[ 0] [ DumpServer] 11332/ DumpServer is active and waiting. [ 0] [ FiveM] MainThrd/ --- BEGIN LOGGING AT Sat Jul 18 10:30:14 2020 --- [ 47] [ FiveM] 12164/ Detected NVIDIA Node, attempting to query ShadowPlay status... [ 219] [ FiveM] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.exe" [ 250] [ FiveM] MainThrd/ hello from "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.exe" [ 406] [ FiveM] MainThrd/ Got ros:launcher process - pid 22792 [ 625] [ ROSLauncher] MainThrd/ hello from "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=6420 "C:\program files\rockstar games\launcher\launcher.exe" [ 734] [ ROSLauncher] MainThrd/ launcher! "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_ROSLauncher" ros:launcher --parent_pid=6420 "C:\program files\rockstar games\launcher\launcher.exe" [ 781] [ ROSLauncher] MainThrd/ Replacing function table list entry 0x140a11000 with 0x140a11000 [ 781] [ ROSLauncher] MainThrd/ qvm 0000000140000000 6 [ 1969] [ GTAProcess] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.exe" [ 2000] [ GTAProcess] MainThrd/ hello from "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.exe" [ 2531] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamparent:3988 [ 2547] [ SteamChild] MainThrd/ Initializing Steam parent. [ 2562] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 2640] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 2656] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 2844] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamchild:6420 [ 2844] [ SteamChild] MainThrd/ game parent PID: 6420 [ 2844] [ SteamChild] MainThrd/ waiting for process to exit... [ 3047] [ GTAProcess] MainThrd/ Replacing function table list entry 0x142e1c000 with 0x142e1c000 [ 3047] [ GTAProcess] MainThrd/ qvm 0000000140000000 6 [ 3062] [ GTAProcess] MainThrd/ pre-gameload component fx [ 3062] [ GTAProcess] MainThrd/ pre-gameload component rage:allocator:five [ 3078] [ GTAProcess] MainThrd/ pre-gameload component steam [ 3078] [ GTAProcess] MainThrd/ pre-gameload component vfs:core [ 3094] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:core [ 3094] [ GTAProcess] MainThrd/ pre-gameload component http-client [ 3109] [ GTAProcess] MainThrd/ pre-gameload component rage:scripting:five [ 3125] [ GTAProcess] MainThrd/ pre-gameload component scripting:gta [ 3125] [ GTAProcess] MainThrd/ pre-gameload component conhost:v2 [ 3140] [ GTAProcess] MainThrd/ pre-gameload component citizen:scripting:core [ 3140] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:client [ 3156] [ GTAProcess] MainThrd/ pre-gameload component rage:device:five [ 3172] [ GTAProcess] MainThrd/ pre-gameload component rage:nutsnbolts:five [ 3187] [ GTAProcess] MainThrd/ pre-gameload component rage:input:five [ 3187] [ GTAProcess] MainThrd/ pre-gameload component rage:graphics:five [ 3203] [ GTAProcess] MainThrd/ pre-gameload component gta:core:five [ 3219] [ GTAProcess] MainThrd/ Skipping XAudio2 patches - XAudio 2.7 is present. [ 3219] [ GTAProcess] MainThrd/ pre-gameload component gta:game:five [ 3234] [ GTAProcess] MainThrd/ pre-gameload component gta:mission-cleanup:five [ 3234] [ GTAProcess] MainThrd/ pre-gameload component rage:formats:x [ 3250] [ GTAProcess] MainThrd/ pre-gameload component gta:streaming:five [ 3250] [ GTAProcess] MainThrd/ pre-gameload component citizen:level-loader:five [ 3265] [ GTAProcess] MainThrd/ pre-gameload component citizen:resources:gta [ 3265] [ GTAProcess] MainThrd/ pre-gameload component font-renderer [ 3281] [ GTAProcess] MainThrd/ [FontRenderer] Initializing DirectWrite. 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V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-07-18T12:28:03+02:00","preparing":false,"queuePosition":0,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"starting","updateTotal":72484280},"titleName":"gta5"} [ 7203] [ ROSLauncher] 22300/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-07-18T12:28:03+02:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 7625] [ GTAProcess] CrBrowserMain/ failed to set discourse identity: [json.exception.type_error.302] type must be string, but is null [ 8750] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay20NGCRC:/content.xml [ 8750] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY19NGCRC:/content.xml [ 8750] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY18NGCRC:/content.xml [ 8765] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY17NGCRC:/content.xml [ 8765] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY16NGCRC:/content.xml [ 8781] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY15NGCRC:/content.xml [ 8781] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY14NGCRC:/content.xml [ 8797] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY13NGCRC:/content.xml [ 8797] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY12NGCRC:/content.xml [ 8812] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY11NGCRC:/content.xml [ 8812] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY10NGCRC:/content.xml [ 8828] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchday9NGCRC:/content.xml [ 8828] [ GTAProcess] MainThrd/ Loading content XML: dlc_PATCHDAY8NGCRC:/content.xml [ 8828] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay7NGCRC:/content.xml [ 8844] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay6NGCRC:/content.xml [ 8844] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay5NGCRC:/content.xml [ 8859] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay4NGCRC:/content.xml [ 8859] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay3NGCRC:/content.xml [ 8875] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2bNGCRC:/content.xml [ 8875] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay2NGCRC:/content.xml [ 8890] [ GTAProcess] MainThrd/ Loading content XML: dlc_patchDay1NGCRC:/content.xml [ 8890] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpPatchesNGCRC:/content.xml [ 9265] [ GTAProcess] MainThrd/ NullInitializeGraphics [ 9578] [ GTAProcess] MainThrd/ ^2Opening GTAVLauncher_Pipe, waiting for launcher to load... [ 9594] [ GTAProcess] MainThrd/ ^2Launcher gave all-clear - waiting for pipe. [ 9609] [ GTAProcess] MainThrd/ ^2Launcher is fine, continuing to initialize! [ 9719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_CORE init functions [ 9734] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (52 total) [ 9750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking InitSystem INIT_CORE init (1 out of 52) [ 9750] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderLib INIT_CORE init (2 out of 52) [ 9797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_CORE init (3 out of 52) [ 9828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_CORE init (4 out of 52) [ 9844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_CORE init (5 out of 52) [ 9890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_CORE init (6 out of 52) [ 9906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_CORE init (7 out of 52) [ 9922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_CORE init (8 out of 52) [ 10156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_CORE init (9 out of 52) [ 10172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_CORE init (10 out of 52) [ 10187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCullZones INIT_CORE init (11 out of 52) [ 10187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExpensiveProcessDistributer INIT_CORE init (12 out of 52) [ 10203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_CORE init (13 out of 52) [ 10219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CutSceneManagerWrapper INIT_CORE init (14 out of 52) [ 10234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAnimSceneManager INIT_CORE init (15 out of 52) [ 10250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortalTracker INIT_CORE init (16 out of 52) [ 10265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_CORE init (17 out of 52) [ 10312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_CORE init (18 out of 52) [ 10344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_CORE init (19 out of 52) [ 10359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPlantMgr INIT_CORE init (20 out of 52) [ 10531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CShaderHairSort INIT_CORE init (21 out of 52) [ 10547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_CORE init (22 out of 52) [ 10562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_CORE init (23 out of 52) [ 10578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_CORE init (24 out of 52) [ 11062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_CORE init (25 out of 52) [ 11078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoRecording INIT_CORE init (26 out of 52) [ 11094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlayback INIT_CORE init (27 out of 52) [ 11109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking VideoPlaybackThumbnailManager INIT_CORE init (28 out of 52) [ 11125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_CORE init (29 out of 52) [ 11281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFrontendStatsMgr INIT_CORE init (30 out of 52) [ 11297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControllerLabelMgr INIT_CORE init (31 out of 52) [ 11297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_CORE init (32 out of 52) [ 11312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_CORE init (33 out of 52) [ 11703] [ ROSLauncher] 22300/ SC JS message: SetTitleInfo -> {"batchEnd":true,"branches":[{"branchName":13,"friendlyName":"default","isDefault":true}],"currentBranch":13,"currentBranchFriendlyName":"default","currentVersion":"1.0.1604.1","externalInstall":[],"friendlyName":"Grand Theft Auto V","shortcuts":{"desktop":false,"startMenu":false},"status":{"entitlement":true,"install":true,"installLocation":"C:\\Program Files\\Rockstar Games\\Red Dead Redemption 2\\Grand Theft Auto V","lastUsed":"2020-07-18T12:30:21+02:00","preparing":false,"queuePosition":-1,"releaseState":"available","updateBytes":72484280,"updateProgress":0,"updateState":"notUpdating","updateTotal":72484280},"titleName":"gta5"} [ 11719] [ ROSLauncher] 22300/ SC JS message: SetGameLaunchState -> {"launchState":"prelaunch","message":"","titleName":"gta5"} [ 11906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_CORE init (34 out of 52) [ 11922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_CORE init (35 out of 52) [ 11922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_CORE init (36 out of 52) [ 11937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_CORE init (37 out of 52) [ 11953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_CORE init (38 out of 52) [ 11969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWaypointRecording INIT_CORE init (39 out of 52) [ 11984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_CORE init (40 out of 52) [ 11984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskClassInfoManager INIT_CORE init (41 out of 52) [ 12000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTuningManager INIT_CORE init (42 out of 52) [ 12015] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAppDataMgr INIT_CORE init (43 out of 52) [ 12015] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetRespawnMgr INIT_CORE init (44 out of 52) [ 12031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAgitatedManager INIT_CORE init (45 out of 52) [ 12047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioActionManager INIT_CORE init (46 out of 52) [ 12062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_CORE init (47 out of 52) [ 12078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPostScan INIT_CORE init (48 out of 52) [ 12078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr