3 to the index cache.
[ 197687] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:92d34b88f6a062907f110b39ea3bfe283ecfc26d to the index cache.
[ 197687] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:6237088b74418d42caea7ef2d0b87441512ee160 to the index cache.
[ 197687] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e9e6684971d567e3c51bf72e71b0be8316e4eb94 to the index cache.
[ 197703] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e12f2e44f91e83066f42b5963cce57022468b2d8 to the index cache.
[ 197703] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:3a0868e4ed8f589f283b9e09b65ec9a16ecd4a33 to the index cache.
[ 197703] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:99ed51f3a4a32a7643892aa746faf32fad8bea38 to the index cache.
[ 197718] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:1a02f87851834c2bf680c43d908cf6d5716971b1 to the index cache.
[ 197718] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:85836a4dce8721ac54e6474ec92f149eaae0cfe5 to the index cache.
[ 197718] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:b80c3a0035830a4271c715bfcc353a4aedc99c97 to the index cache.
[ 197734] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:ea4bbf722ef78d2d435ab47479184bd897d583b4 to the index cache.
[ 197734] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:56aee58b5733eeb3f5266ce1011511bd955269f0 to the index cache.
[ 197734] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2d0b0539b19ca1eb9544599249c75502be6037fd to the index cache.
[ 197750] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:f505115e54aae04d16ee2cad8706c7b4e9cf625c to the index cache.
[ 197750] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2e9dc50988dcff01f025e24389ab9e7c85fe7919 to the index cache.
[ 197750] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1235bef03b0d779517d730f64687c5f3951d8717 to the index cache.
[ 197765] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:ed3a4c4061ce461cad060c4859b7a4253cab4bf0 to the index cache.
[ 197765] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d9f94e6fba1fca71e4cda67d6801b59edcf918c6 to the index cache.
[ 197781] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:83b231962c7b59f4ab0e70c48995c1cb5560680d to the index cache.
[ 197781] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f078a2862ca5b18abf2edc04a0eba9815d597802 to the index cache.
[ 197781] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7ed370d0c578816f8ccd3198b0520fddfe743606 to the index cache.
[ 197797] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a015f69bdb0ee35468e682156bf96e297474f188 to the index cache.
[ 197797] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1da9cd09e773f715204a41e07bb6e78546b5d1f2 to the index cache.
[ 197797] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1ce2f40adce9244059760f20e26f42481eff9e20 to the index cache.
[ 197812] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:87de84fa92b07438f6d56d9c0a7e178920697420 to the index cache.
[ 197812] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:36ab941641c8d2a1b9be4e230d5be96bf1995499 to the index cache.
[ 197812] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:a444c5236ba86aa876684652073fd2f4fb05c157 to the index cache.
[ 197828] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:249dd8e1f577519724ab3c15bb8e0e37e136671e to the index cache.
[ 197828] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:0e9a98e289e736302ae6d22d6700f9c4e5c02d3a to the index cache.
[ 197828] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6a65a22a13229879bde1581721ae0e848df0bc3b to the index cache.
[ 197843] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:c432da98bfc730eedcca068c4886db8b3a143d4b to the index cache.
[ 197843] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1159be084465d8a28cb6f2962bd77e5be2f43f48 to the index cache.
[ 197843] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:e795e4b009e09fa68cd14f8a19817fd6ca5bbdc5 to the index cache.
[ 197859] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:20266c7aed6ef5ed234802f2638efa1daa29a34c to the index cache.
[ 197859] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d22d7ebb185335fe950b34eba54ed9ad4c4e09e3 to the index cache.
[ 197859] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5df2ec07029fac8431cc77504d7f0bdbc456f684 to the index cache.
[ 197875] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:f5027daf2ee17d65517974eac1b89cb3eacf52a6 to the index cache.
[ 197875] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:f0a9596aa7fd31501b7c761f287ef960f828c862 to the index cache.
[ 197875] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d63114b165321c2bebdace96d73810f6855c7818 to the index cache.
[ 197890] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7c9c363fcf093f866976551e0e9e39a76f87b5cc to the index cache.
[ 197890] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3aec1435738a1ac4e7de2ca58a22c59b2d7bd30f to the index cache.
[ 197890] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:138931b673b5204db4d3bf24db24250000b1d111 to the index cache.
[ 197906] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a413205108910f640e69b44ab1fd75d6344f5fc7 to the index cache.
[ 197922] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:2360c609aef5e931c8e507c5128f3ad4a0b724b6 to the index cache.
[ 197922] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:33d51f5e951b6647c02ed93fde97cd21f8efff70 to the index cache.
[ 197922] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:7b27933d20c9da604bbdae79d4562ee28526cc2c to the index cache.
[ 197937] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:61a377b247fa812fad11f182089b656ef1103ae8 to the index cache.
[ 197937] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6d16fcb7713f300d85487fe051abe9676bbc57e3 to the index cache.
[ 197937] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:48ab27b543c4502797be97b92da40b0d0749a577 to the index cache.
[ 197953] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:74d6b422a9044d55311bcc51b53fb97d99e77807 to the index cache.
[ 197953] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:3b3f22dfc577a14c257b0bca9b3118c0dd08e34f to the index cache.
[ 197953] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:60c551b3179f8828665ca4f9c2c7af57e2155282 to the index cache.
[ 197968] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0617c350928a684e6cd51c35269a6f1d0118c91b to the index cache.
[ 197968] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:dbd5b056737d23b2df37bb5f7a0a5bd350125654 to the index cache.
[ 197968] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2280a23072823d2f83e764237e6dd3c4f54a8e28 to the index cache.
[ 197984] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:7f020d2f22391f8997d23dfaec9a040f9fb76956 to the index cache.
[ 197984] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7b1cf85b9a7bee1bd13e7f5bc42444575108e7cd to the index cache.
[ 197984] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b071b5572fbfa6814f9330272ce5387fd665ab43 to the index cache.
[ 197984] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d2b0dde604ccb6716cd603ca6a206c5e4a72f82a to the index cache.
[ 198000] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e4b4c479f21ee2d0f2811a2c3939a683457b466b to the index cache.
[ 198000] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:714daeef7447deefbb820077245f80fcf047dfeb to the index cache.
[ 198000] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:33f538534e853470dcba4d94d1b5af6cea878dc0 to the index cache.
[ 198015] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b6615b2302cc4e148ee121154f783f6e7fadf7ae to the index cache.
[ 198015] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d8cdedd50b313a19d4f74f17e3f69b7f240503af to the index cache.
[ 198015] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:eb735777f75d03f648279260b3ea486b81fd8047 to the index cache.
[ 198031] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f1686e2d71de5b7683bf2e0260fe176cae261036 to the index cache.
[ 198031] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d65b41e76d691ac631799e9af61fed6f5370ae62 to the index cache.
[ 198031] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:1ccc4fb82b167980b2c8d3bacbd8ac232a48b30c to the index cache.
[ 198047] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4d26f0b69f4c6f02b51dbf2cb82f34bbbaa7d25c to the index cache.
[ 198047] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:af22833b89345007e1ffea66c2ef5061118a0cc8 to the index cache.
[ 198047] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:9e6639bffe18917dc6198443121e7a42946d66a4 to the index cache.
[ 198062] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:33544a84b098d4c09c981309c04d948f108ef9e6 to the index cache.
[ 198062] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:e9bcf3c7f030890dad817c56a4939ddb283f620d to the index cache.
[ 198062] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:4551071c066b86f30b253980e8a021ccb87e50b6 to the index cache.
[ 198078] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:0c0143b961e49fb4e1044e4535b0db14d1e88b55 to the index cache.
[ 198078] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d489bb48d546199f8495818455e1046eb5f46aad to the index cache.
[ 198093] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2b40021cf4d740b4c1237ca7493cb4af92b2fe36 to the index cache.
[ 198093] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:05c580121eb781e7d642e09bdf90bcac0ac8ace4 to the index cache.
[ 198093] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:64c6dd9249056935a8b7d154623d99b2698278a4 to the index cache.
[ 198109] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:38c78d0abaa46546ae9ea42f9155a7b820c5948a to the index cache.
[ 198109] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0e901ef257f9066291710167a749aa1268de6b72 to the index cache.
[ 198109] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:cbdce3e5177f1b63312059c1f18c9befaae72d05 to the index cache.
[ 198125] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:711359eacc920f00351423f501e3856c40cfc59d to the index cache.
[ 198125] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:4a37374dfbe7652fef9e253a2e84acf1d19751f1 to the index cache.
[ 198125] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:cc2c5fcc1b37e6eeb8dedbff29ec26bbdf4ab3e6 to the index cache.
[ 198140] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:c6817442705e7ab674e8c37f6ed2fb9a73abb461 to the index cache.
[ 198140] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:bcce639a79add6d4930a5432321d339042bc6030 to the index cache.
[ 198156] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2ac00c5303955bf302076c1ac8cca9d8bcb90a56 to the index cache.
[ 198156] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2a25ce9a37cde36874e94bdb28894ed913934be7 to the index cache.
[ 198156] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:df8e71b0a174cc929eac5d41e10938273712a1f2 to the index cache.
[ 198172] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:b7142df463de253f8064c77191b6f28966ecee70 to the index cache.
[ 198172] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1808a3a5857eb9630b66bc1ba36eaa25b1b619b8 to the index cache.
[ 198172] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d229281c6f6072a6dff1b6a5490788998f5b063a to the index cache.
[ 198187] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:8fded012e879fd0463924eccf23f92f38f5905cf to the index cache.
[ 198187] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:bdfb60b63a95d97fb86cc9ec6efcfb98d4f9742b to the index cache.
[ 198187] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:4d9f2ae27788bd79ab264f10c0191b7e2472e2ed to the index cache.
[ 198203] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:56b6ef32f572e48d950fd1e2e87af2b6a98f5061 to the index cache.
[ 198203] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0bd7a3182f30c5588439952fba0027752e56fa19 to the index cache.
[ 198203] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:460919b1816f0d20d99292e406173e861f3c6c4f to the index cache.
[ 198218] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:4da5831f2fdd223667e84519c5bea5c33ffe7872 to the index cache.
[ 198218] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d695f4cddd4134b8343198ee6b3172cd981918f8 to the index cache.
[ 198218] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6a23a0f53ae0cd0bbf6f7aed6aaef51ec82cb686 to the index cache.
[ 198234] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:aebfb18d5f2705576473e2170eb0a6a026bfafd6 to the index cache.
[ 198234] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:341df0d60ba4149250c87d7e4d399847ebaca6af to the index cache.
[ 198234] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:e9c4bc4af6d74c125a0f72d593fb555b9b17bd29 to the index cache.
[ 198250] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:8e8d921740c996c76376d172326923113a17d6d8 to the index cache.
[ 198250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4f813b0ca6a0c96b2458a7057be16a307cba784c to the index cache.
[ 198250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:57482a1b7b561fb2acaf1d8d35446885eb46e202 to the index cache.
[ 198265] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:53560e40195dd11e9d21226a008b9cc2d07b7bca to the index cache.
[ 198265] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3d95beb18f4fb8d703c9ebf7e7e65ed2fd210733 to the index cache.
[ 198265] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e4010b7b3375e463dd338f37de55d8bfca468a07 to the index cache.
[ 198281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ee1b13530a38660c9cda28068273bd9172eb8b2e to the index cache.
[ 198281] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:08e63f4d0541e364bfbf4c9069508854c296f3ec to the index cache.
[ 198281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:33994cf7750cdae09d6028af5f0ef23a426651a5 to the index cache.
[ 198297] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:68bc368c350c3312e663a923b6cdcf7997dd5df6 to the index cache.
[ 198297] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:03035bd1bd1651837fd29da836f259b337678ee8 to the index cache.
[ 198297] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2b29360793691da98ae4232cb552eedfab33a1e8 to the index cache.
[ 198312] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d28ff775b9e87ced8f575190b0454d49a6c36c7f to the index cache.
[ 198312] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:093212704d5d1a76d6fdc87a051fa42714d21247 to the index cache.
[ 198312] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:aef81a3f09d82640e626332065fbed0b89a2f1d0 to the index cache.
[ 198328] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:9a8847d29df29eab84c65e7bc47490b19442c0ba to the index cache.
[ 198343] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f1bd74ee0e736af8956e03b3dda48fb3ecc8c327 to the index cache.
[ 198343] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:1deca0af01b113a5632e32cb9f9a926c034354d9 to the index cache.
[ 198343] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:51946297c0078586dc387c9d06f77d67c2ed3361 to the index cache.
[ 198359] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:fb1e11c66792cbc822361e03dfd28cce76a8ad0b to the index cache.
[ 198359] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e486c1b0f1de119632574063fe9dd64413d3c361 to the index cache.
[ 198359] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d85ad9a72c1b2bfcca92d9b108c1c94513e84b27 to the index cache.
[ 198375] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:7586f980c6be552010a9d3fdacca02dab850cb7f to the index cache.
[ 198375] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:e81655f16bcdde375149cab6c34a05e4105c9070 to the index cache.
[ 198375] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:72429d7cd25c734815e692148c83d75d688c2d92 to the index cache.
[ 198390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:64e5e278c59952f780db1619fd4aec2ead0abb08 to the index cache.
[ 198390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:208bd2f76a0a468bb15692ab96b88a31268c4412 to the index cache.
[ 198390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c451c29a711bede84d2564cedeb27bd6a7df014d to the index cache.
[ 198406] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:053a67cad97856951896b4c4694829bfc6ebf020 to the index cache.
[ 198406] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6b2a2c3b687b12f9702d35ac7bcfc501bd12b51d to the index cache.
[ 198406] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:9414888aea5e8ae87059f2b6dd0ba7e26691525f to the index cache.
[ 198422] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f83280e20b37c5f7efca11587292cad481cbbcbf to the index cache.
[ 198422] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:c0eb7997b685741185df9d78d8051980eca06875 to the index cache.
[ 198422] [b2699_GTAProce] MainThrd/ Fixed fwMapData contentFlags (missing 'interior' flag) in v_5_str_mlo.ymap.
[ 198422] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:c23385ea550a945819bf0cb8f2c1d21acfd0a1fe to the index cache.
[ 198437] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8d8097bcb44d699bd80e49c164694c5bb79dc30d to the index cache.
[ 198437] [b2699_GTAProce] MainThrd/ Fixed fwMapData contentFlags (missing 'interior' flag) in v_5_udg_mlo.ymap.
[ 198437] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:91e41f7646c3039245fb44ac1e1833a30bd6cf8c to the index cache.
[ 198437] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:39fca4521fb376cf831baf52d09e586b4d61c36d to the index cache.
[ 198453] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a767d741ca8b14603b482f33aa48456139a75b86 to the index cache.
[ 198453] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:0fb4ad979e690370b5d47bd7cdfef7d8622d29c5 to the index cache.
[ 198453] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c269ba454ab8a417ff420839f6132c3f4e104431 to the index cache.
[ 198468] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:fbe2b7d756fb9f43a3212fee4e6a28fe94df3ab2 to the index cache.
[ 198468] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f1e52a4380c79304dd47dc4c16b4ed93a804bab7 to the index cache.
[ 198468] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8771670d51c1c26b9e1c75609e28f2d003134345 to the index cache.
[ 198484] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f4057f881af8ffaa5f488d48574ffe8015576899 to the index cache.
[ 198484] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:feffaf4fea8fd7e023d59d094c4a9337b514b712 to the index cache.
[ 198484] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:7403aa035ffaa95f9f4103304845180f400f0b2c to the index cache.
[ 198500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f861c466acd5ed51ec2b64f6cfd22a05ea607938 to the index cache.
[ 198500] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d09ce00581932a27be5b918d8b30eb9c307a4293 to the index cache.
[ 198500] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:50e052e2a5850a8f7f1ece887d01e60b838c57f7 to the index cache.
[ 198515] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b6fcd7c34a4c47e8dca44a91bab23b7b212049f7 to the index cache.
[ 198515] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:68dda2c8d968a8891e4ea4a6a5a0cdaaccb3f498 to the index cache.
[ 198515] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:7d9b0739b0c5cf80b5440f01328fce2708aab83b to the index cache.
[ 198531] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8d97111363bd2d36e4f8697570a0f4897b96219b to the index cache.
[ 198531] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:43458b450370515eea1fb1b9179186ef704e780d to the index cache.
[ 198547] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8361b6957690186fda19f4fffa02747ea3612ca8 to the index cache.
[ 198547] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:2315e2bb6e16542d9ea76b1da756104ba003e86d to the index cache.
[ 198547] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:ae8f3ffca02bb636831326dc684927e3670cf458 to the index cache.
[ 198562] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:78da002b9232289ad8e12048ce2ba6e18c753717 to the index cache.
[ 198562] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:009239ff21f20f526fa8233725cbed954f46ec2a to the index cache.
[ 198562] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:9f1be794c21e1a57a802eb2fb880394285e95175 to the index cache.
[ 198578] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:585e4a881e493a29548de223bba1560dd5f6abcb to the index cache.
[ 198578] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b31fefa816080e820c13a4eab98404cc678349c2 to the index cache.
[ 198578] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:4a762cf1768c4aab1916de868da5cff1453942d1 to the index cache.
[ 198593] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5a9a1054253afc953eb7106d225fa267ce433af3 to the index cache.
[ 198593] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:bdc303ba857e9ef46021fe132a1e332214d59ae0 to the index cache.
[ 198609] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:525d3ede5460aa8fa9a73aeca8b9933ac928db9f to the index cache.
[ 198609] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:eba1a72fc57cd745036a42c7415bfb370d2d7eca to the index cache.
[ 198609] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:8a36e09e6033eb7b0b913fbd254cb71d3031e0ae to the index cache.
[ 198625] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:bd3c2209604618dce13795556adeb94642f03824 to the index cache.
[ 198625] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:3ccc35e5ed43ed23daadf0f56edcfb346d16ba38 to the index cache.
[ 198625] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b713f897469ac154693f7547d7943c9ea19ffb95 to the index cache.
[ 198640] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:55da7fefce8bc35dfb4f4f105ab77b1ea3eef763 to the index cache.
[ 198640] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f351017255a493ed1d42c96ce5ec2393d9fc520f to the index cache.
[ 198640] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:cae94a44b78ed3aefca3192a9b3e5fa94cd72356 to the index cache.
[ 198656] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:3e523e12329885d3a0c55cb7b0633d8f4f68ab10 to the index cache.
[ 198656] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:41fb5ea953ec5191c9ea99085742f303e77ef92e to the index cache.
[ 198672] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:07f96883ec5b09c21d65794a1388ff2c2533d027 to the index cache.
[ 198672] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6003f8b44dadbf0eff13723d675d48d7706f414a to the index cache.
[ 198672] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b17fd946d02c7a2763b097e90520f761bc34952d to the index cache.
[ 198687] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:4177168d9c892d91d0b3775640f00e2eb764a675 to the index cache.
[ 198687] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:fc6320286681ee55c1c0f9a0f7aa54dbb723bc80 to the index cache.
[ 198687] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:cf92eab4daaf2a22cabbbc61904c98076ab9328a to the index cache.
[ 198703] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a6af07ff438486dc51496a214fe93377946e3584 to the index cache.
[ 198703] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b37cf59e5c7ad4fa2b4e6d8a01333edd32f06e0f to the index cache.
[ 198703] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:0e042f63450b6814b9de56217790fd9af89ecb49 to the index cache.
[ 198718] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:4346f6c949cd6886c933f4b4fa9dbd65c1811035 to the index cache.
[ 198718] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b097467f5aa5bac148f0d8bcdf678ac096221eb8 to the index cache.
[ 198718] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:476406ace75b10de4268ab68237b7c1b9e88450c to the index cache.
[ 198734] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6329e58971fa85f8baf7c498582f8db1537c1077 to the index cache.
[ 198734] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d9ef15074abbedbeb26aca9899890fb99b2dc7e0 to the index cache.
[ 198734] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:774050b990dcb995212ffa1cc70f2e683e8e0706 to the index cache.
[ 198750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8fbec53e7177db532fa8d80db685e8327f240382 to the index cache.
[ 198750] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a3270da86a3082a6b303b91fbd47ae530bc39778 to the index cache.
[ 198765] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:75021c3a74add478364bc2af12e2ce40ccc060e5 to the index cache.
[ 198765] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:7924dd0fbc3527cdd5b728dd40ac44b526a9e746 to the index cache.
[ 198765] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:726d94dcbd82d82e816e056b48bcebd62ca21e67 to the index cache.
[ 198781] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:990293e0e55bb6de68fe022381579f2084498ccd to the index cache.
[ 198781] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:fce6e26d424af5fe0a7578ab5b0fbf6649a582fe to the index cache.
[ 198781] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b3f4f9fec05c939608f2a755dc5f983a0c2bae5a to the index cache.
[ 198797] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b35d0a14eeb6385a53e493cfadcb1645e4442d66 to the index cache.
[ 198797] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:9d66e82f86ce74c862c75a00136c7eac8da8d7be to the index cache.
[ 198797] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3df411818124557fee6e35b09030e628dd9e5e39 to the index cache.
[ 198812] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:30a39a854c6df97f469117547ab24cdb2fd1aeb6 to the index cache.
[ 198812] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c4d6c4e18946d0de661d043575407d86b2679b86 to the index cache.
[ 198812] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:28e0f7efe14adf61e03ef2b8c3b3930aeec53b44 to the index cache.
[ 198828] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:7092ea7ebf3438fdaaa0a2cddb01cedcb68c5591 to the index cache.
[ 198828] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:479207c6f8a6b92581970947aaff282bb05b2300 to the index cache.
[ 198843] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:18e9c3b0d6a92bd7ab516883d19b0677918b290d to the index cache.
[ 198843] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d710e2545e987b8cc20103d5bcd193c37a595bdb to the index cache.
[ 198843] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e37190b43831a547928c5f585bed0784087da46f to the index cache.
[ 198859] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:0e55d3cbf6fda8fdee3c4bc2844e96d4ae6d37b7 to the index cache.
[ 198859] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:20ed8ecccca25f7baa79e753116e4d8bff599db6 to the index cache.
[ 198859] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:9badb9032d78d916f3c97694b9969c653931fb28 to the index cache.
[ 198875] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:afca4a738256b2893b6c05eb05c617fe0754bf22 to the index cache.
[ 198875] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e4a78bdbd8fcefa389625b027bdc2ddc4f0a51ae to the index cache.
[ 198875] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:cd56efdf0fc54b8e29cac5a278f81267d2219ddb to the index cache.
[ 198890] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:c3b4a97d5f70a2975c0c1c97d78ba68c49bab300 to the index cache.
[ 198890] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:fb0732e33b72ff8578584c123b221f9596898299 to the index cache.
[ 198890] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:8a1b21dc624045abda50cd84bd57ab69d053d49e to the index cache.
[ 198906] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f444519d6e438467129411fee59a541a40b5b37d to the index cache.
[ 198906] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:ad3e578edcadfb6cd9d571921cacfe699ab3a633 to the index cache.
[ 198906] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d6221d858ff58bcc226bd873880714e46a95fccf to the index cache.
[ 198922] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:bac8a0d3841a83cc7a33afecdb154b6708ce300e to the index cache.
[ 198922] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f9bce1124a2425f55dcbbf74b24f975d468df7e1 to the index cache.
[ 198937] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:63fbcd20aaefa07834a284660a4e87d01ce79776 to the index cache.
[ 198937] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:589aac80f970c9076efb87675ac2389dbf1125ab to the index cache.
[ 198937] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:5280d87f90b1c562aa4fd089b621b14562f6765d to the index cache.
[ 198953] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:da026d6dd6940e6ee0810293ca98ea77c1bb149f to the index cache.
[ 198953] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:035c141a6cb5bfeec3551dadd629f46b61af4624 to the index cache.
[ 198953] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:3bdd1e07a4a9ea635a3ef9ba6bd13da37284ffec to the index cache.
[ 198953] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:4446f4bacd7ce74243fd659029360522bfc5ee84 to the index cache.
[ 198968] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d42404f31a9a5762ebfeb467fc4fcb626108482a to the index cache.
[ 198968] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:22bdc6468164572da4a1645fd9129d1da19f5c89 to the index cache.
[ 198984] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b5b2cff21c3fa1a564a6bc9310a4bb37ddc89d26 to the index cache.
