[ 0] [ DumpServer] 12256/ DumpServer is active and waiting. [ 0] [ RedM] MainThrd/ --- BEGIN LOGGING AT Thu Oct 29 21:26:15 2020 --- [ 578] [ RedM] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Shadow\Desktop\RedM\RedM.exe" [ 578] [ RedM] MainThrd/ hello from "C:\Users\Shadow\Desktop\RedM\RedM.exe" [ 781] [ RedM] MainThrd/ Got ros:steam process - pid 6412 [ 1078] [ ROSLauncher] MainThrd/ hello from "C:\Users\Shadow\Desktop\RedM\RedM.app\cache\subprocess\RedM_ROSLauncher" ros:steam --parent_pid=12212 "C:\program files\rockstar games\launcher\launcher.exe" [ 2109] [ RedM] MainThrd/ Steam ROS says it's signed in: kim-ba@outlook.com [ 2125] [ RedM] MainThrd/ Got ros:launcher process - pid 11116 [ 2453] [ ROSLauncher] MainThrd/ Steam ROS says it's signed in: kim-ba@outlook.com [ 2453] [ ROSLauncher] MainThrd/ hello from "C:\Users\Shadow\Desktop\RedM\RedM.app\cache\subprocess\RedM_ROSLauncher" ros:launcher --parent_pid=12212 "C:\program files\rockstar games\launcher\launcher.exe" [ 2594] [ ROSLauncher] MainThrd/ launcher! 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[ 4765] [ RedM] UV loop: default/ error on connection: address already in use [ 4937] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\Shadow\Desktop\RedM\RedM.app\cache\subprocess\RedM_SteamChild.exe" -steamchild:12212 [ 4937] [ SteamChild] MainThrd/ game parent PID: 12212 [ 4937] [ SteamChild] MainThrd/ waiting for process to exit... [ 5140] [ RedM] MainThrd/ Replacing function table list entry 0x145bf6000 with 0x145bf6000 [ 5156] [ RedM] MainThrd/ pre-gameload component fx [ 5156] [ RedM] MainThrd/ pre-gameload component net:base [ 5172] [ RedM] MainThrd/ pre-gameload component net:tcp-server [ 5172] [ RedM] MainThrd/ pre-gameload component steam [ 5187] [ RedM] MainThrd/ pre-gameload component rage:allocator:rdr3 [ 5187] [ RedM] MainThrd/ pre-gameload component vfs:core [ 5187] [ RedM] MainThrd/ pre-gameload component rage:device:rdr3 [ 5203] [ RedM] MainThrd/ pre-gameload component rage:nutsnbolts:rdr3 [ 5203] [ RedM] MainThrd/ pre-gameload component rage:scripting:rdr3 [ 5219] [ RedM] MainThrd/ pre-gameload component gta:core:rdr3 [ 5219] [ RedM] MainThrd/ pre-gameload component citizen:resources:core [ 5234] [ RedM] MainThrd/ pre-gameload component net:http-server [ 5234] [ RedM] MainThrd/ pre-gameload component ros-patches:rdr3 [ 5234] [ RedM] MainThrd/ pre-gameload component gta:net:rdr3 [ 5250] [ RedM] MainThrd/ pre-gameload component rage:graphics:rdr3 [ 5265] [ RedM] MainThrd/ pre-gameload component http-client [ 5265] [ RedM] MainThrd/ pre-gameload component scripting:gta [ 5281] [ RedM] MainThrd/ pre-gameload component conhost:v2 [ 5281] [ RedM] MainThrd/ pre-gameload component citizen:scripting:core [ 5297] [ RedM] MainThrd/ pre-gameload component citizen:resources:client [ 5297] [ RedM] MainThrd/ pre-gameload component gta:game:rdr3 [ 5312] [ RedM] MainThrd/ pre-gameload component gta:mission-cleanup:rdr3 [ 5312] [ RedM] MainThrd/ pre-gameload component gta:streaming:rdr3 [ 5312] [ RedM] MainThrd/ pre-gameload component citizen:level-loader:rdr3 [ 5328] [ RedM] MainThrd/ pre-gameload component citizen:resources:gta [ 5328] [ RedM] MainThrd/ pre-gameload component font-renderer [ 5344] [ RedM] MainThrd/ [FontRenderer] Initializing DirectWrite. 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(@game/ui/root.html:0) [ 10078] [ ROSLauncher] 9444/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"1.0.1311.20","externalInstall":[],"friendlyName":"Red Dead Redemption 2","shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2","lastUsed":"2020-10-29T15:24:14-06:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"verifying","updateTotal":0},"titleName":"rdr2"} [ 11562] [ ROSLauncher] 9444/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"1.0.1311.20","externalInstall":[],"friendlyName":"Red Dead Redemption 2","shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2","lastUsed":"2020-10-29T15:24:14-06:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"starting","updateTotal":0},"titleName":"rdr2"} [ 11828] [ ROSLauncher] 9444/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"1.0.1311.20","externalInstall":[],"friendlyName":"Red Dead Redemption 2","shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2","lastUsed":"2020-10-29T15:24:14-06:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2"} [ 13609] [ RedM] MainThrd/ NullInitializeGraphics [ 13640] [ RedM] MainThrd/ ^2Opening GTAVLauncher_Pipe, waiting for launcher to load... [ 13703] [ ROSLauncher] UV loop: tcp2/ LoginHandler2::HandleValidateRequest: ENTER [ 13797] [ ROSLauncher] UV loop: tcp2/ LoginHandler2::HandleValidateRequest: Performing request. [ 