INIT_CORE init (49 out of 52) [ 12094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_CORE init (50 out of 52) [ 12109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CIplCullBox INIT_CORE init (51 out of 52) [ 12125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking perfClearingHouse INIT_CORE init (52 out of 52) [ 12125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (11 total) [ 12140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScene INIT_CORE init (1 out of 11) [ 12594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_CORE init (2 out of 11) [ 12609] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_CORE init (3 out of 11) [ 12812] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInit INIT_CORE init (4 out of 11) [ 12828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_CORE init (5 out of 11) [ 12875] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_CORE init (6 out of 11) [ 12890] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLightManager INIT_CORE init (7 out of 11) [ 12906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLODLights INIT_CORE init (8 out of 11) [ 12922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AmbientLights INIT_CORE init (9 out of 11) [ 12937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_CORE init (10 out of 11) [ 12937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_CORE init (11 out of 11) [ 12953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (21 total) [ 12969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_CORE init (1 out of 21) [ 12984] [ GTAProcess] MainThrd/ loading AUDIO_SOUNDDATA xm18:/x64/audio/dlcAWXM2018_sounds.dat. [ 12984] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/dlcAWXM2018_sounds.dat in data file mounter class audMetadataDataFileMounter. [ 13000] [ GTAProcess] MainThrd/ loading AUDIO_WAVEPACK xm18:/x64/audio/sfx/dlc_AWXM2018. [ 13015] [ GTAProcess] MainThrd/ done loading xm18:/x64/audio/sfx/dlc_AWXM2018 in data file mounter class `private: static void __cdecl audNorthAudioEngine::RegisterDataFileMounters(void)'::`2'::audWavePackDataFileMounter. [ 13015] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking cStoreScreenMgr INIT_CORE init (2 out of 21) [ 13031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorUI INIT_CORE init (3 out of 21) [ 13031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WatermarkRenderer INIT_CORE init (4 out of 21) [ 13047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMousePointer INIT_CORE init (5 out of 21) [ 13062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTextInputBox INIT_CORE init (6 out of 21) [ 13062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x602ee6e2 INIT_CORE init (7 out of 21) [ 13078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_CORE init (8 out of 21) [ 13094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_CORE init (9 out of 21) [ 13094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking WarningScreen INIT_CORE init (10 out of 21) [ 13109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_CORE init (11 out of 21) [ 13125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_CORE init (12 out of 21) [ 13140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_CORE init (13 out of 21) [ 13140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameStreamMgr INIT_CORE init (14 out of 21) [ 13156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4d167300 INIT_CORE init (15 out of 21) [ 13156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMetaDataStore INIT_CORE init (16 out of 21) [ 13172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayCoordinator INIT_CORE init (17 out of 21) [ 13187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVideoEditorInterface INIT_CORE init (18 out of 21) [ 13187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking UI3DDrawManager INIT_CORE init (19 out of 21) [ 13203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking 0x4f916676 INIT_CORE init (20 out of 21) [ 13219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCreditsText INIT_CORE init (21 out of 21) [ 13219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_CORE init functions! [ 15031] [ GTAProcess] CrBrowserMain/ Pinging specified server... [ 17484] [ GTAProcess] [Cfx] HttpClient Thr/ Getting auth ticket for pipe appID 218 - should be 218. [ 17547] [ GTAProcess] CrBrowserMain/ Pinging specified server... [ 20140] [ GTAProcess] [Cfx] HttpClient Thr/ Required resources: baseevents int_hotdogs es_extended pillboxhospital cv_control entreprisemap chat-theme-civlifechat jsfour-idcard esx_boatshop es_admin2 esx_barbershop prisonprops pvp AutoLuxe basic-gamemode Karakolspd esx_accessories esx_degatveh NoReticle esx_property esx_garbage esx_addoninventory esx_weaponshop esx_spectate esx_mechanicjob esx_taxijob esx_unicornjob mapmanager esx_optionalneeds esx_basicneeds esx_fed esx_policejob async esx_damage_marche boatoffice croisebras esx_jobs esx_bahamasjob esx_extraitems esx_vehicleshop scriptpnj esx_gouvjob webadmin esx_doorlock esx_joblisting PoliceVehiclesWeaponDeleter esx_teleports seatbelt esx_burgerjob esx_unishow esx_deldrop_arme esx_degatjoueur spawnmanager vdk_call carrypeople es_ui esplugin_mysql helipadfbi fxmigrant essentialmode int_prisonfull esx_rpchat dpemotes ft_libs esx_lscustom Peds gcphone unicornint mb_addons esx_addons_gcphone knockout esx_eden_clotheshop bob74_ipl esx_service banner_anim esx_status load esx_narshop esx_society esx_skin esx_addonaccount esx_carwash vSync esx_ambulancejob hardcap esx_atm esx_discord_bot esx_sit mlo_cityhall pNotify mysql-async chat esx_license esx_CommunityService krz_personalmenu FiveM-BanSql new_banking extbennys vineyard esx_datastore esx_drp_garage blips esx_vigneronjob esx_menu_dialog gouv esx_animations esx_boat esx_identity fivem-map-skater esx_veh_inventory esx_dmvschool sessionmanager esx_billing fivem cron change_pneu instance 3dme restpassenger LegacyFuel jb_vehiclelock skinchanger speedometer watermark esx_menu_list esx_shops esx_menu_default rconlog [ 21672] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamparent:3988 [ 21672] [ SteamChild] MainThrd/ Initializing Steam parent. [ 21687] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 21765] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 21765] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 21969] [ GTAProcess] 23368/ ^2Received connectOK: ServerID 1, SlotID 128, HostID 65535 [ 21984] [ GTAProcess] Render/ ^2Network connected, triggering initial game load... [ 21984] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamchild:6420 [ 21984] [ SteamChild] MainThrd/ game parent PID: 6420 [ 21984] [ SteamChild] MainThrd/ waiting for process to exit... [ 22000] [ GTAProcess] CrBrowserMain/ The key "target-densitydpi" is not supported. (@load/index.html:16) [ 22062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_BEFORE_MAP_LOADED init functions [ 22062] [ GTAProcess] MainThrd/ Loading default meta overrides (total: 0) [ 22078] [ GTAProcess] MainThrd/ Done loading default meta overrides! [ 22078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (31 total) [ 22094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_BEFORE_MAP_LOADED init (1 out of 31) [ 22109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_BEFORE_MAP_LOADED init (2 out of 31) [ 22109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_BEFORE_MAP_LOADED init (3 out of 31) [ 22125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_BEFORE_MAP_LOADED init (4 out of 31) [ 22140] [ GTAProcess] MainThrd/ Loading 254 handling entries from commoncrc:/data/handling.meta [ 22140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking INSTANCESTORE INIT_BEFORE_MAP_LOADED init (5 out of 31) [ 22156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_BEFORE_MAP_LOADED init (6 out of 31) [ 22172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwMapTypesStore INIT_BEFORE_MAP_LOADED init (7 out of 31) [ 22187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo INIT_BEFORE_MAP_LOADED init (8 out of 31) [ 22187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPatrolRoutes INIT_BEFORE_MAP_LOADED init (9 out of 31) [ 22203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_BEFORE_MAP_LOADED init (10 out of 31) [ 22219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_BEFORE_MAP_LOADED init (11 out of 31) [ 22234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_BEFORE_MAP_LOADED init (12 out of 31) [ 22250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_BEFORE_MAP_LOADED init (13 out of 31) [ 22250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_BEFORE_MAP_LOADED init (14 out of 31) [ 22265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking COcclusion INIT_BEFORE_MAP_LOADED init (15 out of 31) [ 22265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_BEFORE_MAP_LOADED init (16 out of 31) [ 22281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_BEFORE_MAP_LOADED init (17 out of 31) [ 22297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_BEFORE_MAP_LOADED init (18 out of 31) [ 22312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTVPlaylistManager INIT_BEFORE_MAP_LOADED init (19 out of 31) [ 22328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientModelSetManager INIT_BEFORE_MAP_LOADED init (20 out of 31) [ 22344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CLadderMetadataManager INIT_BEFORE_MAP_LOADED init (21 out of 31) [ 22344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_BEFORE_MAP_LOADED init (22 out of 31) [ 22359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CConditionalAnimManager INIT_BEFORE_MAP_LOADED init (23 out of 31) [ 22375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleMetadataMgr INIT_BEFORE_MAP_LOADED init (24 out of 31) [ 22390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRandomEventManager INIT_BEFORE_MAP_LOADED init (25 out of 31) [ 22390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCrimeInformationManager INIT_BEFORE_MAP_LOADED init (26 out of 31) [ 22406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWitnessInformationManager INIT_BEFORE_MAP_LOADED init (27 out of 31) [ 22406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPortal INIT_BEFORE_MAP_LOADED init (28 out of 31) [ 22422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking LightEntityMgr INIT_BEFORE_MAP_LOADED init (29 out of 31) [ 22422] [ GTAProcess] CrBrowserMain/ A cookie associated with a cross-site resource at http://load/ was set without the `SameSite` attribute. A future release of Chrome will only deliver cookies with cross-site requests if they are set with `SameSite=None` and `Secure`. You can review cookies in developer tools under Application>Storage>Cookies and see more details at https://www.chromestatus.com/feature/5088147346030592 and https://www.chromestatus.com/feature/5633521622188032. (@game/ui/root.html:0) [ 22437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking AnimBlackboard INIT_BEFORE_MAP_LOADED init (30 out of 31) [ 22437] [ GTAProcess] CrBrowserMain/ A cookie associated with a cross-site resource at https://youtube.com/ was set without the `SameSite` attribute. A future release of Chrome will only deliver cookies with cross-site requests if they are set with `SameSite=None` and `Secure`. You can review cookies in developer tools under Application>Storage>Cookies and see more details at https://www.chromestatus.com/feature/5088147346030592 and https://www.chromestatus.com/feature/5633521622188032. (@game/ui/root.html:0) [ 22453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitBeforeMapLoaded INIT_BEFORE_MAP_LOADED init (31 out of 31) [ 22453] [ GTAProcess] [Cfx] HttpClient Thr/ Server feature policy is [argentum][mumble_voice_prerelease][onesync][color_server_names][subdir_file_mapping] [ 