[ 198984] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:eda39b6e0338e1996c5bc4d635e9fe73302cea0c to the index cache.
[ 198984] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4481df4b14817ed99aab06ad09958edff780aa3d to the index cache.
[ 198984] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0db8fc45adfb0f98c495bf0836b4758e77792d67 to the index cache.
[ 199000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:702cdc49f595cb2f071ec91d8a7c62efa6ade7f8 to the index cache.
[ 199000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:7cb1e03c96fba5ceb28d076f624d822ca5241be3 to the index cache.
[ 199015] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:77ac7e22bb07f0cc9bd64af68e7f0dccd8326aa5 to the index cache.
[ 199015] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5228fa85790ed23ace75167d486e6126de415174 to the index cache.
[ 199015] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0b288d2799bb8548163fe0c7d49e55480d6c01da to the index cache.
[ 199031] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4941e36883ee5e8eb4619eb99f60e63c20340fae to the index cache.
[ 199031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4674a0b52408b168cc9d9cfdba2437c6aebf96d3 to the index cache.
[ 199031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:890df4ebffd915675bdb66fadec7000023a21701 to the index cache.
[ 199031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:31937dd273e024f280ff2ed474285c2ef7a6f1a6 to the index cache.
[ 199047] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:194b0139e125f4c27f537c2636c74080e60a8c6e to the index cache.
[ 199047] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:2ae743c1968c68366e8ac7c2ea12799895ef80c1 to the index cache.
[ 199062] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a2b22623fcda188f87e4a120b003cf9d68698b36 to the index cache.
[ 199062] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7f4677318721a426aaeed9672c0ee7a8c585cfc9 to the index cache.
[ 199062] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:9d92fc1a150e823d481aa3a63e9c7e5a2d5dc2be to the index cache.
[ 199078] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:059d552aefee17fe5160409a9b3d02e3b676ab29 to the index cache.
[ 199078] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ca6d9f1a02150594be58f23efd65acb9307565a9 to the index cache.
[ 199078] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:db61eb9eb5b70404bd36571fdb002e396d79d594 to the index cache.
[ 199093] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:426490094ad32e500379b1977c996dd404c0172c to the index cache.
[ 199093] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:724bff60606fdc9833b7e269ca6342d7eda061bf to the index cache.
[ 199093] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:de1c6181e09e1bfbd461c3b0a7a802f80fc69629 to the index cache.
[ 199109] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:29bc3c6966c82396ae2f7834a7726e8adddc3227 to the index cache.
[ 199109] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:614d5d2fef4b6b0b59ce861d70f11a7251b0770e to the index cache.
[ 199109] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:55b0359f7fefcdd57d15194b8f1522dbf1f8e970 to the index cache.
[ 199125] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f8e3d70d7eedda02f25a4378630fb041cbe7c9c9 to the index cache.
[ 199125] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4fd5be0f3d03450e28eafd75f7b703dc62a2013d to the index cache.
[ 199140] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f477d0aac815ab2f8b48d1ee91ed42e839d53ac2 to the index cache.
[ 199140] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:93d57453d916a991436a4f3ecef9061ecf94864f to the index cache.
[ 199140] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5960c07555e429a9e3a6c4d0e4951a52005e1266 to the index cache.
[ 199156] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:55e7e0aa1d158c7c33143f1d4ba5a8bc06ff0cce to the index cache.
[ 199156] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c51dc1bdd1ee93e5aed5d24ca44b65ebec887db8 to the index cache.
[ 199156] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:747e1247c5557caf33a400422ca9dc426bab4ddb to the index cache.
[ 199156] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:29f09936b273798e097bc0109c90f5120525d98a to the index cache.
[ 199172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:cd0837447e3346ce914fe8bd5a61c54f5e39f1c4 to the index cache.
[ 199172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:0ad63818a85f3dc1ee5e0a7bb36ef442e9ab393a to the index cache.
[ 199187] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:50501be4d56ffed152b3749e99108ef7c28277bd to the index cache.
[ 199187] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:bab3036e15adab5a083801ccf23b98997e5e4d71 to the index cache.
[ 199203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:59d4db041c2fcc2ca50bcf105bbeee458c2851a0 to the index cache.
[ 199203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5348abfa9588f453334b5755fc0c224d6b3dd81b to the index cache.
[ 199203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:3bd002782c29c3c455f556a987d5f49369b103a5 to the index cache.
[ 199218] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f59ce103dd0e2e4c74354c51e6a83a568bb883ca to the index cache.
[ 199218] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:4665ec7ae0dc0eaaf798a93ad10e066a016c27d8 to the index cache.
[ 199218] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:85a4ff28f9c8a1fe1b7e271635c7d635c2014b93 to the index cache.
[ 199234] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:93f606f28376926c943d19dfd96fcaf1c48ed992 to the index cache.
[ 199234] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:af1849ab4da4df56afdd2a77c28cec26fd82ed82 to the index cache.
[ 199250] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b4b5b96d4cf936b2a351004cf5d61c1e2e12d159 to the index cache.
[ 199265] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:459c4ef0d8a19dddce0dd976db416d6027549947 to the index cache.
[ 199265] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:dadc531e7e8da50697473139aba1117620cd923c to the index cache.
[ 199265] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b230f21b303d426fcabf96787adfe3cef711a954 to the index cache.
[ 199281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1c861df01f529662b596aede716fa7e7ac1e1cfb to the index cache.
[ 199281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:4b8e10f7cf4e77f640846a5da56282c831f9475a to the index cache.
[ 199281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c9d35794a75b07b3aa25bf0604cb2aaaec3a6c9f to the index cache.
[ 199297] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:cada7fd6ca13fbcd961546755515f9a854de6999 to the index cache.
[ 199297] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b7a4efc96336ac428597b22ff294a58803a35fd3 to the index cache.
[ 199297] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:0e72c0dd1f18c3c4c7f804a848c7388cb4518349 to the index cache.
[ 199312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:4ac151d9c793daf4189f85ff7265d01cb1d27208 to the index cache.
[ 199312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6dfa013419b4e19d28cda57d342a4e34a1706456 to the index cache.
[ 199312] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:39c69dcf36ff2ce15e6025b4482df71f541fe052 to the index cache.
[ 199328] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b7f6fed63c76c311a1b88870d1372ce13cb9e09d to the index cache.
[ 199328] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:28ac9615a951f8428894eefd1a38908627b3acb3 to the index cache.
[ 199328] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:648bc47d3831a9ad164b8907facc80f23346e45d to the index cache.
[ 199343] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:945ec5bdda5e6f523431cf22100f7126c8f488f1 to the index cache.
[ 199343] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:1497c729a896c92163cc2f7ebb953eb04e8093e2 to the index cache.
[ 199343] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f418cfc676423a6a0124a4698625baf96661c205 to the index cache.
[ 199359] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:aed3f972b3620cf76508d7f96d4808dc08345fdc to the index cache.
[ 199359] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:fde4e90c82a31f63cbc751094e6c5fb607666344 to the index cache.
[ 199375] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b58a8bac598d98f3f5c158b2eaaa599d59039153 to the index cache.
[ 199375] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:cecdc80f962a05718dd212cff06dff4f9da40ae7 to the index cache.
[ 199375] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:787d425ec4f1c95c6b29e9195dbee298a291cb55 to the index cache.
[ 199390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d5c1b4f73383bae8b675218bfd85e0588efb73a2 to the index cache.
[ 199390] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:74753a4af61f45589d2ea7485b3a4a7bfffa6527 to the index cache.
[ 199390] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a65dcfc16c0237d1e81e0fb8f18fbb5f0173302d to the index cache.
[ 199406] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f152a961443aa05b3f93471917aa964e7d57e230 to the index cache.
[ 199406] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f10be3b6d0daddf31a86ee5477cd67a107d631b3 to the index cache.
[ 199406] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:894848b3d9fdb66ceea5dddcde38a663aafdaac8 to the index cache.
[ 199422] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f10f745e79466fab00584b54b658a5ddef2ab9f4 to the index cache.
[ 199422] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:061232e58994a595da425781f8af0df46584fae7 to the index cache.
[ 199422] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:bfb40380c638abfe6edba78059d3cf5656b379ba to the index cache.
[ 199437] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:5c8f94bd95ca28d996329d4855c747026e06ff07 to the index cache.
[ 199437] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:18728103615afec1e1b9ea7dae2c71166937cee5 to the index cache.
[ 199437] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5bb4e14cfdfafac6019b7ee28396196bf70df911 to the index cache.
[ 199453] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:0988a081651231bcdc058cd53df83ca7320b3d61 to the index cache.
[ 199453] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d294d28347b9c20d05e24a4774559de6f2405ff2 to the index cache.
[ 199453] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7d09d4df528ff1f14aec3b816266ae3f87690de3 to the index cache.
[ 199468] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:0509a75beafdf7fc8c92b1fadd71c5961a18d643 to the index cache.
[ 199468] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a6fd5d4bc5fe89b14aeb3219299d927792fd6750 to the index cache.
[ 199468] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:deee491fceda4b505f1eed896e3886f66a50830f to the index cache.
[ 199484] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:bfde197a7dd026dc2c9bc41a53a6380ca0de024d to the index cache.
[ 199484] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8510de394fb5cefdc1f032302476aae5c99ff796 to the index cache.
[ 199484] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:eee481418445d2ef2c6e3b0524a0af7d5dcdc8c7 to the index cache.
[ 199500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6ef7ed8682915dec253f15543539a8dc4ec858d2 to the index cache.
[ 199500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:435b73dc730f58ec19fce05293feebb945c60745 to the index cache.
[ 199500] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e442456ae40f9add9ca4ba93618b3c2cfe1d57b5 to the index cache.
[ 199515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:6c99db3b4a18302244dc2854eb700d488351fa04 to the index cache.
[ 199515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:673d62370680394e2d60a8135da9d8dc4c1b155a to the index cache.
[ 199515] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:1fbab751f0cdac6780a8ff230ba692b757389b70 to the index cache.
[ 199531] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2a6d91349235e46e09feead50cef07d3850ac024 to the index cache.
[ 199531] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:80446e64bb86caa8a36745f93c5fa773be2935b4 to the index cache.
[ 199531] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fc61a99a36ab08c37ec77204409f7ac54c3efe60 to the index cache.
[ 199547] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:1985db8efa465ed6be741295c8da7fbf76c263ec to the index cache.
[ 199547] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:2ee892c1e1459e6312703256abc7e537a2beb3b0 to the index cache.
[ 199547] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:31988ffbf55c5e529e7ea0a2ed827531f7816af9 to the index cache.
[ 199562] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9827ef82ff87b1e8228e4c6308c76ace41ae5287 to the index cache.
[ 199562] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b93fbf3d928945fe8a5635a14bdb5a4e93eab27a to the index cache.
[ 199562] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:404d6723001789b8361ee9bfe68ff8dc28b4fe2c to the index cache.
[ 199578] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f48e3b6100debb214f1fead8445f914c3c93aba8 to the index cache.
[ 199578] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:4ed07e47ba9d2383f7004f9a83c6212a9b5ef80c to the index cache.
[ 199578] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:81d9e10e1e442de04cb1dfcd309f0f8cc97217c1 to the index cache.
[ 199593] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:bdd66d8ab642a4db9286a1b0def3a0ae8e0fbf04 to the index cache.
[ 199593] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:fc9bba155adf834d983d46b195e39a54955f08b0 to the index cache.
[ 199593] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:7dcfa2bc4b589fc6ce356012b3cbc72dcc733f38 to the index cache.
[ 199609] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:bf936bad99f63884a89950fe2f51f7f114e1a179 to the index cache.
[ 199609] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b4e11115f4c7497a8b28270ab1ceddb126a2816f to the index cache.
[ 199609] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:0acbc3e47a86d057cc96fc68984f43afa427c13c to the index cache.
[ 199625] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:42b2473e498ca702bbb487fbcd48d62ebb177551 to the index cache.
[ 199625] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:ee73273d53353ea7aaf5161bf8843f784dc6c565 to the index cache.
[ 199625] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:84e97eaad142bf486d9d7a344833c5ae9cbddb20 to the index cache.
[ 199640] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b4d910197909075af00ac56e1085b6278a01e9fe to the index cache.
[ 199640] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:dea159d91439dfc1446c759fcf0d97c3ba7ca029 to the index cache.
[ 199640] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:6cc594d81d80af0cb5c1d853c133311d7c2188d8 to the index cache.
[ 199656] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:62f9799b37858fa9adb47ed407b93f8f2ebfe1ed to the index cache.
[ 199656] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f1b3432a3ec10ff705698949a0abe58b86176b02 to the index cache.
[ 199656] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8313bd7a74fcfb9d2385839126abeafa3142d746 to the index cache.
[ 199672] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:835768cd24df97a530541410cbd16a5a214d0885 to the index cache.
[ 199672] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9018738598857d7dd9740c84a6e4a47a1b04963f to the index cache.
[ 199672] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:2e5a26afd9d0999ea9d082c45e641aed4f875cb9 to the index cache.
[ 199687] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6abca106b2153bc468f4d74946211d103104d436 to the index cache.
[ 199687] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:dde3fa39d8737e47e67c1a520441dee166e5ca46 to the index cache.
[ 199687] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:bb8df99583c318891729a3c166e0e8480a142097 to the index cache.
[ 199703] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:fc4ac6f2542d194b9a20704b7debd266da2e428c to the index cache.
[ 199703] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:056d3bcb796945086887a33fbda69f59f2da5476 to the index cache.
[ 199703] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:9621ce34446f831c0e5243d6fe4bcbda24c1a070 to the index cache.
[ 199718] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:623e4a0b89041fd3398555d8f7a8416c65f3ac1f to the index cache.
[ 199718] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5e07cab5d9dc834d9030a7b27c52e8890d3472f2 to the index cache.
[ 199718] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:1494729c56711c8be126a22f3be1791c580c24c3 to the index cache.
[ 199734] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0d574f5cc1b4a88b1026bc41d9a6f604956121a6 to the index cache.
[ 199734] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5d385510979ff2f9651db60aa4991cf944b619dd to the index cache.
[ 199750] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c2d9272bc2c2d807e7e1ab48d5d9d3263913308d to the index cache.
[ 199750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:12b5804f2fdef260c5f78cedc15ff65d691c55aa to the index cache.
[ 199750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f15426cd29ee76b9881e58136e3b3af660450aa4 to the index cache.
[ 199765] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b41231a995606ff61ac70bca04c4dd57b320b205 to the index cache.
[ 199765] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:758891168f87be91d0f7877b936649e5cdf480b2 to the index cache.
[ 199765] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1cdd13d3ec98badca2359e3255d06f7ddcbbf52d to the index cache.
[ 199781] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7ee734f07c7911f279ad864ddba99ecf67d930f9 to the index cache.
[ 199781] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:54b4fd35f7f5443da2f514892d342ab8d015b2da to the index cache.
[ 199781] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:be40da75e6aaf0ce27f8b404a628fc9689c56923 to the index cache.
[ 199797] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:200034dac431dbbfe5e3fd7f882da652f008fe34 to the index cache.
[ 199797] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c596162504bd5a549a5854806fd7c5c0ca8f70e4 to the index cache.
[ 199797] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8c2918143e3744d87fc93726e3012b97af203784 to the index cache.
[ 199797] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fb3d7cf319bbb3bf0cffd76580de1677c0ffaedd to the index cache.
[ 199812] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:71e9b228e39504c1e81dff5c779f273a0d6a5fbc to the index cache.
[ 199812] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:fe82a6e37b51f8f9cbf3276395a5930e4c6d9752 to the index cache.
[ 199828] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:6b1346520e1b3ef52eb6edc78b15f593746a7acd to the index cache.
[ 199828] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:455b12780e456034b338b9252b83048dacaabcc5 to the index cache.
[ 199828] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:53eae0c11daa9da2fcb7b10cdc797ae99b2b2d6e to the index cache.
[ 199843] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:a49ecde424c0253ccf6d4df071da11f2fb486509 to the index cache.
[ 199843] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:4390ee48aa77cd8d6e8dcdbc57cdc727295a5d38 to the index cache.
[ 199843] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5c7e5862cb50e8a3bd9a2670312dce746297b641 to the index cache.
[ 199859] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5cebf03f865deacb495bcacb0531fbf0624938ec to the index cache.
[ 199859] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:42c321e39006869cfb0cfa57d200929580353894 to the index cache.
[ 199859] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6a6705959003acc43f054fd418f60161e3eac65d to the index cache.
[ 199875] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b2cb20641638b2fc2fa3ea8f51b9432e6780f99d to the index cache.
[ 199875] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:c45d57cdd972d869d9c03036639f044c9632f6ec to the index cache.
[ 199875] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:38d155ee7b19ba94aad1eaeaf30c37f6b968400a to the index cache.
[ 199890] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:6304bd7cb2765d37bb19706ef1d4829d923d49d5 to the index cache.
[ 199890] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:88b9c093abc8287b59ab0bde3754f24d3e7032f7 to the index cache.
[ 199890] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f26cb701cc4038eb953840268967815bf89a5551 to the index cache.
[ 199906] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:82be1e625405aaca366e512f6bf592a8381e2957 to the index cache.
[ 199906] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:0d11b0b1227701769a7ada6a0e69552896b4fe6c to the index cache.
[ 199906] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:9ba95f10e5b8309afaecb0e6895aaff0664f5288 to the index cache.
[ 199922] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:65e508499b8192536c39e9e33209cb9db1caddde to the index cache.
[ 199922] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e4de603cf244af055ba9cd69667ac6d9e882b86a to the index cache.
[ 199922] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:94e89fedc0e54ebbf1164d89e4834e0f668a1435 to the index cache.
[ 199937] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:cdad70f235c2aaaf007e6116928c6635c5fb1533 to the index cache.
[ 199937] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:9d29f10cc3da74ab86a52c98ed6fb4e8e6149931 to the index cache.
[ 199937] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:768a0e4028139f911449dff3d946736e2df08877 to the index cache.
[ 199953] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:10725804a335b83d5552143a007ac6b796d5edfc to the index cache.
[ 199953] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:9b1d52e56bedc5cdacf21713ba607be0218e3fe8 to the index cache.
[ 199953] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5026b0c27ee76dfc76455c42c11fe28ee93a13a7 to the index cache.
[ 199968] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:10ea766d16810b59482d5215750695528d034e0e to the index cache.
[ 199968] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:34dd2f51ab1e32e4da6581b999caae269eea4251 to the index cache.
[ 199968] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a93c1e9f7504219b4b0e6a5e659366b46f35463f to the index cache.
[ 199984] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:be10f2280bb0c737c4cdcea0d87a9f09e86477a8 to the index cache.
[ 199984] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d4e950c58915cc2ecc296d998dd39a568ffefcf5 to the index cache.
[ 199984] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:04303e33f273dc0fd7391f0b6f0229731b34a0dc to the index cache.
[ 200000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:e5dc1e8615f21d44893038383e5a89584ffa7976 to the index cache.
[ 200000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:bb290cb7b67c4c826fd3998be415b45961104fe8 to the index cache.
[ 200000] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3f741ac2d66a32941edd2fdfe2b54f320b16e6a5 to the index cache.
[ 200015] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4a6cfe92b5d271906165cb84c1ffc4cad61b05f9 to the index cache.
[ 200015] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:be2c399b46a90f2c8e6a618effde8f7069f4e0c8 to the index cache.
[ 200015] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:cac59bca32433703f2054dfa10f576fab880c17d to the index cache.
[ 200031] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:8aaeefbaa79a26a380c30d7e9a5b681acbb40512 to the index cache.
[ 200031] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:1c620535e61bcb7fc8ea6be8ae8285fadc1c1561 to the index cache.
[ 200047] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c82aa7118cbf089500a0408a53e8e9b07ed2b9df to the index cache.
[ 200047] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b63c6903ca101872c1f1cb3c972c06b823efbd89 to the index cache.
[ 200047] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d61d83f61cc3a96cf402f7f8acee1520c7706604 to the index cache.
[ 200062] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4e46346567d37a92cb65ac8f5b65a14148e1d493 to the index cache.
[ 200062] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9781631ded91b9350287c0e35e524030e61d56bf to the index cache.
[ 200062] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:a1b47366a17a658b669305095fbb40166311ccb0 to the index cache.
[ 200078] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:187f9017f670954e3852fec28b25c5c8449f55f5 to the index cache.
[ 200078] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2c7e847a4f12f5ecae36b5cb45cffdd02e8d354d to the index cache.
[ 200078] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:6569c65bee8d9542a24cc554cd6eaa9f2575347d to the index cache.
[ 200093] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:ae26bd6d9cd6df4754217e170d8b61ad5b038376 to the index cache.
[ 200093] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:76229d418f229df7a2736f112963476443da4ca9 to the index cache.
[ 200093] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:cb8e2441f9831e0953a27c08e4b1ab09530b8aad to the index cache.
[ 200109] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2e71635be25aa14dce5c2a153922dccc1f138a34 to the index cache.
[ 200109] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:12e88f93993abaac30cfc3b53e0ce75544e755fb to the index cache.
[ 200125] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7e03496bc74333a2d7f759a1b315dd176560dd4d to the index cache.
[ 200125] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:185088cb97e6a3c65138a714497b6e627e5b0502 to the index cache.
[ 200125] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:aa440845016af6e0bf24dc61d7188ba05903196a to the index cache.
[ 200140] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:46805f6ae04c6205f4f1f43914c05dcdb42a6da3 to the index cache.
[ 200140] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:7206b17aed071286df40438e262234eaa90ed58a to the index cache.
[ 200140] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:fd37a1647e145c7f202d09b607a6688a896de796 to the index cache.
[ 200156] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b52a7515dd36b22c4f30f02d70ef60d8d8877106 to the index cache.
[ 200156] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d57eeb12054db49bd090cbfa711d00be5eeca4af to the index cache.
[ 200156] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:822e78f7bc85fc914fab7f1ca6e3257160e0ef9a to the index cache.
[ 200172] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b9a0867f27e6b2946722a605e31bfcddff13a0dc to the index cache.
[ 200172] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:90e3e0c084c52d9c40ee82118ff75a058e426aff to the index cache.
[ 200172] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e895f2a42385b4688107e9c24cbd5be65e33e7b3 to the index cache.
[ 200187] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6b388c3517df873eae5f587465d1c9d6c3dd7370 to the index cache.
[ 200187] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6693bf5df4d8341e0647b14df7d8cd5d92068022 to the index cache.
[ 200187] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:791001b7d03ba02e818bfd558da392f80c9d39f0 to the index cache.
[ 200203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c8c0f15f95dd2bafdc06364101d7e81475c21850 to the index cache.
[ 200203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:41313860fae280b466ca1fd9628246916d9df5dd to the index cache.
[ 200203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e413d896b33ce92276af2df19c8b4ca33ebde0cd to the index cache.
[ 200218] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1fb9b398be012bd94629399ee150b0cc63865caf to the index cache.
[ 200218] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:97d60e1b91de2db491cfa8d35841e068727aa9da to the index cache.
[ 200218] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:28c3e4576b0564cd26489db6ec07032442cc4a19 to the index cache.
[ 200234] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:efe97581b3d25d89c324a6f89c40c4a4eed0d1a9 to the index cache.
[ 200234] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:860d6c4c8926004fbfa9dbdc30a915b297f53c9f to the index cache.
[ 200234] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:666a861bc46fc7e2126ec11af506c51eab23548d to the index cache.
[ 200250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f1ad52f62c05141099f77d27c3f49a8b50e462b5 to the index cache.
[ 200250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:da3237acacddc80c18ef5f41475ea465dbee0211 to the index cache.
[ 200250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:92ec931e0fd139652013ff14c5c1f3968709855f to the index cache.
[ 200265] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:4f0c8b3400bf55495193257220cce09bac272921 to the index cache.
[ 200265] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f929668ee34dee8aa4901216e39ce63baf3c3817 to the index cache.
[ 200281] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:cd519a6746b36941c874afd2e9dd5ba67e1b6659 to the index cache.
[ 200281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e71683f92faa416fb3e6025b5bd20881979dc200 to the index cache.
[ 200281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ff7276786334fb2911895d93b3ccc887103e75e2 to the index cache.
[ 200297] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1bade025eaba5684f1d01cc9ec1fcee674b9f1ff to the index cache.