13890] [ ROSLauncher] 11652/ LoginHandler2::HandleValidateRequest::::operator (): Performed request. [ 13906] [ ROSLauncher] 7812/ [ 13906] [ ROSLauncher] 7812/ [ 13922] [ ROSLauncher] 7812/ 1 [ 13937] [ ROSLauncher] 7812/ [ 13953] [ ROSLauncher] 7812/ CsUCChCdSPjIeFdp2+GzTKxMZMmRErACwZNPZqRWUr2jOdVt/R18jUQ0uK4IU76XWPLzEeeBH87166u7TvajeGmFLqjcw+Sp6jDzozFcrORlE/6YnLE97ckSbFrGsTd1s1zt0mc5q8tfMGH/H19vOp/Sx4sDTZ2mop1xEKgzQ/5RS14T6FmQqpd50I86/gj23HAQmdYCcWBn+1xWibbwpfhJ4wI7dKFI7XfftULRCu2qaSCummseJ6YRbAV6/cJlA6iBDDuRwH6eRWsrRPKf4HDqMtHM+88Jb9TbEBrAsxe2jpPQGEK5OCa/36nIsI+CqSFHeedXo0ZViUr5Sj7YEnij4wlUwQtitbdz8KvR40rojV1KlnDul5ADzpC3VGO22ChwM1v3Q8YUfSIsE+Qz0QghAJO/rEvfHMm61f3OF809hr6wbmKn2BKnAggBEhAJ5pRWZp85Xh/k/azf6MD1GpACUwFB6GTZFtKzYJGDRWil8bnnt1omRoFmePC7hQf18TEKHimVM8j0aSR/ti2w5eBA5+6FXL0mdhnXWy1wY1/tsDg5Uv/JVNtbyo08LeltbGKaCdnW23Sj8XhQWPBtKJMA9GEFda7gV/3WxZyafZMmvEJBxYzj+7FMkLhXasmrHsCECDBfEDmqvoJJrrc50NZJJs8WiuMpYP2ir0qy3RQBm600Oa02dHKwaUcmnwIGMbjX86lU/KJQmOhiiV3S6hJUTBbw77w+vkRNiaohZUMtYl7CIQOIpd0zNOZ1FMp3JMWJqcL2HiJuYTk5JpdROy4UfSO0sDchrqBoUSXjlayClfWR1+GE9nRdUtFAoqqXqQsaQHxkY/ra820UK7vXe5tLkLqh+rbAPJl61pu9YEEknqGVvE1tWbyFq0ixLo50fPYRa3Xnzd4C1w5DyNuPYAnBnrsiMKoIlLAo3BHjyas22/NBQPiWMBsR5UXWnWj1qUsgfcsC4o7HQ39EQ45Wwcs+YMCeBQ== [ 13969] [ ROSLauncher] 7812/ [ 13984] [ ROSLauncher] 7812/ [ 14406] [ RedM] MainThrd/ ^2Launcher gave all-clear - waiting for pipe. [ 14406] [ RedM] MainThrd/ ^2Launcher is fine, continuing to initialize! [ 16828] [ ROSLauncher] 9444/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":12,"friendlyName":"default","isDefault":true}],"currentBranch":12,"currentBranchFriendlyName":"default","currentVersion":"1.0.1311.20","externalInstall":[],"friendlyName":"Red Dead Redemption 2","shortcuts":{"desktop":true,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2","lastUsed":"2020-10-29T15:26:27-06:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":0,"updateProgress":0,"updateState":"notUpdating","updateTotal":0},"titleName":"rdr2"} [ 16828] [ ROSLauncher] 9444/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"rdr2"} [ 16828] [ ROSLauncher] 9444/ SC JS message: SetGameLaunchState -> {"launchState":"running","message":"","titleName":"rdr2"} [ 17625] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions [ 17640] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (3 total) [ 17640] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE (async) init (1 out of 3) [ 17656] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x24ad2fd8 INIT_CORE (async) init (2 out of 3) [ 17656] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE (async) init (3 out of 3) [ 17797] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (119 total) [ 17797] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE (async) init (1 out of 119) [ 17812] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x3aa5deb6 INIT_CORE (async) init (2 out of 119) [ 17812] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE (async) init (3 out of 119) [ 17828] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE (async) init (4 out of 119) [ 17828] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE (async) init (5 out of 119) [ 17828] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_CORE (async) init (6 out of 119) [ 17890] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x8fad2820 INIT_CORE (async) init (7 out of 119) [ 17890] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_CORE (async) init (8 out of 119) [ 17937] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_CORE (async) init (9 out of 119) [ 18734] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x11dded38 INIT_CORE (async) init (10 out of 119) [ 19328] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE (async) init (11 out of 119) [ 19344] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf4ff4af7 INIT_CORE (async) init (12 out of 119) [ 19344] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf2ff9d61 INIT_CORE (async) init (13 out of 119) [ 19359] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x532c92e4 INIT_CORE (async) init (14 out of 119) [ 19359] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xdeb76a4c INIT_CORE (async) init (15 out of 119) [ 19375] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x613239b2 INIT_CORE (async) init (16 out of 119) [ 19375] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x46f7edf1 INIT_CORE (async) init (17 out of 119) [ 19390] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xc8a413df INIT_CORE (async) init (18 out of 119) [ 19390] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x90a0b24c INIT_CORE (async) init (19 out of 119) [ 19469] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x2c96511e