RegisterNetEvent('sendProximityMessage') AddEventHandler('sendProximityMessage', function(id, name, message) local myId = PlayerId() local pid = GetPlayerFromServerId(id) if pid == myId then TriggerEvent('chatMessage', "^4" .. name .. "", {0, 153, 204}, "^7 " .. message) elseif GetDistanceBetweenCoords(GetEntityCoords(GetPlayerPed(myId)), GetEntityCoords(GetPlayerPed(pid)), true) < 19.999 then TriggerEvent('chatMessage', "^4" .. name .. "", {0, 153, 204}, "^7 " .. message) end end) RegisterNetEvent('sendProximityMessageMe') AddEventHandler('sendProximityMessageMe', function(id, name, message) local myId = PlayerId() local pid = GetPlayerFromServerId(id) if pid == myId then TriggerEvent('chatMessage', "", {255, 0, 0}, " ^6 " .. name .." ".."^6 " .. message) elseif GetDistanceBetweenCoords(GetEntityCoords(GetPlayerPed(myId)), GetEntityCoords(GetPlayerPed(pid)), true) < 19.999 then TriggerEvent('chatMessage', "", {255, 0, 0}, " ^6 " .. name .." ".."^6 " .. message) end end) RegisterNetEvent('sendProximityMessageDo') AddEventHandler('sendProximityMessageDo', function(id, name, message) local myId = PlayerId() local pid = GetPlayerFromServerId(id) if pid == myId then TriggerEvent('chatMessage', "", {255, 0, 0}, " ^0* " .. name .." ".."^0 " .. message) elseif GetDistanceBetweenCoords(GetEntityCoords(GetPlayerPed(myId)), GetEntityCoords(GetPlayerPed(pid)), true) < 19.999 then TriggerEvent('chatMessage', "", {255, 0, 0}, " ^0* " .. name .." ".."^0 " .. message) end end) RegisterNetEvent('sendProximityMessageRoll') AddEventHandler('sendProximityMessageRoll', function(id, name, num) local myId = PlayerId() local pid = GetPlayerFromServerId(id) if pid == myId then if num > 5 then TriggerEvent("chatMessage", "[ROLL]", {255,0,0}, "" .. name .. "'s Action ^2 Succeeded!") end if num < 5 then TriggerEvent("chatMessage", "[ROLL]", {255,0,0}, "" .. name .. "'s Action ^1 Failed!") end elseif GetDistanceBetweenCoords(GetEntityCoords(GetPlayerPed(myId)), GetEntityCoords(GetPlayerPed(pid)), true) < 19.999 then if num > 5 then TriggerEvent("chatMessage", "[ROLL]", {255,0,0}, "" .. name .. "'s Action ^2 Succeeded!") end if num < 5 then TriggerEvent("chatMessage", "[ROLL]", {255,0,0}, "" .. name .. "'s Action ^1 Failed!") end end end)