[ 200297] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:0780d731a7b75dfde1a7967c5daa596f446de3c5 to the index cache.
[ 200297] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:256780e7d22383525d23723701bd12880298a295 to the index cache.
[ 200297] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:332313f057c7d22ba837581036ae3abebbcae893 to the index cache.
[ 200312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b3bb7afeafa1d31de9c48b526aebd66eb4501d81 to the index cache.
[ 200312] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:86e0c6e4a5217b24477d86faea68c807ce488a42 to the index cache.
[ 200328] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1c4b976bbd0ee12072edf15bb544b2b365299d62 to the index cache.
[ 200328] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9b64ef4b946ae9f268cd7a904ae54107b291dfe6 to the index cache.
[ 200328] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3c69ecd12e220a3efe404cc1077c42296868be02 to the index cache.
[ 200328] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e953948150a70ff93d50a91c4c760f8c707be241 to the index cache.
[ 200343] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:cf82f0cedc510c5bdc9dfaf79e619eef51f88d64 to the index cache.
[ 200343] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:c323d4d7cb554a316ca821330e30a9aa226d9aae to the index cache.
[ 200359] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e1f8a4cfc12a4d162efdeb79cfbc1dc35b830516 to the index cache.
[ 200359] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8cf4b767cc2885d3c1a6b063e73fe81f9c4a4cc1 to the index cache.
[ 200359] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f0c2d50da27944b34e53bf466fccabbe789cc05a to the index cache.
[ 200375] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:cffcbc5e5350bc3a8638eab179800d071499ea13 to the index cache.
[ 200375] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a9287afcdef3b8cb5065c3890ef30b4a68b121d8 to the index cache.
[ 200375] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6fb75fa0598ac6d49cb9bdfae53dbb08f93bfdb2 to the index cache.
[ 200390] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:fa111d0125736b8c689c6bc36c5bb557a7553068 to the index cache.
[ 200390] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:57bb8f79e50b8d2781c03fc13301d4fb479530b4 to the index cache.
[ 200390] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1ddf6bb500c2d5efaea2ccd0d3493a8568c235bc to the index cache.
[ 200406] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2dd0f598e2a3a22b3def22bda8332884b1a983ca to the index cache.
[ 200406] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:ef265106d79ab16dd9f21bf0616a648e36bba34f to the index cache.
[ 200406] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:419897fd317c52ad16e3ee3435889a7fc5fc2fed to the index cache.
[ 200422] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:9f06a873b1db00daf251688d9246a8429aa05db0 to the index cache.
[ 200422] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:230c747679a90a65b408d788dbd8050e7c4e4828 to the index cache.
[ 200437] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:de865d2a8ce5b2a8b71e0d4921a0615b29703630 to the index cache.
[ 200437] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1b483790ca6e6d0e4f9da9b9997c1e95d25fcfc8 to the index cache.
[ 200437] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:413cd680ee3951fd346c066e8d636476522dd70f to the index cache.
[ 200453] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:8c8112c5519eb986bd494cbee35fc46e13decc2c to the index cache.
[ 200453] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:65dcad1d0c1558d0ff044a60c7803f3c7bcc8ce0 to the index cache.
[ 200453] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b09dd5621a173839034091709df361b84feaeacc to the index cache.
[ 200468] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:633713b3d735cee43455d90d772c83d30ab7d6b4 to the index cache.
[ 200468] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e25945efd5bfd839ef78d609fd9d70cfd1239553 to the index cache.
[ 200468] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e9625a76a14adaf2af47b4c7da792d0d15d0ae61 to the index cache.
[ 200484] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:dd0a8aae8f67d6c963af5d5c62368f16264060c8 to the index cache.
[ 200484] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:a8fa4224193d78b55d1d261d3b647d0220b4ef9e to the index cache.
[ 200484] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:710b7e56d7abc24c5a8910acfcc4a1a07606b692 to the index cache.
[ 200500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f425dd7bfa1cc835489b6b5c1bc3af8dc6c7d7d0 to the index cache.
[ 200500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a150e74150be42f7569217c91b0e9c44ca834fcb to the index cache.
[ 200500] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:9dfab339b13a9c19d6f7806b09a326026f18de31 to the index cache.
[ 200515] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:dc6d48ef278f0eaf0b800d69bf5b6da00a4d32a7 to the index cache.
[ 200515] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:fa20cca7a2ba3fe28a174bec55b1d74ba7fab4d4 to the index cache.
[ 200515] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7bc165b30b62e07982d9374e477202bcf614d38f to the index cache.
[ 200531] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:a90eabe92e8a31a49e4abd4d5a58bf5e9fea1f84 to the index cache.
[ 200531] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:43b9492fd558baa9c4a8bb6d2449d70aa46a1b56 to the index cache.
[ 200531] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fc35c75c2803bf6b41f4ade8dfb4f796a43df075 to the index cache.
[ 200547] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6e361db1cd518b29b935cbdfa6a9e89770845a8c to the index cache.
[ 200547] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:72650d7a4249cdb08abe52e0393756148ecdc5f6 to the index cache.
[ 200547] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:cd8a2ec872d97af7fdc5d7dcad2601706410af54 to the index cache.
[ 200562] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d852d2d7fc71f014563cfd6b3aeca3c7831f76ee to the index cache.
[ 200562] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:91851bfe325a3255ad3c4ca8bc879f907296b9f3 to the index cache.
[ 200562] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e4404686c433aa2375457d20fad900b0daf5ed32 to the index cache.
[ 200578] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:030b2f019300563f920877a4ec7506d3b7812054 to the index cache.
[ 200578] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b69c4c989fe5491b8b909ab534fc94395bb9b53f to the index cache.
[ 200593] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f9d5ceb34cecff877d1b957ab2675a7d13419113 to the index cache.
[ 200593] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a9bf677e648a9b72d6e00ae234085ef8f4f23f10 to the index cache.
[ 200609] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:317fa11122fe23d3b67ed36b6fb19e6d1bfe37d8 to the index cache.
[ 200609] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b62be3e38120ec5a11b00bc162789294d57b97ae to the index cache.
[ 200609] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:7342d8b2c8658c84eb3d83403d80c1c00b3dc3c9 to the index cache.
[ 200625] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:3f45d4f21ab8dea13bf9e9ea07643b4ba560c9b3 to the index cache.
[ 200625] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:ee9455b9326e01473b449965152b8e1728b463ff to the index cache.
[ 200625] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:dca55d6f7950a696f711abecf103039e795b90cc to the index cache.
[ 200640] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:842ff48a990b9141bdd0c0eeffe80293aea13257 to the index cache.
[ 200640] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e2dbcadfbb7ae149e6f9b25b35deec4de76f8204 to the index cache.
[ 200640] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:94f8a5b61e8e04db10f48f11bde1c3b9617e801c to the index cache.
[ 200656] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d0ae5fc76abc2c91c088dbd5d5e7623ef1fe3f29 to the index cache.
[ 200656] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:3751a552bc7c3e6634c8e37a9940ff44007f14ba to the index cache.
[ 200656] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1f7e8cca02b6c20882766d4950abfde1f9e4597d to the index cache.
[ 200672] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:3c3831a37595c6ee6984913db61f91e7dcf9360b to the index cache.
[ 200672] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:00ee34d6c67ed9ca9c88fccfe39dcbc8b558a3ae to the index cache.
[ 200672] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:15685277e1821c2cdb82178b4b41d576a8a6c6bb to the index cache.
[ 200687] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:50f53332a1b3b16bce786928f45f4a40ee2321da to the index cache.
[ 200687] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2a453e2f361e69cc2c41d3ead0720843a53e1bc5 to the index cache.
[ 200687] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b21bba1b48d31a99ba7e55896c88fa2aab7c9c28 to the index cache.
[ 200703] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:4f714b48268dff9d17935ab19ba03bbca8f90c8d to the index cache.
[ 200703] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a8ffab5ae13c963c1171a3e19a31a6a2c94f9f99 to the index cache.
[ 200703] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8e82d090e60b5d328ff2715ff29ed761ddffaafd to the index cache.
[ 200718] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:80d51c4c87e2da69531119169c01561b5fe042e5 to the index cache.
[ 200718] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b610c8e36e58edf6c7cb290fb674f34d5b6ef84d to the index cache.
[ 200718] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b7289388c8df0a3d7415366a8efb5841a559eb82 to the index cache.
[ 200734] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8fc6e0ae3b64ca23d673a1a5c00161af189722bc to the index cache.
[ 200734] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1661888dee07d939252e0f871bb1c5f5f8aaca2c to the index cache.
[ 200734] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b3e67110685daafe1ef1dd8138e3192a3f00b171 to the index cache.
[ 200750] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a3cabbd48c4b3d827226fc0a3a0f4e9f8165e379 to the index cache.
[ 200750] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8fabeb28295a1a85cf5929f341b1f736b35222aa to the index cache.
[ 200750] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:51a31324c27bebbd98087f90788e60dec539d4be to the index cache.
[ 200765] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:62f00c328c884eef6f65548580b26ed6a1c7cbfe to the index cache.
[ 200765] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f7707a6df7fa71ffc7a9274d82f7a57c494f13f5 to the index cache.
[ 200765] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1a3a81b02a47b50b2219a7d394841a869f5f84d6 to the index cache.
[ 200812] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:294584d4ea5d87b7275408c6130305f218a85c30 to the index cache.
[ 200812] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e2495f0d8d331b31157cc25336ebeac183a1c241 to the index cache.
[ 200828] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e07a1b0a5741fbad92b9f358f36ca458a5ab812f to the index cache.
[ 200828] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8139297a509d7cf9035c2bc2da43f59fca778c15 to the index cache.
[ 200828] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:01b73c964ff7875ae2be6f113e39a8d14f1d6234 to the index cache.
[ 200843] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8408b0bf895633863c641672e3b36f820fce86d8 to the index cache.
[ 200843] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8393f7e02ff546cd8155dfbea237f2cb714b367b to the index cache.
[ 200843] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:83239e0277e1341c84c0407717a0d09b0beee33f to the index cache.
[ 200859] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ff6d7c972acb096b0b8ac30a98de1553a117aad2 to the index cache.
[ 200859] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8a5baf321292116eb2071c3f719ee15a0db7b40a to the index cache.
[ 200859] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2a5ed17c92c1fba1ebbb4aafaa9b30bb703163a8 to the index cache.
[ 200875] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:56a03f98f7a419c4f287fce89b9b505f9ca3625b to the index cache.
[ 200875] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:31f08753a6ca443b06ffe1cd9fb3737dc63d0e1a to the index cache.
[ 200875] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d3d2099a013bb205d74c68afa60b6ebc6620067e to the index cache.
[ 200890] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3737a6cdf9b5cc4eb3b9d251b71d4fcdafcafcfb to the index cache.
[ 200890] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:44d43b1c2bc34fb8cd7036b5d0abd9dbd223427b to the index cache.
[ 200906] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3b60b7194bc955724c0a16e78144b93d6588f7cf to the index cache.
[ 200906] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:a6a86abe4423ad621fa3b8ac4e39fbc79d621a09 to the index cache.
[ 200906] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:44e05b4f1d0de8601f49ea230777602914752b36 to the index cache.
[ 200922] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2b18fac21a897da55ef561a2ae955f4d5639869e to the index cache.
[ 200922] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:eb6e0bfed9514940309a44b91a6c0274a13464bd to the index cache.
[ 200922] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:20475ddc0799076fe8b7365348c9b7a1667305c0 to the index cache.
[ 200937] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:745b094cf4533bbee480b5272fbe275c8e09068c to the index cache.
[ 200937] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:50c76a3d2fb6a97113c15f3f40ecb80b75c9f76a to the index cache.
[ 200937] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:7a519b6b0ca2d87588973ef806016343bf19725f to the index cache.
[ 200953] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:7131f05a4ad2a075fc7102c048910d1950c01223 to the index cache.
[ 200953] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:df9440403f5c0aedb3f10c24712c66d34d4d8d62 to the index cache.
[ 200953] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b5cfc88b5ed09d55feb45eee2f2cec3f2e4676f5 to the index cache.
[ 200968] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7cf7a7c2bac3624467543e7a6a750e340f051bd5 to the index cache.
[ 200968] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:9e10a5aff3c77c53b42375f388186c01563e91bb to the index cache.
[ 200968] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:0ec4fbf5167c3ed73228de73b733ec6112144905 to the index cache.
[ 200968] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:a2a7dd0630a8b144710ff0dad3b73e27fae114e0 to the index cache.
[ 200984] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:64086cf7860bfe8a5cd24f2908024dcd0fccd966 to the index cache.
[ 200984] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:01e3e1e8adff1c72c08b677cd2b691f23d449da6 to the index cache.
[ 200984] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8ec6589b40acb1588dc3d3ecd9e7655d989b6154 to the index cache.
[ 201000] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c6a255a86a7a2f1f60f7ada3d901963a21a517c4 to the index cache.
[ 201000] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:cc5a44c8f5faec38dd30c50bf36fb16b3956c3ef to the index cache.
[ 201000] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:285cdb6bd777cc870a2f189fea75eddcfff50cda to the index cache.
[ 201015] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d7a03dfdd5ce7bd7a8918279e4542337d8a711a8 to the index cache.
[ 201015] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:29e405466b563ffcec2d74a661754af918e57c57 to the index cache.
[ 201015] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3449f24f980f9b3723dba48ce11f0fdaf2401baa to the index cache.
[ 201031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:cb76362370fb47c1aff049c1c44a9d4bffa80596 to the index cache.
[ 201031] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5f311d45237be4628806c2f7a5a9f8f044e1d9b2 to the index cache.
[ 201031] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:abfc710657733a987dd3f67be475d917a67d5fa0 to the index cache.
[ 201047] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:5450fcabd4a9715055a45e8473f10535838cb1bd to the index cache.
[ 201047] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:72656ac62949de5989c9d7481e13eff476fdc5e6 to the index cache.
[ 201047] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:6e4fda0ad2ec16c55ef9280e62b93ebcde6f0783 to the index cache.
[ 201062] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1cd6912603274862aa4c670de6448c014399f3f7 to the index cache.
[ 201062] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1ea1195f806c41b428e2428fbce80070f2c8e62b to the index cache.
[ 201078] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2255f8dafbf04496b044a49e3b5b4cb1dbbbc4f7 to the index cache.
[ 201078] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:a3ab995bf89ef0e20634084e6b050f2d4d878365 to the index cache.
[ 201078] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7dc532c44b9928e92bb2e0fa048f8a6107d6c695 to the index cache.
[ 201093] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a97b674833445e25839de1910940e98e1be437e1 to the index cache.
[ 201093] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:03b5f08cad0aaba42c2dcd8ec9a51b9471605f26 to the index cache.
[ 201093] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a4a02d9714c3ee4e2c55552f2b07a1c9881db20c to the index cache.
[ 201093] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:7eb79d52077f5ea372fa8a29340885e6c51b0344 to the index cache.
[ 201109] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:b1ddeae40cb9056e757bb32cd7978f7bd72be7c7 to the index cache.
[ 201109] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:ec88c464523b8efd68297c18028f195c6cef574d to the index cache.
[ 201109] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:df62a3dca473d27f6af4f19542a92f52ed2518e1 to the index cache.
[ 201125] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:99ab45402493f1e0cf2ed19703917891c5d48cff to the index cache.
[ 201125] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:31348cd3d5e0ab1a1ae6f80abcec2bf4aadfe5f9 to the index cache.
[ 201172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:87e1eb869aa4769f11569635be16513f8d6fa818 to the index cache.
[ 201172] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:468973ba71a9f4354d6e8b78a95c583ff3f1788a to the index cache.
[ 201187] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:279e324205f5e9ef128b3f7e28c572448605573f to the index cache.
[ 201187] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4d74bffef59350cb4648f3d5ee30831f9ef3e270 to the index cache.
[ 201187] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d629b95d2d5bd6010525431720c06b2352d101e7 to the index cache.
[ 201203] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:15b10d78ab459872364cb4eab96f7b28996742fc to the index cache.
[ 201203] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:613c702db649f042f35e7dab1d634b20d6a9fdc9 to the index cache.
[ 201203] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:799d748c8dac11fbfc440ea9a682d341283e9140 to the index cache.
[ 201218] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:cd91cb63a17663f8248a5d643788fc6ed13508ed to the index cache.
[ 201218] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2e59d66e6f9c03f22626194301588fb451d2ead6 to the index cache.
[ 201218] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:23c7a7b1196cf8854129567046a9b8fc4313b0a5 to the index cache.
[ 201297] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:ac6f07ea244598e91a01db0d4c851195a0d09f49 to the index cache.
[ 201297] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:64788ebc54c88e8ef35466ff54b98873f145d92e to the index cache.
[ 201297] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:ac9030109b48b6772323fd57da8d403cbb7bde9b to the index cache.
[ 201312] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:15e97342ed4f1c137ad33543f705a8978f0bc3be to the index cache.
[ 201312] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f826fd71afcc4c735b9699e7355e6fbaa2b3a5b5 to the index cache.
[ 201312] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:40bfa853f8f6413fe676b726d4be3b4500cf4566 to the index cache.
[ 201328] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d48fc4d137d2448c960d0806b9a6d8f44d3d4e0c to the index cache.
[ 201328] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:febc13b9a6cd49fe86978ab8e86f10545004c7e1 to the index cache.
[ 201328] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e4b0e43c20210ad284ded2a459faad94b703a332 to the index cache.
[ 201343] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:87de617b2e706f6859f59f6170c2310611fcfff7 to the index cache.
[ 201343] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e8216a8672376c360f801c2d495d671808a3bb8f to the index cache.
[ 201343] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:be44a25064b21f39bdb1aaa75d6bf05061f61cd2 to the index cache.
[ 201359] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:378c04cd4447d70a6d3f279a0ebb95efddcd8371 to the index cache.
[ 201359] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f0fda59766d1bcadf4ed5bb0cef2cbc88779ffb7 to the index cache.
[ 201390] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:17c85d91242ac3e734eb04e52af5e97db2c14557 to the index cache.
[ 201406] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4ad42e728e3f63bdce16cad3ea5f9711a48ed110 to the index cache.
[ 201406] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:0569b3fea2cf2c0b3a158918bcc3f361ca3921ee to the index cache.
[ 201406] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:60293de083e8ff5826b9249f8d1b14f4f7193908 to the index cache.
[ 201422] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ab6b101b0dcace9c2a1442547e3fff5921479006 to the index cache.
[ 201422] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:3e7e62ae9877acab3c74c584d72a18cbe8fa77b4 to the index cache.
[ 201422] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:cada666b2f2159101f4088ce94933d35fbde34cc to the index cache.
[ 201437] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:77184173becbab50d64dcf85f8dcfbc221cd883f to the index cache.
[ 201437] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b1b2a74abb61e47cf36fd53b0f0db9905beccbe5 to the index cache.
[ 201437] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:df1652f65c5c21371d9171fcc066196932818db0 to the index cache.
[ 201453] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d80c9c18a8cb7e975af67a8e0f689804e7e1fe5f to the index cache.
[ 201453] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:5127bf3f070877bf157578e2113cd0eb85bb8855 to the index cache.
[ 201453] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:3b088640fbc5f19f6dcfc4bfb5997306e0ddaf21 to the index cache.
[ 201468] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:efb914dd5e8dc740a90910e635cf3a52eea5ebc8 to the index cache.
[ 201468] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b126f43ef89ced0dc43cf95690eff6d3af327c8c to the index cache.
[ 201468] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:7a85f2f83b60a853d4841d4929131237f6f67294 to the index cache.
[ 201484] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:0ba86f737efa343d5ae47adbe6b9f972583d1c17 to the index cache.
[ 201484] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:63643505fbafd7556e63f7d73a1dfb414718ec1e to the index cache.
[ 201484] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:1092caaa197bb8f844e9a834cc0bff645cb508d3 to the index cache.
[ 201500] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e8cd15a0cc1764e9d31822eea762c29f36ebe7ea to the index cache.
[ 201500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:29d335b27e78e35f855fd69ac3c06e369e9d06fb to the index cache.
[ 201500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1288ac83aff4742d43d879aadc1ebee1f6433354 to the index cache.
[ 201515] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:93e0e9a28d211f4a1eba41c3f83b4e7b5251ba3d to the index cache.
[ 201515] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:d0021bec18a8e7825fc2b4a1c2b5630f514a059c to the index cache.
[ 201531] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6dbdad927cb0d40f2bd2e01e7380e941cd195c50 to the index cache.
[ 201531] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:307e7eeb10387215e76d48222dc4467e954f325c to the index cache.
[ 201531] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:72415453bc423d455e7ecd9839df189b57e80d22 to the index cache.
[ 201547] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e0cf9983b1dfb27fc7b598aeb367b612f3c80cdd to the index cache.
[ 201547] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:bf0d1207f8c540b8a7d4a6c24286b039ba2a4a15 to the index cache.
[ 201547] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:26cd4fe1158d01e3340e8be0e6b67a4a5b77f1a3 to the index cache.
[ 201562] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:daef57272b10fa61dffc5f71e47cd55341a59bad to the index cache.
[ 201562] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:00c96be73a5c2379830aa505f4461891952f552e to the index cache.
[ 201562] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:31c5c2b612ea78431131e27c4332431143f03281 to the index cache.
[ 201578] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:d8d47082af7903c983d2f06d8ab946cb20e9f892 to the index cache.
[ 201578] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:5f6958fe344b976e5daf31288b2e58b2c1d2c149 to the index cache.
[ 201578] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:80c3532eba11d93f3721a0b77ef0a7c80e474284 to the index cache.
[ 201593] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:310165904abcc39ef480a41fabb6b07d2f051840 to the index cache.
[ 201593] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:0d33f7d0367afe7a5e857e537b48a3a4b1d9327b to the index cache.
[ 201593] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:6d8b67c75feea93c0ca6707d773e0f26d64f6c55 to the index cache.
[ 201609] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:37dd3cb89e2e23bde21a3fc70f01a49b1994cc4e to the index cache.
[ 201609] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:7a34ce604c3a42042e2a05e4a55f1c46092e5e92 to the index cache.
[ 201609] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:1c5ecb355d734050c9fc8dfdf82e27e41b3335e3 to the index cache.
[ 201625] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a9d3ccd2caa309156bac5f507f97d6d38378601d to the index cache.
[ 201625] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:5b0ac5dad1327425758dedc763bf011bf6ddc83b to the index cache.
[ 201625] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d2ef438f921f13407e22aae51b1d06e0bc1c5767 to the index cache.
[ 201640] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:3e1bc4745602a75157fa562f24cf577e370f08cf to the index cache.
[ 201640] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:97073dca548cac709a6814e95f9f23695f92b639 to the index cache.
[ 201687] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7a0d8745c38aa5b79f98848ef15882b93eae5ccc to the index cache.
[ 201703] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d76eae9af6e8dc77755aafc2a37a774bdeba98f4 to the index cache.
[ 201703] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:2c92635887a86af2036e511933b19635a452f357 to the index cache.
[ 201703] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:c6400def9576a8ff959edae2dee1ad3b5e59af3e to the index cache.
[ 201718] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:790c5bd26cc2c4df58fea4a722a3dad652c82ad5 to the index cache.
[ 201765] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:b74d04d229c83caeca8bf538637dbae0805f50f5 to the index cache.
[ 201781] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:86529af667b438f86b02d7e15f4f2f504d4c12ac to the index cache.
[ 201781] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:90158f285a5d934d90ad8b0d70509247814af24e to the index cache.
[ 201781] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9bba763d1e8464c24e3625df075f82d46aa1b519 to the index cache.
[ 201797] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:1316c47f6aaed606f14300ea32a2111cd8ec19e2 to the index cache.
[ 201797] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f63132e4867072c69e5cf3070154b547b14f53aa to the index cache.
[ 201984] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:207e7b05ba3566cd2ee0082360f7743942047fd1 to the index cache.
[ 201984] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:25bae9711cf3d593738dd81f9c66155a5ffbd4df to the index cache.
[ 202000] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5befd42cf6e7262b196d55fe58c26fedab8f1570 to the index cache.
[ 202000] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:2e0b7a5685d7a83246db7600f4cb4e070e216f77 to the index cache.
[ 202000] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e83274d4ebad7ac24aae70bfe8a7ff53ae124dbd to the index cache.