22469] [ GTAProcess] CrBrowserMain/ A cookie associated with a cross-site resource at http://youtube.com/ was set without the `SameSite` attribute. A future release of Chrome will only deliver cookies with cross-site requests if they are set with `SameSite=None` and `Secure`. You can review cookies in developer tools under Application>Storage>Cookies and see more details at https://www.chromestatus.com/feature/5088147346030592 and https://www.chromestatus.com/feature/5633521622188032. (@game/ui/root.html:0) [ 22469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_BEFORE_MAP_LOADED init functions! [ 22656] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140d92098 (2) took 175msec [ 23047] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408cf618 (53) took 388msec [ 25578] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1407bfa90 (56) took 2539msec [ 25734] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408f8dbc (24) took 98msec [ 25937] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x1408fab38 (33) took 161msec [ 26015] [ GTAProcess] MainThrd/ LoadScreenFuncs::OnEnd: Instrumented function 0x140df1188 (38) took 83msec [ 26094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_AFTER_MAP_LOADED init functions [ 26109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (29 total) [ 26125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_AFTER_MAP_LOADED init (1 out of 29) [ 26125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClock INIT_AFTER_MAP_LOADED init (2 out of 29) [ 26140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CEventDataManager INIT_AFTER_MAP_LOADED init (3 out of 29) [ 26156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CHandlingDataMgr INIT_AFTER_MAP_LOADED init (4 out of 29) [ 26172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapAreas INIT_AFTER_MAP_LOADED init (5 out of 29) [ 26187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_AFTER_MAP_LOADED init (6 out of 29) [ 26187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_AFTER_MAP_LOADED init (7 out of 29) [ 26203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopZones INIT_AFTER_MAP_LOADED init (8 out of 29) [ 26203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMapZoneManager INIT_AFTER_MAP_LOADED init (9 out of 29) [ 26219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreamingWrapper INIT_AFTER_MAP_LOADED init (10 out of 29) [ 26234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_AFTER_MAP_LOADED init (11 out of 29) [ 26234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_AFTER_MAP_LOADED init (12 out of 29) [ 26250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_AFTER_MAP_LOADED init (13 out of 29) [ 26265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_AFTER_MAP_LOADED init (14 out of 29) [ 26265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleModelInfo INIT_AFTER_MAP_LOADED init (15 out of 29) [ 26281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_AFTER_MAP_LOADED init (16 out of 29) [ 26297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking Water INIT_AFTER_MAP_LOADED init (17 out of 29) [ 26297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldHeightMap INIT_AFTER_MAP_LOADED init (18 out of 29) [ 26312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorldWaterHeight INIT_AFTER_MAP_LOADED init (19 out of 29) [ 26312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAnimationManager INIT_AFTER_MAP_LOADED init (20 out of 29) [ 26328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAmbientAudioManager INIT_AFTER_MAP_LOADED init (21 out of 29) [ 26344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_AFTER_MAP_LOADED init (22 out of 29) [ 26344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_AFTER_MAP_LOADED init (23 out of 29) [ 26828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_AFTER_MAP_LOADED init (24 out of 29) [ 28390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_AFTER_MAP_LOADED init (25 out of 29) [ 28390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_AFTER_MAP_LOADED init (26 out of 29) [ 28406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CThePopMultiplierAreas INIT_AFTER_MAP_LOADED init (27 out of 29) [ 28406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking MeshBlendManager INIT_AFTER_MAP_LOADED init (28 out of 29) [ 28422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProceduralInfo INIT_AFTER_MAP_LOADED init (29 out of 29) [ 28453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (2 total) [ 28453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_AFTER_MAP_LOADED init (1 out of 2) [ 28672] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_AFTER_MAP_LOADED init (2 out of 2) [ 28703] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_AFTER_MAP_LOADED init functions! [ 28719] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running INIT_SESSION init functions [ 28906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 1 (5 total) [ 28906] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleRecordingMgr INIT_SESSION init (1 out of 5) [ 28922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreaming INIT_SESSION init (2 out of 5) [ 28922] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CFocusEntityMgr INIT_SESSION init (3 out of 5) [ 28937] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngine INIT_SESSION init (4 out of 5) [ 30422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGtaAnimManager INIT_SESSION init (5 out of 5) [ 30437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 2 (84 total) [ 30453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CModelInfo::Init INIT_SESSION init (1 out of 84) [ 30453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CInstanceListAssetLoader::Init INIT_SESSION init (2 out of 84) [ 30953] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTask INIT_SESSION init (3 out of 84) [ 30969] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioPointManagerInitSession INIT_SESSION init (4 out of 84) [ 30984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderPhaseCascadeShadowsInterface INIT_SESSION init (5 out of 84) [ 30984] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwAnimDirector INIT_SESSION init (6 out of 84) [ 31000] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwClipSetManager INIT_SESSION init (7 out of 84) [ 31015] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwExpressionSetManager INIT_SESSION init (8 out of 84) [ 31031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwFacialClipSetGroupManager INIT_SESSION init (9 out of 84) [ 31031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTaskRecover INIT_SESSION init (10 out of 84) [ 31047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking camManager INIT_SESSION init (11 out of 84) [ 31047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CAssistedMovementRouteStore INIT_SESSION init (12 out of 84) [ 31062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBuses INIT_SESSION init (13 out of 84) [ 31078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCheat INIT_SESSION init (14 out of 84) [ 31078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CControlMgr INIT_SESSION init (15 out of 84) [ 31094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameLogic INIT_SESSION init (16 out of 84) [ 31109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameWorld INIT_SESSION init (17 out of 84) [ 31109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGarages INIT_SESSION init (18 out of 84) [ 31125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGps INIT_SESSION init (19 out of 84) [ 31140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CJunctions INIT_SESSION init (20 out of 84) [ 31156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathZoneManager INIT_SESSION init (21 out of 84) [ 31156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMessages INIT_SESSION init (22 out of 84) [ 31172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetwork INIT_SESSION init (23 out of 84) [ 31187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CObjectPopulationNY INIT_SESSION init (24 out of 84) [ 31187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathFind INIT_SESSION init (25 out of 84) [ 31203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPed INIT_SESSION init (26 out of 84) [ 31219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedModelInfo INIT_SESSION init (27 out of 84) [ 31265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedPopulation INIT_SESSION init (28 out of 84) [ 31281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPerformance INIT_SESSION init (29 out of 84) [ 31297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPedAILodManager INIT_SESSION init (30 out of 84) [ 31297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleAILodManager INIT_SESSION init (31 out of 84) [ 31312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhoneMgr INIT_SESSION init (32 out of 84) [ 31328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhotoManager INIT_SESSION init (33 out of 84) [ 31344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPhysics INIT_SESSION init (34 out of 84) [ 31344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupManager INIT_SESSION init (35 out of 84) [ 31359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNetworkTelemetry INIT_SESSION init (36 out of 84) [ 31359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopCycle INIT_SESSION init (37 out of 84) [ 31375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CProcObjectMan INIT_SESSION init (38 out of 84) [ 31390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CReplayMgr INIT_SESSION init (39 out of 84) [ 31406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRestart INIT_SESSION init (40 out of 84) [ 31406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScaleformMgr INIT_SESSION init (41 out of 84) [ 31422] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSlownessZonesManager INIT_SESSION init (42 out of 84) [ 31437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStreamingRequestList INIT_SESSION init (43 out of 84) [ 31437] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStuntJumpManager INIT_SESSION init (44 out of 84) [ 31453] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CActionManager INIT_SESSION init (45 out of 84) [ 31469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderTargetMgr INIT_SESSION init (46 out of 84) [ 31469] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTheScripts INIT_SESSION init (47 out of 84) [ 31484] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptAreas INIT_SESSION init (48 out of 84) [ 31500] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptCars INIT_SESSION init (49 out of 84) [ 31515] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPeds INIT_SESSION init (50 out of 84) [ 31515] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptEntities INIT_SESSION init (51 out of 84) [ 31531] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptDebug INIT_SESSION init (52 out of 84) [ 31547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptHud INIT_SESSION init (53 out of 84) [ 31547] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptPedAIBlips INIT_SESSION init (54 out of 84) [ 31562] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CStatsMgr INIT_SESSION init (55 out of 84) [ 31578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTrain INIT_SESSION init (56 out of 84) [ 31578] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CUserDisplay INIT_SESSION init (57 out of 84) [ 31594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehiclePopulation INIT_SESSION init (58 out of 84) [ 31594] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVisualEffects INIT_SESSION