INIT_CORE (async) init (20 out of 119) [ 19484] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x260777a7 INIT_CORE (async) init (21 out of 119) [ 19484] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x48681c29 INIT_CORE (async) init (22 out of 119) [ 19500] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x5e172c1b INIT_CORE (async) init (23 out of 119) [ 19500] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xa86d871c INIT_CORE (async) init (24 out of 119) [ 19672] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x29597e19 INIT_CORE (async) init (25 out of 119) [ 19672] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x5563d6fa INIT_CORE (async) init (26 out of 119) [ 19734] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x7e73925f INIT_CORE (async) init (27 out of 119) [ 19765] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x6870119c INIT_CORE (async) init (28 out of 119) [ 19781] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x875852e6 INIT_CORE (async) init (29 out of 119) [ 19781] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x2882e34b INIT_CORE (async) init (30 out of 119) [ 19797] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x8962d5a1 INIT_CORE (async) init (31 out of 119) [ 19890] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xb5ca7158 INIT_CORE (async) init (32 out of 119) [ 20000] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x92381b48 INIT_CORE (async) init (33 out of 119) [ 20015] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x2b216232 INIT_CORE (async) init (34 out of 119) [ 20015] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf34de615 INIT_CORE (async) init (35 out of 119) [ 20031] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x424e6b1a INIT_CORE init (36 out of 119) [ 20031] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x3cf10855 INIT_CORE init (37 out of 119) [ 20047] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x70e3b51a INIT_CORE init (38 out of 119) [ 20047] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (39 out of 119) [ 20062] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (40 out of 119) [ 20062] [ RedM] MainThrd/ fmt::format_error while formatting binder on %i is %p [ 20078] [ RedM] MainThrd/ : invalid type specifier [ 20094] [ RedM] 13952/ alert bad_certificate [ 20187] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf88bdac8 INIT_CORE init (41 out of 119) [ 20187] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x09b55cc5 INIT_CORE init (42 out of 119) [ 20187] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_CORE init (43 out of 119) [ 20203] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xe62418ee INIT_CORE init (44 out of 119) [ 20203] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x77b004c6 INIT_CORE init (45 out of 119) [ 20219] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x1495d1e2 INIT_CORE init (46 out of 119) [ 20219] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x0f9279a5 INIT_CORE init (47 out of 119) [ 20234] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (48 out of 119) [ 20234] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xa625408a INIT_CORE init (49 out of 119) [ 20250] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (50 out of 119) [ 20250] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (51 out of 119) [ 20859] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (52 out of 119) [ 20875] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (53 out of 119) [ 20890] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (54 out of 119) [ 20890] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (55 out of 119) [ 20906] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xd2cfbc62 INIT_CORE init (56 out of 119) [ 20922] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf80b324d INIT_CORE init (57 out of 119) [ 20922] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xcf769544 INIT_CORE init (58 out of 119) [ 20937] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x0cbe2dab INIT_CORE init (59 out of 119) [ 20937] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x81cf64b8 INIT_CORE init (60 out of 119) [ 20953] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (61 out of 119) [ 20953] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x495e2a6b INIT_CORE init (62 out of 119) [ 20969] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (63 out of 119) [ 20969] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x426cc533 INIT_CORE init (64 out of 119) [ 20984] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x3d8619ee INIT_CORE init (65 out of 119) [ 