[ 202015] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:630b58b187feecb7ddacbabc9b58b1d659ba2ce9 to the index cache.
[ 202015] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9348e12921884fe87dc1c3f817b62133acca59fb to the index cache.
[ 202031] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6ab23e8fc761a143678803d01b4c97cb19d4be88 to the index cache.
[ 202031] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f135d6034f0a27b4e98fce29203912ff2716ff1b to the index cache.
[ 202047] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:cd0337a96c5fe05ba4501337b9c4654dd55b458a to the index cache.
[ 202047] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ba6dc152c2258b5a18112c617e9726be59a83bac to the index cache.
[ 202047] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:11d9909c0f4b73cf4424d38efbb44c82a30a37f0 to the index cache.
[ 202062] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f7310a70fe2a61c6ef744f751171c1887deea087 to the index cache.
[ 202062] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:753297ec0bb4b91ad4ca7394bb7ef836fc0b569a to the index cache.
[ 202062] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8a1a4b012b8a0e09e7b69a0ed547a7143e92d2c7 to the index cache.
[ 202078] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:ad23df56ce48df2fc3b3ab4b54e157e652c0ee49 to the index cache.
[ 202078] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:541acdc50dcec386909bb4694f68063f4f15dce5 to the index cache.
[ 202078] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:226c8309dc2cef9be9f3bd42418fccd89c6fec0d to the index cache.
[ 202093] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:55a4e110166f6e5d56362722655441334a9ee3fa to the index cache.
[ 202093] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6f334ce3c129840266ac2cbbb2ea583511eca03b to the index cache.
[ 202093] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:0b552800b896fca7b09e6be83f3671a8422093e9 to the index cache.
[ 202109] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:f7434fa6787e9d91a93c1d8bf5be449d77849aaf to the index cache.
[ 202109] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:9b5af1d1d540f03b68d73b148c481edcd1fd4845 to the index cache.
[ 202109] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:0b29785e5c5160469be6f59466b390a4e5688bbd to the index cache.
[ 202125] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:2114b22521b1d2633fd963c2a781189d20d9e707 to the index cache.
[ 202125] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:9f34d27c9b23c9aece4dfa5a48a8853a544b02bc to the index cache.
[ 202125] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:ea0be69868c317cca304dfc6f8f20045398756cd to the index cache.
[ 202140] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:af1bdba97f94ec4218c76743d756027822110206 to the index cache.
[ 202140] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:04a5f3742319da84c153313c8ce80335581ce2ee to the index cache.
[ 202140] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:c362b942a7fd9d58537823a26cd92f13434103b8 to the index cache.
[ 202156] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:942b7f34f1d3a09fc54d50718cca82e5461c0301 to the index cache.
[ 202156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c3f327e4a2b93359559c3a3a211ed0a1a641082b to the index cache.
[ 202156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:eb2b32dc0652f632718b2e7251ea70acdb2c82a5 to the index cache.
[ 202172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d6628d0f049c1a18f4b19f326c9c0afd9375b7db to the index cache.
[ 202172] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:19835f2f98bab9016ec849d71a831ddfed4d1786 to the index cache.
[ 202172] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a74bfda822900af5dd0bebfcdbf9a3a6a8029439 to the index cache.
[ 202187] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6b596404123fe01165640bde7ede40e65af98383 to the index cache.
[ 202187] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:6b0790080f8278e6603609cb6d371215eefd2956 to the index cache.
[ 202187] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:de4a5f4bd2728e7256f5574e10e397bb72a774c1 to the index cache.
[ 202203] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:273fa45e32c51c3f4b8a3050e0fbd335f1c35e79 to the index cache.
[ 202203] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:cdc2563f1e5471108506faea016d5be72489bda4 to the index cache.
[ 202203] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:24d07c7afd75c263e5b2fdb153507961cd9cecf1 to the index cache.
[ 202218] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:ca6d1638a884e819b28be548ed74111a99051761 to the index cache.
[ 202218] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:6854ffe4037751e569ad380f032c00dc2dcb18ae to the index cache.
[ 202218] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:6dd959df129518400781b06af8b277bd93222a54 to the index cache.
[ 202234] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:62c47ac80fb564f4e179ce49af52322c3f101627 to the index cache.
[ 202234] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1825e01d9988871596f4f7c5a32ffe20c1bcd62f to the index cache.
[ 202234] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:ed822ae2b338062e3f65e76b4b248b7bb8ce1740 to the index cache.
[ 202250] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:10664b4d566342ed43af870bde8de0a08e272037 to the index cache.
[ 202250] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:66992938336c84282249f3769920438da534c2f4 to the index cache.
[ 202250] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:3d7129dcf07596fbebb7379e27cf800bc534086f to the index cache.
[ 202265] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:65d49ff96bd13c717b56fedbde0bb830eeda2005 to the index cache.
[ 202265] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1d95278970d996c1b8a83a358f29947890c5479b to the index cache.
[ 202281] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7c554ed3faa89596d9b89958efa49d50c7ed4783 to the index cache.
[ 202281] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:73e6c580321e50c7f37eae18a4a8d66a1c6e84a8 to the index cache.
[ 202281] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:174e7d353f0dada8da90d3f4579952d8c87dead4 to the index cache.
[ 202297] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:efe742b3edae1a9c361d5d5cc5713cb333ef9c30 to the index cache.
[ 202297] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:2b7d80b9a0cda5caaf5208dc82148076fabef268 to the index cache.
[ 202297] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:8f9c35dbdaf62ae5bd76c9e9b5fa9af6ff792594 to the index cache.
[ 202312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:698ecbf89f745a44e68a63fcdc35a9abdeb293d6 to the index cache.
[ 202312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2510ad24da52441d5320d4c90d35b7876012bda0 to the index cache.
[ 202312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:82723d6c9d79a01271eb10a2a541ccca349e4a83 to the index cache.
[ 202328] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:9062bcfd18469376d26ddd32a4c9cf04afd4231a to the index cache.
[ 202328] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:830d1a8496d534edb4259ea0f946955dbe62acff to the index cache.
[ 202328] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7386d921824244e2405a0130dd3b50eee10b3e75 to the index cache.
[ 202343] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:dbcbc220ec68f4b4537136a2f247cb8463c8e74c to the index cache.
[ 202343] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:6a1676cef4fb7e00aeb8c686f08534bb5269e32e to the index cache.
[ 202343] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:02d52d0efd543352cc68d0904720737a386e1577 to the index cache.
[ 202359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b35e033c2a4167f09866d0bc47512cec71059be3 to the index cache.
[ 202359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:046f219241c6028db100e5dffe54e4ccb744b6bd to the index cache.
[ 202359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0f75596fc870821b6d1f1a74f94cf43d7623eaed to the index cache.
[ 202375] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:31a4dfcbde98173b493202a62264037955d779a0 to the index cache.
[ 202375] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:cbf1b95d5f748b591f20970c267481c826a3aa89 to the index cache.
[ 202375] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d7836ce7b849fbb598282571ece200cb2b084eaf to the index cache.
[ 202390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:4e11039d342e3bd6b4c7290b360063eada7fc10d to the index cache.
[ 202390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f56b0e9ad4b172792063a279fdcf3b030722dfe3 to the index cache.
[ 202390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:4362315f833957dc9af0c16416ce2e3b71b0af94 to the index cache.
[ 202406] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:04573264145f9b5d094e49c0a3f143f02e1aa7b7 to the index cache.
[ 202406] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:305edc448246b17ed5d23b4f36709a17d5f43b94 to the index cache.
[ 202406] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5aaec410f10993287b65df2df7b94b77e4ff8bd6 to the index cache.
[ 202422] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e00c6546057682b70e61b997d5c2f522303e5a83 to the index cache.
[ 202422] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:887d3e9b424340ac3e51a5587493ab56eb435fdd to the index cache.
[ 202422] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:aa8a3fdcebf607abcdfdfcfad8f8cccff2ef0ba5 to the index cache.
[ 202437] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:0149561d96beed984d0e557fcdb8069e8c7d1c96 to the index cache.
[ 202437] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:70dd4bb9e8af480a64a7f562cc075f7bb5a0bf0b to the index cache.
[ 202437] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:f5c6e2c6a41cec6e6f9d0ff8c443b16bc309e0f1 to the index cache.
[ 202453] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a8ee029974b52e5b38368ff2da196b7466127854 to the index cache.
[ 202453] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2393f81b4d27c7c7df468d1d782ba425ae1ae74c to the index cache.
[ 202453] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c857b20d03cc977c76fd5532ee9d56195513d2d1 to the index cache.
[ 202468] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:dee26230ab89f5de4ef3c57658b023e0015aa52c to the index cache.
[ 202468] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b20736c707950e1c22dd4485cfe0b60db0a50a8b to the index cache.
[ 202468] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2376868d210c320ccdf1a3293353720df7c0a786 to the index cache.
[ 202484] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b38d7ac1ad6c38261ade1cafb3df906a2f9de4b6 to the index cache.
[ 202484] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:8814d69d207130a0ee99f436a8c60869b8b0c165 to the index cache.
[ 202484] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b3bfa7adf6f905381751bb541c194271fb382ee4 to the index cache.
[ 202500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:89d307f762117a3f5ba310599c46ddabd5600d7e to the index cache.
[ 202500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e64420a6769a22d22301f027a538a596a84b36ad to the index cache.
[ 202500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:22f9aa554c5119f9445e0ac8cd3816e81005b8ce to the index cache.
[ 202515] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:feb6950048f3ef169fea170cb3f713d3025bad0d to the index cache.
[ 202515] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6e19589c68c9bced599ac311dbf8dbdeb7efe226 to the index cache.
[ 202531] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:86055cdc73f46fe0d6376941ec588603e254ab40 to the index cache.
[ 202531] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f990866fc970316346f2efe9026b461e5f15cd9f to the index cache.
[ 202531] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:210601b17771e42982a2c7f83396d2963571b7c9 to the index cache.
[ 202547] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7cb470421fd53c03029a0a1f37b2f859dfbb10d8 to the index cache.
[ 202547] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7d88a666b034f1a1f9eeace7d85775ace9400096 to the index cache.
[ 202547] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:5181ceb870d4e9275391c63e3e63805224c14e0c to the index cache.
[ 202562] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:bb4942ac08816a4ab9027748ffceb7adf59327d3 to the index cache.
[ 202562] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f21de8b884054b7cb745d3c5fa7694bce2e11fe5 to the index cache.
[ 202562] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f118502bb4801ad503bdd21802900bc00b9218fa to the index cache.
[ 202578] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:625c81f3fb8a760319e3e1bc32ee344cb98ee9f3 to the index cache.
[ 202578] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:61886d0acf8dca3c3aa94027ee4a43c52d835977 to the index cache.
[ 202593] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f564ee5d30f437e2129b5f399850bd851c2fd310 to the index cache.
[ 202593] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:899d54d7048ace4fc116d782d8f204755c582de2 to the index cache.
[ 202593] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6047a659c45cee82a7f0ee9670912e77c3de71d1 to the index cache.
[ 202609] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9990df81c536047777fbb67d0c065bddb8f60aaa to the index cache.
[ 202609] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:995dc7b66fd599fd1b6ee55cc370aaad402a161c to the index cache.
[ 202609] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:533941ee2f9067a601369134baec76c44b23218c to the index cache.
[ 202625] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:7e13d3a32a905a564c3b4cb2db199e98f3fcc088 to the index cache.
[ 202625] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:38129420093e960677dd29883c3ee5ddf30962f1 to the index cache.
[ 202625] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f4326e969672dd2c0dec9825cf35274a137af494 to the index cache.
[ 202640] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a37e9c242fa828c7ea8952517ff4a65aace7edc4 to the index cache.
[ 202640] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:182b4f8996ebe17252b64dc3083099c8bf0e9b6b to the index cache.
[ 202656] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:cc1f5b11508e5ae303ec745e9c27ea1ceebac034 to the index cache.
[ 202656] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e93bdbab9d619d97f32f9f970e2d73612d6abff9 to the index cache.
[ 202656] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b26730f9ffe5e5ab7e7e736ac48709cb3878baa2 to the index cache.
[ 202672] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b197570a841194cd96ab5570ff3d63f926dfffd2 to the index cache.
[ 202687] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:19a3432a8453fda2c903c49c59711452698c6b99 to the index cache.
[ 202687] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:eb451f5bcb1a5c9d94822a3ee16fcf5a6cdf95a3 to the index cache.
[ 202687] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:a917f7d7c371b665f07d3df72ac3a13fc32f1479 to the index cache.
[ 202703] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:aeab32ae6f00e009711e67461bc09d4cf07cf1d6 to the index cache.
[ 202703] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5887f37a25df971e4f59634288dd178cda1e01d6 to the index cache.
[ 202703] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:ea3e96acb679091aa2dc43421d3a76213ffeb1cd to the index cache.
[ 202718] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d3bacd797f07acf5b1d3960178f9f836b175905d to the index cache.
[ 202718] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:4c080eb0bf23faa4aaf9ceb76bd9951caa732970 to the index cache.
[ 202718] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:075f83e693541843d858ebbd1b4fb5010921326e to the index cache.
[ 202734] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:523ab3543811a79192b04735d57e161d74103cb9 to the index cache.
[ 202734] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fa13779f274774768fe46d918c22d0f7e52c16ee to the index cache.
[ 202734] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:cd14f90b9cbde43567f65eab522e2f219ca29b11 to the index cache.
[ 202750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:39d41d4ccbb00adbdfec128a2d32adde65d8edde to the index cache.
[ 202750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:959f9295158f6796bb5fdff009e01f1178199d76 to the index cache.
[ 202750] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fa32ce3fc28b3cbcf05f4ff4a2666a803bbf0076 to the index cache.
[ 202765] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8ed7222cf863e979a658ca2ea6476cc29910c622 to the index cache.
[ 202765] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:bee135408b6f3b6b95c2994bcbc5d5a5a2ddb37d to the index cache.
[ 202765] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:de2f82584dcfc83df7cbb03b5c4a95d874353b70 to the index cache.
[ 202781] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:686b4206005424934116a9b6a0192f88aab5d359 to the index cache.
[ 202781] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:488db5aea8877459bca79ac532ff4fc337d269c0 to the index cache.
[ 202781] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f104869eb6aa1ec7630cef0bcc17caf537c06f2f to the index cache.
[ 202797] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:59b516dad42c56291e674197f791ca6191c99261 to the index cache.
[ 202797] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:793deed135d706fc0f66ec0050a0c746b1f632bc to the index cache.
[ 202812] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7afe4e1b2e50d8a1df269c57a979a46967802df6 to the index cache.
[ 202812] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:0a1f02b891684535daac5335066f35e1c8d834b1 to the index cache.
[ 202812] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ce1f35d3febb15e0d90d0d610eedd087e7b2491c to the index cache.
[ 202812] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:661493fde22556e040a716ad3235b6cccfd85f9e to the index cache.
[ 202828] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:62368c778a272db86aa05ccd444caaa796f1db28 to the index cache.
[ 202828] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0ec1ed00572774b6d4f15feecab9fef03540f251 to the index cache.
[ 202828] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:52d8280d842d13737f63bf82cc7fa3c7cafc9d09 to the index cache.
[ 202843] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f5079b7aae3c733e51fa1002dbc518f3a529e4ad to the index cache.
[ 202843] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:19e16a5dbb1991e37304820e6d21c810389e46e6 to the index cache.
[ 202843] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:38dc243fe35abfc179f72e85b0b268616987b223 to the index cache.
[ 202859] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:fe90f09ef570ed07ee9bf2058ef284b3cc23fd16 to the index cache.
[ 202859] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4591b03a3118b37dfb0227f02f89133da3b27f56 to the index cache.
[ 202875] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f6c33fd7ce3d3c4f44a6074ee9f5ccfe302be166 to the index cache.
[ 202875] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b525b9f89160fa4932700e784dcc6f2d86359164 to the index cache.
[ 202875] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:57cb81261b49a28de98e9245270258063c86b785 to the index cache.
[ 202890] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f00bb7df7da1f522e0fc5a08229d27406a32ad8f to the index cache.
[ 202890] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:9347222917be07a422f7d04411d514fffbed4017 to the index cache.
[ 202890] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f470f7fc90992100d932d4b9c1814c4bae724e29 to the index cache.
[ 202906] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2a9187bde06f8305ded90640dde0bb6c59ec7425 to the index cache.
[ 202906] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:513506ef490dd5bb71dc9bc5901cec6e89a8caa2 to the index cache.
[ 202906] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:55822ecb3fa5596c0c6f4e508ec1b7eb6bd94ce7 to the index cache.
[ 202922] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4dbb7dd88798bf1ce77c0ba8b74a105a443337e4 to the index cache.
[ 202922] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:35218035303c9819c64c396737e6281690ed22a4 to the index cache.
[ 202922] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:e08d95da0609a7c73f49872592fa6ccb876048a2 to the index cache.
[ 202937] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:a05051357d6e9c1e2b5500e55126153cda247a7f to the index cache.
[ 202937] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:aee86f96520fb81a5a2283be620c999cba1c5e94 to the index cache.
[ 202937] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:788cc0ac40112c4cc336788e9783f6f58cfab355 to the index cache.
[ 202953] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:77111a2420653626e1a407f23634c5ebe9a4f607 to the index cache.
[ 202953] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d516ce57e5a092ae094d03a1b7732c1a0846418a to the index cache.
[ 202968] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:6bab88bc02620e60a3d5e8acc15ae4006ce9ea25 to the index cache.
[ 202968] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:ac920f86af3ca0558156f68aa16b4ced2f375c3a to the index cache.
[ 202968] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7f2372f3d324b01cdd5c41b4276b665a1f9b1f38 to the index cache.
[ 203000] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b67c795ff40b1c209ed287daf5c385d2ea39f46b to the index cache.
[ 203000] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c88a7624627fc150fb50c1f3e317455cd917fa17 to the index cache.
[ 203000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:44d7f4e82bc50396b0427ca1b1fa9bd3dbec3a9b to the index cache.
[ 203015] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c1cf0be87788ad4a7839022f41678947892de462 to the index cache.
[ 203015] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5e9c54cbb2d7fcb79783e6d284f905bd48ebba31 to the index cache.
[ 203031] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:18b7ca03356248de5d90c0b2ebcafe8e0cae9eeb to the index cache.
[ 203031] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:69ff0bea81bf0e8edc5858d594f547f3c343b9a4 to the index cache.
[ 203031] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b23bee662540897d060632104675e5fa18cffabf to the index cache.
[ 203047] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:29071965614115d3c69e143320b259872b6c90c3 to the index cache.
[ 203047] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:2740ac52e89840fcf9d62345bb81669a989b2456 to the index cache.
[ 203047] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ea3e16c25f7daee4554a0f72f68dc92174d814fa to the index cache.
[ 203062] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:834a782f23fcc7783e3eb6798db243feccbb1931 to the index cache.
[ 203062] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:15dd03c54ee26a59b8d0cf3790fea6b2e1281e01 to the index cache.
[ 203062] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:63d74ddad045541250ccc0bb9dfad950b976a24b to the index cache.
[ 203078] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f60f6413a4c183416f4c40f07770916f5e8486c4 to the index cache.
[ 203078] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8ef875a7d3b2ee0d8ffffec691b295e347cc3710 to the index cache.
[ 203078] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ce86aba9def1ee2823f29ed6ac8dcf1ba47715c3 to the index cache.
[ 203093] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:48cddb07b9ecbd47486fc9172a6e0bc563125596 to the index cache.
[ 203093] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1b6745a87f448cdfcd32f54dfdd43cce84e0d556 to the index cache.
[ 203093] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b9d54979ddd376f5620ff6bed2f4d414fbd24fa3 to the index cache.
[ 203109] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3cb74182e7cdf38d790ba110652637c0f63ab21e to the index cache.
[ 203109] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:cbb563772f7719bdcd8296123e8f6a2dc039b3c7 to the index cache.
[ 203125] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d7e49d875ea4e759cddab3e5d5c4bb0fdef0aa6a to the index cache.
[ 203125] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:bf0639633561b53c2312251143c85abdb4938600 to the index cache.
[ 203125] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:895ed8728796cbd4dc0028d3729443df48fd8c7f to the index cache.
[ 203140] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ce39654335aa1f953766d72a212cc49a3ccccd51 to the index cache.
[ 203140] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b465deff34945fed69066196a371c82096ce9cbf to the index cache.
[ 203156] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:01890841adade98edeafe4b678a1b171eb8a4aa0 to the index cache.
[ 203156] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:76b7bea4f9c4e85cd90bbd61f20c01c4250706a9 to the index cache.
[ 203172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:e47d95fd48eb2aa64a60b1be3108a717da319bfa to the index cache.
[ 203172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:73322e78340d5470514708a4b863ed9293c3b41c to the index cache.
[ 203172] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:897aa4eeb76232bce8eb5f5ea83d5bd3dcc5032a to the index cache.
[ 203187] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:51f96c152c9dc05e1a205ceff27a3440efd4dab4 to the index cache.
[ 203187] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:88335091e94ea3ec4e8c65814396dc221fa9eed8 to the index cache.
[ 203187] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3d41b49c722606a372423ed9e1ea25530d7883f6 to the index cache.
[ 203203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a6e98bd09918d09ab0dfd360257a75bb4e0332c4 to the index cache.
[ 203203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:867c7dcaaee1a1002d3ab34f3b9ba39119b0b5ff to the index cache.
[ 203218] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:fb0a194fbc8eb86d4ef0a70730ba627a88296839 to the index cache.
[ 203218] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:42eb72b89442d02af0f5dad8bcac0e61adecb5ff to the index cache.
[ 203218] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6e2f7a0a8724489d65e09f792cf19f372089fbf6 to the index cache.
[ 203234] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f7e3e63ae76205d42275c81337064cec9a17a598 to the index cache.
[ 203234] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:247a63e8631a77cb4273a945f27ba589f4fa19e1 to the index cache.
[ 203234] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:42777f3d3cd63556752cfca04bd2a57f3683f2cc to the index cache.
[ 203250] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b3298f94c284584110de54a0b6a58dcf6c2fd875 to the index cache.
[ 203250] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:853c109a3e45394f048264e39aa30c6bac4e536f to the index cache.
[ 203250] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:516ffc3f4d7750f214e14942d21132e4f182b38e to the index cache.
[ 203265] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ef8d75369b0d28adca14c418f1279f5caa023b7f to the index cache.
[ 203265] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c28f0b12179e154624c4f8d19cf80b09141da774 to the index cache.
[ 203265] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:16626b7f14f0494e1a6607c5c9a08ef08be0f31b to the index cache.
[ 203281] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:cba67155603390dd21899cfa1f252c96b72a0da4 to the index cache.
[ 203281] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:0cc970a7fdcd01de36aad44c7715068fa56c70ed to the index cache.
[ 203281] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:61ead1df7c6b8cd1389551823b61b3aeef7efbdc to the index cache.
[ 203297] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:6342fe7b4a6d8b9322036b6590c497a5df9d7e1a to the index cache.
[ 203297] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:43d9d0f3fb902204381de8e3baeb6c1f7db03643 to the index cache.
[ 203312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c0e696a5352658bc3eee9f595e558d2648f72018 to the index cache.
[ 203312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8edc94e66b44b808023751c90ec669df8bb03ea1 to the index cache.
[ 203312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c3c7e3bfa09a91ce21bd8c56089d03a4ab6d3f23 to the index cache.
[ 203328] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:599e3e6313e28a49598636cac4eae575db0ff458 to the index cache.
[ 203328] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:aca1fe37f1a2827bd52e465b3b1b8121e8a1556c to the index cache.
[ 203328] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:2681b39979a6f4bfbd82633eca0f1750a2420406 to the index cache.
[ 203343] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:a3326a6441f9174e8db5a3cebaca2b3f475ac996 to the index cache.
[ 203343] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:98fb8c4a178aea62fc1b6e5883a4f3c310d8020e to the index cache.
[ 203343] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:076f9bc27a7bfbcf322a4779705a397422c6bed4 to the index cache.
[ 203343] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:7051faaf578dadadda2459eeaa4ac4386ba75523 to the index cache.
[ 203359] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e2b851d56898df29abf4adf498ca3d6a794730da to the index cache.