init (59 out of 84) [ 31828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDispatchData INIT_SESSION init (60 out of 84) [ 31828] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRoadBlock INIT_SESSION init (61 out of 84) [ 31844] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWeaponManager INIT_SESSION init (62 out of 84) [ 32031] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScriptedGunTaskMetadataMgr INIT_SESSION init (63 out of 84) [ 32047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleCombatAvoidanceArea INIT_SESSION init (64 out of 84) [ 32047] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatInfoMgr INIT_SESSION init (65 out of 84) [ 32062] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCombatDirector INIT_SESSION init (66 out of 84) [ 32078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CVehicleChaseDirector INIT_SESSION init (67 out of 84) [ 32078] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBoatChaseDirector INIT_SESSION init (68 out of 84) [ 32094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTacticalAnalysis INIT_SESSION init (69 out of 84) [ 32094] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCoverFinder INIT_SESSION init (70 out of 84) [ 32109] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CWorldPoints INIT_SESSION init (71 out of 84) [ 32125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking fwTimer INIT_SESSION init (72 out of 84) [ 32125] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking PostFX INIT_SESSION init (73 out of 84) [ 32140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRenderer INIT_SESSION init (74 out of 84) [ 32140] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking ViewportSystemInitLevel INIT_SESSION init (75 out of 84) [ 32156] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGameSituation INIT_SESSION init (76 out of 84) [ 32172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetRequestManager INIT_SESSION init (77 out of 84) [ 32172] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPrioritizedClipSetStreamer INIT_SESSION init (78 out of 84) [ 32187] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CSituationalClipSetStreamer INIT_SESSION init (79 out of 84) [ 32203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CClipDictionaryStoreInterface INIT_SESSION init (80 out of 84) [ 32203] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CRiots INIT_SESSION init (81 out of 84) [ 32219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CCover INIT_SESSION init (82 out of 84) [ 32219] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraMetadataMgr::ClassInit INIT_SESSION init (83 out of 84) [ 32234] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking BackgroundScripts INIT_SESSION init (84 out of 84) [ 32250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Running functions of order 3 (17 total) [ 32250] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CText INIT_SESSION init (1 out of 17) [ 32265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMiniMap INIT_SESSION init (2 out of 17) [ 32265] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CNewHud INIT_SESSION init (3 out of 17) [ 32281] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CBusySpinner INIT_SESSION init (4 out of 17) [ 32297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CMultiplayerChat INIT_SESSION init (5 out of 17) [ 32297] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExplosionManager INIT_SESSION init (6 out of 17) [ 32312] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPickupDataManager INIT_SESSION init (7 out of 17) [ 32328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPopulationStreaming INIT_SESSION init (8 out of 17) [ 32328] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDecoratorInterface INIT_SESSION init (9 out of 17) [ 32344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CScenarioManager INIT_SESSION init (10 out of 17) [ 32359] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CGestureManager INIT_SESSION init (11 out of 17) [ 32375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CTexLod INIT_SESSION init (12 out of 17) [ 32375] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPathServer::InitSession INIT_SESSION init (13 out of 17) [ 32390] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CPauseMenu INIT_SESSION init (14 out of 17) [ 32406] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CExtraContentWrapper INIT_SESSION init (15 out of 17) [ 32406] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBeachCRC:/content.xml [ 32422] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBeachCRC:/common/data/handling.meta [ 32437] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmasCRC:/content.xml [ 32437] [ GTAProcess] MainThrd/ Loading content XML: dlcMPValentinesCRC:/content.xml [ 32453] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlcMPValentinesCRC:/common/data/handling.meta [ 32469] [ GTAProcess] MainThrd/ Loading content XML: dlcMPBusinessCRC:/content.xml [ 32469] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMPBusinessCRC:/common/data/handling.meta [ 32484] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBusiness2CRC:/content.xml [ 32547] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpBusiness2CRC:/common/data/handling.meta [ 32625] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHipsterCRC:/content.xml [ 32640] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlcMPHipsterCRC:/common/data/handling.meta [ 32719] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpIndependenceCRC:/content.xml [ 32765] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpIndependenceCRC:/common/data/handling.meta [ 32828] [ GTAProcess] MainThrd/ Loading content XML: dlcMPPilotCRC:/content.xml [ 32859] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlcMpPilotCRC:/common/data/handling.meta [ 32953] [ GTAProcess] MainThrd/ Loading content XML: dlcMPLTSCRC:/content.xml [ 33015] [ GTAProcess] MainThrd/ Loading 3 handling entries from dlcMPLTSCRC:/common/data/handling.meta [ 33094] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2CRC:/content.xml [ 33125] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpChristmas2CRC:/common/data/handling.meta [ 33203] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHeistCRC:/content.xml [ 33344] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlcMPHeistCRC:/common/data/handling.meta [ 33609] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxeCRC:/content.xml [ 33672] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxeCRC:/common/data/handling.meta [ 33781] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLuxe2CRC:/content.xml [ 33844] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLuxe2CRC:/common/data/handling.meta [ 33906] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpReplayCRC:/content.xml [ 33922] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowriderCRC:/content.xml [ 34015] [ GTAProcess] MainThrd/ Loading 6 handling entries from dlc_mpLowriderCRC:/common/data/handling.meta [ 34172] [ GTAProcess] MainThrd/ Loading content XML: dlcMPHalloweenCRC:/content.xml [ 34203] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlcMPHalloweenCRC:/common/data/handling.meta [ 34234] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpApartmentCRC:/content.xml [ 34328] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpApartmentCRC:/common/data/handling.meta [ 34469] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpxmas_604490CRC:/content.xml [ 34484] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpxmas_604490CRC:/common/data/handling.meta [ 34547] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpJanuary2016CRC:/content.xml [ 34578] [ GTAProcess] MainThrd/ Loading 2 handling entries from dlc_mpJanuary2016CRC:/common/data/handling.meta [ 34640] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpValentines2CRC:/content.xml [ 34656] [ GTAProcess] MainThrd/ Loading 1 handling entries from dlc_mpValentines2CRC:/common/data/handling.meta [ 34672] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpLowrider2CRC:/content.xml [ 34750] [ GTAProcess] MainThrd/ Loading 7 handling entries from dlc_mpLowrider2CRC:/common/data/handling.meta [ 34875] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpExecutiveCRC:/content.xml [ 34937] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpExecutiveCRC:/common/data/handling.meta [ 35047] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpStuntCRC:/content.xml [ 35109] [ GTAProcess] MainThrd/ Loading 15 handling entries from dlc_mpStuntCRC:/common/data/handling.meta [ 35250] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBikerCRC:/content.xml [ 35422] [ GTAProcess] MainThrd/ Loading 21 handling entries from dlc_mpBikerCRC:/common/data/handling.meta [ 35656] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpImportExportCRC:/content.xml [ 35750] [ GTAProcess] MainThrd/ Loading 23 handling entries from dlc_mpImportExportCRC:/common/data/handling.meta [ 35953] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSpecialRacesCRC:/content.xml [ 36000] [ GTAProcess] MainThrd/ Loading 4 handling entries from dlc_mpSpecialRacesCRC:/common/data/handling.meta [ 36047] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpGunRunningCRC:/content.xml [ 36203] [ GTAProcess] MainThrd/ Loading 18 handling entries from dlc_mpGunRunningCRC:/common/data/handling.meta [ 36656] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAirRacesCRC:/content.xml [ 36750] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpSmugglerCRC:/content.xml [ 36859] [ GTAProcess] MainThrd/ Loading 19 handling entries from dlc_mpSmugglerCRC:/common/data/handling.meta [ 37125] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2017CRC:/content.xml [ 37359] [ GTAProcess] MainThrd/ Loading 29 handling entries from dlc_mpChristmas2017CRC:/common/data/handling.meta [ 37765] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpAssaultCRC:/content.xml [ 37828] [ GTAProcess] MainThrd/ Loading 16 handling entries from dlc_mpassaultCRC:/common/data/handling.meta [ 37953] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpBattleCRC:/content.xml [ 38078] [ GTAProcess] MainThrd/ Loading 14 handling entries from dlc_mpBattleCRC:/common/data/handling.meta [ 38359] [ GTAProcess] MainThrd/ Loading content XML: dlc_mpChristmas2018CRC:/content.xml [ 38719] [ GTAProcess] MainThrd/ Loading 33 handling entries from dlc_mpChristmas2018CRC:/common/data/handling.meta [ 39328] [ GTAProcess] MainThrd/ Loading content XML: dlcSPUpgradeCRC:/content.xml [ 39406] [ GTAProcess] MainThrd/ Loading 12 handling entries from dlcSPUpgrade:/common/data/handling.meta [ 42781] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking CDLCScript INIT_SESSION init (16 out of 17) [ 42797] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Invoking audNorthAudioEngineDLC INIT_SESSION init (17 out of 17) [ 42844] [ GTAProcess] MainThrd/ Loading mounted data files (total: 29) [ 42844] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 42859] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 42859] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE int_hotdogs. [ 42875] [ GTAProcess] MainThrd/ done loading int_hotdogs in data file mounter class CfxCacheMounter. [ 42875] [ GTAProcess] MainThrd/ loading TIMECYCLEMOD_FILE resources:/pillboxhospital/gabz_timecycle_mods_1.xml. [ 42890] [ GTAProcess] MainThrd/ done loading resources:/pillboxhospital/gabz_timecycle_mods_1.xml in data file mounter class TimeCycleFileMounter. [ 42890] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 42906] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 42922] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE pillboxhospital. [ 42922] [ GTAProcess] MainThrd/ done loading