<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
	<residentTxd>vehshare</residentTxd>
	<residentAnims />
	<InitDatas>
	
	<Item>
      <modelName>express</modelName>
      <txdName>express</txdName>
      <handlingId>BALLER</handlingId>
      <gameName>EXPRESS</gameName>
      <vehicleMakeName>VAPID</vehicleMakeName>
      <expressionDictName>null</expressionDictName>
      <expressionName>null</expressionName>
      <animConvRoofDictName>null</animConvRoofDictName>
      <animConvRoofName>null</animConvRoofName>
      <animConvRoofWindowsAffected />
      <ptfxAssetName>null</ptfxAssetName>
      <audioNameHash>fbi2</audioNameHash>
      <layout>LAYOUT_VAN_MULE</layout>
      <coverBoundOffsets>BENSON_COVER_OFFSET_INFO</coverBoundOffsets>
      <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
      <scenarioLayout />
      <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
      <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
      <bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
      <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_LOW</povCameraName>
      <FirstPersonDriveByIKOffset x="0.000000" y="-0.040000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.000000" y="0.000000" z="-0.028000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.068000" y="-0.063000" z="-0.025000" />
	  <FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.030000" z="-0.025000" />
	  <FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.135000" y="0.205000" z="0.480000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.136000" y="0.223000" z="0.465000" />
      <PovCameraOffset x="0.000000" y="-0.100000" z="0.560000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.120000" />
      <PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="0.120000" />
      <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName>
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="true" />
      <AllowSundayDriving value="true" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.294400" />
      <wheelScaleRear value="0.294400" />
      <dirtLevelMin value="0.300000" />
      <dirtLevelMax value="1.000000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.600000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
        20.000000	
        90.000000	
        130.000000	
        260.000000	
        750.000000	
        750.000000
      </lodDistances>
      <minSeatHeight value="0.978" />
      <identicalModelSpawnDistance value="50" />
      <maxNumOfSameColor value="3" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <swankness>SWANKNESS_1</swankness>
      <maxNum value="5" />
      <flags>FLAG_LAW_ENFORCEMENT FLAG_HAS_LIVERY FLAG_EMERGENCY_SERVICE FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_DELIVERY FLAG_EXTRAS_REQUIRE FLAG_EXTRAS_STRONG FLAG_EXTRAS_SCRIPT FLAG_PEDS_CAN_STAND_ON_TOP FLAG_IS_BULKY FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_INTERIOR_BLOCKED_BY_BOOT FLAG_HAS_INTERIOR_EXTRAS FLAG_IGNORE_RWINDOW_COLLISION</flags>
      <type>VEHICLE_TYPE_CAR</type>
      <plateType>VPT_FRONT_PLATES</plateType>
      <dashboardType>VDT_TRUCKDIGI</dashboardType>
      <vehicleClass>VC_EMERGENCY</vehicleClass>
      <wheelType>VWT_SPORT</wheelType>
      <trailers> 
	  <item>boattrailer</item>
	  <item>trailersmall</item>
     	  <item>trailerfire</item>
    	  <item>trailerhazmat</item>
	  <item>trailerswat</item>
     </trailers>
      <additionalTrailers />
      <drivers>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
        <Item>
          <driverName>S_M_Y_Cop_01</driverName>
          <npcName />
        </Item>
      </drivers>
      <extraIncludes />
      <doorsWithCollisionWhenClosed>
        <Item>VEH_EXT_BOOT</Item>
        <Item>VEH_EXT_BONNET</Item>
      </doorsWithCollisionWhenClosed>
      <driveableDoors>
        <Item>VEH_EXT_BOOT</Item>
      </driveableDoors>
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <rewards />
      <cinematicPartCamera>
        <Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
        <Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
      </cinematicPartCamera>
      <NmBraceOverrideSet>Truck</NmBraceOverrideSet>
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />
      <firstPersonDrivebyData>
        <Item>VAN_BENSON_FRONT_LEFT</Item>
        <Item>VAN_BENSON_FRONT_RIGHT</Item>
      </firstPersonDrivebyData>
	  <numSeatsOverride value="2" />
    </Item>
	</InitDatas>
	<txdRelationships>
    <Item>
      <parent>vehshare_truck</parent>
      <child>firetruk2</child>
    </Item>
    <Item>
      <parent>vehicles_jet_interior</parent>
      <child>medvac</child>
    </Item>
	  </txdRelationships>
</CVehicleModelInfo__InitDataList>