[ 203359] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:63175e9f1cc8ffbae1949bd3a2ab3967b6e4214a to the index cache.
[ 203359] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d8be0666b391ac21dd6498410ec717029afba43a to the index cache.
[ 203375] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:9832542a461a3e7b7ccf750e6ae8a510bb65df10 to the index cache.
[ 203375] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:fd56e957c3931cf465af1667dcde676245354020 to the index cache.
[ 203375] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:986dc9736c90fecee8705d7cdf9114688dce8a7f to the index cache.
[ 203390] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8b3de7fdeec18ae1359cd522ec05a1d96a2d0e1a to the index cache.
[ 203390] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:30114682325e55646cccb5c83f28a903ceadc04c to the index cache.
[ 203390] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:fe81227aba955ed3ca1ec30cee42d630d5229060 to the index cache.
[ 203406] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:437fc3b63b20ba29f93abaffc71c0b83d95a9410 to the index cache.
[ 203406] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:63226736f97e2c86c2df7b77a18d3cee3a515055 to the index cache.
[ 203406] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:3ca66cce5b53ef1862f034a0c95a9a58bbce59ad to the index cache.
[ 203422] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:834151976f631a5044ddb7f8be0f200d3ab48d0c to the index cache.
[ 203422] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:c2aef3d7630f1ab6b32c0e16d1de309265d38ea9 to the index cache.
[ 203422] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1fb3a51ca8c85d2d3e7ad307a42d9837f1a7d9bb to the index cache.
[ 203437] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9149f9f3cf4f49a18f2dd41d658f3778a9ef346c to the index cache.
[ 203437] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1627d40442c63174b3614bf6d46387e02828d653 to the index cache.
[ 203453] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:31e8f8618848f0d371a404ed3137a574262fe2fc to the index cache.
[ 203453] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:78fb79059496fd4f2472cd92a1f5b284ed65322a to the index cache.
[ 203453] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2d711eba34f205801feb5c1f5cd3ad13c0f2dbe6 to the index cache.
[ 203468] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0b281538dc108f0f3a0dfe832e6f734024bf1e15 to the index cache.
[ 203468] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d9fca38f7554064a44c43be4ec5f12b9ced7e29b to the index cache.
[ 203484] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:08f0ec1f17c712a649739503f07532a4d7f0963b to the index cache.
[ 203484] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:86d825232ed2fdd47d9d98db9a107f5f605ceafc to the index cache.
[ 203484] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:38082a9f23f10860b1dff787c118c426252c99c9 to the index cache.
[ 203500] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d5c92cd0851f4e99a694defae5a1b889c08594e9 to the index cache.
[ 203500] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5688911b53c90b46b9a68ff087d4f97848f203a7 to the index cache.
[ 203500] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:faa2f8ee427c18d6732a428ff29b2c67a24c244f to the index cache.
[ 203515] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:56af75c4aeeb16cfd97ea4dfe21f3d7c4bda881a to the index cache.
[ 203515] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:72f96dc127e694e540c0acd732e17c1a618f1aa1 to the index cache.
[ 203515] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b472c976c96895632bcfa9443bb2118ca05e9749 to the index cache.
[ 203531] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:3f71bcc56971c5cbb8dc5195ca230d18e52c26d7 to the index cache.
[ 203531] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:0450e634211f856ee5fbbe6753934ea3c8ae186a to the index cache.
[ 203531] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:b5f90d1a672c3e8b12340e9e26be0b6afe028c0d to the index cache.
[ 203547] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:7431919e1ccbd36df576754c881f1203ca40d354 to the index cache.
[ 203547] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:016bf270edd78ea54462e1120ef7cdf807683907 to the index cache.
[ 203547] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:92a23dc2926ae8a9f693bf5a18534b6f521636aa to the index cache.
[ 203562] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b5da062e0633fa2665bf7246d06430b363a75093 to the index cache.
[ 203562] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b6ef9a8a83583a53335767fbc29debf7d9a57642 to the index cache.
[ 203562] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:769c74b746ce7a9bb678ee06826613888d0c95f1 to the index cache.
[ 203562] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ca901354468839dc2564ea4c1b9a5918c5e78763 to the index cache.
[ 203578] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ca7e5b215b049f8898a8dbce8710d7c44234b884 to the index cache.
[ 203578] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:209ce87de13d11d0fffed87d1cfaf95b90749be0 to the index cache.
[ 203593] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0b9f022e3e94aa0bd9e12d9caea6ec99b753ac91 to the index cache.
[ 203593] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:565c8ac0f83469d829d6cc1964534b5d8b533ae0 to the index cache.
[ 203593] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:cbd050770bfe17e15669e8df3d8ba181dbf68ff9 to the index cache.
[ 203609] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:142d4bdde68bc9b8dfeda8673fc613d09f573e32 to the index cache.
[ 203609] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2e93b7bea51215e141a4996ebc13553847421de5 to the index cache.
[ 203609] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1ff60650324903ef2600079b510ddc866da4a6a0 to the index cache.
[ 203609] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1bf4149f10bd1678ac41b1a691900b2201be9f9d to the index cache.
[ 203625] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:41b15a1c63d93209f1eab5c0b451b420f0033573 to the index cache.
[ 203625] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:766fbe063699430acacddc4c0acd577892260a4d to the index cache.
[ 203625] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:371eeb7ccbdbca1c4bfcc7897f56c751a595a72b to the index cache.
[ 203640] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:e83ce8b978350a563565544186f25433922cbcbc to the index cache.
[ 203640] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9623405eb998d3e54507d0b83f3ba6e95975b31a to the index cache.
[ 203640] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d779efddde29cd4ea7ff7c1c45a812a32a0ffa05 to the index cache.
[ 203656] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:dbc70a1461c71e2b18581f32ea2e928bb7ebe576 to the index cache.
[ 203656] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:293678ee9d2110e8129168f23418aa681fdf364e to the index cache.
[ 203656] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ca312ce92f277a026036ab4c57ae31485ac596c4 to the index cache.
[ 203672] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:aa215c145d4c3afed4ef5517f9ffb3beb6dc254f to the index cache.
[ 203672] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:f7f2423878f0f9d43129bfebc6bf4157cbd064d8 to the index cache.
[ 203672] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:8bd63938460ffaf395b13551d0598e54d06be0b5 to the index cache.
[ 203687] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:264f2100e8f3315f8999ae7582837eebfe096e33 to the index cache.
[ 203687] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:35df02f9adb9be59a3f9d6fe9fab0d815f48b189 to the index cache.
[ 203703] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:63160b275bc19224fe71b2c7b1f436ec3248387f to the index cache.
[ 203703] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c54a0d93c3f262287b56d3b142974cc35a298f52 to the index cache.
[ 203703] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:077b301e7573b74dc676497b6275b6fab0aa2eb2 to the index cache.
[ 203703] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:3e990af96fccf2839bebfe1d8f2f64d78d62af04 to the index cache.
[ 203718] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6987934c6757273ca3064f3120177add94636ef0 to the index cache.
[ 203718] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:af23179dfdddc0e27b602168717dbb047d9aeea2 to the index cache.
[ 203734] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:a207f079570616d4d851ab4323c7fd28f6fdd533 to the index cache.
[ 203734] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d0e0f6eb0431856fea2a80adada30df3f7f861b4 to the index cache.
[ 203734] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:1ada69fafd94504a963e827ebd758399e8eebd8f to the index cache.
[ 203734] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:750f5a5ac3180a81b75cd003cc98b54c226c79c9 to the index cache.
[ 203750] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5598958d3e6f1b870eedc9807c7602727c86875d to the index cache.
[ 203750] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:8643b7a5cbb4db34709b40af89cdefaa8e85fb5a to the index cache.
[ 203765] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b21a4b10a2cab2b7370545d8132628e2d7f8a0b2 to the index cache.
[ 203765] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d8235310eed86dc623b863e932c6b077e206431b to the index cache.
[ 203765] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b08d862dce61b5376d608b4bf5f3c7fd77ce7e24 to the index cache.
[ 203781] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:27fb89c90da9eae117eea49828ebf3f9837a3ead to the index cache.
[ 203781] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0a3117e436c5c300a937b1f172d7bba38da913b6 to the index cache.
[ 203781] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:befabb0163fd8dec517a174cb2abf6251ddc32e1 to the index cache.
[ 203797] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:042aedade8bdd7a7f3d72083a466edddeb5d5a6e to the index cache.
[ 203797] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c0e704c35877d5b2947312081d53f01b66bf7029 to the index cache.
[ 203797] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:19745a388ef8df42afa24764037f632cd04c003c to the index cache.
[ 203812] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:eda8ce5252c6c29817764ef28a147d19a8a3c8d9 to the index cache.
[ 203812] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:5b7fdf962906347dfbbcf720b100622e2f97788f to the index cache.
[ 203812] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d7aeb7ef63941b815575149a83bcd33d79e672ea to the index cache.
[ 203828] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1e025261c95d5e3f8751752c3e79faab957fbadd to the index cache.
[ 203828] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:17effb553ce723ed552f4a9dc62e7c401dd9ea12 to the index cache.
[ 203828] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5fc9ce2f01336174bf0a3be663bbc4da4bdb74a3 to the index cache.
[ 203843] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f1f3772f54b4ce35c2b0aa834c3ccdd25468e128 to the index cache.
[ 203843] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:9584faae380d1c5e40f3e8c71ac4f163d9266ada to the index cache.
[ 203843] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:af4febdc40739c91bf6d100a939e728389a6959e to the index cache.
[ 203859] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2fbad03a3e594301141cdf45338cae85e5a5ece8 to the index cache.
[ 203859] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:454b6a96573e44bab5f1ca227be56cb04c87156d to the index cache.
[ 203875] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1591475e81b4c8c8ec4d2d9da64a39bb5e73a35d to the index cache.
[ 203875] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:78d5dfc4bd03bb0dec61958689e2817d20e107ac to the index cache.
[ 203890] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:dd4e6edb9f729de6681d8c66407e861d4afbc6d0 to the index cache.
[ 203890] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5f5aced82e33b6acec536a14f3d4c3a7dbc75c87 to the index cache.
[ 203890] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:6986f45d8ab5a7cb6b79f97ec75a2163241dccba to the index cache.
[ 203906] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:ea84fecdc58d5a40ea0bad5c795c61bfca37a1ca to the index cache.
[ 203906] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:ca377b61b80b78a5b72071ad922deb2e9f511d6c to the index cache.
[ 203906] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:57512d4d5a29f2860323efaecb5aed11db2d4e90 to the index cache.
[ 203922] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:36c55c3ed1a94e983cb54fbdbdba8a7195bf64bd to the index cache.
[ 203922] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8dbf78c7b6f58139d2142d6875f942d49feb062c to the index cache.
[ 203922] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:364bf242f00d2d2eca83fc619b6aafc06a2f9607 to the index cache.
[ 203937] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ce62451000f5ba3bcfd4b5fd318bccdcffccc2f8 to the index cache.
[ 203937] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1795c76b3884066e93ec802e673f85c4af21c57f to the index cache.
[ 203937] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:4a9351463198597603a42c06c3cbfb01fc4d45f4 to the index cache.
[ 203953] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:852416fd7dd28b5579693d7524226b93984a5412 to the index cache.
[ 203953] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:8fee07ff03cf94656a8dfbd3e7913cbce67e8af9 to the index cache.
[ 203953] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:3b7140d00c18009ca5dddbed150c786b728d4e1a to the index cache.
[ 203968] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:36c6d6d9facc8bb4ca650ad453a438520d6c58dc to the index cache.
[ 203968] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e52721de2df60d35856bae303edfec63bf6d3a0a to the index cache.
[ 203968] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3b2dcfdf6207aba99756523087164c593df68afc to the index cache.
[ 203984] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8ceb65b9f9cc46af14634231ca689f2ce7b3a6f8 to the index cache.
[ 203984] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:ae8ca5bbe6469aedbd267bd25575d0033b0a90f2 to the index cache.
[ 203984] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:4e1ef6f7bdbfffaea4947f44eff0d3d6430cf7ec to the index cache.
[ 204000] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:00ea7179359440ea09fda62c8285d5a69974066e to the index cache.
[ 204000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:05cebaca195d9695c89fc201380b7322f841020d to the index cache.
[ 204000] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:251179564abc0a35f895222add2219caf22daa9a to the index cache.
[ 204015] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:99fbec97bee701835aa3972939ea8ca039936ce9 to the index cache.
[ 204015] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6b18373b186ccc3543a87a2adfcaea82407654c1 to the index cache.
[ 204015] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c03d49472fb08a75e6a32bb3dbf8028a75c88368 to the index cache.
[ 204031] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9591fa1cebae2ed435136237440a1cc3decf7d59 to the index cache.
[ 204031] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a2d228cd9431cd3f4da2d7cd217b7aad78171a31 to the index cache.
[ 204031] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:193453f01a6f464ef7404c796d64b809f513b55a to the index cache.
[ 204047] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:c6c1ae0c031be3b5b836515ff619fd614031d8b0 to the index cache.
[ 204047] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:61bc03186b056e3b2bc9a067a59b67df031a12dd to the index cache.
[ 204047] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:89ac12c319b5bd08f15f2a670d016b7d1a6b3c80 to the index cache.
[ 204062] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:02e5cac606d4fbdfa5997400148575de4ffb8d65 to the index cache.
[ 204062] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:28ebb8a94597c2fccb6f679fe6359ec633d34aa1 to the index cache.
[ 204078] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2d590113c3acfa52017d5d9ab13b5b43e16568f3 to the index cache.
[ 204078] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b97877936faa1b6d2a03e23503de5c1740091946 to the index cache.
[ 204078] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:2f095f9fcb7df8951db1b2e111c5e4c8e6e3a195 to the index cache.
[ 204093] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:565b0ce75d773fa81639b7f6f73fec48a6f4b58f to the index cache.
[ 204093] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9a641687a2ea5382991d55ae2af51c442194d5a7 to the index cache.
[ 204093] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5f89aef16fa1f803ed3e9f40b8633284995cbf55 to the index cache.
[ 204109] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:70d51637bd8b59766c9640e0ef819eed52ece73c to the index cache.
[ 204109] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0ad523ad7af59426701f3490035a46b0e2fe4ba6 to the index cache.
[ 204140] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:7ff92f200b49da95b8977dad0e11ddf8bdcb1d8a to the index cache.
[ 204140] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:62cd968afd151a5d195a98e92e3d84c5b3d3fcd0 to the index cache.
[ 204156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:52a5b387fcf09968546254008c6ad2cfa1a17ec1 to the index cache.
[ 204156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9e208c00fed5a3d3b79067269e86c30594efc900 to the index cache.
[ 204156] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d15103b193b75d7d2ae3ce10f5b26cd19f63fb5c to the index cache.
[ 204172] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:fea1575a9dac115fe609e8830835b2eeaf8b3686 to the index cache.
[ 204172] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:be4fdd8127f9db3dfebd98177bd03d7c2913d896 to the index cache.
[ 204172] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:fab1f5e245b9abd53ecfd74b58ec5eaaf7039d45 to the index cache.
[ 204187] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:fe002da20af40bbd5dcbda144be347979405ae4f to the index cache.
[ 204187] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:dcd8ab9bf91a30d66b1e42bb2f7ac21b9765c9ca to the index cache.
[ 204187] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:cf4f180ec818bfc503b2f2ebeb9339bb6636aa5a to the index cache.
[ 204203] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:2dc25974f5eb508902766393b6fe9c07be5db849 to the index cache.
[ 204203] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:31cd9dbd5f3b29aef36296ae74b7799c38587a5b to the index cache.
[ 204218] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:042393b4616d921d9e530975ab546f561066400c to the index cache.
[ 204218] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:a56c683178cce236e304d30d2d0923352f6c3645 to the index cache.
[ 204218] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8cb76b275392c21f2acf719e2e5e0f404f8ee994 to the index cache.
[ 204265] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1a98b887e8aea36147252e1c78e0bbecddcf8620 to the index cache.
[ 204265] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1ae3036489e5d4f8b1045c9f3f0d657cd359bfab to the index cache.
[ 204265] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:bcae7c7c65bdfae036ff1afb758b22016d0ce071 to the index cache.
[ 204281] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:bb1198bf95519a6f5947a083ea954b8eb572d142 to the index cache.
[ 204281] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5889ec1c1e3f93ddb9bfaec3793ee9da48a3fd5c to the index cache.
[ 204281] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c309f20eeacfa8727b37ba3462263d5c9d2983f3 to the index cache.
[ 204297] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:941f92a51f9ec1ea1a5f43b83ed9c35ad9f4e57e to the index cache.
[ 204297] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:d971e070f2973f3b8821fb918d3f3bc98cf01e5a to the index cache.
[ 204297] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:305e27ab96f408fb7397cbfb95039103ef70698f to the index cache.
[ 204312] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b9b774a72b951c0364048b0f8f707259aeda5096 to the index cache.
[ 204312] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d1948f3806ec71fec3a927713ce2b44e08e7c1f3 to the index cache.
[ 204312] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:ba381f29b4adce1caeff3b3f0909ed1c902815dd to the index cache.
[ 204328] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1a22fd032da58daef1670cbf4ac4bba7a7ad84b2 to the index cache.
[ 204328] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:3f674939da5deae71dc7bb7296431e850104588d to the index cache.
[ 204328] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:54d5987c19fd85c1c2fccb2609152bebc5a041a0 to the index cache.
[ 204343] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ebe4cca0102090e33201ec2e6af446e0b3423763 to the index cache.
[ 204343] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:3be439082bc622d5d4d6f6f8efcdaef35a1bcdc2 to the index cache.
[ 204343] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e346e7518f6673ddcfa17d17406f82f92af1ca8a to the index cache.
[ 204359] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:149fe9d36e300afa138307ae36c50b2aa6d37a1f to the index cache.
[ 204359] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:7e8bfc2a4b0f626f0b97366c7d5c0ec667a4acee to the index cache.
[ 204375] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2b7f7404cbe001fd00e1da2282c36cdd11526098 to the index cache.
[ 204375] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:77482e81a9728b12e8683dc72213e5c76329a0cb to the index cache.
[ 204390] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:547dec687e4a17757e657c11afed93cb13c9b608 to the index cache.
[ 204390] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:59b46722ccde608fc369b212322ad5114df6e381 to the index cache.
[ 204390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b21a311f34621df8bb411d52147071bfbb74085e to the index cache.
[ 204406] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:af95fba01f1bca6be9f10060fdb22cf5d1934828 to the index cache.
[ 204406] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b75db657c7707ab7c7792b7911840b8576f7ecd3 to the index cache.
[ 204406] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:11190903123903c1d88b47bf43b8a508c4f9cb98 to the index cache.
[ 204422] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c94f0ff542cc8d4e6e6dc6fd5bca3dd74457fc7b to the index cache.
[ 204422] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a905513f06d04989a8d11b780786093dc255208d to the index cache.
[ 204422] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6c1808833b5c92d2d26d3975992ce38dfb697d46 to the index cache.
[ 204437] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:768fee6217dcb5001c00f29dc01ed0594c72d5f7 to the index cache.
[ 204437] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:a4601d3793c21629485f25e9a99fd51a579d4aee to the index cache.
[ 204453] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:122dc2c2d62b330aa0cbabf8035ecf75fdee1e08 to the index cache.
[ 204468] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:5b89be491a52df017f75b3cde4bca6cad3be6512 to the index cache.
[ 204468] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:9dd3d856086b76086f5087290e907c91bcb22f93 to the index cache.
[ 204468] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:37789b17ab351ceabc9ab31a6aa6901da3eb55d2 to the index cache.
[ 204484] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:cccc7c1730caeaf1137582b058b85103ed3abcf5 to the index cache.
[ 204484] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c03f5763a3598543e8d11619d8b6803caca64e0d to the index cache.
[ 204500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b97177a31c3cd4975b7774ad23dbab2021921102 to the index cache.
[ 204500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e1d019696f534e2762614ba46e8b1146430e6872 to the index cache.
[ 204500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1ea215f799c74e09ad67373afe7ddceb669eabf9 to the index cache.
[ 204515] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:4dc392c1c1416592dbd060ff3aa0b5365d0786db to the index cache.
[ 204515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:aa89365635ca4916a2f71e90339abe91c1f4c92a to the index cache.
[ 204515] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0a91004dbfa5817e7cb76ac3b7d761192e3347f2 to the index cache.
[ 204531] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:af6b02d3ba3eb0c16204ec7d706514d2a7e56e70 to the index cache.
[ 204531] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7638804e5c9b03dcb0a888d383985aca79696222 to the index cache.
[ 204531] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:e119df97fdae3f36d646b8b982e964c061c22ba4 to the index cache.
[ 204547] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:2b8d1dc0c36705607bc456bffbde0ae13f9b356e to the index cache.
[ 204547] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:ce115df538eafdafe2881526ca8d764ea3614edf to the index cache.
[ 204578] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:80bcb28aeaadfdcb76afa3036af3fa5cb9ef4ef3 to the index cache.
[ 204593] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:82da54d8c070d0dffcc841b3731a2afb3d2055a5 to the index cache.
[ 204593] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:44a29d543bb71a5232e82b7de7c3961d32bc2c1a to the index cache.
[ 204593] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:683cba10b7d0096d388debdfd724d2155dcbfee4 to the index cache.
[ 204609] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8cea385878768a9db5d97e0ce29f2543dc7423fb to the index cache.
[ 204609] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:5f97dac5c36a75bc879626b0ed495c15363429fc to the index cache.
[ 204609] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9120f2e093b5fc2b27d83ce4826439050a5444b3 to the index cache.
[ 204625] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:3c1b2dffbe97df766484007c956f66a4566576fb to the index cache.
[ 204625] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5f620bf0d902e8254e878471bc89056c56b10347 to the index cache.
[ 204625] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:242231808df8f63fca6dd730ae8002997d79129f to the index cache.
[ 204640] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b3945136be1606a9bd8418a4e202733f95d07f36 to the index cache.
[ 204640] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:52f246f5aea715878b14259b670af8b66018e327 to the index cache.
[ 204640] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b35d6d18bb211da24e4453f0106ad7e74894042f to the index cache.
[ 204656] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ffd55cfbb12cd24602cff7d4e32e6d96e241d6b3 to the index cache.
[ 204656] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7b36f6cdb77a26db9b980b2dcec621146e82d8c7 to the index cache.
[ 204656] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:70ba83e12bc013e035f3e90ff1b459e18156f496 to the index cache.
[ 204672] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:dacca5ea1735af3d0e7e623ae1e66774c3bcb890 to the index cache.
[ 204672] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:7196b5f01be14deb6cf845cfa20cda045feef698 to the index cache.
[ 204672] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:8e75a145c59b5aae2fbeca7ed424b03206dbb0a3 to the index cache.
[ 204687] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3ebbeffee13b6213c2069f6c1bc94a4df317f14b to the index cache.
[ 204687] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:24798558f32a0462471d33b9e2d03fe1da1f10ad to the index cache.
[ 204687] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:a9b4dc2d58e92af9cfc9ead2c2b5038bd68356e6 to the index cache.
[ 204703] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a8497a70d41640958de507f0c39177bfd019c647 to the index cache.
[ 204703] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:446b7589ad3a866927e54628efede240076fa56a to the index cache.
[ 204703] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d67e0a03d95f9b9d0fe899b44918f7a753a6f72e to the index cache.
[ 204718] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4b9e0320dea78e70fdf251eb84eeec35e52c5752 to the index cache.
[ 204718] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:e98b51134357da417accc5312467dc62ff5bd930 to the index cache.
[ 204718] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:ff38a0c9a62a91c31bdf6fdd36f7fe4fd6577480 to the index cache.
[ 204734] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:5fad5ff04600a8442df4d6e8b228daf750e3c835 to the index cache.
[ 204734] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d40c24860df12fcdf3b920558c3e1c02c4f52c2a to the index cache.
[ 204750] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:cba8e40232bdefa9afabd95f5aaeff5f5274f9fb to the index cache.
[ 204750] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:fbe3a179955269507234ebe6fe05fa0aed9a3205 to the index cache.
[ 204750] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:28ca5713ad95a24578e980f537171fdf79806024 to the index cache.
[ 204765] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:a780d1c47aa6c9d8812ed375ace73f13257c8198 to the index cache.