pillboxhospital in data file mounter class CfxCacheMounter. [ 42922] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 42937] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 42953] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE entreprisemap. [ 42953] [ GTAProcess] MainThrd/ done loading entreprisemap in data file mounter class CfxCacheMounter. [ 42953] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/prisonprops/stream/prison_props.ytyp. [ 42969] [ GTAProcess] MainThrd/ done loading resources:/prisonprops/stream/prison_props.ytyp in data file mounter class CfxProxyItypMounter. [ 42969] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 42984] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 42984] [ GTAProcess] MainThrd/ loading INTERIOR_PROXY_ORDER_FILE resources:/AutoLuxe/interiorproxies.meta. [ 43000] [ GTAProcess] MainThrd/ done loading resources:/AutoLuxe/interiorproxies.meta in data file mounter class CfxProxyInteriorOrderMounter. [ 43000] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 43015] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 43031] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE AutoLuxe. [ 43031] [ GTAProcess] MainThrd/ done loading AutoLuxe in data file mounter class CfxCacheMounter. [ 43047] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 43047] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 43062] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 43062] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 43078] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 43078] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 43094] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 43094] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 43109] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 43109] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 43125] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE int_prisonfull. [ 43125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 43140] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43140] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65533, when there are only 33 vertices. [ 43156] [ GTAProcess] MainThrd/ done loading int_prisonfull in data file mounter class CfxCacheMounter. [ 43156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_13_0.ybn. [ 43172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 2659, when there are only 973 vertices. [ 43187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64863, when there are only 2295 vertices. [ 43203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65501, when there are only 5299 vertices. [ 43219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 110 edge reference is invalid. It leads to vertex 65497, when there are only 4627 vertices. [ 43265] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43265] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43265] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 182 vertices. [ 43281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43297] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65480, when there are only 4890 vertices. [ 43312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43312] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 46 edge reference is invalid. It leads to vertex 62948, when there are only 9362 vertices. [ 43328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65145, when there are only 1411 vertices. [ 43359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 5275, when there are only 3911 vertices. [ 43390] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43390] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 2478, when there are only 2294 vertices. [ 43406] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43422] [ GTAProcess] ResourcePlacementThr/ Details: Poly 56 edge reference is invalid. It leads to vertex 65073, when there are only 2257 vertices. [ 43437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64985, when there are only 1748 vertices. [ 43453] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65501, when there are only 60 vertices. [ 43484] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 95, when there are only 58 vertices. [ 43500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_21_0.ybn. [ 43515] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43515] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64982, when there are only 14862 vertices. [ 43531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 43531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 121 edge reference is invalid. It leads to vertex 65519, when there are only 1982 vertices. [ 43547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 43547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65396, when there are only 1430 vertices. [ 43562] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 43578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43578] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 3187, when there are only 2021 vertices. [ 43594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 43594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43609] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 64522, when there are only 1923 vertices. [ 43609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 43625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 2131, when there are only 1164 vertices. [ 43640] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset bh1_rd_23.ybn. [ 43640] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65234, when there are only 1271 vertices. [ 43672] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 43672] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43687] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1020 edge reference is invalid. It leads to vertex 65277, when there are only 1336 vertices. [ 43687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 43703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65215, when there are only 2366 vertices. [ 43719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 43719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 64263, when there are only 2360 vertices. [ 43734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 43750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 56, when there are only 52 vertices. [ 43765] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 43765] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43765] [ GTAProcess] ResourcePlacementThr/ Details: Poly 135 edge reference is invalid. It leads to vertex 65455, when there are only 727 vertices. [ 43781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset ch1_09b_12.ybn. [ 43797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 550 edge reference is invalid. It leads to vertex 2859, when there are only 2747 vertices. [ 43812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cityhall.ybn. [ 43812] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6754, when there are only 4117 vertices. [ 43828] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 43844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cityhall.ybn. [ 43844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1508, when there are only 838 vertices. [ 43859] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 43859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cityhall.ybn. [ 43875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 54998, when there are only 7858 vertices. [ 43890] [ GTAProcess] MainThrd/ loading DLC_ITYP_REQUEST resources:/mb_addons/stream/builderdefaddons.ytyp. [ 43890] [ GTAProcess] MainThrd/ done loading resources:/mb_addons/stream/builderdefaddons.ytyp in data file mounter class CfxProxyItypMounter. [ 43906] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cityhall.ybn. [ 43906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 1218 vertices. [ 43922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cityhall.ybn. [ 43937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65439, when there are only 1300 vertices. [ 43953] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mb_addons. [ 43953] [ GTAProcess] MainThrd/ done loading mb_addons in data file mounter class CfxCacheMounter. [ 43969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cityhall.ybn. [ 43969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 43969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63887, when there are only 1578 vertices. [ 43984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cityhall.ybn. [ 43984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 15187, when there are only 12448 vertices. [ 44000] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 44015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cityhall.ybn. [ 44015] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44015] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 1272, when there are only 902 vertices. [ 44031] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 44047] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE banner_anim. [ 44062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cityhall.ybn. [ 44062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64897, when there are only 2594 vertices. [ 44078] [ GTAProcess] MainThrd/ done loading banner_anim in data file mounter class CfxCacheMounter. [ 44094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cityhall.ybn. [ 44094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 9857, when there are only 6254 vertices. [ 44109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset cityhall.ybn. [ 44109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 949, when there are only 891 vertices. [ 44140] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 44140] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 901 edge reference is invalid. It leads to vertex 65416, when there are only 5360 vertices. [ 44156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 44172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 6723, when there are only 5581 vertices. [ 44187] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 44187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset dt1_06_0.ybn. [ 44203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65515, when there are only 44 vertices. [ 44219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_20_0.ybn. [ 44219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44234] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64863, when there are only 2295 vertices. [ 44234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_20_0.ybn. [ 44250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44265] [ GTAProcess] ResourcePlacementThr/ Details: Poly 7 edge reference is invalid. It leads to vertex 65411, when there are only 5303 vertices. [ 44265] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_20_0.ybn. [ 44265] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 108 edge reference is invalid. It leads to vertex 65497, when there are only 4635 vertices. [ 44297] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_bh1_20_0.ybn. [ 44297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65525, when there are only 182 vertices. [ 44312] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_22_0.ybn. [ 44328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44328] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65515, when there are only 28 vertices. [ 44344] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_22_0.ybn. [ 44344] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44359] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65439, when there are only 68 vertices. [ 44359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_22_0.ybn. [ 