20984] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (66 out of 119) [ 21000] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x1ef1874e INIT_CORE init (67 out of 119) [ 21000] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (68 out of 119) [ 21000] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xe20944c5 INIT_CORE init (69 out of 119) [ 21015] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf4aaf607 INIT_CORE init (70 out of 119) [ 21015] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (71 out of 119) [ 21390] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x1cb874e7 INIT_CORE init (72 out of 119) [ 21422] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xc4ab35fc INIT_CORE init (73 out of 119) [ 21422] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x09a59ff3 INIT_CORE init (74 out of 119) [ 21437] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (75 out of 119) [ 21437] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (76 out of 119) [ 21453] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (77 out of 119) [ 21453] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x5c176020 INIT_CORE init (78 out of 119) [ 21469] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (79 out of 119) [ 21469] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (80 out of 119) [ 21484] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (81 out of 119) [ 21484] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xbddf8154 INIT_CORE init (82 out of 119) [ 21484] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (83 out of 119) [ 21765] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xb8de23c8 INIT_CORE init (84 out of 119) [ 21765] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (85 out of 119) [ 21781] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x72853da9 INIT_CORE init (86 out of 119) [ 21781] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x05a6e24a INIT_CORE init (87 out of 119) [ 21797] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xaaf37514 INIT_CORE init (88 out of 119) [ 21797] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x9fe83faa INIT_CORE init (89 out of 119) [ 21812] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xb590a5e1 INIT_CORE init (90 out of 119) [ 21812] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (91 out of 119) [ 21828] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x07bc7bbf INIT_CORE init (92 out of 119) [ 21828] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (93 out of 119) [ 21844] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xd7d3302b INIT_CORE init (94 out of 119) [ 21844] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x2c82d4b7 INIT_CORE init (95 out of 119) [ 21859] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x98d60f62 INIT_CORE init (96 out of 119) [ 21859] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x22652a82 INIT_CORE init (97 out of 119) [ 21875] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x1ee7f625 INIT_CORE init (98 out of 119) [ 21875] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xe9a4a283 INIT_CORE init (99 out of 119) [ 21890] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xafc05059 INIT_CORE init (100 out of 119) [ 21890] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_CORE init (101 out of 119) [ 21906] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_CORE init (102 out of 119) [ 21906] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xe593fecb INIT_CORE init (103 out of 119) [ 21922] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_CORE init (104 out of 119) [ 21922] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x77e1617a INIT_CORE init (105 out of 119) [ 21937] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x1e21a0d2 INIT_CORE init (106 out of 119) [ 21937] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x5297e9eb INIT_CORE init (107 out of 119) [ 21953] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x61814dd2 INIT_CORE init (108 out of 119) [ 21953] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x37a0961b INIT_CORE init (109 out of 119) [ 21969] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xce399b5a INIT_CORE init (110 out of 119) [ 21969] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x6b2a8410 INIT_CORE init (111 out of 119) [ 21984] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xce509fd5 INIT_CORE init (112 out of 119) [ 21984] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x530dc09f INIT_CORE init (113 out of 119) [ 22000] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x0241e052 INIT_CORE init (114 out of 119) [ 22000] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xfedb08ad INIT_CORE init (115 out of 119) [ 22015] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x9ca87ae0 INIT_CORE init (116 out of 119) [ 22015] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x1e0a3684 INIT_CORE init (117 out of 119) [ 22031] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf3f06674 INIT_CORE init (118 out of 119) [ 22031] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x57a6dac6 INIT_CORE init (119 out of 119) [ 22047] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (28 total) [ 22047] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x8f124fe4 INIT_CORE (async) init (1 out of 28) [ 22625] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d71ca64 INIT_CORE init (2 out of 28) [ 22640] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (3 out of 28) [ 22640] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (4 out of 28) [ 23375] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x5a875d9d INIT_CORE init (5 out of 28) [ 23375] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xbe83b9aa INIT_CORE init (6 out of 28) [ 23390] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x2f948805 INIT_CORE init (7 out of 28) [ 23406] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x41e6b007 INIT_CORE init (8 out of 28) [ 23406] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x1e6c42c5 INIT_CORE init (9 out of 28) [ 23422] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (10 out of 28) [ 24406] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xc1353f75 INIT_CORE init (11 out of 28) [ 24422] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (12 out of 28) [ 24422] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (13 out of 28) [ 24437] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xab925927 INIT_CORE init (14 out of 28) [ 24437] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (15 out of 28) [ 24437] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (16 out of 28) [ 24453] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x0f0ad5fc INIT_CORE init (17 out of 28) [ 24453] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (18 out of 28) [ 24469] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x6ec5d5fd INIT_CORE init (19 out of 28) [ 24469] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf892dcc3 INIT_CORE init (20 out of 28) [ 24484] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf7a42dfe INIT_CORE init (21 out of 28) [ 24484] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x5f7bdb60 INIT_CORE init (22 out of 28) [ 24484] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x520a18ea INIT_CORE init (23 out of 28) [ 24500] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x88cf5ee6 INIT_CORE init (24 out of 28) [ 24500] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xfb3abb06 INIT_CORE init (25 out of 28) [ 24515] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x340a4dc2 INIT_CORE init (26 out of 28) [ 24515] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x255915a8 INIT_CORE init (27 out of 28) [ 24531] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x99de3a3c INIT_CORE init (28 out of 28) [ 24531] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 4 (14 total) [ 24547] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (1 out of 14) [ 24547] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x5c54a1a9 INIT_CORE init (2 out of 14) [ 24562] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (3 out of 14) [ 24562] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (4 out of 14) [ 24578] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x86a00f2c INIT_CORE init (5 out of 14) [ 24578] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x448e4ba6 INIT_CORE init (6 out of 14) [ 24594] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (7 out of 14) [ 24594] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x490bf146 INIT_CORE init (8 out of 14) [ 24609] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4306aad7 INIT_CORE init (9 out of 14) [ 24609] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_CORE init (10 out of 14) [ 24625] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x44712871 INIT_CORE init (11 out of 14) [ 24640] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x71cb65d7 INIT_CORE init (12 out of 14) [ 24640] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xfd0ac56a INIT_CORE init (13 out of 14) [ 24656] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x9fb89ac9 INIT_CORE init (14 out of 14) [ 24656] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions! [ 29906] [ ROSLauncher] UV loop: tcp3/ LoginHandler2::HandleValidateRequest: ENTER [ 29984] [ ROSLauncher] UV loop: tcp3/ LoginHandler2::HandleValidateRequest: Performing request. [ 30078] [ ROSLauncher] 11652/ LoginHandler2::HandleValidateRequest::::operator (): Performed request. [ 30078] [ RedM] 13952/ [ 30078] [ RedM] 13952/ [ 30078] [ RedM] 13952/ 1 [ 30078] [ RedM] 13952/ [ 30078] [ RedM] 13952/ CsUCChCIZyc1ZZLRUVUNlwAErXXgErACz7fQcD6jJSJgKOmlaF11tPVqYT4VG8aC8FOBskVgqzZb0GG2j8xBktMQbjuvYiJBiQPzaWGD00rTX8COhJgn+bZUV3ArMmKVASklxXI1ehstcvQn8F1UbZmVzVqwsntN5oMHWg+mcXnJjZ0taZDLHZPtEe+2il4FeE0uJLIYdGwzkhYplchiF5EgXDONdjo2fiO2awGHrLGm2gbLFBa9wvGadgixpzAbe51Bv4hl6cPreL3KbWbiPQ1jhRj+P4YjB13v+hsIZlwEBIjSkI7ylqkXE6UWwxMx4lPc4DoFAIuKpflCDRC3hQpyFaFkkZnn/ayLLUKJdT+atFZzo9jwWcPiXkB8oRvDIofAeMJTKS0JU9HbiQbWjO0XNQebt/AjLPl3Kv2Xo0UXhdKUEnabGBKnAggBEhAh4CBLYUhrC55+M3gbZYJQGpACvbMcRNgPthct3h+gwI6TI/BmK/C6NWAJ/rNPwE/CCMBnwasMkPF7tEbbV1K5fS48Mu41+ZxHWwUExFf6ijTueZKUzwyke4kU0kqWMljPx5sFem/hmCjk4j4spW6u26Lx6SYRU6JRBBzhjXbXdg40KY7ZqALnsCT7S5f8F8N4Ns7Eq4BxsUiTFKgRZljnZ2xdqpZrC02kPEGnt8Uaa75sP+SaiPtLHuAOTkzeoLHKB24SpU9Ks8NPT9X3plRAw7omzD1YpvX8rKdxnWGeq7I8VuTohdgng1aH9t297rOT1C6MXNRvcAFG+rOrFvzLHV0r/IhnLQemUuIbglzZgbHVW6gQsHsybLI2IRnARdo2RvwaQBFVEThQh0ley6+lTaq+FfD8ZfQGi3h4EMbjZT+dakArtHQWH6MvK+d0LCFfLnXsRW2qBXZ0gkKe9fSm4YZ7sCIiMEo48pKX8vpMgY6YQQ5CrC0zFy/qxUk22kGY1UovOoJXgoRRzDyUps43oj1iQJx90g== [ 30078] [ RedM] 13952/ [ 30078] [ RedM] 13952/ [ 30625] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions [ 30640] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (43 total) [ 30640] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x81e8a474 INIT_BEFORE_MAP_LOADED init (1 out of 43) [ 30656] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf88bdac8 INIT_BEFORE_MAP_LOADED init (2 out of 43) [ 30656] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (3 out of 43) [ 30672] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (4 out of 43) [ 30672] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (5 out of 43) [ 30687] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (6 out of 43) [ 30687] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 43) [ 30703] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 43) [ 30703] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 43) [ 30703] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 43) [ 30719] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 43) [ 30734] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 43) [ 30734] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x5c176020 INIT_BEFORE_MAP_LOADED init (13 out of 43) [ 30734] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (14 out of 43) [ 30750] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (15 out of 43) [ 30750] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (16 out of 43) [ 32609] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x77b004c6 INIT_BEFORE_MAP_LOADED init (17 out of 43) [ 32609] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x3aa5deb6 INIT_BEFORE_MAP_LOADED init (18 out of 43) [ 32625] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (19 out of 43) [ 32625] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xa625408a INIT_BEFORE_MAP_LOADED init (20 out of 43) [ 32640] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (21 out of 43) [ 32640] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (22 out of 43) [ 32656] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (23 out of 43) [ 32656] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf3663247 INIT_BEFORE_MAP_LOADED init (24 out of 43) [ 32672] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (25 out of 43) [ 32687] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0xf36dde37 INIT_BEFORE_MAP_LOADED init (26 out of 43) [ 32687] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x429b4d69 INIT_BEFORE_MAP_LOADED init (27 out of 43) [ 32703] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x470a0f6a INIT_BEFORE_MAP_LOADED init (28 out of 43) [ 32703] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (29 out of 43) [ 32719] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x2626b77e INIT_BEFORE_MAP_LOADED init (30 out of 43) [ 32719] [ RedM] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x67248ec3 INIT_BEFORE_MAP_LOADED init (31 out of 43) [ 32734] [ RedM] MainThrd/ NoExcept: An exception occurred (c0000005 at 0x1425f9d8d) during execution of the INIT_BEFORE_MAP_LOADED function for 0x67248ec3. The game will be terminated. [ 35828] [ DumpServer] 2608/ Process crash captured. Crash dialog content: [ 35844] [ DumpServer] 2608/ RedM has encountered an error [ 35859] [ DumpServer] 2608/ An exception occurred (c0000005 at 0x1425f9d8d) during execution of the INIT_BEFORE_MAP_LOADED function for 0x67248ec3. The game will be terminated.