[ 204765] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:51b527c17545dc1035c7fc4cfad4ffd901b0df31 to the index cache.
[ 204765] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b03e7aaee841f06d0a08189171692d39cdc20a7e to the index cache.
[ 204781] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:cc7fb8a955efc068f1952a3013eee2334f58543a to the index cache.
[ 204781] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f6ed30114dd34d28ef3cad30435da2234f704a82 to the index cache.
[ 204781] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:0f63cf93e99c3e4d6c7283035f1fa2c52cee6b3d to the index cache.
[ 204797] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:473b8ab41aba983e5cffbd1ef82d2df23272d719 to the index cache.
[ 204797] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:af7c396f9f9f9cbfa363ce41f05ea12c42eb52d8 to the index cache.
[ 204797] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:91d1a9245d0758d645d026a36a37695699c8a747 to the index cache.
[ 204812] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c0dfa9de2132517eee1684b8662e280aa8501928 to the index cache.
[ 204812] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:e0d4c932b1e62e355949e3678fa1aed592a6014d to the index cache.
[ 204812] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:48f6455816b4e5999ee4b77a8736af8a30e5c831 to the index cache.
[ 204828] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:363a33e6c61d63a16c8a8b707809d11e2e3577e1 to the index cache.
[ 204828] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:72033c137af50da1d35a93aaf6f79983bb606d40 to the index cache.
[ 204828] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e64ce6b15df9af9d4981c775a22fb983d075671e to the index cache.
[ 204843] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b3088f963934065f70f6749da2a8c9c214b96288 to the index cache.
[ 204843] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:be97581ce9c8baa4e90eab71dcb60b65043de960 to the index cache.
[ 204843] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:13141ffe10e8a397cd7e3ecfc2bab07ff61b1e67 to the index cache.
[ 204859] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1809e9b5a3491b5c82011c4be41ae1528f4dc177 to the index cache.
[ 204859] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1c806f35df229d765f2bfa5605fce8c9e854be2b to the index cache.
[ 204875] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:8b6d1a9e0c4b8fef41eac12121c95a0d34bcba59 to the index cache.
[ 204875] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:bafc2840ff30836baea4cc43041646e9365a0e99 to the index cache.
[ 204875] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:7423b71c6b157a4b325a4150ab84c832c105b92f to the index cache.
[ 204890] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:ed1a8027d007006d301b2201740524567f986206 to the index cache.
[ 204890] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:78fd40f134d46563c9e0255a5e008c30c3ea2169 to the index cache.
[ 204890] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:58c530d14985b0a30f5009aad2b4f869f0e69c06 to the index cache.
[ 204906] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:14fccd9e76b8ad13631295ae6c0a3a34df84a7fd to the index cache.
[ 204906] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1d45f9b60cfb127504e6d981544f2c14f63548f5 to the index cache.
[ 204906] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:68bba675217557339d53a668d59d21fa98131abc to the index cache.
[ 204922] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2d77cf19b143721b2e514623367c7def5245e6f1 to the index cache.
[ 204922] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:bdf5d4fa8fb950b7d090d5bf2e2422e9640230d3 to the index cache.
[ 204922] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5de54c831f8b77f87c31e926793c17bcdacac016 to the index cache.
[ 204937] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:871f1ab9e9a135445c1f575404f06c5beb757c4d to the index cache.
[ 204937] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:db3ebf4a0540490a518c430e841a50b2462615ad to the index cache.
[ 204937] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:43c0137b85907827307fc74255ae0d2f46d0480a to the index cache.
[ 204953] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:1155fae568cb7ec5e90cd39d4cc1ee2870bb28ee to the index cache.
[ 204953] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:75ab56da9cc98400f4b65d60ebf29a38de7839e2 to the index cache.
[ 204953] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6045ae70297bc95c1e7c7ff81d669828cf4b74a1 to the index cache.
[ 204968] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:146a918a75a1198c65e95045559140a2fda35bb2 to the index cache.
[ 204968] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:28c24a5d73136a329075d7faf63057333cda520a to the index cache.
[ 204968] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:693695fa1272dbd514b0762229d0317491bc6f4f to the index cache.
[ 204984] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:baa692bc73d86fb593ee2f59667be80ef83a62d2 to the index cache.
[ 205000] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:581168ac4053de1c83323779fb18db9e7b7b8bc0 to the index cache.
[ 205015] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:9de8b9f918cb65e139df84e5cd6917c718925ffc to the index cache.
[ 205015] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:775ee33574e0c09787ce7383d4d0c0502ebd1eaf to the index cache.
[ 205031] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:12481dee6975ef70c1b31eb734631c2dbc0e9b82 to the index cache.
[ 205031] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b021e875299be9b8f9d442ba6ddef86f2e2d819f to the index cache.
[ 205031] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:8af25437de8269ec828d4f706cdbbd7a9eb1cf68 to the index cache.
[ 205047] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:486354bd5e6249ce827a12f0f2d5d3eb0c26393c to the index cache.
[ 205047] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:7370bb696e6a8abc5f6108cb84c0f8834712b928 to the index cache.
[ 205047] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:e02a006245bfeccacbfc98b581d740de4fb586c7 to the index cache.
[ 205062] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:abbc1e0d032a350e05c0298d3a12d66ea79ba428 to the index cache.
[ 205062] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4428c103b10c84462dac10c41befc8da917ec35d to the index cache.
[ 205062] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:08e95fe997ad048eb14bd7a36ce8903cc03f4cfa to the index cache.
[ 205078] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:fdca75a5a49e71afbc0d32562df8598c78034c01 to the index cache.
[ 205078] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:347f5ffac39c9b0ee52fbcefb887ace4690fed35 to the index cache.
[ 205078] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:5325498c879085078606079f65d673b7bfa4efd2 to the index cache.
[ 205093] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:318b248f34864470151a3e14a8d538be65798d3c to the index cache.
[ 205093] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:17e7acfb4c61080cd167c73d57dfe90a7cb8e15a to the index cache.
[ 205093] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a7a493503f168b088ea642156da2299f7c140265 to the index cache.
[ 205109] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:1bdf3b32344c2e8f1bbabd0ab968b19e9f07ef36 to the index cache.
[ 205109] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:686168c4f815d836c9f7c4358dbcac0d68d73c13 to the index cache.
[ 205125] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:dfcc824ff129acc94b8ad22ff49aedc916c9691e to the index cache.
[ 205140] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5ff7a16c4ae7b45b5bf711a7a76e2c053a4f21f0 to the index cache.
[ 205140] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:993724c41dda7d1907ac42a0e25f261c7b3279f3 to the index cache.
[ 205156] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:11f66cc904d19b15dfcbb7f04f48c3347c5a8d39 to the index cache.
[ 205156] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:46ea7df36bc96dbbbf470730895307a9cab8082b to the index cache.
[ 205156] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:2d4a7df94ec477a2a14444f42e50915c77e4a180 to the index cache.
[ 205172] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:8c1a8cd71dc702c2a0f1ff49a3a5dacd60f2427e to the index cache.
[ 205172] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:aa5d6d8ee64091b5193471fc87d050ddc0c98646 to the index cache.
[ 205187] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:103c91b7598c66b160feaeadf3adacbf2d02a731 to the index cache.
[ 205187] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:bf848602b3e9ccd37ff6d720ac0b472e7a563bbb to the index cache.
[ 205203] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:d8a78039478a350ae2be80b06358f511ba29e904 to the index cache.
[ 205203] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:da75c871aec4b5034a7f2a8494297b8da5a56524 to the index cache.
[ 205203] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:6c1ecb2040dcab5e48f5e61ab769e94f0c1df28f to the index cache.
[ 205218] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:baac551b17d42ce400792adc2953a71dc1433f22 to the index cache.
[ 205218] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:017506dadab067956bee91df5f055a9909b67970 to the index cache.
[ 205218] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:36a7984e7767f261c812ce988c426b4c9d33b842 to the index cache.
[ 205234] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:644db8c8ddc2a0ae874a0f9709d23ef6a99780bd to the index cache.
[ 205234] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e2d9205d84da6fcb9f5c1df3aba5e43feb8dc87f to the index cache.
[ 205234] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0a9001a8005d202cd8c54b0d669da67dedd34e32 to the index cache.
[ 205250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:587c5d5e842218352a00c79060f427eaebe82f27 to the index cache.
[ 205250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:9fa4d1f90f0cfbbf6377a3fb55e3cc8b8348e345 to the index cache.
[ 205250] [b2699_GTAProce] 16348/ ResourceCache::AddEntry: Saved cache:v1:0922c2ad6fdf88882a694898726744cf7a8fa922 to the index cache.
[ 205265] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:c8f267c92e2d9adb1cae85c6ccb8feace030042f to the index cache.
[ 205265] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f0ffd42a979ad19f6589a2cd2ea7de990c36cef1 to the index cache.
[ 205265] [b2699_GTAProce] 7288/ ResourceCache::AddEntry: Saved cache:v1:35dc126b26e32a687e9492273b72bd84b59f2cb6 to the index cache.
[ 205265] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2d8da13f15261cb2ea93f1bf1a003ac299242969 to the index cache.
[ 205281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f81893aac3b1ed6f993936f2638c2b2f1aaa0150 to the index cache.
[ 205281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ffbf2ae6d4de59be46b72c736bb2832d33628c82 to the index cache.
[ 205281] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:091292f010ef24d7cc285525ea20756b503e6687 to the index cache.
[ 205297] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:eb85e1e81c1a7fa63a2e814d3d2719885096aba8 to the index cache.
[ 205297] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:0b86cf670fc7086a450b632a7d8aa691a45c7c31 to the index cache.
[ 205297] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:ef9a51434f4e775a387ab02d472667623abf96ec to the index cache.
[ 205312] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3de047fed8a54f3d75bacdedebb91027141d58e5 to the index cache.
[ 205328] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:f1e7cd368e92bb2760e041ed1b5d836e5535ef84 to the index cache.
[ 205328] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:552dc12343a66d8341d6be74e961222e971ab3b9 to the index cache.
[ 205343] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:9d353fc5cbfba9f2dcc61cce5fa3a74d4fbb0642 to the index cache.
[ 205343] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3d62fd5a586a878b6aa3a2f244b1f6d29027a676 to the index cache.
[ 205343] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:4147b94570c30d1496f68f5b24dc880b74751401 to the index cache.
[ 205359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:3b6cf8c6d10f07985117d12a9260cfce66f9050a to the index cache.
[ 205359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:21605b2a703d584caa58a7b84f286a8c4ea22499 to the index cache.
[ 205359] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:1bdcef3411ee69d84ab0564f1a00bbbdf73a3581 to the index cache.
[ 205375] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:28517bc20d5d08526d7b074924c005a1ba4df063 to the index cache.
[ 205375] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:445fe73132495ee18a8c589c2a2c361b50d75e05 to the index cache.
[ 205375] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5e98f73ec5a88279e5dd768fe91f39abd6258df9 to the index cache.
[ 205390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:a37ab5cca88a905e0c353a7315c493adac85dfca to the index cache.
[ 205390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:84c80592b1c980c5e702b94fb53022d846d14861 to the index cache.
[ 205390] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:2919d4cc509249a33434e37df04a92b4d996ac1d to the index cache.
[ 205406] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ad1430e4d395a4c4953bc6e9a9ef4cab23b26204 to the index cache.
[ 205406] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b681a4879df8de6ae96200b1e78881ecd19bb0e3 to the index cache.
[ 205406] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8040d988da29552bcc7604813c04d04304775811 to the index cache.
[ 205422] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c04a0e259e5d22629abbd309afb634d372235095 to the index cache.
[ 205422] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:20f5950e3c117b5e37577b2f0dea1c4bda6a1174 to the index cache.
[ 205422] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:1a647c164c7a436ed86914fead0d98000b2771e0 to the index cache.
[ 205437] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:07085811518fd62de3e81bd87dc82137e1358b49 to the index cache.
[ 205437] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:b535575a9f929b07f9281907155bf412d1a23241 to the index cache.
[ 205453] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:368c58b0e12e6c0c71dcb33dfee0ad7aa49f0f69 to the index cache.
[ 205453] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:dd71cc257cfcc4c163c22b899ccd351f6a0213bd to the index cache.
[ 205453] [b2699_GTAProce] 6456/ ResourceCache::AddEntry: Saved cache:v1:57a27dff63b842cecbda36ee28021177d5d827bc to the index cache.
[ 205468] [b2699_GTAProce] MainThrd/ Warning: LoadObjectsNow took 8562 msec (invoked from 00007ff6bbd9a731)!
[ 205468] [b2699_GTAProce] MainThrd/ ---------------- DO FIX THE ABOVE ^
[ 205468] [b2699_GTAProce] MainThrd/ ---------------- IF YOU CAN NOT FIX IT AND THIS OCCURS DURING GAMEPLAY
[ 205468] [b2699_GTAProce] MainThrd/ ---------------- PLEASE CONTACT THE FIVEM DEVELOPERS ON https://forum.fivem.net/
[ 205468] [b2699_GTAProce] MainThrd/ ---------------- WITH THIS CITIZENFX.LOG FILE
[ 205468] [b2699_GTAProce] MainThrd/ ----------------
[ 205468] [b2699_GTAProce] MainThrd/ ---------------- THIS BLOCKING LOAD _WILL_ CAUSE CLIENT GAME CRASHES
[ 205484] [b2699_GTAProce] MainThrd/ Mounted gtxd parenting data resources:/mpragsriches/stream/gtxd.meta
[ 205484] [b2699_GTAProce] MainThrd/ Mounted gtxd parenting data resources:/sprr_patches/gtxd.meta
[ 205484] [b2699_GTAProce] MainThrd/ Mounted gtxd parenting data resources:/PaletoFireStation/meta/gtxd.meta
[ 205484] [b2699_GTAProce] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions!
[ 205547] [b2699_GTAProce] MainThrd/ ^2Game finished loading!
[ 205609] [b2699_GTAProce] MainThrd/ HostState transitioning from HS_IDLE to HS_LOADED
[ 205734] [b2699_GTAProce] MainThrd/ HostState transitioning from HS_LOADED to HS_START_HOSTING
[ 205828] [b2699_GTAProce] MainThrd/ HostState transitioning from HS_START_HOSTING to HS_HOSTING
[ 205843] [b2699_GTAProce] MainThrd/ HostState transitioning from HS_HOSTING to HS_HOSTING_NET_GAME
[ 206547] [b2699_GTAProce] MainThrd/ HostState transitioning from HS_HOSTING_NET_GAME to HS_HOSTED
[ 206578] [b2699_GTAProce] MainThrd/ Creating script environments for sessionmanager
[ 206578] [b2699_GTAProce] MainThrd/ Creating script environments for monitor
[ 206578] [b2699_GTAProce] MainThrd/ Creating script environments for chat
[ 206609] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206625] [b2699_GTAProce] MainThrd/ Creating script environments for spawnmanager
[ 206625] [b2699_GTAProce] MainThrd/ Creating script environments for hardcap
[ 206625] [b2699_GTAProce] MainThrd/ Creating script environments for rconlog
[ 206625] [b2699_GTAProce] MainThrd/ Creating script environments for oxmysql
[ 206640] [b2699_GTAProce] MainThrd/ Creating script environments for es_extended
[ 206640] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206656] [b2699_GTAProce] MainThrd/ Creating script environments for esx_context
[ 206656] [b2699_GTAProce] MainThrd/ Creating script environments for esx_identity
[ 206672] [b2699_GTAProce] MainThrd/ Creating script environments for esx_loadingscreen
[ 206672] [b2699_GTAProce] MainThrd/ Creating script environments for esx_menu_default
[ 206672] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206687] [b2699_GTAProce] MainThrd/ Creating script environments for esx_menu_dialog
[ 206687] [b2699_GTAProce] MainThrd/ Creating script environments for esx_menu_list
[ 206687] [b2699_GTAProce] MainThrd/ Creating script environments for skinchanger
[ 206703] [b2699_GTAProce] MainThrd/ Creating script environments for esx_skin
[ 206703] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206718] [b2699_GTAProce] MainThrd/ Creating script environments for esx_multicharacter
[ 206718] [b2699_GTAProce] MainThrd/ Creating script environments for esx_notify
[ 206734] [b2699_GTAProce] MainThrd/ Creating script environments for esx_progressbar
[ 206734] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206750] [b2699_GTAProce] MainThrd/ Creating script environments for esx_textui
[ 206765] [b2699_GTAProce] MainThrd/ Creating script environments for bob74_ipl
[ 206765] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206781] [b2699_GTAProce] MainThrd/ Creating script environments for pma-voice
[ 206797] [b2699_GTAProce] MainThrd/ Creating script environments for esx-radio
[ 206797] [b2699_GTAProce] MainThrd/ Failed to load script @ox_lib/init.lua.
[ 206797] [b2699_GTAProce] MainThrd/ Creating script environments for esx_accessories
[ 206797] [b2699_GTAProce] MainThrd/ Creating script environments for esx_vehicleshop
[ 206812] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206812] [b2699_GTAProce] MainThrd/ Creating script environments for esx_ambulancejob
[ 206828] [b2699_GTAProce] MainThrd/ Creating script environments for esx_animations
[ 206828] [b2699_GTAProce] MainThrd/ Creating script environments for esx_banking
[ 206843] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206859] [b2699_GTAProce] MainThrd/ Creating script environments for esx_barbershop
[ 206859] [b2699_GTAProce] MainThrd/ Creating script environments for esx_status
[ 206859] [b2699_GTAProce] MainThrd/ Creating script environments for esx_basicneeds
[ 206875] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206890] [b2699_GTAProce] MainThrd/ Creating script environments for esx_billing
[ 206890] [b2699_GTAProce] MainThrd/ Creating script environments for esx_boat
[ 206890] [b2699_GTAProce] MainThrd/ Creating script environments for esx_clotheshop
[ 206906] [b2699_GTAProce] MainThrd/ Creating script environments for esx_cruisecontrol
[ 206906] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206922] [b2699_GTAProce] MainThrd/ Creating script environments for esx_dmvschool
[ 206922] [b2699_GTAProce] MainThrd/ Creating script environments for esx_drugs
[ 206937] [b2699_GTAProce] MainThrd/ Creating script environments for esx_firejob
[ 206937] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206953] [b2699_GTAProce] MainThrd/ Creating script environments for esx_garage
[ 206953] [b2699_GTAProce] MainThrd/ Creating script environments for esx_holster
[ 206968] [b2699_GTAProce] MainThrd/ Creating script environments for esx_hud
[ 206968] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 206984] [b2699_GTAProce] MainThrd/ Creating script environments for esx_inventory
[ 207000] [b2699_GTAProce] MainThrd/ Creating script environments for esx_joblisting
[ 207000] [b2699_GTAProce] MainThrd/ Creating script environments for esx_jobs
[ 207000] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 207015] [b2699_GTAProce] MainThrd/ Creating script environments for esx_lscustom
[ 207031] [b2699_GTAProce] MainThrd/ Creating script environments for esx_society
[ 207031] [b2699_GTAProce] MainThrd/ Creating script environments for esx_mechanicjob
[ 207047] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 207047] [b2699_GTAProce] MainThrd/ Creating script environments for esx_optionalneeds
[ 207062] [b2699_GTAProce] MainThrd/ Creating script environments for esx_policejob
[ 207062] [b2699_GTAProce] MainThrd/ Creating script environments for esx_property
[ 207078] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 207093] [b2699_GTAProce] MainThrd/ Creating script environments for esx_rpchat
[ 207093] [b2699_GTAProce] MainThrd/ Creating script environments for esx_service
[ 207093] [b2699_GTAProce] MainThrd/ Creating script environments for esx_sheriffjob
[ 207109] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 207125] [b2699_GTAProce] MainThrd/ Creating script environments for esx_shops
[ 207125] [b2699_GTAProce] MainThrd/ Creating script environments for esx_sit
[ 207125] [b2699_GTAProce] MainThrd/ Creating script environments for esx_statepdjob
[ 207140] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 207156] [b2699_GTAProce] MainThrd/ Creating script environments for esx_taxijob
[ 207156] [b2699_GTAProce] MainThrd/ Creating script environments for esx_weaponshop
[ 207172] [b2699_GTAProce] MainThrd/ Creating script environments for EasyAdmin
[ 207172] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 207187] [b2699_GTAProce] MainThrd/ Creating script environments for mythic_notify
[ 207187] [b2699_GTAProce] MainThrd/ Creating script environments for pNotify
[ 207187] [b2699_GTAProce] MainThrd/ Creating script environments for vMenu
[ 207437] [b2699_GTAProce] MainThrd/ Loaded vMenuClient.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_143686962
[ 207453] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.EntitySpawner.
[ 207453] [b2699_GTAProce] MainThrd/ Registering Tick for attributed method MoveHandler
[ 207453] [b2699_GTAProce] MainThrd/ Loaded MenuAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_143686962
[ 207484] [b2699_GTAProce] MainThrd/ Instantiated instance of script MenuAPI.MenuController.
[ 207484] [b2699_GTAProce] MainThrd/ Registering EventHandler onResourceStop for attributed method OnResourceStop, with parameters System.RuntimeType
[ 207484] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.EventManager.
[ 207484] [b2699_GTAProce] MainThrd/ Registering EventHandler __cfx_nui:importData for attributed method ImportData, with parameters System.RuntimeType, System.RuntimeType
[ 207484] [b2699_GTAProce] MainThrd/ Registering EventHandler __cfx_nui:disableImportExportNUI for attributed method DisableImportExportNUI, with parameters System.RuntimeType, System.RuntimeType
[ 207484] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.FunctionsController.
[ 207484] [b2699_GTAProce] MainThrd/ Registering EventHandler vMenu:SetupTickFunctions for attributed method SetupTickFunctions, with parameters
[ 207484] [b2699_GTAProce] MainThrd/ Registering EventHandler vMenu:PlayerJoinQuit for attributed method OnJoinQuitNotification, with parameters System.RuntimeType, System.RuntimeType
[ 207500] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.MainMenu.
[ 207500] [b2699_GTAProce] MainThrd/ Registering EventHandler vMenu:SetServerState for attributed method SetServerState, with parameters System.RuntimeType
[ 207500] [b2699_GTAProce] MainThrd/ Registering EventHandler vMenu:ReceivePlayerList for attributed method ReceivedPlayerList, with parameters System.RuntimeType
[ 207500] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.MpPedDataManager.
[ 207500] [b2699_GTAProce] MainThrd/ Instantiated instance of script vMenuClient.NoClip.
[ 207500] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 207515] [b2699_GTAProce] MainThrd/ Creating script environments for fivepd
[ 207625] [b2699_GTAProce] MainThrd/ Loaded FivePD_client.net, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207640] [b2699_GTAProce] MainThrd/ Loaded FivePD.net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207656] [b2699_GTAProce] MainThrd/ Instantiated instance of script luHgxGT56ཎîླྀഅถቷतဆጂቅॢၴሡ৪ཻཀྵਸኆᎥ൹ޱġûੁᏋвණຩ๕႞ഠሞሀ৬ዙওšӣၖ.
[ 207656] [b2699_GTAProce] MainThrd/ Instantiated instance of script luHgxGT56ཎîླྀഅถቷतဆጂቅॢၴሡ৪ཻཀྵਸኆᎥ൹ޱġûੁᏋвණຩ๕႞ഠሞሀ৬ዙওšӣၻ.
[ 207656] [b2699_GTAProce] MainThrd/ Instantiated instance of script luHgxGT56ཎîླྀഅถቷतဆጂቅॢၴሡ৪ཻཀྵਸኆᎥ൹ޱġûੁᏋвණຩ๕႞ഠሞሀ৬ዙওšӣၽ.
[ 207656] [b2699_GTAProce] MainThrd/ Instantiated instance of script luHgxGT56ཎîླྀഅถቷतဆጂቅॢၴሡ৪ཻཀྵਸኆᎥ൹ޱġûੁᏋвණຩ๕႞ഠሞሀ৬ዙওšӣၿ.