44375] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65321, when there are only 3839 vertices. [ 44390] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_22_0.ybn. [ 44406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64835, when there are only 4254 vertices. [ 44422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_22_0.ybn. [ 44422] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 52 edge reference is invalid. It leads to vertex 552, when there are only 407 vertices. [ 44437] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_13_0.ybn. [ 44453] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 6935, when there are only 5821 vertices. [ 44469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@bh1_13_0.ybn. [ 44484] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44500] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 63180, when there are only 3383 vertices. [ 44500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 44515] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44515] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65529, when there are only 2837 vertices. [ 44531] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 44531] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44547] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 7604, when there are only 5377 vertices. [ 44547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 44562] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 17 edge reference is invalid. It leads to vertex 65527, when there are only 519 vertices. [ 44578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_0.ybn. [ 44578] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64788, when there are only 727 vertices. [ 44594] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 44609] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 372 edge reference is invalid. It leads to vertex 3943, when there are only 3600 vertices. [ 44625] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@ch1_09b_4.ybn. [ 44640] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44640] [ GTAProcess] ResourcePlacementThr/ Details: Poly 528 edge reference is invalid. It leads to vertex 2086, when there are only 837 vertices. [ 44656] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cityhall.ybn. [ 44656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44672] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65522, when there are only 108 vertices. [ 44687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cityhall.ybn. [ 44687] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65261, when there are only 512 vertices. [ 44703] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@cityhall.ybn. [ 44719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44719] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65053, when there are only 448 vertices. [ 44734] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 44750] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44750] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 58920, when there are only 5206 vertices. [ 44765] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@dt1_06_0.ybn. [ 44765] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 23 edge reference is invalid. It leads to vertex 65453, when there are only 2924 vertices. [ 44781] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_bh1_20_0.ybn. [ 44797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44797] [ GTAProcess] ResourcePlacementThr/ Details: Poly 26 edge reference is invalid. It leads to vertex 64547, when there are only 9372 vertices. [ 44812] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_bh1_20_0.ybn. [ 44828] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44828] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 59576, when there are only 3911 vertices. [ 44844] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@hei_bh1_20_0.ybn. [ 44844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44859] [ GTAProcess] ResourcePlacementThr/ Details: Poly 59 edge reference is invalid. It leads to vertex 65068, when there are only 2257 vertices. [ 44859] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 44875] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hi@lr_cs6_04_1.ybn. [ 44890] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44890] [ GTAProcess] ResourcePlacementThr/ Details: Poly 39 edge reference is invalid. It leads to vertex 64718, when there are only 4282 vertices. [ 44906] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE mlo_cityhall. [ 44922] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_hotdogs.ybn. [ 44922] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44937] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 3514, when there are only 2912 vertices. [ 44937] [ GTAProcess] MainThrd/ done loading mlo_cityhall in data file mounter class CfxCacheMounter. [ 44953] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_luxury.ybn. [ 44953] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 44969] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 63965, when there are only 2931 vertices. [ 44969] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 44984] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_first.ybn. [ 44984] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45000] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64425, when there are only 1339 vertices. [ 45015] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_main.ybn. [ 45015] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45031] [ GTAProcess] ResourcePlacementThr/ Details: Poly 12 edge reference is invalid. It leads to vertex 9376, when there are only 6205 vertices. [ 45047] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE vineyard. [ 45047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_recep.ybn. [ 45047] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 123 edge reference is invalid. It leads to vertex 52843, when there are only 11304 vertices. [ 45062] [ GTAProcess] MainThrd/ done loading vineyard in data file mounter class CfxCacheMounter. [ 45078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset int_prison_second.ybn. [ 45094] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 2380, when there are only 1642 vertices. [ 45109] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_ENTRY RELOAD_MAP_STORE. [ 45109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 45125] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45140] [ GTAProcess] ResourcePlacementThr/ Details: Poly 56 edge reference is invalid. It leads to vertex 65383, when there are only 4160 vertices. [ 45140] [ GTAProcess] MainThrd/ done loading RELOAD_MAP_STORE in data file mounter class CfxPseudoMounter. [ 45156] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 45156] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45172] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1483 edge reference is invalid. It leads to vertex 1810, when there are only 1496 vertices. [ 45172] [ GTAProcess] MainThrd/ loading CFX_PSEUDO_CACHE gouv. [ 45187] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 45187] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45203] [ GTAProcess] ResourcePlacementThr/ Details: Poly 28 edge reference is invalid. It leads to vertex 65168, when there are only 2963 vertices. [ 45219] [ GTAProcess] MainThrd/ done loading gouv in data file mounter class CfxCacheMounter. [ 45219] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset lr_cs6_04_0.ybn. [ 45219] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45234] [ GTAProcess] ResourcePlacementThr/ Details: Poly 83 edge reference is invalid. It leads to vertex 65534, when there are only 138 vertices. [ 45250] [ GTAProcess] MainThrd/ Performing deferred RELOAD_MAP_STORE. [ 45250] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45265] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45265] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65511, when there are only 188 vertices. [ 45281] [ GTAProcess] MainThrd/ Loaded bh1_13_0.ybn (id 1388) [ 45281] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45297] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45312] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65524, when there are only 160 vertices. [ 45312] [ GTAProcess] MainThrd/ Loaded bh1_21_0.ybn (id 1411) [ 45328] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45328] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45344] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65494, when there are only 156 vertices. [ 45344] [ GTAProcess] MainThrd/ Loaded bh1_rd_23.ybn (id 1535) [ 45359] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45359] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45375] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65527, when there are only 132 vertices. [ 45375] [ GTAProcess] MainThrd/ Loaded ch1_09b_12.ybn (id 6468) [ 45390] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45406] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45406] [ GTAProcess] ResourcePlacementThr/ Details: Poly 10 edge reference is invalid. It leads to vertex 65510, when there are only 90 vertices. [ 45422] [ GTAProcess] MainThrd/ Loaded cityhall.ybn (id 12556) [ 45422] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45437] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45437] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 94, when there are only 78 vertices. [ 45453] [ GTAProcess] MainThrd/ Loaded dt1_06_0.ybn (id 425) [ 45469] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45469] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45469] [ GTAProcess] ResourcePlacementThr/ Details: Poly 9 edge reference is invalid. It leads to vertex 65485, when there are only 214 vertices. [ 45500] [ GTAProcess] MainThrd/ Loaded hei_bh1_20_0.ybn (id 10108) [ 45500] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45515] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45531] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65528, when there are only 90 vertices. [ 45531] [ GTAProcess] MainThrd/ Loaded hei_dt1_22_0.ybn (id 9574) [ 45547] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45547] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45562] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 65518, when there are only 52 vertices. [ 45562] [ GTAProcess] MainThrd/ Loaded hei_vb_34_2.ybn (id 10210) [ 45578] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45594] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45594] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65503, when there are only 80 vertices. [ 45609] [ GTAProcess] MainThrd/ Loaded hi@bh1_13_0.ybn (id 1389) [ 45609] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45625] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45625] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65502, when there are only 80 vertices. [ 45640] [ GTAProcess] MainThrd/ Loaded hi@ch1_09b_0.ybn (id 6484) [ 45640] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45656] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45656] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65493, when there are only 80 vertices. [ 45672] [ GTAProcess] MainThrd/ Loaded hi@ch1_09b_4.ybn (id 6488) [ 45687] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45703] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45703] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 131, when there are only 80 vertices. [ 45719] [ GTAProcess] MainThrd/ Loaded hi@cityhall.ybn (id 12557) [ 45719] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45719] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45734] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 65515, when there are only 362 vertices. [ 45750] [ GTAProcess] MainThrd/ Loaded hi@dt1_06_0.ybn (id 426) [ 45765] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45765] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45781] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65530, when there are only 80 vertices. [ 45781] [ GTAProcess] MainThrd/ Loaded hi@hei_bh1_20_0.ybn (id 10109) [ 45797] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45797] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45812] [ GTAProcess] ResourcePlacementThr/ Details: Poly 8 edge reference is invalid. It leads to vertex 65533, when there are only 68 vertices. [ 45828] [ GTAProcess] MainThrd/ Loaded hi@lr_cs6_04_1.ybn (id 12170) [ 45828] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45844] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45844] [ GTAProcess] ResourcePlacementThr/ Details: Poly 4 edge reference is invalid. It leads to vertex 157, when there are only 122 vertices. [ 45844] [ GTAProcess] MainThrd/ Loaded hi@sc1_04_0.ybn (id 174) [ 45859] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45875] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45875] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 107, when there are only 88 vertices. [ 45890] [ GTAProcess] MainThrd/ Loaded int_hotdogs.ybn (id 12551) [ 45890] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45906] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45922] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65513, when there are only 122 vertices. [ 45922] [ GTAProcess] MainThrd/ Loaded int_italy2.ybn (id 12559) [ 45937] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45937] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45953] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 110, when there are only 80 vertices. [ 45953] [ GTAProcess] MainThrd/ Loaded int_luxury.ybn (id 12550) [ 45969] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 45969] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 45984] [ GTAProcess] ResourcePlacementThr/ Details: Poly 2 edge reference is invalid. It leads to vertex 76, when there are only 66 vertices. [ 45984] [ GTAProcess] MainThrd/ Loaded int_prison_first.ybn (id 12552) [ 46000] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 46000] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46015] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 86, when there are only 80 vertices. [ 46015] [ GTAProcess] MainThrd/ Loaded int_prison_main.ybn (id 12553) [ 46031] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 46031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 5 edge reference is invalid. It leads to vertex 103, when there are only 80 vertices. [ 46047] [ GTAProcess] MainThrd/ Loaded int_prison_recep.ybn (id 12554) [ 46062] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 46078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46078] [ GTAProcess] ResourcePlacementThr/ Details: Poly 30 edge reference is invalid. It leads to vertex 475, when there are only 408 vertices. [ 46094] [ GTAProcess] MainThrd/ Loaded int_prison_second.ybn (id 12555) [ 46094] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 46109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65506, when there are only 66 vertices. [ 46125] [ GTAProcess] MainThrd/ Loaded lr_cs6_04_0.ybn (id 12179) [ 46140] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 46140] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 65494, when there are only 66 vertices. [ 46156] [ GTAProcess] MainThrd/ Loaded sc1_04_0.ybn (id 176) [ 46172] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 46172] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46187] [ GTAProcess] ResourcePlacementThr/ Details: Poly 3 edge reference is invalid. It leads to vertex 179, when there are only 110 vertices. [ 46187] [ GTAProcess] MainThrd/ Loaded v_gabz_pillbox.ybn (id 12558) [ 46203] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 46203] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46219] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65530, when there are only 66 vertices. [ 46219] [ GTAProcess] MainThrd/ Loaded v_strip3.ybn (id 8463) [ 46234] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 46250] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46250] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 80, when there are only 66 vertices. [ 46265] [ GTAProcess] MainThrd/ Loaded vb_34_2.ybn (id 1935) [ 46265] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset v_gabz_pillbox.ybn. [ 46281] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 46281] [ GTAProcess] ResourcePlacementThr/ Details: Poly 1 edge reference is invalid. It leads to vertex 135, when there are only 110 vertices. [ 46297] [ GTAProcess] MainThrd/ Loaded vigne_col.ybn (id 12560) [ 53344] [ GTAProcess] MainThrd/ rage::gameSkeleton::RunInitFunctions: Done running INIT_SESSION init functions! [ 54922] [ GTAProcess] MainThrd/ ^2Game finished loading! [ 54937] [ GTAProcess] MainThrd/ HostState transitioning from HS_IDLE to HS_LOADED [ 54984] [ GTAProcess] MainThrd/ HostState transitioning from HS_LOADED to HS_START_HOSTING [ 55094] [ GTAProcess] MainThrd/ HostState transitioning from HS_START_HOSTING to HS_HOSTING [ 55125] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING to HS_HOSTING_NET_GAME [ 55750] [ GTAProcess] MainThrd/ HostState transitioning from HS_HOSTING_NET_GAME to HS_HOSTED [ 55750] [ GTAProcess] MainThrd/ Creating script environments for _cfx_internal [ 55765] [ GTAProcess] MainThrd/ Creating script environments for baseevents [ 55765] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 55781] [ GTAProcess] MainThrd/ Creating script environments for mysql-async [ 55828] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 55844] [ GTAProcess] MainThrd/ Creating script environments for essentialmode [ 55844] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 55859] [ GTAProcess] MainThrd/ Creating script environments for async [ 55875] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 55875] [ GTAProcess] MainThrd/ Creating script environments for es_extended [ 55890] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 55906] [ GTAProcess] MainThrd/ Creating script environments for pillboxhospital [ 55906] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 55922] [ GTAProcess] MainThrd/ Creating script environments for cv_control [ 55937] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 55937] [ GTAProcess] MainThrd/ Creating script environments for jsfour-idcard [ 55953] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 55969] [ GTAProcess] MainThrd/ Creating script environments for esx_boatshop [ 55969] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 55984] [ GTAProcess] MainThrd/ Creating script environments for es_admin2 [ 55984] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56000] [ GTAProcess] MainThrd/ Creating script environments for skinchanger [ 56015] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56031] [ GTAProcess] MainThrd/ Creating script environments for esx_skin [ 56047] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56062] [ GTAProcess] MainThrd/ Creating script environments for esx_barbershop [ 56062] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56078] [ GTAProcess] MainThrd/ Creating script environments for pvp [ 56078] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56094] [ GTAProcess] MainThrd/ Creating script environments for basic-gamemode [ 56094] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56109] [ GTAProcess] MainThrd/ Creating script environments for esx_accessories [ 56109] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56125] [ GTAProcess] MainThrd/ Creating script environments for esx_degatveh [ 56125] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56140] [ GTAProcess] MainThrd/ Creating script environments for NoReticle [ 56437] [ GTAProcess] MainThrd/ Loaded Client.net, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null into ScriptDomain_616415413 [ 56531] [ GTAProcess] MainThrd/ [NoReticle] - Resource loaded.Instantiated instance of script Client.Main. [ 56531] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56547] [ GTAProcess] MainThrd/ Creating script environments for instance [ 56547] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56562] [ GTAProcess] MainThrd/ Creating script environments for esx_property [ 56562] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56578] [ GTAProcess] MainThrd/ Creating script environments for esx_garbage [ 56578] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56594] [ GTAProcess] MainThrd/ Creating script environments for esx_weaponshop [ 56609] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56609] [ GTAProcess] MainThrd/ Creating script environments for esx_spectate [ 56625] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56625] [ GTAProcess] MainThrd/ Creating script environments for esx_mechanicjob [ 56640] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56656] [ GTAProcess] MainThrd/ Creating script environments for esx_taxijob [ 56672] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56672] [ GTAProcess] MainThrd/ Creating script environments for esx_unicornjob [ 56687] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56703] [ GTAProcess] MainThrd/ Creating script environments for mapmanager [ 56719] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56719] [ GTAProcess] MainThrd/ Creating script environments for esx_optionalneeds [ 56734] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56750] [ GTAProcess] MainThrd/ Creating script environments for esx_status [ 56750] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56765] [ GTAProcess] MainThrd/ Creating script environments for esx_basicneeds [ 56765] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56781] [ GTAProcess] MainThrd/ Creating script environments for esx_billing [ 56797] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56797] [ GTAProcess] MainThrd/ Creating script environments for esx_fed [ 56812] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56812] [ GTAProcess] MainThrd/ Creating script environments for esx_vehicleshop [ 56828] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56828] [ GTAProcess] MainThrd/ Creating script environments for esx_policejob [ 56844] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56844] [ GTAProcess] MainThrd/ Creating script environments for esx_damage_marche [ 56859] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56875] [ GTAProcess] MainThrd/ Creating script environments for croisebras [ 56875] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56890] [ GTAProcess] MainThrd/ Creating script environments for esx_jobs [ 56890] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56906] [ GTAProcess] MainThrd/ Creating script environments for esx_bahamasjob [ 56906] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56922] [ GTAProcess] MainThrd/ Creating script environments for esx_extraitems [ 56922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56937] [ GTAProcess] MainThrd/ Creating script environments for scriptpnj [ 56937] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56953] [ GTAProcess] MainThrd/ Creating script environments for esx_gouvjob [ 56953] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56969] [ GTAProcess] MainThrd/ Creating script environments for esx_doorlock [ 56969] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 56984] [ GTAProcess] MainThrd/ Creating script environments for esx_joblisting [ 57000] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57000] [ GTAProcess] MainThrd/ Creating script environments for PoliceVehiclesWeaponDeleter [ 57015] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57031] [ GTAProcess] MainThrd/ Creating script environments for esx_teleports [ 57031] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57047] [ GTAProcess] MainThrd/ Creating script environments for seatbelt [ 57047] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57062] [ GTAProcess] MainThrd/ Creating script environments for esx_burgerjob [ 57078] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57078] [ GTAProcess] MainThrd/ Creating script environments for esx_unishow [ 57094] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57094] [ GTAProcess] MainThrd/ Creating script environments for esx_deldrop_arme [ 57109] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57125] [ GTAProcess] MainThrd/ Creating script environments for esx_degatjoueur [ 57125] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57140] [ GTAProcess] MainThrd/ Creating script environments for spawnmanager [ 57140] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57156] [ GTAProcess] MainThrd/ Creating script environments for vdk_call [ 57156] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57172] [ GTAProcess] MainThrd/ Creating script environments for carrypeople [ 57172] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57172] [ GTAProcess] MainThrd/ Creating script environments for es_ui [ 57187] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57203] [ GTAProcess] MainThrd/ Creating script environments for int_prisonfull [ 57203] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57219] [ GTAProcess] MainThrd/ Creating script environments for esx_rpchat [ 57219] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57234] [ GTAProcess] MainThrd/ Creating script environments for dpemotes [ 57234] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57250] [ GTAProcess] MainThrd/ Creating script environments for ft_libs [ 57250] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57265] [ GTAProcess] MainThrd/ Creating script environments for esx_lscustom [ 57281] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57281] [ GTAProcess] MainThrd/ Creating script environments for Peds [ 57297] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57297] [ GTAProcess] MainThrd/ Creating script environments for gcphone [ 57312] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57312] [ GTAProcess] MainThrd/ Creating script environments for esx_addons_gcphone [ 57328] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57344] [ GTAProcess] MainThrd/ Creating script environments for knockout [ 57344] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57359] [ GTAProcess] MainThrd/ Creating script environments for esx_eden_clotheshop [ 57375] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57390] [ GTAProcess] MainThrd/ Creating script environments for bob74_ipl [ 57390] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57406] [ GTAProcess] MainThrd/ Creating script environments for esx_service [ 57406] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57422] [ GTAProcess] MainThrd/ Creating script environments for esx_narshop [ 57437] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57437] [ GTAProcess] MainThrd/ Creating script environments for esx_society [ 57453] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57469] [ GTAProcess] MainThrd/ Creating script environments for esx_carwash [ 57469] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57484] [ GTAProcess] MainThrd/ Creating script environments for vSync [ 57500] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57500] [ GTAProcess] MainThrd/ Creating script environments for esx_ambulancejob [ 57515] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57531] [ GTAProcess] MainThrd/ Creating script environments for hardcap [ 57531] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57547] [ GTAProcess] MainThrd/ Creating script environments for esx_atm [ 57562] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57562] [ GTAProcess] MainThrd/ Creating script environments for esx_discord_bot [ 57578] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57594] [ GTAProcess] MainThrd/ Creating script environments for esx_sit [ 57594] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57609] [ GTAProcess] MainThrd/ Creating script environments for pNotify [ 57609] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57625] [ GTAProcess] MainThrd/ Creating script environments for chat [ 57640] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57640] [ GTAProcess] MainThrd/ Creating script environments for esx_CommunityService [ 57656] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57672] [ GTAProcess] MainThrd/ Creating script environments for krz_personalmenu [ 57672] [ GTAProcess] MainThrd/ ^0======================================================================^7 [ 57687] [ GTAProcess] MainThrd/ ^0[^4Author^0] ^7:^0 ^0Korioz^7 [ 57703] [ GTAProcess] MainThrd/ ^0[^3Version^0] ^7:^0 ^02.0^7 [ 57719] [ GTAProcess] MainThrd/ ^0[^2Download^0] ^7:^0 ^5https://github.com/korioz/krz_personalmenu/releases^7 [ 57719] [ GTAProcess] MainThrd/ ^0[^1Issues^0] ^7:^0 ^5https://github.com/korioz/krz_personalmenu/issues^7 [ 57734] [ GTAProcess] MainThrd/ ^0======================================================================^7 [ 57750] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57750] [ GTAProcess] MainThrd/ Creating script environments for new_banking [ 57765] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57765] [ GTAProcess] MainThrd/ Creating script environments for esx_drp_garage [ 57781] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57781] [ GTAProcess] MainThrd/ Creating script environments for blips [ 57797] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57812] [ GTAProcess] MainThrd/ Creating script environments for esx_vigneronjob [ 57828] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57828] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_dialog [ 57844] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57859] [ GTAProcess] MainThrd/ Creating script environments for esx_animations [ 57875] [ GTAProcess] MainThrd/ Failed to load script @NativeUI/NativeUI.lua. [ 57890] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57890] [ GTAProcess] MainThrd/ Creating script environments for esx_boat [ 57906] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57906] [ GTAProcess] MainThrd/ Creating script environments for esx_identity [ 57922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57922] [ GTAProcess] MainThrd/ Creating script environments for esx_veh_inventory [ 57922] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57937] [ GTAProcess] MainThrd/ Creating script environments for esx_dmvschool [ 57937] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57953] [ GTAProcess] MainThrd/ Creating script environments for sessionmanager [ 57953] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57969] [ GTAProcess] MainThrd/ Creating script environments for change_pneu [ 57969] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57969] [ GTAProcess] MainThrd/ Creating script environments for 3dme [ 57984] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 57984] [ GTAProcess] MainThrd/ Creating script environments for restpassenger [ 57984] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 58000] [ GTAProcess] MainThrd/ Creating script environments for LegacyFuel [ 58000] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 58000] [ GTAProcess] MainThrd/ Creating script environments for jb_vehiclelock [ 58015] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 58015] [ GTAProcess] MainThrd/ Creating script environments for speedometer [ 58031] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 58031] [ GTAProcess] MainThrd/ Creating script environments for watermark [ 58031] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 58047] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_list [ 58047] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 58062] [ GTAProcess] MainThrd/ Creating script environments for esx_shops [ 58062] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 58062] [ GTAProcess] MainThrd/ Creating script environments for esx_menu_default [ 58078] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 58078] [ GTAProcess] MainThrd/ Creating script environments for rconlog [ 58078] [ GTAProcess] CrBrowserMain/ JS USE RTC true (@gcphone/html/static/js/app.js:1) [ 58094] [ GTAProcess] MainThrd/ Still executing script initialization routines... [ 58406] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 1 (slotID 128). [ 58422] [ GTAProcess] MainThrd/ Dropping duplicate player for netID 1 (slotID 128). [ 58422] [ GTAProcess] MainThrd/ group setted superadmin [ 58437] [ GTAProcess] MainThrd/ ^1SCRIPT ERROR: @esx_ambulancejob/client/main.lua:28: attempt to index a nil value (global 'ESX')^7 [ 58953] [ GTAProcess] MainThrd/ [FT_LIBS] DEBUG MODE DISABLEReturning device Haut-parleurs (USB Audio Device) for GUID {D26C157A-B385-414C-BE90-99E9D5A05113} [ 59000] [ GTAProcess] MainThrd/ group setted superadmin [ 59125] [ GTAProcess] [Mumble] Audio Input/ Returning device Microphone (USB Audio Device) for GUID {C3E14103-F86D-45D4-AC7A-62685BFB1A58} [ 59125] [ GTAProcess] [Mumble] Audio Input/ MumbleAudioInput::InitializeAudioDevice: Initialized audio capture device. [ 64562] [ GTAProcess] MainThrd/ shopitems:table: 0000000153A9FEE0 [ 64578] [ GTAProcess] MainThrd/ shopitems:table: 0000000153A9FEE0 [ 64594] [ GTAProcess] MainThrd/ shopitems:table: 0000000153A9FEE0 [ 68328] [ ROSLauncher] 22300/ SC JS message: SetGameLaunchState -> {"launchState":"running","message":"","titleName":"gta5"} [ 72015] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_22_0.ybn. [ 72031] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72047] [ GTAProcess] ResourcePlacementThr/ Details: Poly 6 edge reference is invalid. It leads to vertex 65515, when there are only 28 vertices. [ 72047] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_22_0.ybn. [ 72062] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72062] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 65439, when there are only 68 vertices. [ 72078] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_22_0.ybn. [ 72078] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72094] [ GTAProcess] ResourcePlacementThr/ Details: Poly 15 edge reference is invalid. It leads to vertex 65321, when there are only 3839 vertices. [ 72109] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_22_0.ybn. [ 72109] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72125] [ GTAProcess] ResourcePlacementThr/ Details: Poly 0 edge reference is invalid. It leads to vertex 64835, when there are only 4254 vertices. [ 72125] [ GTAProcess] ResourcePlacementThr/ Physics validation failed for asset hei_dt1_22_0.ybn. [ 72140] [ GTAProcess] ResourcePlacementThr/ This asset is **INVALID**, but we've fixed it for this load. Please fix the exporter used to export it. [ 72156] [ GTAProcess] ResourcePlacementThr/ Details: Poly 52 edge reference is invalid. It leads to vertex 552, when there are only 407 vertices. [ 117890] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamparent:3988 [ 117906] [ SteamChild] MainThrd/ Initializing Steam parent. [ 117922] [ SteamChild] MainThrd/ Initializing Steam parent: Steam's running. [ 118015] [ SteamChild] MainThrd/ Initializing Steam parent: Initializing presence. [ 118015] [ SteamChild] MainThrd/ Initializing Steam parent: Attempting to run processes. [ 118234] [ SteamChild] MainThrd/ CitizenFX Steam child starting - command line: "C:\Users\mgeo2\AppData\Local\FiveM\FiveM.app\cache\subprocess\FiveM_SteamChild.exe" -steamchild:6420 [ 118250] [ SteamChild] MainThrd/ game parent PID: 6420 [ 118250] [ SteamChild] MainThrd/ waiting for process to exit...