[ 207656] [b2699_GTAProce] MainThrd/ Loaded 1Adam2Callouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207656] [b2699_GTAProce] MainThrd/ Loaded ArmedSuspectHostage.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207656] [b2699_GTAProce] MainThrd/ Loaded CalloutPack.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207656] [b2699_GTAProce] MainThrd/ Loaded Callouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207656] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[ 207656] [b2699_GTAProce] MainThrd/ Loaded CommonCallouts.net, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207656] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[ 207656] [b2699_GTAProce] MainThrd/ Loaded FleeingSuspect1.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207656] [b2699_GTAProce] MainThrd/ Loaded HighSpeedPursuit.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207656] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Loaded KiloDogAttack.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Loaded Los_Santos_Callouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Loaded Mugging.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Loaded OfficerDown1.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Loaded RefusalToLeaveCallout.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Loaded SuspiciousVehicle1.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Loaded Trespassing.net, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly 1Adam2Callouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly ArmedSuspectHostage.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly CalloutPack.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly Callouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Loaded CarCarrierPursuit.net, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly CommonCallouts.net, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Loaded FireCallouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Loaded FivePD-GangWarfare.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Instantiated instance of script FivePD_GangWarfare.Config.
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly FleeingSuspect1.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly HighSpeedPursuit.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly KiloDogAttack.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Loaded KucheraCallouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly Los_Santos_Callouts.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly Mugging.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly OfficerDown1.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly RefusalToLeaveCallout.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly SuspiciousVehicle1.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly Trespassing.net, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null
[ 207672] [b2699_GTAProce] MainThrd/ Loaded ServicesFivePD.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207672] [b2699_GTAProce] MainThrd/ Returning previously loaded assembly FivePD.net, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null
[ 207687] [b2699_GTAProce] MainThrd/ Loaded MenuAPI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_11609186
[ 207687] [b2699_GTAProce] MainThrd/ Instantiated instance of script MenuAPI.MenuController.
[ 207687] [b2699_GTAProce] MainThrd/ Registering EventHandler onResourceStop for attributed method OnResourceStop, with parameters System.RuntimeType
[ 207687] [b2699_GTAProce] MainThrd/ Instantiated instance of script ServicesFivePD.Serv.
[ 207687] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 207703] [b2699_GTAProce] MainThrd/ Creating script environments for fivepdaudio
[ 207812] [b2699_GTAProce] MainThrd/ Loaded FivePDAudio_Client.net, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1558723839
[ 207828] [b2699_GTAProce] MainThrd/ Loaded Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_1558723839
[ 207890] [b2699_GTAProce] MainThrd/ Instantiated instance of script fivepdaudio.Main.
[ 207890] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 207890] [b2699_GTAProce] MainThrd/ Creating script environments for VisualSettings
[ 207890] [b2699_GTAProce] MainThrd/ Creating script environments for progressBars
[ 207906] [b2699_GTAProce] MainThrd/ Creating script environments for interactSound
[ 207906] [b2699_GTAProce] MainThrd/ Creating script environments for mhacking
[ 207906] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 207922] [b2699_GTAProce] MainThrd/ Creating script environments for advanced_locksystem
[ 207922] [b2699_GTAProce] MainThrd/ Creating script environments for ServerSync
[ 207937] [b2699_GTAProce] MainThrd/ Creating script environments for server_scenarios
[ 207937] [b2699_GTAProce] MainThrd/ Creating script environments for FiveM_TimeAndDateDisplay
[ 207937] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 207953] [b2699_GTAProce] MainThrd/ Creating script environments for flatbed_script
[ 207953] [b2699_GTAProce] MainThrd/ Creating script environments for RageUI
[ 207968] [b2699_GTAProce] MainThrd/ ^4RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api^0
[ 207968] [b2699_GTAProce] MainThrd/ Creating script environments for FireScript
[ 208078] [b2699_GTAProce] MainThrd/ Loaded FireScript.net, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_930017077
[ 208078] [b2699_GTAProce] MainThrd/ Instantiated instance of script FireScript.Fire.
[ 208125] [b2699_GTAProce] MainThrd/ Instantiated instance of script FireScript.FireScript.
[ 208125] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 208140] [b2699_GTAProce] MainThrd/ Creating script environments for radio
[ 208140] [b2699_GTAProce] MainThrd/ Creating script environments for scnp25
[ 208250] [b2699_GTAProce] MainThrd/ Loaded SCNP25Client.net, Version=6.13.6.23003, Culture=neutral, PublicKeyToken=null into ScriptDomain_1045570661
[ 208250] [b2699_GTAProce] MainThrd/ Instantiated instance of script SCNP25Client.Log.
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208265] [b2699_GTAProce] MainThrd/ Invalid key name NONE
[ 208297] [b2699_GTAProce] MainThrd/ Instantiated instance of script SCNP25Client.RadioLinkClient.
[ 208297] [b2699_GTAProce] MainThrd/ Registering Tick for attributed method doCheckForActiveEmerg
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioexternal:reloadBattery for attributed method doRadioReloadBattery, with parameters
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioInternal:getSites for attributed method onGetSites, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioExternal:setID for attributed method setID, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioExternal:setFullID for attributed method setFullID, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioLink:setCodeplug for attributed method setCodeplug, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioExternal:setCodeplug for attributed method setAgency, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler trs:dataMessage for attributed method onDataMessage, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioInternal:startVoiceAudio for attributed method onVoiceAudioStart, with parameters
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioInternal:endVoiceAudio for attributed method onVoiceAudioEnd, with parameters
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioInternal:rfChannelConfirmed for attributed method onSetRFChannel, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radiolink:conventionalTxEnd for attributed method onConventionalRelease, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radiolink:conventionalTx for attributed method onConventionalGrant, with parameters System.RuntimeType, System.RuntimeType, System.RuntimeType, System.RuntimeType, System.RuntimeType, System.RuntimeType, System.RuntimeType, System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioInternal:updateVoiceAlias for attributed method onUpdateVoiceAlias, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler trs:channelGrant for attributed method onGlobalChannelGrant, with parameters System.RuntimeType, System.RuntimeType, System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioInternal:forcePowerOn for attributed method forcePowerOn, with parameters
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler trs:channelGrantTones for attributed method onGlobalToneGrant, with parameters System.RuntimeType, System.RuntimeType, System.RuntimeType, System.RuntimeType, System.RuntimeType, System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler trs:channelRelease for attributed method onGlobalChannelRelease, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radiolink:getConventionalRepeater for attributed method getRepeaterInfo, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioInternal:btnPress for attributed method onRadioBtnPress, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radiolink:initACK for attributed method handleRadioInitAckResponse, with parameters System.RuntimeType
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioInternal:handleNetworkReset for attributed method onNetworkReset, with parameters
[ 208297] [b2699_GTAProce] MainThrd/ Registering EventHandler radioInternal:init for attributed method onInitRadio, with parameters
[ 208297] [b2699_GTAProce] MainThrd/ Registering command doRadioCommand
[ 208297] [b2699_GTAProce] MainThrd/ Registering command radioReloadBattery
[ 208297] [b2699_GTAProce] MainThrd/ Registering command getRadioID
[ 208297] [b2699_GTAProce] MainThrd/ Registering command trsResetEmergency
[ 208297] [b2699_GTAProce] MainThrd/ Registering command setRadioAgency
[ 208297] [b2699_GTAProce] MainThrd/ Registering command radio
[ 208297] [b2699_GTAProce] MainThrd/ Registering command +focusradio
[ 208297] [b2699_GTAProce] MainThrd/ Registering command -focusradio
[ 208297] [b2699_GTAProce] MainThrd/ Registering command focusradio
[ 208297] [b2699_GTAProce] MainThrd/ Registering command radioSoftButton1
[ 208297] [b2699_GTAProce] MainThrd/ Registering command radioSoftButton2
[ 208297] [b2699_GTAProce] MainThrd/ Registering command radioSoftButton3
[ 208312] [b2699_GTAProce] MainThrd/ Registering command radioSoftButton4
[ 208312] [b2699_GTAProce] MainThrd/ Registering command radioSoftButton5
[ 208312] [b2699_GTAProce] MainThrd/ Registering command radioHomeButton
[ 208312] [b2699_GTAProce] MainThrd/ Registering command -ptt
[ 208312] [b2699_GTAProce] MainThrd/ Registering command +ptt
[ 208312] [b2699_GTAProce] MainThrd/ Registering command radioLastChannel
[ 208312] [b2699_GTAProce] MainThrd/ Registering command radioNextChannel
[ 208312] [b2699_GTAProce] MainThrd/ Registering command radioNextZone
[ 208312] [b2699_GTAProce] MainThrd/ Registering command radioLastZone
[ 208312] [b2699_GTAProce] MainThrd/ Registering command radioVolumeUp
[ 208312] [b2699_GTAProce] MainThrd/ Registering command radioVolumeDown
[ 208312] [b2699_GTAProce] MainThrd/ Registering command radioEmergency
[ 208312] [b2699_GTAProce] MainThrd/ Instantiated instance of script SCNP25Client.RadioVOIPClient.
[ 208312] [b2699_GTAProce] MainThrd/ Registering EventHandler radioInternal:refreshMagic for attributed method onRefreshMagic, with parameters
[ 208312] [b2699_GTAProce] MainThrd/ Registering EventHandler radioInternal:listenIdents for attributed method onPlayerIdents, with parameters System.RuntimeType
[ 208312] [b2699_GTAProce] MainThrd/ Registering command rdLogin
[ 208312] [b2699_GTAProce] MainThrd/ Instantiated instance of script SCNP25Client.RadioLinkClient+RadioInteraction.
[ 208312] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 208328] [b2699_GTAProce] MainThrd/ Creating script environments for watchdog
[ 208375] [b2699_GTAProce] CrBrowserMain/ Download the Vue Devtools extension for a better development experience:
[ 208375] [b2699_GTAProce] CrBrowserMain/ https://github.com/vuejs/vue-devtools (https://cdn.jsdelivr.net/npm/vue@2.x/dist/vue.js:9323)
[ 208375] [b2699_GTAProce] CrBrowserMain/ You are running Vue in development mode.
[ 208375] [b2699_GTAProce] CrBrowserMain/ Make sure to turn on production mode when deploying for production.
[ 208375] [b2699_GTAProce] CrBrowserMain/ See more tips at https://vuejs.org/guide/deployment.html (https://cdn.jsdelivr.net/npm/vue@2.x/dist/vue.js:9330)
[ 208437] [b2699_GTAProce] MainThrd/ Loaded watchdog.client.net, Version=1.0.3.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1132667356
[ 208437] [b2699_GTAProce] MainThrd/ Instantiated instance of script FiveM_Watchdog.Log.
[ 208453] [b2699_GTAProce] MainThrd/ Instantiated instance of script FiveM_Watchdog.WatchdogClient.
[ 208453] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 208468] [b2699_GTAProce] MainThrd/ Creating script environments for CarryPeople
[ 208468] [b2699_GTAProce] MainThrd/ Creating script environments for TakeHostage
[ 208484] [b2699_GTAProce] MainThrd/ Creating script environments for cuff-plus
[ 208484] [b2699_GTAProce] MainThrd/ Creating script environments for FiveM-Point-finger
[ 208484] [b2699_GTAProce] MainThrd/ Creating script environments for drag
[ 208484] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 208500] [b2699_GTAProce] MainThrd/ Creating script environments for speedlimit
[ 208515] [b2699_GTAProce] MainThrd/ Creating script environments for BalisticShield
[ 208515] [b2699_GTAProce] MainThrd/ Creating script environments for lucid-killcam
[ 208515] [b2699_GTAProce] MainThrd/ Creating script environments for SmartCuffs
[ 208625] [b2699_GTAProce] MainThrd/ Loaded Client.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1706114153
[ 208625] [b2699_GTAProce] MainThrd/ Loaded SharpConfig, Version=3.2.9.1, Culture=neutral, PublicKeyToken=null into ScriptDomain_1706114153
[ 208672] [b2699_GTAProce] MainThrd/ Invalid key name ,
[ 208672] [b2699_GTAProce] MainThrd/ Invalid key name .
[ 208672] [b2699_GTAProce] MainThrd/ Instantiated instance of script SmartCuff.Main.
[ 208672] [b2699_GTAProce] MainThrd/ Registering command resetcuff
[ 208672] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 208687] [b2699_GTAProce] MainThrd/ Creating script environments for smartdrone
[ 208687] [b2699_GTAProce] MainThrd/ Creating script environments for fire_hose
[ 208797] [b2699_GTAProce] MainThrd/ Loaded Client.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_770866857
[ 208843] [b2699_GTAProce] MainThrd/ Instantiated instance of script HoseScript.Main.
[ 208843] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 208859] [b2699_GTAProce] MainThrd/ Creating script environments for SupplyLine
[ 208859] [b2699_GTAProce] MainThrd/ Creating script environments for firetools
[ 208859] [b2699_GTAProce] MainThrd/ Creating script environments for WaterMonitor
[ 208875] [b2699_GTAProce] MainThrd/ Creating script environments for grappler
[ 208875] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 208890] [b2699_GTAProce] MainThrd/ Creating script environments for smartfires
[ 208890] [b2699_GTAProce] MainThrd/ Creating script environments for RescueCushion
[ 208890] [b2699_GTAProce] MainThrd/ Creating script environments for inferno-fire-ems-pager
[ 208906] [b2699_GTAProce] MainThrd/ Creating script environments for inferno-ladders-reborn
[ 209015] [b2699_GTAProce] MainThrd/ Loaded LaddersReborn.Client.net, Version=1.1.3.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1732937194
[ 209015] [b2699_GTAProce] MainThrd/ Loaded Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_1732937194
[ 209140] [b2699_GTAProce] MainThrd/ Instantiated instance of script InfernoCollection.LaddersReborn.Client.Main.
[ 209140] [b2699_GTAProce] MainThrd/ Registering Tick for attributed method LadderTick
[ 209140] [b2699_GTAProce] MainThrd/ Registering EventHandler onResourceStop for attributed method OnResourceStop, with parameters System.RuntimeType
[ 209156] [b2699_GTAProce] MainThrd/ Registering EventHandler Inferno-Collection:Client:Ladders:Notification for attributed method OnNotification, with parameters System.RuntimeType, System.RuntimeType
[ 209156] [b2699_GTAProce] MainThrd/ Registering EventHandler Inferno-Collection:Client:Ladders:Collect for attributed method OnCollect, with parameters System.RuntimeType
[ 209156] [b2699_GTAProce] MainThrd/ Registering EventHandler Inferno-Collection:Client:Ladders:Attach for attributed method OnAttach, with parameters System.RuntimeType, System.RuntimeType, System.RuntimeType
[ 209156] [b2699_GTAProce] MainThrd/ Registering EventHandler Inferno-Collection:Client:Ladders:Detach for attributed method OnDetach, with parameters System.RuntimeType, System.RuntimeType, System.RuntimeType
[ 209156] [b2699_GTAProce] MainThrd/ Registering EventHandler Inferno-Collection:Client:Ladders:ClimbLadder for attributed method OnClimbLadder, with parameters System.RuntimeType, System.RuntimeType
[ 209156] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 209156] [b2699_GTAProce] MainThrd/ Creating script environments for speedometer
[ 209156] [b2699_GTAProce] MainThrd/ Creating script environments for wk_brakelights
[ 209156] [b2699_GTAProce] MainThrd/ Creating script environments for wk_wars2x
[ 209172] [b2699_GTAProce] MainThrd/ Creating script environments for Fuel
[ 209281] [b2699_GTAProce] MainThrd/ Loaded frfuel.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_570449366
[ 209312] [b2699_GTAProce] MainThrd/ Loaded Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_570449366
[ 209375] [b2699_GTAProce] MainThrd/ Instantiated instance of script FRFuel.FRFuel.
[ 209375] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 209390] [b2699_GTAProce] MainThrd/ Creating script environments for lvc
[ 209390] [b2699_GTAProce] MainThrd/ ^4RageUI - https://github.com/iTexZoz/RageUI - OpenSource Advanced UI Api^0
[ 209406] [b2699_GTAProce] MainThrd/ Creating script environments for CarLock
[ 209406] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 209422] [b2699_GTAProce] MainThrd/ Creating script environments for heli
[ 209422] [b2699_GTAProce] MainThrd/ Creating script environments for Spotlight
[ 209422] [b2699_GTAProce] MainThrd/ Creating script environments for AI-Pit
[ 209437] [b2699_GTAProce] MainThrd/ Creating script environments for xnPlates
[ 209453] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 209453] [b2699_GTAProce] MainThrd/ Creating script environments for opticomsystem
[ 209562] [b2699_GTAProce] MainThrd/ Loaded OpticomTrafficSystem.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_1162277094
[ 209578] [b2699_GTAProce] MainThrd/ Opticom System Loaded 7 Traffic Lights!
[ 209578] [b2699_GTAProce] MainThrd/ Thanks for using Opticom Traffic Lights System By ToxicScripts!
[ 209578] [b2699_GTAProce] MainThrd/ Instantiated instance of script eval_a.
[ 209593] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 209609] [b2699_GTAProce] MainThrd/ Creating script environments for map
[ 209609] [b2699_GTAProce] MainThrd/ Creating script environments for CustomBlips
[ 209609] [b2699_GTAProce] MainThrd/ Creating script environments for ipl_sheriff_v2
[ 209609] [b2699_GTAProce] MainThrd/ Creating script environments for int_prisonfull
[ 209625] [b2699_GTAProce] MainThrd/ Creating script environments for gabz_pillbox_hospital_v2
[ 209625] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 209640] [b2699_GTAProce] MainThrd/ Creating script environments for burgershot
[ 209640] [b2699_GTAProce] MainThrd/ Creating script environments for mosleynutt
[ 209640] [b2699_GTAProce] MainThrd/ Creating script environments for uj_casino
[ 209640] [b2699_GTAProce] MainThrd/ Creating script environments for NativeUI
[ 209656] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 209672] [b2699_GTAProce] MainThrd/ Creating script environments for eup-ui
[ 209687] [b2699_GTAProce] MainThrd/ Still executing script initialization routines...
[ 209703] [b2699_GTAProce] MainThrd/ Creating script environments for stretcherscript
[ 209734] [b2699_GTAProce] MainThrd/ Loaded Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_11609186
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Felony Warrant 2.0 ^2by ^01-A-2^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Suspicious Person 1.7 ^2by ^01-A-2^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Noise Complaint 1.4 ^2by ^01-A-2^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Illegal Fishing 1.0 ^2by ^01-A-2^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Dead Body Found 1.0 ^2by ^01-A-2^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Armed Subject 1.0 ^2by ^01-A-2^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0ArmedSuspectHostage 1.0.0 ^2by ^0Goose10X^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Abandonded Vehicle v1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Bar Fight v1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Dead Animal in Road v1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Dead Body v1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Domestic Disturbance v1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Homeless Person In Subway v1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Noise Complaint v1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Public Intoxication v1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Soliciting v1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Stolen Vehicle 1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Tow Truck Altercation v1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Trespassing v1.0 ^2by ^0HuskyNinja^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Active shooters 1.0 ^2by ^0FivePD^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Mugging 1.0 ^2by ^0FivePD^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Slow vehicle 1.0 ^2by ^0FivePD^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Unconscious person 1.0 ^2by ^0FivePD^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0ParkingViolation 1.1 ^2by ^0NorthCam18^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0DomesticDispute 1.1 ^2by ^0NorthCam18^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0FleeingSuspect1 1.2.0 ^2by ^0Goose10X^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0High Speed Pursuit 0.2.0 ^2by ^0GGGDunlix^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Rabid Dog 1.0.0 ^2by ^0DevKilo^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Armed Robbery in Progress Del Perro 1.0 ^2by ^0Sova Mods^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Armed Robbery in Progress Grove 1.0 ^2by ^0Sova Mods^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Armed Robbery in Progress Mirror Park 1.0 ^2by ^0Sova Mods^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Armed Robbery in Progress Strawberry 1.0 ^2by ^0Sova Mods^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Armed Robbery in Progress Vinewood 1.0 ^2by ^0Sova Mods^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Armed Robbery in Progress Seoul 1.0 ^2by ^0Sova Mods^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Domestic Dispute in a La Puerta Apartment 1.0 ^2by ^0Sova Mods^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Domestic Dispute in a Strawberry Home 1.0 ^2by ^0Sova Mods^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Domestic Dispute in a Vinewood Apartment 1.0 ^2by ^0Sova Mods^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Domestic Dispute in a Vinewood Home 1.0 ^2by ^0Sova Mods^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Officer in Distress 1.0 ^2by ^0Sova Mods^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Mugging 1.0.0 ^2by ^0HuskyNinja953^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0OfficerDown1 1.1.0 ^2by ^0Goose10X^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Refusal to Leave v1.0.0 ^2by ^0Devin Conway^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0SuspiciousVehicle1 1.0.0 ^2by ^0Goose10X^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Trespassing 1.1 ^2by ^0FivePD^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Car Carrier Pursuit 1.0.3 ^2by ^0SFN-Development^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Aircraft Fire 1.2 ^2by ^0Benzaboy^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Brush Fire 1.2 ^2by ^0Benzaboy^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Car Fire 1.2 ^2by ^0Benzaboy^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Large Structure Fire 1.2 ^2by ^0Benzaboy^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Pedestrian Struck By Vehicle 1.2 ^2by ^0Benzaboy^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Structure Fire 1.2 ^2by ^0Benzaboy^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Vehicle Collision 1.2 ^2by ^0Benzaboy^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Gang Warfare 1.0.3 ^2by ^0Zulfurix^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0VehicleBurglary 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0BenchWarrant 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0VehicleBOLO 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0TrafficAccident 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0StoreHoldup 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0StolenPrisonBus 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Solicitation 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0PersonWithKnife 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0PedestrianOnHighway 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0NeighborDispute 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0MoneyTruckPursuit 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0PoliceImpersonator 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0Pursuit 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0SemiPursuit 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0SportsBikePursuit 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0StreetRacing 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0ShotsFired 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0HumanTrafficking 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0HouseBurglary 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0EMSAssistance 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0BusinessBurglary 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0BicycleOnHighway 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0AttemptedKidnapping 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0ArmedRobbery 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Loaded: ^0ActiveShooter 1.0 ^2by ^0Dominic1337^2^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^3 Warning: This is ^1NOT^3 an official FivePD Server!^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^3 Warning: FivePD or GPM does ^1NOT^3 have any official server.^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^3 Warning: For more info, visit https://fivepd.com^0
[ 209812] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 ^5Do you want to create your own callouts? Visit ^6https://docs.fivepd.com^0
[ 209843] [b2699_GTAProce] MainThrd/ Starting script initialization
[ 209922] [b2699_GTAProce] MainThrd/ Dropping duplicate player for netID 4 (slotID 128).
[ 209922] [b2699_GTAProce] MainThrd/ Loaded Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_143686962
[ 210031] [b2699_GTAProce] MainThrd/ Loaded Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_1045570661
[ 210047] [b2699_GTAProce] MainThrd/ Loaded Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed into ScriptDomain_1132667356
[ 210125] [b2699_GTAProce] MainThrd/ ^7[scnp25][info]^7:^7Ignore set channel, already set|[:2459]
[ 210687] [b2699_GTAProce] MainThrd/ [Wraith ARS 2X]: Registering radar commands and key binds.
[ 210734] [b2699_GTAProce] MainThrd/ [ Five^4PD ^0]^2 Player data has been loaded^0
[ 210797] [b2699_GTAProce] MainThrd/ Script initialization finished.
[ 210828] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:ad8cbe8c56b03b319ed386df23389cb4c4518e34 to the index cache.
[ 210984] [b2699_GTAProce] MainThrd/ Returning device LG TV (NVIDIA High Definition Audio) for GUID {84CC6CB0-9E6F-457B-A456-0C8AB160B109}
[ 211047] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f4c6b9d6ccf7b9bbd1b0706b4fdd1d5645d7ebb4 to the index cache.
[ 211047] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d76cf970939109e0abf1b32a765a3bf948ddff92 to the index cache.
[ 211156] [b2699_GTAProce] 22476/ ResourceCache::AddEntry: Saved cache:v1:87f9dd19434c76530f059cf2993dd021742cbdd7 to the index cache.
[ 211172] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:3fb56e29e4ae76673513487a8861d3f86521702e to the index cache.
[ 211187] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8bf12ed5771e79dbfca71c69f7e8cd2d3e271e9a to the index cache.
[ 211203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:f232b989e3140a0bc8f32a0c49528a8763ca7ba7 to the index cache.
[ 211203] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:846a2dcaf44c5503801a3a04a13e11a0c92815a4 to the index cache.
[ 211218] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8e3c4020f89163e9bf6fd7611708804399759adf to the index cache.
[ 211218] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:51013731418f3710bfb89a8ace2882e6c32c1da2 to the index cache.
[ 211297] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:0914bb40f355ca713fdaa14f05110945035f0386 to the index cache.
[ 211297] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:855d4f4ce54d8fbef0c664ec5db1c657aa082b84 to the index cache.
[ 211312] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:cce5acd71cd3cc76e8b0006e62ffa72b0622186e to the index cache.
[ 211312] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:5f3b7a1d1f841fc7be1b4bdae35604bab91827c0 to the index cache.
[ 211703] [b2699_GTAProce] MainThrd/ [Wraith ARS 2X]: Attempting to load saved UI settings data.
[ 211703] [b2699_GTAProce] MainThrd/ [Wraith ARS 2X]: Could not find any saved UI settings data.
[ 211703] [b2699_GTAProce] MainThrd/ [Wraith ARS 2X]: Attempting to load saved operator menu data.
[ 211703] [b2699_GTAProce] MainThrd/ [Wraith ARS 2X]: Could not find any saved operator menu data.
[ 211922] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:201ee6ef7ec1c018d264e5458af771885ff9aeb9 to the index cache.
[ 212047] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:6af8e78894bac855eed16f97263917ba825a4aa6 to the index cache.
[ 212062] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:7b1e685bff913c6c35245a2e310d6a94acc8e1ec to the index cache.
[ 212172] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:77b23d4902fa47d1cbcd97dd7618c934402cc7a4 to the index cache.
[ 212281] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:afc1229d2b56a523f1f80dd4054b2c4055895da7 to the index cache.
[ 212297] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:6374155eed790d6f9b5663ea0ed947df8ff6a7e2 to the index cache.
[ 212297] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b055137fa86aa8d3666311119faa134260060075 to the index cache.
[ 212312] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:432650c987b1d40657c0ee666dd7ce80c579affc to the index cache.
[ 212328] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:8ab430e5884e48b0ee83d67c0ca6073c5109531b to the index cache.
[ 212328] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:006ed6044fc9244cabec2979d7e3e11a71648db0 to the index cache.
[ 212343] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:8913d6a6519e579de1fd344f82375f1241b51ab5 to the index cache.
[ 212343] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:bc4d9952648a56991687e688b2ac26bb7f936b8d to the index cache.
[ 212406] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:868618b12b4e9da6ca658aba9258ee8e0dbcce58 to the index cache.
[ 212422] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:475576ec2fb75f2e832bc974e28f5a2efce64ca6 to the index cache.
[ 212437] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:b16dd67c985c979bd1c5b2fbf5bf1f67924c4c03 to the index cache.
[ 212437] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:cbf890f15f43f51385642eb9cb2bafeb8caa8405 to the index cache.
[ 212453] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:50b93125d74ab93b0a8727003882e3f81adf62cd to the index cache.
[ 212453] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:4b16ead35880501c0697694391e2a07104686a8e to the index cache.
[ 212468] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:8a825be2637500aa78e4f07b9677657736a388cf to the index cache.
[ 212468] [b2699_GTAProce] 22476/ ResourceCache::AddEntry: Saved cache:v1:c0e468bf69a74cd088e4a70238e7b713ef294d68 to the index cache.
[ 212484] [b2699_GTAProce] 22476/ ResourceCache::AddEntry: Saved cache:v1:04bb26b2e5b54f68d26365cc88c1caa01f718456 to the index cache.
[ 212484] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:0141c08e696ae1b1368af87b89206a68d714c7a5 to the index cache.
[ 212500] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:7ca2e9df53157d719463bfc7ee4fc516a50490a7 to the index cache.
[ 212531] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:848323ced105daf55b9a873d3fc8a5ba072d015d to the index cache.
[ 212547] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:fcc30fc5819dfe3abd003a4a171ac1db6b5f1df5 to the index cache.
[ 212547] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:d1eebc256d60f6d62b24bbcc134f1f97ba3e0bda to the index cache.
[ 212562] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:e6439f19a1d0e45d04983a983ca5e3b14832bc9b to the index cache.
[ 212562] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ac39a1e47bdf1093fbdf083ddceb612b7be9ebdb to the index cache.
[ 212578] [b2699_GTAProce] 22476/ ResourceCache::AddEntry: Saved cache:v1:50e84ee50ff39ce165ddcf87fc58454f98784005 to the index cache.
[ 212578] [b2699_GTAProce] 21672/ ResourceCache::AddEntry: Saved cache:v1:1e604605a41a1b27b2d97deed70f4fdeabd681fa to the index cache.
[ 212593] [b2699_GTAProce] 21672/ ResourceCache::AddEntry: Saved cache:v1:96551fc90296b064d2543cdf56c90a917be38441 to the index cache.
[ 212593] [b2699_GTAProce] 21672/ ResourceCache::AddEntry: Saved cache:v1:1cd0b81bcfcc1f0fac2a581d3e50c9a30e21fc27 to the index cache.
[ 212609] [b2699_GTAProce] 21672/ ResourceCache::AddEntry: Saved cache:v1:613a4ffb2e10ffcc2924045eb9f5d7b166650ca2 to the index cache.
[ 212609] [b2699_GTAProce] 21672/ ResourceCache::AddEntry: Saved cache:v1:348f2fb6400399b4aebc98ffc5bb9bd6eca8a9de to the index cache.
[ 212625] [b2699_GTAProce] 21672/ ResourceCache::AddEntry: Saved cache:v1:87c65b985c28b0154bff5bd4b7a46a001ff49b83 to the index cache.
[ 212625] [b2699_GTAProce] 21672/ ResourceCache::AddEntry: Saved cache:v1:cf3e1ba5f0e368635fe550f9e0af51f41b805584 to the index cache.
[ 212625] [b2699_GTAProce] 21672/ ResourceCache::AddEntry: Saved cache:v1:924dc5e67425eeb51649c32f9512f82e5eac91b2 to the index cache.
[ 212640] [b2699_GTAProce] 21672/ ResourceCache::AddEntry: Saved cache:v1:34113f1dca6dfcbd42e3be5be46407f9235f6ff6 to the index cache.
[ 212640] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:9a81aba43a66659712c7418669c80ba2e6fd01cd to the index cache.
[ 212656] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:188193658cee591e3e4cc871b7cec6eee16056b9 to the index cache.
[ 212656] [b2699_GTAProce] 17716/ ResourceCache::AddEntry: Saved cache:v1:f8d3e3f61b2624e93cb16107a1297a55316b9902 to the index cache.
[ 212672] [b2699_GTAProce] 17716/ ResourceCache::AddEntry: Saved cache:v1:31b14bf63c1de245bc8dc53a8c7c82f1c147199e to the index cache.
[ 212672] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:3d305ec2be0d80f7ac04006ace821f720909ee66 to the index cache.
[ 212687] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:1ff12ee9a9606cdee9dd361ecad065dd591cb6a6 to the index cache.
[ 212687] [b2699_GTAProce] 22372/ ResourceCache::AddEntry: Saved cache:v1:478c2751063eaa5aea00ee0246a068b03dc58e02 to the index cache.
[ 212703] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:ab592c6a7cb06deff0eb9e4f7ca3ed7fb11ec6f0 to the index cache.
[ 212703] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:fd4d26800b58fa0a66da39ff0b4553be4c20d9f6 to the index cache.
[ 212718] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:4cbb7ac5d9a0c0b75c9343060a7eb6133eb338da to the index cache.
[ 212718] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:ad255b0f70937f6905e5882de570fc3c0a7c2cf2 to the index cache.
[ 212734] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:add26c26ac4cf5b9437ecd7429878683ad37e373 to the index cache.
[ 212734] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:0fc33a56e8766c86da2dc7c63c0aa2da41eb8e55 to the index cache.
[ 212750] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:c1b44e6cef3a433677e5403198961fbd524c1ee5 to the index cache.
[ 212750] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:f3be171f9f88e8cfd16d9d247d788cd3b880a97e to the index cache.
[ 212765] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:056f81af25d2c0dee4bf9e894d7be49b2d71c151 to the index cache.
[ 212781] [b2699_GTAProce] 17716/ ResourceCache::AddEntry: Saved cache:v1:cc73a3c09063f10cc9a2205cbe3f49cc60ffb70f to the index cache.
[ 213281] [b2699_GTAProce] 17716/ ResourceCache::AddEntry: Saved cache:v1:53da51baabfe9815ce8b07bc3f881ea26a60457f to the index cache.
[ 213281] [b2699_GTAProce] 17716/ ResourceCache::AddEntry: Saved cache:v1:7a571e44ee79aa974439a0e4de8e3531f3ba9e34 to the index cache.
[ 213297] [b2699_GTAProce] 17716/ ResourceCache::AddEntry: Saved cache:v1:ff600e20fbf4bff1d74374ba3cb0af554a99252b to the index cache.
[ 213297] [b2699_GTAProce] 17716/ ResourceCache::AddEntry: Saved cache:v1:27440cd15e7bab389ea8ecfec3ff079a6d55b5a9 to the index cache.
[ 213312] [b2699_GTAProce] 17716/ ResourceCache::AddEntry: Saved cache:v1:baa55662ba32537264b30b149ce9703b40beafdf to the index cache.
[ 213312] [b2699_GTAProce] 17716/ ResourceCache::AddEntry: Saved cache:v1:58bdf12d792b3615adaf081a7a612fc46c5bc2a9 to the index cache.
[ 213328] [b2699_GTAProce] 17716/ ResourceCache::AddEntry: Saved cache:v1:f59d57097c6e33b2dbee113719cbc267587aa84b to the index cache.
[ 213343] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:38eac723a3adafa2abe06e78cb34e7de8794dab7 to the index cache.
[ 213343] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:8feb85d2d8d107d4d45c73d0565d0fde27234e0f to the index cache.
[ 213359] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:01b9079f07fba2df2c799581e0ea18f149696860 to the index cache.
[ 213375] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1a3172dc80b1f40db9cd5bb351c3a3b2e313784a to the index cache.
[ 213437] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ff644953e8b102248c233343466439896fdcbbcd to the index cache.
[ 213453] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:3a4982ad76901c5c03bfb5913006168a3c4d3c92 to the index cache.
[ 213453] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:1a9c3419dd975dc2f9a788a495a7d5b6e7cb8c01 to the index cache.
[ 213468] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:9e3f87c6f132185dfbad2d74ea6ea0973d242fae to the index cache.
[ 213468] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5885df9626b5455e475a5465a1c7d64ec9586e30 to the index cache.
[ 213484] [b2699_GTAProce] 17716/ ResourceCache::AddEntry: Saved cache:v1:8b591b15941b2ee0ecca3761f58e709b6cb1b8c9 to the index cache.
[ 213765] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:1395d5d8e709f9aabe9eb0605364667c4669c204 to the index cache.
[ 213781] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:c7ab1d151537675c64759ea60383389514ab14a7 to the index cache.
[ 213859] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:00be8ee7048ef980a4bcf1e576c930aadf20f94d to the index cache.
[ 213859] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:0b27b62b35be211e053376deab24df6f9fe32a15 to the index cache.
[ 213875] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:f6d4d65b8276452e715ded91a02d80e2b4e5256d to the index cache.
[ 213875] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:cf61bec03a161485d0dced1d7021c5c552a3d231 to the index cache.
[ 213890] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:beeeb5ac962b37636568e6d7ac9d2e7b96e61f19 to the index cache.
[ 213906] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:bde537b9e376cfeeccbabcb64116bb3719b9f893 to the index cache.
[ 213906] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:25c00f38eeec204956560990cc587e59cd7c0e7b to the index cache.
[ 213922] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:cb0feae9c14e69ca861689e17c8f5ee437345297 to the index cache.
[ 213937] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:8488b9b9206f34d957f92b51c66f37b56d69fd65 to the index cache.
[ 213953] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:2fcaa169ef7e2e6c29c76ff8b0d3464b8143cea9 to the index cache.
[ 213984] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:49d8ab20a6580917db52152c4cdd6761339044e5 to the index cache.
[ 214000] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:2e9f3be4389f7bf6b67acf03dfec9e1b02b43e1c to the index cache.
[ 214000] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:fefc169beb6d32044cb3d206f1a03fe7a0894193 to the index cache.
[ 214000] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:3d30e2a170572ad36d88104f327e398a6d53d2ed to the index cache.
[ 214172] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:33c882128babf2f8199c121953075dcad5043794 to the index cache.
[ 214250] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:6a8cb105bc8650309142f5037d625000eb1600bf to the index cache.
[ 214468] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:42af9c1158cd443a0dda2db6f47726760edf8f3e to the index cache.
[ 214578] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:ec0e0ffacb1b2b4aac5059dbc3f1c65a0daa2183 to the index cache.
[ 215187] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:569072f14ef1844a66f8ef47ff0aa8e92be34bd9 to the index cache.
[ 215437] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:9333e288bfcf7c931b1c54d17c0a0e2d45413238 to the index cache.
[ 215468] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:331d90ee44fce3a243c73e73e37a5716c6fae7aa to the index cache.
[ 215484] [b2699_GTAProce] 22476/ ResourceCache::AddEntry: Saved cache:v1:dda65bc4afab2ebf1a659934eab1395e457acece to the index cache.
[ 215484] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:45c74ce7b41f364ae85b30657e432a93ea07d6c3 to the index cache.
[ 215484] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:31c8e2955e1d126164333a5ce89ea5b25f0bb730 to the index cache.
[ 215500] [b2699_GTAProce] 22476/ ResourceCache::AddEntry: Saved cache:v1:2849094d58a67a01e580ab5873ba9cc4c204e717 to the index cache.
[ 215515] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:e9da10b878a5e2978fd1125541727bfe23f02ce7 to the index cache.
[ 215515] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:c17d77bcda356e627f82d15c9ade0f84179faa6d to the index cache.
[ 215547] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:7dbeeb7d3f2c9e4fc7c5d8ce50ce7a7ad7aed735 to the index cache.
[ 215547] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:d46551208713692558b29f6a9f7064f79fa9af30 to the index cache.
[ 215547] [b2699_GTAProce] 3040/ ResourceCache::AddEntry: Saved cache:v1:faa6321f81410b921ea67a61e763a42be2ab8972 to the index cache.
[ 215562] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:8fecc2bb46600b9e013ef08ebf82bdfcb0243341 to the index cache.
[ 215562] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:1d8319a0397e99e26844f94290fd9fe3cf41f640 to the index cache.
[ 215578] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b83c19547d64d2ad9a2b44193173f3f28be7775b to the index cache.
[ 215578] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:5b8ae1087fab7833da5eb1257a08cd05595f3530 to the index cache.
[ 215593] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:b244f4900f38a253c4b016d6f7f7bc0d6e3efd70 to the index cache.
[ 215593] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:193462221d425e21151c921ea0da6ef452fa5642 to the index cache.
[ 215609] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:4f5d127a44ce7fc02c49d55195e7d3e21fc3ff3a to the index cache.
[ 215609] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:781006552acbe5620a32f53545138c2a1ae5aed0 to the index cache.
[ 215625] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:b9a2484ce7ff3fff17e528cc558e716415f6264b to the index cache.
[ 215672] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:bacfd8ef23b27dea6def9b577809e3142c629fb0 to the index cache.
[ 215687] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:46af76c1cd5ce45f45b9ec1e9794879e0def5b43 to the index cache.
[ 215687] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:e76d31ff7fa3ce6413743e9e7f4dab3554b790a5 to the index cache.
[ 215703] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:d395fbd685534a0012650b1aefc92549725a13e5 to the index cache.
[ 215703] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:c9851dd177840a53b0340ab887f9e214918509ff to the index cache.
[ 215718] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:8ba24a6c4dafdfe8d46accbd562b37086547788b to the index cache.
[ 215718] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:2bcb47afb436a7813c5a19d0e6727d3177666796 to the index cache.
[ 215734] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:824f5d651437280663b30136062bf4f213967be0 to the index cache.
[ 215734] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:395d5feaf76828becd0225d123b864b32d9f2e18 to the index cache.
[ 215750] [b2699_GTAProce] 22476/ ResourceCache::AddEntry: Saved cache:v1:b747e418d8d0875a12ae8e4e26653b2bc3e94b0c to the index cache.
[ 215750] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:cc706e98abc0bd434b8aad89ef840713aed58d47 to the index cache.
[ 215765] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:dd7bd43c71ca2d2d84c8242248e3b9523d9504ac to the index cache.
[ 215797] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:25649d72e5a5c874150e32f3043cedc10664874c to the index cache.
[ 215812] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2cadb8adfa572fea1196b0d4ca2ea45d49eade5c to the index cache.
[ 215812] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2e1e1ad24fbf2b018ef0c5922df95133f8864292 to the index cache.
[ 215828] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:208e8da86cdfa31899432d4a6f74f9e118a32a78 to the index cache.
[ 215828] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:d8df46fee340ff80b66f5c748bb1c356414ac0dd to the index cache.
[ 215843] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:34a825e1b11533619ed5daae127c99ece1bcd9dd to the index cache.
[ 215843] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:29361816c58471254c0604a739c01a562a234af9 to the index cache.
[ 215890] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2e9ac9861bb9df7bf1a8c168bde029957aacd8dc to the index cache.
[ 215890] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:43be5179f588c0902fe5fa39c2912eda7129aa17 to the index cache.
[ 215906] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:13eb5e562cc5973a1f180245d940a9d52c27f4a5 to the index cache.
[ 216140] [b2699_GTAProce] 22476/ ResourceCache::AddEntry: Saved cache:v1:e6e295f388b36b528c9859341ce8f9503258f578 to the index cache.
[ 216375] [b2699_GTAProce] 22476/ ResourceCache::AddEntry: Saved cache:v1:1191e6ceec1f2095071b5fce3ea5a0b3285c0a4d to the index cache.
[ 216375] [b2699_GTAProce] 22476/ ResourceCache::AddEntry: Saved cache:v1:1346d185571b11b3bfaa9f0e85f63bb8d1a7ce54 to the index cache.
[ 217031] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:0857e7a99a718b16134f3f5ab66e290e8398efdb to the index cache.
[ 217047] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:20c27d07cdc9c2873f2d64695c22f35bd733969f to the index cache.
[ 217062] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:2a9a2642e343c29e1005d8c3cfb521e8e6452c64 to the index cache.
[ 217062] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:74fe99d2518a1a41ace522aa994334fbfdb5fbe1 to the index cache.
[ 217156] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:f2641e96a363ef17fa917b48dee1914f926e485f to the index cache.
[ 217422] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:a5f7253ab7af0abd2cdea6ef53964fe6eab07c70 to the index cache.
[ 217422] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:76bd89287c9f7f63bdee7dc8c53310d08e340ede to the index cache.
[ 217437] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:f69727f75c4a9b2aab6a26465db8312d7ad6dd71 to the index cache.
[ 217437] [b2699_GTAProce] 16428/ ResourceCache::AddEntry: Saved cache:v1:bb37b86bc8771f667362c31ff917a34e976b4d64 to the index cache.
[ 217453] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:e32224f19e619e96545f85c96b485f090f16e0e3 to the index cache.
[ 217453] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:491cab3295e9524aebed71ca2ced98540668f042 to the index cache.
[ 217468] [b2699_GTAProce] 3040/ ResourceCache::AddEntry: Saved cache:v1:5c77c347a2b713a991fa32ac1888c9388fbc217b to the index cache.
[ 217468] [b2699_GTAProce] 3040/ ResourceCache::AddEntry: Saved cache:v1:9f679ddaa509b2e4747ca8b66c12357114e01763 to the index cache.
[ 217484] [b2699_GTAProce] 3040/ ResourceCache::AddEntry: Saved cache:v1:8a4f2fd0e311c369bb7b71d370ab6e7b44ac82d3 to the index cache.
[ 217515] [b2699_GTAProce] 3040/ ResourceCache::AddEntry: Saved cache:v1:2e12fe60e28e0e3e69fbe4a4acefc4bf11f0bcb8 to the index cache.
[ 217781] [b2699_GTAProce] 3040/ ResourceCache::AddEntry: Saved cache:v1:cf5502e5161834fa7aa77ba78cac47759e7e1f7d to the index cache.
[ 217781] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:09731d394849882fc306c504723b9f18a8fec371 to the index cache.
[ 217797] [b2699_GTAProce] 3040/ ResourceCache::AddEntry: Saved cache:v1:9c29bf1fb5b9ce8448ee22847b50817bac1eca1a to the index cache.
[ 218218] [b2699_GTAProce] 18816/ ResourceCache::AddEntry: Saved cache:v1:c3cdb5a425bb5f360669f6e8fa38f16c5a1359af to the index cache.
[ 218234] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:dbb52b43db87eddf63765d7b766c729e3fc320c5 to the index cache.
[ 218234] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:0ff6b0fc15f32fa403579c6b8988edd2495edcf7 to the index cache.
[ 218250] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:68ef625a676a7b2b06f47922887772fd2dd55694 to the index cache.
[ 218250] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:c4f98238069045c9d265cc77cb6b651423daf677 to the index cache.
[ 218265] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:2b1889c63034d0638121a5e71013dd01f6329839 to the index cache.
[ 218265] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:1f2ee4a63f5b2cdb5c6552583e3915b64ac43e80 to the index cache.
[ 218281] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:0c2aa11ec55e9e1cf88fcdc35e2616e0b3fad1e8 to the index cache.
[ 218297] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:e5614f98511d1adbf792881b97c4685983fa888d to the index cache.
[ 218312] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:abc407ff90abc5d66aa04c7ebc9f99e0972f6063 to the index cache.
[ 218359] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:9908a96fb7a2a67f62a05974b32736a0790e97a0 to the index cache.
[ 218375] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:b33f2051f305489ad5c3dcf18b26676f45508f3a to the index cache.
[ 218703] [b2699_GTAProce] 14000/ ResourceCache::AddEntry: Saved cache:v1:e9e6f8c63633a41300ec50053ede21e1fd9b86fe to the index cache.
[ 218781] [b2699_GTAProce] 8084/ ResourceCache::AddEntry: Saved cache:v1:9271b15a832e5d6f47a68e3de4fda57589eae62b to the index cache.
[ 219187] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:da598a38a05498c54fcb6dec8e30f1223ab4a878 to the index cache.
[ 219359] [b2699_GTAProce] 4200/ ResourceCache::AddEntry: Saved cache:v1:95cc4424067c039eb3179467f76af8ff34742dbf to the index cache.
[ 219531] [b2699_DumpServ] 20156/ Process crash captured. Crash dialog content:
[ 219531] [b2699_DumpServ] 20156/ GTA5_b2699.exe!sub_14092C3E8 (0x21)
[ 219531] [b2699_DumpServ] 20156/ An error at GTA5_b2699.exe!sub_14092C3E8 (0x21) caused FiveM to stop working. A crash report is being uploaded to the FiveM developers.
[ 219531] [b2699_DumpServ] 20156/
[ 219531] [b2699_DumpServ] 20156/ Legacy crash hash: lion-spring-echo
[ 219531] [b2699_DumpServ] 20156/ Stack trace:
[ 219531] [b2699_DumpServ] 20156/ GTA5_b2699.exe!sub_14092C3E8 (0x21)
[ 219531] [b2699_DumpServ] 20156/ GTA5_b2699.exe!sub_141612BAC (0xd2)
[ 219531] [b2699_DumpServ] 20156/ gta-streaming-five.dll!WrapStreamingLoad (0x139) (ResourceChecks.cpp:60)
[ 219531] [b2699_DumpServ] 20156/ GTA5_b2699.exe!sub_1415FAB58 (0x83)
[ 219531] [b2699_DumpServ] 20156/ GTA5_b2699.exe!StartAddress (0xfd)
[ 219531] [b2699_DumpServ] 20156/ gta-core-five.dll!::operator() (0xf4) (ThreadNames.cpp:57)
[ 219531] [b2699_DumpServ] 20156/ KERNEL32.DLL!BaseThreadInitThunk (0x1c)
[ 219531] [b2699_DumpServ] 20156/
[ 228047] [b2699_DumpServ] 20156/ Crash report service returned si-1d82c96d921242328350e9f12c148a43